Scrap/Release/peppy.txt

8391 lines
258 KiB
Text
Raw Normal View History

2015-03-01 11:03:11 -06:00
http://progamehacksandmore.webs.com/part2%20of%20ttinjector%20codes.txt
base.talkAssistant.sendWhisperTalk('Hello ' * 50, 285960783)
Leafon 288355259 / Princess Cuddles Preciousbubble 288451680 / Rainbow Feathertoon 277223807 / Cool Zany 234825210 / Nugget 285485614 / Lucario 268930344 / Travis 274224167 / Captain meow meow head / 244097371
messenger.send('avatarDetails', [136797988, 'Sir Goopy Whiskerspeed', 1])
messenger.send('avatarDetails', [277333685, 'fleabag', 1])
messenger.send('friendAvatar', [136797988, 'Sir Goopy Whiskerspeed', 1])
messenger.send('nameTagShowAvId')
messenger.send('friendAvatar', [base.localAvatar.doId, '', 1])
messenger.send('gotoAvatar', [base.localAvatar.doId, '', 1])
base.launcher.setPaidUserLoggedIn()
messenger.send([base.cr.sendSetZoneMsg(7000)], [base.localAvatar.doId, 272503222, 'starkit', 1])
base.localAvatartoonUp(15)
ttd = base.cr.doFindAll("render/Toons Name")
for ttd in base.cr.doFindAll("render/Toons Name"):
ttd.setAnimState('Disconnected')
AW = base.cr.doFindAll("render/Shadow")
for AW in base.cr.doFindAll("render/Shadow"):
AW.base.localAvatar.b_setAnimState(('Died'))
CF = base.cr.doFindAll("render/Shadow")
for CF in base.cr.doFindAll("render/Shadow"):
CF.base.localAvatar.b_setAnimState(('Died'))
errorthehacker 5:41 pm
base.localAvatar.setFriendsList()
base.localAvatar.setFriendsList([id, id, id, id])
base.localAvatar.setFriendsList([])
base.accept.localAvatar.setDisconnect(('put the name here'))
errorthehacker 5:44 pm
0_0
1. Log on Toontown go home to be safe.
2. Use this code base.banned.decline(on) 3 TIMES.
3. Still at home use these codes
base.accept("2", base.cr.sendSetZoneMsg, [2000])
base.accept("1", base.cr.sendSetZoneMsg, [2090])
4. Go to District u want to disconnect.
5. Press the 1 key on keyboard you will be in a place were no one sees u
6. Use the district dc.
7. use keep pressing 1 and 2 1 and 2
8. ( Optional ) if u want to talk to em b4 u dc them press 2 key tell em then use it again
base.localAvatar.d_setAnimState("Disconnected")
base.localAvatar.d_setAnimState("Shutdown")
base.localAvatar.d_setAnimState("Delete")
base.localAvatar.d_setAnimState("Deleted")
base.localAvatar.d_setAnimState("Restart")
base.localAvatar.d_setAnimState("RestartAll")
base.localAvatar.d_setAnimState("Banall")
base.localAvatar.d_setAnimState("Serverban")
base.localAvatar.d_setAnimState("Error403")
def blockBan(log):
ftf = "C:/Program Files/Disney/Disney Online/ToontownOnline/" + str(log)
rf = open('%s'%(ftf),'r')
del rf.read()
def blockBan():
if "Server is booting us out" in str(rf.readline()):
messenger.send('pandaRenderError')
else:
None
def loopBanCheck():
seq.append(Func(blockBan))
seq.append(Wait(0.1))
seq.append(Func(loopBanCheck))
seq.start()
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
bk_text = " "
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
def normal1():
bk_text = " "
textObject.setText(bk_text)
def setText1():
bk_text = "Collisions Off"
textObject.setText(bk_text)
base.localAvatar.collisionsOff()
var = 0
def setText2():
bk_text = "RAID!"
textObject.setText(bk_text)
base.localAvatar.b_setSC(20136)
var = 1
def setText3():
bk_text = "Laff"
textObject.setText(bk_text)
ttt = base.cr.doFindAll("TTTreasure")
for ttt in base.cr.doFindAll("TTTreasure"):
ttt.d_requestGrab()
var = 1
def setText4():
bk_text = "Die"
textObject.setText(bk_text)
base.localAvatar.d_squish(3)
var = 1
def setText5():
bk_text = "Collisons On"
textObject.setText(bk_text)
base.localAvatar.collisionsOn()
var = 0
def setText6():
bk_text = "Member"
textObject.setText(bk_text)
def new():
return True
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
var = 1
def setText7():
bk_text = "River"
textObject.setText(bk_text)
base.localAvatar.book.pages[1].showPop = 1
var = 1
def setText8():
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(closetn.doId))
var = 1
def setText9():
bk_text = "Big"
textObject.setText(bk_text)
base.talkAssistant.sendOpenTalk('\n' * 256)
var = 1
def setText10():
bk_text = "Funny"
textObject.setText(bk_text)
base.cr.sendSetZoneMsg(7000)
var = 1
nmgr = base.cr.doFindAll("NewsManager")
for nmgr in base.cr.doFindAll("NewsManager"):
nmgr.setInvasionStatus(msgType=0, cogType="mm", numRemaining=1000, skeleton=1)
import random
cogs = base.cr.doFindAllMatching("render")
cogs.remove(base.localAvatar)
for cogs in cogs:
level = random.randint(1, 9)
cogs.setSkelecog(True)
cogs.setSkeleRevives(1)
cogs.setName("Skelecog\nTT UNITED COG\nLevel " + str(level))
cogs.setColor(255, 0.3, 0.3)
base.accept("escape", normal1, [])
b1 = DirectButton(text = ("C.Off", "c.off", "c.off", "C.Off"), scale=.06, pos = (-.98,-0,-.95), command=setText1)
b2 = DirectButton(text = ("RAID", "raid", "raid", "RAID"), scale=.06, pos = (-.8,-0,-.95), command=setText2)
b3 = DirectButton(text = ("Laff", "laff", "laff", "Laff"), scale=.06, pos = (-.6,-0,-.95), command=setText3)
b4 = DirectButton(text = ("Die", "die", "die", "Die"), scale=.06, pos = (-.28,-0,-.95), command=setText4)
b5 = DirectButton(text = ("C.On", "c.on", "c.on", "C.On"), scale=.06, pos = (-0,-0,-.95), command=setText5)
b6 = DirectButton(text = ("Mem", "mem", "mem", "Mem"), scale=.06, pos = (.16,-0,-.95), command=setText6)
b7 = DirectButton(text = ("River", "river", "river", "River"), scale=.06, pos = (.35,-0,-.95), command=setText7)
b8 = DirectButton(text = ("Clothes", "clothes", "clothes", "Clothes"), scale=.06, pos = (.565,-0,-.95), command=setText8)
b9 = DirectButton(text = ("Big", "Big", "Big", "Big"), scale=.06, pos = (.65,-10,-.495), command=setText9)
b10 = DirectButton(text = ("Funny", "Funny", "Funny", "Funny"), scale=.06, pos = (.5,-1,-.5), command=setText9)
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
bk_text = ""
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
def setText():
bk_text = "Run Fast"
textObject.setText(bk_text)
base.localAvatar.physControls.avatarControlForwardSpeed = 100
b = DirectButton(text = ("Speed", "speed", "speed", "Speed"), scale=.06, pos = (.75,-0,-.95), command=setText)
Fishing BOT YAY
fishCaught = 0
from direct.interval.IntervalGlobal import *
def catch():
fish = base.cr.doFindAll("FishingTarget")
for fish in fish:
print "Activated"
fp = base.cr.doFindAll("FishingPond")
for fp in fp:
fp.d_hitTarget(fish)
def sell():
base.localAvatar.setMaxFishTank(fishCaught)
fishman = base.cr.doFindAll("Fisherman")
for fishman in fishman:
fishid = fishman.doId
base.localAvatar.setMoney(base.localAvatar.bankMoney)
messenger.send('enterNPCToon-' + str(fishid), [1])
def onGo():
seq = Sequence()
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Wait(1))
seq.append(Func(sell))
seq.start()
onGo()
FLip bot 10 angels
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('victory')
def anim3():
base.localAvatar.b_setAnimState('ScientistEmcee')
def anim4():
base.localAvatar.b_setAnimState('dive')
def anim5():
base.localAvatar.b_setAnimState('cringe')
def flip1():
base.localAvatar.setHpr(0,120,0)
def flip2():
base.localAvatar.setHpr(0,0,90)
def flip3():
base.localAvatar.setHpr(0,270,0)
def flip4():
base.localAvatar.setHpr(0,0,180)
def flip5():
base.localAvatar.setHpr(130,0,0)
def flip6():
base.localAvatar.setHpr(73,53,57)
def flip7():
base.localAvatar.setHpr(0,180,270)
def flip8():
base.localAvatar.setHpr(0,0,270)
def flip9():
base.localAvatar.setHpr(434,180,46)
def flip10():
base.localAvatar.setHpr(44,240,150)
def end():
base.localAvatar.b_setAnimState('victory')
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Wait(4))
seq.append(Func(anim3))
seq.append(Wait(4))
seq.append(Func(anim4))
seq.append(Wait(4))
seq.append(Func(anim5))
seq.append(Wait(2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Func(end))
seq.start()
onTime()
FLip bot 17 angels
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('victory')
def anim3():
base.localAvatar.b_setAnimState('ScientistEmcee')
def anim4():
base.localAvatar.b_setAnimState('dive')
def anim5():
base.localAvatar.b_setAnimState('victory')
def flip1():
base.localAvatar.setHpr(0,120,0)
def flip2():
base.localAvatar.setHpr(0,0,90)
def flip3():
base.localAvatar.setHpr(0,270,0)
def flip4():
base.localAvatar.setHpr(0,0,180)
def flip5():
base.localAvatar.setHpr(130,0,0)
def flip6():
base.localAvatar.setHpr(73,53,57)
def flip7():
base.localAvatar.setHpr(0,180,270)
def flip8():
base.localAvatar.setHpr(0,0,270)
def flip9():
base.localAvatar.setHpr(434,180,46)
def flip10():
base.localAvatar.setHpr(44,240,150)
def flip11():
base.localAvatar.setHpr(64,156,635)
def flip12():
base.localAvatar.setHpr(535,240,156)
def flip13():
base.localAvatar.setHpr(53,20,16)
def flip14():
base.localAvatar.setHpr(35,130,456)
def flip15():
base.localAvatar.setHpr(3,10,856)
def flip15():
base.localAvatar.setHpr(763,130,245)
def flip16():
base.localAvatar.setHpr(84,54,342)
def flip17():
base.localAvatar.setHpr(55,530,453)
def end():
base.localAvatar.b_setAnimState('victory')
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Wait(4))
seq.append(Func(anim3))
seq.append(Wait(4))
seq.append(Func(anim4))
seq.append(Wait(4))
seq.append(Func(anim5))
seq.append(Wait(2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(end))
seq.start()
onTime()
from direct.showbase import DirectObject
class Control(DirectObject.DirectObject):
def __init__(self):
self.accept('f6',self.Control)
def Control(self):
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
ttv.setTurbo(999999)
c = Control()
epic land part one
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistC.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 1)
base.localAvatar.findAllMatches('**/hands').setColor(0,1000,1)
base.localAvatar.setSystemMessage(1,'Welcome To Epic Land, Designed And Placed By Coral Cat And Sky Light!')
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
environ = loader.loadModel("phase_8/models/neighborhoods/the_burrrgh.bam")
environ.reparentTo(render)
environ.setPos(1.818,112.288,127.525)
environ.setHpr(90,0,0)
environ.setScale(1)
ceo = Actor({"head":"phase_12/models/char/bossbotBoss-head-zero.bam", \
"torso":"phase_12/models/char/bossbotBoss-torso-zero.bam", \
"legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \
# dictionary of anim dictionaries
{"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \
"torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \
"legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \
})
ceo.attach("head", "torso", "joint34")
ceo.attach("torso", "legs", "joint_legs")
ceo.reparentTo(render)
tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam")
rear4 = ceo.find('**/joint_axle')
tread3.reparentTo(rear4)
ceo.setPos(-23.347,77.736,130.534)
ceo.loop("walk")
ceo.setHpr(120,0,0)
ceo.setScale(0.7)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(0,114.03,3.20)
pandaPosInterval22 = e.posInterval(13,Point3(0,114.03,3.20),
startPos=Point3(0,114.03,127.50))
pandaPosInterval33 = e.posInterval(13,Point3(0,114.03,127.50),
startPos=Point3(0,114.03,3.20))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
Epic land part 2
base.localAvatar.collisionsOff()
from direct.interval.IntervalGlobal import *
def red():
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
def purple():
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
def green():
base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
def yellow():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
def dblue():
base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
def blue():
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
def orange():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
def cream():
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
def perwk():
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
def cyan():
base.localAvatar.findAllMatches('**/hands').setColor(0,1000,1)
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(1,0000,1)
def rainglov():
rain = Sequence()
rain.append(Func(red))
rain.append(Wait(0.3))
rain.append(Func(pink))
rain.append(Wait(0.3))
rain.append(Func(purple))
rain.append(Wait(0.3))
rain.append(Func(green))
rain.append(Wait(0.3))
rain.append(Func(yellow))
rain.append(Wait(0.3))
rain.append(Func(dblue))
rain.append(Wait(0.3))
rain.append(Func(blue))
rain.append(Wait(0.3))
rain.append(Func(orange))
rain.append(Wait(0.3))
rain.append(Func(cream))
rain.append(Wait(0.3))
rain.append(Func(perwk))
rain.append(Wait(0.3))
rain.append(Func(cyan))
rain.append(Wait(0.3))
rain.append(Func(pink))
rain.append(Func(rainglov))
rain.start()
rainglov()
environ = loader.loadModel('phase_6/models/golf/findfour_game.bam')
environ.reparentTo(render)
environ.setPos(47.095,90.761,133.717)
environ.setHpr(-174,0,0)
environ.setScale(5)
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
mgr.reparentTo(render)
mgr.setPos(-27.410,12.018,133.717)
mgr.setHpr(0,0,0)
mgr.setScale(3)
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0),
startHpr=Point3(270, 0, 0))
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0),
startHpr=Point3(0, 0, 0))
# Create and play the sequence that coordinates the intervals.
maryspin = Sequence(pandaHprInterval1,
name="maryspin")
maryspin.loop()
environ = loader.loadModel("phase_6/models/golf/checker_game.bam")
environ.reparentTo(render)
environ.setPos(38.384,143.509,133.717)
environ.setHpr(0,0,0)
environ.setScale(1)
environ = loader.loadModel("phase_5/models/props/ship.bam")
environ.reparentTo(render)
environ.setPos(50.884,88.952,135.700)
environ.setHpr(0,0,0)
environ.setScale(1.4)
environ = loader.loadModel('phase_8/models/modules/hqBR.bam')
environ.reparentTo(render)
environ.setPos(-53.324,197.901,133.717)
environ.setHpr(-310,0,0)
environ.setScale(1)
cj = Actor({"head":"phase_11/models/char/lawbotBoss-head-zero.bam", \
"torso":"phase_11/models/char/lawbotBoss-torso-zero.bam", \
"legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \
# dictionary of anim dictionaries
{"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \
"torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \
"legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \
})
cj.attach("head", "torso", "joint34")
cj.attach("torso", "legs", "joint_legs")
cj.reparentTo(render)
tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam")
rear4 = ceo.find('**/joint_axle')
tread3.reparentTo(rear4)
cj.setPos(-31.190,127.656,130.534)
cj.loop("walk")
cj.setHpr(50,0,0)
cj.setScale(1.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(72.958,0.890,133.717)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(84.945,-11.441,133.721)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(96.630,-24.376,133.722)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(107.761,-14.388,133.726)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(89.661,-38.216,133.728)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel("phase_8/models/modules/neighborhood_tunnel_DG.bam")
environ.reparentTo(render)
environ.setPos(139.323,18.668,133.772)
environ.setHpr(20,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(124.945,-10.473,133.728)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(135.848,0.230,133.574)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_4/models/minigames/maze_2player.bam')
environ.reparentTo(render)
environ.setPos(207.432,64.809,133.154)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = Actor("phase_4/models/props/tt_a_ara_ttc_sillyMeter_default.bam",{"lol":"phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFive.bam"})
environ.reparentTo(render)
environ.setPos(95.952,-41.179,133.787)
environ.setHpr(-630,0,0)
environ.setScale(5)
environ.loop("lol")
environ = loader.loadModel('phase_4/models/modules/school_house.bam')
environ.reparentTo(render)
environ.setPos(31.339,-19.639,133.717)
environ.setHpr(-115,0,0)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(12.679,-23.606,133.717)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(13.055,-28.797,133.717)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(40.322,-17.133,133.717)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ.setScale(1)
Bot flip 30 angels
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('victory')
def anim3():
base.localAvatar.b_setAnimState('ScientistEmcee')
def anim4():
base.localAvatar.b_setAnimState('dive')
def anim5():
base.localAvatar.b_setAnimState('victory')
def flip1():
base.localAvatar.setHpr(0,120,0)
def flip2():
base.localAvatar.setHpr(0,0,90)
def flip3():
base.localAvatar.setHpr(0,270,0)
def flip4():
base.localAvatar.setHpr(0,0,180)
def flip5():
base.localAvatar.setHpr(130,0,0)
def flip6():
base.localAvatar.setHpr(73,53,57)
def flip7():
base.localAvatar.setHpr(0,180,270)
def flip8():
base.localAvatar.setHpr(0,0,270)
def flip9():
base.localAvatar.setHpr(434,180,46)
def flip10():
base.localAvatar.setHpr(44,240,150)
def flip11():
base.localAvatar.setHpr(64,156,635)
def flip12():
base.localAvatar.setHpr(535,240,156)
def flip13():
base.localAvatar.setHpr(53,20,16)
def flip14():
base.localAvatar.setHpr(35,130,456)
def flip15():
base.localAvatar.setHpr(3,10,856)
def flip15():
base.localAvatar.setHpr(763,130,245)
def flip16():
base.localAvatar.setHpr(84,54,342)
def flip17():
base.localAvatar.setHpr(55,530,453)
def flip18():
base.localAvatar.setHpr(55,56,564)
def flip19():
base.localAvatar.setHpr(564,146,764)
def flip20():
base.localAvatar.setHpr(535,560,74)
def flip21():
base.localAvatar.setHpr(15,730,556)
def flip22():
base.localAvatar.setHpr(524,957,853)
def flip23():
base.localAvatar.setHpr(53,855,354)
def flip24():
base.localAvatar.setHpr(534,330,153)
def flip25():
base.localAvatar.setHpr(34,973,794)
def flip26():
base.localAvatar.setHpr(453,50,53)
def flip27():
base.localAvatar.setHpr(424,445,445)
def flip28():
base.localAvatar.setHpr(45,453,566)
def flip29():
base.localAvatar.setHpr(746,645,742)
def flip30():
base.localAvatar.setHpr(946,135,464)
def end():
base.localAvatar.b_setAnimState('victory')
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Wait(4))
seq.append(Func(anim3))
seq.append(Wait(4))
seq.append(Func(anim4))
seq.append(Wait(4))
seq.append(Func(anim5))
seq.append(Wait(2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(end))
seq.start()
onTime()
Bot flip 53 angels WOO
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('victory')
def anim3():
base.localAvatar.b_setAnimState('ScientistEmcee')
def anim4():
base.localAvatar.b_setAnimState('dive')
def anim5():
base.localAvatar.b_setAnimState('victory')
def flip1():
base.localAvatar.setHpr(0,120,0)
def flip2():
base.localAvatar.setHpr(0,0,90)
def flip3():
base.localAvatar.setHpr(0,270,0)
def flip4():
base.localAvatar.setHpr(0,0,180)
def flip5():
base.localAvatar.setHpr(130,0,0)
def flip6():
base.localAvatar.setHpr(73,53,57)
def flip7():
base.localAvatar.setHpr(0,180,270)
def flip8():
base.localAvatar.setHpr(0,0,270)
def flip9():
base.localAvatar.setHpr(434,180,46)
def flip10():
base.localAvatar.setHpr(44,240,150)
def flip11():
base.localAvatar.setHpr(64,156,635)
def flip12():
base.localAvatar.setHpr(535,240,156)
def flip13():
base.localAvatar.setHpr(53,20,16)
def flip14():
base.localAvatar.setHpr(35,130,456)
def flip15():
base.localAvatar.setHpr(3,10,856)
def flip15():
base.localAvatar.setHpr(763,130,245)
def flip16():
base.localAvatar.setHpr(84,54,342)
def flip17():
base.localAvatar.setHpr(55,530,453)
def flip18():
base.localAvatar.setHpr(55,56,564)
def flip19():
base.localAvatar.setHpr(564,146,764)
def flip20():
base.localAvatar.setHpr(535,560,74)
def flip21():
base.localAvatar.setHpr(15,730,556)
def flip22():
base.localAvatar.setHpr(524,957,853)
def flip23():
base.localAvatar.setHpr(53,855,354)
def flip24():
base.localAvatar.setHpr(534,330,153)
def flip25():
base.localAvatar.setHpr(34,973,794)
def flip26():
base.localAvatar.setHpr(453,50,53)
def flip27():
base.localAvatar.setHpr(424,445,445)
def flip28():
base.localAvatar.setHpr(45,453,566)
def flip29():
base.localAvatar.setHpr(746,645,742)
def flip30():
base.localAvatar.setHpr(946,135,464)
def end():
base.localAvatar.b_setAnimState('victory')
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Wait(4))
seq.append(Func(anim3))
seq.append(Wait(4))
seq.append(Func(anim4))
seq.append(Wait(4))
seq.append(Func(anim5))
seq.append(Wait(2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(flip22))
seq.append(Wait(.1))
seq.append(Func(flip23))
seq.append(Wait(.1))
seq.append(Func(flip24))
seq.append(Wait(.1))
seq.append(Func(flip25))
seq.append(Wait(.1))
seq.append(Func(flip26))
seq.append(Wait(.1))
seq.append(Func(flip27))
seq.append(Wait(.1))
seq.append(Func(flip28))
seq.append(Wait(.1))
seq.append(Func(flip29))
seq.append(Wait(.1))
seq.append(Func(flip30))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip5))
seq.append(Wait(.1))
seq.append(Func(flip6))
seq.append(Wait(.1))
seq.append(Func(flip7))
seq.append(Wait(.1))
seq.append(Func(flip8))
seq.append(Wait(.1))
seq.append(Func(flip9))
seq.append(Wait(.1))
seq.append(Func(flip10))
seq.append(Wait(.1))
seq.append(Func(flip11))
seq.append(Wait(.1))
seq.append(Func(flip12))
seq.append(Wait(.1))
seq.append(Func(flip13))
seq.append(Wait(.1))
seq.append(Func(flip14))
seq.append(Wait(.1))
seq.append(Func(flip15))
seq.append(Wait(.1))
seq.append(Func(flip16))
seq.append(Wait(.1))
seq.append(Func(flip17))
seq.append(Wait(.1))
seq.append(Func(flip18))
seq.append(Wait(.1))
seq.append(Func(flip19))
seq.append(Wait(.1))
seq.append(Func(flip20))
seq.append(Wait(.1))
seq.append(Func(flip21))
seq.append(Wait(.1))
seq.append(Func(end))
seq.start()
onTime()
Super SPEED ON TRACK WOO ****
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
tid = ttv.doId
lttv = base.cr.doFindAll("vehicle-" + str(tid))
for lttv in base.cr.doFindAll("vehicle-" + str(tid)):
lttv.windResistance.setAmplitude(-160)
First you need the code for ip finder and you put it on there.
TOON TRACKER : messenger.send('avatarDetails', [136797988, 'Sir Goopy Whiskerspeed', 1])
def blockBan(log):
ftf = "C:/Program Files/Disney/Disney Online/ToontownOnline/" + str(log)
rf = open('%s'%(ftf),'r')
del rf.read()
def blockBan():
if "Server is booting us out" in str(rf.readline()):
messenger.send('pandaRenderError')
else:
None
def loopBanCheck():
seq.append(Func(blockBan))
seq.append(Wait(0.1))
seq.append(Func(loopBanCheck))
seq.start()
MEH FAVE :D USE THESE XD
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(closetn.doId))
messenger.send(generateClothes)
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
tid = ttv.doId
lttv = base.cr.doFindAll("vehicle-" + str(tid))
for lttv in base.cr.doFindAll("vehicle-" + str(tid)):
lttv.windResistance.setAmplitude(-240)
base.talkAssistant.sendOpenTalk('\75' * 256)
base.talkAssistant.sendOpenTalk('\40' * 256)
base.talkAssistant.sendOpenTalk('\41' * 256)
base.talkAssistant.sendOpenTalk('\52' * 256)
base.talkAssistant.sendOpenTalk('\000' * 256)
base.talkAssistant.sendOpenTalk('\33' * 256)
base.talkAssistant.sendOpenTalk('\b' * 256)
base.talkAssistant.sendOpenTalk('\v' * 256)
base.talkAssistant.sendOpenTalk('\f' * 256)
base.talkAssistant.sendOpenTalk('\r' * 256)
base.talkAssistant.sendOpenTalk('Gonna dc u all :)\n' * 2)
base.talkAssistant.sendOpenTalk('When i say good by :)\n' * 2)
base.talkAssistant.sendOpenTalk('\53' * 256)
base.talkAssistant.sendOpenTalk('\535' * 256)
base.talkAssistant.sendOpenTalk('\64' * 256)
base.talkAssistant.sendOpenTalk('\55' * 256)
tr = base.cr.doFindAll("Trolley")
for tr in base.cr.doFindAll("Trolley"):
tr.enterEntering(0)
base.cr.waitForDatabaseTimeout()
base.cr.networkPlugPulled()
base.cr.pullNetworkPlug()
base.cr.restoreNetworkPlug()
base.cr.toons.flush()
base.localAvatar.setHpr(0,0,50)
base.localAvatar.findAllMatches('**/hands').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(sleve, 2)
base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(sleve, 2)
base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/torso-bot').setTexture(sleve, 2)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 2)
base.localAvatar.findAllMatches('**/hands').setColor(0,1,0)
base.localAvatar.findAllMatches('**/torso-bot').setColor(0,1,0)
base.localAvatar.findAllMatches('**/torso-top').setColor(0,1,0)
base.localAvatar.findAllMatches('**/sleeves').setColor(0,1,0)
from direct.showbase import DirectObject
class Control(DirectObject.DirectObject):
def __init__(self):
self.accept('f1',self.Control)
def Control(self):
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
ttv.setTurbo(999999)
c = Control()
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(clo
base.talkAssistant.sendOpenTalk('')
blizzard4125
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.setScale(6)print dir(base.localAvatar)
python
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(10100) bossbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
([base.localAvatar.doBlackCatTransformation().1])
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(2000)
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(2000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(7000)
base.localAvatar.physControls.avatarControlRotateSpeed=200
base.accept("1", base.localAvatar.b_setAnimState, ['ScientistPlay'])
base.accept("2", base.localAvatar.b_setAnimState, ['ScientistWork'])
base.accept("3", base.localAvatar.b_setAnimState, ['Flattened'])
base.accept("5", base.localAvatar.b_setAnimState, ['victory'])
base.accept("6", base.localAvatar.b_setAnimState, ['SitStart'])
base.accept("7", base.localAvatar.b_setAnimState, ['ScientistEmcee'])
base.accept("8", base.localAvatar.b_setAnimState, ['swim'])
base.accept("9", base.localAvatar.b_setEmoteState, [8,1])
base.accept("0", base.localAvatar.b_setEmoteState, [10,1])
base.accept("f1", base.localAvatar.collisionsOff, [])
base.accept("f2", base.cr.sendSetZoneMsg, [7000])
base.accept("=", base.localAvatar.b_setAnimState, ['teleport'])
base.accept("f4", base.cr.sendSetZoneMsg, [2000])
base.accept("f3", base.localAvatar.b_setEmoteState, [11,1])
base.accept("f5", base.localAvatar.b_setEmoteState, [23,1])
base.accept("f6", base.localAvatar.b_setEmoteState, [22,1])
base.accept("f7", base.localAvatar.b_setEmoteState, [21,1])
base.accept("f9", base.localAvatar.b_setEmoteState, [20,1])
base.accept("f10", base.localAvatar.b_setEmoteState, [24,1])
base.accept("f11", base.localAvatar.b_setEmoteState, [12,1])
base.accept("f12", base.localAvatar.b_setEmoteState, [14,1])
base.accept("1", base.localAvatar.b_setEmoteState, [5,1])
base.accept("2", base.localAvatar.b_setEmoteState, [6,1])
base.accept("3", base.localAvatar.b_setEmoteState, [7,1])
base.accept("5", base.localAvatar.b_setEmoteState, [8,1])
base.accept("6", base.localAvatar.b_setEmoteState, [9,1])
base.accept("7", base.localAvatar.b_setEmoteState, [10,1])
base.accept("8", base.localAvatar.b_setEmoteState, [11,1])
base.accept("9", base.localAvatar.b_setEmoteState, [12,1])
base.accept("0", base.localAvatar.b_setEmoteState, [13,1])
base.accept("f1", base.localAvatar.b_setEmoteState, [14,1])
base.accept("f2", base.localAvatar.b_setEmoteState, [15,1])
base.accept("f4", base.localAvatar.b_setEmoteState, [20,1])
base.accept("f3", base.localAvatar.b_setEmoteState, [21,1])
base.accept("f5", base.localAvatar.b_setEmoteState, [22,1])
base.accept("f6", base.localAvatar.b_setEmoteState, [23,1])
base.accept("f7", base.localAvatar.b_setEmoteState, [24,1])
base.accept("f9", base.localAvatar.b_setEmoteState, [4,1])
base.accept("f10", base.localAvatar.b_setEmoteState, [3,1])
base.accept("f11", base.localAvatar.b_setEmoteState, [2,1])
base.accept("f12", base.localAvatar.b_setEmoteState, [1,1])
messenger.send('leaveRace')
messenger.send([base.localAvatar.b_setAnimState('victory',.01)])
messenger.send([base.localAvatar.b_setAnimState('victory',24)])
base.localAvatar.b_announceBingo()
base.localAvatar.b_setSC(20030) I haven't been wrong yet.
base.localAvatar.b_setSC(20100) Which face would you like to defeat you?
base.localAvatar.b_setSC(20200) I'm gonna tell the boss about you!
base.localAvatar.b_setSC(20201) I may be just a Flunky - but I'm real spunky.
base.localAvatar.b_setSC(20136) RAID!
base.localAvatar.b_setSC(20237) I can bag this.
base.localAvatar.b_setSC(20229) Let's get going - time is money.
base.localAvatar.b_setSC(20220) I'm watching every move you make.
base.localAvatar.b_setSC(20219) I'll take care of you in no time.
base.localAvatar.b_setSC(20300) You make my hair curl.
base.localAvatar.b_setSC(20299) Don't brush me aside.
base.localAvatar.b_setSC(20297) I'm prepared to close this deal quickly.
base.localAvatar.b_setSC(20296) Too bad for you -- I make house calls.
base.localAvatar.b_setSC(20293) I was planning on running into you.
base.localAvatar.b_setSC(20291) You won't be able to get rid of me now.
base.localAvatar.b_setSC(20287) Careful, I may leave a mark.
base.localAvatar.b_setSC(20284) I hate it when things get dull.
base.localAvatar.b_setSC(20283) Let's hurry, I bore easily.
base.localAvatar.b_setSC(20282) Let's get right to the point.
base.localAvatar.b_setSC(20281) I'll have to make my point more clear.
base.localAvatar.b_setSC(20071) In my opinion, your name is MUD.
base.localAvatar.b_setSC(20279) I'm No.2!
base.localAvatar.b_setSC(20278) Hey, you can't push me around.
base.localAvatar.b_setSC(20266) I hope you don't forget your lines.
base.localAvatar.b_setSC(20091) This is no laughing matter.
base.localAvatar.b_setSC(20262) I'm going to roll your end credits.
base.localAvatar.b_setSC(20096) Face it, I'm better than you.
base.localAvatar.b_setSC(20258) Today the role of defeated toon, will be played by - YOU!
base.localAvatar.b_setSC(20256) Lights, camera, action!
base.localAvatar.b_setSC(20251) Well, isn't this cozy?
base.localAvatar.b_setSC(20122) Legally, you're too small to fight me.
base.localAvatar.b_setSC(20150) I'm going to cream you.
base.localAvatar.b_setSC(20133) Let me get your back.
base.localAvatar.b_setSC(20132) Whoa, back up there toon.
base.localAvatar.b_setSC(20127) Take that back or else.
base.localAvatar.b_setSC(20350) I have my own special spin on the subject.
base.localAvatar.b_setSC(20349) Care to take a few turns with me?
base.localAvatar.b_setSC(20346) The doctor is in, the Toon is out.
base.localAvatar.b_setSC(20345) You look like you need a doctor.
base.localAvatar.b_setSC(20341) You'll never know when I'll stop.
base.localAvatar.b_setSC(20320) You've been robbed.
base.localAvatar.b_setSC(20329) You should know not to talk to strangers.
base.localAvatar.b_setSC(20335) You'll experience a shortfall.
base.localAvatar.b_setSC(20113) You are going to have such a headache.
base.localAvatar.b_setSC(20107) Oh good, I've been hunting for you.
base.localAvatar.b_setSC(50101) Blimey!
base.localAvatar.b_setSC(50206) You need a sharp sword and sharper wits.
base.localAvatar.b_setSC(60103) Yo!
base.localAvatar.b_setSC(50208) Watch yer tongue or I'll pickle it with sea salt!
base.localAvatar.b_setSC(50211) You're a canvas shy of a full sail, aren't ye mate?
base.localAvatar.b_setSC(50210) The horizon be as empty as yer head.
base.localAvatar.b_setSC(50209) Touch me loot and you get the boot!
base.localAvatar.b_setSC(50300) Fine shooting mate!
base.localAvatar.b_setSC(50704) Hey Bucko.
base.localAvatar.b_setSC(50205) Addle-minded fool!
base.localAvatar.b_setSC(50202) See ye in Davy Jones locker!
base.localAvatar.b_setSC(20117) I'm bringing down the law on you.
base.localAvatar.b_setSC(50100) Gangway!
base.localAvatar.b_setSC(50102) Well blow me down!
base.localAvatar.b_setSC(50103) Walk the plank!
base.localAvatar.b_setSC(50102) Dead men tell no tales....
base.localAvatar.b_setSC(50105) Shiver me timbers!
base.localAvatar.b_setSC(50106) Salty as a Kraken's kiss.
base.localAvatar.b_setSC(50107) Treasure be the measure of our pleasure!
base.localAvatar.b_setSC(50108) I don't fear death - I attune it.
base.localAvatar.b_setSC(50200) Blige rat!
base.localAvatar.b_setSC(50201) Scurvy dog!
base.localAvatar.b_setSC(50203) Scoundrel!
base.localAvatar.b_setSC(50204) Landlubber!
base.localAvatar.b_setSC(50203) Ye be one doubloon short of a full hull mate!
base.localAvatar.b_setSC(50301) A well placed blow!
base.localAvatar.b_setSC(50302) Nice shot!
base.localAvatar.b_setSC(50303) Well met!
base.localAvatar.b_setSC(50304) We showed them!
base.localAvatar.b_setSC(50305) Yer not so bad yerself!
base.localAvatar.b_setSC(50306) A fine plunder haul!
base.localAvatar.b_setSC(50400) Let's set sail.
base.localAvatar.b_setSC(50401) Let's get out of here.
base.localAvatar.b_setSC(51100) I be sailing some rough waters today.
base.localAvatar.b_setSC(52100) Want to group up?
base.localAvatar.b_setSC(52101) Join me crew?
base.localAvatar.b_setSC(53101) I caught a fish!
base.localAvatar.b_setSC(53102) I saw a Legendary Fish!
base.localAvatar.b_setSC(53103) What did you catch?
base.localAvatar.b_setSC(53104) This will make a whale of a tale!
base.localAvatar.b_setSC(53105) That was a beauty!
base.localAvatar.b_setSC(53106) Arr, the sea is treacherous today.
base.localAvatar.b_setSC(53107) What a bountiful haul of fish!
base.localAvatar.b_setSC(10000) The choice is yours!
base.localAvatar.b_setSC(10001) Who are you voting for?
base.localAvatar.b_setSC(10002) I'm pickin' Chicken!
base.localAvatar.b_setSC(10003) Vote now! Vote Cow!
base.localAvatar.b_setSC(10004) Go bananas! Vote Monkey!
base.localAvatar.b_setSC(10005) Be a honey! Vote Bear!
base.localAvatar.b_setSC(10006) Think big! Vote Pig!
base.localAvatar.b_setSC(10007) Vote Goat - and that's all she wrote!
base.localAvatar.b_setSC(60672) I just found the treasure I've been searching for.
base.localAvatar.b_setSC(60673) If you were a booger, I'd pick you first.
base.localAvatar.b_setSC(60674) Come to Tortuga often?
base.localAvatar.b_setSC(60675) Do you have a map? I just keep getting lost in your eyes.
base.localAvatar.b_setSC(60676) Flirt
base.localAvatar.b_setSC(60677) Zombie dance
base.localAvatar.b_setSC(60671) Hello, I'm a Pirate, and I'm here to steal your heart.
base.localAvatar.b_setSC(60678) Noisemaker
base.localAvatar.b_setSC(60670) Dance
base.localAvatar.b_setSC(60669) Sleep
base.localAvatar.b_setSC(60668) Celebrate
base.localAvatar.b_setSC(60500) Where are you?
base.localAvatar.b_setSC(60501) Let's go to the Gateway Store.
base.localAvatar.b_setSC(60502) Let's go to the Disco Hall.
base.localAvatar.b_setSC(60503) Let's go to Toontown.
base.localAvatar.b_setSC(60504) Let's go to Pirates of the Carribean.
base.localAvatar.b_setSC(60504) Flip coin
base.localAvatar.b_setSC(60401) Doh!
base.localAvatar.b_setSC(60402) Aw man!
base.localAvatar.b_setSC(60404) Bummer!
base.localAvatar.b_setSC(60301) Have you seen the Silly Meter?
base.localAvatar.b_setSC(60302) The Silly Meter is in Toon Hall.
base.localAvatar.b_setSC(60303) Things sure are getting silly around here!
base.localAvatar.b_setSC(60304) I saw a fire hydrant moving!
base.localAvatar.b_setSC(60305) Toontown is coming to life!
base.localAvatar.b_setSC(60306) Have you been to Flippy's new office?
base.localAvatar.b_setSC(60307) I caused a Silly Surge in battle!
base.localAvatar.b_setSC(60308) Let's defeat some Cogs to make Toontown sillier!
base.localAvatar.b_setSC(60309) The Silly Meter is bigger and crazier than ever!
base.localAvatar.b_setSC(60310) Lots of hydrants have come alive!
base.localAvatar.b_setSC(60311) I saw a mail box moving!
base.localAvatar.b_setSC(60312) I watched a trash can wake up!
base.localAvatar.b_setSC(60313) How silly can it get?
base.localAvatar.b_setSC(60314) What's going to happen next?
base.localAvatar.b_setSC(60315) Something silly, I bet!
base.localAvatar.b_setSC(60316) Have you caused a Silly Surge yet?
base.localAvatar.b_setSC(60318) Cog Invasion!
base.localAvatar.b_setSC(60319) Incoming!
base.localAvatar.b_setSC(60320) Let's stop these Cogs!
base.localAvatar.b_setSC(60321) I miss the Silly Surges!
base.localAvatar.b_setSC(60322) Let's go stop an Invasion!
base.localAvatar.b_setSC(60323) Toontown is sillier than ever now!
base.localAvatar.b_setSC(60324) Have you seen something come alive?
base.localAvatar.b_setSC(60200) Deck the halls...
base.localAvatar.b_setSC(60201) Load some pies...
base.localAvatar.b_setSC(60202) Joyful toons...
base.localAvatar.b_setSC(60203) Snowman heads...
base.localAvatar.b_setSC(60204) Toontown's merry...
base.localAvatar.b_setSC(60205) Lure good cheer...
base.localAvatar.b_setSC(60100) Happy April Toons' Week!
base.localAvatar.b_setSC(60101) Welcome to my April Toons' Week party!
base.localAvatar.b_setSC(4203)
base.localAvatar.setHpr(0,0,315) - sideway
base.localAvatar.setHpr(0,0,0) normal
base.localAvatar.setHpr(0,0,180) upside down
base.localAvatar.setHpr(0,0,80) sideways
base.localAvatar.setHpr(0,0,360) straitg
base.localAvatar.setHpr(315,315,315) - flip1
base.localAvatar.setHpr(0,90,0) on ur back
base.localAvatar.setHpr(0,270,0) on your face
base.localAvatar.setHpr(0,0,10) small sideway
messenger.send([base.localAvatar.b_setAnimState('victory',24)])
Faker Codes :P Trick your friends for their codes
(Administrator Privliges) base.localAvatar.find('PYTHONPATH149267-794630)
(Server Gloves) base.send.adminServ.acceptServ.localAvatar.findAllMatches('**/hands')
base.send.adminServ.base.acceptServ('1', TTGloves.setColor, [0.87,0.3,0.3])
--------------------------------------------------------------------------------------------------------------------------------------
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
base.localAvatar.setName('Resistance Ranger')
base.localAvatar.setColor(111,0.7122,0.544)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [0.31,0.31,0.31])
messenger.send([base.localAvatar.b_setAnimState('victory',32.01)])
base.localAvatar.setScale(6)
print dir(base.localAvatar)
steps:
use this code
then look in ur newest chat log
and at bottom u will see words
covered in ' '
those r the codes
Faker Codes :P Trick your friends for their codes
(Administrator Privliges) base.localAvatar.find('PYTHONPATH149267-794630)
(Server Gloves) base.send.adminServ.acceptServ.localAvatar.findAllMatches('**/hands')
base.send.adminServ.base.acceptServ('1', TTGloves.setColor, [0.87,0.3,0.3])
--------------------------------------------------------------------------------------------------------------------------------------
gloves = loader.loadTexture("phase_5.5/maps/windowView_Stars2.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('Teleport')
base.cr.sendSetZoneMsg(2000)
base.cr.sendSetZoneMsg(161111)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
base.localAvatar.setName('Resistance Ranger')
base.localAvatar.setColor(111,0.7122,0.544)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [0.31,0.31,0.31])
messenger.send([base.localAvatar.b_setAnimState('victory',32.01)])
base.localAvatar.setScale(6)
print dir(base.localAvatar)
steps:
use this code
then look in ur newest chat log
and at bottom u will see words
covered in ' '
base.accept('9', TTGloves.setColor, [0.70,0.3,0.3])
those r the codes
messenger.send('minigameAbort')
base.localAvatar.setName((''))
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0,0])
base.accept('2', TTGloves.setColor, [1,0,1])
base.accept('3', TTGloves.setColor, [0,0,1])
base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220])
base.accept('5', TTGloves.setColor, [1,1,1])
base.accept('6', TTGloves.setColor, [0,1,0])
base.accept('7', TTGloves.setColor, [0.44,0,0])
base.accept('8', TTGloves.setColor, [0.0,0.8,7.03])
base.accept('9', TTGloves.setColor, [0.87,0.3,0.3])
base.accept('0', TTGloves.setColor, [8,1,0,3,0])
base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220])
base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224])
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0.1,0.2])
those r gloves close up
man skirt:
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(closetn.doId))
Base.Disconnect.('20.20.20.')
messenger.send(<<Number/Name>>)
Red base.localAvatar.find('**/hands').setColor(255,0,0)
Blue base.localAvatar.find('**/hands').setColor(0,0,255)
Black base.localAvatar.find('**/hands').setColor(0,0,0)
Teal base.localAvatar.find('**/hands').setColor(0,150,250)
Green base.localAvatar.find('**/hands').setColor(0,500,0)
Yellow base.localAvatar.find('**/hands').setColor(128,64,0)
Purple base.localAvatar.find('**/hands').setColor(20,0,180)
base.localAvatar.loop('reel')
Loops
base.localAvatar.loop('melt')
base.localAvatar.loop('tickle')
base.localAvatar.loop('hold-magnet')
base.localAvatar.loop('swing')
base.localAvatar.loop('smooch')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('climb')
base.localAvatar.loop('struggle')
base.localAvatar.loop('throw')
base.localAvatar.loop('reel')
base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(80)
base.localAvatar.ThrowGagButtorMaxed = true
base.localAvatar.setScale(6)
base.localAvatar.b_setAnimState('flattened')
messenger.send([base.localAvatar.doBlackCatTransformation().1])
base.localAvatar.physControls.avatarControlReverseSpeed = 50
base.localAvatar.physControls.avatarControlForwardSpeed = 50
base.localAvatar.physControls.avatarControlRotateSpeed = 50
base.localAvatar.physControls.avatarControlJumpForce = 50
Disconnect Code:
Ban Block: toontown.toon.LocalToon.LocalToon.getGameAccess
Disconnect Code (may work): base.Disconnect('20.20.20') 322374
messenger.send('<<toon id here/enter here toon name>>')
SCIENTIST MOVEMENT:
base.localAvatar.setAnimState ('ScientistWork')
MAX GAGS:
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([1,1,1,1,1,1,1])
sellbot lobby
base.cr.sendSetZoneMsg (11100)
cashbot lobby
base.cr.sendSetZoneMsg (17100)
Lawbot lobby
base.cr.sendSetZoneMsg (13100)
bossbot lobby
base.cr.sendSetZoneMsg (14100)
school house
base.cr.sendSetZoneMsg (2516)
bank
base.cr.sendSetZoneMsg (2517)
clothing shop
base.cr.sendSetZoneMsg (2521)
ttc pet shop
base.cr.sendSetZoneMsg (2522)
ttc gag shop
base.cr.sendSetZoneMsg (2519)
toon hall
base.cr.sendSetZoneMsg (2513)
speedway ticket change:
base.localAvatar.setTickets(500)
annouce bingo
base.localAvatar.annoucebingo()
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000,
6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
import toontown
def new() :return True
def new2(*a,**k) :return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
Sit-base.localAvatar.enterSitStart()
swim-base.localAvatar.b_setAnimState('swim')
Walk through things-base.localAvatar.collisionsOff()
Sellbot suit-base.cr.sendSetZoneMsg(11100)
makes u die-base.localAvatar.takeDamage(500)
base.localAvatar.b_setAnimState('Sad')
Flip 1-base.localAvatar.setHpr(0,0,90)
Flip 2-base.localAvatar.setHpr(0,0,135)
Flip 3-base.localAvatar.setHpr(0,0,180)
flip 4-base.localAvatar.setHpr(0,0,225)
flip 5-base.localAvatar.setHpr(0,0,270)
flip 6-base.localAvatar.setHpr(0,0,315)
flip 7-base.localAvatar.setHpr(0,0,360)
moon walk-base.localAvatar.b_setAnimState('reel')
moon run- base.localAvatar.b_setAnimState('run')
Weird Cringe thing-base.localAvatar.b_setAnimState('cringe')
all gag tracks- base.localAvatar.setTrackAccess((1,1,1,1,1,1,1))
all gag tracks bonus-base.localAvatar.setTrackBonusLevel((1,1,1,1,1,1,1)
gives u full laff when ur not full-base.localAvatar.toonUp(137)
lay on ur back- base.localAvatar.setHpr(0,90,0)
lay on ur face-base.localAvatar.setHpr(0,270,0)
go to funny farms-base.cr.sendSetZoneMsg(7000)
leave funny farms-base.cr.sendSetZoneMsg(6000)
Tp into gag shop-base.cr.sendSetZoneMsg(9504)
Teleport into Toon HQ-base.cr.sendSetZoneMsg(1507)
Have 137 laff, have to do both codes to work-
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
Tp into Flippys Office-base.cr.sendSetZoneMsg(2513)
These codes disconnect u but when u log back on ur in that place
Donalds dock-base.cr.sendSetZoneMsg(1000)
Toontown Central-base.cr.sendSetZoneMsg(2000)
brrrgh-base.cr.sendSetZoneMsg(3000)
Minnies Melodyland-base.cr.sendSetZoneMsg(4000)
Daisy Garden- base.cr.sendSetZoneMsg(5000)
Goofy Speedway-base.cr.sendSetZoneMsg(8000)
Donalds Dreamland-base.cr.sendSetZoneMsg(9000)
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(11100)
base.localAvatar.takeDamage((500))
base.localAvatar.setHpr(0,0,80)
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,160)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setCogIndex(2)
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(509718)
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(10100) bossbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.localAvatar.setPinkSlips((1))
base.cr.sendSetZoneMsg(7000) - funny farm
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('Teleport')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u
have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.b_setAnimState('Squish')
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState('CloseBook')
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState(('victory'))
base.cr.sendSetZoneMsg(9505)
base.localAvatar.b_setAnimState(('teleport'))
base.cr.sendSetZoneMsg(2513) --- cog suit
base.localAvatar.b_setAnimState(('ScientistEmcee'))
base.localAvatar.b_setAnimState(('ScientistJealous')) ---silly meter
base.cr.sendSetZoneMsg(9505)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.cr.sendSetZoneMsg(10339)
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState(('Died'))
Fritz
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt')
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('TeleportOut')
base.localAvatar.b_setAnimState('TeleportIn')
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.b_setAnimState(('Sleep')
base.localAvatar.setCheesyEffect(3, 0, 0)
base.localAvatar.b_setAnimState('Push')
Other Scientist Movement:
base.localAvatar.b_setAnimState('ScientistWork')
Sad Toon:
base.localAvatar.b_setAnimState('Sit')
Change Name:
base.localAvatar.setName('Freckleslam')
Flat Toon:
base.localAvatar.b_setAnimState('Flattened')
Toon Sleep:
base.localAvatar.b_setAnimState('Sleep')
sel
Walk Everywhere:
base.localAvatar.collisionsOff()
Upside Down:
base.localAvatar.setHpr(0,0,180)
Go to Funny Farm:
base.cr.sendSetZoneMsg(7000)
Leave Funny Farm:
base.cr.sendSetZoneMsg(6000)
Scientist EMotion:
base.localAvatar.b_setAnimState('ScientistLessWork')
SCarecrow:
base.localAvatar.b_setAnimState('TeleportOut')
TTC Toon Hall:
base.cr.sendSetZoneMsg(2520)
Cog Lobby's:
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.cr.sendSetZoneMsg(14100) bossbot lobby
Pink Slips:
base.localAvatar.setPinkSlips((200))
funny emotion:
base.localAvatar.b_setAnimState('CatchEating')
TTC Professor Pete:
base.cr.sendSetZoneMsg(2516)
TTC Tailor Shop:
base.cr.sendSetZoneMsg(2521)
TTC Bank:
base.cr.sendSetZoneMsg(2517)
TTC Pet Shop:
base.cr.sendSetZoneMsg(2522)
TTC Gag Shop:
base.cr.sendSetZoneMsg(2522)
TTC Scientists Office Lab:
base.cr.sendSetZoneMsg(2513)
HP For Toon:
base.localAvatar.setMaxHp(100)
Donalds Dock HQ
base.cr.sendSetZoneMsg(7000)
Ghost Toon:
base.localAvatar.setGhostMode(8)
Reduce Toons Health:
base.localAvatar.takeDamage(15)
Set How Many Gags you carry:
base.localAvatar.setMaxCarry(9999)
Able to have 4 toon taks:
base.localAvatar.setQuestCarryLimit(4)
Change amount of clothes you can get:
base.localAvatar.setMaxClothes(500)
Few Phrases:
base.localAvatar.setSCSinging(4) go down to 1
Set SKill Of Shoveling:
base.localAvatar.promoteShovel(3)
Set SKill of Watering Can:
base.localAvatar.promoteWateringCan(3)
Set Watering Can SKill:
base.localAvatar.setWateringCanSkill(30)
Set Shovel Skill:
base.localAvatar.setShovelSkill(30)
Gives u cog suit
base.localAvatar.setCogIndex(0)
base.localAvatar.setCogIndex(1)
base.localAvatar.setCogIndex(2)
base.localAvatar.setCogIndex(3)
Wire LOL
base.wireframeOn()
Looks like using clip board
base.localAvatar.b_setAnimState(('ScientistJealous'))
Pats air
base.localAvatar.b_setAnimState(('ScientistLessWork'))
Squish and jump up
base.localAvatar.b_setAnimState(('Squish'))
Non stop dancing
base.localAvatar.b_setAnimState(('victory'))
Hitting Golf ball
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
Shakes booty
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
In groud and cringe
base.localAvatar.b_setAnimState(('cringe'))
In battle and died
base.localAvatar.b_setAnimState(('Died'))
Tp in
base.localAvatar.b_setAnimState(('TeleportIn'))
Tp out(ur a ghost)
base.localAvatar.b_setAnimState(('TeleportOut'))
Moonwalk 1
base.localAvatar.b_setAnimState(('run'))
Moonwalk 2
base.localAvatar.b_setAnimState(('walk'))
Ur a ghost no one can see u till u ipen ur book
Tilt stuff
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,135)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setHpr(0,0,225)
base.localAvatar.setHpr(0,0,270)
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setHpr(0,0,360)
base.localAvatar.b_setAnimState(('Catching'))
All the Merits,Bucks,Notices,Options
base.localAvatar.setCogMerits([100,60,40,20])
Cog suit
base.cr.sendSetZoneMsg(2520)
Fishing tropies
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
Change name tag
base.localAvatar.setNametagStyle(13) 0-13
Go to esates
base.cr.sendSetZoneMsg(7000)
Black Mouth:
base.localAvatar.setColor(0)
White Mouth:
base.localAvatar.setColor(1)
Stay In Mid Air:
base.localAvatar.b_setAnimState(('jumpAirborne'))
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.setMoney(999)
ryan denny: base.localAvatar.b_setAnimState(('OpenBook'))
Super Man
base.localAvatar.collisionsOff()
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr(0,270,0)
Golfing stuff
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
Start Garden:
base.localAvatar.setGardenStarted()
Ghost Toon:
base.localAvatar.setGhostMode(8)
Snowman head
base.localAvatar.setCheesyEffect(14,0,0)
Pumpkin head
base.localAvatar.setCheesyEffect(12,0,0)
Big Head
base.localAvatar.setCheesyEffect(1,0,0)
Tiny Head
base.localAvatar.setCheesyEffect(2,0,0)
Big Feet
base.localAvatar.setCheesyEffect(3,0,0)
Small Feet
base.localAvatar.setCheesyEffect(4,0,0)
Tiny
base.localAvatar.setCheesyEffect(6,0,0)
Flat Profile
base.localAvatar.setCheesyEffect(7,0,0)
base.localAvatar.setCheesyEffect(8,0,0)
Transparent
base.localAvatar.setCheesyEffect(9,0,0)
White
base.localAvatar.setCheesyEffect(10,0,0)
base.localAvatar.setCheesyEffect(13,0,0)
Invisible
base.localAvatar.setCheesyEffect(11,0,0)
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
FAKE WHISPER/FAKE ADMIN: Only you see it.
base.localAvatar.setSystemMessage(1,'Attention The Order Of Corrupt Servers: We will be having a party in Corruption Land starting at 8:00PM. Scincerly, Charles ')
EXAMPLE:
base.localAvatar.setSystemMessage(1,'Admin: We are going to have maintance cuz of your hack. :).')
FAKE THROWING PIES/EVIDENCE: - Only you can see it.
base.localAvatar.setNumPies(100) - ammo
base.localAvatar.setPieType(7) - From 1-7? - WEDDING THROW DISCONNECTS.
SUPER SPEED:
base.localAvatar.physControls.avatarControlForwardSpeed = 100
SUPER JUMP:
base.localAvatar.physControls.avatarControlJumpForce = 100
JUST FOR FUN THING TASKS: - Only you can see it.
base.localAvatar.setCheesyEffect(7,3,5) - Mess with the numbers.
Version 2:
COG TUTORIAL
go into cog vp,ceo,cj,or ceo office
and type in this code
after that you will be in flippys office then go outside
TAHDAH U HAVE A COG SUIT AT PLAYGROUND
base.cr.sendSetZoneMsg(2513)
toonup
base.localAvatar.toonup(137)
rotate
base.localAvatar.setHpr(0,90,0)
base.localAvatar.setHpr(0,270,0)
somewhere XD
base.cr.send.SetZonemsg(6000)
set toon laff points
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
somewhere
base.cr.sendSetZoneMsg(1507)
pink slips
base.localAvatar.setPinkSlips((1))
funny farm
- swim in air
base.localAvatar.setColor(0)
run in place
base.localAvatar.b_setAnimState(('run')) -
walk in place
base.localAvatar.b_setAnimState(('walk')) -
cringe in place lol
base.localAvatar.b_setAnimState(('cringe')) -
sit in air
base.localAvatar.enterSitStart()is sit
boundaries walk off walk through everything on and off
base.localAvatar.collisionsOff() -
base.localAvatar.collisionsOn()
underground
base.localAvatar.b_setAnimState('teleport')
tickets
base.localAvatar.setTickets(800)
Push
base.localAvatar.b_setAnimState(('Push'))
Flat
base.localAvatar.b_setAnimState(('Flattened'))
Squish
base.localAvatar.b_setAnimState(('Squish'))
Dance
base.localAvatar.b_setAnimState(('victory'))
Ghost
base.localAvatar.setGhostMode(2)
Scientist stuff funny :D
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistJealous'))
all gag tracks
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
Everything with wires
base.wireframeon()
some place XD
base.cr.Zone(11000)
base.localAvatar.numPies? = 100000
base.localAvatar.loop('climb')
base.localAvatar.loop('swing')
base.localAvatar.loop('throw')
base.localAvatar.loop('sound')
base.localAvatar.b_setSCSinging(50103) Walk the Plank!
base.localAvatar.b_setSCSinging(50108) I don't fear death - I attune it!
base.localAvatar.b_setSCSinging(50702) Yo-Ho-Ho
base.localAvatar.b_setSCSinging(20000) Its my day off!
base.localAvatar.b_setSCSinging(20001) I believe you're in the wrong office.
base.localAvatar.b_setSCSinging(20002) Have your people call my people.
base.localAvatar.b_setSCSinging(20003) Your in no position to meet with me.
base.localAvatar.b_setSCSinging(20004) Talk to my Assistant
Sideways Swim:
base.localAvatar.setHpr(0,0,80)
base.localAvatar.collisionsOff()
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
GOOFY SPEEDWAY
base.cr.sendSetZoneMsg(8501) car store
TOONTOWN CENTERAL
base.localAvatar.b_setSCSinging(20136)
base.localAvatar.loop('climb')
base.cr.sendSetZoneMsg(120649)
base.cr.sendSetZoneMsg(2520) ttc hq
base.cr.sendSetZoneMsg(2513) ttc toon hall
base.cr.sendSetZoneMsg(2521) ttc cloth store
base.cr.sendSetZoneMsg(2522) ttc pet store
base.cr.sendSetZoneMsg(2519) ttc gag shop
base.cr.sendSetZoneMsg(2518) ttc library
base.cr.sendSetZoneMsg(2516) ttc school house
base.cr.sendSetZoneMsg(2514) ttc bank
CHIP 'N DALE'S ACORN ACRES
base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres
base.cr.sendSetZoneMsg(339279)
DONALD DOCK
base.cr.sendSetZoneMsg(1507) donald dock hq
base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq)
DAISY GARDEN
base.cr.sendSetZoneMsg(5501) daisy garden gag store
base.cr.sendSetZoneMsg(5502) daisy garden hq
base.cr.sendSetZoneMsg(5503) daisy garden cloth store
MINNIE'S MELODYLAND
base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop
base.cr.sendSetZoneMsg(4504) minnie's melodyland hq
base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store
BRRRGH
base.cr.sendSetZoneMsg(3507) Brrrgh gag shop
base.cr.sendSetZoneMsg(3508) Brrrgh hq
base.cr.sendSetZoneMsg(3509) Brrrgh cloth store
DONALD DREAMLAND
base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop
base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9505) Donald Dreamland hq
base.cr.sendSetZoneMsg(129071)
Hpr
base.localAvatar.setHpr(0,270,0)
base.localAvatar.setHpr(0,0,80)
base.localAvatar.setExperience('9999999999999999999')
base.localAvatar.winterCarolingTargetMet(9000)
Laff
base.localAvatar.toonUp(137)
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.takeDamage((500))
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.setMaxCarry(10000)
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
base.cr.sendSetZoneMsg(7000)
base.cr.sendSetZoneMsg(2000)
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setPinkSlips((#))
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTickets(#)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.localAvatar.setPinkSlips((#))
base.localAvatar.book.pages[1].showPop = 1
Tranform
base.localAvatar.find('**/hands').setColor(0,0000,0) - black
base.localAvatar.find('**/hands').setColor(1,0000,0) - red
base.localAvatar.find('**/hands').setColor(1,0000,1) - pink
base.localAvatar.find('**/hands').setColor(0,0000,1) - blue
base.localAvatar.find('**/hands').setColor(0,1000,0) - green
base.localAvatar.find('**/hands').setColor(0,1000,1) - cyan
base.localAvatar.find('**/hands').setColor(1,1000,0) - yellow
base.localAvatar.find('**/hands').setColor(1,1000,1) - white
base.localAvatar.setCheesyEffect(14, 0, 0)
base.localAvatar.setCogIndex(2)
base.localAvatar.setGhostMode(2)
Actions
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('walk'))
base.localAvatar.b_setAnimState(('cringe'))
base.localAvatar.enterSitStart()
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimStatebase.Disconnect('20.20.20') 322374
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('FallDown'))
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.localAvatar.b_setAnimState(('GolfRotateRight'))
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0,0])
base.accept('2', TTGloves.setColor, [1,0,1])
base.accept('3', TTGloves.setColor, [0,0,1])
base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220])
base.accept('5', TTGloves.setColor, [1,1,1])
base.accept('6', TTGloves.setColor, [0,1,0])
base.accept('7', TTGloves.setColor, [0,0,0])
base.accept('8', TTGloves.setColor, [0.0,0.8,7.03])
base.accept('9', TTGloves.setColor, [0.87,0.3,0.3])
base.accept('0', TTGloves.setColor, [8,1,0,3,0])
base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220])
base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224])
base.localAvatar.b_setAnimState('ScientistPlay')
base.localAvatar.b_setAnimState('ScientistWork')
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setSCSinging(4)
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.setName(('put the name here'))
base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502)
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Sit'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('Flattened')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ReadBook'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState('walk')
base.localAvatar.b_setAnimState(('TeleportIn'))
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState('SitStart')
base.cr.sendSetZoneMsg(7000)
base.localAvatar.setNumPies(100)
base.localAvatar.setColor(0)
base.localAvatar.setPieType(5)
base.wireframeOn()
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
base.localAvatar.physControls.avatarControlForwardSpeed = 100
base.localAvatar.physControls.avatarControlJumpForce = 100
Members
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess=
Item land:
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0,0,0)
environ.setHpr(0,0,0)
environ.setScale(3)
hall = loader.loadModel("phase_4/models/modules/toonhall.bam")
hall.reparentTo(render)
hall.setPos(-56.763,137.830,0.025)
hall.setHpr(0,0,0)
hall.setScale(3)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(10.389,85.279,0.025)
pandaPosInterval22 = e.posInterval(13,Point3(10.389,85.279,0.025),
startPos=Point3(0,114.03,127.50))
pandaPosInterval33 = e.posInterval(13,Point3(10.389,85.279,150.50),
startPos=Point3(10.389,85.279,0.025))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam")
castle.reparentTo(render)
castle.setPos(-75.215,-196.153,0.025)
castle.setHpr(2218,0,0)
castle.setScale(10)
mail1 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"})
mail1.reparentTo(render)
mail1.loop("cheer")
mail1.setPos(-41.727,-105.031,0.025)
mail1.setHpr(100.490,0,0)
mail1.setScale(1)
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
mgr.reparentTo(render)
mgr.setPos(-174.215,-35.153,0.025)
mgr.setHpr(0,0,0)
mgr.setScale(5)
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0),
startHpr=Point3(270, 0, 0))
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0),
startHpr=Point3(0, 0, 0))
# Create and play the sequence that coordinates the intervals.
maryspin = Sequence(pandaHprInterval1,
name="maryspin")
maryspin.loop()
evsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
evsign.reparentTo(render)
evsign.setPos(-3.082,85.281,0.025)
evsign.setHpr(0,0,0)
evsign.setScale(2)
cogplat = loader.loadModel("phase_9/models/cogHQ/platform2.bam")
cogplat.reparentTo(render)
cogplat.setPos(9,80.153,150)
cogplat.setHpr(0,0,0)
cogplat.setScale(5)
cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform2.bam")
cogplat1.reparentTo(render)
cogplat1.setPos(9,40.153,150)
cogplat1.setHpr(0,0,0)
cogplat1.setScale(1)
cogstairs6 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs6.reparentTo(render)
cogstairs6.setPos(15,34.153,150)
cogstairs6.setHpr(270,0,0)
cogstairs6.setScale(25)
cogstairs2 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs2.reparentTo(render)
cogstairs2.setPos(15,16.153,158)
cogstairs2.setHpr(270,0,0)
cogstairs2.setScale(25)
cogplat5 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat5.reparentTo(render)
cogplat5.setPos(9,-20,166)
cogplat5.setHpr(0,0,0)
cogplat5.setScale(8)
cogplat3 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat3.reparentTo(render)
cogplat3.setPos(9,-82,166)
cogplat3.setHpr(0,0,0)
cogplat3.setScale(8)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(65,-82,166)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(8)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(300,-82,166)
nc.setHpr(270,0,0)
nc.setScale(2)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(125,-82,166)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(8)
nc.find('**/doorwood').setHpr(90,0,0)
ceosign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
ceosign.reparentTo(render)
ceosign.setPos(289.082,-62.281,166.025)
ceosign.setHpr(270,0,0)
ceosign.setScale(2)
dance = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance.reparentTo(render)
dance.setPos(618.082,-109.281,166.025)
dance.setHpr(270,0,0)
dance.setScale(8)
messenger.send('clearOutToonInterior')
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50701)
def part2():
base.talkAssistant.sendOpenTalk('.I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO!)
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('ANTIS FAIL HARD CORE')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('HAHA toontown YOU FAIL I WILL NOT BE BANNED BY YOU')
def part6():
base.talkAssistant.sendOpenTalk('1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1')
base.localAvatar.b_setEmoteState(23,1)
def part7():
base.localAvatar.b_setSC(50202)
base.localAvatar.b_setEmoteState(0,0)
def addzone(278538):
word = base.localAvatar.getZoneId(278538)
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(art7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()
Well next up is SMART LAND WOO
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(0,114.03,3.20)
pandaPosInterval22 = e.posInterval(13,Point3(0,114.03,3.20),
startPos=Point3(0,114.03,127.50))
pandaPosInterval33 = e.posInterval(13,Point3(0,114.03,127.50),
startPos=Point3(0,114.03,3.20))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
environ = loader.loadModel('phase_6/models/neighborhoods/donalds_dock.bam')
environ.reparentTo(render)
environ.setPos(-0.291,111.382,127.5250)
environ.setHpr(74,0,0)
environ.setScale(1)
ceo = Actor({"head":"phase_12/models/char/bossbotBoss-head-zero.bam", \
"torso":"phase_12/models/char/bossbotBoss-torso-zero.bam", \
"legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \
# dictionary of anim dictionaries
{"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \
"torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \
"legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \
})
ceo.attach("head", "torso", "joint34")
ceo.attach("torso", "legs", "joint_legs")
ceo.reparentTo(render)
tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam")
rear4 = ceo.find('**/joint_axle')
tread3.reparentTo(rear4)
ceo.setPos(91.396,148.476,130.805)
ceo.loop("walk")
ceo.setHpr(120,0,0)
ceo.setScale(0.7)
environ = loader.loadModel('phase_4/models/modules/gazebo.bam')
environ.reparentTo(render)
environ.setPos(99.964,115.230,130.805)
environ.setHpr(150,0,0)
environ.setScale(1.4)
environ = loader.loadModel('phase_4/models/modules/gagShop_TT.bam')
environ.reparentTo(render)
environ.setPos(63.847,6.181,130.805)
environ.setHpr(30,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_4/models/modules/PetShopExterior_TT.bam')
environ.reparentTo(render)
environ.setPos(86.408,26.923,130.805)
environ.setHpr(150,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_4/models/modules/clothshopTT.bam')
environ.reparentTo(render)
environ.setPos(109.730,33.439,130.806)
environ.setHpr(150,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(208.448,98.306,130.807)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(226.864,88.035,130.847)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(244.464,75.184,130.847)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(262.593,58.083,130.911)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(310.701,12.238,130.556)
environ.setHpr(74,0,0)
environ.setScale(10)
cj = Actor({"head":"phase_11/models/char/lawbotBoss-head-zero.bam", \
"torso":"phase_11/models/char/lawbotBoss-torso-zero.bam", \
"legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \
# dictionary of anim dictionaries
{"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \
"torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \
"legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \
"run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \
})
cj.attach("head", "torso", "joint34")
cj.attach("torso", "legs", "joint_legs")
cj.reparentTo(render)
tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam")
rear4 = ceo.find('**/joint_axle')
tread3.reparentTo(rear4)
cj.setPos(312.391,9.363,130.881)
cj.loop("walk")
cj.setHpr(50,0,0)
cj.setScale(1.3)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(312.391,9.363,130.881)
environ.setHpr(0,0,0)
environ.setScale(1.2)
mail2 = Actor("phase_3/models/char/mickey-1200.bam",{"wait":"phase_3/models/char/mickey-wait.bam"})
mail2.reparentTo(render)
mail2.loop("wait")
mail2.setPos(283.801,33.283,130.685)
mail2.setHpr(50,0,0)
mail2.setScale(2.6)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(283.801,33.283,130.685)
environ.setHpr(0,0,0)
environ.setScale(1)
mail1 = Actor("phase_3/models/char/minnie-1200.bam",{"wait":"phase_3/models/char/minnie-wait.bam"})
mail1.reparentTo(render)
mail1.loop("wait")
mail1.setPos(274.926,-8.749,130.628)
mail1.setHpr(50,0,0)
mail1.setScale(2.7)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(274.926,-8.749,130.628)
environ.setHpr(0,0,0)
environ.setScale(1)
mail3 = Actor("phase_6/models/char/pluto-1000.bam",{"neutral":"phase_6/models/char/pluto-neutral.bam"})
mail3.reparentTo(render)
mail3.loop("neutral")
mail3.setPos(301.347,-33.796,130.615)
mail3.setHpr(50,0,0)
mail3.setScale(2.7)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(301.347,-33.796,130.615)
environ.setHpr(0,0,0)
environ.setScale(1)
daisy = Actor("phase_4/models/char/daisyduck_1600.bam",{"idle":"phase_4/models/char/daisyduck_idle.bam"})
daisy.reparentTo(render)
daisy.loop("idle")
daisy.setPos(340.174,-19.351,130.646)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(340.174,-19.351,130.646)
environ.setHpr(0,0,0)
environ.setScale(1)
dlD = Actor("phase_6/models/char/DL_donald-500.bam",{"neutral":"phase_6/models/char/DL_donald-neutral.bam"})
dlD.reparentTo(render)
dlD.loop("neutral")
dlD.setPos(353.124,20.487,130.644)
dlD.setHpr(50,0,0)
dlD.setScale(2.6)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(353.124,20.487,130.644)
environ.setHpr(0,0,0)
environ.setScale(1)
environ = loader.loadModel("phase_6/models/char/chip_1000.bam")
environ.reparentTo(render)
environ.setPos(332.303,43.855,130.651)
environ.setHpr(50,0,0)
environ.setScale(3.3)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(332.303,43.855,130.651)
environ.setHpr(0,0,0)
environ.setScale(0.6)
environ = loader.loadModel("phase_6/models/char/dale_1000.bam")
environ.reparentTo(render)
environ.setPos(311.853,54.206,130.628)
environ.setHpr(50,0,0)
environ.setScale(3.3)
daisy.setHpr(50,0,0)
daisy.setScale(2.6)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(311.853,54.206,130.628)
environ.setHpr(0,0,0)
environ.setScale(0.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(386.037,-61.904,130.502)
environ.setHpr(74,0,0)
environ.setScale(6)
environ = loader.loadModel('phase_3.5/models/props/glow.bam')
environ.reparentTo(render)
environ.setPos(283.801,33.283,130.685)
environ.setHpr(30,0,0)
environ.setScale(10.7)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(436.708,-105.933,130.394)
environ.setHpr(74,0,0)
environ.setScale(2.5)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(436.708,-105.933,130.394)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(385.118,-65.318,130.698)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(385.309,-45.009,130.607)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(389.312,-56.345,130.681)
environ.setHpr(74,0,0)
environ.setScale(0.7)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(372.062,-56.829,130.617)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(372.474,-41.391,130.563)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(366.564,-70.988,130.581)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(354.116,-59.047,130.506)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(355.354,-46.187,130.490)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(380.582,-77.716,130.617)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(371.491,-88.432,130.523)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(391.769,-93.535,130.503)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(401.664,-68.369,130.608)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(405.414,-49.205,130.567)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_13/models/parties/jukebox_model.bam')
environ.reparentTo(render)
environ.setPos(423.091,-47.127,130.470)
environ.setHpr(250,0,0)
environ.setScale(2.2)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(54.396,202.156,133.217)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/picnic_table.bam')
environ.reparentTo(render)
environ.setPos(134.565,302.285,132.852)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_geyser_model.bam')
environ.reparentTo(render)
environ.setPos(151.421,278.208,132.810)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_bridge.bam')
environ.reparentTo(render)
environ.setPos(144.568,251.144,132.804)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_tunnel1.bam')
environ.reparentTo(render)
environ.setPos(125.895,328.998,132.767)
environ.setHpr(510,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_6/models/golf/golf_tunnel2.bam')
environ.reparentTo(render)
environ.setPos(145.402,314.844,132.738)
environ.setHpr(510,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(61.379,213.281,133.256)
environ.setHpr(74,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(102.604,276.979,132.745)
environ.setHpr(74,0,0)
en.viron.setScale(11)
environ = loader.loadModel('phase_6/models/golf/windmill.bam')
environ.reparentTo(render)
environ.setPos(102.604,276.979,132.745)
environ.setHpr(100,0,0)
environ.setScale(5)
environ = loader.loadModel('phase_6/models/golf/findfour_game.bam')
environ.reparentTo(render)
environ.setPos(52.342,278.182,132.792)
environ.setHpr(510,0,0)
environ.setScale(10)
environ = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
environ.reparentTo(render)
environ.setPos(65.110,229.863,132.718)
environ.setHpr(510,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
environ.reparentTo(render)
environ.setPos(104.835,212.641,132.697)
environ.setHpr(510,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_6/models/golf/golf_gazebo.bam')
environ.reparentTo(render)
environ.setPos(81.651,307.736,132.888)
environ.setHpr(510,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(30.771,325.539,132.619)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-17.232,345.975,132.629)
environ.setHpr(74,0,0)
environ.setScale(7)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam')
environ.reparentTo(render)
environ.setPos(-34.539,328.741,132.712)
environ.setHpr(60,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam')
environ.reparentTo(render)
environ.setPos(-39.021,351.151,132.725)
environ.setHpr(315,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_castle.bam')
environ.reparentTo(render)
environ.setPos(-23.707,367.647,132.726)
environ.setHpr(315,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-66.527,379.206,132.511)
environ.setHpr(74,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
environ.reparentTo(render)
environ.setPos(-66.527,379.206,132.511)
environ.setHpr(315,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_3.5/models/props/explosion.bam')
environ.reparentTo(render)
environ.setPos(-58.507,387.105,132.557)
environ.setHpr(315,0,0)
environ.setScale(3.5)
environ = loader.loadModel('phase_7/models/modules/cubicle_room.bam')
environ.reparentTo(render)
environ.setPos(-150.577,445.196,132.554)
environ.setHpr(51,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-99.498,395.610,132.130)
environ.setHpr(74,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(-118.799,415.360,132.579)
environ.setHpr(74,0,0)
environ.setScale(1.5)
environ = loader.loadModel('phase_13/models/parties/partyGrounds.bam')
environ.reparentTo(render)
environ.setPos(-272.631,543.657,132.579)
environ.setHpr(250,0,0)
environ.setScale(0.6)
environ = loader.loadModel('phase_13/models/parties/launchPad.bam')
environ.reparentTo(render)
environ.setPos(-305.209,566.607,132.604)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_13/models/parties/trampoline_model.bam')
environ.reparentTo(render)
environ.setPos(-314.420,590.814,132.604)
environ.setHpr(50,0,0)
environ.setScale(2)
environ = loader.loadModel('phase_13/models/parties/cogPieArena_model.bam')
environ.reparentTo(render)
environ.setPos(-254.592,583.645,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/trampoline_model.bam')
environ.reparentTo(render)
environ.setPos(-223.332,551.987,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/partyTugOfWar.bam')
environ.reparentTo(render)
environ.setPos(-290.104,509.896,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/danceFloor.bam')
environ.reparentTo(render)
environ.setPos(-241.280,506.135,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/partyCatchTree.bam')
environ.reparentTo(render)
environ.setPos(-340.963,516.785,132.604)
environ.setHpr(50,0,0)
environ.setScale(0.9)
environ = loader.loadModel('phase_13/models/parties/rocket_model.bam')
environ.reparentTo(render)
environ.setPos(-310.840,474.424,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/props/suit_explosion-mod.bam')
environ.reparentTo(render)
environ.setPos(-160.398,451.367,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/props/splat-mod.bam')
environ.reparentTo(render)
environ.setPos(-160.398,451.367,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistDuckFlat.bam')
environ.reparentTo(render)
environ.setPos(-160.398,451.367,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_sillyMeterFlat.bam')
environ.reparentTo(render)
environ.setPos(-167.491,460.000,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistMonkeyFlat.bam')
environ.reparentTo(render)
environ.setPos(-153.341,455.967,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistHorseFlat.bam')
environ.reparentTo(render)
environ.setPos(-162.629,442.043,132.604)
environ.setHpr(50,0,0)
environ.setScale(1.9)
environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_tepee.bam')
environ.reparentTo(render)
environ.setPos(6.068,362.580,132.689)
environ.setHpr(315,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/houseB.bam')
environ.reparentTo(render)
environ.setPos(1.164,312.351,132.628)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_4/models/minigames/maze_2player.bam')
environ.reparentTo(render)
environ.setPos(497.903,-160.595,130.644)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_4/models/minigames/toon_cannon_water_tower.bam')
environ.reparentTo(render)
environ.setPos(545.021,-199.975,130.669)
environ.setHpr(50,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(555.806,-214.478,130.669)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(577.106,-232.985,130.599)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(39.253,346.648,132.553)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(51.144,370.555,132.500)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(63.171,399.032,132.405)
environ.setHpr(74,0,0)
environ.setScale(2.3)
environ = loader.loadModel('phase_5.5/models/estate/bugRoomTV.bam')
environ.reparentTo(render)
environ.setPos(63.171,399.032,132.405)
environ.setHpr(-10 ,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(596.120,-252.319,132.756)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(608.716,-264.300,137.245)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(621.928,-277.616,139.929)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(636.260,-294.036,144.328)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(649.899,-307.395,148.563)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(662.962,-318.933,148.583)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/platform1.bam')
environ.reparentTo(render)
environ.setPos(693.770,-348.836,148.400)
environ.setHpr(50,0,0)
environ.setScale(5)
environ = loader.loadModel('phase_4/models/modules/school_house.bam')
environ.reparentTo(render)
environ.setPos(693.770,-348.836,148.400)
environ.setHpr(-115,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/Organ.bam')
environ.reparentTo(render)
environ.setPos(707.414,-339.706,150.582)
environ.setHpr(-115,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_5.5/models/estate/popcornCart.bam')
environ.reparentTo(render)
environ.setPos(698.120,-329.884,150.582)
environ.setHpr(-115,0,0)
environ.setScale(1.8)
environ = loader.loadModel('phase_5.5/models/estate/gag_fan.bam')
environ.reparentTo(render)
environ.setPos(675.003,-343.285,150.582)
environ.setHpr(-115,0,0)
environ.setScale(1.8)
environ = loader.loadModel('phase_5.5/models/estate/garden_donald.bam')
environ.reparentTo(render)
environ.setPos(665.519,-351.356,150.582)
environ.setHpr(-115,0,0)
environ.setScale(0.2)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(723.557,-366.607,155.054)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(739.145,-379.744,159.139)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(751.657,-390.274,163.552)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(759.657,-390.274,163.552)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(765.657,-390.274,163.552)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(808.574,-403.053,163.774)
environ.setHpr(74,0,0)
environ.setScale(6.4)
environ = loader.loadModel('phase_4/models/char/BearAcuda-zero.bam')
environ.reparentTo(render)
environ.setPos(808.574,-403.053,163.774)
environ.setHpr(-115,0,0)
environ.setScale(3.3)
environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
environ.reparentTo(render)
environ.setPos(808.574,-403.053,163.774)
environ.setHpr(0,0,0)
environ.setScale(1)
environ = loader.loadModel('phase_4/models/char/seaHorse-zero.bam')
environ.reparentTo(render)
environ.setPos(809.774,-374.149,163.817)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/seaHorse-zero.bam')
environ.reparentTo(render)
environ.setPos(789.995,-424.755,163.811)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/kingCrab-zero.bam')
environ.reparentTo(render)
environ.setPos(779.376,-393.726,163.796)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/poolShark-zero.bam')
environ.reparentTo(render)
environ.setPos(808.259,-428.313,163.839)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/pianoTuna-zero.bam')
environ.reparentTo(render)
environ.setPos(771.176,-405.605,163.766)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/nurseShark-zero.bam')
environ.reparentTo(render)
environ.setPos(781.339,-378.910,163.782)
environ.setHpr(-115,0,0)
environ.setScale(3)
environ = loader.loadModel('phase_4/models/char/starFish-zero.bam')
environ.reparentTo(render)
environ.setPos(825.436,-379.646,163.814)
environ.setHpr(-115,0,0)
environ.setScale(4)
environ = loader.loadModel('phase_4/models/char/clownFish-zero.bam')
environ.reparentTo(render)
environ.setPos(833.749,-396.824,163.854)
environ.setHpr(-115,0,0)
environ.setScale(4)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(863.727,-390.577,168.048)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(880.387,-385.629,171.331)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(898.844,-382.299,175.529)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(917.931,-378.344,178.093)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(934.766,-375.420,181.253)
environ.setHpr(74,0,0)
environ.setScale(1.6)
environ = loader.loadModel('phase_4/models/props/mickey_on_horse.bam')
environ.reparentTo(render)
environ.setPos(952.412,-342.760,181.199)
environ.setHpr(50,0,0)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(952.412,-342.760,181.199)
environ.setHpr(74,0,0)
environ.setScale(3.6)
environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ.reparentTo(render)
environ.setPos(985.239,-322.653,181.219)
environ.setHpr(74,0,0)
environ.setScale(2.6)
GLoves Fd uses for his team
AW = base.cr.doFindAll("render/Shadow")
for AW in base.cr.doFindAll("render/Shadow"):
AW.findAllMatches('**/hands').setColor(0.55,0.55,1)
CF = base.cr.doFindAll("render/Shadow")
for CF in base.cr.doFindAll("render/Shadow"):
CF.findAllMatches('**/hands').setColorbase.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
Next is um something fun
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setAnimState('ScientistEmcee')
base.talkAssistant.sendOpenTalk('Wassup Toons of the world')
def part2():
base.talkAssistant.sendOpenTalk('Man skirts ARE the future and will RULE')
def part3():
base.talkAssistant.sendOpenTalk('If u dont have a man skirt then ur not a real man ')
def part4():
base.talkAssistant.sendOpenTalk(':D')
def part5():
base.talkAssistant.sendOpenTalk('Also if u dont have a man skirt then u are a freckles and thats not good because...')
def part6():
base.talkAssistant.sendOpenTalk('IF ur a freckles u fail in everything there is about life')
def part7():
base.talkAssistant.sendOpenTalk('So get a MAn SKIRT NOW U NONE FAILS')
def part8():
base.talkAssistant.sendOpenTalk('THANKS FOR LISTENING')
def part9():
base.talkAssistant.sendOpenTalk('SEE YAH AND AWESOME PPL WITH MAN SKIRTS ')
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(10))
seq.append(Func(part2))
seq.append(Wait(10))
seq.append(Func(part3))
seq.append(Wait(10))
seq.append(Func(part4))
seq.append(Wait(10))
seq.append(Func(part5))
seq.append(Wait(10))
seq.append(Func(part6))
seq.append(Wait(10))
seq.append(Func(part7))
seq.append(Wait(10))
seq.append(Func(part8))
seq.append(Wait(10))
seq.append(Func(part9))
seq.start()
onTime()
NEXT Rainbow gloves
from direct.interval.IntervalGlobal import *
def red():
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
def purple():
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
def green():
base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
def yellow():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
def dblue():
base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
def blue():
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
def orange():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
def cream():
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
def perwk():
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
def rainglov():
rain = Sequence()
rain.append(Func(red))
rain.append(Wait(0.03))
rain.append(Func(pink))
rain.append(Wait(0.03))
rain.append(Func(purple))
rain.append(Wait(0.03))
rain.append(Func(green))
rain.append(Wait(0.03))
rain.append(Func(yellow))
rain.append(Wait(0.03))
rain.append(Func(dblue))
rain.append(Wait(0.03))
rain.append(Func(blue))
rain.append(Wait(0.03))
rain.append(Func(orange))
rain.append(Wait(0.03))
rain.append(Func(cream))
rain.append(Wait(0.03))
rain.append(Func(perwk))
rain.append(Wait(0.03))
rain.append(Func(rainglov))
rain.start()
rainglov()
Tie die toon
base.localAvatar.setColor(3.30,0.30,0.3)
neck = base.localAvatar.findAllMatches('**/neck')
neck.setColor(0,0,0)
feet = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/feet').setTexture(feet, 1)
legs = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/legs').setTexture(legs, 1)
arms = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/arms').setTexture(arms, 1)
base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)
base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 1)
mouth = base.localAvatar.findAllMatches('**/muzzle-short-neutral')
mouthtext = loader.loadTexture("phase_3/maps/Humanist.rgb")
mouth.setTexture(mouthtext, 1)
mole3 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole3.reparentTo(render)
mole3.setPos(75,530,194)
mole3.setHpr(0,0,0)
mole3.setScale(4)
kart1 = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
kart1.reparentTo(render)
kart1.setPos(56,524,196)
kart1.setHpr(180,0,0)
kart1.setScale(2)
st1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st1.reparentTo(render)
st1.setPos(-539,25,225)
st1.setHpr(0,0,0)
st1.setScale(2)
st2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st2.reparentTo(render)
st2.setPos(-555,51,225)
st2.setHpr(20,0,0)
st2.setScale(2)
st3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st3.reparentTo(render)
st3.setPos(-570,75,225)
st3.setHpr(20,0,0)
st3.setScale(2)
st4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st4.reparentTo(render)
st4.setPos(-585,100,225)
st4.setHpr(20,0,0)
st4.setScale(2)
st5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st5.reparentTo(render)
st5.setPos(-595,125,230)
st5.setHpr(0,0,0)
st5.setScale(2)
st6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st6.reparentTo(render)
st6.setPos(-605,145,235)
st6.setHpr(0,0,0)
st6.setScale(2)
st7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st7.reparentTo(render)
st7.setPos(-615,165,240)
st7.setHpr(0,0,0)
st7.setScale(2)
st8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st8.reparentTo(render)
st8.setPos(-625,185,245)
st8.setHpr(0,0,0)
st8.setScale(2)
st9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st9.reparentTo(render)
st9.setPos(-635,205,250)
st9.setHpr(0,0,0)
st9.setScale(2)
st10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st10.reparentTo(render)
st10.setPos(-645,225,255)
st10.setHpr(0,0,0)
st10.setScale(2)
st11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st11.reparentTo(render)
st11.setPos(-655,245,260)
st11.setHpr(0,0,0)
st11.setScale(2)
st12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st12.reparentTo(render)
st12.setPos(-665,265,265)
st12.setHpr(0,0,0)
st12.setScale(2)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(-728,338,265)
nc.setHpr(40,0,0)
nc.setScale(1)
g1 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g1.reparentTo(render)
g1.setPos(-732,316,265)
g1.setHpr(120,0,0)
g1.setScale(1)
g2 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g2.reparentTo(render)
g2.setPos(-707,339,265)
g2.setHpr(140,0,0)
g2.setScale(1)
tb1 = loader.loadModel("phase_5.5/models/estate/trolley_bed.bam")
tb1.reparentTo(render)
tb1.setPos(-687,358,265)
tb1.setHpr(40,0,0)
tb1.setScale(2)
tb2 = loader.loadModel("phase_5.5/models/estate/popcornCart.bam")
tb2.reparentTo(render)
tb2.setPos(-669,336,265)
tb2.setHpr(127,0,0)
tb2.setScale(4)
tb3 = loader.loadModel("phase_5.5/models/estate/Organ.bam")
tb3.reparentTo(render)
tb3.setPos(-655,321,265)
tb3.setHpr(310,0,0)
tb3.setScale(2)
tb4 = loader.loadModel("phase_5.5/models/estate/BanannaSplitShower.bam")
tb4.reparentTo(render)
tb4.setPos(-730,263,265)
tb4.setHpr(310,0,0)
tb4.setScale(4)
tb5 = loader.loadModel("phase_5.5/models/estate/cabinetRwood.bam")
tb5.reparentTo(render)
tb5.setPos(-749,290,265)
tb5.setHpr(135,0,0)
tb5.setScale(4)
dance1 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance1.reparentTo(render)
dance1.setPos(-698.026,302.033,265.025)
dance1.setHpr(120,0,0)
dance1.setScale(1)
floor1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
floor1.reparentTo(render)
floor1.setPos(-751,366,270)
floor1.setHpr(20,0,0)
floor1.setScale(3)
catch3 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch3.reparentTo(render)
catch3.setPos(-913,563,265)
catch3.setHpr(130,0,0)
catch3.setScale(1)
cogpin1 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin1.reparentTo(render)
cogpin1.loop('idle')
cogpin1.setPos(-751,366,270)
cogpin1.setHpr(40,0,0)
cogpin1.setScale(2)
cogpinr1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
cogpinr1.reparentTo(render)
cogpinr1.setPos(-751,366,270)
cogpinr1.setHpr(40,0,0)
cogpinr1.setScale(.5)
cogpin2 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin2.reparentTo(render)
cogpin2.loop('idle')
cogpin2.setPos(-752,349,270)
cogpin2.setHpr(40,0,0)
cogpin2.setScale(1)
cogpin3 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin3.reparentTo(render)
cogpin3.loop('idle')
cogpin3.setPos(-746,353,270)
cogpin3.setHpr(40,0,0)
cogpin3.setScale(1)
cogpin4 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin4.reparentTo(render)
cogpin4.loop('idle')
cogpin4.setPos(-739,360,270)
cogpin4.setHpr(40,0,0)
cogpin4.setScale(1)
cogpin5 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin5.reparentTo(render)
cogpin5.loop('idle')
cogpin5.setPos(-734,363,270)
cogpin5.setHpr(40,0,0)
cogpin5.setScale(1)
cogpin6 = Actor("phase_13/models/parties/tt_m_ara_pty_cakeTower.bam")
cogpin6.reparentTo(render)
cogpin6.setPos(-760,376,270)
cogpin6.setHpr(40,0,0)
cogpin6.setScale(3)
game1 = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam")
game1.reparentTo(render)
game1.setPos(-861,506,265)
game1.setHpr(130,0,0)
game1.setScale(1)
max = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \
"torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \
"legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"},
# dictionary of anim dictionaries
{"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \
"torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \
"legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \
})
feet = max.find('**/feet')
feettext = loader.loadTexture("phase_3/maps/Humanist.rgb")
feet.setTexture(feettext, 1)
max.attach("head", "torso", "joint_head")
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
max.find('**/torso-top').setTexture(shirts, 1)
max.find('**/torso-bot').setTexture(shorts, 1)
max.find('**/torso-bot-cap').setTexture(shorts, 1)
max.find('**/sleeves').setTexture(sleve, 1)
max.attach("torso", "legs", "joint_hips")
gloves = max.find('**/hands')
glovestext = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
gloves.setTexture(glovestext, 1)
max.loop("walk")
max.reparentTo(render)
muz=max.find('**/joint_toHead')
nose = max.find('**/nose')
mouth = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam")
Fireball = mouth.find('**/muzzle-short-laugh')
Fireball.reparentTo(muz)
nose.reparentTo(Fireball)
nose.setY(-0.35)
head = max.find('**/head')
head.setColor(0.25,0.25,0.3)
headf = max.find('**/head-front')
headf.setColor(0.25,0.25,0.3)
neck = max.find('**/neck')
neck.setColor(0.25,0.25,0.3)
max.find('**/muzzle').hide()
max.find('**/arms').setColor(0.25,0.25,0.3)
max.find('**/legs').setColor(0.25,0.25,0.3)
max.find('**/feet').setColor(0.25,0.25,0.3)
max.find('**/torso-bot').setColor(255,255,255)
max.setPos(-698,302,265.5)
max.setHpr(200,0,0)
max.setScale(1)
game2 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game2.reparentTo(render)
game2.setPos(-807,483,265)
game2.setHpr(190,0,0)
game2.setScale(10)
game3 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game3.reparentTo(render)
game3.setPos(-846,445,265)
game3.setHpr(70,0,0)
game3.setScale(10)
game4 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
game4.reparentTo(render)
game4.setPos(-795,427,265)
game4.setHpr(0,0,0)
game4.setScale(2)
l = loader.loadModel("phase_4/models/modules/library.bam")
l.reparentTo(render)
l.setPos(-724,507,265)
l.setHpr(310,0,0)
l.setScale(1)
gs = loader.loadModel("phase_4/models/modules/gagShop_TT.bam")
gs.reparentTo(render)
gs.setPos(-738,514,265)
gs.setHpr(130,0,0)
gs.setScale(1)
mickeyg = loader.loadModel('phase_3.5/models/props/glow.bam')
mickeyg.reparentTo(render)
mickeyg.setPos(-507.867,-59.050,225.995)
mickeyg.setHpr(90,0,0)
mickeyg.setScale(10.7)
minnieg = loader.loadModel('phase_3.5/models/props/glow.bam')
minnieg.reparentTo(render)
minnieg.setPos(-486.485,-51.431,226.075)
minnieg.setHpr(90,0,0)
minnieg.setScale(10.7)
dd2g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd2g.reparentTo(render)
dd2g.setPos(-486.497,-7.691,226.076)
dd2g.setHpr(90,0,0)
dd2g.setScale(10.7)
dd1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd1g.reparentTo(render)
dd1g.setPos(-507.929,3.536,226.051)
dd1g.setHpr(90,0,0)
dd1g.setScale(10.7)
chip1g = loader.loadModel('phase_3.5/models/props/glow.bam')
chip1g.reparentTo(render)
chip1g.setPos(-530.552,-4.198,226.057)
chip1g.setHpr(90,0,0)
chip1g.setScale(6.7)
dale1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dale1g.reparentTo(render)
dale1g.setPos(-530.552,-52.467,226.069)
dale1g.setHpr(90,0,0)
dale1g.setScale(6.7)
sh = loader.loadModel("phase_4/models/modules/school_house.bam")
sh.reparentTo(render)
sh.setPos(-765,554,265)
sh.setHpr(315,0,0)
sh.setScale(1)
ts = loader.loadModel("phase_4/models/modules/trolley_station_TT.bam")
ts.reparentTo(render)
ts.setPos(-805,570,265)
ts.setHpr(315,0,0)
ts.setScale(1)
Well yah know i dont know what this is
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
messenger.send('minigameAbort')
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(closetn.doId))
------------------------Get Id----------------------------------
messenger.send('nameTagShowAvId')
-------------------Force Friend List Code?------------------------------------
base.localAvatar.setFriendsList()
base.localAvatar.setFriendsList([id, id, id, id])
base.localAvatar.setFriendsList([])
messenger.send([base.localAvatar.b_setAnimState('victory',9.01)])
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('ScareCrow')
base.cr.sendSetZoneMsg(2000)
base.localAvatar.collisionsOff()
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.cr.sendSetZoneMsg(7000)
base. localAvatar . setCogIndex (1) -> Cog Suit
base.localAvatar.b_setAnimState ('Sit')
base.localAvatar.b_setAnimState ('Catching')
base. localAvatar.b_setAnimState(('GolfRotateRight')) Golf
base.localAvatar.b_setAnimState ('Sad')
base. localAvatar . setGhostMode(8)
base.localAvatar.b_setAnimState ('Push')
base. localAvatar . b_setAnimState ('ScientistPlay')
base. localAvatar .physControls.avatarControlForwardSpeed=200
base.localAvatar.b_setAnimState ('Flattened')
base. localAvatar .takeDamage(100)
base. localAvatar . setName('')
base.localAvatar .announceBingo()
base. localAvatar . b_setAnimState(('GolfBadPutt'))
base. localAvatar . b_setAnimState(('GolfGoodPutt'))
base. localAvatar . b_setAnimState(('GolfRotateLeft'))
base. localAvatar . b_setAnimState(('dive'))
base.cr.sendSetZoneMsg(11100)
base. localAvatar .physControls.avatarControlJumpForce=200
base. localAvatar . b_setAnimState ('swim')
base.localAvatar .setQuestCarryLimit(4)
base.localAvatar .setHpr(0,0,90)
base.localAvatar .setPinkSlips(200)
base.localAvatar.setTeleportAccess([1000,2000,3000,4000,5000,6000])
base.localAvatar.setHoodsVisited([1000,2000,3000,4000,5000,6000])
base. localAvatar . setMaxHp(137)
base. localAvatar . setHp(137)
base.talkAssistant.sendOpenTalk('WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES WE ARE THE DUKE DUKES')
base.localAvatar.setPinkSlips((1))
base.cr.sendSetZoneMsg(7000) - funny farm
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('walk')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.setTickets(800)
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.setGhostMode(2)
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('TeleportOut')
base.localAvatar.b_setAnimState('TeleportIn')
base.localAvatar.setName(('put the name here'))
base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502)
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.setBankMoney(10000)
base.localAvatar.setMaxBankMoney(10000)
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.takeDamage((500))
base.localAvatar.find('**/hands').setColor(255,0,0)
base.talkAssistant.sendOpenTalk('I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ I AM FRITZ')
base.cr.sendSetZoneMsg(14100)
base.cr.sendSetZoneMsg(13100)
base.localAvatar.setNumPies(9999999999)
base.localAvatar.setPieType(7)
choose from 1 to 7 for different pie types! :O
Notes: if u use number 6 aka the wedding cake u will get disconnected!
base.accept('1', localAvatar.findAllMatches('**/hands').setColor, [0.97,0.3,0.3])
base.accept('2', localAvatar.findAllMatches('**/hands').setColor, [0.96,0.7,0.7])
base.accept('3', localAvatar.findAllMatches('**/hands').setColor, [0.69,0.29,0.95])
base.accept('4', localAvatar.findAllMatches('**/hands').setColor, [0.38,0.98,0.43])
base.accept('5', localAvatar.findAllMatches('**/hands').setColor, [1,0.90,0.30])
base.accept('6', localAvatar.findAllMatches('**/hands').setColor, [2,0.36,0.19])
base.accept('7', localAvatar.findAllMatches('**/hands').setColor, [0.11,0.4,0.1])
base.accept('8', localAvatar.findAllMatches('**/hands').setColor, [0.23])
base.cr.sendSetZoneMsg(12100)
base.cr.sendSetZoneMsg(11100)
base.localAvatar.b_setSC(4)
base.localAvatar.loop('reel')
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.talkAssistant.sendOpenTalk('WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION WE ARE FRECKLES NATION ')
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.cr.sendSetZoneMsg(7000)
base.cr.isPaid
COG TUTORIAL
go into cog vp,ceo,cj,or ceo office
and type in this code
after that you will be in flippys office then go outside
TAHDAH U HAVE A COG SUIT AT PLAYGROUND
base.cr.sendSetZoneMsg(2513)
messenger.send('nameTagShowAvId')
toonup
base.localAvatar.toonup(137)
rotate
base.localAvatar.setHpr(0,90,0)
base.localAvatar.setHpr(0,270,0)
somewhere XD
base.cr.send.SetZonemsg(6000)
set toon laff points
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
somewhere
base.cr.sendSetZoneMsg(1507)
pink slips
base.localAvatar.setPinkSlips((1))
funny farm
base.cr.send.SetZoneMsg(7000)
- swim in air
base.localAvatar.b_setAnimState(('swim'))
run in place
base.localAvatar.b_setAnimState(('run')) -
walk in place
base.localAvatar.b_setAnimState(('walk')) -
cringe in place lol
base.localAvatar.b_setAnimState(('cringe')) -
sit in air
base.localAvatar.enterSitStart()is sit
boundaries walk off walk through everything on and off
base.localAvatar.collisionsOff() -
base.localAvatar.collisionsOn()
underground
base.localAvatar.b_setAnimState('teleport')
tickets
base.localAvatar.setTickets(800)
Push
base.localAvatar.b_setAnimState(('Push'))
Flat
base.localAvatar.b_setAnimState(('Flattened'))
Squish
base.localAvatar.b_setAnimState(('Squish'))
Dance
base.localAvatar.b_setAnimState(('victory'))
Ghost
base.localAvatar.setGhostMode(2)
Scientist stuff funny :D
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ScientistPlay'))
base..localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
all gag tracks
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
Look up :
base.localAvatar.b_setAnimState('ScientistPlay') + base.localAvatar.b_setAnimState('swim')
Weird way :
base.localAvatar.b_setAnimState('swim') + base.localAvatar.b_setAnimState('ScientistPlay')
All Gags :
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([9,9,9,9,9,9,9])
TT Membership :
def new():
return True
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
Push :
base.localAvatar.b_setAnimState('Push')
Other Scientist Movement:
base.localAvatar.b_setAnimState('ScientistWork')
Sad Toon:
base.localAvatar.b_setAnimState('Sad')
Change Name:
base.localAvatar.setName('')
Flat Toon:
base.localAvatar.b_setAnimState('Flattened')
Toon Sleep:
base.localAvatar.b_setAnimState('Sleep')
sel
Walk Everywhere:
base.localAvatar.collisionsOff()
Upside Down:
base.localAvatar.setHpr(0,0,180)
Go to Funny Farm:
base.cr.sendSetZoneMsg(7000)
Leave Funny Farm:
base.cr.sendSetZoneMsg(6000)
Scientist EMotion:
base.localAvatar.b_setAnimState('ScientistEmcee')
SCarecrow:
base.localAvatar.b_setAnimState('teleport')
TTC Toon Hall:
base.cr.sendSetZoneMsg(2520)
Cog Lobby's:
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.cr.sendSetZoneMsg(14100) bossbot lobby
Pink Slips:
base.localAvatar.setPinkSlips((200))
funny emotion:
base.localAvatar.b_setAnimState('CatchEating')
TTC Professor Pete:
base.cr.sendSetZoneMsg(2516)
TTC Tailor Shop:
base.cr.sendSetZoneMsg(2521)
TTC Bank:
base.cr.sendSetZoneMsg(2517)
TTC Pet Shop:
base.cr.sendSetZoneMsg(2522)
TTC Gag Shop:
base.cr.sendSetZoneMsg(2522)
TTC Scientists Office Lab:
base.cr.sendSetZoneMsg(2513)
HP For Toon:
base.localAvatar.setMaxHp(100)
Donalds Dock HQ
base.cr.sendSetZoneMsg(1507)
Ghost Toon:
base.localAvatar.setGhostMode(8)
Reduce Toons Health:
base.localAvatar.takeDamage(15)
Set How Many Gags you carry:
base.localAvatar.setMaxCarry(9999)
Able to have 4 toon taks:
base.localAvatar.setQuestCarryLimit(4)
Change amount of clothes you can get:
base.localAvatar.setMaxClothes(500)
Few Phrases:
base.localAvatar.setSC(4) go down to 1
Set SKill Of Shoveling:
base.localAvatar.promoteShovel(3)
Set SKill of Watering Can:
base.localAvatar.promoteWateringCan(3)
Set Watering Can SKill:
base.localAvatar.setWateringCanSkill(30)
Set Shovel Skill:
base.localAvatar.setShovelSkill(30)
Gives u cog suit
base.localAvatar.setCogIndex(0)
base.localAvatar.setCogIndex(1)
base.localAvatar.setCogIndex(2)
base.localAvatar.setCogIndex(3)
Wire LOL
base.wireframeOn()
Looks like using clip board
base.localAvatar.b_setAnimState(('ScientistJealous'))
Pats air
base.localAvatar.b_setAnimState(('ScientistLessWork'))
Squish and jump up
base.localAvatar.b_setAnimState(('Squish'))
Non stop dancing
base.localAvatar.b_setAnimState(('victory'))
Hitting Golf ball
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
Shakes booty
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
In groud and cringe
base.localAvatar.b_setAnimState(('cringe'))
In battle and died
base.localAvatar.b_setAnimState(('Died'))
Tp in
base.localAvatar.b_setAnimState(('TeleportIn'))
Tp out(ur a ghost)
base.localAvatar.b_setAnimState(('TeleportOut'))
Moonwalk 1
base.localAvatar.b_setAnimState(('run'))
Moonwalk 2
base.localAvatar.b_setAnimState(('walk'))
Ur a ghost no one can see u till u ipen ur book
Tilt stuff
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,135)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setHpr(0,0,225)
base.localAvatar.setHpr(0,0,270)
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setHpr(0,0,360)
base.localAvatar.b_setAnimState(('Catching'))
All the Merits,Bucks,Notices,Options
base.localAvatar.setCogMerits([100,60,40,20])
Cog suit
base.cr.sendSetZoneMsg(2520)
Fishing tropies
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
Change name tag
base.localAvatar.setNametagStyle(13) 0-13
Go to esates
base.cr.sendSetZoneMsg()
Black Mouth:
base.localAvatar.setColor(0)
White Mouth:
base.localAvatar.setColor(1)
Stay In Mid Air:
base.localAvatar.b_setAnimState(('jumpAirborne'))
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.setMoney(999)
ryan denny: base.localAvatar.b_setAnimState(('OpenBook'))
Super Man
base.localAvatar.collisionsOff()
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr(0,270,0)
Golfing stuff
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
Start Garden:
base.localAvatar.setGardenStarted()
Ghost Toon:
base.localAvatar.setGhostMode(8)
Snowman head
base.localAvatar.setCheesyEffect(14,0,0)
Pumpkin head
base.localAvatar.setCheesyEffect(12,0,0)
Big Head
base.localAvatar.setCheesyEffect(1,0,0)
Tiny Head
base.localAvatar.setCheesyEffect(2,0,0)
Big Feet
base.localAvatar.setCheesyEffect(3,0,0)
Small Feet
base.localAvatar.setCheesyEffect(4,0,0)
Tiny
base.localAvatar.setCheesyEffect(6,0,0)
Flat Profile
base.localAvatar.setCheesyEffect(7,0,0)
base.localAvatar.setCheesyEffect(8,0,0)
Transparent
base.localAvatar.setCheesyEffect(9,0,0)
White
base.localAvatar.setCheesyEffect(10,0,0)
base.localAvatar.setCheesyEffect(13,0,0)
Invisible
base.localAvatar.setCheesyEffect(11,0,0)
Giga
base.localAvatar.setCheesyEffect(5,0,0)
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
FAKE WHISPER/FAKE ADMIN: Only you see it.
base.localAvatar.setSystemMessage(1,'(NAME): (TEXT)')
EXAMPLE:
base.localAvatar.setSystemMessage(1,'Admin: We are going to have maintance cuz of your hack. :).')
FAKE THROWING PIES/EVIDENCE: - Only you can see it.
base.localAvatar.setNumPies(100) - ammo
base.localAvatar.setPieType(7) - From 1-7? - WEDDING THROW DISCONNECTS.
SUPER SPEED:
base.localAvatar.physControls.avatarControlForwardSpeed = 100
SUPER JUMP:
base.localAvatar.physControls.avatarControlJumpForce = 100
JUST FOR FUN THING TASKS: - Only you can see it.
base.localAvatar.setCheesyEffect(7,3,5) - Mess with the numbers.
NAME CHANGER: Only you can see it.
base.localAvatar.setName('Insert Name You Want Here.')
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
DAISY GARDEN
base.cr.sendSetZoneMsg(5501) daisy garden gag store
base.cr.sendSetZoneMsg(5502) daisy garden hq
base.cr.sendSetZoneMsg(5503) daisy garden cloth store
MINNIE'S MELODYLAND
base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop
base.cr.sendSetZoneMsg(4504) minnie's melodyland hq
base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store
BRRRGH
base.cr.sendSetZoneMsg(3507) Brrrgh gag shop
base.cr.sendSetZoneMsg(3508) Brrrgh hq
base.cr.sendSetZoneMsg(3509) Brrrgh cloth store
DONALD DREAMLAND
base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop
base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9505) Donald Dreamland hq
base.localAvatar.setTeleportAccess ([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000,
10000, 11000, 12000, 13000])
SpeedChat
Pirates:
base.localAvatar.b_setSC(50103) Walk the Plank!
base.localAvatar.b_setSC(50108) I don't fear death - I attune it!
base.localAvatar.b_setSC(50702) Yo-Ho-Ho
base.localAvatar.b_setSC(50107) treasure be the measure of our pleasure!
base.localAvatar.b_setSC(50205) Addle-minded Fool!
base.localAvatar.b_setSC(50305) Yer not so bad yerself!
base.localAvatar.b_setSC(50207) Ye be one dubloon late of ye full hull mate!
base.localAvatar.b_setSC(50104) Dead men tell no tales...
base.localAvatar.b_setSC(50210) The horizon be as empty as yer head!
base.localAvatar.b_setSC(50203) Scoundrel!
base.localAvatar.b_setSC(50209) Touch me loot and ye'll get the boot!
base.localAvatar.b_setSC(50106) Salty as a krackens kiss!
base.localAvatar.b_setSC(50703) Avast!
base.localAvatar.b_setSC(50306) A fine plunder haul!
base.localAvatar.b_setSC(50206) You need a sharp sword and sharper wits!
base.localAvatar.b_setSC(50105) Shiver me timbers!
base.localAvatar.b_setSC(50704) Hey bucko!
base.localAvatar.b_setSC(50304) We showed them!
base.localAvatar.b_setSC(50204) Landlubber!
base.localAvatar.b_setSC(50208) Watch yer tounge or i'll pickle it with sea salt!
base.localAvatar.b_setSC(50202) See ye in Davy Jones Locker!
base.localAvatar.b_setSC(50302) Nice Shot!
base.localAvatar.b_setSC(50303) Well met!
base.localAvatar.b_setSC(50102) Well Blow Me Down!
base.localAvatar.b_setSC(50802) Godspeed.
base.localAvatar.b_setSC(50002) Nay
base.localAvatar.b_setSC(50001) Aye
base.localAvatar.b_setSC(51202) Sorry, I was busy before.
base.localAvatar.b_setSC(50101) Blimey!
base.localAvatar.b_setSC(50400) Lets set sail.
base.localAvatar.b_setSC(50005) Ok
base.localAvatar.b_setSC(51000) It's like the sky is raining gold dubloons!
base.localAvatar.b_setSC(50201) Scurvey Dog!
base.localAvatar.b_setSC(50100) Gangway!
base.localAvatar.b_setSC(50700) Ahoy!
base.localAvatar.b_setSC(50900) How are ye mate?
base.localAvatar.b_setSC(50800) Until next time.
base.localAvatar.b_setSC(50300) Fine shooting Mate!
base.localAvatar.b_setSC(50301) A Well Placed Blow!
base.localAvatar.b_setSC(50701) Ahoy, Mate!
base.localAvatar.b_setSC(50801) May fair winds find ye!
base.localAvatar.b_setSC(50401) Lets get out of Here
base.localAvatar.b_setSC(51001) May our stiff winds be at our backs, the sun on our
faces and our cannons fire true!
Votes:
base.localAvatar.b_setSC(10000) The Choice is Yours!
base.localAvatar.b_setSC(10001) Who are you voting for?
base.localAvatar.b_setSC(10002) I'm pickin' Chicken!
base.localAvatar.b_setSC(10003) Vote Now! Vote Cow!
base.localAvatar.b_setSC(10004) Go bananas! Vote Monkey!
base.localAvatar.b_setSC(10005) Be a Honey! Vote Bear!
base.localAvatar.b_setSC(10006) Think Big vote Pig!
base.localAvatar.b_setSC(10007) Vote Goat - And thats all she wrote!
Fighting
base.localAvatar.b_setSC(51302) Attack me target!
base.localAvatar.b_setSC(51301) Attack the strongest one!
base.localAvatar.b_setSC(51303) I be needing help!
base.localAvatar.b_setSC(51304) I can't do any damage!
base.localAvatar.b_setSC(51305) I think we be in trouble.
base.localAvatar.b_setSC(51306) Surround the most powerful one.
base.localAvatar.b_setSC(51307) We should retreat.
base.localAvatar.b_setSC(51308) run for it!
Cogs:
base.localAvatar.b_setSC(20000) Its my day off!
base.localAvatar.b_setSC(20001) I believe you're in the wrong office.
base.localAvatar.b_setSC(20002) Have your people call my people.
base.localAvatar.b_setSC(20003) Your in no position to meet with me.
base.localAvatar.b_setSC(20004) Talk to my Assistant
base.localAvatar.b_setSC(20005) Looks Like You've hit Rock Bottom!
base.localAvatar.b_setSC(20006) I'm ready to feast.
base.localAvatar.b_setSC(20007) I'm a sucker for Toons.
base.localAvatar.b_setSC(2200) You should hit the scale.
base.localAvatar.b_setSC(2201) I will hit the scale.
base.localAvatar.b_setSC(20008) Oh goody, lunch time!
base.localAvatar.b_setSC(20009) Perfect Timing, I need a quick bite.
base.localAvatar.b_setSC(20010) I'd like some Feedback on my performance.
base.localAvatar.b_setSC(20011) Let's talk about the Bottom line.
base.localAvatar.b_setSC(20012) You'll find my tallents are Bottomless.
base.localAvatar.b_setSC(20013) Good, I need a little pick-me-up.
base.localAvatar.b_setSC(20014) I'd love to have you for lunch.
base.localAvatar.b_setSC(20015) Looks like your number is up.
base.localAvatar.b_setSC(20016) I hope you Perfer Extra Crunchy
base.localAvatar.b_setSC(20017) Now your really in a crunch.
base.localAvatar.b_setSC(20018) Is it time for Crunch already?
base.localAvatar.b_setSC(20019) Let's do Crunch.
base.localAvatar.b_setSC(20032) Are you positive you want to do this?
base.localAvatar.b_setSC(20020) Where would you like to have your Crunch today?
base.localAvatar.b_setSC(20021) You've given me something to crunch on.
base.localAvatar.b_setSC(20022) I will not be smooth
base.localAvatar.b_setSC(20023) Go ahead, try and take a number.
base.localAvatar.b_setSC(20024) I could do with a nice crunch about now.
base.localAvatar.b_setSC(20025) I'm positive your not going to like this.
base.localAvatar.b_setSC(20026) I don't know the meaning of no.
base.localAvatar.b_setSC(20027) Want to Meet i say yes everytime.
base.localAvatar.b_setSC(20028) You need some positive Enforcment.
base.localAvatar.b_setSC(20029) I'm going to make a postive impression.
base.localAvatar.b_setSC(20030) I haven't been wrong yet.
base.localAvatar.b_setSC(20136) RAID!
base.localAvatar.b_setSC(20292) This is a bad time? Good.
Appologize
base.localAvatar.b_setSC(51201) Sorry.
base.localAvatar.b_setSC(50211) Yer a canvas shy of full sail, aren't ye mate?
base.localAvatar.b_setSC(51203) Sorry, I already have plans.
base.localAvatar.b_setSC(51204) Sorry, I dont need to do that.
Boarding:
base.localAvatar.b_setSC(5000) Let's form a boarding group.
base.localAvatar.b_setSC(5001) Join my Boarding Group!
base.localAvatar.b_setSC(5002) Can you invite me to your boarding group?
base.localAvatar.b_setSC(5003) I'm already in a boarding gorup.
base.localAvatar.b_setSC(5004)Leave your boarding Group
base.localAvatar.b_setSC(5005) We are boarding Now.
base.localAvatar.b_setSC(5006) Where are we going?
base.localAvatar.b_setSC(5007) Are we ready?
base.localAvatar.b_setSC(5008) Let's Go!
base.localAvatar.b_setSC(5009) Don't leave this ara or you will leave the boarding
group!
Colors:
base.localAvatar.b_setSC(2000) Purple
base.localAvatar.b_setSC(2001) Blue
base.localAvatar.b_setSC(2002) Cyan
base.localAvatar.b_setSC(2003) Teal
base.localAvatar.b_setSC(2004) Green
base.localAvatar.b_setSC(2005) Yellow
base.localAvatar.b_setSC(2006) Orange
base.localAvatar.b_setSC(2007) Red
base.localAvatar.b_setSC(2008) Pink
base.localAvatar.b_setSC(2009) Brown
Rude:
base.localAvatar.b_setSC(50103) Walk the Plank!
base.localAvatar.b_setSC(50704) Hey Bucko
base.localAvatar.b_setSC(50205) Addle-minded Fool!
base.localAvatar.b_setSC(50208) Watch yer tounge or i'll pickle it with sea salt!
base.localAvatar.b_setSC(50210) The horizon be as empty as yer head!
base.localAvatar.b_setSC(2200) You should hit the scale!
base.localAvatar.b_setSC(50201) Scurvy Dog!
base.localAvatar.b_setSC(20056) I've been waiting for you!
base.localAvatar.b_setSC(20038) Move it or lose it!
Other Phrases:
base.localAvatar.b_setSC(4) SPEEDCHAT PLUS
base.localAvatar.announceBingo() BINGO!
base.localAvatar.setBankMoney(10000)
base.localAvatar.setMaxBankMoney(10000)
base.localAvatar.setMoney(800)
base.localAvatar.setMaxMoney(800)
base.localAvatar.loop('swing')
base.localAvatar.loop('climb')
base.localAvatar.loop('throw')
base.localAvatar.loop('jump')
base.localAvatar.loop('tickle')
base.localAvatar.loop('juggle')
base.localAvatar.loop('hypnotize')
scare crow - base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState('ScientistPlay')
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0,0,0)
environ.setHpr(0,0,0)
environ.setScale(2)
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSC(50701)
def part2():
base.talkAssistant.sendOpenTalk('LOOK I CAN DO IT TOO')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('I AM NOT THE ANTIS DONT GIVE THEM CREDIT')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('THE ANTIS FAIL THEY CANT DO ANYTHING DONT BE AFRAID')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('YOUR FRIENDS')
def part6():
base.talkAssistant.sendOpenTalk('TEAM UNKNOWN')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSC(50202)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()
GOOFY SPEEDWAY
base.cr.sendSetZoneMsg(8501) car store
TOONTOWN CENTERAL
base.cr.sendSetZoneMsg(2000) ttc
base.cr.sendSetZoneMsg(2520) ttc hq
base.cr.sendSetZoneMsg(2513) ttc toon hall 1
base.cr.sendSetZoneMsg(2520) ttc toon hall 2
base.cr.sendSetZoneMsg(2521) ttc cloth store
base.cr.sendSetZoneMsg(2522) ttc pet store
base.cr.sendSetZoneMsg(2519) ttc gag shop
base.cr.sendSetZoneMsg(2518) ttc library
base.cr.sendSetZoneMsg(2516) ttc school house
base.cr.sendSetZoneMsg(2514) ttc bank
CHIP 'N DALE'S ACORN ACRES
base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres
DONALD DOCK
base.cr.sendSetZoneMsg(1507) donald dock hq
base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq)
base.cr.sendSetZoneMsg(1506) donald dock gag store
DAISY GARDEN
base.cr.sendSetZoneMsg(5501) daisy garden gag store
base.cr.sendSetZoneMsg(5502) daisy garden hq
base.cr.sendSetZoneMsg(5503) daisy garden cloth store
MINNIE'S MELODYLAND
base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop
base.cr.sendSetZoneMsg(4504) minnie's melodyland hq
base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store
BRRRGH
base.cr.sendSetZoneMsg(3507) Brrrgh gag shop
base.cr.sendSetZoneMsg(3508) Brrrgh hq
base.cr.sendSetZoneMsg(3509) Brrrgh cloth store
DONALD DREAMLAND
base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop
base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9505) Donald Dreamland hq
SELLBOT HQ
base.cr.sendSetZoneMsg(11200) sellbot factory Lobby
base.cr.sendSetZoneMsg(11500) sellbot factory
base.cr.sendSetZoneMsg(11100) sellbot hq vp lobby
CASHBOT HQ
base.cr.sendSetZoneMsg(12100) cashbot hq cfo lobby
LAWBOT HQ
base.cr.sendSetZoneMsg(13100) lawbot hq cj lobby
base.cr.sendSetZoneMsg(13200) lawbot hq da lobby
BOSSBOT HQ
base.cr.sendSetZoneMsg(14100) bossbot hq ceo lobby
Hpr
base.localAvatar.setHpr(0,0, 60)
base.localAvatar.setHpr(0,0,160)
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,135)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setHpr(0,0,225)
base.localAvatar.setHpr(0,0,270)
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setHpr(0,0,360)
base.localAvatar.setHpr(0,0,315)
Laff
base.localAvatar.toonUp(137)
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.takeDamage((500))
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('Died'))
How Many
base.localAvatar.setTeleportAccess ([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.winterCarolingTargetMet(9999)
base.localAvatar.trickOrTreatTargetMet(9999)
base.localAvatar.setNumPies(999)
localAvatar.cogMerits=[0, 0, 0, 0]
base.localAvatar.book.pages[1].showPop = 1 Districts Empty
base.localAvatar.setPinkSlips((#))
base.localAvatar.setMaxCarry(9999)
base.localAvatar.setMaxClothes(500)
base.localAvatar.setQuestCarryLimit(4)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setExperience('10500')
base.localAvatar.setTickets(#)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.localAvatar.setPinkSlips((#))
Tranform
base.localAvatar.setCheesyEffect(14, 0, 0)
base.localAvatar.setCogIndex(2)
base.localAvatar.setGhostMode(2)
base.localAvatar.setName('insert here')
SpeedChat
Pirates:
base.localAvatar.b_setSC(50103) Walk the Plank!
base.localAvatar.b_setSC(50108) I don't fear death - I attune it!
base.localAvatar.b_setSC(50702) Yo-Ho-Ho
base.localAvatar.b_setSC(50107) treasure be the measure of our pleasure!
base.localAvatar.b_setSC(50205) Addle-minded Fool!
base.localAvatar.b_setSC(50305) Yer not so bad yerself!
base.localAvatar.b_setSC(50207) Ye be one dubloon late of ye full hull mate!
base.localAvatar.b_setSC(50104) Dead men tell no tales...
base.localAvatar.b_setSC(50210) The horizon be as empty as yer head!
base.localAvatar.b_setSC(50203) Scoundrel!
base.localAvatar.b_setSC(50209) Touch me loot and ye'll get the boot!
base.localAvatar.b_setSC(50106) Salty as a krackens kiss!
base.localAvatar.b_setSC(50703) Avast!
base.localAvatar.b_setSC(50306) A fine plunder haul!
base.localAvatar.b_setSC(50206) You need a sharp sword and sharper wits!
base.localAvatar.b_setSC(50105) Shiver me timbers!
base.localAvatar.b_setSC(50704) Hey bucko!
base.localAvatar.b_setSC(50304) We showed them!
base.localAvatar.b_setSC(50204) Landlubber!
base.localAvatar.b_setSC(50208) Watch yer tounge or i'll pickle it with sea salt!
base.localAvatar.b_setSC(50202) See ye in Davy Jones Locker!
base.localAvatar.b_setSC(50302) Nice Shot!
base.localAvatar.b_setSC(50303) Well met!
base.localAvatar.b_setSC(50102) Well Blow Me Down!
base.localAvatar.b_setSC(50802) Godspeed.
base.localAvatar.b_setSC(50002) Nay
base.localAvatar.b_setSC(50001) Aye
base.localAvatar.b_setSC(51202) Sorry, I was busy before.
base.localAvatar.b_setSC(50101) Blimey!
base.localAvatar.b_setSC(50400) Lets set sail.
base.localAvatar.b_setSC(50005) Ok
base.localAvatar.b_setSC(51000) It's like the sky is raining gold dubloons!
base.localAvatar.b_setSC(50201) Scurvey Dog!
base.localAvatar.b_setSC(50100) Gangway!
base.localAvatar.b_setSC(50700) Ahoy!
base.localAvatar.b_setSC(50900) How are ye mate?
base.localAvatar.b_setSC(50800) Until next time.
base.localAvatar.b_setSC(50300) Fine shooting Mate!
base.localAvatar.b_setSC(50301) A Well Placed Blow!
base.localAvatar.b_setSC(50701) Ahoy, Mate!
base.localAvatar.b_setSC(50801) May fair winds find ye!
base.localAvatar.b_setSC(50401) Lets get out of Here
base.localAvatar.b_setSC(51001) May our stiff winds be at our backs, the sun on our
faces and our cannons fire true!
Votes:
base.localAvatar.b_setSC(10000) The Choice is Yours!
base.localAvatar.b_setSC(10001) Who are you voting for?
base.localAvatar.b_setSC(10002) I'm pickin' Chicken!
base.localAvatar.b_setSC(10003) Vote Now! Vote Cow!
base.localAvatar.b_setSC(10004) Go bananas! Vote Monkey!
base.localAvatar.b_setSC(10005) Be a Honey! Vote Bear!
base.localAvatar.b_setSC(10006) Think Big vote Pig!
base.localAvatar.b_setSC(10007) Vote Goat - And thats all she wrote!
Fighting
base.localAvatar.b_setSC(51302) Attack me target!
base.localAvatar.b_setSC(51301) Attack the strongest one!
base.localAvatar.b_setSC(51303) I be needing help!
base.localAvatar.b_setSC(51304) I can't do any damage!
base.localAvatar.b_setSC(51305) I think we be in trouble.
base.localAvatar.b_setSC(51306) Surround the most powerful one.
base.localAvatar.b_setSC(51307) We should retreat.
base.localAvatar.b_setSC(51308) run for it!
Cogs:
base.localAvatar.b_setSC(20000) Its my day off!
base.localAvatar.b_setSC(20001) I believe you're in the wrong office.
base.localAvatar.b_setSC(20002) Have your people call my people.
base.localAvatar.b_setSC(20003) Your in no position to meet with me.
base.localAvatar.b_setSC(20004) Talk to my Assistant
base.localAvatar.b_setSC(20005) Looks Like You've hit Rock Bottom!
base.localAvatar.b_setSC(20006) I'm ready to feast.
base.localAvatar.b_setSC(20007) I'm a sucker for Toons.
base.localAvatar.b_setSC(2200) You should hit the scale.
base.localAvatar.b_setSC(2201) I will hit the scale.
base.localAvatar.b_setSC(20008) Oh goody, lunch time!
base.localAvatar.b_setSC(20009) Perfect Timing, I need a quick bite.
base.localAvatar.b_setSC(20010) I'd like some Feedback on my performance.
base.localAvatar.b_setSC(20011) Let's talk about the Bottom line.
base.localAvatar.b_setSC(20012) You'll find my tallents are Bottomless.
base.localAvatar.b_setSC(20013) Good, I need a little pick-me-up.
base.localAvatar.b_setSC(20014) I'd love to have you for lunch.
base.localAvatar.b_setSC(20015) Looks like your number is up.
base.localAvatar.b_setSC(20016) I hope you Perfer Extra Crunchy
base.localAvatar.b_setSC(20017) Now your really in a crunch.
base.localAvatar.b_setSC(20018) Is it time for Crunch already?
base.localAvatar.b_setSC(20019) Let's do Crunch.
base.localAvatar.b_setSC(20032) Are you positive you want to do this?
base.localAvatar.b_setSC(20020) Where would you like to have your Crunch today?
base.localAvatar.b_setSC(20021) You've given me something to crunch on.
base.localAvatar.b_setSC(20022) I will not be smooth
base.localAvatar.b_setSC(20023) Go ahead, try and take a number.
base.localAvatar.b_setSC(20024) I could do with a nice crunch about now.
base.localAvatar.b_setSC(20025) I'm positive your not going to like this.
base.localAvatar.b_setSC(20026) I don't know the meaning of no.
base.localAvatar.b_setSC(20027) Want to Meet i say yes everytime.
base.localAvatar.b_setSC(20028) You need some positive Enforcment.
base.localAvatar.b_setSC(20029) I'm going to make a postive impression.
base.localAvatar.b_setSC(20030) I haven't been wrong yet.
base.localAvatar.b_setSC(20258) Today the role of defeated toon will be played by YOU!
base.localAvatar.b_setSC(20095) Prepare to face your worst nightmare!
Appologize
base.localAvatar.b_setSC(51201) Sorry.
base.localAvatar.b_setSC(50211) Yer a canvas shy of full sail, aren't ye mate?
base.localAvatar.b_setSC(51203) Sorry, I already have plans.
base.localAvatar.b_setSC(51204) Sorry, I dont need to do that.
Boarding:
base.localAvatar.b_setSC(5000) Let's form a boarding group.
base.localAvatar.b_setSC(5001) Join my Boarding Group!
base.localAvatar.b_setSC(5002) Can you invite me to your boarding group?
base.localAvatar.b_setSC(5003) I'm already in a boarding gorup.
base.localAvatar.b_setSC(5004)Leave your boarding Group
base.localAvatar.b_setSC(5005) We are boarding Now.
base.localAvatar.b_setSC(5006) Where are we going?
base.localAvatar.b_setSC(5007) Are we ready?
base.localAvatar.b_setSC(5008) Let's Go!
base.localAvatar.b_setSC(5009) Don't leave this ara or you will leave the boarding
group!
Colors:
base.localAvatar.b_setSC(2000) Purple
base.localAvatar.b_setSC(2001) Blue
base.localAvatar.b_setSC(2002) Cyan
base.localAvatar.b_setSC(2003) Teal
base.localAvatar.b_setSC(2004) Green
base.localAvatar.b_setSC(2005) Yellow
base.localAvatar.b_setSC(2006) Orange
base.localAvatar.b_setSC(2007) Red
base.localAvatar.b_setSC(2008) Pink
base.localAvatar.b_setSC(2009) Brown
Rude:
base.localAvatar.b_setSC(50103) Walk the Plank!
base.localAvatar.b_setSC(50704) Hey Bucko
base.localAvatar.b_setSC(50205) Addle-minded Fool!
base.localAvatar.b_setSC(50208) Watch yer tounge or i'll pickle it with sea salt!
base.localAvatar.b_setSC(50210) The horizon be as empty as yer head!
base.localAvatar.b_setSC(2200) You should hit the scale!
base.localAvatar.b_setSC(50201) Scurvy Dog!
base.localAvatar.b_setSC(20056) I've been waiting for you!
base.localAvatar.b_setSC(20038) Move it or lose it!
Other Phrases:
base.localAvatar.b_setSC(4) SPEEDCHAT PLUS
base.localAvatar.announceBingo() BINGO!
Actions
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('jump'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('ScientistLessWork'))
base.localAvatar.b_setAnimState(('walk'))
base.localAvatar.b_setAnimState(('cringe'))
base. localAvatar . b_setAnimState(('dive'))
base.localAvatar.enterSitStart()
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState('ScientistPlay')
base.localAvatar.b_setAnimState('ScientistWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Sit'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('Flattened')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ReadBook'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState('walk')
base.localAvatar.b_setAnimState(('TeleportIn'))
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState('SitStart')
base.localAvatar.b_setAnimState(('Catching'))
Bots:
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSC(50701)
def part2():
base.talkAssistant.sendOpenTalk('FAKER!?!?')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('MUAHAHA')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('OOO U GOT PWNED')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('AND REMEMBER')
def part6():
base.talkAssistant.sendOpenTalk('TOONTOWN FAILS AT STOPPING HOCK ERRS')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSC(50202)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()
Long
Long Bubble:
base.talkAssistant.sendOpenTalk('I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! ')
Member:
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
def new():
return True
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
Sideways Swim:
base.localAvatar.setHpr(0,0,80)
base.localAvatar.collisionsOff()
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
Gloves - Zoom out to see -
base.localAvatar.find('**/hands').setColor(255,0,0) Colored Gloves Red
base.localAvatar.find('**/hands').setColor(0,0,0) Colored Gloves Black
base.localAvatar.find('**/hands').setColor(0,255,0) Colored Gloves Green
base.localAvatar.find('**/hands').setColor(0,0,255) Colored Gloves Blue
base.localAvatar.find('**/hands').setColor(1,0000,1) Colored Gloves Pink
base.localAvatar.find('**/hands').setColor(0,0000,1) Colored Gloves blue
base.localAvatar.find('**/hands').setColor(0,1000,0) Colored Gloves green
base.localAvatar.find('**/hands').setColor(0,1000,1) Colored Gloves cyan
base.localAvatar.find('**/hands').setColor(1,1000,0) Colored Gloves yellow
base.localAvatar.find('**/hands').setColor(1,1000,1) Colored Gloves white
Toontown Start Code: Do show pop on loading.
base.localAvatar.setTeleportAccess ([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.setPinkSlips((9999))
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.setBankMoney(10000)
base.localAvatar.setMaxBankMoney(10000)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setExperience('9999999999999999')
base.localAvatar.setTickets(99999)
base.localAvatar.find('**/hands').setColor(0,0,255)
base.localAvatar.setCheesyEffect(12, 0, 0)
base.localAvatar.setName('Wow, I am Awesome!')
localAvatar.cogMerits=[10000, 10000, 10000, 10000]
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
Controls
base.localAvatar.physControls.avatarControlForwardSpeed = 100
base.localAvatar.physControls.avatarControlForwardSpeed = -100
base.localAvatar.physControls.avatarControlJumpForce = 100
base.localAvatar.physControls.avatarControlRotateSpeed=300
Smile:
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(22,1)
def part2():
base.localAvatar.setCheesyEffect(13, 0, 0)
def part3():
base.localAvatar.setCheesyEffect(0, 0, 0)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(3))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.start()
onTime()
Gardening
base.localAvatar.setShovelSkill(30)
base.localAvatar.setWateringCanSkill(50)
base.localAvatar.promoteWateringCan(3)
base.localAvatar.promoteShovel(3)
Other
Invisible Book:
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.Disconnect('20.20.20') 322374
messenger.send('<<Number/Name>>')
base.localAvatar.b_setEmoteState(1,0)
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState(('Teleport'))
base.cr.sendSetZoneMsg(2000)
base.wireframeOn()
base.wireframeOff()
base.localAvatar.enableBlend()
base.localAvatar.disableBlend()
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
base.localAvatar.setNumCakes(999)
Find Codes:
def getmembers(object, predicate=None):
"""Return all members of an object as (name, value) pairs sorted by name.
Optionally, only return members that satisfy a given predicate."""
results = []
for key in dir(object):
value = getattr(object, key)
if not predicate or predicate(value):
results.append((key, value))
print key,value
results.sort()
return results
getmembers [[<<localAvatar>>]]
Replace 'Enter Class Here' With: localAvatar
The epic thing. :
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0.0,0.0,0.026)
environ.setHpr(0,0,0)
environ.setScale(2)
mail1 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"})
mail1.reparentTo(render)
mail1.loop("cheer")
mail1.setPos(-127.813,67.728,0.025)
mail1.setHpr(100.490,0,0)
mail1.setScale(1)
mail2 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"})
mail2.reparentTo(render)
mail2.loop("cheer")
mail2.setPos(-127.813,70.728,0.025)
mail2.setHpr(100.490,0,0)
mail2.setScale(1)
evsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
evsign.reparentTo(render)
evsign.setPos(-114.259,36.803,0.025)
evsign.setHpr(540,0,0)
evsign.setScale(2)
evsignsecret = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
evsignsecret.reparentTo(render)
evsignsecret.setPos(-114.259,36.803,0.025)
evsignsecret.setHpr(0,0,0)
evsignsecret.setScale(2)
hydrant1 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hydrant1.reparentTo(render)
hydrant1.loop("cheer")
hydrant1.setPos(-130.723,36.720,0.025)
hydrant1.setHpr(540,0,0)
hydrant1.setScale(1)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(-123.414,36.807,0.025)
pandaPosInterval22 = e.posInterval(13,Point3(-123.414,36.807,0.025),
startPos=Point3(-123.414,36.807,120.601))
pandaPosInterval33 = e.posInterval(13,Point3(-123.414,36.807,110.50),
startPos=Point3(-123.414,36.807,0.025))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
e.find('**/wall_left').removeNode()
e.find('**/wall_right').removeNode()
e.find('**/ceiling').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-123.414,36.807,0.025)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
cogstairs1 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs1.reparentTo(render)
cogstairs1.setPos(-122.194,29.331,110.525)
cogstairs1.setHpr(270,0,0)
cogstairs1.setScale(25)
cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat1.reparentTo(render)
cogplat1.setPos(-129.260,9.008,119.208)
cogplat1.setHpr(0,0,0)
cogplat1.setScale(1)
cogplat2 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat2.reparentTo(render)
cogplat2.setPos(-129.709,4.571,119.664)
cogplat2.setHpr(0,0,0)
cogplat2.setScale(1)
cogplat3 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat3.reparentTo(render)
cogplat3.setPos(-129.992,0.160,120.120)
cogplat3.setHpr(0,0,0)
cogplat3.setScale(1)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(-76.400,79.479,0.025)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(1)
cogplat5 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat5.reparentTo(render)
cogplat5.setPos(-81.400,79.80,0.025)
cogplat5.setHpr(0,0,0)
cogplat5.setScale(1)
cogplat6 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat6.reparentTo(render)
cogplat6.setPos(-86.400,79.80,0.025)
cogplat6.setHpr(0,0,0)
cogplat6.setScale(1)
cogplat7 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat7.reparentTo(render)
cogplat7.setPos(-91.400,79.80,0.025)
cogplat7.setHpr(0,0,0)
cogplat7.setScale(1)
cogplat8 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat8.reparentTo(render)
cogplat8.setPos(-96.400,79.80,0.025)
cogplat8.setHpr(0,0,0)
cogplat8.setScale(1)
cogplat9 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat9.reparentTo(render)
cogplat9.setPos(-99.437,74.769,0.025)
cogplat9.setHpr(0,0,0)
cogplat9.setScale(1)
cogplat10 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat10.reparentTo(render)
cogplat10.setPos(-99.636,69.523,0.025)
cogplat10.setHpr(0,0,0)
cogplat10.setScale(1)
cogplat11 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat11.reparentTo(render)
cogplat11.setPos(-99.487,64.523,0.025)
cogplat11.setHpr(0,0,0)
cogplat11.setScale(1)
cogplat12 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat12.reparentTo(render)
cogplat12.setPos(-99.487,58.523,0.025)
cogplat12.setHpr(0,0,0)
cogplat12.setScale(1)
cogplat13 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat13.reparentTo(render)
cogplat13.setPos(-99.487,53.523,0.025)
cogplat13.setHpr(0,0,0)
cogplat13.setScale(1)
cogplat14 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat14.reparentTo(render)
cogplat14.setPos(-99.487,48.523,0.025)
cogplat14.setHpr(0,0,0)
cogplat14.setScale(1)
cogplat15 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat15.reparentTo(render)
cogplat15.setPos(-99.487,43.523,0.025)
cogplat15.setHpr(0,0,0)
cogplat15.setScale(1)
cogplat16 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat16.reparentTo(render)
cogplat16.setPos(-99.487,39.523,0.025)
cogplat16.setHpr(0,0,0)
cogplat16.setScale(1)
cogplat17 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat17.reparentTo(render)
cogplat17.setPos(-99.487,34.523,0.025)
cogplat17.setHpr(0,0,0)
cogplat17.setScale(1)
cogplat18 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat18.reparentTo(render)
cogplat18.setPos(-99.487,29.523,0.025)
cogplat18.setHpr(0,0,0)
cogplat18.setScale(1)
cogplat19 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat19.reparentTo(render)
cogplat19.setPos(-92.408,43.600,0.025)
cogplat19.setHpr(0,0,0)
cogplat19.setScale(1)
cogplat20 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat20.reparentTo(render)
cogplat20.setPos(-92.408,38.600,0.025)
cogplat20.setHpr(0,0,0)
cogplat20.setScale(1)
cogplat21 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat21.reparentTo(render)
cogplat21.setPos(-92.408,33.600,0.025)
cogplat21.setHpr(0,0,0)
cogplat21.setScale(1)
cogplat22 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat22.reparentTo(render)
cogplat22.setPos(-92.408,28.600,0.025)
cogplat22.setHpr(0,0,0)
cogplat22.setScale(1)
cogplat23 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat23.reparentTo(render)
cogplat23.setPos(-87.213,113.428,0.025)
cogplat23.setHpr(0,0,0)
cogplat23.setScale(1)
cogplat24 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat24.reparentTo(render)
cogplat24.setPos(-91.213,113.428,0.025)
cogplat24.setHpr(0,0,0)
cogplat24.setScale(1)
cogplat25 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat25.reparentTo(render)
cogplat25.setPos(-91.213,109.428,0.025)
cogplat25.setHpr(0,0,0)
cogplat25.setScale(1)
cogplat26 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat26.reparentTo(render)
cogplat26.setPos(-93.213,109.428,0.025)
cogplat26.setHpr(0,0,0)
cogplat26.setScale(1)
cogplat27 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat27.reparentTo(render)
cogplat27.setPos(-81.2940,113.600,0.025)
cogplat27.setHpr(0,0,0)
cogplat27.setScale(1)
cogplat28 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat28.reparentTo(render)
cogplat28.setPos(-76.2940,113.600,0.025)
cogplat28.setHpr(0,0,0)
cogplat28.setScale(1)
cogplat29 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat29.reparentTo(render)
cogplat29.setPos(-81.2940,109.600,0.025)
cogplat29.setHpr(0,0,0)
cogplat29.setScale(1)
cogplat30 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat30.reparentTo(render)
cogplat30.setPos(-76.2940,109.600,0.025)
cogplat30.setHpr(0,0,0)
cogplat30.setScale(1)
cogplat31 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat31.reparentTo(render)
cogplat31.setPos(-104.880,26.400,0.025)
cogplat31.setHpr(0,0,0)
cogplat31.setScale(1)
cogplat32 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat32.reparentTo(render)
cogplat32.setPos(-107.880,26.400,0.025)
cogplat32.setHpr(0,0,0)
cogplat32.setScale(1)
cogplat33 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat33.reparentTo(render)
cogplat33.setPos(-112.880,26.400,0.025)
cogplat33.setHpr(0,0,0)
cogplat33.setScale(1)
cogplat38 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat38.reparentTo(render)
cogplat38.setPos(-99.880,79.400,0.025)
cogplat38.setHpr(0,0,0)
cogplat38.setScale(1)
cogplat39 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat39.reparentTo(render)
cogplat39.setPos(-104.799,31.833,0.025)
cogplat39.setHpr(0,0,0)
cogplat39.setScale(1)
cogplat40 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat40.reparentTo(render)
cogplat40.setPos(-110.799,31.833,0.025)
cogplat40.setHpr(0,0,0)
cogplat40.setScale(1)
cogplat41 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat41.reparentTo(render)
cogplat41.setPos(-104.916,36.882,0.025)
cogplat41.setHpr(0,0,0)
cogplat41.setScale(1)
cogplat42 = loader.load