import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 base.localAvatar.b_setAnimState(('Died')) base.localAvatar.b_setAnimState('Sad') base.localAvatar.takeDamage((500)) base.localAvatar.b_setAnimState(('neutral')) base.localAvatar.setAnimState(('Sleep')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState('CatchEating') base.localAvatar.b_setAnimState('Flattened') base.localAvatar.b_setAnimState('Squish') base.localAvatar.b_setAnimState('swim') base.localAvatar.b_setAnimState(('dive')) base.localAvatar.enterSitStart() base.localAvatar.b_setAnimState(('cringe')) base.localAvatar.b_setAnimState('Push') base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('FallDown')) base.localAvatar.loop('reel') base.localAvatar.b_setAnimState('walk') base.localAvatar.b_setAnimState('run') base.localAvatar.b_setAnimState(('CogThiefRunning')) base.localAvatar.b_setAnimState(('OpenBook')) base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState('TeleportOut') base.localAvatar.b_setAnimState('TeleportIn') base.localAvatar.b_setAnimState(('TeleportingOut')) base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setAnimState(('ScientistJealous')) base.localAvatar.b_setAnimState('GolfPuttLoop') base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfRotateRight')) base.localAvatar.b_setAnimState(('GolfRotateLeft')) base.localAvatar.b_setAnimState('GolfGoodPutt') base.localAvatar.b_setAnimState('GolfBadPutt') CLIENT LOOPS base.localAvatar.loop('swing') base.localAvatar.loop('throw') base.localAvatar.loop('swing') base.localAvatar.loop('climb') base.localAvatar.loop('juggle') base.localAvatar.loop('hypnotize') base.localAvatar.loop('tickle') base.localAvatar.loop("sprinkle-dust") base.localAvatar.loop("happy-dance") base.localAvatar.loop("hold-bottle") base.localAvatar.loop("hold-magnet") base.localAvatar.loop("water-gun") base.localAvatar.loop("hypnotize") base.localAvatar.loop("firehose") base.localAvatar.loop("struggle") base.localAvatar.loop("juggle") base.localAvatar.loop("smooch") base.localAvatar.loop("tickle") base.localAvatar.loop("climb") base.localAvatar.loop("melt") base.localAvatar.loop("spit") base.localAvatar.loop("lose") base.localAvatar.collisionsOff() base.localAvatar.collisionson() base.wireframeOn() base.wireframeOff() base.localAvatar.physControls.avatarControlForwardSpeed=200 base.localAvatar.physControls.avatarControlRotateSpeed=1000 base.localAvatar.physControls.avatarControlReverseSpeed=200 base.localAvatar.physControls.avatarControlJumpForce = 150 messenger.send([base.localAvatar.b_setAnimState('victory', 25)]) messenger.send([base.localAvatar.b_setAnimState('victory', 0.2)]) base.cr.sendSetZoneMsg(7000) base.localAvatar.setHpr(0,90,0) Steal Clothes: messenger.send('clear out toon interior') Man skirt! closetn = base.cr.doFindAll("closet") for closetn in base.cr.doFindAll("closet"): messenger.send("purchaseDone-" + str(closetn.doId)) base.localAvatar.setSCResistance(100) base.localAvatar.setSCResistance(1) base.localAvatar.setSCResistance(200) base.localAvatar.setName(('whatevernameuwant')) base.localAvatar.setCheesyEffect(14,0,0) base.localAvatar.setCheesyEffect(1, 0, 0) - Big Head base.localAvatar.setCheesyEffect(2, 0, 0) - Small Head base.localAvatar.setCheesyEffect(3, 0, 0) - Big Legs base.localAvatar.setCheesyEffect(4, 0, 0) - Small legs base.localAvatar.setCheesyEffect(5, 0, 0) - big toon base.localAvatar.setCheesyEffect(6, 0, 0) - Small toon base.localAvatar.setCheesyEffect(7, 0, 0) - Flat toon with face base.localAvatar.setCheesyEffect(8, 0, 0) - Flat toon with no face base.localAvatar.setCheesyEffect(9, 0, 0) - See through toon base.localAvatar.setCheesyEffect(10, 0, 0) - No color base.localAvatar.setCheesyEffect(11, 0, 0) - Ghost base.localAvatar.setCheesyEffect(12, 0, 0) - Pumkin head base.localAvatar.setCheesyEffect(13, 0, 0) - Big and white polar bear base.localAvatar.setCheesyEffect(14, 0, 0) - Snow man head base.localAvatar.setCheesyEffect(15, 0, 0) - nothing PIES!! base.localAvatar.numPies = 99 base.localAvatar.setPieType(7) base.localAvatar.setNumPies(120) base.localAvatar.setPieType(-3) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(-7) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.ThrowGagButtonMaxed = true base.localAvatar.setPieType(0, 1, 2, 3, 4, or 5) base.localAvatar.setNumPies(20, 25, 30, 35, 40, or 80) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(7) base.localAvatar.setNumPies(12000) base.localAvatar.ThrowGagButtonMaxed = true base.localAvatar.setPieType(7) base.localAvatar.setPieType(5) base.localAvatar.setPieType(1-7) base.localAvatar.setEvidenceThrow = 0 base.localAvatar.setRefillThrow() base.localAvatar.ThrowGagButtonMaxed = false COG SUIT! base.localAvatar.takeOffSuit() base.localAvatar.setCogIndex(1) = lawbot suit base.localAvatar.setCogIndex(2) = cash bot suit base.localAvatar.setCogIndex(3) = sellbot suit base.localAvatar.setCogIndex(0) = bossbot suit CHANGE COLORS base.localAvatar.setColor(1, 2) base.localAvatar.setColor(1,1,0) base.localAvatar.setColor(1,0,0) - red base.localAvatar.setColor(0,1,0) - green base.localAvatar.setColor(0,0,1) - blue base.localAvatar.setColor(0,1,1) - yellow base.localAvatar.setColor(0,0,0) - black base.localAvatar.setColor(1,1,1) - white base.localAvatar.setColor(1,0,1) - purple base.localAvatar.setControlEffect('sit', 0.65) base.localAvatar.setControlEffect('swim', 0.8) GHOST! base.localAvatar.setGhostMode(8) base.localAvatar.setGhostMode(2) base.localAvatar.setGhostMode(0) base.localAvatar.setGhostMode(22) base.localAvatar.enableBlend() base.localAvatar.setScale() base.localAVatar.setStyle() base.localAvatar.setHeight() base.localAvatar.stunToon() base.oobe()