Big Bubble:
base.talkAssistant.sendOpenTalk('.                                                   ')

Our phrases:
base.talkAssistant.sendOpenTalk(' Team Avalanche!')
base.talkAssistant.sendOpenTalk('We don't cause harm, we just want new friends! :)')
base.talkAssistant.sendOpenTalk('We LOVE to meet NEW people!')


Big word thingy? o_o:
base.talkAssistant.sendOpenTalk('Insert your text here & keep on repeating it.')


Fast dancing:
messenger.send([base.localAvatar.b_setAnimState('victory',9.9999)])

You can change the numbers like this! For super slow, 0.1 or 1.0, or change to your OWN liking! :)

FishingCode:
fishCaught = 0

fishCaught += 20
from direct.interval.IntervalGlobal import *
def catch():
    fish = base.cr.doFindAll("FishingTarget")
    for fish in fish:
        print "Activated"
    
    fp = base.cr.doFindAll("FishingPond")
    for fp in fp:
        fp.d_hitTarget(fish)
def sell():
    base.localAvatar.setMaxFishTank(fishCaught)
    fishman = base.cr.doFindAll("Fisherman")
    for fishman in fishman:
        fishid = fishman.doId
    base.localAvatar.setMoney(base.localAvatar.bankMoney)
    messenger.send('enterNPCToon-' + str(fishid), [1])
def onGo():
  seq = Sequence()
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Func(catch))
  seq.append(Wait(1))
  seq.append(Func(sell))
  seq.start()
onGo()

Membership code, Till you log off:
import toontown
def new():
    return True
def new2(*a,**k):
    return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2

EMotions:

base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])

All Pet Phrases:

base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])

TP Access:

import toontown
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].shardChoiceReject = base.localAvatar.book.pages[1].choseShard
base.localAvatar.book.pages[1].showPop = 1

WHITE TOON:
import toontown
try:getGenderColorList
except:getGenderColorList = toontown.makeatoon.ColorShop.ColorShop.getGenderColorList
def returnColorList(self, *args):
    return range(-1, 26, 1)
toontown.makeatoon.ColorShop.ColorShop.getGenderColorList = returnColorList
It will be at the end of the left arrow button.

Skip toontorial:

messenger.send('rejectTutorial')
base.cr.gameFSM.request('closeShard')

Simple Toon Mods:
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
base.localAvatar.physControls.avatarControlForwardSpeed = 100 
base.localAvatar.physControls.avatarControlJumpForce = 100 
base.localAvatar.physControls.avatarControlRotateSpeed=100
base.localAvatar.physControls.avatarControlReverseSpeed=100
base.localAvatar.setAvatarScale(1)

You can change the numbers of stuff :D

Name Hacks:
base.localAvatar.setName('Bob the Builder')

base.localAvatar.setNametagStyle(2)

base.localAvatar.setNametagScale(1)

base.localAvatar.setNameVisible(False)

base.localAvatar.setNameVisible(True)

Trolley Hacks:
Maze = base.cr.doFindAll("Maze")
Maze[0].claimTreasure(251)

ttd = base.cr.doFindAll("DivingGame")
for ttd in base.cr.doFindAll("DivingGame"):
    ttd.setTreasureGrabbed(base.localAvatar.doId, True)

tr = base.cr.doFindAll("Trolley")
for tr in base.cr.doFindAll("Trolley"):
    tr.enterEntering(0)

tr = base.cr.doFindAll("Trolley")
for tr in base.cr.doFindAll("Trolley"):
 tr.enterLeaving(0)

tr = base.cr.doFindAll("Trolley")
for tr in base.cr.doFindAll("Trolley"):
    tr.exitWaitCounting()

Trolley = base.cr.doFindAll("Trolley")
Trolley[0]._handleOffTrolly()

messenger.send(('minigameAbort'))

SPINNING HEAD:

base.localAvatar.stopLookAround()
from pandac.PandaModules import Vec3
base.localAvatar.laffMeter.hprInterval(0.3, Vec3(0, 0, base.localAvatar.laffMeter.getR() + 360)).loop()
base.localAvatar.book.hprInterval(5, Vec3(0, 0, base.localAvatar.book.getR() + 360)).loop()
base.localAvatar.getPart('head', '1000').hprInterval(0.3,  Vec3(base.localAvatar.getPart('head', '1000').getH() + 360, 0, 0)).loop()
base.localAvatar.getPart('head', '500').hprInterval(0.3,  Vec3(base.localAvatar.getPart('head', '500').getH() + 360, 0, 0)).loop()
base.localAvatar.bFriendsList.hprInterval(0.3, Vec3(0, 0, base.localAvatar.bFriendsList.getR() + 360)).loop()
base.localAvatar.book.bookOpenButton.hprInterval(0.3, Vec3(0, 0, base.localAvatar.book.bookOpenButton.getR() + 360)).loop()
base.localAvatar.chatMgr.scButton.hprInterval(0.5, Vec3(0, 0, base.localAvatar.chatMgr.scButton.getR() + 360)).loop()
base.localAvatar.chatMgr.normalButton.hprInterval(0.5, Vec3(0, 0, base.localAvatar.chatMgr.normalButton.getR() + 360)).loop()

Splash:
toon = base.cr.doFindAll(" ")
base.localAvatar.d_playSplashEffect(toon[0].getX(), toon[0].getY(), toon[0].getZ())
base.localAvatar.playSplashEffect(toon[0].getX(), toon[0].getY(), toon[0].getZ())

base.localAvatar.sendUpdate("playSplashEffect", [0, 0, 0])


Animations:
base.localAvatar.enterJump()
messenger.send('purchaseDone-451201442')
messenger.send('DistributedBlackCatMgr-activate')
base.localAvatar.enterPush()
base.localAvatar.enterRun()
base.localAvatar.enterSquish
base.localAvatar.getCogSuit
base.localAvatar.setHpr((9))
base.localAvatar.setHpr(0,27
base.localAvatar.setHpr(0,90
base.localAvatar.setHpr(315,
base.localAvatar.maxHp = 137
base.localAvatar.numPies = 99
base.localAvatar.enterHappy()
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('walk')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.setZ(150/10)    Super Jump
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.collisionsOn()  - Back To Normal 
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('CogThiefRunning')) Run Back Words
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt')
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('neutral'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState(('Sleep'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('Sit'))          Sit 
base.localAvatar.b_setAnimState(('walk'))       Walk in Place
base.localAvatar.b_setAnimState(('Squish'))  Flat For Like 5 Seconds
base.localAvatar.b_setAnimState(('Flattened'))   Flat
base.localAvatar.b_setAnimState('CatchEating')   Catch and Eating
base.localAvatar.b_setAnimState('Catching')       Catch 
base.localAvatar.b_setAnimState('TeleportOut')  Invisible Until Move
base.localAvatar.b_setAnimState('TeleportIn')     Come From A Whole
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.disableBlend()
base.localAvatar.enableBlend()
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState('TeleportOut')   Leaveing Come Back
base.localAvatar.b_setAnimState('TeleportIn')    Leaveing Come Back Faster
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr (0,270,0) 
base,localAvatar.setHPr(0,40
base.localAvatar.setHpr(0,0,180)    Upside Down  (NeedToBeHigh)
base.localAvatar.setHpr(0,0,315)    Side Ways
base.localAvatar.collisionsOff()    Walk Through Anything
base.localAvatar.b_setAnimState('ScientistEmcee') 
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimStatcats 

Loops:
base.localAvatar.loop('neutral')

base.localAvatar.loop('run')

base.localAvatar.loop('angry')

base.localAvatar.loop('book')

base.localAvatar.loop('conked')

base.localAvatar.loop('cringe')

base.localAvatar.loop('duck')

base.localAvatar.loop('jump')

base.localAvatar.loop('jump-back-right')

base.localAvatar.loop('jump-z')

base.localAvatar.loop('jump-zend')

base.localAvatar.loop('jump-zhang')

base.localAvatar.loop('jump-zstart')

base.localAvatar.loop('leap-Z')

base.localAvatar.loop('leap-zend')

base.localAvatar.loop('leap-zhang')

base.localAvatar.loop('leap-zhanglong')

base.localAvatar.loop('leap-zstart')

base.localAvatar.loop('throw')

base.localAvatar.loop('press-button')

base.localAvatar.loop('running-jump')

base.localAvatar.loop('shrug')

base.localAvatar.loop('sidestep-left')

base.localAvatar.loop('teleport')

base.localAvatar.loop('victory-dance')

base.localAvatar.loop('walk')

base.localAvatar.loop('applause')

base.localAvatar.loop('begCycle')

base.localAvatar.loop('begOut')

base.localAvatar.loop('bored')

base.localAvatar.loop('bow')

base.localAvatar.loop('cast')

base.localAvatar.loop('castlong')

base.localAvatar.loop('confused')

base.localAvatar.loop('down')

base.localAvatar.loop('eat-neutral')

base.localAvatar.loop('eat-n-run')

base.localAvatar.loop('fish')

base.localAvatar.loop('fishAGAIN')

base.localAvatar.loop('fishEND')

base.localAvatar.loop('fish-neutral')

base.localAvatar.loop('game-neutral')

base.localAvatar.loop('game-run')

base.localAvatar.loop('gameThrow')

base.localAvatar.loop('give')

base.localAvatar.loop('intoBeg')

base.localAvatar.loop('intoSit')

base.localAvatar.loop('left')

base.localAvatar.loop('lose-walk')

base.localAvatar.loop('pet-end')

base.localAvatar.loop('pet-in')

base.localAvatar.loop('pet-loop')

base.localAvatar.loop('pole')

base.localAvatar.loop('pole-neutral')

base.localAvatar.loop('reel')

base.localAvatar.loop('reel-H')

base.localAvatar.loop('reel-neutral')

base.localAvatar.loop('right')

base.localAvatar.loop('sad-neutral')

base.localAvatar.loop('sit')

base.localAvatar.loop('slip-backward')

base.localAvatar.loop('slip-forward')

base.localAvatar.loop('swim')

base.localAvatar.loop('swing')

base.localAvatar.loop('taunt')

base.localAvatar.loop('think')

base.localAvatar.loop('curtsy')

base.localAvatar.loop('tug-o-war')
base.localAvatar.loop('up')

base.localAvatar.loop('climb')

base.localAvatar.loop('fire-hose')

base.localAvatar.loop('happy-dance')

base.localAvatar.loop('hold-bottle')

base.localAvatar.loop('hold-magnet')

base.localAvatar.loop('hypnotize')

base.localAvatar.loop('juggle')

base.localAvatar.loop('lose')

base.localAvatar.loop('melt')

base.localAvatar.loop('shout')

base.localAvatar.loop('smooch')

base.localAvatar.loop('spit')

base.localAvatar.loop('sprinkle-dust')

base.localAvatar.loop('struggle')

base.localAvatar.loop('tickle')

base.localAvatar.loop('toss')

base.localAvatar.loop('water-gun')

base.localAvatar.loop('sound')

base.localAvatar.loop('callPet')

base.localAvatar.loop('feedPet')

base.localAvatar.loop('into-dig')

base.localAvatar.loop('jellybeanJar')

base.localAvatar.loop('loop-dig')

base.localAvatar.loop('phoneBack')

base.localAvatar.loop('takePhone')

base.localAvatar.loop('water')

base.localAvatar.loop('callPet')

base.localAvatar.loop('feedPet')

base.localAvatar.loop('into-dig')

base.localAvatar.loop('phoneNeutral')

base.localAvatar.loop('badloop-putt')

base.localAvatar.loop('bad-putt')

base.localAvatar.loop('good-putt')

base.localAvatar.loop('headdown-putt')

base.localAvatar.loop('into-putt')

base.localAvatar.loop('lookloop-putt')

base.localAvatar.loop('look-putt')

base.localAvatar.loop('loop-putt')

base.localAvatar.loop('rotateL-putt')

base.localAvatar.loop('rotateR-putt')

base.localAvatar.loop('swing-putt')

base.localAvatar.loop('block')

base.localAvatar.loop('push')

base.localAvatar.loop('leverNeutral')

base.localAvatar.loop('leverPull')

base.localAvatar.loop('leverReach')

base.localAvatar.loop('scientistGame')

base.localAvatar.loop('scientistWork')

base.localAvatar.loop('scientistWorkLess')

base.localAvatar.loop('scientistEmcee')

Collisions:
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()


Phases:
Take Out Singing Like This base.localAvatar.b_setSC(50701)
base.localAvatar.b_setSCSinging(1)
base.localAvatar.b_setSCSinging(2)   
base.localAvatar.b_setSCSinging(3)
base.localAvatar.b_setSCSinging(4) = speedchatplus!  
base.localAvatar.b_setSCSinging(1700)
base.localAvatar.b_setSCSinging(1701)
base.localAvatar.b_setSCSinging(1702)
base.localAvatar.b_setSCSinging(1703)
base.localAvatar.b_setSCSinging(1704)
base.localAvatar.b_setSCSinging(1700)
base.localAvatar.b_setSCSinging(2000)
base.localAvatar.b_setSCSinging(2001)
base.localAvatar.b_setSCSinging(2002)
base.localAvatar.b_setSCSinging(2003)
base.localAvatar.b_setSCSinging(2004)
base.localAvatar.b_setSCSinging(2005)
base.localAvatar.b_setSCSinging(2006)
base.localAvatar.b_setSCSinging(2007)
base.localAvatar.b_setSCSinging(2008)
base.localAvatar.b_setSCSinging(2009)   
base.localAvatar.b_setSCSinging(2100)
base.localAvatar.b_setSCSinging(2101)
base.localAvatar.b_setSCSinging(2102)
base.localAvatar.b_setSCSinging(2103)
base.localAvatar.b_setSCSinging(2104)
base.localAvatar.b_setSCSinging(2105)
base.localAvatar.b_setSCSinging(2106)
base.localAvatar.b_setSCSinging(2107)
base.localAvatar.b_setSCSinging(2108)
base.localAvatar.b_setSCSinging(2109)
base.localAvatar.b_setSCSinging(2200)
base.localAvatar.b_setSCSinging(2201)
base.localAvatar.b_setSCSinging(2202)
base.localAvatar.b_setSCSinging(2203)
base.localAvatar.b_setSCSinging(2204)
base.localAvatar.b_setSCSinging(2205)
base.localAvatar.b_setSCSinging(2206)
base.localAvatar.b_setSCSinging(2207)
base.localAvatar.b_setSCSinging(2208)
base.localAvatar.b_setSCSinging(2209)
base.localAvatar.b_setSCSinging(2300)
base.localAvatar.b_setSCSinging(2301)
base.localAvatar.b_setSCSinging(2302)
base.localAvatar.b_setSCSinging(2303)
base.localAvatar.b_setSCSinging(2304)
base.localAvatar.b_setSCSinging(2305)
base.localAvatar.b_setSCSinging(2306)
base.localAvatar.b_setSCSinging(2307)
base.localAvatar.b_setSCSinging(2308)
base.localAvatar.b_setSCSinging(2309)
base.localAvatar.b_setSCSinging(3200)
base.localAvatar.b_setSCSinging(3201)
base.localAvatar.b_setSCSinging(3300)
base.localAvatar.b_setSCSinging(3301)
base.localAvatar.b_setSCSinging(3400)
base.localAvatar.b_setSCSinging(3600)
base.localAvatar.b_setSCSinging(3601)
base.localAvatar.b_setSCSinging(3602)
base.localAvatar.b_setSCSinging(3603)
base.localAvatar.b_setSCSinging(4000)
base.localAvatar.b_setSCSinging(4001)
base.localAvatar.b_setSCSinging(4002)
base.localAvatar.b_setSCSinging(4100)
base.localAvatar.b_setSCSinging(4101)
base.localAvatar.b_setSCSinging(4102)
base.localAvatar.b_setSCSinging(4103)
base.localAvatar.b_setSCSinging(4104)
base.localAvatar.b_setSCSinging(4105)
base.localAvatar.b_setSCSinging(4200)
base.localAvatar.b_setSCSinging(4201)
base.localAvatar.b_setSCSinging(4202)
base.localAvatar.b_setSCSinging(4203)
base.localAvatar.b_setSCSinging(4204)
base.localAvatar.b_setSCSinging(4205)
base.localAvatar.b_setSCSinging(4206)
base.localAvatar.b_setSCSinging(4207)
base.localAvatar.b_setSCSinging(4300)
base.localAvatar.b_setSCSinging(4301)
base.localAvatar.b_setSCSinging(4302)
base.localAvatar.b_setSCSinging(4303)
base.localAvatar.b_setSCSinging(4304)
base.localAvatar.b_setSCSinging(4305)
base.localAvatar.b_setSCSinging(4306)
base.localAvatar.b_setSCSinging(4307)
base.localAvatar.b_setSCSinging(4400)
base.localAvatar.b_setSCSinging(5000)
base.localAvatar.b_setSCSinging(5100)
base.localAvatar.b_setSCSinging(5200)
base.localAvatar.b_setSCSinging(5300)
base.localAvatar.b_setSCSinging(10000)
base.localAvatar.b_setSCSinging(10001)
base.localAvatar.b_setSCSinging(10002)
base.localAvatar.b_setSCSinging(10003)
base.localAvatar.b_setSCSinging(10004)
base.localAvatar.b_setSCSinging(10005)
base.localAvatar.b_setSCSinging(10006)
base.localAvatar.b_setSCSinging(10007)
base.localAvatar.b_setSCSinging(20000)
base.localAvatar.b_setSCSinging(20001)
base.localAvatar.b_setSCSinging(20002)
base.localAvatar.b_setSCSinging(20003)
base.localAvatar.b_setSCSinging(20004)
base.localAvatar.b_setSCSinging(20005)
base.localAvatar.b_setSCSinging(20006)
base.localAvatar.b_setSCSinging(20007)
base.localAvatar.b_setSCSinging(20008)
base.localAvatar.b_setSCSinging(20009)
base.localAvatar.b_setSCSinging(50200)
base.localAvatar.b_setSCSinging(50201)
base.localAvatar.b_setSCSinging(50202)
base.localAvatar.b_setSCSinging(50203)
base.localAvatar.b_setSCSinging(50204)
base.localAvatar.b_setSCSinging(50205)
base.localAvatar.b_setSCSinging(50206)
base.localAvatar.b_setSCSinging(50207)
base.localAvatar.b_setSCSinging(50208)
base.localAvatar.b_setSCSinging(50209)
base.localAvatar.b_setSCSinging(50210)
base.localAvatar.b_setSCSinging(50211)
base.localAvatar.b_setSCSinging(60501) = weird phrases
base.localAvatar.announceBingo()

FAST CAR:
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
    ttvid = ttv.doId
ttv = base.cr.doFindAll("vehicle-" + str(ttvid))
for ttv in base.cr.doFindAll("vehicle-" + str(ttvid)):
    ttv.windResistance.setAmplitude(-10)

-------------------------Button Hacks-----------------------------------------------
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode

bk_text = " "
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)

def normal1():
    bk_text = " "
    textObject.setText(bk_text)

def setText1():
    bk_text = "Collisions Off"
    textObject.setText(bk_text)
    base.localAvatar.collisionsOff()
    var = 0

def setText2():
    bk_text = "Phrase"
    textObject.setText(bk_text)
    base.localAvatar.setCustomMessages([550, 580, 6000, 6100, 12000, 11010, 590, 820, 40, 100, 170, 230, 890, 290, 320, 370, 380, 400, 420,     460, 470, 440, 480, 510, 500, 560, 570, 650, 660, 670, 680, 710, 770, 830])
    var = 1
    

def setText3():
    bk_text = "Laff"
    textObject.setText(bk_text)
    ttt = base.cr.doFindAll("TTTreasure")
    for ttt in base.cr.doFindAll("TTTreasure"):
        ttt.d_requestGrab()
    var = 1

def setText4():
    bk_text = "Die"
    textObject.setText(bk_text)
    base.localAvatar.d_squish(15)
    var = 1

def setText5():
    bk_text = "Collisons On"
    textObject.setText(bk_text)
    base.localAvatar.collisionsOn()
    var = 0

def setText6():
    bk_text = "Member"
    textObject.setText(bk_text)
    def new():
     return True
    base.cr.isPaid = new
    base.cr.isParentPasswordSet = new
    var = 1

def setText7():
    bk_text = "River"
    textObject.setText(bk_text)
    base.localAvatar.book.pages[1].showPop = 1
    var = 1

def setText8():
    bk_text = "Race"
    textObject.setText(bk_text)
    ttv = base.cr.doFindAll("Vehicle")
    for ttv in base.cr.doFindAll("Vehicle"):
      ttv.setTurbo(999999)
    var = 1

base.accept("escape", normal1, [])
b1 = DirectButton(text = ("C.Off", "c.off", "c.off", "C.Off"), scale=.06, pos = (-.98,-0,-.95), command=setText1)
b2 = DirectButton(text = ("Say", "say", "say", "Say"), scale=.06, pos = (-.8,-0,-.95), command=setText2)
b3 = DirectButton(text = ("Laff", "laff", "laff", "Laff"), scale=.06, pos = (-.6,-0,-.95), command=setText3)
b4 = DirectButton(text = ("Die", "die", "die", "Die"), scale=.06, pos = (-.28,-0,-.95), command=setText4)
b5 = DirectButton(text = ("C.On", "c.on", "c.on", "C.On"), scale=.06, pos = (-0,-0,-.95), command=setText5)
b6 = DirectButton(text = ("Mem", "mem", "mem", "Mem"), scale=.06, pos = (.16,-0,-.95), command=setText6)
b7 = DirectButton(text = ("River", "river", "river", "River"), scale=.06, pos = (.35,-0,-.95), command=setText7)
b8 = DirectButton(text = ("Race", "race", "race", "Race"), scale=.06, pos = (.565,-0,-.95), command=setText8)

from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode

bk_text = ""
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)

def setText():
    bk_text = "Run Fast"
    textObject.setText(bk_text)
    base.localAvatar.physControls.avatarControlForwardSpeed = 100

b = DirectButton(text = ("Speed", "speed", "speed", "Speed"), scale=.06, pos = (.75,-0,-.95), command=setText)
----------------------Live Gloves----------------------------------------------
they dont work anymore:( 
    import toontown
    from pandac.PandaModules import VBase4
    from toontown.toon.ToonDNA import ToonDNA
    localAvatarDna = ToonDNA()
    localAvatarDna.gloveColor = VBase4(0.97,0.3,0.3,1)
    def getColor(*args, **kwds):
        return localAvatarDna.gloveColor
    localAvatarDna.getGloveColor = getColor
    localAvatarDna.updateToonProperties()
--------------------Mix Codes----------------------------------------
Use In This Form
Just Replace AnimState

from direct.interval.IntervalGlobal import *
def intro():
    base.localAvatar.b_setAnimState('victory')
def part2():
    base.localAvatar.b_setAnimState('ScientistEmcee') 
def onTime():
  seq = Sequence()
  seq.append(Func(intro))
  seq.append(Wait(.2555777775))
  seq.append(Func(part2))
  seq.start()
onTime()

1 base.localAvatar.b_setAnimState('Sit')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
You Have Hands On Lap When You Stand Up

1 base.localAvatar.b_setAnimState('Push')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
Your A Boxing Teacher

1 base.localAvatar.b_setAnimState('swim')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
Your A Poser 

1 base.localAvatar.b_setAnimState('run')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
Your A Singer 

1 base.localAvatar.b_setAnimState('walk')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
Your A Guy Talking To People 


1 base.localAvatar.b_setAnimState('cringe')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
You Can Bend

1 base.localAvatar.b_setAnimState('GolfPuttLoop')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
You Beg For Money

1 base.localAvatar.b_setAnimState('GolfBadPutt')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
You Looking In A Book (ARE U BLIND??)

1 base.localAvatar.b_setAnimState('GolfGoodPutt')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
Im Punch You

1 base.localAvatar.b_setAnimState('ReadBook')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
Read A Book Normally

1 base.localAvatar.b_setAnimState('jump')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
You Can Bend 2

1 base.localAvatar.b_setAnimState('TeleportOut')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
ScareCrow 2 (Just Have UR Hand In The Air)

1 base.localAvatar.b_setAnimState('dive')
2 base.localAvatar.b_setAnimState('ScientistEmcee') 
ScareCrow 3 (Just Have UR Hand In The Air Look Like U Swiming)

----------------------Ainimation Tracker-----------------------------------
from direct.interval.IntervalGlobal import *
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
from direct.task import Task

animStateText = OnscreenText(text='', style=1, fg=(1,1,1,1), align=TextNode.ALeft, pos=(-1.15, .8), scale=.07)

def animUpdateText(str):
    animStateText.setText(str)

def gotoanimUpdateText():
    animUpdateText(str(base.localAvatar.getCurrentAnim()))

def alwaysGoAnUp():
  seq = Sequence()
  seq.append(Func(gotoanimUpdateText))
  seq.append(Wait(0.1))
  seq.append(Func(alwaysGoAnUp))
  seq.start()

alwaysGoAnUp()

-------------------Control House-----------------------------
fm = base.cr.doFindAll("FurnitureManager")
for fm in base.cr.doFindAll("FurnitureManager"):
 fm.setDirector(base.localAvatar.doId)

fm = base.cr.doFindAll("FurnitureManager")
for fm in base.cr.doFindAll("FurnitureManager"):
 fm.setDirector(0)
----------------Change Cogs------------------------------------
cogs=base.cr.doFindAll("render")
for cogs in cogs:
 cogs.setSkelecog(True)
 cogs.setColor(255,0.30,0.3)
 cogs.setLevel(0.5)
--------------------Lose/Gain Laff-----------------------------
base.localAvatar.d_squish(1)
----------------------Gloves-----------------------------------------
gloves base.allToons.see('Gloves')
-------------------------Buttton Hacks----------------------------------------------------------------
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
    
bk_text = "Button Hack Ready"
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
    
def normal1():
    bk_text = "Button Hack Ready"
    textObject.setText(bk_text)
    
def setText1():
    bk_text = "Swimming"
    textObject.setText(bk_text)
    base.localAvatar.b_setAnimState('swim')
    var = 0
----------------------Trick Or Treat Target???-------------------------------------------------------
base.localAvatar.trickOrTreatTargetMet(20)
-------------------Name Tag On Feet Server----------------------------------------------------------------------
base.localAvatar.setHeight(200)
base.localAvatar.setHeight(0)
--------------Sounds------------------------------------------------------------------------------------
base.localAvatar.playSplashEffect(1, 0, 0) Water Splash 
--------------Toontask 1-4------------------------------------------------------------
base.localAvatar.setQuestCarryLimit(1)
base.localAvatar.setQuestCarryLimit(2)
base.localAvatar.setQuestCarryLimit(3)
base.localAvatar.setQuestCarryLimit(4)
---------------------------------Gardening/Games/Pet-------------------------------------
messenger.send('gardenGame')
base.localAvatar.setShovelSkill(30)
base.localAvatar.promoteShovel(3) 
base.localAvatar.promoteWateringCan(3)
ase.localAvatar.setWateringCanSkill(30)
base.localAvatar.setGardenStarted()
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) 
base.localAvatar.setMinigameZone()
------------------------------	Animate State-------------------------------------------------------
base.localAvatar.b_setAnimState(('Words go here'))
-----------------------------------------Flip----------------------------------------------------
Flip 1-base.localAvatar.setHpr(0,0,90)
Flip 2-base.localAvatar.setHpr(0,0,135)
Flip 3-base.localAvatar.setHpr(0,0,180)
flip 4-base.localAvatar.setHpr(0,0,225)
flip 5-base.localAvatar.setHpr(0,0,270)
flip 6-base.localAvatar.setHpr(0,0,315)
flip 7-base.localAvatar.setHpr(0,0,360)
---------------------------------------Toon Modification-------------------------------
Be the next Hulk/Tiny Tim! [Most likely client-side] [This can cause graphics problems]
base.localAvatar.setScale(<size you want to be, 1 is normal.>)

Change Toon Style [This could probably be used to modify ANYTHING about your Toon]:
base.localAVatar.setStyle(<?>)

How tall are you? Change it all with this function:
base.localAvatar.setHeight(<Default value varies with character>)

---------------------------------------Pie Type??????-----------------------------------

base.localAvatar.setEvidenceThrow = 0

base.localAvatar.setRefillThrow()

base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = true

base.localAvatar.setPieType(-3)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = false

base.localAvatar.setPieType(-7)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = false

base.localAvatar.setPieType(0, 1, 2, 3, 4, or 5)
base.localAvatar.setNumPies(20, 25, 30, 35, 40, or 80)
base.localAvatar.ThrowGagButtonMaxed = false

base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(12000)
base.localAvatar.ThrowGagButtonMaxed = true

base.localAvatar.setPieType(7)

base.localAvatar.setPieType(5)
--------------------------------------Super Man ----------------------------------
base.localAvatar.collisionsOff() 
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr (0,270,0)
------------------------------------Super Speed-------------------
base.localAvatar.physControls.avatarControlForwardSpeed = 100 		
----------------------------------Super Jump-----------------------------
base.localAvatar.physControls.avatarControlJumpForce = 100 
----------------------------------Rotate Speed------------------------------
base.localAvatar.physControls.avatarControlRotateSpeed=1000
---------------------------------Reverse Speed--------------------
base.localAvatar.physControls.avatarControlReverseSpeed=75
-------------------Rocket Ship----------------------------------------------------
localAvatar.setHpr(0,50,0)
---------------DC Ip--------------------------------------------------------------
base.Disconnect('Enter.Ip.Addresshere')
base.Disconnect('20.20.20')322374messenger.send('<<name/toonid>>')
----------------Color Gloves ------------------
base.localAvatar.find('**/hands').setColor(255,0,0) Red
base.localAvatar.find('**/hands').setColor(255,0,1) Purple
base.localAvatar.find('**/hands').setColor(255,1,0) Yellow 
base.localAvatar.find('**/hands').setColor(0,0,0) Black 
base.localAvatar.find('**/hands').setColor(0,255,255) Cyan
----------------Color Tie Die Gloves---------------------------
gloves = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
---------------Color Nose----------------------
base.localAvatar.find('**/nose').setColor(255,0,0) Red
base.localAvatar.find('**/nose').setColor(255,0,1) Purple
base.localAvatar.find('**/nose').setColor(255,1,0) Yellow 
base.localAvatar.find('**/nose').setColor(0,0,0) Black 
base.localAvatar.find('**/nose').setColor(0,255,255) Cyan 
---------------Color Head-------------------------------
base.localAvatar.find('**/head').setColor(255,0,0) Red
base.localAvatar.find('**/head').setColor(255,0,1) Purple
base.localAvatar.find('**/head').setColor(255,1,0) Yellow 
base.localAvatar.find('**/head').setColor(0,0,0) Black 
base.localAvatar.find('**/head').setColor(0,255,255) Cyan
---------------Tie Die Your Slef!--------------------------------------------------
base.localAvatar.setColor(3.30,0.30,0.3)

neck = base.localAvatar.findAllMatches('**/neck')

neck.setColor(0,0,0)

feet = loader.loadTexture("phase_3/maps/Humanist.rgb")

base.localAvatar.findAllMatches('**/feet').setTexture(feet, 1)

legs = loader.loadTexture("phase_3/maps/Humanist.rgb")

base.localAvatar.findAllMatches('**/legs').setTexture(legs, 1)

arms = loader.loadTexture("phase_3/maps/Humanist.rgb")

base.localAvatar.findAllMatches('**/arms').setTexture(arms, 1)

base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)

base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)

base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)

shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")

sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")

shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")

base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1)

base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1)

base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 1)

mouth = base.localAvatar.findAllMatches('**/muzzle-short-neutral')

mouthtext = loader.loadTexture("phase_3/maps/Humanist.rgb")

mouth.setTexture(mouthtext, 1)

mole3 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole3.reparentTo(render) 
mole3.setPos(75,530,194) 
mole3.setHpr(0,0,0) 
mole3.setScale(4)

kart1 = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
kart1.reparentTo(render) 
kart1.setPos(56,524,196) 
kart1.setHpr(180,0,0) 
kart1.setScale(2)

st1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st1.reparentTo(render) 
st1.setPos(-539,25,225) 
st1.setHpr(0,0,0) 
st1.setScale(2)

st2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st2.reparentTo(render) 
st2.setPos(-555,51,225) 
st2.setHpr(20,0,0) 
st2.setScale(2)

st3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st3.reparentTo(render) 
st3.setPos(-570,75,225) 
st3.setHpr(20,0,0) 
st3.setScale(2)

st4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st4.reparentTo(render) 
st4.setPos(-585,100,225) 
st4.setHpr(20,0,0) 
st4.setScale(2)

st5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st5.reparentTo(render) 
st5.setPos(-595,125,230) 
st5.setHpr(0,0,0) 
st5.setScale(2)

st6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st6.reparentTo(render) 
st6.setPos(-605,145,235) 
st6.setHpr(0,0,0) 
st6.setScale(2)

st7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st7.reparentTo(render) 
st7.setPos(-615,165,240) 
st7.setHpr(0,0,0) 
st7.setScale(2)

st8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st8.reparentTo(render) 
st8.setPos(-625,185,245) 
st8.setHpr(0,0,0) 
st8.setScale(2)

st9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st9.reparentTo(render) 
st9.setPos(-635,205,250) 
st9.setHpr(0,0,0) 
st9.setScale(2)

st10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st10.reparentTo(render) 
st10.setPos(-645,225,255) 
st10.setHpr(0,0,0) 
st10.setScale(2)

st11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st11.reparentTo(render) 
st11.setPos(-655,245,260) 
st11.setHpr(0,0,0) 
st11.setScale(2)

st12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st12.reparentTo(render) 
st12.setPos(-665,265,265) 
st12.setHpr(0,0,0) 
st12.setScale(2)

nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(-728,338,265)
nc.setHpr(40,0,0)
nc.setScale(1)

g1 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g1.reparentTo(render)
g1.setPos(-732,316,265)
g1.setHpr(120,0,0)
g1.setScale(1)

g2 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g2.reparentTo(render)
g2.setPos(-707,339,265)
g2.setHpr(140,0,0)
g2.setScale(1)

tb1 = loader.loadModel("phase_5.5/models/estate/trolley_bed.bam")
tb1.reparentTo(render)
tb1.setPos(-687,358,265)
tb1.setHpr(40,0,0)
tb1.setScale(2)

tb2 = loader.loadModel("phase_5.5/models/estate/popcornCart.bam")
tb2.reparentTo(render)
tb2.setPos(-669,336,265)
tb2.setHpr(127,0,0)
tb2.setScale(4)

tb3 = loader.loadModel("phase_5.5/models/estate/Organ.bam")
tb3.reparentTo(render)
tb3.setPos(-655,321,265)
tb3.setHpr(310,0,0)
tb3.setScale(2)

tb4 = loader.loadModel("phase_5.5/models/estate/BanannaSplitShower.bam")
tb4.reparentTo(render)
tb4.setPos(-730,263,265)
tb4.setHpr(310,0,0)
tb4.setScale(4)

tb5 = loader.loadModel("phase_5.5/models/estate/cabinetRwood.bam")
tb5.reparentTo(render)
tb5.setPos(-749,290,265)
tb5.setHpr(135,0,0)
tb5.setScale(4)

dance1 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance1.reparentTo(render)
dance1.setPos(-698.026,302.033,265.025)
dance1.setHpr(120,0,0)
dance1.setScale(1)

floor1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
floor1.reparentTo(render) 
floor1.setPos(-751,366,270) 
floor1.setHpr(20,0,0) 
floor1.setScale(3)

catch3 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch3.reparentTo(render) 
catch3.setPos(-913,563,265) 
catch3.setHpr(130,0,0) 
catch3.setScale(1)

cogpin1 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin1.reparentTo(render)
cogpin1.loop('idle')
cogpin1.setPos(-751,366,270)
cogpin1.setHpr(40,0,0) 
cogpin1.setScale(2)

cogpinr1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
cogpinr1.reparentTo(render)
cogpinr1.setPos(-751,366,270)
cogpinr1.setHpr(40,0,0) 
cogpinr1.setScale(.5)

cogpin2 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin2.reparentTo(render)
cogpin2.loop('idle')
cogpin2.setPos(-752,349,270)
cogpin2.setHpr(40,0,0) 
cogpin2.setScale(1)

cogpin3 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin3.reparentTo(render)
cogpin3.loop('idle')
cogpin3.setPos(-746,353,270)
cogpin3.setHpr(40,0,0) 
cogpin3.setScale(1)

cogpin4 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin4.reparentTo(render)
cogpin4.loop('idle')
cogpin4.setPos(-739,360,270)
cogpin4.setHpr(40,0,0) 
cogpin4.setScale(1)

cogpin5 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin5.reparentTo(render)
cogpin5.loop('idle')
cogpin5.setPos(-734,363,270)
cogpin5.setHpr(40,0,0) 
cogpin5.setScale(1)

cogpin6 = Actor("phase_13/models/parties/tt_m_ara_pty_cakeTower.bam")
cogpin6.reparentTo(render)
cogpin6.setPos(-760,376,270)
cogpin6.setHpr(40,0,0) 
cogpin6.setScale(3)

game1 = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam")
game1.reparentTo(render)
game1.setPos(-861,506,265)
game1.setHpr(130,0,0) 
game1.setScale(1)



max = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \


"torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \


"legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"},

# dictionary of anim dictionaries

{"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \

"run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \

"torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \

"run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \

"legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \

"run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \

})



feet = max.find('**/feet')

feettext = loader.loadTexture("phase_3/maps/Humanist.rgb")

feet.setTexture(feettext, 1)

max.attach("head", "torso", "joint_head")

shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")

sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")

shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")

max.find('**/torso-top').setTexture(shirts, 1)

max.find('**/torso-bot').setTexture(shorts, 1)

max.find('**/torso-bot-cap').setTexture(shorts, 1)

max.find('**/sleeves').setTexture(sleve, 1)

max.attach("torso", "legs", "joint_hips")

gloves = max.find('**/hands')

glovestext = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")

gloves.setTexture(glovestext, 1)

max.loop("walk")

max.reparentTo(render)

muz=max.find('**/joint_toHead')

nose = max.find('**/nose')

mouth = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam")

Fireball = mouth.find('**/muzzle-short-laugh')

Fireball.reparentTo(muz)

nose.reparentTo(Fireball)

nose.setY(-0.35)

head = max.find('**/head')

head.setColor(0.25,0.25,0.3)

headf = max.find('**/head-front')

headf.setColor(0.25,0.25,0.3)

neck = max.find('**/neck')

neck.setColor(0.25,0.25,0.3)

max.find('**/muzzle').hide()

max.find('**/arms').setColor(0.25,0.25,0.3)

max.find('**/legs').setColor(0.25,0.25,0.3)

max.find('**/feet').setColor(0.25,0.25,0.3)

max.find('**/torso-bot').setColor(255,255,255)

max.setPos(-698,302,265.5)

max.setHpr(200,0,0)

max.setScale(1)

game2 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game2.reparentTo(render)
game2.setPos(-807,483,265)
game2.setHpr(190,0,0) 
game2.setScale(10)

game3 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game3.reparentTo(render)
game3.setPos(-846,445,265)
game3.setHpr(70,0,0) 
game3.setScale(10)

game4 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
game4.reparentTo(render)
game4.setPos(-795,427,265)
game4.setHpr(0,0,0) 
game4.setScale(2)

l = loader.loadModel("phase_4/models/modules/library.bam")
l.reparentTo(render)
l.setPos(-724,507,265)
l.setHpr(310,0,0)
l.setScale(1)

gs = loader.loadModel("phase_4/models/modules/gagShop_TT.bam")
gs.reparentTo(render)
gs.setPos(-738,514,265)
gs.setHpr(130,0,0)
gs.setScale(1)

mickeyg = loader.loadModel('phase_3.5/models/props/glow.bam')
mickeyg.reparentTo(render) 
mickeyg.setPos(-507.867,-59.050,225.995) 
mickeyg.setHpr(90,0,0) 
mickeyg.setScale(10.7)

minnieg = loader.loadModel('phase_3.5/models/props/glow.bam')
minnieg.reparentTo(render) 
minnieg.setPos(-486.485,-51.431,226.075) 
minnieg.setHpr(90,0,0) 
minnieg.setScale(10.7)

dd2g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd2g.reparentTo(render) 
dd2g.setPos(-486.497,-7.691,226.076) 
dd2g.setHpr(90,0,0) 
dd2g.setScale(10.7)

dd1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd1g.reparentTo(render)
dd1g.setPos(-507.929,3.536,226.051) 
dd1g.setHpr(90,0,0) 
dd1g.setScale(10.7)

chip1g = loader.loadModel('phase_3.5/models/props/glow.bam')
chip1g.reparentTo(render)
chip1g.setPos(-530.552,-4.198,226.057)
chip1g.setHpr(90,0,0) 
chip1g.setScale(6.7)

dale1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dale1g.reparentTo(render)
dale1g.setPos(-530.552,-52.467,226.069)
dale1g.setHpr(90,0,0) 
dale1g.setScale(6.7)

sh = loader.loadModel("phase_4/models/modules/school_house.bam")
sh.reparentTo(render)
sh.setPos(-765,554,265)
sh.setHpr(315,0,0)
sh.setScale(1)

ts = loader.loadModel("phase_4/models/modules/trolley_station_TT.bam")
ts.reparentTo(render)
ts.setPos(-805,570,265)
ts.setHpr(315,0,0)
ts.setScale(1)
----------------Change Toon Color --------------------------------------------------
base.localAvatar.setColor(0,0,0,0,0)
-----------------Chat/TT Whisper/Avater Chat---------------------------------------------------------
base.talkAssistant.sendOpenTalk('fill me with alot of words ')
base.localAvatar.setNearbyAvatarChat('HEY!')
base.localAvatar.setSystemMessage(0,'Put text for a whisper here.')  
base.talkAssistant.sendWhisperTalk('LOL ' * 50, 285668882)  
---------------Cog Suit Merits ----------
base.cr.sendSetZoneMsg(9504)
base.localAvatar.cogMerits=[40, 80, 120, 200] 
---------------Cog Suit---------------------
1  for chqd in 
base.cr.doFindAll("CogHQDoor"):
chqd.rejectEnter = chqd.avatarEnter(base.localAvatar.doId)
chqd.setOtherZoneIdAndDoId(11100,113592520)
GagShopWindow= (-83.642, -90.233, 25.336, -728.746)

2  base.localAvatar.setCogIndex(2) non live cog suit
base.localAvatar.b_setAnimState(('CogIndex')) scare crow
2513 Toon hall zone for cog suit
------------------Cog Suit Silent----------------------------------------
base.localAvatar.setCogIndex(0) 0-3
base.localAvatar.takeOffSuit()
---------------Cog Summon--------------------------------------------
base.localAvatar.setCogSummonsEarned([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]) 
1 = summons cog
2 = building
3 = invasion
--------------Cog Level-----------------------------------------
base.localAvatar.setCogLevels([49, 49, 49, 49])
--------------Cog Parts-------------------------------------------
base.localAvatar.setCogParts([0, 0, 56447, 56411])
---------------Cog Battle-------------------------------------------------
base.localAvatar.setHP(1)                 (cog battle)
base.localAvatar.setBrushOff(10)         (cog battle)
base.localAvatar.setLevelDist(10)          (cog battle)
base.localAvatar.setSkelecog(1)            (cog battle)
base.localAvatar.setInteractivePropTrackBonus(100)
base.localAvatar.rewardDone()      (cog battle)
base.localAvatar.movieDone()        (cog battle)
base.localAvatar.timeout()         (cog battle)
base.localAvatar.denyLocalToonJoin()          (cog battle)
--------------Pink Slips-------------------------------------
base.localAvatar.setPinkSlips((10000)) - pink slips change 1 - 10000
-------------Closet Tickets/Clothes----------------------------------------------
base.localAvatar.setTickets(800) - ticket code change 800 - 100000
base.localAvatar.setMaxClothes(500)
--------------------Ghost Mode--------------------------------------
base.localAvatar.setGhostMode(2) - enable Hold Ctrl and Left Or Right To Slide That Way
base.localAvatar.setGhostMode(0) - Disable
-----------------Emotes Access-------------------------------------------
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) - all emotes
---------------------Change Name Silent-----------------------------------------
base.localAvatar.setName(('put the name here')) = change name
---------------------------Bank Money -----------------------------------------
base.localAvatar.setBankMoney(10000) - jelly bean
base.localAvatar.setMaxBankMoney(10000) - another jelly bean
base.localAvatar.setMaxMoney(800) [thats your max gag money]
base.localAvatar.setMoney(800) [thats making your gag money to 800]
------------Max Laff--------------------------------------
base.localAvatar.maxHp = 137 max laff

Have 137 laff, have to do both codes to work-
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)

base.localAvatar.toonUp(<toon yourself up by>)
-------------------Change Name Silent----------------------
base.localAvatar.setName(('put the name here'))
---------------Gags--------------------
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setExperience('999999999999')
base.localAvatar.setMaxCarry(9999)
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
------------FunStuff/Animatians-----------------------------------------  
base.localAvatar.setCheesyEffect(0, 0, 0) Change First Number 0-14 For Big Head Tall ETC 
base.localAvatar.enterJump()
base.localAvatar.enterPush()
base.localAvatar.enterRun()
base.localAvatar.enterSquish
base.localAvatar.getCogSuit
base.localAvatar.setHpr((9))
base.localAvatar.setHpr(0,27
base.localAvatar.setHpr(0,90
base.localAvatar.setHpr(315,
base.localAvatar.maxHp = 137
base.localAvatar.numPies = 99
base.localAvatar.enterHappy()
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('walk')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.setZ(150/10)    Super Jump
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.collisionsOn()  - Back To Normal 
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('CogThiefRunning')) Run Back Words
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt')
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('neutral'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState(('Sleep'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('Sit'))          Sit 
base.localAvatar.b_setAnimState(('walk'))       Walk in Place
base.localAvatar.b_setAnimState(('Squish'))  Flat For Like 5 Seconds
base.localAvatar.b_setAnimState(('Flattened'))   Flat
base.localAvatar.b_setAnimState('CatchEating')   Catch and Eating
base.localAvatar.b_setAnimState('Catching')       Catch 
base.localAvatar.b_setAnimState('TeleportOut')  Invisible Until Move
base.localAvatar.b_setAnimState('TeleportIn')     Come From A Whole
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.disableBlend()
base.localAvatar.enableBlend()
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState('TeleportOut')   Leaveing Come Back
base.localAvatar.b_setAnimState('TeleportIn')    Leaveing Come Back Faster
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr (0,270,0) 
base,localAvatar.setHPr(0,40
base.localAvatar.setHpr(0,0,180)    Upside Down  (NeedToBeHigh)
base.localAvatar.setHpr(0,0,315)    Side Ways
base.localAvatar.collisionsOff()    Walk Through Anything
base.localAvatar.b_setAnimState('ScientistEmcee') 
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimStatcats 
---------------Victory Back Words Try Use Another Code Too--------------------------
Click 1
Normal base.accept("1", base.localAvatar.b_setAnimState, ['victory', -1])
Speed base.accept("1", base.localAvatar.b_setAnimState, ['victory', -3])
Slow base.accept("1", base.localAvatar.b_setAnimState, ['victory', -.1])
Auto 
messenger.send([base.localAvatar.b_setAnimState('victory', -1)])
------------------Pharses----------------------------
Take Out Singing Like This base.localAvatar.b_setSC(50701)
base.localAvatar.b_setSCSinging(1)
base.localAvatar.b_setSCSinging(2)   
base.localAvatar.b_setSCSinging(3)
base.localAvatar.b_setSCSinging(4) = speedchatplus!  
base.localAvatar.b_setSCSinging(1700)
base.localAvatar.b_setSCSinging(1701)
base.localAvatar.b_setSCSinging(1702)
base.localAvatar.b_setSCSinging(1703)
base.localAvatar.b_setSCSinging(1704)
base.localAvatar.b_setSCSinging(1700)
base.localAvatar.b_setSCSinging(2000)
base.localAvatar.b_setSCSinging(2001)
base.localAvatar.b_setSCSinging(2002)
base.localAvatar.b_setSCSinging(2003)
base.localAvatar.b_setSCSinging(2004)
base.localAvatar.b_setSCSinging(2005)
base.localAvatar.b_setSCSinging(2006)
base.localAvatar.b_setSCSinging(2007)
base.localAvatar.b_setSCSinging(2008)
base.localAvatar.b_setSCSinging(2009)   
base.localAvatar.b_setSCSinging(2100)
base.localAvatar.b_setSCSinging(2101)
base.localAvatar.b_setSCSinging(2102)
base.localAvatar.b_setSCSinging(2103)
base.localAvatar.b_setSCSinging(2104)
base.localAvatar.b_setSCSinging(2105)
base.localAvatar.b_setSCSinging(2106)
base.localAvatar.b_setSCSinging(2107)
base.localAvatar.b_setSCSinging(2108)
base.localAvatar.b_setSCSinging(2109)
base.localAvatar.b_setSCSinging(2200)
base.localAvatar.b_setSCSinging(2201)
base.localAvatar.b_setSCSinging(2202)
base.localAvatar.b_setSCSinging(2203)
base.localAvatar.b_setSCSinging(2204)
base.localAvatar.b_setSCSinging(2205)
base.localAvatar.b_setSCSinging(2206)
base.localAvatar.b_setSCSinging(2207)
base.localAvatar.b_setSCSinging(2208)
base.localAvatar.b_setSCSinging(2209)
base.localAvatar.b_setSCSinging(2300)
base.localAvatar.b_setSCSinging(2301)
base.localAvatar.b_setSCSinging(2302)
base.localAvatar.b_setSCSinging(2303)
base.localAvatar.b_setSCSinging(2304)
base.localAvatar.b_setSCSinging(2305)
base.localAvatar.b_setSCSinging(2306)
base.localAvatar.b_setSCSinging(2307)
base.localAvatar.b_setSCSinging(2308)
base.localAvatar.b_setSCSinging(2309)
base.localAvatar.b_setSCSinging(3200)
base.localAvatar.b_setSCSinging(3201)
base.localAvatar.b_setSCSinging(3300)
base.localAvatar.b_setSCSinging(3301)
base.localAvatar.b_setSCSinging(3400)
base.localAvatar.b_setSCSinging(3600)
base.localAvatar.b_setSCSinging(3601)
base.localAvatar.b_setSCSinging(3602)
base.localAvatar.b_setSCSinging(3603)
base.localAvatar.b_setSCSinging(4000)
base.localAvatar.b_setSCSinging(4001)
base.localAvatar.b_setSCSinging(4002)
base.localAvatar.b_setSCSinging(4100)
base.localAvatar.b_setSCSinging(4101)
base.localAvatar.b_setSCSinging(4102)
base.localAvatar.b_setSCSinging(4103)
base.localAvatar.b_setSCSinging(4104)
base.localAvatar.b_setSCSinging(4105)
base.localAvatar.b_setSCSinging(4200)
base.localAvatar.b_setSCSinging(4201)
base.localAvatar.b_setSCSinging(4202)
base.localAvatar.b_setSCSinging(4203)
base.localAvatar.b_setSCSinging(4204)
base.localAvatar.b_setSCSinging(4205)
base.localAvatar.b_setSCSinging(4206)
base.localAvatar.b_setSCSinging(4207)
base.localAvatar.b_setSCSinging(4300)
base.localAvatar.b_setSCSinging(4301)
base.localAvatar.b_setSCSinging(4302)
base.localAvatar.b_setSCSinging(4303)
base.localAvatar.b_setSCSinging(4304)
base.localAvatar.b_setSCSinging(4305)
base.localAvatar.b_setSCSinging(4306)
base.localAvatar.b_setSCSinging(4307)
base.localAvatar.b_setSCSinging(4400)
base.localAvatar.b_setSCSinging(5000)
base.localAvatar.b_setSCSinging(5100)
base.localAvatar.b_setSCSinging(5200)
base.localAvatar.b_setSCSinging(5300)
base.localAvatar.b_setSCSinging(10000)
base.localAvatar.b_setSCSinging(10001)
base.localAvatar.b_setSCSinging(10002)
base.localAvatar.b_setSCSinging(10003)
base.localAvatar.b_setSCSinging(10004)
base.localAvatar.b_setSCSinging(10005)
base.localAvatar.b_setSCSinging(10006)
base.localAvatar.b_setSCSinging(10007)
base.localAvatar.b_setSCSinging(20000)
base.localAvatar.b_setSCSinging(20001)
base.localAvatar.b_setSCSinging(20002)
base.localAvatar.b_setSCSinging(20003)
base.localAvatar.b_setSCSinging(20004)
base.localAvatar.b_setSCSinging(20005)
base.localAvatar.b_setSCSinging(20006)
base.localAvatar.b_setSCSinging(20007)
base.localAvatar.b_setSCSinging(20008)
base.localAvatar.b_setSCSinging(20009)
base.localAvatar.b_setSCSinging(50200)
base.localAvatar.b_setSCSinging(50201)
base.localAvatar.b_setSCSinging(50202)
base.localAvatar.b_setSCSinging(50203)
base.localAvatar.b_setSCSinging(50204)
base.localAvatar.b_setSCSinging(50205)
base.localAvatar.b_setSCSinging(50206)
base.localAvatar.b_setSCSinging(50207)
base.localAvatar.b_setSCSinging(50208)
base.localAvatar.b_setSCSinging(50209)
base.localAvatar.b_setSCSinging(50210)
base.localAvatar.b_setSCSinging(50211)
base.localAvatar.b_setSCSinging(60501) = weird phrases
base.localAvatar.announceBingo()
----------cords----------------
base.localAvatar.setXYZH
-------toontown central cords----------------------
base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)-ttc gazeebo
base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) - ttc stairs
base.localAvatar.setXYZH(-118.583, 62.454, 24.603,-1219.699) - pet shop ttc
base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) - GAG SHOP TTC-
base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) - S.S street ttc
base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718 ) - loopy lane ttc
base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) - punchline ttc
base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) - sitting area ttc
base.localAvatar.setXYZH(-25.464, 4.378, 5.763, 278.846) - ddl island
------------toontown estate cords----------------------------
base.localAvatar.setXYZH(44.834, 82.225, 22.190, 284.419) - pink house
base.localAvatar.setXYZH(65.880, 10.842, 31.965, 262.562) - blue house
base.localAvatar.setXYZH(84.289, -79.017, 24.069, 120.691) -green house
base.localAvatar.setXYZH(-69.684, -125.659, 23.254, 477.882) - purple house
base.localAvatar.setXYZH(-32.025, 27.665, 11.477, 105.826) - yellow house
base.localAvatar.setXYZH(-56.939, -34.610, 28.106, -717.942) - red house
base.localAvatar.setXYZH(17.722, -143.701, -9.975, -880.455) - estate pond
-----------some zones------------------------------------
base.cr.sendSetZoneMsg(1000)
base.cr.sendSetZoneMsg(2000)
base.cr.sendSetZoneMsg(6000) - chip and dales
base.cr.sendSetZoneMsg(7000) - funny farm
base.cr.sendSetZoneMsg(2513) - flippy office 
base.cr.sendSetZoneMsg(2520) - ttc hq  
base.cr.sendSetZoneMsg(11100)   Go To Vp Grouping (NEEDRIVER (DOwn) )
base.cr.sendSetZoneMsg(11100) - sellbot vp lobby
base.cr.sendSetZoneMsg(13000) - lawbot cj lawby 
base.cr.sendSetZoneMsg(13300) - da office lawby
base.cr.sendSetZoneMsg(11200) - factory sellbot hq lobby
base.cr.sendSetZoneMsg(11500)- factory sellbot hq
base.cr.sendSetZoneMsg(459349) cashbot cfo lobby
base.cr.sendSetZoneMsg(10100) bossbot ceo lobby	
base.cr.sendSetZoneMsg(66666) - no where 
base.cr.sendSetZoneMsg(??????)  shift and f1 copy every thing besides last to make to dig for last to 
base.cr.sendSetZoneMsg(5300) 
base.cr.sendSetZoneMsg(3000)
base.cr.sendSetZoneMsg(4000)
base.cr.sendSetZoneMsg(5000)
base.cr.sendSetZoneMsg(8000)
base.cr.sendSetZoneMsg(11500)  
base.cr.sendSetZoneMsg(10000)
base.cr.sendSetZoneMsg(13100)
base.cr.sendSetZoneMsg(9000)
base.cr.sendSetZoneMsg(9504) - ddl gag shop
base.cr.sendSetZoneMsg(2519) - ttc gag shop
base.cr.sendSetZoneMsg(1507) - dock gag shop
base.cr.sendSetZoneMsg(9504) - ddl gag shop 
base.cr.sendSetZoneMsg(2519) - ttc
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(10100) bossbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
-----------------------member ship codes-----------------
import toontown
def new():
 return True
def new2(*a,**k):
 return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
--------------------SBHQ------------Enter all at wonce  ScareCrow Bat
base.localAvatar.collisionsOff()     
base.localAvatar.setXYZH(0.464, -300.716, 18.521, -717.875)
base.localAvatar.setHpr(0,0,180)
base.cr.sendSetZoneMsg(7000) 
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(11000)    
-------------------CBHQ------------------------
base.localAvatar.collisionsOff()     
base.localAvatar.setXYZH(111.901, -455.717, -9.762, -6.151) 
base.localAvatar.setHpr(0,0,180)
base.cr.sendSetZoneMsg(7000) 
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(12000) 
----------------------LBHQ---------------------------------
base.localAvatar.setXYZH(-60.996,-8.419,16.232,2972.073)
base.localAvatar.setXYZH(76.033,-379.405,67.244,-1438.684)
base.localAvatar.setXYZH(-143.139,-121.279,574.566,1713.366)
base.localAvatar.setXYZH(-143.139,-121.279,574.566,1713.366)
--------------------------wire frame-----------------
base.wireframeOn()
base.wireframeOff()
----------------------sideway&flipcodes----------------------
base.localAvatar.setHpr(0,0,315) - sideway
base.localAvatar.setHpr(0,0,0) normal
base.localAvatar.setHpr(0,0,180) upside down
base.localAvatar.setHpr(0,0,80) sideways
base.localAvatar.setHpr(0,0,360) straitg
base.localAvatar.setHpr(315,315,315) - flip1
base.localAvatar.setHpr(0,90,0) on ur back
base.localAvatar.setHpr(0,270,0) on your face
base.localAvatar.setHpr(0,0,10) small sideway
--------------------Tp Any Where ---------------------
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) 
base.localAvatar.book.pages[1].showPop = 1 
----------------Scare Crow Upside Down------------Use In TTC Only 
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(2000)
base.localAvatar.setHpr(0,0,550)
-------------------Scare Crow Normal--------------Use In TTC Only
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(2000)
-----------------------TTC----------------------------------
Gazeebo=  base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)
Steps= base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737)
SittingArea= base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062)
P.PlaceTunnel= base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600)
L.LaneTunnel= base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718)
S.StreetTunnel= base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147)
roof of bank = base.localAvatar.setXYZH(75.263, 25.442, 24.960, 1193.982)
fish tank= base.localAvatar.setXYZH(-121.198, 72.289, 25.792, -181.123)
flower pot= base.localAvatar.setXYZH(18.581, -49.105, 12.045, 1453.850)
gag shop= base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746)
toon hall top= base.localAvatar.setXYZH(118.364, 1.339, 67.339, 1172.075)
hq= base.localAvatar.setXYZH(33.007, 30.181, 3.698, 141.066)
back of trolley= base.localAvatar.setXYZH(-145.807, -79.902, 3.362, 47.411) 
arch= base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)
staris= base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) 
corner of starirs= base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062)
-------------------------test code-----------------------------------
base.cr.sendingclientLogout()
base.cr.sendclientLogout()
base.cr.sending clientLogout()
base.cr.send clientLogout()
base.localAvatar.sendingclientLogout()
base.localAvatar.sendclientLogout()
base.localAvatar.sending clientLogout()
base.localAvatar.send clientLogout()
base.localAvatar.b_sendingclientLogout()
base.localAvatar.b_sendclientLogout()
base.localAvatar.b_sending clientLogout()
base.localAvatar.b_send clientLogout()
base.localAvatar.b_sendclientLogout(ToonName)(('It'))
-------------------Golf Course?-----------------------------------
base.localAvatar.sendToGolfCourse(1)
------------Bot Code---------------------------------------
from direct.interval.IntervalGlobal import *
def intro():
    base.localAvatar.b_setAnimState(('jumpLand'))
def part2():
    base.localAvatar.b_setAnimState(('ScientistEmcee'))
def onTime():
  seq = Sequence()
  seq.append(Func(intro))
  seq.append(Wait(.2555777775))
  seq.append(Func(part2))
  seq.start()
onTime()
       The More u Put The More U Put With The Number Like 3 4  5
seq.append(Func(part3))
seq.append(Func(part4))
seq.append(Func(part5))
--------------Flip In Circles--------------------------
from direct.interval.IntervalGlobal import *
def start():
    base.localAvatar.setZ(7)
def anim1():
    base.localAvatar.b_setAnimState(('jumpLand'))
    base.localAvatar.collisionsOff()
def anim2():
    base.localAvatar.b_setAnimState('ScientistEmcee')
def flip1():
    base.localAvatar.setP(90)
def flip2():
    base.localAvatar.setP(180)
def flip3():
    base.localAvatar.setP(270)
def flip4():
    base.localAvatar.setP(360)
def end():
    base.localAvatar.collisionsOn()
def onTime():
  seq = Sequence()
  seq.append(Func(anim1))
  seq.append(Wait(.45))
  seq.append(Func(anim2))
  seq.append(Func(start))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Func(end))
  seq.start()
onTime() 
----------------Spin-----------------------------------
from direct.interval.IntervalGlobal import *
def start():
    base.localAvatar.setZ(7)
def anim1():
    base.localAvatar.b_setAnimState(('jumpLand'))
    base.localAvatar.collisionsOff()
def anim2():
    base.localAvatar.b_setAnimState('ScientistEmcee')
def flip1():
    base.localAvatar.setH(90)
def flip2():
    base.localAvatar.setH(180)
def flip3():
    base.localAvatar.setH(270)
def flip4():
    base.localAvatar.setH(360)
def end():
    base.localAvatar.collisionsOn()
def onTime():
  seq = Sequence()
  seq.append(Func(anim1))
  seq.append(Wait(.45))
  seq.append(Func(anim2))
  seq.append(Func(start))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Wait(.1))
  seq.append(Func(flip1))
  seq.append(Wait(.1))
  seq.append(Func(flip2))
  seq.append(Wait(.1))
  seq.append(Func(flip3))
  seq.append(Wait(.1))
  seq.append(Func(flip4))
  seq.append(Func(end))
  seq.start()
onTime() 
-------------Camara Codes--------------------------------------------
base.useTrackball()
base.useDrive()render.clearFog()
base.localAvatar.pageDown()
base.localAvatar.pageUp()
base.localAvatar.setBillboardPointEye()
base.localAvatar.setBillboardPointWorld() 
base.camLens.setNear(9) lens.setFov(100, 20)actor = 
base.localAvatar actor.removeNode() 
base.camLens.setFov(150) 
base.camLens.setFar(2000) 
base.localAvatar.printCamPos() 
base.localAvatar.nextCameraPos(0) 
base.localAvatar.clearBillboard() 
base.localAvatar.lookAt(1,1,1)
base.camLens.setFov(150000000000000000000) Upside Down View 
base.camLens.setFov(1500000000000000)      Normal
------------------Scale Codes-----------------------------------------------
base.localAvatar.setScale(1,2,5)
base.localAvatar.setScale(3,3,3)
base.localAvatar.setScale(2,2,2)
base.localAvatar.setScale(1,2,2)
base.localAvatar.setScale(.6,.6,.6)
base.localAvatar.setScale(1)
----------------BillBoards---------------------------------------------
base.localAvatar.setBillboardAxis(10)
base.localAvatar.setBillboardAxis(5)
base.localAvatar.clearBillboard()
----------------Options Codes-------------------------------------------
base.disableAllAudio() 
base.enableAllAudio() 
base.enableMusic(False) 
base.enableSoundEffects(True)
-----------------Toon Id/Tp To Some Won--------------------------------
base.localAvatar.setGhostMode(2)
messenger.send('gotoAvatar', [245681021, 'Meownaise', 1])
------------------------Get Id----------------------------------
messenger.send('nameTagShowAvId')
-------------------Free Codes Dont No How To Use---------------------------------
def getmembers(object, predicate=None):
"""Return all members of an object as (name, value) pairs sorted by name.
Optionally, only return members that satisfy a given predicate."""

results = []
for key in dir(object):
value = getattr(object, key)
if not predicate or predicate(value):
results.append((key, value))
print key,value
results.sort()
return results
getmembers [[<<Enter Class Here>>]]


Replace 'Enter Class Here' With: localAvatar
-------------------------Hot Keys----------------------------------------------
base.accept("f1", base.localAvatar.b_setAnimState, ['swim']) 
base.accept("f2", base.localAvatar.b_setAnimState, ['SitStart']) 
base.accept("f3", base.localAvatar.b_setAnimState, ['Died']) 
base.accept("f4", base.localAvatar.collisionsOff, [])
base.accept("f5", base.localAvatar.b_setAnimState, ['Flattened']) 
base.accept("f6", base.localAvatar.b_setAnimState, ['CatchEating']) 
base.accept("f9", base.localAvatar.b_setAnimState, ['TeleportIn']) 
base.accept("f10", base.localAvatar.b_setAnimState, ['TeleportOut']) 
base.accept("f11", base.localAvatar.b_setAnimState, ['Push']) 
base.accept("f12", base.localAvatar.b_setAnimState, ['ReadBook']) 
-------------------------Hot Keys 2------------------------------------------------------
5,6, What Ever U Want To Be 1 Ft Of Air Do In That Emote 
base.accept("f1", base.localAvatar.b_setAnimState, ['ScientistEmcee'])  
base.accept("f2", base.localAvatar.b_setAnimState, ['ScientistJealous'])
base.accept("f3", base.localAvatar.b_setAnimState, ['ScientistWork'])
base.accept("f4", base.localAvatar.b_setAnimState, ['ScientistPlay'])
base.accept("f5", base.localAvatar.b_setAnimState, ['ScientistLessWork'])
base.accept("f6", base.localAvatar.b_setAnimState, ['GolfGoodPutt'])
base.accept("f7", base.localAvatar.b_setAnimState, ['GolfBadPutt'])
base.accept("1", base.localAvatar.b_setAnimState, ['Flattened'])
base.accept("2", base.localAvatar.b_setAnimState, ['swim'])
base.accept("3", base.localAvatar.b_setAnimState, ['victory'])
base.accept("4", base.localAvatar.b_setAnimState, ['Sit'])
base.accept("5", base.localAvatar.setZ, [2])
base.accept("6", base.localAvatar.collisionsOff, [])
base.accept("7", base.localAvatar.b_setAnimState, ['jumpSquat'])
base.accept("8", base.localAvatar.b_setAnimState, ['victory', -1])
-----------------------Hot Key 3 Super Toon---------------------------------------------
def sjasshk1():
    base.localAvatar.physControls.avatarControlReverseSpeed=50
    base.localAvatar.physControls.avatarControlRotateSpeed=140
    base.localAvatar.physControls.avatarControlJumpForce = 45
    base.localAvatar.physControls.setGravity(35)
    base.localAvatar.physControls.avatarControlForwardSpeed = 60
    base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed Activated')
    base.accept("f2", sjasshk2, [])
def sjasshk2():
    base.localAvatar.physControls.avatarControlReverseSpeed=10
    base.localAvatar.physControls.avatarControlRotateSpeed=80
    base.localAvatar.physControls.avatarControlJumpForce = 20
    base.localAvatar.physControls.setGravity(40)
    base.localAvatar.physControls.avatarControlForwardSpeed = 17
    base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed De-Activated')
    base.accept("f2", sjasshk1, [])
base.accept("f2", sjasshk1, [])
-------------------AnimatesLoops-------------------------------------------------------
base.localAvatar.loop('neutral')

base.localAvatar.loop('run')

base.localAvatar.loop('angry')

base.localAvatar.loop('book')

base.localAvatar.loop('conked')

base.localAvatar.loop('cringe')

base.localAvatar.loop('duck')

base.localAvatar.loop('jump')

base.localAvatar.loop('jump-back-right')

base.localAvatar.loop('jump-z')

base.localAvatar.loop('jump-zend')

base.localAvatar.loop('jump-zhang')

base.localAvatar.loop('jump-zstart')

base.localAvatar.loop('leap-Z')

base.localAvatar.loop('leap-zend')

base.localAvatar.loop('leap-zhang')

base.localAvatar.loop('leap-zhanglong')

base.localAvatar.loop('leap-zstart')

base.localAvatar.loop('throw')

base.localAvatar.loop('press-button')

base.localAvatar.loop('running-jump')

base.localAvatar.loop('shrug')

base.localAvatar.loop('sidestep-left')

base.localAvatar.loop('teleport')

base.localAvatar.loop('victory-dance')

base.localAvatar.loop('walk')

base.localAvatar.loop('applause')

base.localAvatar.loop('begCycle')

base.localAvatar.loop('begOut')

base.localAvatar.loop('bored')

base.localAvatar.loop('bow')

base.localAvatar.loop('cast')

base.localAvatar.loop('castlong')

base.localAvatar.loop('confused')

base.localAvatar.loop('down')

base.localAvatar.loop('eat-neutral')

base.localAvatar.loop('eat-n-run')

base.localAvatar.loop('fish')

base.localAvatar.loop('fishAGAIN')

base.localAvatar.loop('fishEND')

base.localAvatar.loop('fish-neutral')

base.localAvatar.loop('game-neutral')

base.localAvatar.loop('game-run')

base.localAvatar.loop('gameThrow')

base.localAvatar.loop('give')

base.localAvatar.loop('intoBeg')

base.localAvatar.loop('intoSit')

base.localAvatar.loop('left')

base.localAvatar.loop('lose-walk')

base.localAvatar.loop('pet-end')

base.localAvatar.loop('pet-in')

base.localAvatar.loop('pet-loop')

base.localAvatar.loop('pole')

base.localAvatar.loop('pole-neutral')

base.localAvatar.loop('reel')

base.localAvatar.loop('reel-H')

base.localAvatar.loop('reel-neutral')

base.localAvatar.loop('right')

base.localAvatar.loop('sad-neutral')

base.localAvatar.loop('sit')

base.localAvatar.loop('slip-backward')

base.localAvatar.loop('slip-forward')

base.localAvatar.loop('swim')

base.localAvatar.loop('swing')

base.localAvatar.loop('taunt')

base.localAvatar.loop('think')

base.localAvatar.loop('curtsy')

base.localAvatar.loop('tug-o-war')
base.localAvatar.loop('up')

base.localAvatar.loop('climb')

base.localAvatar.loop('fire-hose')

base.localAvatar.loop('happy-dance')

base.localAvatar.loop('hold-bottle')

base.localAvatar.loop('hold-magnet')

base.localAvatar.loop('hypnotize')

base.localAvatar.loop('juggle')

base.localAvatar.loop('lose')

base.localAvatar.loop('melt')

base.localAvatar.loop('shout')

base.localAvatar.loop('smooch')

base.localAvatar.loop('spit')

base.localAvatar.loop('sprinkle-dust')

base.localAvatar.loop('struggle')

base.localAvatar.loop('tickle')

base.localAvatar.loop('toss')

base.localAvatar.loop('water-gun')

base.localAvatar.loop('sound')

base.localAvatar.loop('callPet')

base.localAvatar.loop('feedPet')

base.localAvatar.loop('into-dig')

base.localAvatar.loop('jellybeanJar')

base.localAvatar.loop('loop-dig')

base.localAvatar.loop('phoneBack')

base.localAvatar.loop('takePhone')

base.localAvatar.loop('water')

base.localAvatar.loop('callPet')

base.localAvatar.loop('feedPet')

base.localAvatar.loop('into-dig')

base.localAvatar.loop('phoneNeutral')

base.localAvatar.loop('badloop-putt')

base.localAvatar.loop('bad-putt')

base.localAvatar.loop('good-putt')

base.localAvatar.loop('headdown-putt')

base.localAvatar.loop('into-putt')

base.localAvatar.loop('lookloop-putt')

base.localAvatar.loop('look-putt')

base.localAvatar.loop('loop-putt')

base.localAvatar.loop('rotateL-putt')

base.localAvatar.loop('rotateR-putt')

base.localAvatar.loop('swing-putt')

base.localAvatar.loop('block')

base.localAvatar.loop('push')

base.localAvatar.loop('leverNeutral')

base.localAvatar.loop('leverPull')

base.localAvatar.loop('leverReach')

base.localAvatar.loop('scientistGame')

base.localAvatar.loop('scientistWork')

base.localAvatar.loop('scientistWorkLess')

base.localAvatar.loop('scientistEmcee')

--------------------Elavtor Click Ctrl-----------------------------
base.localAvatar.physControls.avatarControlJumpForce = .1
base.localAvatar.physControls.setGravity(.00001)

Change For Random Effects 
---------------------My Bot 1----------------------------------------------
from direct.interval.IntervalGlobal import *
def intro():
    base.localAvatar.b_setEmoteState(0,0)
    base.localAvatar.b_setSCSinging(50202)
def part2():
    base.talkAssistant.sendOpenTalk('YOU FAIL')
    base.localAvatar.b_setEmoteState(23,1)
def part3():
    base.talkAssistant.sendOpenTalk('YES YOU ALL DO')
    base.localAvatar.b_setEmoteState(22,1)
def part4():
    base.talkAssistant.sendOpenTalk('WE ARE TEAM PURPLE')
    base.localAvatar.b_setEmoteState(24,1)
def part5():
    base.talkAssistant.sendOpenTalk('AND YOU CANT STOP US')
    base.localAvatar.b_setEmoteState(22,1)
def part6():
     base.talkAssistant.sendOpenTalk('PEACE!')
     base.localAvatar.b_setAnimState('TeleportOut')
def part7():
     base.talkAssistant.sendOpenTalk('IM BACK!!!')
     base.localAvatar.b_setAnimState('TeleportIn')
def addzone():
    word = base.localAvatar.getZoneId()
    word += 10
    base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
  seq = Sequence()
  seq.append(Func(intro))
  seq.append(Wait(3))
  seq.append(Func(part2))
  seq.append(Wait(3))
  seq.append(Func(part3))
  seq.append(Wait(3))
  seq.append(Func(part4))
  seq.append(Wait(3))
  seq.append(Func(part5))
  seq.append(Wait(3))
  seq.append(Func(part6))
  seq.append(Wait(5))
  seq.append(Func(part7))
  seq.append(Wait(3))
  seq.append(Func(addzone))
  seq.start()
onTime()
--------------------My Bot 2------------------------------------------------------
from direct.interval.IntervalGlobal import *
def start():
    base.localAvatar.setPos(23.557,-1.174,6)
def anim():
    base.localAvatar.b_setAnimState(('GolfGoodPutt'))
    base.localAvatar.collisionss()
def intro():
    base.localAvatar.setHpr(0,0,90)
def part2():
    base.localAvatar.setHpr(0,0,180)
    base.talkAssistant.sendOpenTalk('.Go Purple!')
def part3():
    base.localAvatar.setHpr(0,0,270)
def part4():
    base.localAvatar.setHpr(0,0,360)
def part5():
    base.localAvatar.collisionsOn()
def onTime():
  seq = Sequence()
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(anim))
  seq.append(Wait(0))
  seq.append(Func(start))
  seq.append(Wait(0))
  seq.append(Func(intro))
  seq.append(Wait(.1))
  seq.append(Func(part2))
  seq.append(Wait(.1))
  seq.append(Func(part3))
  seq.append(Wait(.1))
  seq.append(Func(part4))
  seq.append(Wait(.1))
  seq.append(Func(part5))
  seq.start()
onTime()
------------------Bot 3----------------------------------
Purple Bot:
from direct.interval.IntervalGlobal import *
def intro():
    base.localAvatar.b_setEmoteState(0,0)
    base.localAvatar.b_setSCSinging(50701)
def part2():
    base.talkAssistant.sendOpenTalk('LOOK I CAN DO IT TOO')
    base.localAvatar.b_setEmoteState(23,1)
def part3():
    base.talkAssistant.sendOpenTalk('I AM NOT THE ANTIS DONT GIVE THEM CREDIT')
    base.localAvatar.b_setEmoteState(22,1)
def part4():
    base.talkAssistant.sendOpenTalk('THE ANTIS FAIL THEY CANT DO ANYTHING DONT BE AFRAID')
    base.localAvatar.b_setEmoteState(24,1)
def part5():
    base.talkAssistant.sendOpenTalk('YOUR FRIENDS')
def part6():
    base.talkAssistant.sendOpenTalk('TEAM FeD')
    base.localAvatar.b_setEmoteState(22,1)
def part7():
    base.localAvatar.b_setSCSinging(50202)
    base.localAvatar.b_setEmoteState(0,0)
def addzone():
    word = base.localAvatar.getZoneId()
    word += 10
    base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
  seq = Sequence()
  seq.append(Func(intro))
  seq.append(Wait(5))
  seq.append(Func(part2))
  seq.append(Wait(1))
  seq.append(Func(part2))
  seq.append(Wait(1))
  seq.append(Func(part2))
  seq.append(Wait(1))
  seq.append(Func(part2))
  seq.append(Wait(1))
  seq.append(Func(part2))
  seq.append(Wait(1))
  seq.append(Func(part3))
  seq.append(Wait(5))
  seq.append(Func(part4))
  seq.append(Wait(5))
  seq.append(Func(part5))
  seq.append(Wait(5))
  seq.append(Func(part6))
  seq.append(Wait(5))
  seq.append(Func(part7))
  seq.append(Wait(4))
  seq.append(Func(addzone))
  seq.start()
onTime()
-------------------Force Friend List Code?------------------------------------
base.localAvatar.setFriendsList(285638390)

base.localAvatar.setFriendsList([id, id, id, id])

base.localAvatar.setFriendsList([])
-------------------Flippy Is Alive!-----------------------------------
base.localAvatar.setWhisperSCFrom(415100056, 4)
-------------------Fool Toons They Cant Tp ----------------------------------------
base.localAvatar.hide()
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
base.localAvatar.setSystemMessage(1,'Invisibility Activated')

to disable invisibility use

base.localAvatar.show()
word = base.localAvatar.getZoneId()
word -= 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
base.localAvatar.setSystemMessage(1,'Invisibility Deactivated')
---------------------Werid Camara View----------------------
base.localAvatar.setTunnelIn(1, 1, 1, 1, 1, 1)
base.localAvatar.setTunnelOut(1, 1, 1, 1, 1, 1)
base.localAvatar.setTunnelIn(1, 10, 10, 10, 100, 100)
base.localAvatar.setTunnelOut(1, 10, 10, 10, 10, 100, 100)
--------------------Change Name Server------------------------------
base.localAvatar.receiveAcceptGetName(id)
base.localAvatar.getName(id)
--------------------------Change Book Cover!!----------------------------
bookText = loader.loadTexture("Custom/Toon/your image.jpg")
base.localAvatar.book.setTexture(bookText, 1)
-----------------------------Gay Swinger------------------------------------
anim1 = base.localAvatar.getAnimControl('swing', 'legs')
anim1.play()
----------------------------Hq People Talk To U-------------------------
messenger.send('enterNPCToon-415100086', [2])
messenger.send('enterNPCToon-415100085', [2])
messenger.send('enterNPCToon-415100087', [2])
messenger.send('enterNPCToon-415100088', [2])
-----------------------------Race-----------------------------------
messenger.send('leaveRace')
messenger.send('imIn-banana')
messenger.send('leavingRace')
messenger.send('InputState-forward', [100])
base.localAvatar.setPos(0,0,2.5)
------------------------Goffy talk to you--------------------------------------
messenger.send('enterSuperGoofyBlatherSphere', [1])
make him stop
messenger.send('exitSuperGoofyBlatherSphere', [1])
---------------------------DC ur self----------------------------------
messenger.send('panda3d-render-error')
base.cr.lostConnection()
-----------------------------Chat-------------------------------------------
messenger.send('enterNormalChat')
----------------------------Trolley Crash-------------------------------
messenger.send('playGameDone')
messenger.send('minigameAbort')
-------------------------------Trick Or Treat------------------------------------
<toontown.ai.DistributedTrickOrTreatTarget.DistributedTrickOrTreatTarget instance at 0x1A4B8030>:
^^^^'SCCustomMsg'
----------------------------------?????????????????????????--------------------------------------
base.localAvatar.showLaughMuzzle) () *
--------------------------------Race Speed!!!!!!!!!--------------------------------------
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
        ttv.setTurbo(999999)
        base.accept("f6", ttv.startTurbo, [])
-------------------------------Man Skirt---------------------------------------------------
getCloset = base.cr.doFindAll("closet")
for getCloset in base.cr.doFindAll("closet"):
 messenger.send('purchaseDone-' + str(getCloset.doId))

go in a closet pick a skirt and shirt
and use that code
go back in the closet
and hit cancel
-------------------------------Cogs Do What U Command----------------------------------------
rc = base.cr.doFindAll("render")
for rc in base.cr.doFindAll("render"):
 rc.displayTalk("I am beasty")


    that would make everyone in the area say that
    including cogs
    if you wanna control doodles
    you gotta change render to
    your doodles name
-----------------------------------DC TOONS---------------------------------------------------------
dcToodcToon = base.cr.doFindAll("render/Little Yellow") 
     for dcToon in base.cr.doFindAll("render/Little Yellow"): 
         dcToon.setSCSinging(4)

-------------------------------More Codes-------------------------------
Faker Codes :P Trick your friends for their codes 
(Administrator Privliges) base.localAvatar.find('PYTHONPATH149267-794630) 
(Server Gloves) base.send.adminServ.acceptServ.localAvatar.findAllMatches('**/hands') 
base.send.adminServ.base.acceptServ('1', TTGloves.setColor, [0.87,0.3,0.3]) 
-------------------------------------------------------------------------------------------------------------------------------------- 
gloves = loader.loadTexture("phase_5.5/maps/windowView_Stars2.jpg") 
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) 

gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg") 
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) 


base.localAvatar.collisionsOff() 
base.cr.sendSetZoneMsg(7000) 
base.localAvatar.b_setAnimState('Teleport') 
base.cr.sendSetZoneMsg(2000) 
base.cr.sendSetZoneMsg(161111) 
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg") 
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg") 
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg") 
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1) 
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1) 
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1) 
base.localAvatar.setName('Resistance Ranger') 
base.localAvatar.setColor(111,0.7122,0.544) 
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg") 
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") 
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg") 
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1) 
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1) 
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1) 

TTGloves = base.localAvatar.findAllMatches('**/hands') 
base.accept('1', TTGloves.setColor, [0.31,0.31,0.31]) 

messenger.send([base.localAvatar.b_setAnimState('victory',32.01)]) 
base.localAvatar.setScale(6) 
print dir(base.localAvatar) 
steps: 
use this code 
then look in ur newest chat log 
and at bottom u will see words 
covered in ' ' 


base.accept('9', TTGloves.setColor, [0.70,0.3,0.3]) 
those r the codes 
messenger.send('minigameAbort') 
base.localAvatar.setName(('')) 
TTGloves = base.localAvatar.findAllMatches('**/hands') 
base.accept('1', TTGloves.setColor, [255,0,0]) 
base.accept('2', TTGloves.setColor, [1,0,1]) 
base.accept('3', TTGloves.setColor, [0,0,1]) 
base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220]) 
base.accept('5', TTGloves.setColor, [1,1,1]) 
base.accept('6', TTGloves.setColor, [0,1,0]) 
base.accept('7', TTGloves.setColor, [0.44,0,0]) 
base.accept('8', TTGloves.setColor, [0.0,0.8,7.03]) 
base.accept('9', TTGloves.setColor, [0.87,0.3,0.3]) 
base.accept('0', TTGloves.setColor, [8,1,0,3,0]) 
base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220]) 
base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224]) 
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) 
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) 
base.localAvatar.book.pages[1].showPop = 1 
TTGloves = base.localAvatar.findAllMatches('**/hands') 
base.accept('1', TTGloves.setColor, [255,0.1,0.2]) 

those r gloves close up 
man skirt: 
closetn = base.cr.doFindAll("closet") 
for closetn in base.cr.doFindAll("closet"): 
messenger.send("purchaseDone-" + str(closetn.doId)) 


Base.Disconnect.('20.20.20.') 
messenger.send(<<Number/Name>>) 
Red base.localAvatar.find('**/hands').setColor(255,0,0) 
Blue base.localAvatar.find('**/hands').setColor(0,0,255) 
Black base.localAvatar.find('**/hands').setColor(0,0,0) 
Teal base.localAvatar.find('**/hands').setColor(0,150,250) 
Green base.localAvatar.find('**/hands').setColor(0,500,0) 
Yellow base.localAvatar.find('**/hands').setColor(128,64,0) 
Purple base.localAvatar.find('**/hands').setColor(20,0,180) 

base.localAvatar.loop('reel') 


Loops 
base.localAvatar.loop('melt') 
base.localAvatar.loop('tickle') 
base.localAvatar.loop('hold-magnet') 
base.localAvatar.loop('swing') 
base.localAvatar.loop('smooch') 
base.localAvatar.loop('happy-dance') 
base.localAvatar.loop('climb') 
base.localAvatar.loop('struggle') 
base.localAvatar.loop('throw') 
base.localAvatar.loop('reel') 

base.localAvatar.setPieType(7) 
base.localAvatar.setNumPies(80) 
base.localAvatar.ThrowGagButtorMaxed = true 
base.localAvatar.setScale(6) 
base.localAvatar.b_setAnimState('flattened') 
messenger.send([base.localAvatar.doBlackCatTransformation().1]) 
base.localAvatar.physControls.avatarControlReverseSpeed = 50 
base.localAvatar.physControls.avatarControlForwardSpeed = 50 
base.localAvatar.physControls.avatarControlRotateSpeed = 50 
base.localAvatar.physControls.avatarControlJumpForce = 50 
Disconnect Code: 
Ban Block: toontown.toon.LocalToon.LocalToon.getGameAccess 
Disconnect Code (may work): base.Disconnect('20.20.20') 322374 
messenger.send('<< /enter here toon name>>') 
SCIENTIST MOVEMENT: 
base.localAvatar.setAnimState ('ScientistWork') 

MAX GAGS: 
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) 
base.localAvatar.setTrackBonusLevel([1,1,1,1,1,1,1]) 




sellbot lobby 
base.cr.sendSetZoneMsg (11100) 

cashbot lobby 
base.cr.sendSetZoneMsg (17100) 

Lawbot lobby 
base.cr.sendSetZoneMsg (13100) 

bossbot lobby 
base.cr.sendSetZoneMsg (14100) 

school house 
base.cr.sendSetZoneMsg (2516) 

bank 
base.cr.sendSetZoneMsg (2517) 

clothing shop 
base.cr.sendSetZoneMsg (2521) 

ttc pet shop 
base.cr.sendSetZoneMsg (2522) 

ttc gag shop 
base.cr.sendSetZoneMsg (2519) 

toon hall 
base.cr.sendSetZoneMsg (2513) 

speedway ticket change: 
base.localAvatar.setTickets(500) 

annouce bingo 
base.localAvatar.annoucebingo() 

base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 
6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) 
import toontown 
def new() :return True 
def new2(*a,**k) :return 2 
base.cr.isPaid = new 
base.cr.isParentPasswordSet = new 
toontown.toon.LocalToon.LocalToon.getGameAccess = new2 


Sit-base.localAvatar.enterSitStart() 

swim-base.localAvatar.b_setAnimState('swim') 

Walk through things-base.localAvatar.collisionsOff() 

Sellbot suit-base.cr.sendSetZoneMsg(11100) 

makes u die-base.localAvatar.takeDamage(500) 
base.localAvatar.b_setAnimState('Sad') 
Flip 1-base.localAvatar.setHpr(0,0,90) 

Flip 2-base.localAvatar.setHpr(0,0,135) 

Flip 3-base.localAvatar.setHpr(0,0,180) 

flip 4-base.localAvatar.setHpr(0,0,225) 

flip 5-base.localAvatar.setHpr(0,0,270) 

flip 6-base.localAvatar.setHpr(0,0,315) 

flip 7-base.localAvatar.setHpr(0,0,360) 

moon walk-base.localAvatar.b_setAnimState('reel') 

moon run- base.localAvatar.b_setAnimState('run') 

Weird Cringe thing-base.localAvatar.b_setAnimState('cringe') 

all gag tracks- base.localAvatar.setTrackAccess((1,1,1,1,1,1,1)) 

all gag tracks bonus-base.localAvatar.setTrackBonusLevel((1,1,1,1,1,1,1) 

gives u full laff when ur not full-base.localAvatar.toonUp(137) 

lay on ur back- base.localAvatar.setHpr(0,90,0) 

lay on ur face-base.localAvatar.setHpr(0,270,0) 

go to funny farms-base.cr.sendSetZoneMsg(7000) 

leave funny farms-base.cr.sendSetZoneMsg(6000) 

Tp into gag shop-base.cr.sendSetZoneMsg(9504) 

Teleport into Toon HQ-base.cr.sendSetZoneMsg(1507) 

Have 137 laff, have to do both codes to work- 
base.localAvatar.setMaxHp(137) 
base.localAvatar.setHp(137) 

Tp into Flippys Office-base.cr.sendSetZoneMsg(2513) 


These codes disconnect u but when u log back on ur in that place 


Donalds dock-base.cr.sendSetZoneMsg(1000) 

Toontown Central-base.cr.sendSetZoneMsg(2000) 

brrrgh-base.cr.sendSetZoneMsg(3000) 

Minnies Melodyland-base.cr.sendSetZoneMsg(4000) 

Daisy Garden- base.cr.sendSetZoneMsg(5000) 

Goofy Speedway-base.cr.sendSetZoneMsg(8000) 

Donalds Dreamland-base.cr.sendSetZoneMsg(9000) 

base.localAvatar.b_setAnimState(('swim')) 

base.localAvatar.collisionsOff() 







base.cr.sendSetZoneMsg(11100) 



base.localAvatar.takeDamage((500)) 
base.localAvatar.setHpr(0,0,80) 
base.localAvatar.setHpr(0,0,90) 
base.localAvatar.setHpr(0,0,160) 
base.localAvatar.setHpr(0,0,180) 
base.localAvatar.setCogIndex(2) 
base.cr.sendSetZoneMsg(11100) sellbot lobby 
base.cr.sendSetZoneMsg(509718) 
base.cr.sendSetZoneMsg(12100) cashbot lobby 
base.cr.sendSetZoneMsg(10100) bossbot lobby 
base.cr.sendSetZoneMsg(13100) lawbot lobby 
base.localAvatar.setPinkSlips((1)) 
base.cr.sendSetZoneMsg(7000) - funny farm 
base.localAvatar.b_setAnimState(('swim')) - swim in air 
base.localAvatar.b_setAnimState(('run')) - run in place 
base.localAvatar.b_setAnimState(('Teleport')) - walk in place 
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol 
base.localAvatar.enterSitStart()is sit - sit in air 
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u 
have no laff but u rly have full) 
base.localAvatar.collisionsOff() - boundaries off walk through everything 
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree) 
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) 
base.localAvatar.b_setAnimState('Squish') 
base.localAvatar.b_setAnimState('Push') 
base.localAvatar.b_setAnimState('ReadBook') 
base.localAvatar.b_setAnimState('CloseBook') 
base.localAvatar.b_setAnimState(('GolfGoodPutt')) 
base.localAvatar.b_setAnimState(('GolfBadPutt')) 
base.localAvatar.b_setAnimState(('GolfPuttSwing')) 
base.localAvatar.b_setAnimState(('Flattened')) 
base.localAvatar.b_setAnimState(('Catching')) 
base.localAvatar.b_setAnimState(('victory')) 
base.cr.sendSetZoneMsg(9505) 
base.localAvatar.b_setAnimState(('teleport')) 

base.cr.sendSetZoneMsg(2513) --- cog suit 

base.localAvatar.b_setAnimState(('ScientistEmcee')) 

base.localAvatar.b_setAnimState(('ScientistJealous')) ---silly meter 

base.cr.sendSetZoneMsg(9505) 
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) 
base.cr.sendSetZoneMsg(10339) 


base.localAvatar.b_setAnimState(('TeleportOut')) 
base.localAvatar.b_setAnimState(('Died')) 


Fritz 


base.localAvatar.b_setAnimState(('victory')) 
base.localAvatar.b_setAnimState(('ScientistWork')) 
base.localAvatar.b_setAnimState(('ScientistPlay')) 
base.localAvatar.b_setAnimState('ScientistLessWork') 
base.localAvatar.b_setAnimState('ScientistEmcee') 
base.localAvatar.b_setAnimState(('GolfPuttLoop')) 
base.localAvatar.b_setAnimState(('GolfGoodPutt') 
base.localAvatar.b_setAnimState(('GolfPuttSwing')) 
base.localAvatar.b_setAnimState(('GolfBadPutt')) 
base.localAvatar.b_setAnimState(('Catching')) 
base.localAvatar.b_setAnimState('ReadBook') 
base.localAvatar.b_setAnimState(('Flattened')) 
base.localAvatar.b_setAnimState(('Died')) 
base.localAvatar.b_setAnimState(('dive')) 
base.localAvatar.b_setAnimState('CatchEating') 
base.localAvatar.b_setAnimState('TeleportOut') 
base.localAvatar.b_setAnimState('TeleportIn') 
base.localAvatar.b_setAnimState(('GolfRotateRight')) 
base.localAvatar.b_setAnimState(('GolfRotateLeft')) 
base.localAvatar.b_setAnimState(('CogThiefRunning')) 
base.localAvatar.b_setAnimState(('jumpSquat')) 
base.localAvatar.b_setAnimState(('OpenBook')) 
base.localAvatar.b_setAnimState(('FallDown')) 
base.localAvatar.b_setAnimState(('TeleportingOut')) 
base.localAvatar.b_setAnimState(('Sleep') 
base.localAvatar.setCheesyEffect(3, 0, 0) 

base.localAvatar.b_setAnimState('Push') 
Other Scientist Movement: 
base.localAvatar.b_setAnimState('ScientistWork') 
Sad Toon: 
base.localAvatar.b_setAnimState('Sit') 
Change Name: 
base.localAvatar.setName('Freckleslam') 
Flat Toon: 
base.localAvatar.b_setAnimState('Flattened') 
Toon Sleep: 
base.localAvatar.b_setAnimState('Sleep') 
sel 
Walk Everywhere: 
base.localAvatar.collisionsOff() 
Upside Down: 
base.localAvatar.setHpr(0,0,180) 
Go to Funny Farm: 
base.cr.sendSetZoneMsg(7000) 
Leave Funny Farm: 
base.cr.sendSetZoneMsg(6000) 
Scientist EMotion: 
base.localAvatar.b_setAnimState('ScientistLessWork') 
SCarecrow: 
base.localAvatar.b_setAnimState('TeleportOut') 
TTC Toon Hall: 
base.cr.sendSetZoneMsg(2520) 
Cog Lobby's: 
base.cr.sendSetZoneMsg(11100) sellbot lobby 
base.cr.sendSetZoneMsg(12100) cashbot lobby 
base.cr.sendSetZoneMsg(13100) lawbot lobby 
base.cr.sendSetZoneMsg(14100) bossbot lobby 
Pink Slips: 
base.localAvatar.setPinkSlips((200)) 
funny emotion: 
base.localAvatar.b_setAnimState('CatchEating') 
TTC Professor Pete: 
base.cr.sendSetZoneMsg(2516) 
TTC Tailor Shop: 
base.cr.sendSetZoneMsg(2521) 
TTC Bank: 
base.cr.sendSetZoneMsg(2517) 
TTC Pet Shop: 
base.cr.sendSetZoneMsg(2522) 
TTC Gag Shop: 
base.cr.sendSetZoneMsg(2522) 
TTC Scientists Office Lab: 
base.cr.sendSetZoneMsg(2513) 
HP For Toon: 
base.localAvatar.setMaxHp(100) 
Donalds Dock HQ 
base.cr.sendSetZoneMsg(7000) 
Ghost Toon: 
base.localAvatar.setGhostMode(8) 
Reduce Toons Health: 
base.localAvatar.takeDamage(15) 
Set How Many Gags you carry: 
base.localAvatar.setMaxCarry(9999) 
Able to have 4 toon taks: 
base.localAvatar.setQuestCarryLimit(4) 
Change amount of clothes you can get: 
base.localAvatar.setMaxClothes(500) 
Few Phrases: 
base.localAvatar.setSCSinging(4) go down to 1 
Set SKill Of Shoveling: 
base.localAvatar.promoteShovel(3) 
Set SKill of Watering Can: 
base.localAvatar.promoteWateringCan(3) 
Set Watering Can SKill: 
base.localAvatar.setWateringCanSkill(30) 
Set Shovel Skill: 
base.localAvatar.setShovelSkill(30) 
Gives u cog suit 
base.localAvatar.setCogIndex(0) 
base.localAvatar.setCogIndex(1) 
base.localAvatar.setCogIndex(2) 
base.localAvatar.setCogIndex(3) 
Wire LOL 
base.wireframeOn() 
Looks like using clip board 
base.localAvatar.b_setAnimState(('ScientistJealous')) 
Pats air 
base.localAvatar.b_setAnimState(('ScientistLessWork')) 
Squish and jump up 
base.localAvatar.b_setAnimState(('Squish')) 
Non stop dancing 
base.localAvatar.b_setAnimState(('victory')) 
Hitting Golf ball 
base.localAvatar.b_setAnimState(('GolfPuttSwing')) 
Shakes booty 
base.localAvatar.b_setAnimState(('GolfPuttLoop')) 
In groud and cringe 
base.localAvatar.b_setAnimState(('cringe')) 
In battle and died 
base.localAvatar.b_setAnimState(('Died')) 
Tp in 
base.localAvatar.b_setAnimState(('TeleportIn')) 
Tp out(ur a ghost) 
base.localAvatar.b_setAnimState(('TeleportOut')) 
Moonwalk 1 
base.localAvatar.b_setAnimState(('run')) 
Moonwalk 2 
base.localAvatar.b_setAnimState(('walk')) 
Ur a ghost no one can see u till u ipen ur book 
Tilt stuff 
base.localAvatar.setHpr(0,0,90) 
base.localAvatar.setHpr(0,0,135) 
base.localAvatar.setHpr(0,0,180) 
base.localAvatar.setHpr(0,0,225) 
base.localAvatar.setHpr(0,0,270) 
base.localAvatar.setHpr(0,0,315) 
base.localAvatar.setHpr(0,0,360) 
base.localAvatar.b_setAnimState(('Catching')) 
All the Merits,Bucks,Notices,Options 
base.localAvatar.setCogMerits([100,60,40,20]) 
Cog suit 
base.cr.sendSetZoneMsg(2520) 
Fishing tropies 
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6]) 
Change name tag 
base.localAvatar.setNametagStyle(13) 0-13 
Go to esates 
base.cr.sendSetZoneMsg(7000) 
Black Mouth: 
base.localAvatar.setColor(0) 
White Mouth: 
base.localAvatar.setColor(1) 
Stay In Mid Air: 
base.localAvatar.b_setAnimState(('jumpAirborne')) 
base.localAvatar.b_setAnimState(('jumpLand')) 
base.localAvatar.setMoney(999) 
ryan denny: base.localAvatar.b_setAnimState(('OpenBook')) 
Super Man 
base.localAvatar.collisionsOff() 
base.localAvatar.setPos(0,0,5) 
base.localAvatar.setHpr(0,270,0) 
Golfing stuff 
base.localAvatar.b_setAnimState(('GolfPuttSwing')) 
base.localAvatar.b_setAnimState(('GolfPuttLoop')) 
base.localAvatar.b_setAnimState(('GolfBadPutt')) 
base.localAvatar.b_setAnimState(('GolfGoodPutt')) 
Start Garden: 
base.localAvatar.setGardenStarted() 
Ghost Toon: 
base.localAvatar.setGhostMode(8) 
Snowman head 
base.localAvatar.setCheesyEffect(14,0,0) 
Pumpkin head 
base.localAvatar.setCheesyEffect(12,0,0) 
Big Head 
base.localAvatar.setCheesyEffect(1,0,0) 
Tiny Head 
base.localAvatar.setCheesyEffect(2,0,0) 
Big Feet 
base.localAvatar.setCheesyEffect(3,0,0) 
Small Feet 
base.localAvatar.setCheesyEffect(4,0,0) 
Tiny 
base.localAvatar.setCheesyEffect(6,0,0) 
Flat Profile 
base.localAvatar.setCheesyEffect(7,0,0) 
base.localAvatar.setCheesyEffect(8,0,0) 
Transparent 
base.localAvatar.setCheesyEffect(9,0,0) 
White 
base.localAvatar.setCheesyEffect(10,0,0) 
base.localAvatar.setCheesyEffect(13,0,0) 
Invisible 
base.localAvatar.setCheesyEffect(11,0,0) 
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]) 
FAKE WHISPER/FAKE ADMIN: Only you see it. 
base.localAvatar.setSystemMessage(1,'Attention The Order Of Corrupt Servers: We will be having a party in Corruption Land starting at 8:00PM. Scincerly, Charles ') 
EXAMPLE: 
base.localAvatar.setSystemMessage(1,'Admin: We are going to have maintance cuz of your hack. :).') 
FAKE THROWING PIES/EVIDENCE: - Only you can see it. 
base.localAvatar.setNumPies(100) - ammo 
base.localAvatar.setPieType(7) - From 1-7? - WEDDING THROW DISCONNECTS. 
SUPER SPEED: 
base.localAvatar.physControls.avatarControlForwardSpeed = 100 
SUPER JUMP: 
base.localAvatar.physControls.avatarControlJumpForce = 100 
JUST FOR FUN THING TASKS: - Only you can see it. 
base.localAvatar.setCheesyEffect(7,3,5) - Mess with the numbers. 
Version 2: 
COG TUTORIAL 
go into cog vp,ceo,cj,or ceo office 
and type in this code 
after that you will be in flippys office then go outside 
TAHDAH U HAVE A COG SUIT AT PLAYGROUND 
base.cr.sendSetZoneMsg(2513) 
toonup 
base.localAvatar.toonup(137) 
rotate 
base.localAvatar.setHpr(0,90,0) 
base.localAvatar.setHpr(0,270,0) 
somewhere XD 
base.cr.send.SetZonemsg(6000) 
set toon laff points 
base.localAvatar.setMaxHp(137) 
base.localAvatar.setHp(137) 
somewhere 
base.cr.sendSetZoneMsg(1507) 
pink slips 
base.localAvatar.setPinkSlips((1)) 
funny farm 

- swim in air 
base.localAvatar.setColor(0) 
run in place 
base.localAvatar.b_setAnimState(('run')) - 
walk in place 
base.localAvatar.b_setAnimState(('walk')) - 
cringe in place lol 
base.localAvatar.b_setAnimState(('cringe')) - 
sit in air 
base.localAvatar.enterSitStart()is sit 
boundaries walk off walk through everything on and off 
base.localAvatar.collisionsOff() - 
base.localAvatar.collisionsOn() 
underground 
base.localAvatar.b_setAnimState('teleport') 
tickets 
base.localAvatar.setTickets(800) 
Push 
base.localAvatar.b_setAnimState(('Push')) 
Flat 
base.localAvatar.b_setAnimState(('Flattened')) 
Squish 
base.localAvatar.b_setAnimState(('Squish')) 
Dance 
base.localAvatar.b_setAnimState(('victory')) 
Ghost 
base.localAvatar.setGhostMode(2) 
Scientist stuff funny :D 
base.localAvatar.b_setAnimState('ScientistEmcee') 
base.localAvatar.b_setAnimState(('ScientistPlay')) 
base.localAvatar.b_setAnimState(('ScientistWork')) 
base.localAvatar.b_setAnimState(('ScientistWork')) 
base.localAvatar.b_setAnimState(('ScientistJealous')) 
all gag tracks 
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) 
Everything with wires 
base.wireframeon() 
some place XD 
base.cr.Zone(11000) 
base.localAvatar.numPies? = 100000 
base.localAvatar.loop('climb') 
base.localAvatar.loop('swing') 
base.localAvatar.loop('throw') 
base.localAvatar.loop('sound') 
base.localAvatar.b_setSCSinging(50103) Walk the Plank! 
base.localAvatar.b_setSCSinging(50108) I don't fear death - I attune it! 
base.localAvatar.b_setSCSinging(50702) Yo-Ho-Ho 
base.localAvatar.b_setSCSinging(20000) Its my day off! 
base.localAvatar.b_setSCSinging(20001) I believe you're in the wrong office. 
base.localAvatar.b_setSCSinging(20002) Have your people call my people. 
base.localAvatar.b_setSCSinging(20003) Your in no position to meet with me. 
base.localAvatar.b_setSCSinging(20004) Talk to my Assistant 
Sideways Swim: 
base.localAvatar.setHpr(0,0,80) 
base.localAvatar.collisionsOff() 
base.localAvatar.b_setAnimState(('swim')) 
base.localAvatar.collisionsOff() 

GOOFY SPEEDWAY 
base.cr.sendSetZoneMsg(8501) car store 
TOONTOWN CENTERAL 
base.localAvatar.b_setSCSinging(20136) 
base.localAvatar.loop('climb') 
base.cr.sendSetZoneMsg(120649) 
base.cr.sendSetZoneMsg(2520) ttc hq 
base.cr.sendSetZoneMsg(2513) ttc toon hall 
base.cr.sendSetZoneMsg(2521) ttc cloth store 
base.cr.sendSetZoneMsg(2522) ttc pet store 
base.cr.sendSetZoneMsg(2519) ttc gag shop 
base.cr.sendSetZoneMsg(2518) ttc library 
base.cr.sendSetZoneMsg(2516) ttc school house 
base.cr.sendSetZoneMsg(2514) ttc bank 
CHIP 'N DALE'S ACORN ACRES 
base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres 
base.cr.sendSetZoneMsg(339279) 
DONALD DOCK 
base.cr.sendSetZoneMsg(1507) donald dock hq 
base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq) 
DAISY GARDEN 

base.cr.sendSetZoneMsg(5501) daisy garden gag store 

base.cr.sendSetZoneMsg(5502) daisy garden hq 

base.cr.sendSetZoneMsg(5503) daisy garden cloth store 



MINNIE'S MELODYLAND 


base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop 

base.cr.sendSetZoneMsg(4504) minnie's melodyland hq 

base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store 




BRRRGH 


base.cr.sendSetZoneMsg(3507) Brrrgh gag shop 

base.cr.sendSetZoneMsg(3508) Brrrgh hq 

base.cr.sendSetZoneMsg(3509) Brrrgh cloth store 





DONALD DREAMLAND 


base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop 

base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which 

base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which 

base.cr.sendSetZoneMsg(9505) Donald Dreamland hq 


base.cr.sendSetZoneMsg(129071) 


Hpr 

base.localAvatar.setHpr(0,270,0) 

base.localAvatar.setHpr(0,0,80) 

base.localAvatar.setExperience('9999999999999999999') 
base.localAvatar.winterCarolingTargetMet(9000) 
Laff 

base.localAvatar.toonUp(137) 

base.localAvatar.setMaxHp(137) 

base.localAvatar.setHp(137) 

base.localAvatar.takeDamage((500)) 

base.localAvatar.b_setAnimState(('Sad')) 

base.localAvatar.b_setAnimState(('Died')) 
base.localAvatar.setMaxCarry(10000) 


toontown.toon.LocalToon.LocalToon.getGameAccess = new2 
base.cr.sendSetZoneMsg(7000) 
base.cr.sendSetZoneMsg(2000) 

base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) 
base.localAvatar.setPinkSlips((#)) 

base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) 

base.localAvatar.setTickets(#) 

base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) 

base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7]) 

base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) 

base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]) 

base.localAvatar.setPinkSlips((#)) 

base.localAvatar.book.pages[1].showPop = 1 

Tranform 
base.localAvatar.find('**/hands').setColor(0,0000,0) - black 
base.localAvatar.find('**/hands').setColor(1,0000,0) - red 
base.localAvatar.find('**/hands').setColor(1,0000,1) - pink 
base.localAvatar.find('**/hands').setColor(0,0000,1) - blue 
base.localAvatar.find('**/hands').setColor(0,1000,0) - green 
base.localAvatar.find('**/hands').setColor(0,1000,1) - cyan 
base.localAvatar.find('**/hands').setColor(1,1000,0) - yellow 
base.localAvatar.find('**/hands').setColor(1,1000,1) - white 


base.localAvatar.setCheesyEffect(14, 0, 0) 

base.localAvatar.setCogIndex(2) 

base.localAvatar.setGhostMode(2) 



Actions 

base.localAvatar.b_setAnimState(('swim')) 

base.localAvatar.b_setAnimState(('run')) 

base.localAvatar.b_setAnimState(('walk')) 

base.localAvatar.b_setAnimState(('cringe')) 

base.localAvatar.enterSitStart() 

base.localAvatar.b_setAnimState('teleport') 

base.localAvatar.b_setAnimState(('Push')) 

base.localAvatar.b_setAnimState(('flat')) 
base.localAvatar.b_setAnimStatebase.Disconnect('20.20.20') 322374 
base.localAvatar.b_setAnimState(('Squish')) 
base.localAvatar.b_setAnimState(('victory')) 
base.localAvatar.b_setAnimState(('jumpSquat')) 
base.localAvatar.b_setAnimState(('FallDown')) 
base.cr.sendSetZoneMsg(11100) sellbot lobby 
base.localAvatar.b_setAnimState(('GolfRotateRight')) 
TTGloves = base.localAvatar.findAllMatches('**/hands') 
base.accept('1', TTGloves.setColor, [255,0,0]) 
base.accept('2', TTGloves.setColor, [1,0,1]) 
base.accept('3', TTGloves.setColor, [0,0,1]) 
base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220]) 
base.accept('5', TTGloves.setColor, [1,1,1]) 
base.accept('6', TTGloves.setColor, [0,1,0]) 
base.accept('7', TTGloves.setColor, [0,0,0]) 
base.accept('8', TTGloves.setColor, [0.0,0.8,7.03]) 
base.accept('9', TTGloves.setColor, [0.87,0.3,0.3]) 
base.accept('0', TTGloves.setColor, [8,1,0,3,0]) 
base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220]) 
base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224]) 
base.localAvatar.b_setAnimState('ScientistPlay') 
base.localAvatar.b_setAnimState('ScientistWork') 
base.localAvatar.b_setAnimState('ScientistLessWork') 
base.localAvatar.b_setSCSinging(4) 
base.localAvatar.b_setAnimState(('dive')) 
base.localAvatar.setName(('put the name here')) 
base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502) 
base.localAvatar.b_setAnimState(('GolfBadPutt')) 
base.localAvatar.b_setAnimState(('GolfPuttLoop')) 

base.localAvatar.b_setAnimState(('GolfPuttSwing')) 

base.localAvatar.b_setAnimState(('Sit')) 

base.localAvatar.b_setAnimState('CatchEating') 

base.localAvatar.b_setAnimState('Flattened') 

base.localAvatar.b_setAnimState('ScientistEmcee') 

base.localAvatar.b_setAnimState(('ReadBook')) 

base.localAvatar.b_setAnimState(('GolfPuttSwing')) 

base.localAvatar.b_setAnimState(('GolfPuttLoop')) 

base.localAvatar.b_setAnimState('walk') 

base.localAvatar.b_setAnimState(('TeleportIn')) 

base.localAvatar.b_setAnimState(('TeleportOut')) 

base.localAvatar.b_setAnimState('SitStart') 

base.cr.sendSetZoneMsg(7000) 

base.localAvatar.setNumPies(100) 


base.localAvatar.setColor(0) 


base.localAvatar.setPieType(5) 



base.wireframeOn() 
base.localAvatar.collisionsOff() 
base.localAvatar.collisionsOn() 

base.localAvatar.physControls.avatarControlForwardSpeed = 100 

base.localAvatar.physControls.avatarControlJumpForce = 100 


Members 

def new(): 
return True 
def new2(*a,**k): 
return 2 
base.cr.isPaid = new 
base.cr.isParentPasswordSet = new 
toontown.toon.LocalToon.LocalToon.getGameAccess= 
Item land: 
from direct.actor.Actor import Actor 
from pandac.PandaModules import * 
from direct.task import Task 
import math 
from math import pi, sin, cos 
from direct.showbase.ShowBase import ShowBase 
from direct.task import Task 
from direct.interval.IntervalGlobal import Sequence 
from pandac.PandaModules import Point3 
from pandac.PandaModules import * 
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam") 
environ.reparentTo(render) 
environ.setPos(0,0,0) 
environ.setHpr(0,0,0) 
environ.setScale(3) 

hall = loader.loadModel("phase_4/models/modules/toonhall.bam") 
hall.reparentTo(render) 
hall.setPos(-56.763,137.830,0.025) 
hall.setHpr(0,0,0) 
hall.setScale(3) 
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") 
e.reparentTo(render) 
e.setHpr(0,0,0) 
e.setPos(10.389,85.279,0.025) 

pandaPosInterval22 = e.posInterval(13,Point3(10.389,85.279,0.025),
startPos=Point3(0,114.03,127.50)) 
pandaPosInterval33 = e.posInterval(13,Point3(10.389,85.279,150.50), 
startPos=Point3(10.389,85.279,0.025)) 
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0), 
startHpr=Point3(0, 0, 0)) 
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0), 
startHpr=Point3(0, 0, 0)) 
pandaPace = Sequence(pandaPosInterval22, 
pandaHprInterval11, 
pandaPosInterval33, 
pandaHprInterval22, 
name="pandaPace") 
pandaPace.loop() 

e.find('**/wall_back').removeNode() 
e.find('**/wall_front').removeNode() 

c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") 
c.setPos(-9.98,139.11,117.38) 
c.setHpr(0,340.30,0) 
c.hide() 
c.reparentTo(render) 
c.find('**/wall_back').removeNode() 
c.find('**/wall_front').removeNode() 
c.find('**/wall_left').removeNode() 
c.find('**/wall_right').removeNode() 
c.find('**/ceiling').removeNode() 

castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam") 
castle.reparentTo(render) 
castle.setPos(-75.215,-196.153,0.025) 
castle.setHpr(2218,0,0) 
castle.setScale(10) 

mail1 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"}) 
mail1.reparentTo(render) 
mail1.loop("cheer") 
mail1.setPos(-41.727,-105.031,0.025) 
mail1.setHpr(100.490,0,0) 
mail1.setScale(1) 

mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam") 
mgr.reparentTo(render) 
mgr.setPos(-174.215,-35.153,0.025) 
mgr.setHpr(0,0,0) 
mgr.setScale(5) 
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0), 
startHpr=Point3(270, 0, 0)) 
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0), 
startHpr=Point3(0, 0, 0)) 
# Create and play the sequence that coordinates the intervals. 
maryspin = Sequence(pandaHprInterval1, 
name="maryspin") 
maryspin.loop() 
evsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam") 
evsign.reparentTo(render) 
evsign.setPos(-3.082,85.281,0.025) 
evsign.setHpr(0,0,0) 
evsign.setScale(2) 

cogplat = loader.loadModel("phase_9/models/cogHQ/platform2.bam") 
cogplat.reparentTo(render) 
cogplat.setPos(9,80.153,150) 
cogplat.setHpr(0,0,0) 
cogplat.setScale(5) 

cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform2.bam") 
cogplat1.reparentTo(render) 
cogplat1.setPos(9,40.153,150) 
cogplat1.setHpr(0,0,0) 
cogplat1.setScale(1) 

cogstairs6 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam") 
cogstairs6.reparentTo(render) 
cogstairs6.setPos(15,34.153,150) 
cogstairs6.setHpr(270,0,0) 
cogstairs6.setScale(25) 
cogstairs2 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam") 
cogstairs2.reparentTo(render) 
cogstairs2.setPos(15,16.153,158) 
cogstairs2.setHpr(270,0,0) 
cogstairs2.setScale(25) 

cogplat5 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") 
cogplat5.reparentTo(render) 
cogplat5.setPos(9,-20,166) 
cogplat5.setHpr(0,0,0) 
cogplat5.setScale(8) 

cogplat3 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") 
cogplat3.reparentTo(render) 
cogplat3.setPos(9,-82,166) 
cogplat3.setHpr(0,0,0) 
cogplat3.setScale(8) 

cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") 
cogplat4.reparentTo(render) 
cogplat4.setPos(65,-82,166) 
cogplat4.setHpr(0,0,0) 
cogplat4.setScale(8) 
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam") 
nc.reparentTo(render) 
nc.setPos(300,-82,166) 
nc.setHpr(270,0,0) 
nc.setScale(2) 


cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") 
cogplat4.reparentTo(render) 
cogplat4.setPos(125,-82,166) 
cogplat4.setHpr(0,0,0) 
cogplat4.setScale(8) 

nc.find('**/doorwood').setHpr(90,0,0) 

ceosign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam") 
ceosign.reparentTo(render) 
ceosign.setPos(289.082,-62.281,166.025) 
ceosign.setHpr(270,0,0) 
ceosign.setScale(2) 

dance = loader.loadModel("phase_13/models/parties/danceFloor.bam") 
dance.reparentTo(render) 
dance.setPos(618.082,-109.281,166.025) 
dance.setHpr(270,0,0) 
dance.setScale(8) 
messenger.send('clearOutToonInterior') 

from direct.interval.IntervalGlobal import * 
def intro(): 
base.localAvatar.b_setEmoteState(0,0) 
base.localAvatar.b_setSCSinging(50701) 
def part2(): 
base.talkAssistant.sendOpenTalk('.I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING') 
base.localAvatar.b_setEmoteState(23,1) 
def part3(): 
base.talkAssistant.sendOpenTalk('CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO!) 
base.localAvatar.b_setEmoteState(22,1) 
def part4(): 
base.talkAssistant.sendOpenTalk('ANTIS FAIL HARD CORE') 
base.localAvatar.b_setEmoteState(24,1) 
def part5(): 
base.talkAssistant.sendOpenTalk('HAHA DUKE YOU FAIL I WILL NOT BE BANNED BY YOU') 
def part6(): 
base.talkAssistant.sendOpenTalk('1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1') 
base.localAvatar.b_setEmoteState(23,1) 
def part7(): 
base.localAvatar.b_setSCSinging(50202) 
base.localAvatar.b_setEmoteState(0,0) 
def addzone(): 
word = base.localAvatar.getZoneId() 
word += 10 
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime(): 
seq = Sequence() 
seq.append(Func(intro)) 
seq.append(Wait(5)) 
seq.append(Func(part2)) 
seq.append(Wait(1)) 
seq.append(Func(part2)) 
seq.append(Wait(1)) 
seq.append(Func(part2)) 
seq.append(Wait(1)) 
seq.append(Func(part2)) 
seq.append(Wait(1)) 
seq.append(Func(part2)) 
seq.append(Wait(1)) 
seq.append(Func(part3)) 
seq.append(Wait(5)) 
seq.append(Func(part4)) 
seq.append(Wait(5)) 
seq.append(Func(part5)) 
seq.append(Wait(5)) 
seq.append(Func(part6)) 
seq.append(Wait(5)) 
seq.append(Func(art7)) 
seq.append(Wait(4)) 
seq.append(Func(addzone)) 
seq.start() 
onTime() 

from direct.actor.Actor import Actor 
from pandac.PandaModules import * 
from direct.task import Task 
import math 
from math import pi, sin, cos 
from direct.showbase.ShowBase import ShowBase 
from direct.task import Task 
from direct.interval.IntervalGlobal import Sequence 
from pandac.PandaModules import Point3 
from pandac.PandaModules import * 
environ1 = loader.loadModel('phase_13/models/parties/partyGrounds.bam') 
environ1.reparentTo(render) 
environ1.setPos(12.931,0.839,110.525) 
environ1.setHpr(0,0,0) 
environ1.setScale(1) 
catch1 = loader.loadModel('phase_13/models/parties/partyCatchTree') 
catch1.reparentTo(render) 
catch1.setPos(12.931,0.839,110.540) 
catch1.setHpr(0,0,0) 
catch1.setScale(2) 
catch2 = loader.loadModel('phase_13/models/parties/partyCatchTree') 
catch2.reparentTo(render) 
catch2.setPos(12.931,0.839,110.540) 
catch2.setHpr(0,0,0) 
catch2.setScale(1) 
stair1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair1.reparentTo(render) 
stair1.setPos(-44.350,-3.603,115.031) 
stair1.setHpr(0,0,0) 
stair1.setScale(1) 
stair2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair2.reparentTo(render) 
stair2.setPos(-49.592,4.492,119.451) 
stair2.setHpr(0,0,0) 
stair2.setScale(1) 
stair3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair3.reparentTo(render) 
stair3.setPos(-54.221,12.194,122.359) 
stair3.setHpr(0,0,0) 
stair3.setScale(1) 
stair4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair4.reparentTo(render) 
stair4.setPos(-59.905,21.822,126.716) 
stair4.setHpr(0,0,0) 
stair4.setScale(1) 
stair5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair5.reparentTo(render) 
stair5.setPos(-64.772,30.703,130.709) 
stair5.setHpr(0,0,0) 
stair5.setScale(1) 
stair6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair6.reparentTo(render) 
stair6.setPos(-62.772,39.703,134.638) 
stair6.setHpr(0,0,0) 
stair6.setScale(1) 
stair7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair7.reparentTo(render) 
stair7.setPos(-59.416,44.442,139.154) 
stair7.setHpr(0,0,0) 
stair7.setScale(1) 
stair8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair8.reparentTo(render) 
stair8.setPos(-55,53,143.624) 
stair8.setHpr(0,0,0) 
stair8.setScale(1) 
stair9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair9.reparentTo(render) 
stair9.setPos(-51,58,148) 
stair9.setHpr(0,0,0) 
stair9.setScale(1) 
stair10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair10.reparentTo(render) 
stair10.setPos(-47,66,152) 
stair10.setHpr(0,0,0) 
stair10.setScale(1) 

stair11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair11.reparentTo(render) 
stair11.setPos(-43,73,156) 
stair11.setHpr(0,0,0) 
stair11.setScale(1) 

stair12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair12.reparentTo(render) 
stair12.setPos(-39,80,160) 
stair12.setHpr(0,0,0) 
stair12.setScale(1) 

stair13 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair13.reparentTo(render) 
stair13.setPos(-34,85,164) 
stair13.setHpr(0,0,0) 
stair13.setScale(1) 

stair14 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair14.reparentTo(render) 
stair14.setPos(-27,89,168) 
stair14.setHpr(0,0,0) 
stair14.setScale(1) 

stair15 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair15.reparentTo(render) 
stair15.setPos(-21,94,172) 
stair15.setHpr(0,0,0) 
stair15.setScale(1) 

stair16 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair16.reparentTo(render) 
stair16.setPos(-14,98,176) 
stair16.setHpr(0,0,0) 
stair16.setScale(1) 

stair17 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair17.reparentTo(render) 
stair17.setPos(-9,103,180) 
stair17.setHpr(0,0,0) 
stair17.setScale(1) 

stair18 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair18.reparentTo(render) 
stair18.setPos(-4,109,184) 
stair18.setHpr(0,0,0) 
stair18.setScale(1) 

stair19 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair19.reparentTo(render) 
stair19.setPos(-0,116,187) 
stair19.setHpr(0,0,0) 
stair19.setScale(1) 

stair20 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stair20.reparentTo(render) 
stair20.setPos(3,123,191) 
stair20.setHpr(0,0,0) 
stair20.setScale(1) 

stairw = loader.loadModel('phase_4/models/props/construction_sign.bam') 
stairw.reparentTo(render) 
stairw.setPos(4,128,191) 
stairw.setHpr(0,0,0) 
stairw.setScale(1) 

stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render) 
stairw.setPos(6,136,191) 
stairw.setHpr(0,0,0) 
stairw.setScale(1) 

stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render) 
stairw.setPos(-7,134,191) 
stairw.setHpr(0,0,0) 
stairw.setScale(1) 

stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render) 
stairw.setPos(15,125,191) 
stairw.setHpr(0,0,0) 
stairw.setScale(1) 

stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render) 
stairw.setPos(14,150,191) 
stairw.setHpr(0,0,0) 
stairw.setScale(1) 

stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render) 
stairw.setPos(21,162,191) 
stairw.setHpr(0,0,0) 
stairw.setScale(1) 

stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render) 
stairw.setPos(29,176,191) 
stairw.setHpr(0,0,0) 
stairw.setScale(1) 

stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render) 
stairw.setPos(36,189,191) 
stairw.setHpr(0,0,0) 
stairw.setScale(1) 

stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render) 
stairw.setPos(44,203,191) 
stairw.setHpr(0,0,0) 
stairw.setScale(1) 

stairm = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
stairm.reparentTo(render) 
stairm.setPos(56,226,191) 
stairm.setHpr(0,0,0) 
stairm.setScale(2.5) 

stairs = loader.loadModel('phase_6/models/golf/windmill.bam') 
stairs.reparentTo(render) 
stairs.setPos(56,226,191) 
stairs.setHpr(60,0,0) 
stairs.setScale(3) 

cbl = loader.loadModel("phase_4/models/modules/suit_landmark_legal.bam") 
cbl.reparentTo(render) 
cbl.setPos(61.138,13.386,110.550) 
cbl.setHpr(270,0,0) 
cbl.setScale(1) 

c3l = loader.loadModel("phase_4/models/modules/elevator.bam") 
c3l.reparentTo(render) 
c3l.setPos(55.423,-1.493,110.565) 
c3l.setHpr(270,0,0) 
c3l.setScale(1) 

f = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") 
f.reparentTo(render) 
f.setHpr(90,0,0) 
f.setPos(47.825,-1.672,110.565) 
pandaPosInterval22 = f.posInterval(13,Point3(47.825,-1.672,110.565), 
startPos=Point3(47.825,-1.672,220.565)) 
pandaPosInterval33 = f.posInterval(13,Point3(47.825,-1.672,220.565), 

startPos=Point3(47.825,-1.672,110.565)) 
pandaHprInterval11 = f.hprInterval(3,Point3(0,0,0), 

startHpr=Point3(0, 0, 0)) 
pandaHprInterval22 = f.hprInterval(3,Point3(0, 0, 0), 

startHpr=Point3(0, 0, 0)) 
pandaPace = Sequence(pandaPosInterval22, 
pandaHprInterval11, 
pandaPosInterval33, 
pandaHprInterval22, 
name="pandaPace") 
pandaPace.loop() 
f.find('**/wall_back').removeNode() 
f.find('**/wall_front').removeNode() 
f.find('**/wall_left').removeNode() 
f.find('**/wall_right').removeNode() 
f.find('**/ceiling').removeNode() 
r = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") 
r.setPos(12.931,0.839,4.024) 
r.setHpr(0,340.30,0) 
r.hide() 
r.reparentTo(render) 
r.find('**/wall_back').removeNode() 
r.find('**/wall_front').removeNode() 
r.find('**/wall_left').removeNode() 
r.find('**/wall_right').removeNode() 
r.find('**/ceiling').removeNode() 

environ2 = loader.loadModel('phase_8/models/neighborhoods/the_burrrgh.bam') 
environ2.reparentTo(render) 
environ2.setPos(47.825,-1.672,220.590) 
environ2.setHpr(0,0,0) 
environ2.setScale(1) 

hg1 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", 
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) 
hg1.reparentTo(render) 
hg1.loop("cheer") 
hg1.setPos(59.932,-9.914,223.599) 
hg1.setHpr(90,0,0) 
hg1.setScale(3) 

hg2 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", 
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) 
hg2.reparentTo(render) 
hg2.loop("cheer") 
hg2.setPos(66.932,2.914,223.599) 
hg2.setHpr(90,0,0) 
hg2.setScale(3) 

hg3 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", 
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) 
hg3.reparentTo(render) 
hg3.loop("cheer") 
hg3.setPos(68.932,17.914,223.599) 
hg3.setHpr(90,0,0) 
hg3.setScale(3) 

hg4 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", 
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) 
hg4.reparentTo(render) 
hg4.loop("cheer") 
hg4.setPos(58.932,25.914,223.599) 
hg4.setHpr(180,0,0) 
hg4.setScale(3) 

base.localAvatar.setPos(12.931,0.839,110.601) 

base.localAvatar.setHpr(270,0,0) 

base.localAvatar.setSystemMessage(1,'Welcome, to The Sweet Land Of DOOM!') 

base.talkAssistant.sendOpenTalk('I am now viewing The Sweet Land Of DOOM! Created by Green Cat and Ruffle Crash...') 

hg5 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", 
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) 
hg5.reparentTo(render) 
hg5.loop("cheer") 
hg5.setPos(47.932,32.914,223.599) 
hg5.setHpr(180,0,0) 
hg5.setScale(3) 

hg6 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", 
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) 
hg6.reparentTo(render) 
hg6.loop("cheer") 
hg6.setPos(32.932,28.914,223.599) 
hg6.setHpr(180,0,0) 
hg6.setScale(3) 

hg7 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", 
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) 
hg7.reparentTo(render) 
hg7.loop("cheer") 
hg7.setPos(22.932,17.914,223.599) 
hg7.setHpr(220,0,0) 
hg7.setScale(3) 

hg8 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", 
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) 
hg8.reparentTo(render) 
hg8.loop("cheer") 
hg8.setPos(19.932,5.914,223.599) 
hg8.setHpr(270,0,0) 
hg8.setScale(3) 

hg9 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", 
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) 
hg9.reparentTo(render) 
hg9.loop("cheer") 
hg9.setPos(28.932,-11.914,223.599) 
hg9.setHpr(310,0,0) 
hg9.setScale(3) 

hg10 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", 
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) 
hg10.reparentTo(render) 
hg10.loop("cheer") 
hg10.setPos(46.932,-18.914,223.599) 
hg10.setHpr(350,0,0) 
hg10.setScale(3) 

mill1 = loader.loadModel('phase_6/models/golf/windmill.bam') 
mill1.reparentTo(render) 
mill1.setPos(26,56,229) 
mill1.setHpr(90,0,0) 
mill1.setScale(3) 

tug1 = loader.loadModel('phase_13/models/parties/partyTugOfWar.bam') 
tug1.reparentTo(render) 
tug1.setPos(132,50,226) 
tug1.setHpr(90,0,0) 
tug1.setScale(1) 

cupcake1 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam') 
cupcake1.reparentTo(render) 
cupcake1.setPos(98,-68,226) 
cupcake1.setHpr(120,0,0) 
cupcake1.setScale(1) 

cupcake2 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam') 
cupcake2.reparentTo(render) 
cupcake2.setPos(122,-51,226) 
cupcake2.setHpr(120,0,0) 
cupcake2.setScale(1) 

cupcake3 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam') 
cupcake3.reparentTo(render) 
cupcake3.setPos(73,-79,226) 
cupcake3.setHpr(120,0,0) 
cupcake3.setScale(1) 

dance = loader.loadModel("phase_13/models/parties/danceFloor.bam") 
dance.reparentTo(render) 
dance.setPos(116.949,-4.932,226.782) 
dance.setHpr(180,0,0) 
dance.setScale(1) 
carouselSpin=dance.hprInterval(20, Vec3(360, 0, 0)) 
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam") 
mgr.reparentTo(render) 
mgr.setPos(-50.115,31.640,226.782) 
mgr.setHpr(0,0,0) 
mgr.setScale(4) 
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0), 
startHpr=Point3(270, 0, 0)) 
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0), 
startHpr=Point3(0, 0, 0)) 
# Create and play the sequence that coordinates the intervals. 
maryspin = Sequence(pandaHprInterval1, 
name="maryspin") 
maryspin.loop() 
carouselSpin.loop() 
pk1 = loader.loadModel('phase_4/models/estate/pumpkin_short.bam') 
pk1.reparentTo(render) 
pk1.setPos(109.563,-59.050,229.282) 
pk1.setHpr(210,0,0) 
pk1.setScale(1) 
carouselSpin=pk1.hprInterval(2, Vec3(360, 0, 0)) 
pk2 = loader.loadModel('phase_4/models/estate/pumpkin_short.bam') 
pk2.reparentTo(render) 
pk2.setPos(84.250,-73.585,229.282) 
pk2.setHpr(210,0,0) 
pk2.setScale(1) 
carouselSpin.loop() 
boat1 = loader.loadModel("phase_6/models/neighborhoods/donalds_dock.bam") 
boat1.reparentTo(render) 
boat1.setPos(0,0,111111111111) 
boat1.setHpr(0,0,0) 
boat1.setScale(1) 
carouselSpin=pk2.hprInterval(2, Vec3(360, 0, 0)) 
boat2 = boat1.find('**/donalds_boat') 
boat2.reparentTo(render) 
boat2.setPos(64.301,-45.289,226.782) 
boat2.setHpr(0,0,315) 
boat2.setScale(1) 
carouselSpin.loop() 
donald1 = Actor("phase_6/models/char/DL_donald-500.bam", 
{"neutral":"phase_6/models/char/DL_donald-neutral.bam"}) 
donald1.reparentTo(render) 
donald1.loop("neutral") 
donald1.setPos(72.411,-34.692,226.782) 
donald1.setHpr(270,50,0) 
donald1.setScale(1.5) 

daisy1 = Actor("phase_4/models/char/daisyduck_1600.bam", 
{"idle":"phase_4/models/char/daisyduck_idle.bam"}) 
daisy1.reparentTo(render) 
daisy1.loop("idle") 
daisy1.setPos(77,-37,226) 
daisy1.setHpr(70,0,0) 
daisy1.setScale(1.5) 

broken = loader.loadModel('phase_5/models/props/geyser.bam') 
broken.reparentTo(render) 
broken.setPos(61.301,-37.289,226.782) 
broken.setHpr(0,0,315) 
broken.setScale(2) 

maze1 = loader.loadModel('phase_12/models/bossbotHQ/BossbotMazex1_C.bam') 
maze1.reparentTo(render) 
maze1.setPos(-9,-111,226) 
maze1.setHpr(0,0,0) 
maze1.setScale(1) 

e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") 
e.reparentTo(render) 
e.setHpr(90,0,0) 
e.setPos(-94.567,-27.908,226.782) 
e.setScale(2) 

e.find('**/wall_back').removeNode() 
e.find('**/wall_front').removeNode() 
e.find('**/wall_left').removeNode() 
e.find('**/wall_right').removeNode() 
e.find('**/ceiling').removeNode() 

mazesign1 = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam") 
mazesign1.reparentTo(render) 
mazesign1.setPos(-101.681,-37.524,226.807) 
mazesign1.setHpr(90,0,0) 
mazesign1.setScale(2) 

mill2 = loader.loadModel('phase_6/models/golf/windmill.bam') 
mill2.reparentTo(render) 
mill2.setPos(-148.5,-26,225) 
mill2.setHpr(180,0,0) 
mill2.setScale(3) 

fence1 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') 
fence1.reparentTo(render) 
fence1.setPos(-142.5,-42,225) 
fence1.setHpr(90,0,0) 

fence2 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') 
fence2.reparentTo(render) 
fence2.setPos(-142.5,-52,225) 
fence2.setHpr(90,0,0) 

fence3 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') 
fence3.reparentTo(render) 
fence3.setPos(-142.5,-57,225) 
fence3.setHpr(90,0,0) 

fence4 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') 
fence4.reparentTo(render) 
fence4.setPos(-142.5,-22,225) 
fence4.setHpr(90,0,0) 

fence5 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') 
fence5.reparentTo(render) 
fence5.setPos(-142.5,-12,225) 
fence5.setHpr(90,0,0) 

fence6 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') 
fence6.reparentTo(render) 
fence6.setPos(-142.5,-7,225) 
fence6.setHpr(90,0,0) 

fence7 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') 
fence7.reparentTo(render) 
fence7.setPos(67.5,214,191) 
fence7.setHpr(140,0,0) 

fence8 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') 
fence8.reparentTo(render) 
fence8.setPos(48.5,225,191) 
fence8.setHpr(140,0,0) 

block1 = loader.loadModel("phase_4/models/props/construction_sign.bam") 
block1.reparentTo(render) 
block1.setPos(-138,-25,225) 
block1.setHpr(90,0,0) 
block1.setScale(2) 

cow = loader.loadModel('phase_13/models/parties/cogPieArena_model') 
cow.reparentTo(render) 
cow.setPos(-38,-75,227) 
cow.setHpr(330,0,0) 
cow.setScale(1) 

launch1 = loader.loadModel('phase_13/models/parties/launchPad') 
launch1.reparentTo(render) 
launch1.setPos(17,-99,226) 
launch1.setHpr(0,0,0) 
launch1.setScale(1) 

castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam") 
castle.reparentTo(render) 
castle.setPos(143,-153,226) 
castle.setHpr(120,0,0) 
castle.setScale(8) 

tiki = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam") 
tiki.reparentTo(render) 
tiki.setPos(250,-50,226) 
tiki.setHpr(160,0,0) 
tiki.setScale(8) 

mr1 = loader.loadModel('phase_7/models/modules/cubicle_room.bam') 
mr1.reparentTo(render) 
mr1.setPos(-416,-27,226) 
mr1.setHpr(90,0,0) 
mr1.setScale(1) 

mrt = loader.loadModel('phase_12/models/bossbotHQ/BanquetTableChairs.bam') 
mrt.reparentTo(render) 
mrt.setPos(-416,-27,226) 
mrt.setHpr(90,0,0) 
mrt.setScale(.9) 

rocket1 = loader.loadModel('phase_13/models/parties/rocket_model.bam') 
rocket1.reparentTo(render) 
rocket1.setPos(-2,-89,226) 
rocket1.setHpr(0,0,0) 
rocket1.setScale(2) 

rexp1 = loader.loadModel('phase_3.5/models/props/explosion.bam')
rexp1.reparentTo(render) 
rexp1.setPos(-2,-89,226) 
rexp1.setHpr(0,0,0) 
rexp1.setScale(2) 

rexp2 = loader.loadModel('phase_3.5/models/props/explosion.bam')
rexp2.reparentTo(render) 
rexp2.setPos(-2,-89,226) 
rexp2.setHpr(180,0,0) 
rexp2.setScale(2) 

c1 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') 
c1.reparentTo(render) 
c1.setPos(-198.5,16,224) 
c1.setHpr(180,0,0) 
c1.setScale(4) 

c2 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') 
c2.reparentTo(render) 
c2.setPos(-301.5,-65,224) 
c2.setHpr(0,0,0) 
c2.setScale(4) 

c3 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') 
c3.reparentTo(render) 
c3.setPos(-217.5,-31,224) 
c3.setHpr(0,0,0) 
c3.setScale(4) 

c4 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') 
c4.reparentTo(render) 
c4.setPos(-199.5,-44,224) 
c4.setHpr(0,0,0) 
c4.setScale(4) 

c5 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') 
c5.reparentTo(render) 
c5.setPos(-217.5,3,224) 
c5.setHpr(180,0,0) 
c5.setScale(4) 

c6 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') 
c6.reparentTo(render) 
c6.setPos(-284.5,-30,224) 
c6.setHpr(180,0,0) 
c6.setScale(4) 

c7 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') 
c7.reparentTo(render) 
c7.setPos(-198.5,-1,224) 
c7.setHpr(0,0,0) 
c7.setScale(4) 

f1 = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") 
f1.reparentTo(render) 
f1.setHpr(90,0,0) 
f1.setPos(250,-50,226) 
f1.setScale(7) 

f1.find('**/wall_back').removeNode() 
f1.find('**/wall_front').removeNode() 
f1.find('**/wall_left').removeNode() 
f1.find('**/wall_right').removeNode() 
f1.find('**/ceiling').removeNode() 

fb1 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') 
fb1.reparentTo(render) 
fb1.setPos(277,-21,226) 
fb1.setHpr(270,0,0) 
fb1.setScale(3) 

fb2 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') 
fb2.reparentTo(render) 
fb2.setPos(277,-33,226) 
fb2.setHpr(270,0,0) 
fb2.setScale(3) 

fb3 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') 
fb3.reparentTo(render) 
fb3.setPos(277,-46,226) 
fb3.setHpr(270,0,0) 
fb3.setScale(3) 

ca1 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') 
ca1.reparentTo(render) 
ca1.setPos(-431.768,-17.630,226.025) 
ca1.setHpr(260,0,0) 
ca1.setScale(2) 

ca2 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') 
ca2.reparentTo(render) 
ca2.setPos(-431.768,-38.630,226.025) 
ca2.setHpr(280,0,0) 
ca2.setScale(2) 

ca3 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') 
ca3.reparentTo(render) 
ca3.setPos(-366.768,-35.630,226.025) 
ca3.setHpr(290,0,0) 
ca3.setScale(2) 

ca4 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') 
ca4.reparentTo(render) 
ca4.setPos(-366.768,-17.630,226.025) 
ca4.setHpr(250,0,0) 
ca4.setScale(2) 

ca5 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') 
ca5.reparentTo(render) 
ca5.setPos(-398.768,-15.630,226.025) 
ca5.setHpr(120,0,0) 
ca5.setScale(2) 

ca6 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') 
ca6.reparentTo(render) 
ca6.setPos(-398.768,-38.630,226.025) 
ca6.setHpr(60,0,0) 
ca6.setScale(2) 

environ3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') 
environ3.reparentTo(render) 
environ3.setPos(-508.081,-29.392,226.025) 
environ3.setHpr(0,0,0) 
environ3.setScale(7) 

rope1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") 
rope1.reparentTo(render) 
rope1.setPos(-508.081,-29.392,226.025) 
rope1.setHpr(0,0,0) 
rope1.setScale(1) 

meter1 = Actor("phase_4/models/props/tt_a_ara_ttc_sillyMeter_default.bam", 
{"lol":"phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFive.bam"}) 
meter1.reparentTo(render) 
meter1.loop('lol') 
meter1.setPos(-508.081,-29.392,226.025) 
meter1.setHpr(90,0,0) 
meter1.setScale(1) 

rope2 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") 
rope2.reparentTo(render) 
rope2.setPos(-507.867,-59.050,225.995) 
rope2.setHpr(0,0,0) 
rope2.setScale(.4) 

mickey = Actor("phase_3/models/char/mickey-1200.bam", 
{"wait":"phase_3/models/char/mickey-wait.bam"}) 
mickey.reparentTo(render) 
mickey.loop('wait') 
mickey.setPos(-507.867,-59.050,225.995) 
mickey.setHpr(270,0,0) 
mickey.setScale(2) 

rope3 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") 
rope3.reparentTo(render) 
rope3.setPos(-486.485,-51.431,226.075) 
rope3.setHpr(0,0,0) 
rope3.setScale(.4) 

minnie = Actor("phase_3/models/char/minnie-1200.bam", 
{"wait":"phase_3/models/char/minnie-wait.bam"}) 
minnie.reparentTo(render) 
minnie.loop('wait') 
minnie.setPos(-486.485,-51.431,226.075) 
minnie.setHpr(270,0,0) 
minnie.setScale(2) 

rope4 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") 
rope4.reparentTo(render) 
rope4.setPos(-486.497,-7.691,226.076) 
rope4.setHpr(0,0,0) 
rope4.setScale(.4) 

dd2 = Actor("phase_4/models/char/daisyduck_1600.bam",{"idle":"phase_4/models/char/daisyduck_idle.bam"}) 
dd2.reparentTo(render) 
dd2.loop('idle') 
dd2.setPos(-486.497,-7.691,226.076) 
dd2.setHpr(270,0,0) 
dd2.setScale(2) 

rope5 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") 
rope5.reparentTo(render) 
rope5.setPos(-507.929,3.536,226.051) 
rope5.setHpr(0,0,0) 
rope5.setScale(.4) 

dd1 = Actor("phase_6/models/char/DL_donald-500.bam",{"neutral":"phase_6/models/char/DL_donald-neutral.bam"}) 
dd1.reparentTo(render) 
dd1.loop('neutral') 
dd1.setPos(-507.929,3.536,226.051) 
dd1.setHpr(270,0,0) 
dd1.setScale(2) 

rope6 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") 
rope6.reparentTo(render) 
rope6.setPos(-530.552,-4.198,226.057) 
rope6.setHpr(0,0,0) 
rope6.setScale(.4) 

chip1 = Actor("phase_6/models/char/chip_250",{"idle":"phase_6/models/char/chip_idle.bam"}) 
chip1.reparentTo(render) 
chip1.loop('idle') 
chip1.setPos(-530.552,-4.198,226.057) 
chip1.setHpr(270,0,0) 
chip1.setScale(2) 

rope7 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") 
rope7.reparentTo(render) 
rope7.setPos(-530.552,-52.467,226.069) 
rope7.setHpr(0,0,0) 
rope7.setScale(.4) 

dale1 = Actor("phase_6/models/char/dale_250",{"idle":"phase_6/models/char/dale_idle.bam"}) 
dale1.reparentTo(render) 
dale1.loop('idle') 
dale1.setPos(-530.552,-52.467,226.069) 
dale1.setHpr(270,0,0) 
dale1.setScale(2) 

pluto1 = Actor("phase_6/models/char/pluto-1000.bam", 
{"neutral":"phase_6/models/char/pluto-neutral.bam"}) 
pluto1.reparentTo(render) 
pluto1.loop('neutral') 
pluto1.setPos(-542.602,-30.061,226.070) 
pluto1.setHpr(270,0,0) 
pluto1.setScale(15) 

fb4 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') 
fb4.reparentTo(render) 
fb4.setPos(277,-59,226) 
fb4.setHpr(270,0,0) 
fb4.setScale(3) 

fb5 = loader.loadModel('phase_6/models/golf/picnic_table.bam') 
fb5.reparentTo(render) 
fb5.setPos(227,-26,226) 
fb5.setHpr(0,0,0) 
fb5.setScale(1) 

fb6 = loader.loadModel('phase_6/models/golf/picnic_table.bam') 
fb6.reparentTo(render) 
fb6.setPos(241,-26,226) 
fb6.setHpr(0,0,0) 
fb6.setScale(1) 

fb7 = loader.loadModel('phase_6/models/golf/picnic_table.bam') 
fb7.reparentTo(render) 
fb7.setPos(255,-26,226) 
fb7.setHpr(0,0,0) 
fb7.setScale(1) 

fb8 = loader.loadModel('phase_6/models/golf/picnic_table.bam') 
fb8.reparentTo(render) 
fb8.setPos(255,-52,226) 
fb8.setHpr(0,0,0) 
fb8.setScale(1) 

fb9 = loader.loadModel('phase_6/models/golf/picnic_table.bam') 
fb9.reparentTo(render) 
fb9.setPos(241,-52,226) 
fb9.setHpr(0,0,0) 
fb9.setScale(1) 

fb10 = loader.loadModel('phase_6/models/golf/picnic_table.bam') 
fb10.reparentTo(render) 
fb10.setPos(227,-52,226) 
fb10.setHpr(0,0,0) 
fb10.setScale(1) 

fb11 = loader.loadModel('phase_13/models/parties/partyClock') 
fb11.reparentTo(render) 
fb11.setPos(290,-45,226) 
fb11.setHpr(90,0,0) 
fb11.setScale(3) 

fb12 = loader.loadModel('phase_13/models/parties/jukebox_model.bam') 
fb12.reparentTo(render) 
fb12.setPos(243,-4,226) 
fb12.setHpr(0,0,0) 
fb12.setScale(5) 

fb13 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') 
fb13.reparentTo(render) 
fb13.setPos(219,-76,226) 
fb13.setHpr(0,0,0) 
fb13.setScale(25) 

fb14 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') 
fb14.reparentTo(render) 
fb14.setPos(235,-76,234) 
fb14.setHpr(0,0,0) 
fb14.setScale(25) 

fb15 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') 
fb15.reparentTo(render) 
fb15.setPos(250,-76,242) 
fb15.setHpr(0,0,0) 
fb15.setScale(25) 

fb16 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') 
fb16.reparentTo(render) 
fb16.setPos(265,-76,250) 
fb16.setHpr(0,0,0) 

fb17 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') 
fb17.reparentTo(render) 
fb17.setPos(265,-76,250) 
fb17.setHpr(90,0,0) 
fb17.setScale(25) 

fb18 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') 
fb18.reparentTo(render) 
fb18.setPos(265,-60,258) 
fb18.setHpr(90,0,0) 
fb18.setScale(25) 

fb19 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') 
fb19.reparentTo(render) 
fb19.setPos(265,-43,266) 
fb19.setHpr(90,0,0) 
fb19.setScale(25) 

fb20 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') 
fb20.reparentTo(render) 
fb20.setPos(265,-26,274) 
fb20.setHpr(90,0,0) 
fb20.setScale(25) 

fb21 = loader.loadModel('phase_9/models/cogHQ/Elevator.bam') 
fb21.reparentTo(render) 
fb21.setPos(275,-81,250) 
fb21.setHpr(0,0,0) 
fb21.setScale(1) 

fb21.find('**/wall_back').removeNode() 
fb21.find('**/wall_front').removeNode() 
fb21.find('**/wall_left').removeNode() 
fb21.find('**/wall_right').removeNode() 
fb21.find('**/ceiling').removeNode() 

f2 = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") 
f2.reparentTo(render) 
f2.setHpr(90,0,0) 
f2.setPos(250,-40,282) 
f2.setScale(4) 

f2.find('**/wall_back').removeNode() 
f2.find('**/wall_front').removeNode() 
f2.find('**/wall_left').removeNode() 
f2.find('**/wall_right').removeNode() 
f2.find('**/ceiling').removeNode() 

cogplat1 = loader.loadModel('phase_9/models/cogHQ/platform1.bam') 
cogplat1.reparentTo(render) 
cogplat1.setPos(59,267,190) 
cogplat1.setHpr(0,0,0) 
cogplat1.setScale(5) 

smr = loader.loadModel("phase_9/models/cogHQ/SellbotHQLobby.bam") 
smr.reparentTo(render) 
smr.setHpr(180,0,0) 
smr.setPos(59,386,169) 
smr.setScale(1) 

mrt1 = loader.loadModel('phase_12/models/bossbotHQ/BanquetTableChairs.bam') 
mrt1.reparentTo(render) 
mrt1.setPos(60,363,169) 
mrt1.setHpr(90,0,0) 
mrt1.setScale(.9) 

c8 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') 
c8.reparentTo(render) 
c8.setPos(80,362,166) 
c8.setHpr(0,0,0) 
c8.setScale(6) 

c9 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') 
c9.reparentTo(render) 
c9.setPos(40,362,166) 
c9.setHpr(0,0,0) 
c9.setScale(6) 

b = loader.loadModel("phase_12/models/char/lawbotBoss-legs-zero.bam") 
b.reparentTo(render) 
b.setPos(45,444,196) 
b.setHpr(0,0,0) 
b.setScale(1) 
c = loader.loadModel("phase_12/models/char/sellbotBoss-torso-zero.bam") 
c.reparentTo(render) 
c.setPos(45,444,206) 
c.setHpr(0,0,0) 
c.setScale(1) 
d = loader.loadModel("phase_12/models/char/bossbotBoss-head-zero.bam") 
d.reparentTo(render) 
d.setPos(45,444,214.2) 
d.setHpr(90,0,-90) 
d.setScale(1) 

serv1 = loader.loadModel("phase_12/models/char/bossbotBoss-legs-zero.bam") 
serv1.reparentTo(render) 
serv1.setPos(74,444,196) 
serv1.setHpr(0,0,0) 
serv1.setScale(1) 
serv2 = loader.loadModel("phase_10/models/char/cashbotBoss-torso-zero.bam") 
serv2.reparentTo(render) 
serv2.setPos(74,444,206) 
serv2.setHpr(0,0,0) 
serv2.setScale(1) 
serv3 = loader.loadModel("phase_10/models/char/lawBoss-head-zero.bam") 
serv3.reparentTo(render) 
serv3.setPos(74,444,214.2) 
serv3.setHpr(270,0,-90) 
serv3.setScale(1) 

mole1 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam') 
mole1.reparentTo(render) 
mole1.setPos(59,321,182) 
mole1.setHpr(180,0,0) 
mole1.setScale(6) 

rm1 = loader.loadModel('phase_12/models/bossbotHQ/BossbotKartBoardingRm.bam') 
rm1.reparentTo(render) 
rm1.setPos(58,502,196) 
rm1.setHpr(90,0,0) 
rm1.setScale(1) 

mole2 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam') 
mole2.reparentTo(render) 
mole2.setPos(40,530,194) 
mole2.setHpr(0,0,0) 
mole2.setScale(4) 

base.localAvatar.setColor(3.30,0.30,0.3) 

neck3 = base.localAvatar.findAllMatches('**/neck') 

neck3.setColor(0,0,0) 

feet3 = loader.loadTexture("phase_3/maps/Humanist.rgb") 

base.localAvatar.findAllMatches('**/feet').setTexture(feet3, 1) 

legs3 = loader.loadTexture("phase_3/maps/Humanist.rgb") 

base.localAvatar.findAllMatches('**/legs').setTexture(legs3, 1) 

arms3 = loader.loadTexture("phase_3/maps/Humanist.rgb") 

base.localAvatar.findAllMatches('**/arms').setTexture(arms3, 1) 

base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25) 

base.localAvatar.findAllMatches('**/torso-top').setColorScale(25) 

base.localAvatar.findAllMatches('**/sleeves').setColorScale(25) 

shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") 

sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") 

shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") 

base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1) 

base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1) 

base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1) 

mouth3 = base.localAvatar.findAllMatches('**/muzzle-short-neutral') 

mouthtext3 = loader.loadTexture("phase_3/maps/Humanist.rgb") 

mouth3.setTexture(mouthtext3, 1) 
-------------------------Be Silly Meter Guy------------------------------------
from direct.interval.IntervalGlobal import *
def intro():
    base.localAvatar.b_setAnimState('ScientistEmcee')
    base.talkAssistant.sendOpenTalk('Congratulations Toons!')
def part2():
    base.talkAssistant.sendOpenTalk('You all successfully held off the Cog Invasions...')
def part3():
    base.talkAssistant.sendOpenTalk('With a little help from our newly animated friends...')
def part4():
    base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual silly self!')
def part5():
    base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon...')
def part6():
    base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight...')
def part7():
    base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Toontown!')
def onTime():
  seq = Sequence()
  seq.append(Func(intro))
  seq.append(Wait(5))
  seq.append(Func(part2))
  seq.append(Wait(5))
  seq.append(Func(part3))
  seq.append(Wait(5))
  seq.append(Func(part4))
  seq.append(Wait(5))
  seq.append(Func(part5))
  seq.append(Wait(5))
  seq.append(Func(part6))
  seq.append(Wait(5))
  seq.append(Func(part7))
  seq.start()
onTime()
--------------------------------------Auto Ban---------------------------------
from direct.interval.IntervalGlobal import *
def intro():
    base.localAvatar.b_setAnimState('ScientistEmcee')
    base.talkAssistant.sendOpenTalk('Congratulations Toons! Something JUST HAPPENED U JUST **** ed YOUR MOM ')
def part2():
    base.talkAssistant.sendOpenTalk('You all FAIL!!! and **** U!!!')
def part3():
    base.talkAssistant.sendOpenTalk('You all have not successfully held off the Cog Invasions So know there gonna **** your mom happy DAYS ')
def part4():
    base.talkAssistant.sendOpenTalk('With a little help from our **** ed up newly animated friends that some how think its fun to **** there mom')
def part5():
    base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual **** ed up  self!')
def part6():
    base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon so u all can break it again!!! -_- u **** Grr')
def part7():
    base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight While i take a break and watch tv and eat bacon')
def part8():
    base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Hawk town  YAY **** u all none hawk ARe leave toontown')
def part9():
    base.talkAssistant.sendOpenTalk('So while we take over u can all **** ur self ')
def part10():
    base.talkAssistant.sendOpenTalk('So **** u all and a happy new year WOO')
def part11():
    base.talkAssistant.sendOpenTalk(' Remember u are all ******* in the inside So anyways ')
def part12():
    base.talkAssistant.sendOpenTalk('So thanks for listening **** this ')
def onTime():
  seq = Sequence()
  seq.append(Func(intro))
  seq.append(Wait(10))
  seq.append(Func(part2))
  seq.append(Wait(15))
  seq.append(Func(part3))
  seq.append(Wait(15))
  seq.append(Func(part4))
  seq.append(Wait(15))
  seq.append(Func(part5))
  seq.append(Wait(5))
  seq.append(Func(part6))
  seq.append(Wait(15))
  seq.append(Func(part7))
  seq.append(Wait(10))
  seq.append(Func(part8))
  seq.append(Wait(10))
  seq.append(Func(part9))
  seq.append(Wait(5))
  seq.append(Func(part10))
  seq.append(Wait(5))
  seq.append(Func(part11))
  seq.append(Wait(5))
  seq.append(Func(part12))
  seq.start()
onTime()
-----------------------Some Codes-------------------------------------------------
import string
import time
    
var = 1
    
print('Welcome to the Team FD TTLogger!')
print('Please type the filepath to your Newest Log File')
    
filepathE = raw_input("C:/Program Files/Disney/Disney Online/ToontownOnline/")
filepathE = str(filepathE)
filepath = "C:/Program Files/Disney/Disney Online/ToontownOnline/" + filepathE
    
file_to_read_from = open('%s'%(filepath),'r')
trash = file_to_read_from.read()
del trash
print
print "Running through the file lines, and discarding the old commands..."
print
    
while var is 1:
        line_to_parse = file_to_read_from.readline()
        line_to_parse = str(line_to_parse)
        if line_to_parse == "":
            continue
        else:
            print line_to_parse
    thats mine
    for logger


    def read():
        #open the log file
        filepath = "C:/Program Files/Disney/Disney Online/ToontownOnline/"
        #you need to fill in the rest of the path above with a filename, it needs the full path name between the quotes
        
    
        file_to_read_from = open('%s'%(filepath),'r') 
        trash = file_to_read_from.read()  #skips to end of file so only new messages are processed
        del trash
    
        while True:    
            #the next line of the log is read    
            line_to_parse = file_to_read_from.readline()
    
            if string.find(line_to_parse.lower(), 'command') != -1:
                message = line_to_parse[string.find(line_to_parse.lower(), 'command')+8:]
                if len(message) != 0:
                    base.localAvatar.b_setAnimState(message)
                    break
            else:
                continue


RESISTANCE RANGER HACK:
base.localAvatar.findAllMatches('**/torso-top').setColorScal­e(25)
base.localAvatar.findAllMatches('**/torso-bot').setColorScal­e(25)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(­25)
shirt = base.localAvatar.findAllMatches('**/torso-top')
shirttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotC­rusher.jpg")
shirt.setTexture(shirttex, 1)
short = base.localAvatar.findAllMatches('**/torso-bot')
shorttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbot­Crusher.jpg")
short.setTexture(shorttex, 1)
sleeves = base.localAvatar.findAllMatches('**/sleeves')
sleevestex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_se­llbotCrusher.jpg")
sleeves.setTexture(sleevestex, 1)
base.localAvatar.setName('RESISTANCE RANGER Avalanche')
base.localAvatar.setNametagStyle(5) 


Hey guys! This is some hacking code I used! Feel free to use it if you want! It's cilent sided, but HILARIOUS! !
fishman = base.cr.doFindAll("Fisherman")
for fishman in base.cr.doFindAll("Fisherman"): fishman.displayTalk('Anything u want him to say')
base.localAvatar.physControls.avatarControlJumpForce = .1
base.localAvatar.physControls.setGravity(.00001)

fishman = base.cr.doFindAll("Fisherman")
for fishman in base.cr.doFindAll("Fisherman"): fishman.displayTalk('Anything u want him to say')



Youtube channel: http://www.youtube.com/user/TTTeamAvalanche?feature=mhee