White toon code ______________________________________________________________________________________________ import toontown try:getGenderColorList except:getGenderColorList = toontown.makeatoon.ColorShop.ColorShop.getGenderColorList def returnColorList(self, *args): return range(-1,26,1) toontown.makeatoon.ColorShop.ColorShop.getGenderColorList = returnColorList -------------------------Button Hacks----------------------------------------------- from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode bk_text = " " textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95), scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1) def normal1(): bk_text = " " textObject.setText(bk_text) def setText1(): bk_text = "Collisions Off" textObject.setText(bk_text) base.localAvatar.collisionsOff() var = 0 def setText2(): bk_text = "Phrase" textObject.setText(bk_text) base.localAvatar.setCustomMessages([550, 580, 6000, 6100, 12000, 11010, 590, 820, 40, 100, 170, 230, 890, 290, 320, 370, 380, 400, 420, 460, 470, 440, 480, 510, 500, 560, 570, 650, 660, 670, 680, 710, 770, 830]) var = 1 def setText3(): bk_text = "Laff" textObject.setText(bk_text) ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.d_requestGrab() var = 1 def setText4(): bk_text = "Die" textObject.setText(bk_text) base.localAvatar.d_squish(15) var = 1 def setText5(): bk_text = "Collisons On" textObject.setText(bk_text) base.localAvatar.collisionsOn() var = 0 def setText6(): bk_text = "Member" textObject.setText(bk_text) def new(): return True base.cr.isPaid = new base.cr.isParentPasswordSet = new var = 1 def setText7(): bk_text = "River" textObject.setText(bk_text) base.localAvatar.book.pages[1].showPop = 1 var = 1 def setText8(): bk_text = "Race" textObject.setText(bk_text) ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): ttv.setTurbo(999999) var = 1 base.accept("escape", normal1, []) b1 = DirectButton(text = ("C.Off", "c.off", "c.off", "C.Off"), scale=.06, pos = (-.98,-0,-.95), command=setText1) b2 = DirectButton(text = ("Say", "say", "say", "Say"), scale=.06, pos = (-.8,-0,-.95), command=setText2) b3 = DirectButton(text = ("Laff", "laff", "laff", "Laff"), scale=.06, pos = (-.6,-0,-.95), command=setText3) b4 = DirectButton(text = ("Die", "die", "die", "Die"), scale=.06, pos = (-.28,-0,-.95), command=setText4) b5 = DirectButton(text = ("C.On", "c.on", "c.on", "C.On"), scale=.06, pos = (-0,-0,-.95), command=setText5) b6 = DirectButton(text = ("Mem", "mem", "mem", "Mem"), scale=.06, pos = (.16,-0,-.95), command=setText6) b7 = DirectButton(text = ("River", "river", "river", "River"), scale=.06, pos = (.35,-0,-.95), command=setText7) b8 = DirectButton(text = ("Race", "race", "race", "Race"), scale=.06, pos = (.565,-0,-.95), command=setText8) ----------------------Animation Tracker----------------------------------- from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode bk_text = "" textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95), scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1) def setText(): bk_text = "Run Fast" textObject.setText(bk_text) base.localAvatar.physControls.avatarControlForwardSpeed = 100 b = DirectButton(text = ("Speed", "speed", "speed", "Speed"), scale=.06, pos = (.75,-0,-.95), command=setText) from direct.interval.IntervalGlobal import * from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode from direct.task import Task animStateText = OnscreenText(text='', style=1, fg=(1,1,1,1), align=TextNode.ALeft, pos=(-1.15, .8), scale=.07) def animUpdateText(str): animStateText.setText(str) def gotoanimUpdateText(): animUpdateText(str(base.localAvatar.getCurrentAnim())) def alwaysGoAnUp(): seq = Sequence() seq.append(Func(gotoanimUpdateText)) seq.append(Wait(0.1)) seq.append(Func(alwaysGoAnUp)) seq.start() alwaysGoAnUp() Squish (lose laff) ___________________________________________________________________________________ base.localAvatar.d_squish(1) --------------Toontask 1-4------------------------------------------------------------ base.localAvatar.setQuestCarryLimit(1) base.localAvatar.setQuestCarryLimit(2) base.localAvatar.setQuestCarryLimit(3) base.localAvatar.setQuestCarryLimit(4) ---------------------------------------Pie Type----------------------------------- base.localAvatar.setEvidenceThrow = 0 base.localAvatar.setRefillThrow() base.localAvatar.setPieType(7) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = true base.localAvatar.setPieType(-3) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(-7) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(0, 1, 2, 3, 4, or 5) base.localAvatar.setNumPies(20, 25, 30, 35, 40, or 80) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(7) base.localAvatar.setNumPies(12000) base.localAvatar.ThrowGagButtonMaxed = true base.localAvatar.setPieType(7) base.localAvatar.setPieType(5) ------------------------------------Super Speed------------------- base.localAvatar.physControls.avatarControlForwardSpeed = 100 ----------------------------------Super Jump----------------------------- base.localAvatar.physControls.avatarControlJumpForce = 100 ----------------------------------Rotate Speed------------------------------ base.localAvatar.physControls.avatarControlRotateSpeed=1000 ---------------------------------Reverse Speed-------------------- base.localAvatar.physControls.avatarControlReverseSpeed=75 ----------------Color Gloves ------------------ base.localAvatar.find('**/hands').setColor(255,0,0) Red base.localAvatar.find('**/hands').setColor(255,0,1) Purple base.localAvatar.find('**/hands').setColor(255,1,0) Yellow base.localAvatar.find('**/hands').setColor(0,0,0) Black base.localAvatar.find('**/hands').setColor(0,255,255) Cyan ---------------------Werid Camara View---------------------- base.localAvatar.setTunnelIn(1, 1, 1, 1, 1, 1) base.localAvatar.setTunnelOut(1, 1, 1, 1, 1, 1) base.localAvatar.setTunnelIn(1, 10, 10, 10, 100, 100) base.localAvatar.setTunnelOut(1, 10, 10, 10, 10, 100, 100) ------------Loops---------------- base.localAvatar.loop('melt') base.localAvatar.loop('tickle') base.localAvatar.loop('hold-magnet') base.localAvatar.loop('swing') base.localAvatar.loop('smooch') base.localAvatar.loop('happy-dance') base.localAvatar.loop('climb') base.localAvatar.loop('struggle') base.localAvatar.loop('throw') base.localAvatar.loop('reel') MAX GAGS: base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setTrackBonusLevel([1,1,1,1,1,1,1]) sellbot lobby base.cr.sendSetZoneMsg (11100) cashbot lobby base.cr.sendSetZoneMsg (17100) Lawbot lobby base.cr.sendSetZoneMsg (13100) bossbot lobby base.cr.sendSetZoneMsg (14100) school house base.cr.sendSetZoneMsg (2516) bank base.cr.sendSetZoneMsg (2517) clothing shop base.cr.sendSetZoneMsg (2521) ttc pet shop base.cr.sendSetZoneMsg (2522) ttc gag shop base.cr.sendSetZoneMsg (2519) toon hall base.cr.sendSetZoneMsg (2513) Sit---base.localAvatar.enterSitStart() swim---base.localAvatar.b_setAnimState('swim') Animations------------- base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfGoodPutt') base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.b_setAnimState(('dive')) base.localAvatar.b_setAnimState('CatchEating') base.localAvatar.b_setAnimState('TeleportOut') base.localAvatar.b_setAnimState('TeleportIn') base.localAvatar.b_setAnimState(('GolfRotateRight')) base.localAvatar.b_setAnimState(('GolfRotateLeft')) base.localAvatar.b_setAnimState(('CogThiefRunning')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('OpenBook')) base.localAvatar.b_setAnimState(('FallDown')) base.localAvatar.b_setAnimState(('TeleportingOut')) base.localAvatar.b_setAnimState(('Sleep') base.localAvatar.setCheesyEffect(3, 0, 0) Change Name: base.localAvatar.setName('Freckleslam') Random Bot-------- from direct.interval.IntervalGlobal import * def intro(): base.talkAssistant.sendOpenTalk(' We are TOONTOWN UNITED \n' * 8) base.localAvatar.b_setAnimState('ScientistEmcee') def part2(): base.talkAssistant.sendOpenTalk(' We are do not hade toontown we will rule \n' * 9) base.localAvatar.d_squish(4) def part3(): base.talkAssistant.sendOpenTalk(' Dc code is not FIX WE HAVE A MEMBER THAT STILL CAN CHANDLER \n' * 6) base.localAvatar.d_squish(1) def part4(): base.talkAssistant.sendOpenTalk(' All others fail \n' * 13) base.localAvatar.d_squish(5) def part5(): base.talkAssistant.sendOpenTalk(' WE ARE EPIC AND CANT BE STOPPED and will NOT STOP \n' * 7) base.localAvatar.d_squish(3) def part6(): base.talkAssistant.sendOpenTalk('WE ARE TOONTOWN UNITED!!!') ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.d_requestGrab() base.localAvatar.b_setEmoteState(22,1) def part7(): base.talkAssistant.sendOpenTalk('WE have no enemies ') base.localAvatar.b_setEmoteState(22,1) base.localAvatar.d_squish(3) def part8(): base.talkAssistant.sendOpenTalk('We will rule ') base.localAvatar.b_setEmoteState(22,1) base.localAvatar.d_squish(12) def part9(): base.talkAssistant.sendOpenTalk('We will not ever be defeated ') base.localAvatar.b_setEmoteState(23,1) def part10(): base.talkAssistant.sendOpenTalk('We are epic :) ') base.localAvatar.b_setEmoteState(23,1) def part11(): base.talkAssistant.sendOpenTalk('You may have not hear of us yet but u will :P ') base.localAvatar.b_setEmoteState(23,1) def part12(): base.talkAssistant.sendOpenTalk('You will all know are team soon ') base.localAvatar.b_setEmoteState(22,1) def part13(): base.talkAssistant.sendOpenTalk('First in command Frenzy ') base.localAvatar.b_setEmoteState(22,1) def part14(): base.talkAssistant.sendOpenTalk('Second in command Shadow ') base.localAvatar.b_setEmoteState(24,1) def part15(): base.talkAssistant.sendOpenTalk('Third in command Peppy ') base.localAvatar.b_setEmoteState(21,1) ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.d_requestGrab() def part16(): base.talkAssistant.sendOpenTalk('U will know those names :)') base.localAvatar.b_setEmoteState(24,1) base.localAvatar.d_squish(4) def part17(): base.talkAssistant.sendOpenTalk('Toontown is ours') base.localAvatar.b_setEmoteState(24,1) base.localAvatar.d_squish(4) def part18(): base.talkAssistant.sendOpenTalk('TOONTOWN UNITED are the masters of toontown') base.localAvatar.b_setEmoteState(24,1) def part19(): base.talkAssistant.sendOpenTalk('Toontown WILL BE CALLED TOONTOWN UNITED') base.localAvatar.b_setEmoteState(22,1) def part20(): base.talkAssistant.sendOpenTalk('\000' *399) base.localAvatar.b_setEmoteState(21,1) def part21(): base.talkAssistant.sendOpenTalk('Thats right were that epic \000' *14) base.localAvatar.b_setEmoteState(20,1) ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.d_requestGrab() def part22(): base.talkAssistant.sendOpenTalk('You will all see the power of TOONTOWN UNITED \n' *6) base.localAvatar.b_setEmoteState(23,1) base.localAvatar.d_squish(2) def part23(): base.talkAssistant.sendOpenTalk('You will be destroyed TOONTOWN UNITED Will win \n' *7) base.localAvatar.b_setEmoteState(11,1) def part24(): base.talkAssistant.sendOpenTalk('Toontown will met its match and will give up \n' *8) base.localAvatar.b_setEmoteState(23,1) def part25(): base.talkAssistant.sendOpenTalk('Toontown will be over powered we have more power \n' *8) base.localAvatar.b_setEmoteState(9,1) base.localAvatar.d_squish(2) def part26(): base.talkAssistant.sendOpenTalk('Toontown is to scared to fix all Hawk \n' *10) base.localAvatar.b_setEmoteState(20,1) base.localAvatar.d_squish(2) def part27(): base.talkAssistant.sendOpenTalk('Wonder why well because they use it \n' *10) base.localAvatar.b_setEmoteState(11,1) base.localAvatar.d_squish(1) def part28(): base.talkAssistant.sendOpenTalk('Like the scientist Thing we just stole that from the files \n' *6) base.localAvatar.b_setEmoteState(12,1) def part29(): base.talkAssistant.sendOpenTalk('Dc code they have won they use it for updates \n' *8) base.localAvatar.b_setEmoteState(24,1) def part30(): base.talkAssistant.sendOpenTalk('We will rule again \n' *20) base.localAvatar.b_setEmoteState(13,1) base.localAvatar.d_squish(1) def part31(): base.talkAssistant.sendOpenTalk('You will see the epic power of toontown UNITED \n' *7) base.localAvatar.b_setEmoteState(7,1) def part32(): base.talkAssistant.sendOpenTalk('If u Think we fail well then u can wait \000' *9) base.localAvatar.b_setEmoteState(6,1) def part33(): base.talkAssistant.sendOpenTalk('Theres so many things left to destroy u all \n' *8) base.localAvatar.b_setEmoteState(22,1) ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.d_requestGrab() def anim2(): base.localAvatar.setZ(10) def anim3(): base.localAvatar.b_setAnimState(('jumpLand')) base.localAvatar.collisionsOff() def anim4(): base.localAvatar.b_setAnimState('ScientistEmcee') def flip1(): base.localAvatar.setP(90) def flip2(): base.localAvatar.setP(180) def flip3(): base.localAvatar.setP(270) def flip4(): base.localAvatar.setP(360) def flip5(): base.localAvatar.setP(0) def stop(): base.localAvatar.collisionsOn() def anim5(): base.localAvatar.b_setAnimState('Sad') base.localAvatar.collisionsOff() base.localAvatar.setX(1) def rise1(): base.localAvatar.setZ(4.1) def rise2(): base.localAvatar.setZ(4.2) def rise3(): base.localAvatar.setZ(4.3) def rise4(): base.localAvatar.setZ(4.4) def rise5(): base.localAvatar.setZ(4.5) def rise6(): base.localAvatar.setZ(4.6) def rise7(): base.localAvatar.setZ(4.7) def rise8(): base.localAvatar.setZ(4.8) def rise9(): base.localAvatar.setZ(4.9) def rise10(): base.localAvatar.setZ(5) def rise11(): base.localAvatar.setZ(5.1) def rise12(): base.localAvatar.setZ(5.2) def rise13(): base.localAvatar.setZ(5.3) def rise14(): base.localAvatar.setZ(5.4) def rise15(): base.localAvatar.setZ(5.5) def rise16(): base.localAvatar.setZ(5.6) def rise17(): base.localAvatar.setZ(5.7) def rise18(): base.localAvatar.setZ(5.8) def rise19(): base.localAvatar.setZ(5.9) def rise20(): base.localAvatar.setZ(6) def anim6(): base.localAvatar.b_setAnimState(('jumpLand')) base.localAvatar.b_setAnimState('ScientistEmcee') def shake1(): base.localAvatar.setX(1) def shake2(): base.localAvatar.setX(4) def shake3(): base.localAvatar.setX(6) def shake4(): base.localAvatar.setX(0) def shake4(): base.localAvatar.setX(4) def shake5(): base.localAvatar.setX(0) def shake6(): base.localAvatar.setX(3) def shake7(): base.localAvatar.setX(0) def shake8(): base.localAvatar.setX(8) def shake9(): base.localAvatar.setX(0) def shake10(): base.localAvatar.setX(3) def shake11(): base.localAvatar.setX(0) def shake12(): base.localAvatar.setX(5) def shake13(): base.localAvatar.setX(0) def shake14(): base.localAvatar.setX(7) def shake15(): base.localAvatar.setX(0) def shake16(): base.localAvatar.setX(3) def shake17(): base.localAvatar.setX(0) def shake18(): base.localAvatar.setX(4) def shake19(): base.localAvatar.setX(7) def shake20(): base.localAvatar.setX(3) def anim7(): base.localAvatar.setZ(4) base.localAvatar.b_setAnimState('FallDown') def neutral(): base.localAvatar.b_setAnimState('neutral') base.localAvatar.enterHappy() base.localAvatar.collisionsOn() def part34(): base.talkAssistant.sendOpenTalk('This!!! Is a NEW begging\000' *6) def part35(): base.talkAssistant.sendOpenTalk('We CAN NOT BE DESTROYED BY U TOONS') def part36(): base.talkAssistant.sendOpenTalk('iF you JUST THINK AND LOOK AROUND.... \000' *10) def part37(): base.talkAssistant.sendOpenTalk('You cant destroy us all \n' *8) def part38(): base.talkAssistant.sendOpenTalk('ALL U TOONS CAN DO IS REPORT US \n' *6) def part39(): base.talkAssistant.sendOpenTalk('And LET ME TELL U THIS\000' *10) def part40(): base.talkAssistant.sendOpenTalk('WE COULD CARE LESS ABOUT REPORTS \n' *8) def part41(): base.talkAssistant.sendOpenTalk('HAHA HA \n' *10) def part42(): base.talkAssistant.sendOpenTalk('You cant defeat us! \000' *10) def part43(): base.talkAssistant.sendOpenTalk('This is the final end \000' *10) def part44(): base.localAvatar.b_setSC(2000) def part45(): base.localAvatar.b_setSC(2001) def part46(): base.localAvatar.b_setSC(2002) def part47(): base.localAvatar.b_setSC(2003) def part48(): base.localAvatar.b_setSC(2004) def part49(): base.localAvatar.b_setSC(2005) def part50(): base.localAvatar.b_setSC(2006) def part51(): base.localAvatar.b_setSC(2007) def part52(): base.localAvatar.b_setSC(2008) def part53(): base.localAvatar.b_setSC(2009) ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.d_requestGrab() def part54(): base.talkAssistant.sendOpenTalk('See can u do that! \000' *15) base.localAvatar.d_squish(2) def part55(): base.talkAssistant.sendOpenTalk('Well i can care less \000' *15) base.localAvatar.d_squish(2) def part56(): base.talkAssistant.sendOpenTalk('Toontown has not nor will they ever get rid of us \000' *5) def part57(): base.talkAssistant.sendOpenTalk('\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n'.center(50) * 5) def part58(): base.talkAssistant.sendOpenTalk('haha u Cant do this \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n'.center(50) * 5) def part59(): base.talkAssistant.sendOpenTalk(':) U ALL FAIL \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n'.center(50) * 5) def part60(): base.talkAssistant.sendOpenTalk('We are TOONTOWN UNITED \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n'.center(50) * 5) def part61(): base.talkAssistant.sendOpenTalk(' u ALL KNEW THE END WAS NEAR\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n'.center(50) * 5) def part62(): base.talkAssistant.sendOpenTalk('TOONTOWN WILL TURN INTO NOTHING \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n'.center(50) * 5) def part63(): base.talkAssistant.sendOpenTalk(' AND U ALL KNOW freckles FAILS \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n'.center(50) * 5) def part64(): base.talkAssistant.sendOpenTalk('MUAHAHAHA \000' *15) base.localAvatar.d_squish(2) def part65(): base.talkAssistant.sendOpenTalk('THERE WILL NEVER BE AN END TO ALL OFF THIS \000' *6) base.localAvatar.d_squish(2) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(8)) seq.append(Func(part2)) seq.append(Wait(8)) seq.append(Func(part3)) seq.append(Wait(10)) seq.append(Func(part4)) seq.append(Wait(10)) seq.append(Func(part5)) seq.append(Wait(10)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.append(Wait(5)) seq.append(Func(part8)) seq.append(Wait(5)) seq.append(Func(part9)) seq.append(Wait(5)) seq.append(Func(part10)) seq.append(Wait(5)) seq.append(Func(anim4)) seq.append(Wait(.45)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(part11)) seq.append(Wait(4)) seq.append(Func(part12)) seq.append(Wait(4)) seq.append(Func(part13)) seq.append(Wait(4)) seq.append(Func(part14)) seq.append(Wait(4)) seq.append(Func(part15)) seq.append(Wait(4)) seq.append(Func(part16)) seq.append(Wait(4)) seq.append(Func(part17)) seq.append(Wait(4)) seq.append(Func(part18)) seq.append(Wait(4)) seq.append(Func(part19)) seq.append(Wait(4)) seq.append(Func(part20)) seq.append(Wait(5)) seq.append(Func(part21)) seq.append(Wait(6)) seq.append(Func(part22)) seq.append(Wait(6)) seq.append(Func(part23)) seq.append(Wait(6)) seq.append(Func(part24)) seq.append(Wait(6)) seq.append(Func(part25)) seq.append(Wait(6)) seq.append(Func(part26)) seq.append(Wait(6)) seq.append(Func(part27)) seq.append(Wait(6)) seq.append(Func(part28)) seq.append(Wait(6)) seq.append(Func(part29)) seq.append(Wait(6)) seq.append(Func(part30)) seq.append(Wait(6)) seq.append(Func(part31)) seq.append(Wait(6)) seq.append(Func(part32)) seq.append(Wait(6)) seq.append(Func(part33)) seq.append(Wait(6)) seq.append(Func(anim2)) seq.append(Wait(.045)) seq.append(Func(anim3)) seq.append(Wait(.45)) seq.append(Func(anim4)) seq.append(Wait(.45)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip5)) seq.append(Wait(.1)) seq.append(Func(anim5)) seq.append(Wait(.1)) seq.append(Func(rise1)) seq.append(Wait(.1)) seq.append(Func(rise2)) seq.append(Wait(.1)) seq.append(Func(rise3)) seq.append(Wait(.1)) seq.append(Func(rise4)) seq.append(Wait(.1)) seq.append(Func(rise5)) seq.append(Wait(.1)) seq.append(Func(rise6)) seq.append(Wait(.1)) seq.append(Func(rise7)) seq.append(Wait(.1)) seq.append(Func(rise8)) seq.append(Wait(.1)) seq.append(Func(rise9)) seq.append(Wait(.1)) seq.append(Func(rise10)) seq.append(Wait(.1)) seq.append(Func(rise11)) seq.append(Wait(.1)) seq.append(Func(rise12)) seq.append(Wait(.1)) seq.append(Func(rise13)) seq.append(Wait(.1)) seq.append(Func(rise14)) seq.append(Wait(.1)) seq.append(Func(rise15)) seq.append(Wait(.1)) seq.append(Func(rise16)) seq.append(Wait(.1)) seq.append(Func(rise17)) seq.append(Wait(.1)) seq.append(Func(rise18)) seq.append(Wait(.1)) seq.append(Func(rise19)) seq.append(Wait(.1)) seq.append(Func(rise20)) seq.append(Wait(.1)) seq.append(Func(anim6)) seq.append(Wait(.1)) seq.append(Func(shake1)) seq.append(Wait(.1)) seq.append(Func(shake2)) seq.append(Wait(.1)) seq.append(Func(shake3)) seq.append(Wait(.1)) seq.append(Func(shake4)) seq.append(Wait(.1)) seq.append(Func(shake5)) seq.append(Wait(.1)) seq.append(Func(shake6)) seq.append(Wait(.1)) seq.append(Func(shake7)) seq.append(Wait(.1)) seq.append(Func(shake8)) seq.append(Wait(.1)) seq.append(Func(shake9)) seq.append(Wait(.1)) seq.append(Func(shake10)) seq.append(Wait(.1)) seq.append(Func(shake11)) seq.append(Wait(.1)) seq.append(Func(shake12)) seq.append(Wait(.1)) seq.append(Func(shake13)) seq.append(Wait(.1)) seq.append(Func(shake14)) seq.append(Wait(.1)) seq.append(Func(shake15)) seq.append(Wait(.1)) seq.append(Func(shake16)) seq.append(Wait(.1)) seq.append(Func(shake17)) seq.append(Wait(.1)) seq.append(Func(shake18)) seq.append(Wait(.1)) seq.append(Func(shake19)) seq.append(Wait(.1)) seq.append(Func(shake20)) seq.append(Wait(.1)) seq.append(Func(anim7)) seq.append(Wait(3)) seq.append(Func(neutral)) seq.append(Wait(1)) seq.append(Func(part34)) seq.append(Wait(4)) seq.append(Func(part35)) seq.append(Wait(5)) seq.append(Func(part36)) seq.append(Wait(5)) seq.append(Func(part37)) seq.append(Wait(5)) seq.append(Func(part38)) seq.append(Wait(5)) seq.append(Func(part39)) seq.append(Wait(5)) seq.append(Func(part40)) seq.append(Wait(5)) seq.append(Func(part41)) seq.append(Wait(5)) seq.append(Func(part42)) seq.append(Wait(4)) seq.append(Func(part43)) seq.append(Wait(5)) seq.append(Func(part44)) seq.append(Wait(3)) seq.append(Func(part45)) seq.append(Wait(3)) seq.append(Func(part46)) seq.append(Wait(3)) seq.append(Func(part47)) seq.append(Wait(3)) seq.append(Func(part48)) seq.append(Wait(3)) seq.append(Func(part49)) seq.append(Wait(3)) seq.append(Func(part50)) seq.append(Wait(3)) seq.append(Func(part51)) seq.append(Wait(3)) seq.append(Func(part52)) seq.append(Wait(3)) seq.append(Func(part53)) seq.append(Wait(4)) seq.append(Func(part54)) seq.append(Wait(4)) seq.append(Func(part55)) seq.append(Wait(5)) seq.append(Func(part56)) seq.append(Wait(5)) seq.append(Func(part57)) seq.append(Wait(5)) seq.append(Func(part58)) seq.append(Wait(5)) seq.append(Func(part59)) seq.append(Wait(5)) seq.append(Func(part60)) seq.append(Wait(5)) seq.append(Func(part61)) seq.append(Wait(5)) seq.append(Func(part62)) seq.append(Wait(5)) seq.append(Func(part63)) seq.append(Wait(5)) seq.append(Func(part64)) seq.append(Wait(5)) seq.append(Func(part65)) seq.start() onTime() A land code: base.talkAssistant.sendOpenTalk('Welcome to Chain Land! Created by Sea Green Kat and Master Lefty ONLY!...') base.localAvatar.setSystemMessage(1,'Welcome to Chain Land! Created by Master Lefty and Sea Green Kat!') shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 1) from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") e.reparentTo(render) e.setHpr(0,0,0) e.setPos(0,114.03,3.20) pandaPosInterval22 = e.posInterval(13,Point3(0,114.03,3.20), startPos=Point3(0,114.03,127.50)) pandaPosInterval33 = e.posInterval(13,Point3(0,114.03,127.50), startPos=Point3(0,114.03,3.20)) pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0), startHpr=Point3(0, 0, 0)) pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0), startHpr=Point3(0, 0, 0)) pandaPace = Sequence(pandaPosInterval22, pandaHprInterval11, pandaPosInterval33, pandaHprInterval22, name="pandaPace") pandaPace.loop() e.find('**/wall_back').removeNode() e.find('**/wall_front').removeNode() c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") c.setPos(-9.98,139.11,117.38) c.setHpr(0,340.30,0) c.hide() c.reparentTo(render) c.find('**/wall_back').removeNode() c.find('**/wall_front').removeNode() c.find('**/wall_left').removeNode() c.find('**/wall_right').removeNode() c.find('**/ceiling').removeNode() environ = loader.loadModel('phase_6/models/neighborhoods/donalds_dock.bam') environ.reparentTo(render) environ.setPos(-0.291,111.382,127.5250) environ.setHpr(74,0,0) environ.setScale(1) ceo = Actor({"head":"phase_12/models/char/bossbotBoss-head-zero.bam", \ "torso":"phase_12/models/char/bossbotBoss-torso-zero.bam", \ "legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \ # dictionary of anim dictionaries {"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \ "run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \ "torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \ "run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \ "legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \ "run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \ }) ceo.attach("head", "torso", "joint34") ceo.attach("torso", "legs", "joint_legs") ceo.reparentTo(render) tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam") rear4 = ceo.find('**/joint_axle') tread3.reparentTo(rear4) ceo.setPos(91.396,148.476,130.805) ceo.loop("walk") ceo.setHpr(120,0,0) ceo.setScale(0.7) environ = loader.loadModel('phase_4/models/modules/gazebo.bam') environ.reparentTo(render) environ.setPos(99.964,115.230,130.805) environ.setHpr(150,0,0) environ.setScale(1.4) environ = loader.loadModel('phase_4/models/modules/gagShop_TT.bam') environ.reparentTo(render) environ.setPos(63.847,6.181,130.805) environ.setHpr(30,0,0) environ.setScale(0.7) environ = loader.loadModel('phase_4/models/modules/PetShopExterior_TT.bam') environ.reparentTo(render) environ.setPos(86.408,26.923,130.805) environ.setHpr(150,0,0) environ.setScale(0.7) environ = loader.loadModel('phase_4/models/modules/clothshopTT.bam') environ.reparentTo(render) environ.setPos(109.730,33.439,130.806) environ.setHpr(150,0,0) environ.setScale(0.7) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(208.448,98.306,130.807) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(226.864,88.035,130.847) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(244.464,75.184,130.847) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(262.593,58.083,130.911) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(310.701,12.238,130.556) environ.setHpr(74,0,0) environ.setScale(10) cj = Actor({"head":"phase_11/models/char/lawbotBoss-head-zero.bam", \ "torso":"phase_11/models/char/lawbotBoss-torso-zero.bam", \ "legs":"phase_9/models/char/bossCog-legs-zero.bam"}, \ # dictionary of anim dictionaries {"head":{"walk":"phase_9/models/char/bossCog-head-Bb_neutral.bam", \ "run":"phase_9/models/char/bossCog-head-Bb_neutral.bam"}, \ "torso":{"walk":"phase_9/models/char/bossCog-torso-Bb_neutral.bam", \ "run":"phase_9/models/char/bossCog-torso-Bb_neutral.bam"}, \ "legs":{"walk":"phase_9/models/char/bossCog-legs-Bb_neutral.bam", \ "run":"phase_9/models/char/bossCog-legs-Bb_neutral.bam"} \ }) cj.attach("head", "torso", "joint34") cj.attach("torso", "legs", "joint_legs") cj.reparentTo(render) tread3 = loader.loadModel("phase_9/models/char/bossCog-treads.bam") rear4 = ceo.find('**/joint_axle') tread3.reparentTo(rear4) cj.setPos(312.391,9.363,130.881) cj.loop("walk") cj.setHpr(50,0,0) cj.setScale(1.3) environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") environ.reparentTo(render) environ.setPos(312.391,9.363,130.881) environ.setHpr(0,0,0) environ.setScale(1.2) mail2 = Actor("phase_3/models/char/mickey-1200.bam",{"wait":"phase_3/models/char/mickey-wait.bam"}) mail2.reparentTo(render) mail2.loop("wait") mail2.setPos(283.801,33.283,130.685) mail2.setHpr(50,0,0) mail2.setScale(2.6) environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") environ.reparentTo(render) environ.setPos(283.801,33.283,130.685) environ.setHpr(0,0,0) environ.setScale(1) mail1 = Actor("phase_3/models/char/minnie-1200.bam",{"wait":"phase_3/models/char/minnie-wait.bam"}) mail1.reparentTo(render) mail1.loop("wait") mail1.setPos(274.926,-8.749,130.628) mail1.setHpr(50,0,0) mail1.setScale(2.7) environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") environ.reparentTo(render) environ.setPos(274.926,-8.749,130.628) environ.setHpr(0,0,0) environ.setScale(1) mail3 = Actor("phase_6/models/char/pluto-1000.bam",{"neutral":"phase_6/models/char/pluto-neutral.bam"}) mail3.reparentTo(render) mail3.loop("neutral") mail3.setPos(301.347,-33.796,130.615) mail3.setHpr(50,0,0) mail3.setScale(2.7) environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") environ.reparentTo(render) environ.setPos(301.347,-33.796,130.615) environ.setHpr(0,0,0) environ.setScale(1) daisy = Actor("phase_4/models/char/daisyduck_1600.bam",{"idle":"phase_4/models/char/daisyduck_idle.bam"}) daisy.reparentTo(render) daisy.loop("idle") daisy.setPos(340.174,-19.351,130.646) environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") environ.reparentTo(render) environ.setPos(340.174,-19.351,130.646) environ.setHpr(0,0,0) environ.setScale(1) dlD = Actor("phase_6/models/char/DL_donald-500.bam",{"neutral":"phase_6/models/char/DL_donald-neutral.bam"}) dlD.reparentTo(render) dlD.loop("neutral") dlD.setPos(353.124,20.487,130.644) dlD.setHpr(50,0,0) dlD.setScale(2.6) environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") environ.reparentTo(render) environ.setPos(353.124,20.487,130.644) environ.setHpr(0,0,0) environ.setScale(1) environ = loader.loadModel("phase_6/models/char/chip_1000.bam") environ.reparentTo(render) environ.setPos(332.303,43.855,130.651) environ.setHpr(50,0,0) environ.setScale(3.3) environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") environ.reparentTo(render) environ.setPos(332.303,43.855,130.651) environ.setHpr(0,0,0) environ.setScale(0.6) environ = loader.loadModel("phase_6/models/char/dale_1000.bam") environ.reparentTo(render) environ.setPos(311.853,54.206,130.628) environ.setHpr(50,0,0) environ.setScale(3.3) daisy.setHpr(50,0,0) daisy.setScale(2.6) environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") environ.reparentTo(render) environ.setPos(311.853,54.206,130.628) environ.setHpr(0,0,0) environ.setScale(0.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(386.037,-61.904,130.502) environ.setHpr(74,0,0) environ.setScale(6) environ = loader.loadModel('phase_3.5/models/props/glow.bam') environ.reparentTo(render) environ.setPos(283.801,33.283,130.685) environ.setHpr(30,0,0) environ.setScale(10.7) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(436.708,-105.933,130.394) environ.setHpr(74,0,0) environ.setScale(2.5) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(436.708,-105.933,130.394) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(385.118,-65.318,130.698) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(385.309,-45.009,130.607) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(389.312,-56.345,130.681) environ.setHpr(74,0,0) environ.setScale(0.7) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(372.062,-56.829,130.617) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(372.474,-41.391,130.563) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(366.564,-70.988,130.581) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(354.116,-59.047,130.506) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(355.354,-46.187,130.490) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(380.582,-77.716,130.617) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(371.491,-88.432,130.523) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(391.769,-93.535,130.503) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(401.664,-68.369,130.608) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(405.414,-49.205,130.567) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_13/models/parties/jukebox_model.bam') environ.reparentTo(render) environ.setPos(423.091,-47.127,130.470) environ.setHpr(250,0,0) environ.setScale(2.2) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(54.396,202.156,133.217) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/picnic_table.bam') environ.reparentTo(render) environ.setPos(134.565,302.285,132.852) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/golf_geyser_model.bam') environ.reparentTo(render) environ.setPos(151.421,278.208,132.810) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/golf_bridge.bam') environ.reparentTo(render) environ.setPos(144.568,251.144,132.804) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/golf_tunnel1.bam') environ.reparentTo(render) environ.setPos(125.895,328.998,132.767) environ.setHpr(510,0,0) environ.setScale(1) environ = loader.loadModel('phase_6/models/golf/golf_tunnel2.bam') environ.reparentTo(render) environ.setPos(145.402,314.844,132.738) environ.setHpr(510,0,0) environ.setScale(1) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(61.379,213.281,133.256) environ.setHpr(74,0,0) environ.setScale(1) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(102.604,276.979,132.745) environ.setHpr(74,0,0) environ.setScale(11) environ = loader.loadModel('phase_6/models/golf/windmill.bam') environ.reparentTo(render) environ.setPos(102.604,276.979,132.745) environ.setHpr(100,0,0) environ.setScale(5) environ = loader.loadModel('phase_6/models/golf/findfour_game.bam') environ.reparentTo(render) environ.setPos(52.342,278.182,132.792) environ.setHpr(510,0,0) environ.setScale(10) environ = loader.loadModel('phase_6/models/golf/golf_cart3.bam') environ.reparentTo(render) environ.setPos(65.110,229.863,132.718) environ.setHpr(510,0,0) environ.setScale(2) environ = loader.loadModel('phase_6/models/golf/golf_cart3.bam') environ.reparentTo(render) environ.setPos(104.835,212.641,132.697) environ.setHpr(510,0,0) environ.setScale(2) environ = loader.loadModel('phase_6/models/golf/golf_gazebo.bam') environ.reparentTo(render) environ.setPos(81.651,307.736,132.888) environ.setHpr(510,0,0) environ.setScale(2) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(30.771,325.539,132.619) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(-17.232,345.975,132.629) environ.setHpr(74,0,0) environ.setScale(7) environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam') environ.reparentTo(render) environ.setPos(-34.539,328.741,132.712) environ.setHpr(60,0,0) environ.setScale(1) environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam') environ.reparentTo(render) environ.setPos(-39.021,351.151,132.725) environ.setHpr(315,0,0) environ.setScale(1) environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_castle.bam') environ.reparentTo(render) environ.setPos(-23.707,367.647,132.726) environ.setHpr(315,0,0) environ.setScale(1) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(-66.527,379.206,132.511) environ.setHpr(74,0,0) environ.setScale(3) environ = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') environ.reparentTo(render) environ.setPos(-66.527,379.206,132.511) environ.setHpr(315,0,0) environ.setScale(2) environ = loader.loadModel('phase_3.5/models/props/explosion.bam') environ.reparentTo(render) environ.setPos(-58.507,387.105,132.557) environ.setHpr(315,0,0) environ.setScale(3.5) environ = loader.loadModel('phase_7/models/modules/cubicle_room.bam') environ.reparentTo(render) environ.setPos(-150.577,445.196,132.554) environ.setHpr(51,0,0) environ.setScale(1) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(-99.498,395.610,132.130) environ.setHpr(74,0,0) environ.setScale(3) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(-118.799,415.360,132.579) environ.setHpr(74,0,0) environ.setScale(1.5) environ = loader.loadModel('phase_13/models/parties/partyGrounds.bam') environ.reparentTo(render) environ.setPos(-272.631,543.657,132.579) environ.setHpr(250,0,0) environ.setScale(0.6) environ = loader.loadModel('phase_13/models/parties/launchPad.bam') environ.reparentTo(render) environ.setPos(-305.209,566.607,132.604) environ.setHpr(50,0,0) environ.setScale(1) environ = loader.loadModel('phase_13/models/parties/trampoline_model.bam') environ.reparentTo(render) environ.setPos(-314.420,590.814,132.604) environ.setHpr(50,0,0) environ.setScale(2) environ = loader.loadModel('phase_13/models/parties/cogPieArena_model.bam') environ.reparentTo(render) environ.setPos(-254.592,583.645,132.604) environ.setHpr(50,0,0) environ.setScale(0.9) environ = loader.loadModel('phase_13/models/parties/trampoline_model.bam') environ.reparentTo(render) environ.setPos(-223.332,551.987,132.604) environ.setHpr(50,0,0) environ.setScale(0.9) environ = loader.loadModel('phase_13/models/parties/partyTugOfWar.bam') environ.reparentTo(render) environ.setPos(-290.104,509.896,132.604) environ.setHpr(50,0,0) environ.setScale(0.9) environ = loader.loadModel('phase_13/models/parties/danceFloor.bam') environ.reparentTo(render) environ.setPos(-241.280,506.135,132.604) environ.setHpr(50,0,0) environ.setScale(0.9) environ = loader.loadModel('phase_13/models/parties/partyCatchTree.bam') environ.reparentTo(render) environ.setPos(-340.963,516.785,132.604) environ.setHpr(50,0,0) environ.setScale(0.9) environ = loader.loadModel('phase_13/models/parties/rocket_model.bam') environ.reparentTo(render) environ.setPos(-310.840,474.424,132.604) environ.setHpr(50,0,0) environ.setScale(1.9) environ = loader.loadModel('phase_3.5/models/props/suit_explosion-mod.bam') environ.reparentTo(render) environ.setPos(-160.398,451.367,132.604) environ.setHpr(50,0,0) environ.setScale(1.9) environ = loader.loadModel('phase_3.5/models/props/splat-mod.bam') environ.reparentTo(render) environ.setPos(-160.398,451.367,132.604) environ.setHpr(50,0,0) environ.setScale(1.9) environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistDuckFlat.bam') environ.reparentTo(render) environ.setPos(-160.398,451.367,132.604) environ.setHpr(50,0,0) environ.setScale(1.9) environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_sillyMeterFlat.bam') environ.reparentTo(render) environ.setPos(-167.491,460.000,132.604) environ.setHpr(50,0,0) environ.setScale(1.9) environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistMonkeyFlat.bam') environ.reparentTo(render) environ.setPos(-153.341,455.967,132.604) environ.setHpr(50,0,0) environ.setScale(1.9) environ = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistHorseFlat.bam') environ.reparentTo(render) environ.setPos(-162.629,442.043,132.604) environ.setHpr(50,0,0) environ.setScale(1.9) environ = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_tepee.bam') environ.reparentTo(render) environ.setPos(6.068,362.580,132.689) environ.setHpr(315,0,0) environ.setScale(1) environ = loader.loadModel('phase_5.5/models/estate/houseB.bam') environ.reparentTo(render) environ.setPos(1.164,312.351,132.628) environ.setHpr(50,0,0) environ.setScale(1) environ = loader.loadModel('phase_4/models/minigames/maze_2player.bam') environ.reparentTo(render) environ.setPos(497.903,-160.595,130.644) environ.setHpr(50,0,0) environ.setScale(1) environ = loader.loadModel('phase_4/models/minigames/toon_cannon_water_tower.bam') environ.reparentTo(render) environ.setPos(545.021,-199.975,130.669) environ.setHpr(50,0,0) environ.setScale(1) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(555.806,-214.478,130.669) environ.setHpr(74,0,0) environ.setScale(2.3) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(577.106,-232.985,130.599) environ.setHpr(74,0,0) environ.setScale(2.3) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(39.253,346.648,132.553) environ.setHpr(74,0,0) environ.setScale(2.3) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(51.144,370.555,132.500) environ.setHpr(74,0,0) environ.setScale(2.3) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(63.171,399.032,132.405) environ.setHpr(74,0,0) environ.setScale(2.3) environ = loader.loadModel('phase_5.5/models/estate/bugRoomTV.bam') environ.reparentTo(render) environ.setPos(63.171,399.032,132.405) environ.setHpr(-10 ,0,0) environ.setScale(3) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(596.120,-252.319,132.756) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(608.716,-264.300,137.245) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(621.928,-277.616,139.929) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(636.260,-294.036,144.328) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(649.899,-307.395,148.563) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(662.962,-318.933,148.583) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/platform1.bam') environ.reparentTo(render) environ.setPos(693.770,-348.836,148.400) environ.setHpr(50,0,0) environ.setScale(5) environ = loader.loadModel('phase_4/models/modules/school_house.bam') environ.reparentTo(render) environ.setPos(693.770,-348.836,148.400) environ.setHpr(-115,0,0) environ.setScale(1) environ = loader.loadModel('phase_5.5/models/estate/Organ.bam') environ.reparentTo(render) environ.setPos(707.414,-339.706,150.582) environ.setHpr(-115,0,0) environ.setScale(1) environ = loader.loadModel('phase_5.5/models/estate/popcornCart.bam') environ.reparentTo(render) environ.setPos(698.120,-329.884,150.582) environ.setHpr(-115,0,0) environ.setScale(1.8) environ = loader.loadModel('phase_5.5/models/estate/gag_fan.bam') environ.reparentTo(render) environ.setPos(675.003,-343.285,150.582) environ.setHpr(-115,0,0) environ.setScale(1.8) environ = loader.loadModel('phase_5.5/models/estate/garden_donald.bam') environ.reparentTo(render) environ.setPos(665.519,-351.356,150.582) environ.setHpr(-115,0,0) environ.setScale(0.2) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(723.557,-366.607,155.054) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(739.145,-379.744,159.139) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(751.657,-390.274,163.552) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(759.657,-390.274,163.552) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(765.657,-390.274,163.552) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(808.574,-403.053,163.774) environ.setHpr(74,0,0) environ.setScale(6.4) environ = loader.loadModel('phase_4/models/char/BearAcuda-zero.bam') environ.reparentTo(render) environ.setPos(808.574,-403.053,163.774) environ.setHpr(-115,0,0) environ.setScale(3.3) environ = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") environ.reparentTo(render) environ.setPos(808.574,-403.053,163.774) environ.setHpr(0,0,0) environ.setScale(1) environ = loader.loadModel('phase_4/models/char/seaHorse-zero.bam') environ.reparentTo(render) environ.setPos(809.774,-374.149,163.817) environ.setHpr(-115,0,0) environ.setScale(3) environ = loader.loadModel('phase_4/models/char/seaHorse-zero.bam') environ.reparentTo(render) environ.setPos(789.995,-424.755,163.811) environ.setHpr(-115,0,0) environ.setScale(3) environ = loader.loadModel('phase_4/models/char/kingCrab-zero.bam') environ.reparentTo(render) environ.setPos(779.376,-393.726,163.796) environ.setHpr(-115,0,0) environ.setScale(3) environ = loader.loadModel('phase_4/models/char/poolShark-zero.bam') environ.reparentTo(render) environ.setPos(808.259,-428.313,163.839) environ.setHpr(-115,0,0) environ.setScale(3) environ = loader.loadModel('phase_4/models/char/pianoTuna-zero.bam') environ.reparentTo(render) environ.setPos(771.176,-405.605,163.766) environ.setHpr(-115,0,0) environ.setScale(3) environ = loader.loadModel('phase_4/models/char/nurseShark-zero.bam') environ.reparentTo(render) environ.setPos(781.339,-378.910,163.782) environ.setHpr(-115,0,0) environ.setScale(3) environ = loader.loadModel('phase_4/models/char/starFish-zero.bam') environ.reparentTo(render) environ.setPos(825.436,-379.646,163.814) environ.setHpr(-115,0,0) environ.setScale(4) environ = loader.loadModel('phase_4/models/char/clownFish-zero.bam') environ.reparentTo(render) environ.setPos(833.749,-396.824,163.854) environ.setHpr(-115,0,0) environ.setScale(4) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(863.727,-390.577,168.048) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(880.387,-385.629,171.331) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(898.844,-382.299,175.529) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(917.931,-378.344,178.093) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(934.766,-375.420,181.253) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_4/models/props/mickey_on_horse.bam') environ.reparentTo(render) environ.setPos(952.412,-342.760,181.199) environ.setHpr(50,0,0) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(952.412,-342.760,181.199) environ.setHpr(74,0,0) environ.setScale(3.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(985.239,-322.653,181.219) environ.setHpr(74,0,0) environ.setScale(2.6) from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(863.727,-390.577,168.048) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(880.387,-385.629,171.331) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(898.844,-382.299,175.529) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(917.931,-378.344,178.093) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(934.766,-375.420,181.253) environ.setHpr(74,0,0) environ.setScale(1.6) environ = loader.loadModel('phase_4/models/props/mickey_on_horse.bam') environ.reparentTo(render) environ.setPos(952.412,-342.760,181.199) environ.setHpr(50,0,0) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(952.412,-342.760,181.199) environ.setHpr(74,0,0) environ.setScale(3.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(985.239,-322.653,181.219) environ.setHpr(74,0,0) environ.setScale(2.6) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(931.974,-377.464,184.305) environ.setHpr(74,0,0) environ.setScale(.5) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(931.974,-370.464,186.305) environ.setHpr(0,0,0) environ.setScale(.5) environ = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ.reparentTo(render) environ.setPos(931.974,-363.464,188.305) environ.setHpr(0,0,0) environ.setScale(.5) environ2 = loader.loadModel('phase_8/models/neighborhoods/the_burrrgh.bam') environ2.reparentTo(render) environ2.setPos(1058.114,-310.535,181.365) environ2.setHpr(0,0,0) environ2.setScale(1) cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat1.reparentTo(render) cogplat1.setPos(964.875,-233.528,193.585) cogplat1.setHpr(0,0,0) cogplat1.setScale(1) cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat1.reparentTo(render) cogplat1.setPos(971.516,-232.906,193.906) cogplat1.setHpr(0,0,0) cogplat1.setScale(1) cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat1.reparentTo(render) cogplat1.setPos(976.796,-232.735,194.012) cogplat1.setHpr(0,0,0) cogplat1.setScale(1) cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat1.reparentTo(render) cogplat1.setPos(981.969,-231.690,194.340) cogplat1.setHpr(0,0,0) cogplat1.setScale(1) cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat1.reparentTo(render) cogplat1.setPos(989.087,-230.248,193.742) cogplat1.setHpr(0,0,0) cogplat1.setScale(1) cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat1.reparentTo(render) cogplat1.setPos(990.665,-228.698,194.198) cogplat1.setHpr(0,0,0) cogplat1.setScale(1) cheesesss = Actor("phase_3.5/models/char/suitA-mod.bam",{"walk":"phase_4/models/char/suitA-neutral.bam"}) cheesesss.reparentTo(render) cheesesss.loop("walk") mole = loader.loadModel("phase_4/models/char/suitA-heads.bam") bigcheese = mole.find('**/bigcheese') bigcheese.setColor(0,0,3) hands = cheesesss.find('**/hands') hands.setColor(0.345, 0.333, 1, 0.000) cheesesss.setPos(964.926,-233.685,193.554) cheesesss.setScale(1.5) cheesesss.setHpr((0,0,0)) cheesesss = Actor("phase_3.5/models/char/suitA-mod.bam",{"walk":"phase_4/models/char/suitA-neutral.bam"}) cheesesss.reparentTo(render) cheesesss.loop("walk") mole = loader.loadModel("phase_4/models/char/suitA-heads.bam") bigcheese = mole.find('**/bigcheese') bigcheese.setColor(0,0,3) hands = cheesesss.find('**/hands') hands.setColor(0.345, 0.333, 1, 0.000) cheesesss.setPos(971.516,-232.906,193.906) cheesesss.setScale(1.5) cheesesss.setHpr((0,0,0)) cheesesss = Actor("phase_3.5/models/char/suitA-mod.bam",{"walk":"phase_4/models/char/suitA-neutral.bam"}) cheesesss.reparentTo(render) cheesesss.loop("walk") mole = loader.loadModel("phase_4/models/char/suitA-heads.bam") bigcheese = mole.find('**/bigcheese') bigcheese.setColor(0,0,3) hands = cheesesss.find('**/hands') hands.setColor(0.345, 0.333, 1, 0.000) cheesesss.setPos(976.796,-232.735,194.012) cheesesss.setScale(1.5) cheesesss.setHpr((0,0,0)) cheesesss = Actor("phase_3.5/models/char/suitA-mod.bam",{"walk":"phase_4/models/char/suitA-neutral.bam"}) cheesesss.reparentTo(render) cheesesss.loop("walk") mole = loader.loadModel("phase_4/models/char/suitA-heads.bam") bigcheese = mole.find('**/bigcheese') bigcheese.setColor(0,0,3) hands = cheesesss.find('**/hands') hands.setColor(0.345, 0.333, 1, 0.000) cheesesss.setPos(981.969,-231.690,194.340) cheesesss.setScale(1.5) cheesesss.setHpr((0,0,0)) cheesesss = Actor("phase_3.5/models/char/suitA-mod.bam",{"walk":"phase_4/models/char/suitA-neutral.bam"}) cheesesss.reparentTo(render) cheesesss.loop("walk") mole = loader.loadModel("phase_4/models/char/suitA-heads.bam") bigcheese = mole.find('**/bigcheese') bigcheese.setColor(0,0,3) hands = cheesesss.find('**/hands') hands.setColor(0.345, 0.333, 1, 0.000) cheesesss.setPos(989.087,-230.248,193.742) cheesesss.setScale(1.5) cheesesss.setHpr((0,0,0)) cheesesss = Actor("phase_3.5/models/char/suitA-mod.bam",{"walk":"phase_4/models/char/suitA-neutral.bam"}) cheesesss.reparentTo(render) cheesesss.loop("walk") mole = loader.loadModel("phase_4/models/char/suitA-heads.bam") bigcheese = mole.find('**/bigcheese') bigcheese.setColor(0,0,3) hands = cheesesss.find('**/hands') hands.setColor(0.345, 0.333, 1, 0.000) cheesesss.setPos(990.665,-228.698,194.198) cheesesss.setScale(1.5) cheesesss.setHpr((0,0,0)) cheese1 = Actor("phase_3.5/models/char/suitA-mod.bam",{"walk":"phase_4/models/char/suitA-neutral.bam"}) cheese1.reparentTo(render) cheese1.loop("walk") j = cheese1.find('**/joint_head') mole = loader.loadModel("phase_4/models/char/suitA-heads.bam") bigcheese = mole.find('**/bigcheese') bigcheese.setColor(0,0,3) bigcheese.reparentTo(j) hands = cheese1.find('**/hands') hands.setColor(0.345, 0.333, 1, 0.000) cheese1.setPos(964.914,-223.558,193.581) cheese1.setScale(2) cheese1.setHpr(420,0,0) from direct.interval.IntervalGlobal import * def intro(): base.talkAssistant.sendOpenTalk('HELLO TOONTOWN!') base.localAvatar.b_setAnimState('ScientistEmcee') def part2(): base.talkAssistant.sendOpenTalk('YOU LOSE') base.localAvatar.d_squish(2) def part3(): base.talkAssistant.sendOpenTalk('THATS RIGHT') base.localAvatar.d_squish(2) def part4(): base.talkAssistant.sendOpenTalk('We DESTROY!') base.localAvatar.d_squish(2) def part5(): base.talkAssistant.sendOpenTalk('We are SUPER EPIC') base.localAvatar.d_squish(2) def part6(): base.talkAssistant.sendOpenTalk('We Are The Chain Clan!') def part7(): base.talkAssistant.sendOpenTalk('WE STICK TOGETHER') def part8(): base.talkAssistant.sendOpenTalk(' We Are Chain Clan') base.localAvatar.b_setEmoteState(22,1) def addzone(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(4)) seq.append(Func(part2)) seq.append(Wait(2)) seq.append(Func(part3)) seq.append(Wait(2)) seq.append(Func(part4)) seq.append(Wait(2)) seq.append(Func(part5)) seq.append(Wait(2)) seq.append(Func(part6)) seq.append(Wait(2)) seq.append(Func(part7)) seq.append(Wait(3)) seq.append(Func(part8)) seq.append(Wait(2)) seq.append(Func(addzone)) seq.start() onTime() #toon effects base.localAvatar.setCheesyEffect(14, 0, 0)# --snowman head - base.localAvatar.setCheesyEffect(13, 0, 0)# --white 1- base.localAvatar.setCheesyEffect(12, 0, 0)# --pumpkin head- base.localAvatar.setCheesyEffect(11, 0, 0)# --no head- base.localAvatar.setCheesyEffect(10, 0, 0)# --white 2- base.localAvatar.setCheesyEffect(9, 0, 0)# --invisible- base.localAvatar.setCheesyEffect(8, 0, 0)# --sideways 1- base.localAvatar.setCheesyEffect(7, 0, 0)# --sideways 2- base.localAvatar.setCheesyEffect(6, 0, 0)# --small toon- base.localAvatar.setCheesyEffect(5, 0, 0)# --big toon- base.localAvatar.setCheesyEffect(4, 0, 0)# --small feet- base.localAvatar.setCheesyEffect(3, 0, 0)# --big feet- base.localAvatar.setCheesyEffect(1, 0, 0)# --big head- base.localAvatar.setCheesyEffect(2, 0, 0)# --small head- #rotate codes base.localAvatar.setHpr(0,0,315)# sideway 1 base.localAvatar.setHpr(0,0,0)# normal base.localAvatar.setHpr(0,0,180) base.localAvatar.collisionsOff()# upside down base.localAvatar.setHpr(0,0,80)# sideways 2 base.localAvatar.setHpr(0,0,360)# straight base.localAvatar.setHpr(315,315,315)# - flip base.localAvatar.setHpr(0,90,0)# on your back base.localAvatar.setHpr(0,270,0)# on your face base.localAvatar.setHpr(0,0,30)# sideways 3 base.localAvatar.setHpr(0,0,10)# sideways 4 #speedchat codes base.localAvatar.b_announceBingo() base.localAvatar.b_setSC(20030)# I haven't been wrong yet. base.localAvatar.b_setSC(20100)# Which face would you like to defeat you? base.localAvatar.b_setSC(20200)# I'm gonna tell the boss about you! base.localAvatar.b_setSC(20201)# I may be just a Flunky - but I'm real spunky. base.localAvatar.b_setSC(20136)# RAID! base.localAvatar.b_setSC(20237)# I can bag this. base.localAvatar.b_setSC(20229)# Let's get going - time is money. base.localAvatar.b_setSC(20220)# I'm watching every move you make. base.localAvatar.b_setSC(20219)# I'll take care of you in no time. base.localAvatar.b_setSC(20300)# You make my hair curl. base.localAvatar.b_setSC(20299)# Don't brush me aside. base.localAvatar.b_setSC(20297)# I'm prepared to close this deal quickly. base.localAvatar.b_setSC(20296)# Too bad for you -- I make house calls. base.localAvatar.b_setSC(20293)# I was planning on running into you. base.localAvatar.b_setSC(20291)# You won't be able to get rid of me now. base.localAvatar.b_setSC(20287)# Careful, I may leave a mark. base.localAvatar.b_setSC(20284)# I hate it when things get dull. base.localAvatar.b_setSC(20283)# Let's hurry, I bore easily. base.localAvatar.b_setSC(20282)# Let's get right to the point. base.localAvatar.b_setSC(20281)# I'll have to make my point more clear. base.localAvatar.b_setSC(20071)# In my opinion, your name is MUD. base.localAvatar.b_setSC(20279)# I'm No.2! base.localAvatar.b_setSC(20278)# Hey, you can't push me around. base.localAvatar.b_setSC(20266)# I hope you don't forget your lines. base.localAvatar.b_setSC(20091)# This is no laughing matter. base.localAvatar.b_setSC(20262)# I'm going to roll your end credits. base.localAvatar.b_setSC(20096)# Face it, I'm better than you. base.localAvatar.b_setSC(20258)# Today the role of defeated toon, will be played by - YOU! base.localAvatar.b_setSC(20256)# Lights, camera, action! base.localAvatar.b_setSC(20251)# Well, isn't this cozy? base.localAvatar.b_setSC(20122)# Legally, you're too small to fight me. base.localAvatar.b_setSC(20150)# I'm going to cream you. base.localAvatar.b_setSC(20133)# Let me get your back. base.localAvatar.b_setSC(20132)# Whoa, back up there toon. base.localAvatar.b_setSC(20127)# Take that back or else. base.localAvatar.b_setSC(20350)# I have my own special spin on the subject. base.localAvatar.b_setSC(20349)# Care to take a few turns with me? base.localAvatar.b_setSC(20346)# The doctor is in, the Toon is out. base.localAvatar.b_setSC(20345)# You look like you need a doctor. base.localAvatar.b_setSC(20341)# You'll never know when I'll stop. base.localAvatar.b_setSC(20320)# You've been robbed. base.localAvatar.b_setSC(20329)# You should know not to talk to strangers. base.localAvatar.b_setSC(20335)# You'll experience a shortfall. base.localAvatar.b_setSC(20113)# You are going to have such a headache. base.localAvatar.b_setSC(20107)# Oh good, I've been hunting for you. base.localAvatar.b_setSC(50101)# Blimey! base.localAvatar.b_setSC(50206)# You need a sharp sword and sharper wits. base.localAvatar.b_setSC(60103)# Yo! base.localAvatar.b_setSC(50208)# Watch yer tongue or I'll pickle it with sea salt! base.localAvatar.b_setSC(50211)# You're a canvas shy of a full sail, aren't ye mate? base.localAvatar.b_setSC(50210)# The horizon be as empty as yer head. base.localAvatar.b_setSC(50209)# Touch me loot and you get the boot! base.localAvatar.b_setSC(50300)# Fine shooting mate! base.localAvatar.b_setSC(50704)# Hey Bucko. base.localAvatar.b_setSC(50205)# Addle-minded fool! base.localAvatar.b_setSC(50202)# See ye in Davy Jones locker! base.localAvatar.b_setSC(20117)# I'm bringing down the law on you. base.localAvatar.b_setSC(50100)# Gangway! base.localAvatar.b_setSC(50102)# Well blow me down! base.localAvatar.b_setSC(50103)# Walk the plank! base.localAvatar.b_setSC(50102)# Dead men tell no tales.... base.localAvatar.b_setSC(50105)# Shiver me timbers! base.localAvatar.b_setSC(50106)# Salty as a Kraken's kiss. base.localAvatar.b_setSC(50107)# Treasure be the measure of our pleasure! base.localAvatar.b_setSC(50108)# I don't fear death - I attune it. base.localAvatar.b_setSC(50200)# Blige rat! base.localAvatar.b_setSC(50201)# Scurvy dog! base.localAvatar.b_setSC(50203)# Scoundrel! base.localAvatar.b_setSC(50204)# Landlubber! base.localAvatar.b_setSC(50203)# Ye be one doubloon short of a full hull mate! base.localAvatar.b_setSC(50301)# A well placed blow! base.localAvatar.b_setSC(50302)# Nice shot! base.localAvatar.b_setSC(50303)# Well met! base.localAvatar.b_setSC(50304)# We showed them! base.localAvatar.b_setSC(50305)# Yer not so bad yerself! base.localAvatar.b_setSC(50306)# A fine plunder haul! base.localAvatar.b_setSC(50400)# Let's set sail. base.localAvatar.b_setSC(50401)# Let's get out of here. base.localAvatar.b_setSC(51100)# I be sailing some rough waters today. base.localAvatar.b_setSC(52100)# Want to group up? base.localAvatar.b_setSC(52101)# Join me crew? base.localAvatar.b_setSC(53101)# I caught a fish! base.localAvatar.b_setSC(53102)# I saw a Legendary Fish! base.localAvatar.b_setSC(53103)# What did you catch? base.localAvatar.b_setSC(53104)# This will make a whale of a tale! base.localAvatar.b_setSC(53105)# That was a beauty! base.localAvatar.b_setSC(53106)# Arr, the sea is treacherous today. base.localAvatar.b_setSC(53107)# What a bountiful haul of fish! base.localAvatar.b_setSC(10000)# The choice is yours! base.localAvatar.b_setSC(10001)# Who are you voting for? base.localAvatar.b_setSC(10002)# I'm pickin' Chicken! base.localAvatar.b_setSC(10003)# Vote now! Vote Cow! base.localAvatar.b_setSC(10004)# Go bananas! Vote Monkey! base.localAvatar.b_setSC(10005)# Be a honey! Vote Bear! base.localAvatar.b_setSC(10006)# Think big! Vote Pig! base.localAvatar.b_setSC(10007)# Vote Goat - and that's all she wrote! base.localAvatar.b_setSC(60672)# I just found the treasure I've been searching for. base.localAvatar.b_setSC(60673)# If you were a booger, I'd pick you first. base.localAvatar.b_setSC(60674)# Come to Tortuga often? base.localAvatar.b_setSC(60675)# Do you have a map? I just keep getting lost in your eyes. base.localAvatar.b_setSC(60676)# Flirt base.localAvatar.b_setSC(60677)# Zombie dance base.localAvatar.b_setSC(60671)# Hello, I'm a Pirate, and I'm here to steal your heart. base.localAvatar.b_setSC(60678)# Noisemaker base.localAvatar.b_setSC(60670)# Dance base.localAvatar.b_setSC(60669)# Sleep base.localAvatar.b_setSC(60668)# Celebrate base.localAvatar.b_setSC(60500)# Where are you? base.localAvatar.b_setSC(60501)# Let's go to the Gateway Store. base.localAvatar.b_setSC(60502)# Let's go to the Disco Hall. base.localAvatar.b_setSC(60503)# Let's go to Toontown. base.localAvatar.b_setSC(60504)# Let's go to Pirates of the Carribean. base.localAvatar.b_setSC(60504)# Flip coin base.localAvatar.b_setSC(60401)# Doh! base.localAvatar.b_setSC(60402)# Aw man! base.localAvatar.b_setSC(60404)# Bummer! base.localAvatar.b_setSC(60301)# Have you seen the Silly Meter? base.localAvatar.b_setSC(60302)# The Silly Meter is in Toon Hall. base.localAvatar.b_setSC(60303)# Things sure are getting silly around here! base.localAvatar.b_setSC(60304)# I saw a fire hydrant moving! base.localAvatar.b_setSC(60305)# Toontown is coming to life! base.localAvatar.b_setSC(60306)# Have you been to Flippy's new office? base.localAvatar.b_setSC(60307)# I caused a Silly Surge in battle! base.localAvatar.b_setSC(60308)# Let's defeat some Cogs to make Toontown sillier! base.localAvatar.b_setSC(60309)# The Silly Meter is bigger and crazier than ever! base.localAvatar.b_setSC(60310)# Lots of hydrants have come alive! base.localAvatar.b_setSC(60311)# I saw a mail box moving! base.localAvatar.b_setSC(60312)# I watched a trash can wake up! base.localAvatar.b_setSC(60313)# How silly can it get? base.localAvatar.b_setSC(60314)# What's going to happen next? base.localAvatar.b_setSC(60315)# Something silly, I bet! base.localAvatar.b_setSC(60316)# Have you caused a Silly Surge yet? base.localAvatar.b_setSC(60318)# Cog Invasion! base.localAvatar.b_setSC(60319)# Incoming! base.localAvatar.b_setSC(60320)# Let's stop these Cogs! base.localAvatar.b_setSC(60321)# I miss the Silly Surges! base.localAvatar.b_setSC(60322)# Let's go stop an Invasion! base.localAvatar.b_setSC(60323)# Toontown is sillier than ever now! base.localAvatar.b_setSC(60324)# Have you seen something come alive? base.localAvatar.b_setSC(60200)# Deck the halls... base.localAvatar.b_setSC(60201)# Load some pies... base.localAvatar.b_setSC(60202)# Joyful toons... base.localAvatar.b_setSC(60203)# Snowman heads... base.localAvatar.b_setSC(60204)# Toontown's merry... base.localAvatar.b_setSC(60205)# Lure good cheer... base.localAvatar.b_setSC(60220)# Deck the halls with seltzer spray! Happy Winter Holiday! base.localAvatar.b_setSC(60221)# Load some pies into your sleigh! Happy Winter Holiday! base.localAvatar.b_setSC(60222)# Joyful toons bring Cogs dismay! Happy Winter Holiday! base.localAvatar.b_setSC(60223)# Snowman heads are hot today! Happy Winter Holiday! base.localAvatar.b_setSC(60224)# Toontown's merry, come what may! Happy Winter Holiday! base.localAvatar.b_setSC(60225)# Lure good cheer the Toontown way! Happy Winter Holiday! base.localAvatar.b_setSC(60100)# Happy April Toons' Week! base.localAvatar.b_setSC(60101)# Welcome to my April Toons' Week party! base.localAvatar.b_setSC(60110)# Mickey is in Daisy Garden. base.localAvatar.b_setSC(60111)# Daisy is in Toontown Central. base.localAvatar.b_setSC(60112)# Minnie is in The Brrrgh. base.localAvatar.b_setSC(60113)# Pluto is in Melodyland. base.localAvatar.b_setSC(60114)# Donald is sleepwalking at the Speedway. base.localAvatar.b_setSC(60115)# Goofy is in Dreamland. base.localAvatar.b_setSC(60120)# Mickey is acting like Daisy! base.localAvatar.b_setSC(60121)# Daisy is acting like Mickey! base.localAvatar.b_setSC(60122)# Minnie is acting like Pluto! base.localAvatar.b_setSC(60123)# Pluto is acting like Minnie! base.localAvatar.b_setSC(60124)# Pluto is talking! base.localAvatar.b_setSC(60125)# Goofy is acting like Donald! base.localAvatar.b_setSC(60126)# Donald is dreaming he is Goofy! base.localAvatar.b_setSC(51001)# May our stiff winds be at our backs, the sun on our faces and our cannons fire true! base.localAvatar.b_setSC(60350)# Welcome to my Victory Party! base.localAvatar.b_setSC(60351)# This is a great Victory Party! base.localAvatar.b_setSC(60352)# We showed those Cogs who's boss! base.localAvatar.b_setSC(60353)# Good job helping end the Cog invasions! base.localAvatar.b_setSC(60354)# I bet this is driving the Cogs crazy! base.localAvatar.b_setSC(60355)# Let's play Cog-O-War! base.localAvatar.b_setSC(60356)# My team won at Cog-O-War! base.localAvatar.b_setSC(60357)# It's nice to have fire hydrants, trash cans, and mailboxes here! base.localAvatar.b_setSC(60358)# I like the balloon of the Doodle biting the Cog! base.localAvatar.b_setSC(60359)# I like the balloon of the Cog covered in ice cream! base.localAvatar.b_setSC(60360)# I like the wavy Cog that flaps his arms! base.localAvatar.b_setSC(60361)# I jumped on a Cog's face! base.localAvatar.b_setSC(1700)# Let's split up. base.localAvatar.b_setSC(1701)# Let's stay together. base.localAvatar.b_setSC(1702)# Let's battle the Cogs. base.localAvatar.b_setSC(1703)# Step on the switch. base.localAvatar.b_setSC(1704)# Go through the door. base.localAvatar.b_setSC(1803)# I'm in the Front Entrance. base.localAvatar.b_setSC(1804)# I'm in the Lobby. base.localAvatar.b_setSC(1805)# I'm in the hallway outside the Lobby. base.localAvatar.b_setSC(1807)# I'm in the Gear Room. base.localAvatar.b_setSC(1808)# I'm in the Boiler Room. base.localAvatar.b_setSC(1809)# I'm on the East Catwalk. base.localAvatar.b_setSC(1810)# I'm in the Paint Mixer. base.localAvatar.b_setSC(1811)# I'm in the Paint Mixer Storage Room. base.localAvatar.b_setSC(1812)# I'm on the West Silo Catwalk. base.localAvatar.b_setSC(1813)# I'm in the Pipe Room. base.localAvatar.b_setSC(1814)# I'm on the stairs to the Pipe Room. base.localAvatar.b_setSC(1815)# I'm in the Duct Room. base.localAvatar.b_setSC(1816)# I'm in the Side Entrance. base.localAvatar.b_setSC(1817)# I'm in Stomper Alley. base.localAvatar.b_setSC(1818)# I'm outside the Lava Room. base.localAvatar.b_setSC(1819)# I'm in the Lava Room. base.localAvatar.b_setSC(1820)# I'm in the Lava Storage Room. base.localAvatar.b_setSC(1821)# I'm on the West Catwalk. base.localAvatar.b_setSC(1822)# I'm in the Oil Room. base.localAvatar.b_setSC(1823)# I'm on the Warehouse Lookout. base.localAvatar.b_setSC(1824)# I'm in the Warehouse. base.localAvatar.b_setSC(1825)# I'm outside the Paint Mixer. base.localAvatar.b_setSC(1827)# I'm outside the Oil Room. base.localAvatar.b_setSC(1830)# I'm in the East Silo Control Room. base.localAvatar.b_setSC(1831)# I'm in the West Silo Control Room. base.localAvatar.b_setSC(1833)# I'm at the East Silo. base.localAvatar.b_setSC(1834)# I'm on the West Silo. base.localAvatar.b_setSC(1835)# I'm on the Center Silo. base.localAvatar.b_setSC(1841)# I'm on top of the East Silo. base.localAvatar.b_setSC(1860)# I'm on the West Silo Elevator. base.localAvatar.b_setSC(1861)# I'm on the East Silo Elevator. base.localAvatar.b_setSC(2100)# Please operate the crane. base.localAvatar.b_setSC(2101)# May I operate the crane? base.localAvatar.b_setSC(2102)# I need practice operating the crane. base.localAvatar.b_setSC(2103)# Pick up a disabled goon. base.localAvatar.b_setSC(2104)# Throw the goon at the CFO. base.localAvatar.b_setSC(2105)# Throw a safe now! base.localAvatar.b_setSC(2106)# Don't throw a safe now! base.localAvatar.b_setSC(2107)# A safe will knock off his helmet. base.localAvatar.b_setSC(2108)# A safe will become his new helmet. base.localAvatar.b_setSC(2109)# I can't reach any safes. base.localAvatar.b_setSC(2110)# I can't reach any goons. base.localAvatar.b_setSC(2200)# You need to hit the scale. base.localAvatar.b_setSC(2201)# I will hit the scale. base.localAvatar.b_setSC(2202)# I need help with the scale! base.localAvatar.b_setSC(2203)# You need to stun the Cogs. base.localAvatar.b_setSC(2204)# I will stun the Cogs. base.localAvatar.b_setSC(2205)# I need help with the Cogs! base.localAvatar.b_setSC(2206)# I need more evidence! base.localAvatar.b_setSC(2207)# I'm shooting for chairs in the top row. base.localAvatar.b_setSC(2208)# I'm shooting for chairs in the bottom row. base.localAvatar.b_setSC(2209)# Move out of the way! We can't hit the pan. base.localAvatar.b_setSC(2210)# I'll do Toon-Ups for us. base.localAvatar.b_setSC(2211)# I don't have any bonus weight. base.localAvatar.b_setSC(2212)# I have a bonus weight of 1. base.localAvatar.b_setSC(2213)# I have a bonus weight of 2. base.localAvatar.b_setSC(2214)# I have a bonus weight of 3. base.localAvatar.b_setSC(2215)# I have a bonus weight of 4. base.localAvatar.b_setSC(2216)# I have a bonus weight of 5. base.localAvatar.b_setSC(2217)# I have a bonus weight of 6. base.localAvatar.b_setSC(2218)# I have a bonus weight of 7. base.localAvatar.b_setSC(2219)# I have a bonus weight of 8. base.localAvatar.b_setSC(2220)# I have a bonus weight of 9. base.localAvatar.b_setSC(2221)# I have a bonus weight of 10. base.localAvatar.b_setSC(2222)# I have a bonus weight of 11. base.localAvatar.b_setSC(2223)# I have a bonus weight of 12. base.localAvatar.b_setSC(2300)# You feed the Cogs on the left. base.localAvatar.b_setSC(2301)# I'll feed the Cogs on the left. base.localAvatar.b_setSC(2302)# You feed the Cogs on the right. base.localAvatar.b_setSC(2303)# I'll feed the Cogs on the right. base.localAvatar.b_setSC(2304)# You feed the Cogs on the front. base.localAvatar.b_setSC(2305)# I'll feed the Cogs on the front. base.localAvatar.b_setSC(2306)# You feed the Cogs on the back. base.localAvatar.b_setSC(2307)# I'll feed the Cogs on the back. base.localAvatar.b_setSC(2308)# You use the seltzer bottle. base.localAvatar.b_setSC(2309)# I'll use the seltzer bottle. base.localAvatar.b_setSC(2310)# You use the golf tee. base.localAvatar.b_setSC(2311)# I'll use the golf tee. base.localAvatar.b_setSC(2312)# I'll serve this table. base.localAvatar.b_setSC(2313)# Can you serve this table? base.localAvatar.b_setSC(2314)# Feed the same cog again. base.localAvatar.b_setSC(2315)# Hurry, your cog is hungry! base.localAvatar.b_setSC(2316)# Please save the snacks for sadder toons. base.localAvatar.b_setSC(2317)# Take the snacks before they fall. base.localAvatar.b_setSC(3600)# Which track do you want to race on? base.localAvatar.b_setSC(3601)# Pick a track! base.localAvatar.b_setSC(3602)# Can we race on a different track? base.localAvatar.b_setSC(3603)# Let's pick a different track! base.localAvatar.b_setSC(4000)# Let's play minigolf! base.localAvatar.b_setSC(4001)# Let's play again! base.localAvatar.b_setSC(4002)# Want to golf? base.localAvatar.b_setSC(4100)# Let's play 'Walk In The Par.' base.localAvatar.b_setSC(4101)# Let's play 'Hole Some Fun.' base.localAvatar.b_setSC(4102)# Let's play 'The Hole Kit and Caboodle.' base.localAvatar.b_setSC(4103)# That course is too easy. base.localAvatar.b_setSC(4104)# That course is too hard. base.localAvatar.b_setSC(4105)# That course is just right. base.localAvatar.b_setSC(4200)# Try standing more to the left. base.localAvatar.b_setSC(4201)# Try standing more to the right. base.localAvatar.b_setSC(4202)# Try standing right in the middle. base.localAvatar.b_setSC(4203)# Try hitting it harder. base.localAvatar.b_setSC(4204)# Try hitting it softer. base.localAvatar.b_setSC(4205)# Try aiming more to the left. base.localAvatar.b_setSC(4206)# Try aiming more to the right. base.localAvatar.b_setSC(4207)# Try aiming right down the middle. base.localAvatar.b_setSC(4300)# So close! base.localAvatar.b_setSC(4301)# What a great shot! base.localAvatar.b_setSC(4302)# That was a lucky shot. base.localAvatar.b_setSC(4303)# I'll take a mulligan... base.localAvatar.b_setSC(4304)# That's a gimme. base.localAvatar.b_setSC(4305)# Fore! base.localAvatar.b_setSC(4306)# Shhhh! base.localAvatar.b_setSC(4307)# Good game! base.localAvatar.b_setSC(5100)# Let's go to the Front Three. base.localAvatar.b_setSC(5101)# Let's go to the Middle Six. base.localAvatar.b_setSC(5102)# Let's go to the Back Nine. base.localAvatar.b_setSC(5103)# Let's go to the C.E.O. Battle. base.localAvatar.b_setSC(5104)# Let's go to the Senior V.P Battle. base.localAvatar.b_setSC(5105)# Let's go to the Front Entrance. base.localAvatar.b_setSC(5106)# Let's go to the Side Entrance. base.localAvatar.b_setSC(5107)# Let's go to the Coin Mint. base.localAvatar.b_setSC(5108)# Let's go to the Dollar Mint. base.localAvatar.b_setSC(5109)# Let's go to the Bullion Mint. base.localAvatar.b_setSC(5110)# Let's go to the C.F.O. Battle. base.localAvatar.b_setSC(5111)# Let's go to the Chief Justice Battle. base.localAvatar.b_setSC(5112)# Let's go to the Lawbot A Office. base.localAvatar.b_setSC(5113)# Let's go to the Lawbot B Office. base.localAvatar.b_setSC(5114)# Let's go to the Lawbot C Office. base.localAvatar.b_setSC(5115)# Let's go to the Lawbot D Office. base.localAvatar.b_setSC(5200)# We're going to the Front Three. base.localAvatar.b_setSC(5201)# We're going to the Middle Six. base.localAvatar.b_setSC(5202)# We're going to the Back Nine. base.localAvatar.b_setSC(5203)# We're going to the C.E.O. Battle. base.localAvatar.b_setSC(5204)# We're going to the Senior V.P Battle. base.localAvatar.b_setSC(5205)# We're going to the Front Entrance. base.localAvatar.b_setSC(5206)# We're going to the Side Entrance. base.localAvatar.b_setSC(5207)# We're going to the Coin Mint. base.localAvatar.b_setSC(5208)# We're going to the Dollar Mint. base.localAvatar.b_setSC(5209)# We're going to the Bullion Mint. base.localAvatar.b_setSC(5210)# We're going to the C.F.O. Battle. base.localAvatar.b_setSC(5211)# We're going to the Chief Justice Battle. base.localAvatar.b_setSC(5212)# We're going to the Lawbot A Office. base.localAvatar.b_setSC(5213)# We're going to the Lawbot B Office. base.localAvatar.b_setSC(5214)# We're going to the Lawbot C Office. base.localAvatar.b_setSC(5215)# We're going to the Lawbot D Office. base.localAvatar.b_setSC(3200)# Where do you want to race? base.localAvatar.b_setSC(3201)# Let's pick a different track. base.localAvatar.b_setSC(3300)# Wow! You are FAST! base.localAvatar.b_setSC(3301)# You're too fast for me! base.localAvatar.b_setSC(3400)# Too scared to race me? #Black cat client sided base.localAvatar.findAllMatches('**/head-short').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/head-front-short').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/head-long').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/head-front-long').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/ears-short').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/ears-long').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/neck').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/arms').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/feet').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/legs').setColor(0.35,0.35,0.3) #ScientistEmcee talk from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setAnimState('ScientistEmcee') base.talkAssistant.sendOpenTalk('Congratulations Toons!') def part2(): base.talkAssistant.sendOpenTalk('You all successfully held off the Cog Invasions...') def part3(): base.talkAssistant.sendOpenTalk('With a little help from our newly animated friends...') def part4(): base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual silly self!') def part5(): base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon...') def part6(): base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight...') def part7(): base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Toontown!') def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(5)) seq.append(Func(part2)) seq.append(Wait(5)) seq.append(Func(part3)) seq.append(Wait(5)) seq.append(Func(part4)) seq.append(Wait(5)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.start() onTime() from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * ttHat = loader.loadModel("phase_3.5/models/gui/tt_m_gui_gm_toontroop_whistle.bam") ttHat.reparentTo(localAvatar) ttHat.setZ(4) ttHat.setColorScale(25) ttHatSpin = ttHat.find('**/whistleIcon').hprInterval(3, Vec3(360, 0, 0)) ttHatSpin.loop() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.b_setAnimState(('swim')) - Swim at place base.localAvatar.b_setAnimState(('run')) - Run at place base.localAvatar.b_setAnimState(('walk')) - Walk at place base.localAvatar.b_setAnimState(('cringe')) - Cringe (like Emote) base.localAvatar.b_setAnimState(('Died')) - You will die base.localAvatar.b_setAnimState(('Push')) - Push something base.localAvatar.b_setAnimState(('Squish')) - Get squished base.localAvatar.b_setAnimState(('victory')) - Dance after Cog Battle base.localAvatar.b_setAnimState(('ScientistPlay')) - From Scientists by the Silly Meter base.localAvatar.b_setAnimState(('ScientistWork')) - From Scientists by the Silly Meter base.localAvatar.b_setAnimState(('ScientistEmcee')) - From Scientists by the Silly Meter base.localAvatar.b_setAnimState(('ScientistJealous')) - From Scientists by the Silly Meter base.localAvatar.b_setAnimState(('GolfPuttLoop')) - From Minigolf base.localAvatar.b_setAnimState(('GolfPuttSwing')) - From Minigolf base.localAvatar.b_setAnimState(('Catching')) - From Catch Game base.localAvatar.b_setAnimState(('dive')) - Dive like in "Treasure Dive"-Minigame base.localAvatar.b_setAnimState(('GolfRotateRight')) - From Minigolf base.localAvatar.b_setAnimState(('GolfRotateLeft')) - From Minigolf base.localAvatar.b_setAnimState(('TeleportOut')) - Don't Work? base.localAvatar.b_setAnimState(('CogThiefRunning')) - Weird Running base.localAvatar.b_setAnimState(('jumpSquat')) - Jump and Stuck in Air base.localAvatar.b_setAnimState(('OpenBook')) - Opens Book base.localAvatar.b_setAnimState(('CloseBook')) - Closes Book base.localAvatar.b_setAnimState(('FallDown')) - Like "Banana Peel" base.localAvatar.b_setAnimState("Sit") base.localAvatar.b_setAnimState("Push") base.localAvatar.b_setAnimState("Sad") base.localAvatar.b_setAnimState("Sleep") base.localAvatar.b_setAnimState('teleport') - Don't work? base.localAvatar.b_setAnimState('Flattened') - You're Flat base.localAvatar.b_setAnimState('ReadBook') - Open Book base.localAvatar.b_setAnimState('CatchEating') - From Catch Game base.localAvatar.b_setAnimState('TeleportOut') - Teleport base.localAvatar.b_setAnimState('TeleportIn') - Teleport base.localAvatar.b_setAnimState('CatchEating') - From Catch Game base.localAvatar.enterSitStart() - Sit in Air base.localAvatar.loop('reel') - Fishing? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]) - All Emotes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.b_setSCSinging(4) - SPEEDCHAT PLUS (For more Speeches ask the Owner "Vanitas" at his Youtubeprofile "ImVirAs") ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setBankMoney(10000) - Get 10000 Beans into your Bean Bank base.localAvatar.setMaxBankMoney(10000) - Set Max Beans ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setColor(0) - Black Nose base.localAvatar.setColor(1) - White Nose ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setName(('I am from TheInjectedToons Clan')) - Changing Name ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502) - At the Roof on your Estate ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.numPies = 99 - Throwing Pie's like in VP Battle ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.find('**/hands').removeNode() - Do this one first base.localAvatar.find('**/hands').setColor(1,0,0) - Red Gloves base.localAvatar.find('**/hands').setColor(0,1,0) - Green Gloves base.localAvatar.find('**/hands').setColor(0,0,1) - Blue Gloves base.localAvatar.find('**/hands').setColor(1,1,0) - Yellow Gloves base.localAvatar.find('**/hands').setColor(0,1,1) - Cyan Gloves base.localAvatar.find('**/hands').setColor(1,0,1) - Purple Gloves base.localAvatar.find('**/hands').setColor(0,0,0) - Black Gloves base.localAvatar.find('**/hands').setColor(1,1,1) - White Gloves ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.talkAssistant.sendOpenTalk('You can enter a text - it will be as big you want') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.physControls.avatarControlForwardSpeed=100 base.localAvatar.physControls.avatarControlRotateSpeed=130 base.localAvatar.physControls.avatarControlReverseSpeed=75 base.localAvatar.physControls.avatarControlJumpForce=50 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.book.pages[1].showPop = 1 - Showing PPL in Districts (Enter before you open Book) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setGhostMode(2) - Change yourself into a ghost (You can run into walls) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setTickets(0) - Set Race Tickets ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.toonUp(137) - Make a Toonup ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setHpr(0,0,0) - Change the numbers, then you'll see what it does. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.takeDamage((137)) - You Laff will increase ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setPinkSlips((1)) - Set your Pink Slips to 1 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.collisionsOff() - Run into everything ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setScale(1,10,1) - Makes your Toon bigger ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setMaxMoney(1230) - Set Max Jellies base.localAvatar.setMoney(1230) - Set your jellies to 1230 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~