def new(): return True base.cr.isPaid = new base.cr.isParentPasswordSet = new base.localAvatar.setDisplayName(('hi')) base.localAvatar.setCogLevels([49, 49, 49, 49]) base.localAvatar.setCogTypes([7, 7, 7, 7]) base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('CatchEating')) -----------------animates---------------------- look dead: base.localAvatar.b_setAnimState(('Sad')) die anywhere: base.localAvatar.b_setAnimState('Died') happy when dead: base.localAvatar.b_setAnimState(('Happy')) stay flat on the ground: base.localAvatar.b_setAnimState(('flattened')) flat then up: base.localAvatar.b_setAnimState(('Squish')) victory dance: base.localAvatar.b_setAnimState(('victory')) scientist thing #1: base.localAvatar.b_setAnimState(('ScientistJealous')) sit on but: base.localAvatar.b_setAnimState(('FallDown')) golf put: base.localAvatar.b_SetAnimState(('GolfGoodPutt')) bad put: base.localAvatar.b_setAnimState((GolfBadPutt')) scientist thing #2: base.localAvatar.b_setAnimState('ScientistPlay') scientist thing #3: base.localAvatar.b_setAnimState('ScientistWork') scientist thing #4: base.localAvatar.b_setAnimState('ScientistEmcee') golf put: base.localAvatar.b_setAnimState(('GolfPuttLoop')) golf swing: base.localAvatar.b_setAnimStat(('GolfPuttSwing')) look like u r doing catching game while eating: base.localAvatar.b_setAnimState('CatchEating') look like u r reading book: base.localAvatar.b_setAnimState(('ReadBook')) golf rotate right: base.localAvatar.b_setAnimState(('GolfRotateRight')) golf rotate left: base.localAvatar.b_setAnimState(('GolfRotateLeft')) moon walk: base.localAvatar.b_setAnimState('walk') teleport into black whole: base.localAvatar.b_setAnimState(('TeleportIn')) teleporting out of black whole: base.localAvatar.b_setAnimState(('TeleportOut')) look like ur catching something: base.localAvatar.b_setAnimState(('Catching')) fly: base.localAvatar.b_setAnimState(('jumpAirborne')) jump land: base.localAvatar.b_setAnimState(('jumpLand')) weird jump thing: base.localAvatar.b_setAnimState(('jumpSquat')) swim in air: base.localAvatar.b_setAnimState(('swim')) cog thief game running: base.localAvatar.b_setAnimState(('CogThiefRunning')) moon run: base.localAvatar.b_setAnimState(('run')) scientist thing #5: base.localAvatar.b_setAnimState(('ScientistLessWork')) weird cringe thing: base.localAvatar.b_setAnimState(('cringe')) base.localAvatar.b_setAnimState(('dive')) sit in air: base.localAvatar.enterSitStart() scarecrow… for this to work have someone tp to u: base.localAvatar.b_setAnimState('teleport') push: base.localAvatar.b_setAnimState(('Push')) walk through walls: base.localAvatar.collisionsOff() close book: base.localAvatar.b_setAnimState(('CloseBook')) open book: base.localAvatar.b_setAnimState(('OpenBook')) ghost mode 0 not to be ghost: base.localAvatar.setGhostMode(2) base.localAvatar.physControls.avatarControlForwardSpeed=100 base.localAvatar.physControls.avatarControlRotateSpeed=500 base.localAvatar.physControls.avatarControlReverseSpeed=100 base.localAvatar.physControls.avatarControlJumpForce=90 ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): tid = ttv.doId lttv = base.cr.doFindAll("vehicle-" + str(tid)) for lttv in base.cr.doFindAll("vehicle-" + str(tid)): lttv.windResistance.setAmplitude(-190) fish = base.cr.doFindAll("FishingTarget") for fish in fish: print "Activated" fp = base.cr.doFindAll("FishingPond") for fp in fp: fp.d_hitTarget(fish) ----------------Rare Codes----------------- show toonID: messenger.send('nameTagShowAvId') cool code: messenger.send('clearOutToonInterior') tracker code - messenger.send('avatarDetails', [284660185, 'Mark', 1]) ------------Might Be Rare Codes------------- garden game go to ur house: messenger.send('gardenGame') base.localAvatar.setSystemMessage(0,'You can now see populations of Districts.') base.localAvatar.book.pages[1].showPop = 1 base.localAvatar.b_setAnimState(('swim')) base.localAvatar.collisionsOff() - Turn off collisions base.localAvatar.collisionsOn() - Turn on collisions base.accept('+', base.localAvatar.b_setSC, [60675]) (press plus key) base.localAvatarDC(Id goes here) base.localAvatar.setSystemMessage(1, zone) base.cr.sendSetZoneMsg(577751) go to gigglyfield hq base.localAvatar.physControls.enableAvatarControls() messenger.send('minigameAbort') messenger.send('DistributedBlackCatMgr-activate') base.localAvatar.book.pages[1].showPop = 1 base.localAvatar.d_squish(1) base.localAvatar.displayTalk('place thing here ', mods=True) base.localAvatar.findAllMatches('**/head-short').hide() base.localAvatar.findAllMatches('**/head-front-short').hide() base.localAvatar.find('**/muzzle-short-laugh').hide() base.localAvatar.enablePumpkins(1) base.localAvatar.setFriendsList([(236031563, 1)]) base.localAvatar.book.pages[1].showPop = 1 ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): ttv.setTurbo(999999) base.localAvatar.collisionsOff() base.localAvatar.setPos(0,0,5) base.localAvatar.setHpr(0,270,0) base.localAvatar.b_setAnimState('ScientistEmcee') ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): tid = ttv.doId lttv = base.cr.doFindAll("vehicle-" + str(tid)) for lttv in base.cr.doFindAll("vehicle-" + str(tid)): lttv.windResistance.setAmplitude(-160) from direct.interval.IntervalGlobal import * from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode from direct.task import Task animStateText = OnscreenText(text='', style=1, fg=(1,1,1,1), align=TextNode.ALeft, pos=(-1.15, .8), scale=.07) def animUpdateText(str): animStateText.setText(str) def gotoanimUpdateText(): animUpdateText(str(base.localAvatar.getCurrentAnim())) def alwaysGoAnUp(): seq = Sequence() seq.append(Func(gotoanimUpdateText)) seq.append(Wait(0.1)) seq.append(Func(alwaysGoAnUp)) seq.start() alwaysGoAnUp() ttd = base.cr.doFindAll("render") for ttd in base.cr.doFindAll("render"): ttd.displayTalk('') dcToodcToon = base.cr.doFindAll("render/Little Yellow") for dcToon in base.cr.doFindAll("render/Little Yellow"): dcToon.set from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode bk_text = "Button Hack Ready" textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95), scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1) def normal1(): bk_text = "Button Hack Ready" textObject.setText(bk_text) def setText1(): bk_text = "Swimming" textObject.setText(bk_text) base.localAvatar.b_setAnimState('swim') var = 0 to aslee[t(10) base.localAvatar.b_setSC(20155) watch out im a whiz at this game. base.localAvatar.b_setSC(20153) Ive been told im very strong. base.localAvatar.b_setSC(20152) Ill make mozzelela outta ya base.localAvatar.b_setSC(20131) Im the best and I can back that up. base.localAvatar.b_setSC(20129) I have lots of back up base.localAvatar.b_setSC(20128) Im good at cutting costs base.localAvatar.b_setSC(20126) You wont be coming back. base.localAvatar.b_setSC(20118) I have killer instincts base.localAvatar.b_setSC(20030) I haven't been wrong yet. base.localAvatar.b_setSC(20100) Which face would you like to defeat you? base.localAvatar.b_setSC(20200) I'm gonna tell the boss about you! base.localAvatar.b_setSC(20201) I may be just a Flunky - but I'm real spunky. base.localAvatar.b_setSC(20136) RAID! base.localAvatar.b_setSC(20237) I can bag this. base.localAvatar.b_setSC(20229) Let's get going - time is money. base.localAvatar.b_setSC(20220) I'm watching every move you make. base.localAvatar.b_setSC(20219) I'll take care of you in no time. base.localAvatar.b_setSC(20300) You make my hair curl. base.localAvatar.b_setSC(20299) Don't brush me aside. base.localAvatar.b_setSC(20297) I'm prepared to close this deal quickly. base.localAvatar.b_setSC(20296) Too bad for you -- I make house calls. base.localAvatar.b_setSC(20293) I was planning on running into you. base.localAvatar.b_setSC(20291) You won't be able to get rid of me now. base.localAvatar.b_setSC(20287) Careful, I may leave a mark. base.localAvatar.b_setSC(20284) I hate it when things get dull. base.localAvatar.b_setSC(20283) Let's hurry, I bore easily. base.localAvatar.b_setSC(20282) Let's get right to the point. base.localAvatar.b_setSC(20281) I'll have to make my point more clear. base.localAvatar.b_setSC(20071) In my opinion, your name is MUD. base.localAvatar.b_setSC(20279) I'm No.2! base.localAvatar.b_setSC(20278) Hey, you can't push me around. base.localAvatar.b_setSC(20266) I hope you don't forget your lines. base.localAvatar.b_setSC(20091) This is no laughing matter. base.localAvatar.b_setSC(20262) I'm going to roll your end credits. base.localAvatar.b_setSC(20096) Face it, I'm better than you. base.localAvatar.b_setSC(20116) I soar, then I score base.localAvatar.b_setSC(20258) Today the role of defeated toon, will be played by - YOU! base.localAvatar.b_setSC(20256) Lights, camera, action! base.localAvatar.b_setSC(20251) Well, isn't this cozy? base.localAvatar.b_setSC(20122) Legally, you're too small to fight me. base.localAvatar.b_setSC(20150) I'm going to cream you. base.localAvatar.b_setSC(20133) Let me get your back. base.localAvatar.b_setSC(20132) Whoa, back up there toon. base.localAvatar.b_setSC(20127) Take that back or else. base.localAvatar.b_setSC(20350) I have my own special spin on the subject. base.localAvatar.b_setSC(20349) Care to take a few turns with me? base.localAvatar.b_setSC(20346) The doctor is in, the Toon is out. base.localAvatar.b_setSC(20345) You look like you need a doctor. base.localAvatar.b_setSC(20341) You'll never know when I'll stop. base.localAvatar.b_setSC(20320) You've been robbed. base.localAvatar.b_setSC(20329) You should know not to talk to strangers. base.localAvatar.b_setSC(20335) You'll experience a shortfall. base.localAvatar.b_setSC(20113) You are going to have such a headache. base.localAvatar.b_setSC(20107) Oh good, I've been hunting for you. base.localAvatar.b_setSC(20116) this is gonna sting base.localAvatar.b_setSC(20325) stick em up base.localAvatar.b_setSC(20139) Looks like your primed for a take over. base.localAvatar.b_setSC(20141) You are looking rather vulnerable. base.localAvatar.b_setSC(20143) Im on a toon removable crusade. base.localAvatar.b_setSC(20342) Let me take you out for a spin. base.localAvatar.b_setSC(10000) The choice is yours! base.localAvatar.b_setSC(10001) Who are you voting for? base.localAvatar.b_setSC(10002) I'm pickin' Chicken! base.localAvatar.b_setSC(10003) Vote now! Vote Cow! base.localAvatar.b_setSC(10004) Go bananas! Vote Monkey! base.localAvatar.b_setSC(10005) Be a honey! Vote Bear! base.localAvatar.b_setSC(10006) Think big! Vote Pig! base.localAvatar.b_setSC(10007) Vote Goat - and that's all she wrote! base.localAvatar.b_setSC(60672) I just found the treasure I've been searching for. base.localAvatar.b_setSC(60673) If you were a booger, I'd pick you first. base.localAvatar.b_setSC(60674) Come to Tortuga often? base.localAvatar.b_setSC(60675) Do you have a map? I just keep getting lost in your eyes. base.localAvatar.b_setSC(60676) Flirt base.localAvatar.b_setSC(60677) Zombie dance base.localAvatar.b_setSC(60671) Hello, I'm a Pirate, and I'm here to steal your heart. base.localAvatar.b_setSC(60678) Noisemaker base.localAvatar.b_setSC(60670) Dance base.localAvatar.b_setSC(60669) Sleep base.localAvatar.b_setSC(60668) Celebrate base.localAvatar.b_setSC(60500) Where are you? base.localAvatar.b_setSC(60501) Let's go to the Gateway Store. base.localAvatar.b_setSC(60502) Let's go to the Disco Hall. base.localAvatar.b_setSC(60503) Let's go to Toontown. base.localAvatar.b_setSC(60504) Let's go to Pirates of the Carribean. base.localAvatar.b_setSC(60504) Flip coin base.localAvatar.b_setSC(60401) Doh! base.localAvatar.b_setSC(60402) Aw man! base.localAvatar.b_setSC(60404) Bummer! base.localAvatar.b_setSC(60301) Have you seen the Silly Meter? base.localAvatar.b_setSC(60302) The Silly Meter is in Toon Hall. base.localAvatar.b_setSC(60303) Things sure are getting silly around here! base.localAvatar.b_setSC(60304) I saw a fire hydrant moving! base.localAvatar.b_setSC(60305) Toontown is coming to life! base.localAvatar.b_setSC(60306) Have you been to Flippy's new office? base.localAvatar.b_setSC(60307) I caused a Silly Surge in battle! base.localAvatar.b_setSC(60308) Let's defeat some Cogs to make Toontown sillier! base.localAvatar.b_setSC(60309) The Silly Meter is bigger and crazier than ever! base.localAvatar.b_setSC(60310) Lots of hydrants have come alive! base.localAvatar.b_setSC(60311) I saw a mail box moving! base.localAvatar.b_setSC(60312) I watched a trash can wake up! base.localAvatar.b_setSC(60313) How silly can it get? base.localAvatar.b_setSC(60314) What's going to happen next? base.localAvatar.b_setSC(60315) Something silly, I bet! base.localAvatar.b_setSC(60316) Have you caused a Silly Surge yet? base.localAvatar.b_setSC(60318) Cog Invasion! iE base.localAvatar.b_setSC(60319) Incoming! base.localAvatar.b_setSC(60320) Let's stop these Cogs! base.localAvatar.b_setSC(60321) I miss the Silly Surges! base.localAvatar.b_setSC(60322) Let's go stop an Invasion! base.localAvatar.b_setSC(60323) Toontown is sillier than ever now! base.localAvatar.b_setSC(60324) Have you seen something come alive? base.localAvatar.b_setSC(60200) Deck the halls... base.localAvatar.b_setSC(60201) Load some pies... base.localAvatar.b_setSC(60202) Joyful toons... base.localAvatar.b_setSC(60203) Snowman heads... base.localAvatar.b_setSC(60204) Toontown's merry... base.localAvatar.b_setSC(60205) Lure good cheer... base.localAvatar.b_setSC(60100) Happy April Toons' Week! base.localAvatar.b_setSC(60101) Welcome to my April Toons' Week party!