base.localAvatar.b_setAnimState(('swim')) base.localAvatar.numPies = 99 ----------------CONTROL COLOR OF GLOVES------- TTGloves = base.localAvatar.findAllMatches('**/hands') base.accept('f1', TTGloves.setColor, [255,0,0]) base.accept('f2', TTGloves.setColor, [1,0,1]) base.accept('f3', TTGloves.setColor, [0,0,1]) base.accept('f4', TTGloves.setColor, [0.5,000,0.520,0.2220]) base.accept('f5', TTGloves.setColor, [1,1,1]) base.accept('f6', TTGloves.setColor, [0,1,0]) base.accept('f7', TTGloves.setColor, [0,0,0]) base.accept('f8', TTGloves.setColor, [0.0,0.8,7.03]) base.accept('f9', TTGloves.setColor, [0.87,0.3,0.3]) base.accept('f10', TTGloves.setColor, [8,1,0,3,0]) base.accept('f11', TTGloves.setColor, [1.999,0.4,0.2220]) base.accept('f12', TTGloves.setColor, [0.111,0.5,0.2224]) --------------------CONTROL COLOR OF SHIRT------- TTShirt = base.localAvatar.findAllMatches('**/torso-top') base.accept('f1', TTShirt.setColor, [255,0,0]) base.accept('f2', TTShirt.setColor, [1,0,1]) base.accept('f3', TTShirt.setColor, [0,0,1]) base.accept('f4', TTShirt.setColor, [0.5,000,0.520,0.2220]) base.accept('f5', TTShirt.setColor, [1,1,1]) base.accept('f6', TTShirt.setColor, [0,1,0]) base.accept('f7', TTShirt.setColor, [0,0,0]) base.accept('f8', TTShirt.setColor, [0.0,0.8,7.03]) base.accept('f9', TTShirt.setColor, [0.87,0.3,0.3]) base.accept('f10', TTShirt.setColor, [8,1,0,3,0]) base.accept('f11', TTShirt.setColor, [1.999,0.4,0.2220]) base.accept('f12', TTShirt.setColor, [0.111,0.5,0.2224]) -------------------CONTROL COLOR OF PANTS-------- TTShorts = base.localAvatar.findAllMatches('**/torso-bot') base.accept('f1', TTShorts.setColor, [255,0,0]) base.accept('f2', TTShorts.setColor, [1,0,1]) base.accept('f3', TTShorts.setColor, [0,0,1]) base.accept('f4', TTShorts.setColor, [0.5,000,0.520,0.2220]) base.accept('f5', TTShorts.setColor, [1,1,1]) base.accept('f6', TTShorts.setColor, [0,1,0]) base.accept('f7', TTShorts.setColor, [0,0,0]) base.accept('f8', TTShorts.setColor, [0.0,0.8,7.03]) base.accept('f9', TTShorts.setColor, [0.87,0.3,0.3]) base.accept('f10', TTShorts.setColor, [8,1,0,3,0]) base.accept('f11', TTShorts.setColor, [1.999,0.4,0.2220]) base.accept('f12', TTShorts.setColor, [0.111,0.5,0.2224]) -------------CONTROL COLOR OF FEET------------ TTFeet = base.localAvatar.findAllMatches('**/feet') base.accept('f1', TTFeet.setColor, [255,0,0]) base.accept('f2', TTFeet.setColor, [1,0,1]) base.accept('f3', TTFeet.setColor, [0,0,1]) base.accept('f4', TTFeet.setColor, [0.5,000,0.520,0.2220]) base.accept('f5', TTFeet.setColor, [1,1,1]) base.accept('f6', TTFeet.setColor, [0,1,0]) base.accept('f7', TTFeet.setColor, [0,0,0]) base.accept('f8', TTFeet.setColor, [0.0,0.8,7.03]) base.accept('f9', TTFeet.setColor, [0.87,0.3,0.3]) base.accept('f10', TTFeet.setColor, [8,1,0,3,0]) base.accept('f11', TTFeet.setColor, [1.999,0.4,0.2220]) base.accept('f12', TTFeet.setColor, [0.111,0.5,0.2224]) --------CONTROL COLOR OF SLEEVES--------------- TTSleeve = base.localAvatar.findAllMatches('**/sleeves') base.accept('f1', TTSleeve.setColor, [255,0,0]) base.accept('f2', TTSleeve.setColor, [1,0,1]) base.accept('f3', TTSleeve.setColor, [0,0,1]) base.accept('f4', TTSleeve.setColor, [0.5,000,0.520,0.2220]) base.accept('f5', TTSleeve.setColor, [1,1,1]) base.accept('f6', TTSleeve.setColor, [0,1,0]) base.accept('f7', TTSleeve.setColor, [0,0,0]) base.accept('f8', TTSleeve.setColor, [0.0,0.8,7.03]) base.accept('f9', TTSleeve.setColor, [0.87,0.3,0.3]) base.accept('f10', TTSleeve.setColor, [8,1,0,3,0]) base.accept('f11', TTSleeve.setColor, [1.999,0.4,0.2220]) base.accept('f12', TTSleeve.setColor, [0.111,0.5,0.2224]) from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f7',self.Control) def Control(self): base.localAvatar.physControls.avatarControlForwardSpeed=100 base.localAvatar.physControls.avatarControlJumpForce=100 base.localAvatar.setSystemMessage(0, 'Super Speed and Super Jump Activated') c = Control() base.localAvatar.setSCResistance(201, nearbyToons=[286531738, 235326465]) base.Disconnect('20.20.20')322374messenger.send('<>') gloves = loader.loadTexture("phase_10/maps/BlackWhiteChecks.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/hands').setColor(0.345,0.545,0.4545) - Army Green base.localAvatar.findAllMatches('**/hands').setColor(0.555,0.429,0.2224) - Bronze Gold base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18) - Orange base.localAvatar.findAllMatches('**/hands').setColor(0.5,000,0.520,0.2220) - Purple base.localAvatar.findAllMatches('**/hands').setColor(0.777,0.429,0.2224) - Tan base.localAvatar.findAllMatches('**/hands').setColor(1.111,0.963,0.5694) - Cream Yellow base.localAvatar.findAllMatches('**/hands').setColor(0.999,0.222,0.2224) - Red base.localAvatar.findAllMatches('**/hands').setColor(0.999,0.888,0.2224) - Yellow base.localAvatar.findAllMatches('**/hands').setColor(0.111,0.5,0.2224) - Money Green base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)# - red base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)# - pink base.localAvatar.findAllMatches('**/hands').setColor(1,0.44,1)# - pinkish base.localAvatar.findAllMatches('**/hands').setColor(0.86,0.4,0.42)# - pink 2 base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)# - purple base.localAvatar.findAllMatches('**/hands').setColor(0.44,0,1)# - neon purple base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)# - green base.localAvatar.findAllMatches('**/hands').setColor(0.44,1,0)# - neon green 1 base.localAvatar.findAllMatches('**/hands').setColor(0.0,1.0,0.0)# - neon green 2 base.localAvatar.findAllMatches('**/hands').setColor(0.2,0.3,0.11)# - rusty green base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.82,0.32)# - lime green base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)# - yellow base.localAvatar.findAllMatches('**/hands').setColor(0.28,0.33,0.73)# - dark blue base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)# - blue base.localAvatar.findAllMatches('**/hands').setColor(0.44,1,1)# - blue 2 base.localAvatar.findAllMatches('**/hands').setColor(0.43,0.9,0.84)# - blue 3 base.localAvatar.findAllMatches('**/hands').setColor(0,0.44,1)# - weird blue base.localAvatar.findAllMatches('**/hands').setColor(0,0.44,0.44)# - rusty aqua base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)# - orange base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)# - cream base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)# - perwinkle base.localAvatar.findAllMatches('**/hands').setColor(0.70,0.70,0.70)# - gray base.localAvatar.findAllMatches('**/hands').setColor(1.0,1.0,1.0)# - white base.localAvatar.findAllMatches('**/hands').setColor(0.20,0.20,0.3)# - black base.localAvatar.findAllMatches('**/hands').setColor(0,0,0.4)# - ink base.localAvatar.findAllMatches('**/hands').setColor(0.38,0.72,0.72)# - aqua base.localAvatar.findAllMatches('**/hands').setColor(0.35,1,0.85)# - aqua 2 base.localAvatar.findAllMatches('**/hands').setColor(0.62,0.26,0.36)# - red, pinkish base.localAvatar.findAllMatches('**/hands').setColor(0.35,0,0.1)# - rusty red, pinkish base.localAvatar.findAllMatches('**/hands').setColor(0.64,0.35,0.27)# - brown base.localAvatar.findAllMatches('**/hands').setColor(0.72,1,0.36)# - olive base.localAvatar.findAllMatches('**/hands').setColor(0.57,0.45,0.16)# - swamp base.cr.sendSetZoneMsg(2000) base.cr.sendSetZoneMsg(2010) - Whisper but others dont't see base.localAvatar.setSystemMessage(0,'We Are Team Dream') - WHISPERS base.localAvatar.find('**/head').setColor(0.25,0.25,0.3) base.localAvatar.find('**/head-front').setColor(0.25,0.25,0.3) base.localAvatar.find('**/neck').setColor(0.25,0.25,0.3) base.localAvatar.find('**/arms').removeNode() base.localAvatar.find('**/arms').removeNode() base.localAvatar.find('**/arms').setColor(0.25,0.25,0.3) base.localAvatar.find('**/legs').removeNode() base.localAvatar.find('**/legs').removeNode() base.localAvatar.find('**/legs').setColor(0.25,0.25,0.3) base.localAvatar.find('**/feet').removeNode() base.localAvatar.find('**/feet').removeNode() base.localAvatar.find('**/feet').setColor(0.25,0.25,0.3) base.localAvatar.find('**/feet').setColor(0.25,0.25,0.3) base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) - Doodle Phrases base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(2000) messenger.send('purchaseDone-637543152') - Man Skirt messenger.send('purchaseDone-286555856') - Man Skit ( By Stella ) messenger.send('purchaseDone-285976095') - my id messenger.send('closetAsleep') ------------------------MINE------------------- base.accept("f1", base.localAvatar.b_setAnimState, ['Squish']) base.accept("f2", base.localAvatar.b_setAnimState, ['ScientistEmcee']) base.accept("f3", base.localAvatar.b_setAnimState, ['TeleportOut']) base.accept("f4", base.localAvatar.b_setAnimState, ['ScientistWork']) base.accept("f5", base.localAvatar.b_setAnimState, ['Push']) base.accept("f6", base.localAvatar.b_setAnimState, ['FallDown']) base.accept("f7", base.localAvatar.b_setAnimState, ['TeleportIn']) base.accept("f8", base.localAvatar.b_setAnimState, ['victory']) base.accept("f9", base.localAvatar.b_setAnimState, ['swim']) base.accept("f10", base.localAvatar.b_setAnimState, ['Sad']) base.accept("f11", base.localAvatar.b_setAnimState, ['Died']) base.accept("f12", base.localAvatar.b_setAnimState, ['SitStart']) ---------------------------FRIENDS------------------------- base.accept("f1", base.localAvatar.b_setAnimState, ['SitStart']) base.accept("f2", base.localAvatar.b_setAnimState, ['swim']) base.accept("f3", base.localAvatar.enableBlend, []) base.accept("f4", base.localAvatar.disableBlend, []) base.accept("f4", base.localAvatar.disableBlend, []) base.accept('f5', base.localAvatar.collisionsOff, []) base.accept('f6', base.localAvatar.collisionsOn, []) base.accept('f7', base.localAvatar.setHpr, [0,0,315]) base.accept('alt', base.localAvatar.setHpr, [0,0,180]) base.accept('f9', base.localAvatar.setHpr, [0,0,45]) base.accept('f10', base.localAvatar.setHpr, [0,0,90]) base.accept('f11', base.localAvatar.setHpr, [0,0,270]) base.accept('f12', base.localAvatar.setHpr, [0,0,360]) base.accept('delete', base.localAvatar.b_setSC, [60673]) base.accept('insert', base.localAvatar.b_setSC, [60676]) base.accept('*', base.localAvatar.b_setSC, [60672]) base.accept('-', base.localAvatar.b_setSC, [60674]) base.accept('+', base.localAvatar.b_setSC, [60675]) ---------------FRIENDS HOTKEY FLIPS--------------- base.accept('f1', base.localAvatar.setHpr, [0,0,315]) base.accept('f2', base.localAvatar.setHpr, [0,0,45]) base.accept('f3', base.localAvatar.setHpr, [0,0,90]) base.accept('f4', base.localAvatar.setHpr, [0,0,-250]) base.accept('f5', base.localAvatar.setHpr, [0,0,-230]) base.accept('f6', base.localAvatar.setHpr, [0,0,-210]) base.accept('f7', base.localAvatar.setHpr, [0,0,-180]) base.accept('f9', base.localAvatar.setHpr, [0,0,-160]) base.accept('f10', base.localAvatar.setHpr, [0,0,-140]) base.accept('f11', base.localAvatar.setHpr, [0,0,-120]) base.accept('f12', base.localAvatar.setHpr, [0,0,-100]) base.accept('1', base.localAvatar.setHpr, [0,0,-80]) base.accept('2', base.localAvatar.setHpr, [0,0,-60]) base.accept('3', base.localAvatar.setHpr, [0,0,-40]) base.accept('4', base.localAvatar.setHpr, [0,0,-20]) base.accept('5', base.localAvatar.setHpr, [0,0,-0]) base.accept('6', base.localAvatar.collisionsOff, []) base.accept('7', base.localAvatar.collisionsOn, []) ---------------------HOTKEYS FLIPS------------------ base.accept('f1', base.localAvatar.setHpr, [0,0,315]) base.accept('f2', base.localAvatar.setHpr, [0,0,45]) base.accept('f3', base.localAvatar.setHpr, [0,0,90]) base.accept('f4', base.localAvatar.setHpr, [0,0,270]) base.accept('f5', base.localAvatar.setHpr, [0,0,360]) base.accept('f6', base.localAvatar.setHpr, [0,0,180]) base.accept('f7', base.localAvatar.setHpr, [0,270,0]) base.accept('f9', base.localAvatar.collisionsOff, []) ------------------HOTKEYS COLLISIONS--------- base.accept('f6', base.localAvatar.collisionsOff, []) base.accept('f7', base.localAvatar.collisionsOn, []) base.localAvatar.collisionsOn() base.localAvatar.b_setEmoteState(22,1) base.localAvatar.setPos(0,-70,40) base.localAvatar.setPos(0,-70,40) - FALL FORM SKY messenger.send('friendAvatar', [284720681, 'name here', 1]) messenger.send('nameTagShowAvId') from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f6',self.Control) def Control(self): ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): ttv.setTurbo(999999) c = Control() ------------------ FOREVER AWAKE ------------ from direct.interval.IntervalGlobal import * def wakeUp(): base.localAvatar.wakeUp() def onTime(): seq = Sequence() seq.append(Func(wakeUp)) seq.append(Wait(.1)) seq.append(Func(onTime)) seq.start() onTime() -------------------- DARK RAIN MATCH GLOVES ---------- base.localAvatar.findAllMatches('**/hands').setColor(0,0.44,1)# ---------------------- TESTING LAND CODES ------------- environ = loader.loadModel('phase_3/models/fonts/Comedy.bam') environ.reparentTo(render) environ.setPos(0,0,10) environ.setHpr(60,0,0) environ.setScale(10) environ = loader.loadModel('phase_3/models/fonts/MickeyFont.bam') environ.reparentTo(render) environ.setPos(0,0,10) environ.setHpr(60,0,0) environ.setScale(10) chairmanelevator = loader.loadModel('phase_10/models/cashbotHQ/ZONE31a.bam') chairmanelevator.reparentTo(render) chairmanelevator.setPos(-1561,-1030,2350) chairmanelevator.setHpr(90,0,0) chairmanelevator.setScale(1.75,0.5,2.5) chairmanelevator.setColor(0,1,0) pandaPosInterval22 = chairmanelevator.posInterval(13,Point3(-1561,-1030,2350), startPos=Point3(-1561,-1030,2650)) pandaPosInterval33 = chairmanelevator.posInterval(13,Point3(-1561,-1030,2650), startPos=Point3(-1561,-1030,2350)) pandaHprInterval11 = chairmanelevator.hprInterval(3,Point3(90,0,0), startHpr=Point3(90, 0, 0)) pandaHprInterval22 = chairmanelevator.hprInterval(3,Point3(90, 0, 0), startHpr=Point3(90, 0, 0)) chairmanelevatorPace5 = Sequence(pandaPosInterval22, pandaHprInterval11, pandaPosInterval33, pandaHprInterval22, name="chairmanelevatorPace5") chairmanelevatorPace5.loop() ---------------------------------------------------------------- from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f10',self.Control) def Control(self): base.localAvatar.setSCResistance(100, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(201, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(1, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(101, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(102, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(103, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(104, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(105, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(106, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(107, nearbyToons=[286531738, 235326465]) base.localAvatar.setSystemMessage(0, 'JellyBeans,ToonUp and Gags given!,') c = Control() from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f10',self.Control) def Control(self): messenger.send('clearOutToonInterior') c = Control() from direct.interval.IntervalGlobal import * def victory(): base.localAvatar.b_setAnimState('victory') def jump(): base.localAvatar.b_setAnimState('jump') def jumpEmote(): base.localAvatar.b_setEmoteState(1,1) def onTime(): seq = Sequence() seq.append(Func(victory)) seq.append(Wait(.000000000000000000000000000001)) seq.append(Func(jump)) seq.append(Wait(.000000000000000000000000000001)) seq.append(Func(jumpEmote)) seq.start() onTime() - SKIPPING base.localAvatar.promoteWateringCan(3) base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 - TELEPORT ANYWHERE base.cr.sendSetZoneMsg(2513) base.localAvatar.find('**/hands').setColor(255,0,0) - Colored Gloves (RED) messenger.send('gotoAvatar', [275087539, 'Ozzie', 1]) messenger.send('leaveRace') messenger.send('clearOutToonInterior') - WALK THROUGH ALL DOORS messenger.send('gardenGame') - garden game messenger.send('minigameAbort') - Skip trolley games messenger.send('rejectTutorial') - SKP TOON TUTORIAL messenger.send('playerDetails', [286051117, 1]) - TOON TRACKER messenger.send([base.localAvatar.b_setAnimState('victory', 3)]) - FAST DANCE messenger.send([base.localAvatar.b_setAnimState('victory', .3)]) - SLOW DANCE messenger.send([base.localAvatar.b_setAnimState('victory', -.5)]) - BACKWARDS DANCE base.talkAssistant.sendOpenTalk(' ') base.talkAssistant.sendOpenTalk(' ' * 100) base.talkAssistant.sendOpenTalk(' We Are Team Dream') base.localAvatar.b_setEmoteState(22,1) - Pose Talk base.talkAssistant.sendOpenTalk(' We Are Team Dream' * 11, ) base.talkAssistant.sendOpenTalk('.Join Team Dream now :-) Create a cat any blue or purple mouse same thing any clothes name : _ _ Dream Dream _ _') base.accept('delete', base.localAvatar.b_setSC, [60664]) - WAVE base.accept('delete', base.localAvatar.b_setSC, [60665]) - WINK base.accept('delete', base.localAvatar.b_setSC, [60666]) - YAWN base.useTrackball() - Move mouse view base.oobe() base.localAvatar.setTunnelIn(0, 0, 10, 10, 4, 0) - my view base.cam.setPos(0,20,-1) base.cam.setHpr(180,0,0) base.cam.setScale(1,1,1) --------------------METAL-------------- gloves = loader.loadTexture("phase_9/maps/metal_plate_256_irregular.jpg") base.localAvatar.findAllMatches('**/Sky').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/').setTexture(gloves, 1) -------------------MONEY------------- gloves = loader.loadTexture("phase_10/maps/CBWrapperBill.jpg") base.localAvatar.findAllMatches('**/').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/Sky').setTexture(gloves, 1) -------------------COG MANIA------------- gloves = loader.loadTexture("phase_13/maps/parties_palette_4amla_3.jpg") base.localAvatar.findAllMatches('**/').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/Sky').setTexture(gloves, 1) ----------------NIGHT TIME------------------- gloves = loader.loadTexture("phase_5.5/maps/windowView_Stars2.jpg") base.localAvatar.findAllMatches('**/').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/Sky').setTexture(gloves, 1) -------------------------BEE LAND----------------- gloves = loader.loadTexture("phase_10/maps/BlackWhiteChecks.jpg") base.localAvatar.findAllMatches('**/').setTexture(gloves, 1) gloves = loader.loadTexture("phase_10/maps/BlackWhiteChecks.jpg") base.localAvatar.findAllMatches('**/Sky').setTexture(gloves, 1) ----------------------SNOW PLACE---------------- gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg") base.localAvatar.findAllMatches('**/').setTexture(gloves, 1) gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg") base.localAvatar.findAllMatches('**/Sky').setTexture(gloves, 1) -------------------------COLORFUL SKY-------------------- shirts=loader.loadTexture("phase_4/maps/shirtTieDyeNew.jpg") sleve=loader.loadTexture("phase_4/maps/sleeveTieDye.jpg") shorts=loader.loadTexture("phase_4/maps/shirtTieDyeNew.jpg") base.localAvatar.findAllMatches('**/').setColorScale(25) base.localAvatar.findAllMatches('**/').setTexture(sleve, 1) shirts=loader.loadTexture("phase_4/maps/shirtTieDyeNew.jpg") sleve=loader.loadTexture("phase_4/maps/sleeveTieDye.jpg") shorts=loader.loadTexture("phase_4/maps/shirtTieDyeNew.jpg") base.localAvatar.findAllMatches('**/Sky').setColorScale(25) base.localAvatar.findAllMatches('**/Sky').setTexture(sleve, 1) - SKY IS COLORFUL --------------------EPIC SKY------------------------- base.localAvatar.findAllMatches('**/').setColorScale(25) shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg") sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg") base.localAvatar.findAllMatches('**/').setTexture(sleve, 2) base.localAvatar.findAllMatches('**/').setColor(0,1,0) base.localAvatar.findAllMatches('**/Sky').setColorScale(25) shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg") sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg") base.localAvatar.findAllMatches('**/Sky').setTexture(sleve, 2) base.localAvatar.findAllMatches('**/Sky').setColor(0,1,0) - EPIC SKY --------------------------MEDAL SHIRT-------------------------------- base.localAvatar.findAllMatches('**/torso-top').setColorScale(25) base.localAvatar.findAllMatches('**/sleeves').setColorScale(25) shorts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_marathon1.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shorts, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(shorts, 1) ----------------------- TRON SUIT------------------- from direct.interval.IntervalGlobal import * def red(): base.localAvatar.findAllMatches('**/sleeves').setColor(255,0,0) base.localAvatar.findAllMatches('**/sleeves').setColorScale(25) gloves = loader.loadTexture("phase_4/maps/it.jpg") base.localAvatar.findAllMatches('**/sleeves').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/torso-top').setColor(255,0,0) base.localAvatar.findAllMatches('**/torso-top').setColorScale(25) base.localAvatar.findAllMatches('**/torso-bot').setColor(255,0,0) base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25) base.localAvatar.findAllMatches('**/hands').setColor(255,0,0) base.localAvatar.findAllMatches('**/hands').setColorScale(25) shirt = base.localAvatar.findAllMatches('**/hands') shirttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_cogbuster.jpg") shirt.setTexture(shirttex, 1) short = base.localAvatar.findAllMatches('**/torso-bot') shorttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_saveBuilding1.jpg") short.setTexture(shorttex, 1) short = base.localAvatar.findAllMatches('**/torso-top') shorttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_saveBuilding1.jpg") short.setTexture(shorttex, 1) def blue(): base.localAvatar.findAllMatches('**/hands').setColor(0,0,1) base.localAvatar.findAllMatches('**/torso-bot').setColor(0,0,1) base.localAvatar.findAllMatches('**/torso-top').setColor(0,0,1) base.localAvatar.findAllMatches('**/sleeves').setColor(0,0,1) def tron(): rain = Sequence() rain.append(Func(red)) rain.append(Wait(0.2)) rain.append(Func(blue)) rain.append(Wait(0.2)) rain.append(Func(tron)) rain.start() tron() --------------------ANGRY!------------- from direct.interval.IntervalGlobal import * def start(): base.localAvatar.b_setEmoteState(23,1) def anim(): base.localAvatar.d_squish(1) def intro(): base.localAvatar.setNametagStyle(5) def part2(): base.localAvatar.setNametagStyle(5) def part3(): base.localAvatar.setNametagStyle(5) def part4(): base.localAvatar.setNametagStyle(5) def onTime(): seq = Sequence() seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.start() onTime() -----------------------CRAZY FLIP--------------------- from direct.interval.IntervalGlobal import * def start(): base.talkAssistant.sendOpenTalk('') def anim(): def intro(): base.talkAssistant.sendOpenTalk('') def part2(): base.talkAssistant.sendOpenTalk('') def part3(): base.talkAssistant.sendOpenTalk('') def part4(): base.talkAssistant.sendOpenTalk('') def onTime(): seq = Sequence() seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.start() onTime() -----------------LONG DELIGHTED-------- from direct.interval.IntervalGlobal import * def start(): base.localAvatar.b_setEmoteState(22,1) def anim(): base.localAvatar.b_setAnimState(('jumpAirborne')) def intro(): base.localAvatar.collisionsOn() def part2(): base.localAvatar.collisionsOn() def part3(): base.localAvatar.collisionsOn() def part4(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.start() onTime() ---------------CONFUSED!----------- from direct.interval.IntervalGlobal import * def start(): base.localAvatar.b_setEmoteState(11,1) def anim(): base.localAvatar.b_setAnimState(('jumpAirborne')) def intro(): base.localAvatar.collisionsOn() def part2(): base.localAvatar.collisionsOn() def part3(): base.localAvatar.collisionsOn() def part4(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.start() onTime() ------------------LOL----------------- from direct.interval.IntervalGlobal import * def start(): base.localAvatar.b_setEmoteState(24,1) def anim(): base.localAvatar.b_setAnimState(('jumpAirborne')) def intro(): base.localAvatar.collisionsOn() def part2(): base.localAvatar.collisionsOn() def part3(): base.localAvatar.collisionsOn() def part4(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.start() onTime() ------------TOON TROOP HAT---------------- from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * ttHat = loader.loadModel("phase_3.5/models/gui/tt_m_gui_gm_toontroop_whistle.bam") ttHat.reparentTo(localAvatar) ttHat.setZ(3) ttHat.setColorScale(25) ttHatSpin = ttHat.find('**/whistleIcon').hprInterval(3, Vec3(360, 0, 0)) ttHatSpin.loop() base.localAvatar.setName('TOON TROOP No') base.localAvatar.setNametagStyle(5) TOON TROO HAT ATTACHED from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import * tTroopHat = loader.loadModel("phase_3.5/models/gui/tt_m_gui_gm_toontroop_whistle.bam") tTroopHat.reparentTo(base.localAvatar.find('**/head-short')) tTroopHat.setZ(0.45) tTroopHat.setX(-0.05) tTroopHat.setColorScale(25) ------------------ WE ARE TEAM DREAM ------------- from direct.interval.IntervalGlobal import * def intro(): base.talkAssistant.sendOpenTalk('Hola!') base.localAvatar.b_setAnimState('ScientistEmcee') def part2(): base.talkAssistant.sendOpenTalk('YOU LOSE') base.localAvatar.d_squish(2) def part3(): base.talkAssistant.sendOpenTalk('OH YA I SAID IT') base.localAvatar.d_squish(2) def part4(): base.talkAssistant.sendOpenTalk('We OWN!') base.localAvatar.d_squish(2) def part5(): base.talkAssistant.sendOpenTalk('We are Epic!') base.localAvatar.d_squish(2) def part6(): base.talkAssistant.sendOpenTalk('We Are Team Dream!') def part7(): base.talkAssistant.sendOpenTalk('YEP!') def part8(): base.talkAssistant.sendOpenTalk(' We Are Team Dream') base.localAvatar.b_setEmoteState(22,1) def addzone(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(4)) seq.append(Func(part2)) seq.append(Wait(2)) seq.append(Func(part3)) seq.append(Wait(2)) seq.append(Func(part4)) seq.append(Wait(2)) seq.append(Func(part5)) seq.append(Wait(2)) seq.append(Func(part6)) seq.append(Wait(2)) seq.append(Func(part7)) seq.append(Wait(3)) seq.append(Func(part8)) seq.append(Wait(2)) seq.append(Func(addzone)) seq.start() onTime() -------------------------------------------- from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * alight = AmbientLight('alight') alight.setColor(VBase4(0, 0, 1, 1)) alnp = render.attachNewNode(alight) messenger.send('nametagAmbientLightChanged', [alnp]) - NAME TAGS BLUE ----------------------------------------------------- from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * alight = AmbientLight('alight') alight.setColor(VBase4(1, 0, 5, 3)) alnp = render.attachNewNode(alight) messenger.send('nametagAmbientLightChanged', [alnp]) - NAME TAGS PINK ------------------------------------------------------------ from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * alight = AmbientLight('alight') alight.setColor(VBase4(0, 6, 1, 4)) alnp = render.attachNewNode(alight) messenger.send('nametagAmbientLightChanged', [alnp]) - LIGHT BLUE -----------------------------NAME TAGS RED ------- from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * alight = AmbientLight('alight') alight.setColor(VBase4(8, 0, 0, 0)) alnp = render.attachNewNode(alight) messenger.send('nametagAmbientLightChanged', [alnp]) -----------------NAME TAGS YELLOW--------- from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * alight = AmbientLight('alight') alight.setColor(VBase4(8, 04, 0, 0)) alnp = render.attachNewNode(alight) messenger.send('nametagAmbientLightChanged', [alnp]) ~~~~~~~~~~~~ base.cr.pullNetworkPlug() base.cr.networkPlugPulled() base.cr.waitForDatabaseTimeOut() base.cr.networkPlugPulled() base.cr.restoreNetworkPlug() ~~~~~~~~~~~~ base.cr.networkPlugPulled() base.cr.restoreNetworkPlug() ~~~~~~~~~~~~ lose laff ~~~~~~~~~~~~ base.localAvatar.d_squish(2) ~~~~~~~~~~~~~~~~~~~~~ toon up server ~~~~~~~~~~~~~~ base.localAvatar.toonUp(5) ~~~~~~~~~~~~~~ base.localAvatar.setfriendslist([(ID HERE )]) ~~~~~~~~~~~~~~~~~~~~~~~ base.cr.allowFreeNames() ~~~~~~~~~~~~~~ base.cr.sendDisconnect() ~~~~~~~~~~~~~~~~~~~ base.cr.lostConnection() ~~~~~~~~~~~~~~~~~~~ base.cr.enterChooseAvatar([286531738) base.cr.goToPickAName(286531738, 1) d_playSplashEffect(self, x, y, z) base.localAvatar.getKartAccessoriesOwned() base.localAvatarsetKartBodyType(2) ------------------------------------------------- closetn = base.cr.doFindAll("closet") for closetn in base.cr.doFindAll("closet"): messenger.send("purchaseDone-" + str(closetn.doId)) --------------RARE CODES--------------- all = base.cr.doFindAll("render/") for all in base.cr.doFindAll("render/"): all.setSCSinging(4) - DEL TOONS base.localAvatar.showCS() IN A BALL ------------------------------ ttd = base.cr.doFindAll("render/Nando") for ttd in base.cr.doFindAll("render/Nando"): ttd.displayTalk('') ---------------------------- ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): ttvid = ttv.doId ttv = base.cr.doFindAll("vehicle-" + str(ttvid)) for ttv in base.cr.doFindAll("vehicle-" + str(ttvid)): ttv.windResistance.setAmplitude(-10) ------------------------- from direct.interval.IntervalGlobal import * def wakeUp(): base.localAvatar.b_setEmoteState(23,1) def onTime(): seq = Sequence() seq.append(Func(wakeUp)) seq.append(Wait(.1)) seq.append(Func(onTime)) seq.start() onTime() --------------------------- from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f10',self.Control) def Control(self): cc = base.cr.doFindAll("Dark Rain") for cc in base.cr.doFindAll("Dark Rain"): cc.copyTo(render) c = Control() - TOON CRASH/ANNOYING --------- FISH CATCHER--------- fishCaught = 0 from direct.interval.IntervalGlobal import * def catch(): fish = base.cr.doFindAll("FishingTarget") for fish in fish: print "Activated" fp = base.cr.doFindAll("FishingPond") for fp in fp: fp.d_hitTarget(fish) def sell(): base.localAvatar.setMaxFishTank(fishCaught) fishman = base.cr.doFindAll("Fisherman") for fishman in fishman: fishid = fishman.doId base.localAvatar.setMoney(base.localAvatar.bankMoney) messenger.send('enterNPCToon-' + str(fishid), [1]) def onGo(): seq = Sequence() seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Func(catch)) seq.append(Wait(1)) seq.append(Func(sell)) seq.start() onGo() fishman = base.cr.doFindAll("Fisherman") for fishman in base.cr.doFindAll("Fisherman"): fishman.displayTalk('LOL') fishman = base.cr.doFindAll("Fisherman") for fishman in base.cr.doFindAll("Fisherman"): fishman.setAnimState('Sit') fishman = bingo fishman.setJackpot(12000) fishman.enableBingo() fishman.setPos(0,0,0) fishman.setHpr(180,0,50) fishman.showHpString('Heh...') fishman = base.cr.doFindAll("Fisherman") for fishman in base.cr.doFindAll("Fisherman"): print dir(fishman) --------- CATCH DEVIL RAY--------- bgMusic1 = base.loader.loadSfx("phase_4/audio/sfx/DevilRay.mp3") bgMusic1.setLoop(True) bgMusic1.play() ----------- BRRRGH STREET MUSIC------ bgMusic1 = base.loader.loadSfx("phase_8/audio/bgm/TB_SZ.mid") bgMusic1.setLoop(True) bgMusic1.play() ----------------- FISH-------------- bgMusic1 = base.loader.loadSfx("phase_4/audio/sfx/BallonFish.mp3") bgMusic1.setLoop(True) bgMusic1.play() bgMusic1 = base.loader.loadSfx("phase_4/audio/sfx/CatFish.mp3") bgMusic1.setLoop(True) bgMusic1.play() bgMusic1 = base.loader.loadSfx("phase_4/audio/sfx/Dog_Fish.mp3") bgMusic1.setLoop(True) bgMusic1.play() bgMusic1 = base.loader.loadSfx("phase_4/audio/sfx/Frozen_Fish.mp3") bgMusic1.setLoop(True) bgMusic1.play() bgMusic1 = base.loader.loadSfx("phase_4/audio/sfx/Moon_Fish.mp3") bgMusic1.setLoop(True) bgMusic1.play() bgMusic1 = base.loader.loadSfx("phase_4/audio/sfx/PBJ_Fish.mp3") bgMusic1.setLoop(True) bgMusic1.play() ------------------------------------------ nmgr = base.cr.doFindAll("NewsManager") for nmgr in base.cr.doFindAll("NewsManager"): nmgr.setInvasionStatus('No, 'No', 'No', 'No') nmgr = base.cr.doFindAll("NewsManager") for nmgr in base.cr.doFindAll("NewsManager"): nmgr.setInvasionStatus(1, 'hh', 1, 1) nmgr = base.cr.doFindAll("NewsManager") for nmgr in base.cr.doFindAll("NewsManager"): nmgr.setInvasionStatus(0, 'bs', 1000, 0) ------------------- def checkForCommand(): if base.talkAssistant.checkWhisperTypedChatAvatar('Command sit.') == True: base.localAvatar.b_setAnimState('Sit') def alwaysCheck(): seq = Sequence() seq.append(Func(checkForCommand)) seq.append(Wait(0.1)) seq.append(Func(alwaysCheck)) seq.start() alwaysCheck() ----------------------- base.cr.goToPickAName(286531738, 1) ----------------- base.cr.waitForDatabaseTimeout() base.cr.networkPlugPulled() base.cr.pullNetworkPlug() base.cr.restoreNetworkPlug() base.localAvatar.flush() base.localAvatar.cr.toons.flush() ----------- ttv = base.cr.doFindAll("Vehicle") speed = -230 lttv = len(ttv) if lttv >= 0: if 'windResistance' in str(dir(ttv[0])): ttv[0].windResistance.setAmplitude(speed) elif lttv >= 2: if 'windResistance' in str(dir(ttv[1])): ttv[1].windResistance.setAmplitude(speed) elif lttv >= 3: if 'windResistance' in str(dir(ttv[2])): ttv[2].windResistance.setAmplitude(speed) elif lttv >= 4: if 'windResistance' in str(dir(ttv[3])): ttv[3].windResistance.setAmplitude(speed) ---------------------------------- base.localAvatar.getName(ID) base.localAvatar.receiveAcceptGetName('King No') base.localAvatar.addName(ID, 'King No') base.localAvatar.receiveAcceptAddName(ID) ------------- base.localAvatar.d_playSplashEffect(0,0,0) ---------- base.localAvatar.localPresentPie(1) base.localAvatar.localTossPie(100) ~~~~~~~~~~~~~~~~~~~~~ fe = base.cr.doFindAll("FactoryElevatorExt") for fe in base.cr.doFindAll("FactoryElevatorExt"): fe.acceptBoard() fe = base.cr.doFindAll("FactoryElevatorExt") for fe in base.cr.doFindAll("FactoryElevatorExt"): fe.enterWaitCountdown(1) fe = base.cr.doFindAll("FactoryElevatorExt") for fe in base.cr.doFindAll("FactoryElevatorExt"): fe.enterOpening(0) ~~~~~~~~~~~~~~~ clerks = base.cr.doFindAll("Clerk") for clerks in base.cr.doFindAll("Clerk"): clerks.setAnimState('SitStart') fishman = base.cr.doFindAll("Fisherman") for fishman in base.cr.doFindAll("Fisherman"): fishman.displayTalk('LOL') ~~~~~~~~~~~~~~~~~~~~~~ sbhqd = base.cr.doFindAll("SellbotHQDoor") for sbhqd in base.cr.doFindAll("SellbotHQDoor"): sbhqd.setState('opening', 1) sbhqd.setState('open', 1) sbhqd = base.cr.doFindAll("SellbotHQDoor") for sbhqd in base.cr.doFindAll("SellbotHQDoor"): sbhqd.setState('closing', 1) sbhqd.setState('closed', 1) sbhqd = base.cr.doFindAll("SellbotHQDoor") for sbhqd in base.cr.doFindAll("SellbotHQDoor"): sbhqd.rejectEnter = sbhqd.avatarEnter(base.localAvatar.doId) sbhqd.setOtherZoneIdAndDoId(11100, base.localAvatar.doId) chqd = base.cr.doFindAll("CogHQDoor") for chqd in base.cr.doFindAll("CogHQDoor"): chqd.rejectEnter = chqd.avatarEnter(base.localAvatar.doId) chqd.setOtherZoneIdAndDoId(12100, 286531738) chqd = base.cr.doFindAll("CogHQDoor") for chqd in base.cr.doFindAll("CogHQDoor"): print dir(chqd) ~~~~~~~~~~~~~~~~~~~~~~~ div = base.cr.doFindAll("DivingGame") for div in base.cr.doFindAll("DivingGame"): div.setTreasureGrabbed(base.localAvatar.doId, True) ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.d_requestGrab() ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.setPosition(0,0,4) ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.startValentinesDay() tr = base.cr.doFindAll("Trolley") for tr in base.cr.doFindAll("Trolley"): tr.enterEntering(0) tr = base.cr.doFindAll("Trolley") for tr in base.cr.doFindAll("Trolley"): tr.exitWaitCounting() ------------------------- veh = base.cr.doFindAll("Vehicle") for veh in base.cr.doFindAll("Vehicle"): print dir(veh) veh = base.cr.doFindAll("Vehicle") for veh in base.cr.doFindAll("Vehicle"): veh.anvil() ttv = base.cr.doFindAll("Race") for ttv in base.cr.doFindAll("Race"): ttv.genGag(1,1,4) 'show', 'showAllDescendants', 'showBounds', 'showCS', 'showPieces', 'showShadow', 'showSiblings', 'showSpeedometer', 'showThrough', 'showTightBounds', base.localAvatar.removeNode() base.localAvatar.find('PYTHONPATH149267-794630) zone = base.localAvatar.getZoneId() zone = str(zone) base.localAvatar.setSystemMessage(1, zone) - GET ZONE ---------------RAID----------- BETTER WORKING ONE - base.cr.sendSetZoneMsg(78936) base.cr.sendSetZoneMsg(269811) - PLAY WITH IT ------------------------------------------- base.localAvatar.loop('melt') - Fall down base.localAvatar.loop('up') - Dance move base.localAvatar.loop('climb') - Clib ladder base.localAvatar.loop('pet-loop') base.localAvatar.loop('swing') base.localAvatar.loop('happy-dance') base.localAvatar.loop('juggle') base.localAvatar.loop('sound') base.localAvatar.loop('firehose') base.localAvatar.loop('swing') base.localAvatar.loop('climb') base.localAvatar.loop('running-jump') base.localAvatar.loop('shrug') base.localAvatar.loop('sidestep-left') base.localAvatar.loop('sidestep-right') base.localAvatar.loop('neutral') base.localAvatar.loop('angry') base.localAvatar.loop('book') base.localAvatar.loop('conked') base.localAvatar.loop('cringe') base.localAvatar.loop('duck') base.localAvatar.loop('cast') base.localAvatar.loop('castlong') base.localAvatar.loop('reel') base.localAvatar.loop('confused') base.localAvatar.loop('down') base.localAvatar.loop('up') base.localAvatar.loop('left') base.localAvatar.loop('right') base.localAvatar.loop('pole') base.localAvatar.loop('sad-neutral') base.localAvatar.loop('sit') base.localAvatar.loop('slip-backward') base.localAvatar.loop('slip-forward') base.localAvatar.loop('swim') base.localAvatar.loop('swing') base.localAvatar.loop('think') base.localAvatar.loop('tug-o-war') base.localAvatar.loop('firehose') base.localAvatar.loop('happy-dance') base.localAvatar.loop('hold-bottle') base.localAvatar.loop('hold-magnet') base.localAvatar.loop('hypnotize') base.localAvatar.loop('juggle') base.localAvatar.loop('lose') base.localAvatar.loop('melt') base.localAvatar.loop('smooch') base.localAvatar.loop('spit') base.localAvatar.loop('sprinkle-dust') base.localAvatar.loop('struggle') base.localAvatar.loop('tickle') base.localAvatar.loop('toss') base.localAvatar.loop('water-gun') base.localAvatar.loop('callPet') base.localAvatar.loop('feedPet') base.localAvatar.loop('takePhone') base.localAvatar.loop('phoneBack') base.localAvatar.loop('phoneNeutral') base.localAvatar.loop('sound') 'right-hand-start', 'firehose', 'rotateL-putt', 'slip-forward', 'catch-eatnrun', 'tickle', 'water-gun', 'leverNeutral', 'swim', 'catch-run', 'sad-neutral', 'pet-loop', 'jump-squat', 'wave', 'reel-neutral', 'pole-neutral', 'bank', 'scientistGame', 'takePhone', 'good-putt', 'victory', 'lose', 'cringe', 'right', 'headdown-putt', 'conked', 'jump', 'into-putt', 'fish-end', 'running-jump-land', 'shrug', 'sprinkle-dust', 'hold-bottle', 'right-hand', 'melt', 'pet-start', 'look-putt', 'loop-putt', 'lookloop-putt', 'juggle', 'run', 'pushbutton', 'sidestep-right', 'water', 'right-point-start', 'jump-land', 'struggle', 'running-jump', 'callPet', 'throw', 'catch-eatneutral', 'tug-o-war', 'bow', 'swing', 'climb', 'scientistWork', 'think', 'catch-intro-throw', 'walk', 'down', 'pole', 'periscope', 'duck', 'curtsy', 'bad-putt', 'loop-dig', 'angry', 'bored', 'swing-putt', 'pet-end', 'spit', 'right-point', 'start-dig', 'castlong', 'running-jump-squat', 'neutral', 'jump-idle', 'reel', 'slip-backward', 'sound', 'sidestep-left', 'up', 'fish-again', 'cast', 'phoneBack', 'phoneNeutral', 'scientistJealous', 'battlecast', 'sit-start', 'toss', 'happy-dance', 'confused', 'teleport', 'sit', 'sad-walk', 'give-props-start', 'book', 'fish-neutral', 'scientistEmcee', 'leverPull', 'tutorial-neutral', 'badloop-putt', 'give-props', 'hold-magnet', 'hypnotize', 'left-point', 'leverReach', 'feedPet', 'reel-H', 'applause', 'smooch', 'rotateR-putt', 'running-jump-idle', 'push', 'catch-neutral', 'left' base.localAvatar.b_setAnimState(('run')) - run in place base.localAvatar.b_setAnimState(('walk')) - walk in place base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol base.localAvatar.enterSitStart()is sit - sit in air base.localAvatar.collisionsOff() base.localAvatar.collisionsOn() base.localAvatar.b_setAnimState('teleport') base.localAvatar.b_setAnimState(('ScientistJealous')) base.localAvatar.b_setAnimState(('Push')) base.localAvatar.b_setAnimState(('Sad')) base.localAvatar.b_setAnimState(('Happy')) base.localAvatar.b_setAnimState(('flat')) base.localAvatar.b_setAnimState(('Squish')) base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfGoodPutt') base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.b_setAnimState(('dive')) base.localAvatar.b_setAnimState('CatchEating') base.localAvatar.b_setAnimState('TeleportOut') base.localAvatar.b_setAnimState('TeleportIn') base.localAvatar.b_setAnimState(('GolfRotateRight')) base.localAvatar.b_setAnimState(('GolfRotateLeft')) base.localAvatar.b_setAnimState(('CogThiefRunning')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('OpenBook')) base.localAvatar.b_setAnimState(('FallDown')) base.localAvatar.b_setAnimState(('TeleportingOut')) base.localAvatar.b_setAnimState(('Sleep') base.localAvatar.disableBlend() base.localAvatar.enableBlend() base.localAvatar.b_setAnimState('jump') base.localAvatar.b_setAnimState('ScientistJealous') base.localAvatar.physControls.avatarControlForwardSpeed=100 - fast toon base.localAvatar.physControls.avatarControlRotateSpeed=5533 - Sideways base.localAvatar.physControls.avatarControlJumpForce=100 - high jump base.localAvatar.physControls.avatarControlReverseSpeed=100 - Reverse ['ActiveAvatars', 'Actor_initialized', 'AnimDef', 'Avatar_initialized', 'BroadcastTypes', 'DISLid', 'DISLname', 'DelayDeleteSerialGen', 'DistributedActor_initialized', 'DistributedAvatar_announced', 'DistributedAvatar_initialized', 'DistributedNode_initialized', 'DistributedObject_initialized', 'DistributedPlayer_initialized', 'DistributedSmoothNode_initialized', 'DistributedToon_initialized', 'DtoolClassDict', 'DtoolGetSupperBase', 'ETFail', 'ETNotFound', 'ETOk', 'ETRemoved', 'EyesAngryClosed', 'EyesAngryOpen', 'EyesClosed', 'EyesOpen', 'EyesSadClosed', 'EyesSadOpen', 'EyesSurprised', 'HpTextEnabled', 'HpTextGenerator', 'LeftA', 'LeftAD', 'LeftB', 'LeftBC', 'LeftC', 'LeftD', 'LocalAvatar_initialized', 'LocalToon_initialized', 'ManagesNametagAmbientLightChanged', 'Muzzle', 'MuzzleSurprised', 'NPCFriendsDict', 'NodePath', 'PartDef', 'RightA', 'RightAD', 'RightB', 'RightBC', 'RightC', 'RightD', 'SubpartDef', 'TeleportFailureTimeout', 'ToonHead_initialized', 'Toon_initialized', '_Actor__LODAnimation', '_Actor__LODCenter', '_Actor__LODNode', '_Actor__animControlDict', '_Actor__bindAnimToPart', '_Actor__commonBundleHandles', '_Actor__copyAnimControls', '_Actor__copyPartBundles', '_Actor__copySubpartDict', '_Actor__doListJoints', '_Actor__geomNode', '_Actor__getPartJoints', '_Actor__hasLOD', '_Actor__partBundleDict', '_Actor__prepareBundle', '_Actor__sortedLODNames', '_Actor__subpartDict', '_Actor__subpartsComplete', '_Actor__updateSortedLODNames', '_Avatar__chatAddressee', '_Avatar__chatDialogueList', '_Avatar__chatFlags', '_Avatar__chatLocal', '_Avatar__chatMessage', '_Avatar__chatPageNumber', '_Avatar__chatParagraph', '_Avatar__chatSet', '_Avatar__currentDialogue', '_Avatar__font', '_Avatar__nameVisible', '_Avatar__updatePageChat', '_DistributedAvatar__nameTagShowAvId', '_DistributedAvatar__nameTagShowName', '_DistributedAvatar__setTags', '_DistributedObject__barrierContext', '_DistributedObject__callbacks', '_DistributedObject__nextContext', '_DistributedPlayer__teleportAvailable', '_DistributedSmoothNodeBase__broadcastPeriod', '_DistributedToon__currentDialogue', '_DistributedToon__handleGMName', '_DistributedToon__petDetailsLoaded', '_DistributedToon__refreshNameCallBack', '_DistributedToon__starSpin', '_DistributedToon__starSpin1', '_LocalAvatar__camCollCanMove', '_LocalAvatar__cameraHasBeenMoved', '_LocalAvatar__curLookAt', '_LocalAvatar__d ----------cords---------------- base.localAvatar.setXYZH -------toontown central cords---------------------- base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)-ttc gazeebo base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) - ttc stairs base.localAvatar.setXYZH(-118.583, 62.454, 24.603,-1219.699) - pet shop ttc base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) - GAG SHOP TTC- base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) - S.S street ttc base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718 ) - loopy lane ttc base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) - punchline ttc base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) - sitting area ttc base.localAvatar.setXYZH(-25.464, 4.378, 5.763, 278.846) - ddl island base.localAvatar.setXYZH(75.864, 32.121, 26.683, -193.404)-TTC BANK base.localAvatar.setXYZH(33.007, 30.181, 3.698, 141.066) - HQ base.localAvatar.setXYZH(-61.060, -8.576, 16.798, 119.111) on top of arch base.localAvatar.setXYZH(-90.862, -83.304, 6.955, -1819.017) - gag shop rip base.localAvatar.setXYZH(60.613, -28.162, 38.265, 811.075) - roof of library base.localAvatar.setXYZH(118.364, 1.339, 67.339, 1172.075) - very top of toon hall base.localAvatar.setXYZH(18.581, -49.105, 12.045, 1453.850) - flower pot base.localAvatar.setXYZH(75.263, 25.442, 24.960, 1193.982) - roof of bank ------------toontown estate cords---------------------------- base.localAvatar.setXYZH(44.834, 82.225, 22.190, 284.419) - pink house base.localAvatar.setXYZH(65.880, 10.842, 31.965, 262.562) - blue house base.localAvatar.setXYZH(84.289, -79.017, 24.069, 120.691) -green house base.localAvatar.setXYZH(-69.684, -125.659, 23.254, 477.882) - purple house base.localAvatar.setXYZH(-32.025, 27.665, 11.477, 105.826) - yellow house base.localAvatar.setXYZH(-56.939, -34.610, 28.106, -717.942) - red house base.localAvatar.setXYZH(17.722, -143.701, -9.975, -880.455) - estate pond -----------some zones------------------------------------ base.cr.sendSetZoneMsg(11204) - Cog Zone base.cr.sendSetZoneMsg(6000) - chip and dales base.cr.sendSetZoneMsg(7000) - funny farm base.cr.sendSetZoneMsg(14000) - CODE OF DEATH base.cr.sendSetZoneMsg(11100) - sellbot vp lobby base.cr.sendSetZoneMsg(2520) - VP COG SUIT base.cr.sendSetZoneMsg(13000) - lawbot cj lawby base.cr.sendSetZoneMsg(13300) - da office lawby base.cr.sendSetZoneMsg(13100) - CJ LOBBY base.cr.sendSetZoneMsg(11200) - factory sellbot hq lobby base.cr.sendSetZoneMsg(11500)- factory sellbot hq base.cr.sendSetZoneMsg(12100)- cashbot cfo lobby base.cr.sendSetZoneMsg(10100)- bossbot ceo lobby ------------------TTC PLACES------ base.cr.sendSetZoneMsg(2000) ttc base.cr.sendSetZoneMsg(2520) ttc hq base.cr.sendSetZoneMsg(2513) ttc toon hall 1 base.cr.sendSetZoneMsg(2521) ttc cloth store base.cr.sendSetZoneMsg(2522) ttc pet store base.cr.sendSetZoneMsg(2519) ttc gag shop base.cr.sendSetZoneMsg(2518) ttc library base.cr.sendSetZoneMsg(2516) ttc school house base.cr.sendSetZoneMsg(2514) ttc bank ------------------DD PLACES------------------ base.cr.sendSetZoneMsg(1507) donald dock hq base.cr.sendSetZoneMsg(1508) donald dock cloth store base.cr.sendSetZoneMsg(1506) donald dock gag store base.cr.sendSetZoneMsg(1612) - DIME AND QUATERDECK BANK base.cr.sendSetZoneMsg(1617) - OUT TO SEE OPTICS ---------------------DG PLACES---------------- base.cr.sendSetZoneMsg(5501) daisy garden gag store base.cr.sendSetZoneMsg(5502) daisy garden hq base.cr.sendSetZoneMsg(5503) daisy garden cloth store -------------------MML PLACES---------------- base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop base.cr.sendSetZoneMsg(4504) minnie's melodyland hq base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store -----------------------TB PLACES--------------- base.cr.sendSetZoneMsg(3507) Brrrgh gag shop base.cr.sendSetZoneMsg(3508) Brrrgh hq base.cr.sendSetZoneMsg(3509) Brrrgh cloth store --------------------DDL PLACES----------------------- base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop base.cr.sendSetZoneMsg(9506) Donald Dreamland Cloth store base.cr.sendSetZoneMsg(9505) Donald Dreamland hq base.cr.sendSetZoneMsg(9508) DDL PET SHOP --------------------SELLBOT HQ PLACES------------ base.cr.sendSetZoneMsg(11200) sellbot factory Lobby base.cr.sendSetZoneMsg(11500) sellbot factory base.cr.sendSetZoneMsg(11100) sellbot hq vp lobby ------------------CASHBOT HQ PLACES----------- base.cr.sendSetZoneMsg(12100) cashbot hq cfo lobby -------------------------LAWBOT HQ PLACES-------- base.cr.sendSetZoneMsg(13100) lawbot hq cj lobby base.cr.sendSetZoneMsg(13200) lawbot hq da lobby -----------------------BOSSBOT HQ PLACES-------- base.cr.sendSetZoneMsg(14100) bossbot hq ceo lobby -------------- EXTRA ZONES------------------- base.cr.sendSetZoneMsg(3607)# - lil oldman base.cr.sendSetZoneMsg(3621)# - sticky george base.cr.sendSetZoneMsg(3621)# - hysterical harry base.cr.sendSetZoneMsg(3627)# - snooty sinjin base.cr.sendSetZoneMsg(3629)# - chicken boy base.cr.sendSetZoneMsg(3636)# - gus gooseburger base.cr.sendSetZoneMsg(3638)# - toboggan ted base.cr.sendSetZoneMsg(3643)# - lounge lassard base.cr.sendSetZoneMsg(3653)# - creepy carl base.cr.sendSetZoneMsg(3721)# - bumpy noggin base.cr.sendSetZoneMsg(3722)# - vidalia vavoom base.cr.sendSetZoneMsg(3728)# - simian sam base.cr.sendSetZoneMsg(3730)# - wynne chill base.cr.sendSetZoneMsg(3732)# - grumpy phil base.cr.sendSetZoneMsg(3808)# - johnny cashmere base.cr.sendSetZoneMsg(3813)# - march harry base.cr.sendSetZoneMsg(2513)# - flippy base.cr.sendSetZoneMsg(2518)# - librarian larry base.cr.sendSetZoneMsg(2516)# - professor pete base.cr.sendSetZoneMsg(2656)# - loony louis base.cr.sendSetZoneMsg(2629)# - honey haha base.cr.sendSetZoneMsg(2708)# - sticky lou base.cr.sendSetZoneMsg(2729)# - professor wiggle base.cr.sendSetZoneMsg(2729)# - sharky jones base.cr.sendSetZoneMsg(2655)# - woody nickel base.cr.sendSetZoneMsg(2660)# - feather duster base.cr.sendSetZoneMsg(2610)# - dr. tom base.cr.sendSetZoneMsg(2711)# - postmaster pete base.cr.sendSetZoneMsg(2705)# - will wiseacre base.cr.sendSetZoneMsg(2712)# - charlie chortle base.cr.sendSetZoneMsg(2804)# - dr. pulyurleg base.cr.sendSetZoneMsg(2520)# - toon hq base.cr.sendSetZoneMsg(1612)# - captain carl base.cr.sendSetZoneMsg(1606)# - admiral hook base.cr.sendSetZoneMsg(1617)# - doctor squall base.cr.sendSetZoneMsg(1627)# - billy budd base.cr.sendSetZoneMsg(1710)# - barnacle barbara base.cr.sendSetZoneMsg(1712)# - rocky shores base.cr.sendSetZoneMsg(1713)# - art base.cr.sendSetZoneMsg(1725)# - ahab base.cr.sendSetZoneMsg(1604)# - mrs. starch base.cr.sendSetZoneMsg(1621)# - cal estenicks base.cr.sendSetZoneMsg(1826)# - claggart base.cr.sendSetZoneMsg(1828)# - alice base.cr.sendSetZoneMsg(1832)# - melville base.cr.sendSetZoneMsg(4612)# - dr. fret base.cr.sendSetZoneMsg(4626)# - cleff ---------------PUMPKIN HEAD STEPS------------ base.cr.sendSetZoneMsg(2649) - TTC base.cr.sendSetZoneMsg(1834) - DD base.cr.sendSetZoneMsg(5620) - DG base.cr.sendSetZoneMsg(4835) - MML base.cr.sendSetZoneMsg(3707) - TB base.cr.sendSetZoneMsg(9619) - DDL --------------------------------------------- base.cr.sendSetZoneMsg(1000) - DD base.cr.sendSetZoneMsg(2000) - TTC base.cr.sendSetZoneMsg(3000) - TB base.cr.sendSetZoneMsg(4000) - MML base.cr.sendSetZoneMsg(5000) - DG base.cr.sendSetZoneMsg(8000) - GSW base.cr.sendSetZoneMsg(9000) - DDL --------------client sided & set codes------------------------------------- base.localAvatar.setTickets(800) - ticket code change 800 - 100000 base.localAvatar.setGhostMode(2) - ghost mode change 0 not to be ghost base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) - all emotes base.localAvatar.setName(('put the name here')) = cahnge name messenger.send('nameTagShowAvId') base.localAvatar.setBankMoney(10000) - jelly bean base.localAvatar.setMaxBankMoney(10000) - another jelly bean base.localAvatar.setMoney(10000) base.localAvatar.setMaxMoney(10000) base.localAvatar.setQuestCarryLimit(4) - CARRY 4 TASK base.localAvatar.setExperience('9999999999999999999') base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) - all tracks base.localAvatar.setCheesyEffect(14, 0, 0) --snowman head - base.localAvatar.setCheesyEffect(13, 0, 0) --big and white- base.localAvatar.setCheesyEffect(12, 0, 0) --pumpkin head- base.localAvatar.setCheesyEffect(11, 0, 0) --invisible head- base.localAvatar.setCheesyEffect(10, 0, 0) --regular white- base.localAvatar.setCheesyEffect(9, 0, 0) --invisible- base.localAvatar.setCheesyEffect(8, 0, 0) --sideways..?- base.localAvatar.setCheesyEffect(7, 0, 0) --another sideways- base.localAvatar.setCheesyEffect(6, 0, 0) --small toon- base.localAvatar.setCheesyEffect(5, 0, 0) --big toon- base.localAvatar.setCheesyEffect(4, 0, 0) --small feet- base.localAvatar.setCheesyEffect(3, 0, 0) --big feet LOL- base.localAvatar.setCheesyEffect(1, 0, 0) --big head LOL- base.localAvatar.setCheesyEffect(2, 0, 0) --small head LOL- ----------------------------- from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f7',self.Control) def Control(self): base.localAvatar.setPos(0,0,10) c = Control() USE CODE IN DD ----------------------------------------- base.localAvatar.setCogIndex(1)--- for lawbot base.localAvatar.setCogIndex(2)---- for cash bot base.localAvatar.setCogIndex(3) ----for sellbot base.localAvatar.setCogIndex(0) --- for bossbot base.localAvatar.setCogMerits([100,60,40,20]) base.localAvatar.setCogIndex = 1 (2,3,4) base.localAvatar.setMerits(0,0,0,0) base.localAvatar.setCogLevels([49, 49, 49, 49]) base.localAvatar.setCogTypes([7, 7, 7, 7]) base.localAvatar.setCogParts([0, 0, 56447, 56411]) - BIG COG base.localAvatar.setCogParts([56444, 56447, 56447, 56411]) base.localAvatar.setTrackBonusLevel((1,1,1,1,1,1,1)) base.localAvatar.setColor(0,0) - change all based on 1& 0 ( this one can have 2 also ) base.localAvatar.setColor(0,0,0) base.localAvatar.setColor(0,0,0,0) base.localAvatar.setColor(0,0,0,0,0) base.localAvatar.setNumPies(999) base.localAvatar.setPieType(5) - use 1 - 7 but dont use 6 when u throw u dc base.localAvatar.setHeight(0)- the higher the number, the higher the tag Twig Rod-base.localAvatar.setFishingRod(0) Bamboo Rod-base.localAvatar.setFishingRod(1) Hardwood Rod-base.localAvatar.setFishingRod(2) Steel Rod-base.localAvatar.setFishingRod(3) Gold Rod-base.localAvatar.setFishingRod(4) -----------------------sideway&flipcodes---------------------- base.localAvatar.setHpr(0,0,90) base.localAvatar.setHpr(0,0,135) base.localAvatar.setHpr(0,0,225) base.localAvatar.setHpr(0,0,270) toon12 normal base.localAvatar.setHpr(0,0,180) upside down base.localAvatar.setHpr(0,0,80) sideways base.localAvatar.setHpr(0,0,360) straitg base.localAvatar.setHpr(315,315,315) - flip1 base.localAvatar.setHpr(0,90,0) on ur back base.localAvatar.setHpr(0,270,0) on your face base.localAvatar.setHpr(0,0,10) small sideway base.localAvatar.setHpr(0,0,70) - Sideways ALOT -----------------------member ship codes----------------- import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 --------TESTING MEMERSHIP CODES-------------------- import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isPaidGameServer = new base.cr.isParentPasswordSet = new base.cr.isTimeLeft = 9:59 base.cr.isTimeLeft = new base.cr.isTime = new base.cr.isTime = 9:59 toontown.toon.LocalToon.LocalToon.getGameAccess = new2 --------------------------weird settings----------------- base.wireframeOn() base.wireframeOff() -----------------------Laff Codes------------------------- base.localAvatar.toonUp(137) base.localAvatar.takeDamage(500) base.localAvatar.setMaxHp(15) base.localAvatar.setHp(15) ----------------Book Codes---------------------- base.localAvatar.book.pages[1].showPop = 1 ---------------Teleport Codes--------------------- base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])