------------------------Animations------------------------------------------------------- base.localAvatar.enterJump() messenger.send('purchaseDone-451201442') messenger.send('DistributedBlackCatMgr-activate') base.localAvatar.enterPush() base.localAvatar.enterRun() base.localAvatar.enterSquish base.localAvatar.getCogSuit base.localAvatar.setHpr((9)) base.localAvatar.setHpr(0,27 base.localAvatar.setHpr(0,90 base.localAvatar.setHpr(315, base.localAvatar.maxHp = 137 base.localAvatar.numPies = 99 base.localAvatar.enterHappy() base.localAvatar.b_setAnimState(('swim')) - swim in air base.localAvatar.b_setAnimState(('run')) - run in place base.localAvatar.b_setAnimState(('walk')) - walk in place base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol base.localAvatar.enterSitStart()is sit - sit in air base.localAvatar.setZ(150/10) Super Jump base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full) base.localAvatar.collisionsOff() - boundaries off walk through everything base.localAvatar.collisionsOn() - Back To Normal base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree) base.localAvatar.b_setAnimState('teleport') base.localAvatar.b_setAnimState(('ScientistJealous')) base.localAvatar.b_setAnimState(('Push')) base.localAvatar.b_setAnimState(('flat')) base.localAvatar.b_setAnimState(('Squish')) base.localAvatar.b_setAnimState(('CogThiefRunning')) Run Back Words base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfGoodPutt') base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('neutral')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.b_setAnimState(('dive')) base.localAvatar.b_setAnimState(('Sleep')) base.localAvatar.b_setAnimState(('run')) base.localAvatar.b_setAnimState(('swim')) base.localAvatar.b_setAnimState(('Sit')) Sit base.localAvatar.b_setAnimState(('walk')) Walk in Place base.localAvatar.b_setAnimState(('Squish')) Flat For Like 5 Seconds base.localAvatar.b_setAnimState(('Flattened')) Flat base.localAvatar.b_setAnimState('CatchEating') Catch and Eating base.localAvatar.b_setAnimState('Catching') Catch base.localAvatar.b_setAnimState('TeleportOut') Invisible Until Move base.localAvatar.b_setAnimState('TeleportIn') Come From A Whole base.localAvatar.b_setAnimState(('GolfRotateLeft')) base.localAvatar.b_setAnimState(('CogThiefRunning')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('OpenBook')) base.localAvatar.b_setAnimState(('FallDown')) base.localAvatar.b_setAnimState(('TeleportingOut')) base.localAvatar.disableBlend() base.localAvatar.enableBlend() base.localAvatar.b_setAnimState(('Sad')) base.localAvatar.b_setAnimState(('GolfRotateRight')) base.localAvatar.b_setAnimState('TeleportOut') Leaveing Come Back base.localAvatar.b_setAnimState('TeleportIn') Leaveing Come Back Faster base.localAvatar.setPos(0,0,5) base.localAvatar.setHpr (0,270,0) base,localAvatar.setHPr(0,40 base.localAvatar.setHpr(0,0,180) Upside Down (NeedToBeHigh) base.localAvatar.setHpr(0,0,315) Side Ways base.localAvatar.collisionsOff() Walk Through Anything base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState('Push') base.localAvatar.b_setAnimStatcats --------------------------------------Loops------------------------------------------------------- base.localAvatar.loop('neutral') base.localAvatar.loop('run') base.localAvatar.loop('angry') base.localAvatar.loop('book') base.localAvatar.loop('conked') base.localAvatar.loop('cringe') base.localAvatar.loop('duck') base.localAvatar.loop('jump') base.localAvatar.loop('jump-back-right') base.localAvatar.loop('jump-z') base.localAvatar.loop('jump-zend') base.localAvatar.loop('jump-zhang') base.localAvatar.loop('jump-zstart') base.localAvatar.loop('leap-Z') base.localAvatar.loop('leap-zend') base.localAvatar.loop('leap-zhang') base.localAvatar.loop('leap-zhanglong') base.localAvatar.loop('leap-zstart') base.localAvatar.loop('throw') base.localAvatar.loop('press-button') base.localAvatar.loop('running-jump') base.localAvatar.loop('shrug') base.localAvatar.loop('sidestep-left') base.localAvatar.loop('teleport') base.localAvatar.loop('victory-dance') base.localAvatar.loop('walk') base.localAvatar.loop('applause') base.localAvatar.loop('begCycle') base.localAvatar.loop('begOut') base.localAvatar.loop('bored') base.localAvatar.loop('bow') base.localAvatar.loop('cast') base.localAvatar.loop('castlong') base.localAvatar.loop('confused') base.localAvatar.loop('down') base.localAvatar.loop('eat-neutral') base.localAvatar.loop('eat-n-run') base.localAvatar.loop('fish') base.localAvatar.loop('fishAGAIN') base.localAvatar.loop('fishEND') base.localAvatar.loop('fish-neutral') base.localAvatar.loop('game-neutral') base.localAvatar.loop('game-run') base.localAvatar.loop('gameThrow') base.localAvatar.loop('give') base.localAvatar.loop('intoBeg') base.localAvatar.loop('intoSit') base.localAvatar.loop('left') base.localAvatar.loop('lose-walk') base.localAvatar.loop('pet-end') base.localAvatar.loop('pet-in') base.localAvatar.loop('pet-loop') base.localAvatar.loop('pole') base.localAvatar.loop('pole-neutral') base.localAvatar.loop('reel') base.localAvatar.loop('reel-H') base.localAvatar.loop('reel-neutral') base.localAvatar.loop('right') base.localAvatar.loop('sad-neutral') base.localAvatar.loop('sit') base.localAvatar.loop('slip-backward') base.localAvatar.loop('slip-forward') base.localAvatar.loop('swim') base.localAvatar.loop('swing') base.localAvatar.loop('taunt') base.localAvatar.loop('think') base.localAvatar.loop('curtsy') base.localAvatar.loop('tug-o-war') base.localAvatar.loop('up') base.localAvatar.loop('climb') base.localAvatar.loop('fire-hose') base.localAvatar.loop('happy-dance') base.localAvatar.loop('hold-bottle') base.localAvatar.loop('hold-magnet') base.localAvatar.loop('hypnotize') base.localAvatar.loop('juggle') base.localAvatar.loop('lose') base.localAvatar.loop('melt') base.localAvatar.loop('shout') base.localAvatar.loop('smooch') base.localAvatar.loop('spit') base.localAvatar.loop('sprinkle-dust') base.localAvatar.loop('struggle') base.localAvatar.loop('tickle') base.localAvatar.loop('toss') base.localAvatar.loop('water-gun') base.localAvatar.loop('sound') base.localAvatar.loop('callPet') base.localAvatar.loop('feedPet') base.localAvatar.loop('into-dig') base.localAvatar.loop('jellybeanJar') base.localAvatar.loop('loop-dig') base.localAvatar.loop('phoneBack') base.localAvatar.loop('takePhone') base.localAvatar.loop('water') base.localAvatar.loop('callPet') base.localAvatar.loop('feedPet') base.localAvatar.loop('into-dig') base.localAvatar.loop('phoneNeutral') base.localAvatar.loop('badloop-putt') base.localAvatar.loop('bad-putt') base.localAvatar.loop('good-putt') base.localAvatar.loop('headdown-putt') base.localAvatar.loop('into-putt') base.localAvatar.loop('lookloop-putt') base.localAvatar.loop('look-putt') base.localAvatar.loop('loop-putt') base.localAvatar.loop('rotateL-putt') base.localAvatar.loop('rotateR-putt') base.localAvatar.loop('swing-putt') base.localAvatar.loop('block') base.localAvatar.loop('push') base.localAvatar.loop('leverNeutral') base.localAvatar.loop('leverPull') base.localAvatar.loop('leverReach') base.localAvatar.loop('scientistGame') base.localAvatar.loop('scientistWork') base.localAvatar.loop('scientistWorkLess') base.localAvatar.loop('scientistEmcee') ----------------------------------------------Collisions------------------------------------ base.localAvatar.collisionsOff() base.localAvatar.collisionsOn() ----------------------------------------------------Phases------------------------------------------ Take Out Singing Like This base.localAvatar.b_setSC(50701) base.localAvatar.b_setSCSinging(1) base.localAvatar.b_setSCSinging(2) base.localAvatar.b_setSCSinging(3) base.localAvatar.b_setSCSinging(4) = speedchatplus! base.localAvatar.b_setSCSinging(1700) base.localAvatar.b_setSCSinging(1701) base.localAvatar.b_setSCSinging(1702) base.localAvatar.b_setSCSinging(1703) base.localAvatar.b_setSCSinging(1704) base.localAvatar.b_setSCSinging(1700) base.localAvatar.b_setSCSinging(2000) base.localAvatar.b_setSCSinging(2001) base.localAvatar.b_setSCSinging(2002) base.localAvatar.b_setSCSinging(2003) base.localAvatar.b_setSCSinging(2004) base.localAvatar.b_setSCSinging(2005) base.localAvatar.b_setSCSinging(2006) base.localAvatar.b_setSCSinging(2007) base.localAvatar.b_setSCSinging(2008) base.localAvatar.b_setSCSinging(2009) base.localAvatar.b_setSCSinging(2100) base.localAvatar.b_setSCSinging(2101) base.localAvatar.b_setSCSinging(2102) base.localAvatar.b_setSCSinging(2103) base.localAvatar.b_setSCSinging(2104) base.localAvatar.b_setSCSinging(2105) base.localAvatar.b_setSCSinging(2106) base.localAvatar.b_setSCSinging(2107) base.localAvatar.b_setSCSinging(2108) base.localAvatar.b_setSCSinging(2109) base.localAvatar.b_setSCSinging(2200) base.localAvatar.b_setSCSinging(2201) base.localAvatar.b_setSCSinging(2202) base.localAvatar.b_setSCSinging(2203) base.localAvatar.b_setSCSinging(2204) base.localAvatar.b_setSCSinging(2205) base.localAvatar.b_setSCSinging(2206) base.localAvatar.b_setSCSinging(2207) base.localAvatar.b_setSCSinging(2208) base.localAvatar.b_setSCSinging(2209) base.localAvatar.b_setSCSinging(2300) base.localAvatar.b_setSCSinging(2301) base.localAvatar.b_setSCSinging(2302) base.localAvatar.b_setSCSinging(2303) base.localAvatar.b_setSCSinging(2304) base.localAvatar.b_setSCSinging(2305) base.localAvatar.b_setSCSinging(2306) base.localAvatar.b_setSCSinging(2307) base.localAvatar.b_setSCSinging(2308) base.localAvatar.b_setSCSinging(2309) base.localAvatar.b_setSCSinging(3200) base.localAvatar.b_setSCSinging(3201) base.localAvatar.b_setSCSinging(3300) base.localAvatar.b_setSCSinging(3301) base.localAvatar.b_setSCSinging(3400) base.localAvatar.b_setSCSinging(3600) base.localAvatar.b_setSCSinging(3601) base.localAvatar.b_setSCSinging(3602) base.localAvatar.b_setSCSinging(3603) base.localAvatar.b_setSCSinging(4000) base.localAvatar.b_setSCSinging(4001) base.localAvatar.b_setSCSinging(4002) base.localAvatar.b_setSCSinging(4100) base.localAvatar.b_setSCSinging(4101) base.localAvatar.b_setSCSinging(4102) base.localAvatar.b_setSCSinging(4103) base.localAvatar.b_setSCSinging(4104) base.localAvatar.b_setSCSinging(4105) base.localAvatar.b_setSCSinging(4200) base.localAvatar.b_setSCSinging(4201) base.localAvatar.b_setSCSinging(4202) base.localAvatar.b_setSCSinging(4203) base.localAvatar.b_setSCSinging(4204) base.localAvatar.b_setSCSinging(4205) base.localAvatar.b_setSCSinging(4206) base.localAvatar.b_setSCSinging(4207) base.localAvatar.b_setSCSinging(4300) base.localAvatar.b_setSCSinging(4301) base.localAvatar.b_setSCSinging(4302) base.localAvatar.b_setSCSinging(4303) base.localAvatar.b_setSCSinging(4304) base.localAvatar.b_setSCSinging(4305) base.localAvatar.b_setSCSinging(4306) base.localAvatar.b_setSCSinging(4307) base.localAvatar.b_setSCSinging(4400) base.localAvatar.b_setSCSinging(5000) base.localAvatar.b_setSCSinging(5100) base.localAvatar.b_setSCSinging(5200) base.localAvatar.b_setSCSinging(5300) base.localAvatar.b_setSCSinging(10000) base.localAvatar.b_setSCSinging(10001) base.localAvatar.b_setSCSinging(10002) base.localAvatar.b_setSCSinging(10003) base.localAvatar.b_setSCSinging(10004) base.localAvatar.b_setSCSinging(10005) base.localAvatar.b_setSCSinging(10006) base.localAvatar.b_setSCSinging(10007) base.localAvatar.b_setSCSinging(20000) base.localAvatar.b_setSCSinging(20001) base.localAvatar.b_setSCSinging(20002) base.localAvatar.b_setSCSinging(20003) base.localAvatar.b_setSCSinging(20004) base.localAvatar.b_setSCSinging(20005) base.localAvatar.b_setSCSinging(20006) base.localAvatar.b_setSCSinging(20007) base.localAvatar.b_setSCSinging(20008) base.localAvatar.b_setSCSinging(20009) base.localAvatar.b_setSCSinging(50200) base.localAvatar.b_setSCSinging(50201) base.localAvatar.b_setSCSinging(50202) base.localAvatar.b_setSCSinging(50203) base.localAvatar.b_setSCSinging(50204) base.localAvatar.b_setSCSinging(50205) base.localAvatar.b_setSCSinging(50206) base.localAvatar.b_setSCSinging(50207) base.localAvatar.b_setSCSinging(50208) base.localAvatar.b_setSCSinging(50209) base.localAvatar.b_setSCSinging(50210) base.localAvatar.b_setSCSinging(50211) base.localAvatar.b_setSCSinging(60501) = weird phrases base.localAvatar.announceBingo() ---------------------------------------------------Cords-------------------------------------------- estate base.localAvatar.setXYZH(44.834, 82.225, 22.190, 284.419) - Pink House base.localAvatar.setXYZH(65.880, 10.842, 31.965, 262.562) - Blue House base.localAvatar.setXYZH(84.289, -79.017, 24.069, 120.691) - Green House base.localAvatar.setXYZH(-69.684, -125.659, 23.254, 477.882) - Purple House base.localAvatar.setXYZH(-32.025, 27.665, 11.477, 105.826) - Yellow House base.localAvatar.setXYZH(-56.939, -34.610, 28.106, -717.942) - Red House base.localAvatar.setXYZH(17.722, -143.701, -9.975, -710.815) - Pond base.localAvatar.setXYZH(46.800, -113.700, 0.458, 135.000) - Fishing Slot 1 base.localAvatar.setXYZH(46.100, -124.800, 0.343, 90.000) - Fishing Slot 2 base.localAvatar.setXYZH(46.800, -113.700, 0.458, 135.000) - Fishing Slot 3 base.localAvatar.setXYZH(46.800, -113.700, 0.458, 135.000) - Fishing Slot 4 toontown central base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147) - Gazeebo base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) - Stairs base.localAvatar.setXYZH(-118.583, 62.454, 24.603,-1219.699) - Pet Shop base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) - Gag Shop base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) - Silly Street tunnel base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718 ) - Loopy Lane tunnel base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) - Punchline Place tunnel base.localAvatar.setXYZH(75.864, 32.121, 26.683, -193.404) - Bank base.localAvatar.setXYZH(33.007, 30.181, 3.698, 141.066) - Toon HQ base.localAvatar.setXYZH(-61.060, -8.576, 18.255, 119.111) base.localAvatar.collisionsOff() - Standing on the top of the gazeebo base.localAvatar.setXYZH(-90.862, -83.304, 0.525, -1819.017) - Gag Shop rip base.localAvatar.setXYZH(60.613, -28.162, 38.265, 811.075) - Roof of Library base.localAvatar.setXYZH(118.364, 1.339, 67.339, 1172.075) - Roof of Toon Hall base.localAvatar.setXYZH(18.581, -49.105, 12.045, 1453.850) - Flower Pot base.localAvatar.setXYZH(75.263, 25.442, 24.960, 1193.982) - Roof of Bank cashbot HQ base.localAvatar.setXYZH(116.313, -588.933, -47.487, -3602.539) - entrance/exit base.localAvatar.setXYZH(-124.621, -431.833, -23.439, -3678.455) - coin mint entrance base.localAvatar.setXYZH(183.927, -175.511, -63.244, -3873.301) - dollar mint entrance base.localAvatar.setXYZH(-122.759, 64.938, -23.439, -3679.968) - bullion mint entrance lawbot HQ base.localAvatar.setXYZH(-665.871, -760.701, -1076.234, -763.170) base.localAvatar.collisionsOff() - ink pool base.localAvatar.setXYZH(73.848, 260.136, -68.502, -178.364) - entrance/exit base.localAvatar.setXYZH(326.951, -176.112, -42.923, -630.759) - CJ entrance base.localAvatar.setXYZH(346.954, -174.917, 11.706, -1340.549) base.localAvatar.collisionsOff() - standing at the CJ door base.localAvatar.setXYZH(-94.038, -78.369, -28.602, -1420.069) - jail base.localAvatar.setXYZH(-173.364, -187.466, -15.169, -1165.527) - DA entrance base.localAvatar.setXYZH(-178.532, -186.915, 30.806, -2233.790) base.localAvatar.collisionsOff() - standing at the DA door base.localAvatar.setXYZH(67.091, -368.555, -68.367, -2154.905) - statue base.localAvatar.setXYZH(109.804, -388.964, -18.242, -2890.850) base.localAvatar.collisionsOff() - standing at the statue's body base.localAvatar.setXYZH(94.458, -402.656, 102.942, -3594.188) base.localAvatar.collisionsOff() - standing at the statue's head ----------------------------------colored gloves--------------------------------------------- base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.2,0.2) - RED base.localAvatar.findAllMatches('**/hands').setColor(0.95,0.6,0.8) - PINK base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.27,0.92) - PURPLE base.localAvatar.findAllMatches('**/hands').setColor(0.38,0.85,0.33) - GREEN base.localAvatar.findAllMatches('**/hands').setColor(1,0.87,0.32) - YELLOW base.localAvatar.findAllMatches('**/hands').setColor(0.18,0.24,0.88) - BLUE base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.79,0.98) - CYAN base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18) - ORANGE base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57) - CREAM base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1) - PERIWINKLE base.localAvatar.findAllMatches('**/hands').setColor(0.25,0.25,0.3) BLACK base.localAvatar.findAllMatches('**/hands').setColor(1,1,1) - WHITE base.localAvatar.findAllMatches('**/hands').setColor(1.0,0.0,0.1) - BLOODY RED base.localAvatar.findAllMatches('**/hands').setColor(0.66,0.7,0.8) - GRAY base.localAvatar.findAllMatches('**/hands').setColor(0.95,0.7,0.5) - PEACH ----------------colored feet----------------------- base.localAvatar.findAllMatches('**/feet').setColor(0.97,0.3,0.3) base.localAvatar.findAllMatches('**/feet').setColor(0.96,0.7,0.7) base.localAvatar.findAllMatches('**/feet').setColor(0.69,0.29,0.95) base.localAvatar.findAllMatches('**/feet').setColor(0.38,0.98,0.43) base.localAvatar.findAllMatches('**/feet').setColor(1,0.90,0.30) base.localAvatar.findAllMatches('**/feet').setColor(0.35,0.35,0.85) base.localAvatar.findAllMatches('**/feet').setColor(0.3,0.64,0.85) base.localAvatar.findAllMatches('**/feet').setColor(1,0.5,0.18) base.localAvatar.findAllMatches('**/feet').setColor(1,1,0.57) base.localAvatar.findAllMatches('**/feet').setColor(0.55,0.55,1) base.localAvatar.findAllMatches('**/feet').setColor(0.25,0.25,0.3) base.localAvatar.findAllMatches('**/feet').setColor(1,1,1) base.localAvatar.findAllMatches('**/feet').setColor(1.0,0.0,0.1) -------------------------colored legs---------------------------------------- base.localAvatar.findAllMatches('**/legs').setColor(0.97,0.3,0.3) base.localAvatar.findAllMatches('**/legs').setColor(0.96,0.7,0.7) base.localAvatar.findAllMatches('**/legs').setColor(0.69,0.29,0.95) base.localAvatar.findAllMatches('**/legs').setColor(0.38,0.98,0.43) base.localAvatar.findAllMatches('**/legs').setColor(1,0.90,0.30) base.localAvatar.findAllMatches('**/legs').setColor(0.35,0.35,0.85) base.localAvatar.findAllMatches('**/legs').setColor(0.3,0.64,0.85) base.localAvatar.findAllMatches('**/legs').setColor(1,0.5,0.18) base.localAvatar.findAllMatches('**/legs').setColor(1,1,0.57) base.localAvatar.findAllMatches('**/legs').setColor(0.55,0.55,1) base.localAvatar.findAllMatches('**/legs').setColor(0.25,0.25,0.3) base.localAvatar.findAllMatches('**/legs').setColor(1,1,1) base.localAvatar.findAllMatches('**/legs').setColor(1.0,0.0,0.1) ------------------------------------colored arms----------------------------------- base.localAvatar.findAllMatches('**/arms').setColor(0.97,0.3,0.3) base.localAvatar.findAllMatches('**/arms').setColor(0.96,0.7,0.7) base.localAvatar.findAllMatches('**/arms').setColor(0.69,0.29,0.95) base.localAvatar.findAllMatches('**/arms').setColor(0.38,0.98,0.43) base.localAvatar.findAllMatches('**/arms').setColor(1,0.90,0.30) base.localAvatar.findAllMatches('**/arms').setColor(0.35,0.35,0.85) base.localAvatar.findAllMatches('**/arms').setColor(0.3,0.64,0.85) base.localAvatar.findAllMatches('**/arms').setColor(1,0.5,0.18) base.localAvatar.findAllMatches('**/arms').setColor(1,1,0.57) base.localAvatar.findAllMatches('**/arms').setColor(0.55,0.55,1) base.localAvatar.findAllMatches('**/arms').setColor(0.25,0.25,0.3) base.localAvatar.findAllMatches('**/arms').setColor(1,1,1) base.localAvatar.findAllMatches('**/arms').setColor(1.0,0.0,0.1) ----------------------------------Super Speed and ...---------------------------------- def sjasshk1(): base.localAvatar.physControls.avatarControlReverseSpeed=50 base.localAvatar.physControls.avatarControlRotateSpeed=140 base.localAvatar.physControls.avatarControlJumpForce = 45 base.localAvatar.physControls.setGravity(35) base.localAvatar.physControls.avatarControlForwardSpeed = 60 base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed Activated') base.accept("f2", sjasshk2, []) def sjasshk2(): base.localAvatar.physControls.avatarControlReverseSpeed=10 base.localAvatar.physControls.avatarControlRotateSpeed=80 base.localAvatar.physControls.avatarControlJumpForce = 20 base.localAvatar.physControls.setGravity(40) base.localAvatar.physControls.avatarControlForwardSpeed = 17 base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed De-Activated') base.accept("f2", sjasshk1, []) base.accept("f2", sjasshk1, []) ------------------------Hot Key Anims1----------------------------------- base.accept("f1", base.localAvatar.b_setAnimState, ['swim']) base.accept("f2", base.localAvatar.b_setAnimState, ['SitStart']) base.accept("f3", base.localAvatar.b_setAnimState, ['Died']) base.accept("f4", base.localAvatar.collisionsOff, []) base.accept("f5", base.localAvatar.b_setAnimState, ['Flattened']) base.accept("f6", base.localAvatar.b_setAnimState, ['CatchEating']) base.accept("f9", base.localAvatar.b_setAnimState, ['TeleportIn']) base.accept("f10", base.localAvatar.b_setAnimState, ['TeleportOut']) base.accept("f11", base.localAvatar.b_setAnimState, ['Push']) base.accept("f12", base.localAvatar.b_setAnimState, ['ReadBook']) ----------------------------------------------hot key anims 2------------------------------------ base.accept("f1", base.localAvatar.b_setAnimState, ['ScientistEmcee']) base.accept("f2", base.localAvatar.b_setAnimState, ['ScientistJealous']) base.accept("f3", base.localAvatar.b_setAnimState, ['ScientistWork']) base.accept("f4", base.localAvatar.b_setAnimState, ['ScientistPlay']) base.accept("f5", base.localAvatar.b_setAnimState, ['ScientistLessWork']) base.accept("f6", base.localAvatar.b_setAnimState, ['GolfGoodPutt']) base.accept("f7", base.localAvatar.b_setAnimState, ['GolfBadPutt']) base.accept("1", base.localAvatar.b_setAnimState, ['Flattened']) base.accept("2", base.localAvatar.b_setAnimState, ['swim']) base.accept("3", base.localAvatar.b_setAnimState, ['victory']) base.accept("4", base.localAvatar.b_setAnimState, ['Sit']) base.accept("5", base.localAvatar.setZ, [2]) base.accept("6", base.localAvatar.collisionsOff, []) base.accept("7", base.localAvatar.b_setAnimState, ['jumpSquat']) base.accept("8", base.localAvatar.b_setAnimState, ['victory', -1]) -----------------------------Invisiible Codes-------------------------------------------------------- base.localAvatar.hide() word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) base.localAvatar.setSystemMessage(1,'Invisibility Activated') disable: base.localAvatar.show() word = base.localAvatar.getZoneId() word -= 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) base.localAvatar.setSystemMessage(1,'Invisibility Deactivated') -----------------------------------Zones---------------------------------------- base.cr.sendSetZoneMsg(1000) base.cr.sendSetZoneMsg(2000) base.cr.sendSetZoneMsg(6000) - chip and dales base.cr.sendSetZoneMsg(7000) - funny farm base.cr.sendSetZoneMsg(2513) - flippy office base.cr.sendSetZoneMsg(2520) - ttc hq base.cr.sendSetZoneMsg(11100) Go To Vp Grouping (NEEDRIVER (DOwn) ) base.cr.sendSetZoneMsg(11100) - sellbot vp lobby base.cr.sendSetZoneMsg(13000) - lawbot cj lawby base.cr.sendSetZoneMsg(13300) - da office lawby base.cr.sendSetZoneMsg(11200) - factory sellbot hq lobby base.cr.sendSetZoneMsg(11500)- factory sellbot hq base.cr.sendSetZoneMsg(459349) cashbot cfo lobby base.cr.sendSetZoneMsg(10100) bossbot ceo lobby base.cr.sendSetZoneMsg(66666) - no where base.cr.sendSetZoneMsg(??????) shift and f1 copy every thing besides last to make to dig for last to base.cr.sendSetZoneMsg(5300) base.cr.sendSetZoneMsg(3000) base.cr.sendSetZoneMsg(4000) base.cr.sendSetZoneMsg(5000) base.cr.sendSetZoneMsg(8000) base.cr.sendSetZoneMsg(11500) base.cr.sendSetZoneMsg(10000) base.cr.sendSetZoneMsg(13100) base.cr.sendSetZoneMsg(9000) base.cr.sendSetZoneMsg(9504) - ddl gag shop base.cr.sendSetZoneMsg(2519) - ttc gag shop base.cr.sendSetZoneMsg(1507) - dock gag shop base.cr.sendSetZoneMsg(9504) - ddl gag shop base.cr.sendSetZoneMsg(2519) - ttc base.cr.sendSetZoneMsg(11100) sellbot lobby base.cr.sendSetZoneMsg(12100) cashbot lobby base.cr.sendSetZoneMsg(10100) bossbot lobby base.cr.sendSetZoneMsg(13100) lawbot lobby ------------------------------------Member Ship----------------------------- import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 --------------------------------------------SBHQ BAT------------------------------------------ base.localAvatar.collisionsOff() base.localAvatar.setXYZH(0.464, -300.716, 18.521, -717.875) base.localAvatar.setHpr(0,0,180) base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(11000) --------------------Tp Any Where --------------------- base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 ----------------Scare Crow Upside Down------------Use In TTC Only base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(2000) base.localAvatar.setHpr(0,0,550) -------------------Scare Crow Normal--------------Use In TTC Only base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(2000) --------------Flip In Circles-------------------------- from direct.interval.IntervalGlobal import * def start(): base.localAvatar.setZ(7) def anim1(): base.localAvatar.b_setAnimState(('jumpLand')) base.localAvatar.collisionsOff() def anim2(): base.localAvatar.b_setAnimState('ScientistEmcee') def flip1(): base.localAvatar.setP(90) def flip2(): base.localAvatar.setP(180) def flip3(): base.localAvatar.setP(270) def flip4(): base.localAvatar.setP(360) def end(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim1)) seq.append(Wait(.45)) seq.append(Func(anim2)) seq.append(Func(start)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Func(end)) seq.start() onTime() ----------------------------flip----------------------------------- from direct.interval.IntervalGlobal import * def start(): base.localAvatar.setZ(7) def anim1(): base.localAvatar.b_setAnimState(('jumpLand')) base.localAvatar.collisionsOff() def anim2(): base.localAvatar.b_setAnimState('ScientistEmcee') def flip1(): base.localAvatar.setH(90) def flip2(): base.localAvatar.setH(180) def flip3(): base.localAvatar.setH(270) def flip4(): base.localAvatar.setH(360) def end(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim1)) seq.append(Wait(.45)) seq.append(Func(anim2)) seq.append(Func(start)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Func(end)) seq.start() onTime() -------------Camara Codes-------------------------------------------- base.useTrackball() base.useDrive()render.clearFog() base.localAvatar.pageDown() base.localAvatar.pageUp() base.localAvatar.setBillboardPointEye() base.localAvatar.setBillboardPointWorld() base.camLens.setNear(9) lens.setFov(100, 20)actor = base.localAvatar actor.removeNode() base.camLens.setFov(150) base.camLens.setFar(2000) base.localAvatar.printCamPos() base.localAvatar.nextCameraPos(0) base.localAvatar.clearBillboard() base.localAvatar.lookAt(1,1,1) base.camLens.setFov(150000000000000000000) Upside Down View base.camLens.setFov(1500000000000000) Normal ------------------Scale Codes----------------------------------------------- base.localAvatar.setScale(1,2,5) base.localAvatar.setScale(3,3,3) base.localAvatar.setScale(2,2,2) base.localAvatar.setScale(1,2,2) base.localAvatar.setScale(.6,.6,.6) base.localAvatar.setScale(1) ----------------BillBoards--------------------------------------------- base.localAvatar.setBillboardAxis(10) base.localAvatar.setBillboardAxis(5) base.localAvatar.clearBillboard() ----------------Options Codes------------------------------------------- base.disableAllAudio() base.enableAllAudio() base.enableMusic(False) base.enableSoundEffects(True) -----------------Toon Id/Tp To Some Won-------------------------------- base.localAvatar.setGhostMode(2) messenger.send('gotoAvatar', [245681021, 'Meownaise', 1]) ------------------------Get Id---------------------------------- messenger.send('nameTagShowAvId') ----------------------------bot----------------------------- ---------------------My Bot 1---------------------------------------------- from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(0,0) base.localAvatar.b_setSCSinging(50202) def part2(): base.talkAssistant.sendOpenTalk('YOU FAIL') base.localAvatar.b_setEmoteState(23,1) def part3(): base.talkAssistant.sendOpenTalk('YES YOU ALL DO') base.localAvatar.b_setEmoteState(22,1) def part4(): base.talkAssistant.sendOpenTalk('WE ARE TEAM PURPLE') base.localAvatar.b_setEmoteState(24,1) def part5(): base.talkAssistant.sendOpenTalk('AND YOU CANT STOP US') base.localAvatar.b_setEmoteState(22,1) def part6(): base.talkAssistant.sendOpenTalk('PEACE!') base.localAvatar.b_setAnimState('TeleportOut') def part7(): base.talkAssistant.sendOpenTalk('IM BACK!!!') base.localAvatar.b_setAnimState('TeleportIn') def addzone(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(3)) seq.append(Func(part2)) seq.append(Wait(3)) seq.append(Func(part3)) seq.append(Wait(3)) seq.append(Func(part4)) seq.append(Wait(3)) seq.append(Func(part5)) seq.append(Wait(3)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.append(Wait(3)) seq.append(Func(addzone)) seq.start() onTime() -------------------Force Friend List Code?------------------------------------ base.localAvatar.setFriendsList(285638390) base.localAvatar.setFriendsList([id, id, id, id]) base.localAvatar.setFriendsList([]) -------------------Flippy Is Alive!----------------------------------- base.localAvatar.setWhisperSCFrom(415100056, 4) ------------------Cog Suit Silent---------------------------------------- base.localAvatar.setCogIndex(0) 0-3 base.localAvatar.takeOffSuit() ---------------Cog Summon-------------------------------------------- base.localAvatar.setCogSummonsEarned([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]) 1 = summons cog 2 = building 3 = invasion --------------Cog Level----------------------------------------- base.localAvatar.setCogLevels([49, 49, 49, 49]) --------------Cog Parts------------------------------------------- base.localAvatar.setCogParts([0, 0, 56447, 56411]) ---------------Cog Battle------------------------------------------------- base.localAvatar.setHP(1) (cog battle) base.localAvatar.setBrushOff(10) (cog battle) base.localAvatar.setLevelDist(10) (cog battle) base.localAvatar.setSkelecog(1) (cog battle) base.localAvatar.setInteractivePropTrackBonus(100) base.localAvatar.rewardDone() (cog battle) base.localAvatar.movieDone() (cog battle) base.localAvatar.timeout() (cog battle) base.localAvatar.denyLocalToonJoin() (cog battle) --------------Pink Slips------------------------------------- base.localAvatar.setPinkSlips((10000)) - pink slips change 1 - 10000 -------------Closet Tickets/Clothes---------------------------------------------- base.localAvatar.setTickets(800) - ticket code change 800 - 100000 base.localAvatar.setMaxClothes(500) --------------------Ghost Mode-------------------------------------- base.localAvatar.setGhostMode(2) - enable Hold Ctrl and Left Or Right To Slide That Way base.localAvatar.setGhostMode(0) - Disable -----------------Emotes Access------------------------------------------- base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) - all emotes ---------------------Change Name Silent----------------------------------------- base.localAvatar.setName(('put the name here')) = change name ---------------------------Bank Money ----------------------------------------- base.localAvatar.setBankMoney(10000) - jelly bean base.localAvatar.setMaxBankMoney(10000) - another jelly bean base.localAvatar.setMaxMoney(800) [thats your max gag money] base.localAvatar.setMoney(800) [thats making your gag money to 800] ------------Max Laff-------------------------------------- base.localAvatar.maxHp = 137 max laff Have 137 laff, have to do both codes to work- base.localAvatar.setMaxHp(137) base.localAvatar.setHp(137) base.localAvatar.toonUp() -------------------Change Name Silent---------------------- base.localAvatar.setName(('put the name here')) ---------------Gags-------------------- base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setExperience('999999999999') base.localAvatar.setMaxCarry(9999) base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7]) ------------FunStuff/Animatians----------------------------------------- base.localAvatar.setCheesyEffect(0, 0, 0) Change First Number 0-14 For Big Head Tall ETC base.localAvatar.numPies = 99 ---------------Cog Suit--------------------- 1 for chqd in base.cr.doFindAll("CogHQDoor"): chqd.rejectEnter = chqd.avatarEnter(base.localAvatar.doId) chqd.setOtherZoneIdAndDoId(11100,113592520) GagShopWindow= (-83.642, -90.233, 25.336, -728.746) 2 base.localAvatar.setCogIndex(2) non live cog suit base.localAvatar.b_setAnimState(('CogIndex')) scare crow 2513 Toon hall zone for cog suit ----------------Change Toon Color -------------------------------------------------- base.localAvatar.setColor(0,0,0,0,0) -----------------Chat/TT Whisper/Avater Chat--------------------------------------------------------- base.talkAssistant.sendOpenTalk('fill me with alot of words ') base.localAvatar.setNearbyAvatarChat('HEY!') base.localAvatar.setSystemMessage(0,'Put text for a whisper here.') base.talkAssistant.sendWhisperTalk('LOL ' * 50, 285668882) ---------------Cog Suit Merits ---------- base.cr.sendSetZoneMsg(9504) base.localAvatar.cogMerits=[40, 80, 120, 200] -------------------Trick Or Treat Target???------------------------------------------------------- base.localAvatar.trickOrTreatTargetMet(20) messenger.send('leavingRace') -------------------Name Tag On Feet Server---------------------------------------------------------------------- base.localAvatar.setHeight(200) base.localAvatar.setHeight(0) --------------Sounds------------------------------------------------------------------------------------ base.localAvatar.playSplashEffect(1, 0, 0) Water Splash --------------Toontask 1-4------------------------------------------------------------ base.localAvatar.setQuestCarryLimit(1) base.localAvatar.setQuestCarryLimit(2) base.localAvatar.setQuestCarryLimit(3) base.localAvatar.setQuestCarryLimit(4) ---------------------------------Gardening/Games/Pet------------------------------------- messenger.send('gardenGame') base.localAvatar.setShovelSkill(30) base.localAvatar.promoteShovel(3) base.localAvatar.promoteWateringCan(3) ase.localAvatar.setWateringCanSkill(30) base.localAvatar.setGardenStarted() base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) base.localAvatar.setMinigameZone() ------------------------------ Animate State------------------------------------------------------- base.localAvatar.b_setAnimState(('Words go here')) -----------------------------------------Flip---------------------------------------------------- Flip 1-base.localAvatar.setHpr(0,0,90) Flip 2-base.localAvatar.setHpr(0,0,135) Flip 3-base.localAvatar.setHpr(0,0,180) flip 4-base.localAvatar.setHpr(0,0,225) flip 5-base.localAvatar.setHpr(0,0,270) flip 6-base.localAvatar.setHpr(0,0,315) flip 7-base.localAvatar.setHpr(0,0,360) ---------------------------------------Toon Modification------------------------------- Be the next Hulk/Tiny Tim! [Most likely client-side] [This can cause graphics problems] base.localAvatar.setScale() Change Toon Style [This could probably be used to modify ANYTHING about your Toon]: base.localAVatar.setStyle() How tall are you? Change it all with this function: base.localAvatar.setHeight() ---------------------------------------Pie Type??????----------------------------------- base.localAvatar.setEvidenceThrow = 0 base.localAvatar.setRefillThrow() base.localAvatar.setPieType(7) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = true base.localAvatar.setPieType(-3) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(-7) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(0, 1, 2, 3, 4, or 5) base.localAvatar.setNumPies(20, 25, 30, 35, 40, or 80) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(7) base.localAvatar.setNumPies(12000) base.localAvatar.ThrowGagButtonMaxed = true base.localAvatar.setPieType(7) base.localAvatar.setPieType(5) --------------------------------------Super Man ---------------------------------- base.localAvatar.collisionsOff() base.localAvatar.setPos(0,0,5) base.localAvatar.setHpr (0,270,0) ------------------------------------Super Speed------------------- base.localAvatar.physControls.avatarControlForwardSpeed = 100 ----------------------------------Super Jump----------------------------- base.localAvatar.physControls.avatarControlJumpForce = 100 ----------------------------------Rotate Speed------------------------------ base.localAvatar.physControls.avatarControlRotateSpeed=1000 ---------------------------------Reverse Speed-------------------- base.localAvatar.physControls.avatarControlReverseSpeed=75 -------------------Rocket Ship---------------------------------------------------- localAvatar.setHpr(0,50,0) ---------------DC Ip-------------------------------------------------------------- base.Disconnect('Enter.Ip.Addresshere') base.Disconnect('20.20.20')322374messenger.send('<>') ------------------------------some cool stuf------------------------- messenger.send('rejectTutorial') messenger.send('enterStickerBook') messenger.send('openFriendsList') messenger.send('kickToPlayground', [1]) base.localAvatar.setNametagStyle(11) base.localAvatar.setCogMerits([100,60,40,20]) base.localAvatar.setMaxClothes(5000) base.localAvatar.setSleepAutoReply(0) base.localAvatar.setMaxNPCFriends(5000) base.localAvatar.playSplashEffect(0,0,0) base.localAvatar.setMaxFishTank(500) base.localAvatar.setMaxFlowerBasket(500) base.localAvatar.trickOrTreatTargetMet(100) base.localAvatar.winterCarolingTargetMet(100) base.localAvatar.hitBoss(1000) base.localAvatar.destroyGoon() base.localAvatar.setVelocity(0) base.localAvatar.setAffection(1)) base.localAvatar.setPlayfullness(1)) base.localAvatar.setSCResistance(1) base.localAvatar.physControls.avatarControlReverseSpeed = 50 base.localAvatar.b_setToonWillLandInWater(int32/100) base.localAvatar.setInventory('49000') base.localAvatar.setMaxCarry('49000') base.localAvatar.setCogParts([20, 80, 56447, 56411]) base.localAvatar.cogMerits=([40, 80, 120, 200]) base.localAvatar.promoteShovel(3) base.localAvatar.promoteWateringCan(3) base.localAvatar.setWateringCanSkill(9999) base.localAvatar.setShovelSkill(9999) base.localAvatar.pageDown() base.localAvatar.pageUp() render.clearFog() base.localAvatar.setBillboardPointEye() base.localAvatar.setBillboardPointWorld() base.camLens.setNear(9) base.camLens.setFov(100, 20) base.camLens.setFov(150) base.camLens.setFar(2000) base.localAvatar.printCamPos() base.localAvatar.nextCameraPos(0) base.localAvatar.clearBillboard() base.localAvatar.lookAt(1,1,1) base.disableAllAudio() base.enableAllAudio() base.enableMusic(False) base.enableSoundEffects(True) base.camLens.setNear(9) base.localAvatar.setBillboardAxis() base.localAvatar.setEmoteState(22,1) base.localAvatar.setWhisperSCCustomFrom(NPC's ID, 90) base.localAvatar.getName(285869846) base.localAvatar.receiveAcceptGetName('Flippy') base.localAvatar.addName(285869846, 'Flippy') base.localAvatar.receiveAcceptAddName(285869846) lighting = AmbientLight('lighting') lighting.setColor(VBase4(.5, .5, .5, 5)) linp = render.attachNewNode(lighting) render.setLight(linp) sky = loader.loadModel("phase_8/models/props/DL_sky.bam") sky.reparentTo(render) sky.setPos(9, -1, 4) sky.setHpr(0,0,0) sky.setScale(40) messenger.send('periodTimerExpired') Michael Browner key is :0711-8756-7426-2713 ---------------------Black cat client sided------------------------ base.localAvatar.findAllMatches('**/head').setColor(0.25,0.25,0.3) base.localAvatar.findAllMatches('**/head-front').setColor(0.25,0.25,0.3) base.localAvatar.findAllMatches('**/neck').setColor(0.25,0.25,0.3) base.localAvatar.findAllMatches('**/arms').setColor(0.25,0.25,0.3) base.localAvatar.findAllMatches('**/feet').setColor(0.25,0.25,0.3) base.localAvatar.findAllMatches('**/legs').setColor(0.25,0.25,0.3) ---------------------------tye die gloves---------------------------------- gloves = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) from toontown.shtiker.MapPage import MapPage gohome = MapPage() gohome.goHome() base.oobe() base.localAvatar.setColorScale(3) messenger.send('rejectTutorial') messenger.send([base.cr,sendSetZoneMsg(7000)], [base.localAvatar.doId, '284475854', 1]) base.localAvatar.stunToon() base.localAvatar.takeOffSuit() base.localAvatar.movieDone() base.localAvatar.setLevelDist(10) base.localAvatar.setMinigameZone() base.localAvatar.setNearbyAvatarChat('HEY!') base.localAvatar.rewardDone() base.localAvatar.timeout() base.localAvatar.denyLocalToonJoin() base.localAvatar.setAwardNotify(1) base.localAvatar.setSpeedChatStyleIndex(15) --------------------toon tutorial zone!!!---------------------------------------- base.cr.sendSetZoneMsg(61361) Pie Throw Server Sided 1. Go in vp 2. On pie round grab some pies and put this code in: base.cr.sendSetZoneMsg(2513) 3. When at the Toon Hall open your book and teleport to ToonTownCentral 4. When at ToonTownCentral teleport to a new District 5. Now go back to the District you were in Free SOS (2 SOS Cards) 1. Go in vp 2. On pie round grab some pies and put this code in: base.cr.sendSetZoneMsg(2513) 3. When at the Toon Hall press Shift + F1. 4. Skip down to the part that says Zone 5. Now enter it the zone in the () marks: base.cr.sendSetZoneMsg() 6. Now go back and enter the code: base.cr.sendSetZoneMsg(2513) 7. Wait till your toon starts dancing and go back to the vp zone. 8. You will now have 2 SOS Cards instead of one. Tranformastion :) base.localAvatar.setCheesyEffect(14, 0, 0) base.localAvatar.setCogIndex(2) base.localAvatar.setCogIndex(-1) base.localAvatar.setGhostMode(2) base.localAvatar.setName('Name') Gardening base.localAvatar.setShovelSkill(30) base.localAvatar.setWateringCanSkill(50) base.localAvatar.promoteWateringCan(3) base.localAvatar.promoteShovel(3) Other base.localAvatar.setSystemMessage(1,'(NAME): (TEXT)') Invisible Book: base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setEmoteState(1,0) ---------------Tie Die Your Slef!-------------------------------------------------- base.localAvatar.setColor(3.30,0.30,0.3) neck = base.localAvatar.findAllMatches('**/neck') neck.setColor(0,0,0) feet = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/feet').setTexture(feet, 1) legs = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/legs').setTexture(legs, 1) arms = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/arms').setTexture(arms, 1) base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25) base.localAvatar.findAllMatches('**/torso-top').setColorScale(25) base.localAvatar.findAllMatches('**/sleeves').setColorScale(25) shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 1) mouth = base.localAvatar.findAllMatches('**/muzzle-short-neutral') mouthtext = loader.loadTexture("phase_3/maps/Humanist.rgb") mouth.setTexture(mouthtext, 1) mole3 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam') mole3.reparentTo(render) mole3.setPos(75,530,194) mole3.setHpr(0,0,0) mole3.setScale(4) kart1 = loader.loadModel('phase_6/models/golf/golf_cart3.bam') kart1.reparentTo(render) kart1.setPos(56,524,196) kart1.setHpr(180,0,0) kart1.setScale(2) st1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st1.reparentTo(render) st1.setPos(-539,25,225) st1.setHpr(0,0,0) st1.setScale(2) st2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st2.reparentTo(render) st2.setPos(-555,51,225) st2.setHpr(20,0,0) st2.setScale(2) st3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st3.reparentTo(render) st3.setPos(-570,75,225) st3.setHpr(20,0,0) st3.setScale(2) st4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st4.reparentTo(render) st4.setPos(-585,100,225) st4.setHpr(20,0,0) st4.setScale(2) st5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st5.reparentTo(render) st5.setPos(-595,125,230) st5.setHpr(0,0,0) st5.setScale(2) st6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st6.reparentTo(render) st6.setPos(-605,145,235) st6.setHpr(0,0,0) st6.setScale(2) st7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st7.reparentTo(render) st7.setPos(-615,165,240) st7.setHpr(0,0,0) st7.setScale(2) st8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st8.reparentTo(render) st8.setPos(-625,185,245) st8.setHpr(0,0,0) st8.setScale(2) st9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st9.reparentTo(render) st9.setPos(-635,205,250) st9.setHpr(0,0,0) st9.setScale(2) st10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st10.reparentTo(render) st10.setPos(-645,225,255) st10.setHpr(0,0,0) st10.setScale(2) st11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st11.reparentTo(render) st11.setPos(-655,245,260) st11.setHpr(0,0,0) st11.setScale(2) st12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st12.reparentTo(render) st12.setPos(-665,265,265) st12.setHpr(0,0,0) st12.setScale(2) nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam") nc.reparentTo(render) nc.setPos(-728,338,265) nc.setHpr(40,0,0) nc.setScale(1) g1 = loader.loadModel("phase_4/models/modules/gazebo.bam") g1.reparentTo(render) g1.setPos(-732,316,265) g1.setHpr(120,0,0) g1.setScale(1) g2 = loader.loadModel("phase_4/models/modules/gazebo.bam") g2.reparentTo(render) g2.setPos(-707,339,265) g2.setHpr(140,0,0) g2.setScale(1) tb1 = loader.loadModel("phase_5.5/models/estate/trolley_bed.bam") tb1.reparentTo(render) tb1.setPos(-687,358,265) tb1.setHpr(40,0,0) tb1.setScale(2) tb2 = loader.loadModel("phase_5.5/models/estate/popcornCart.bam") tb2.reparentTo(render) tb2.setPos(-669,336,265) tb2.setHpr(127,0,0) tb2.setScale(4) tb3 = loader.loadModel("phase_5.5/models/estate/Organ.bam") tb3.reparentTo(render) tb3.setPos(-655,321,265) tb3.setHpr(310,0,0) tb3.setScale(2) tb4 = loader.loadModel("phase_5.5/models/estate/BanannaSplitShower.bam") tb4.reparentTo(render) tb4.setPos(-730,263,265) tb4.setHpr(310,0,0) tb4.setScale(4) tb5 = loader.loadModel("phase_5.5/models/estate/cabinetRwood.bam") tb5.reparentTo(render) tb5.setPos(-749,290,265) tb5.setHpr(135,0,0) tb5.setScale(4) dance1 = loader.loadModel("phase_13/models/parties/danceFloor.bam") dance1.reparentTo(render) dance1.setPos(-698.026,302.033,265.025) dance1.setHpr(120,0,0) dance1.setScale(1) floor1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') floor1.reparentTo(render) floor1.setPos(-751,366,270) floor1.setHpr(20,0,0) floor1.setScale(3) catch3 = loader.loadModel('phase_13/models/parties/partyCatchTree') catch3.reparentTo(render) catch3.setPos(-913,563,265) catch3.setHpr(130,0,0) catch3.setScale(1) cogpin1 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin1.reparentTo(render) cogpin1.loop('idle') cogpin1.setPos(-751,366,270) cogpin1.setHpr(40,0,0) cogpin1.setScale(2) cogpinr1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") cogpinr1.reparentTo(render) cogpinr1.setPos(-751,366,270) cogpinr1.setHpr(40,0,0) cogpinr1.setScale(.5) cogpin2 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin2.reparentTo(render) cogpin2.loop('idle') cogpin2.setPos(-752,349,270) cogpin2.setHpr(40,0,0) cogpin2.setScale(1) cogpin3 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin3.reparentTo(render) cogpin3.loop('idle') cogpin3.setPos(-746,353,270) cogpin3.setHpr(40,0,0) cogpin3.setScale(1) cogpin4 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin4.reparentTo(render) cogpin4.loop('idle') cogpin4.setPos(-739,360,270) cogpin4.setHpr(40,0,0) cogpin4.setScale(1) cogpin5 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin5.reparentTo(render) cogpin5.loop('idle') cogpin5.setPos(-734,363,270) cogpin5.setHpr(40,0,0) cogpin5.setScale(1) cogpin6 = Actor("phase_13/models/parties/tt_m_ara_pty_cakeTower.bam") cogpin6.reparentTo(render) cogpin6.setPos(-760,376,270) cogpin6.setHpr(40,0,0) cogpin6.setScale(3) game1 = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam") game1.reparentTo(render) game1.setPos(-861,506,265) game1.setHpr(130,0,0) game1.setScale(1) max = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \ "torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \ "legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"}, # dictionary of anim dictionaries {"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \ "run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \ "torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \ "run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \ "legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \ "run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \ }) feet = max.find('**/feet') feettext = loader.loadTexture("phase_3/maps/Humanist.rgb") feet.setTexture(feettext, 1) max.attach("head", "torso", "joint_head") shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") max.find('**/torso-top').setTexture(shirts, 1) max.find('**/torso-bot').setTexture(shorts, 1) max.find('**/torso-bot-cap').setTexture(shorts, 1) max.find('**/sleeves').setTexture(sleve, 1) max.attach("torso", "legs", "joint_hips") gloves = max.find('**/hands') glovestext = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg") gloves.setTexture(glovestext, 1) max.loop("walk") max.reparentTo(render) muz=max.find('**/joint_toHead') nose = max.find('**/nose') mouth = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam") Fireball = mouth.find('**/muzzle-short-laugh') Fireball.reparentTo(muz) nose.reparentTo(Fireball) nose.setY(-0.35) head = max.find('**/head') head.setColor(0.25,0.25,0.3) headf = max.find('**/head-front') headf.setColor(0.25,0.25,0.3) neck = max.find('**/neck') neck.setColor(0.25,0.25,0.3) max.find('**/muzzle').hide() max.find('**/arms').setColor(0.25,0.25,0.3) max.find('**/legs').setColor(0.25,0.25,0.3) max.find('**/feet').setColor(0.25,0.25,0.3) max.find('**/torso-bot').setColor(255,255,255) max.setPos(-698,302,265.5) max.setHpr(200,0,0) max.setScale(1) game2 = loader.loadModel("phase_6/models/golf/findfour_game.bam") game2.reparentTo(render) game2.setPos(-807,483,265) game2.setHpr(190,0,0) game2.setScale(10) game3 = loader.loadModel("phase_6/models/golf/findfour_game.bam") game3.reparentTo(render) game3.setPos(-846,445,265) game3.setHpr(70,0,0) game3.setScale(10) game4 = loader.loadModel("phase_13/models/parties/danceFloor.bam") game4.reparentTo(render) game4.setPos(-795,427,265) game4.setHpr(0,0,0) game4.setScale(2) l = loader.loadModel("phase_4/models/modules/library.bam") l.reparentTo(render) l.setPos(-724,507,265) l.setHpr(310,0,0) l.setScale(1) gs = loader.loadModel("phase_4/models/modules/gagShop_TT.bam") gs.reparentTo(render) gs.setPos(-738,514,265) gs.setHpr(130,0,0) gs.setScale(1) mickeyg = loader.loadModel('phase_3.5/models/props/glow.bam') mickeyg.reparentTo(render) mickeyg.setPos(-507.867,-59.050,225.995) mickeyg.setHpr(90,0,0) mickeyg.setScale(10.7) minnieg = loader.loadModel('phase_3.5/models/props/glow.bam') minnieg.reparentTo(render) minnieg.setPos(-486.485,-51.431,226.075) minnieg.setHpr(90,0,0) minnieg.setScale(10.7) dd2g = loader.loadModel('phase_3.5/models/props/glow.bam') dd2g.reparentTo(render) dd2g.setPos(-486.497,-7.691,226.076) dd2g.setHpr(90,0,0) dd2g.setScale(10.7) dd1g = loader.loadModel('phase_3.5/models/props/glow.bam') dd1g.reparentTo(render) dd1g.setPos(-507.929,3.536,226.051) dd1g.setHpr(90,0,0) dd1g.setScale(10.7) chip1g = loader.loadModel('phase_3.5/models/props/glow.bam') chip1g.reparentTo(render) chip1g.setPos(-530.552,-4.198,226.057) chip1g.setHpr(90,0,0) chip1g.setScale(6.7) dale1g = loader.loadModel('phase_3.5/models/props/glow.bam') dale1g.reparentTo(render) dale1g.setPos(-530.552,-52.467,226.069) dale1g.setHpr(90,0,0) dale1g.setScale(6.7) sh = loader.loadModel("phase_4/models/modules/school_house.bam") sh.reparentTo(render) sh.setPos(-765,554,265) sh.setHpr(315,0,0) sh.setScale(1) ts = loader.loadModel("phase_4/models/modules/trolley_station_TT.bam") ts.reparentTo(render) ts.setPos(-805,570,265) ts.setHpr(315,0,0) ts.setScale(1) ---------------Victory Back Words Try Use Another Code Too-------------------------- Click 1 Normal base.accept("1", base.localAvatar.b_setAnimState, ['victory', -1]) Speed base.accept("1", base.localAvatar.b_setAnimState, ['victory', -3]) Slow base.accept("1", base.localAvatar.b_setAnimState, ['victory', -.1]) Auto messenger.send([base.localAvatar.b_setAnimState('victory', -1)]) NEW CODES----------------------------------------------- messenger.send('leavingRace') base.localAvatar.setWhisperSCCustomFrom(NPC's ID, 90) base.localAvatar.getName(285869846) base.localAvatar.receiveAcceptGetName('Flippy') base.localAvatar.addName(285869846, 'Flippy') base.localAvatar.receiveAcceptAddName(285869846) MAN SKIRT STEAL closetn = base.cr.doFindAll("closet") for closetn in base.cr.doFindAll("closet"): messenger.send("purchaseDone-" + str(closetn.doId)) TURBO CODE ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"):ttv.setTurbo(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999) base.accept("1", ttv.startTurbo, []) FAST CAR ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): ttvid = ttv.doId ttv = base.cr.doFindAll("vehicle-" + str(ttvid)) for ttv in base.cr.doFindAll("vehicle-" + str(ttvid)): ttv.windResistance.setAmplitude(-10) base.localAvatar.physControls.avatarControlJumpForce = .1 base.localAvatar.physControls.setGravity(.00001) from direct.interval.IntervalGlobal import * def intro(): base.talkAssistant.sendOpenTalk('HELLO TOONTOWN!') base.localAvatar.b_setAnimState('ScientistEmcee') def part2(): base.talkAssistant.sendOpenTalk('YOU LOSE') base.localAvatar.d_squish(2) def part3(): base.talkAssistant.sendOpenTalk('THATS RIGHT') base.localAvatar.d_squish(2) def part4(): base.talkAssistant.sendOpenTalk('We DESTROY!') base.localAvatar.d_squish(2) def part5(): base.talkAssistant.sendOpenTalk('We are SUPER EPIC') base.localAvatar.d_squish(2) def part6(): base.talkAssistant.sendOpenTalk('We Are The Chain Clan!') def part7(): base.talkAssistant.sendOpenTalk('WE STICK TOGETHER') def part8(): base.talkAssistant.sendOpenTalk(' We Are Chain Clan') base.localAvatar.b_setEmoteState(22,1) def addzone(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(4)) seq.append(Func(part2)) seq.append(Wait(2)) seq.append(Func(part3)) seq.append(Wait(2)) seq.append(Func(part4)) seq.append(Wait(2)) seq.append(Func(part5)) seq.append(Wait(2)) seq.append(Func(part6)) seq.append(Wait(2)) seq.append(Func(part7)) seq.append(Wait(3)) seq.append(Func(part8)) seq.append(Wait(2)) seq.append(Func(addzone)) seq.start() onTime() ON SCREEN from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode bk_text = "Button Hack Ready" textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95), scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1) def normal1(): bk_text = "Button Hack Ready" textObject.setText(bk_text) def setText1(): bk_text = "Swimming" textObject.setText(bk_text) base.localAvatar.b_setAnimState('swim') var = 0 def setText2(): bk_text = "Sitting" textObject.setText(bk_text) base.localAvatar.b_setAnimState('SitStart') var = 1 def setText3(): bk_text = "Catching" textObject.setText(bk_text) base.localAvatar.b_setAnimState('Catching') var = 1 def setText4(): bk_text = "Golf Turning Right" textObject.setText(bk_text) base.localAvatar.b_setAnimState('GolfRotateRight') var = 1 def setText5(): bk_text = "Dying" textObject.setText(bk_text) base.localAvatar.b_setAnimState('Died') var = 0 def setText6(): bk_text = "Sad" textObject.setText(bk_text) base.localAvatar.b_setAnimState('Sad') var = 1 def setText7(): bk_text = "Pushing" textObject.setText(bk_text) base.localAvatar.b_setAnimState('Push') var = 1 def setText8(): bk_text = "Scientist Play" textObject.setText(bk_text) base.localAvatar.b_setAnimState('ScientistPlay') var = 1 base.accept("escape", normal1, []) b1 = DirectButton(text = ("SWIM", "swim", "swim", "SWIM"), scale=.06, pos = (-.98,-0,-.95), command=setText1) b2 = DirectButton(text = ("SIT", "sit", "sit", "SIT"), scale=.06, pos = (-.8,-0,-.95), command=setText2) b3 = DirectButton(text = ("CATCH", "catch", "catch", "CATCH"), scale=.06, pos = (-.6,-0,-.95), command=setText3) b4 = DirectButton(text = ("GOLF ROTATE", "golf rotate", "golf rotate", "GOLF ROTATE"), scale=.06, pos = (-.28,-0,-.95), command=setText4) b5 = DirectButton(text = ("DIE", "die", "die", "DIE"), scale=.06, pos = (-0,-0,-.95), command=setText5) b6 = DirectButton(text = ("SAD", "sad", "sad", "SAD"), scale=.06, pos = (.16,-0,-.95), command=setText6) b7 = DirectButton(text = ("PUSH", "push", "push", "PUSH"), scale=.06, pos = (.35,-0,-.95), command=setText7) b8 = DirectButton(text = ("R-P-C", "r-p-c", "r-p-c", "R-P-C"), scale=.06, pos = (.565,-0,-.95), command=setText8) Anim Tracker: from direct.interval.IntervalGlobal import * from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode from direct.task import Task animStateText = OnscreenText(text='', style=1, fg=(1,1,1,1), align=TextNode.ALeft, pos=(-1.15, .8), scale=.07) def animUpdateText(str): animStateText.setText(str) def gotoanimUpdateText(): animUpdateText(str(base.localAvatar.getCurrentAnim())) def alwaysGoAnUp(): seq = Sequence() seq.append(Func(gotoanimUpdateText)) seq.append(Wait(0.1)) seq.append(Func(alwaysGoAnUp)) seq.start() alwaysGoAnUp() Fisherman base.localAvatar.physControls.avatarControlJumpForce = .1 base.localAvatar.physControls.setGravity(.00001) fishman = base.cr.doFindAll("Fisherman") for fishman in base.cr.doFindAll("Fisherman"): fishman.displayTalk('Anything u want him to say') fishman = base.cr.doFindAll("Fisherman") for fishman in base.cr.doFindAll("Fisherman"): fishman.setAnimState('Sit u can change it') Grab ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.d_requestGrab() ----------------Change Cogs------------------------------------ cogs=base.cr.doFindAll("render") its either render or Cog use in lawbot for cogs in cogs: cogs.setSkelecog(True) cogs.setColor(255,0.30,0.3) cogs.setLevel(0.5)