-------------------------Button Hacks----------------------------------------------- from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode bk_text = " " textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95), scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1) def normal1(): bk_text = " " textObject.setText(bk_text) def setText1(): bk_text = "Collisions Off" textObject.setText(bk_text) base.localAvatar.collisionsOff() var = 0 def setText2(): bk_text = "Phrase" textObject.setText(bk_text) base.localAvatar.setCustomMessages([550, 580, 6000, 6100, 12000, 11010, 590, 820, 40, 100, 170, 230, 890, 290, 320, 370, 380, 400, 420, 460, 470, 440, 480, 510, 500, 560, 570, 650, 660, 670, 680, 710, 770, 830]) var = 1 def setText3(): bk_text = "Laff" textObject.setText(bk_text) ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.d_requestGrab() var = 1 def setText4(): bk_text = "Die" textObject.setText(bk_text) base.localAvatar.d_squish(15) var = 1 def setText5(): bk_text = "Collisons On" textObject.setText(bk_text) base.localAvatar.collisionsOn() var = 0 def setText6(): bk_text = "Member" textObject.setText(bk_text) def new(): return True base.cr.isPaid = new base.cr.isParentPasswordSet = new var = 1 def setText7(): bk_text = "River" textObject.setText(bk_text) base.localAvatar.book.pages[1].showPop = 1 var = 1 def setText8(): bk_text = "Race" textObject.setText(bk_text) ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): ttv.setTurbo(999999) var = 1 base.accept("escape", normal1, []) b1 = DirectButton(text = ("C.Off", "c.off", "c.off", "C.Off"), scale=.06, pos = (-.98,-0,-.95), command=setText1) b2 = DirectButton(text = ("Say", "say", "say", "Say"), scale=.06, pos = (-.8,-0,-.95), command=setText2) b3 = DirectButton(text = ("Laff", "laff", "laff", "Laff"), scale=.06, pos = (-.6,-0,-.95), command=setText3) b4 = DirectButton(text = ("Die", "die", "die", "Die"), scale=.06, pos = (-.28,-0,-.95), command=setText4) b5 = DirectButton(text = ("C.On", "c.on", "c.on", "C.On"), scale=.06, pos = (-0,-0,-.95), command=setText5) b6 = DirectButton(text = ("Mem", "mem", "mem", "Mem"), scale=.06, pos = (.16,-0,-.95), command=setText6) b7 = DirectButton(text = ("River", "river", "river", "River"), scale=.06, pos = (.35,-0,-.95), command=setText7) b8 = DirectButton(text = ("Race", "race", "race", "Race"), scale=.06, pos = (.565,-0,-.95), command=setText8) from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode bk_text = "" textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95), scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1) def setText(): bk_text = "Run Fast" textObject.setText(bk_text) base.localAvatar.physControls.avatarControlForwardSpeed = 100 b = DirectButton(text = ("Speed", "speed", "speed", "Speed"), scale=.06, pos = (.75,-0,-.95), command=setText) ----------------------Live Gloves---------------------------------------------- they dont work anymore:( import toontown from pandac.PandaModules import VBase4 from toontown.toon.ToonDNA import ToonDNA localAvatarDna = ToonDNA() localAvatarDna.gloveColor = VBase4(0.97,0.3,0.3,1) def getColor(*args, **kwds): return localAvatarDna.gloveColor localAvatarDna.getGloveColor = getColor localAvatarDna.updateToonProperties() --------------------Mix Codes---------------------------------------- Use In This Form Just Replace AnimState from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setAnimState('victory') def part2(): base.localAvatar.b_setAnimState('ScientistEmcee') def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(.2555777775)) seq.append(Func(part2)) seq.start() onTime() 1 base.localAvatar.b_setAnimState('Sit') 2 base.localAvatar.b_setAnimState('ScientistEmcee') You Have Hands On Lap When You Stand Up 1 base.localAvatar.b_setAnimState('Push') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Your A Boxing Teacher 1 base.localAvatar.b_setAnimState('swim') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Your A Poser 1 base.localAvatar.b_setAnimState('run') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Your A Singer 1 base.localAvatar.b_setAnimState('walk') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Your A Guy Talking To People 1 base.localAvatar.b_setAnimState('cringe') 2 base.localAvatar.b_setAnimState('ScientistEmcee') You Can Bend 1 base.localAvatar.b_setAnimState('GolfPuttLoop') 2 base.localAvatar.b_setAnimState('ScientistEmcee') You Beg For Money 1 base.localAvatar.b_setAnimState('GolfBadPutt') 2 base.localAvatar.b_setAnimState('ScientistEmcee') You Looking In A Book (ARE U BLIND??) 1 base.localAvatar.b_setAnimState('GolfGoodPutt') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Im Punch You 1 base.localAvatar.b_setAnimState('ReadBook') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Read A Book Normally 1 base.localAvatar.b_setAnimState('jump') 2 base.localAvatar.b_setAnimState('ScientistEmcee') You Can Bend 2 1 base.localAvatar.b_setAnimState('TeleportOut') 2 base.localAvatar.b_setAnimState('ScientistEmcee') ScareCrow 2 (Just Have UR Hand In The Air) 1 base.localAvatar.b_setAnimState('dive') 2 base.localAvatar.b_setAnimState('ScientistEmcee') ScareCrow 3 (Just Have UR Hand In The Air Look Like U Swiming) ----------------------Ainimation Tracker----------------------------------- from direct.interval.IntervalGlobal import * from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode from direct.task import Task animStateText = OnscreenText(text='', style=1, fg=(1,1,1,1), align=TextNode.ALeft, pos=(-1.15, .8), scale=.07) def animUpdateText(str): animStateText.setText(str) def gotoanimUpdateText(): animUpdateText(str(base.localAvatar.getCurrentAnim())) def alwaysGoAnUp(): seq = Sequence() seq.append(Func(gotoanimUpdateText)) seq.append(Wait(0.1)) seq.append(Func(alwaysGoAnUp)) seq.start() alwaysGoAnUp() -------------------Control House----------------------------- fm = base.cr.doFindAll("FurnitureManager") for fm in base.cr.doFindAll("FurnitureManager"): fm.setDirector(base.localAvatar.doId) fm = base.cr.doFindAll("FurnitureManager") for fm in base.cr.doFindAll("FurnitureManager"): fm.setDirector(0) ----------------Change Cogs------------------------------------ cogs=base.cr.doFindAll("render") for cogs in cogs: cogs.setSkelecog(True) cogs.setColor(255,0.30,0.3) cogs.setLevel(0.5) --------------------Lose/Gain Laff----------------------------- base.localAvatar.d_squish(1) ----------------------Gloves----------------------------------------- gloves base.allToons.see('Gloves') -------------------------Buttton Hacks---------------------------------------------------------------- from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode bk_text = "Button Hack Ready" textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95), scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1) def normal1(): bk_text = "Button Hack Ready" textObject.setText(bk_text) def setText1(): bk_text = "Swimming" textObject.setText(bk_text) base.localAvatar.b_setAnimState('swim') var = 0 ----------------------Trick Or Treat Target???------------------------------------------------------- base.localAvatar.trickOrTreatTargetMet(20) -------------------Name Tag On Feet Server---------------------------------------------------------------------- base.localAvatar.setHeight(200) base.localAvatar.setHeight(0) --------------Sounds------------------------------------------------------------------------------------ base.localAvatar.playSplashEffect(1, 0, 0) Water Splash --------------Toontask 1-4------------------------------------------------------------ base.localAvatar.setQuestCarryLimit(1) base.localAvatar.setQuestCarryLimit(2) base.localAvatar.setQuestCarryLimit(3) base.localAvatar.setQuestCarryLimit(4) ---------------------------------Gardening/Games/Pet------------------------------------- messenger.send('gardenGame') base.localAvatar.setShovelSkill(30) base.localAvatar.promoteShovel(3) base.localAvatar.promoteWateringCan(3) ase.localAvatar.setWateringCanSkill(30) base.localAvatar.setGardenStarted() base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) base.localAvatar.setMinigameZone() ------------------------------ Animate State------------------------------------------------------- base.localAvatar.b_setAnimState(('Words go here')) -----------------------------------------Flip---------------------------------------------------- Flip 1-base.localAvatar.setHpr(0,0,90) Flip 2-base.localAvatar.setHpr(0,0,135) Flip 3-base.localAvatar.setHpr(0,0,180) flip 4-base.localAvatar.setHpr(0,0,225) flip 5-base.localAvatar.setHpr(0,0,270) flip 6-base.localAvatar.setHpr(0,0,315) flip 7-base.localAvatar.setHpr(0,0,360) ---------------------------------------Toon Modification------------------------------- Be the next Hulk/Tiny Tim! [Most likely client-side] [This can cause graphics problems] base.localAvatar.setScale(0.1) Change Toon Style [This could probably be used to modify ANYTHING about your Toon]: base.localAVatar.setStyle() How tall are you? Change it all with this function: base.localAvatar.setHeight() ---------------------------------------Pie Type??????----------------------------------- base.localAvatar.setEvidenceThrow = 0 base.localAvatar.setRefillThrow() base.localAvatar.setPieType(7) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = true base.localAvatar.setPieType(-3) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(-7) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(0, 1, 2, 3, 4, or 5) base.localAvatar.setNumPies(20, 25, 30, 35, 40, or 80) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(7) base.localAvatar.setNumPies(12000) base.localAvatar.ThrowGagButtonMaxed = true base.localAvatar.setPieType(7) base.localAvatar.setPieType(5) --------------------------------------Super Man ---------------------------------- base.localAvatar.collisionsOff() base.localAvatar.setPos(0,0,5) base.localAvatar.setHpr (0,270,0) ------------------------------------Super Speed------------------- base.localAvatar.physControls.avatarControlForwardSpeed = 100 ----------------------------------Super Jump----------------------------- base.localAvatar.physControls.avatarControlJumpForce = 100 ----------------------------------Rotate Speed------------------------------ base.localAvatar.physControls.avatarControlRotateSpeed=1000 ---------------------------------Reverse Speed-------------------- base.localAvatar.physControls.avatarControlReverseSpeed=75 -------------------Rocket Ship---------------------------------------------------- localAvatar.setHpr(0,50,0) ---------------DC Ip-------------------------------------------------------------- base.Disconnect('Enter.Ip.Addresshere') base.Disconnect('20.20.20')322374messenger.send('<>') ----------------Color Gloves ------------------ base.localAvatar.find('**/hands').setColor(255,0,0) Red base.localAvatar.find('**/hands').setColor(255,0,1) Purple base.localAvatar.find('**/hands').setColor(255,1,0) Yellow base.localAvatar.find('**/hands').setColor(0,0,0) Black base.localAvatar.find('**/hands').setColor(0,255,255) Cyan ----------------Color Tie Die Gloves--------------------------- gloves = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) ---------------Color Nose---------------------- base.localAvatar.find('**/nose').setColor(255,0,0) Red base.localAvatar.find('**/nose').setColor(255,0,1) Purple base.localAvatar.find('**/nose').setColor(255,1,0) Yellow base.localAvatar.find('**/nose').setColor(0,0,0) Black base.localAvatar.find('**/nose').setColor(0,255,255) Cyan ---------------Color Head------------------------------- base.localAvatar.find('**/head').setColor(255,0,0) Red base.localAvatar.find('**/head').setColor(255,0,1) Purple base.localAvatar.find('**/head').setColor(255,1,0) Yellow base.localAvatar.find('**/head').setColor(0,0,0) Black base.localAvatar.find('**/head').setColor(0,255,255) Cyan ---------------Tie Die Your Slef!-------------------------------------------------- base.localAvatar.setColor(3.30,0.30,0.3) neck = base.localAvatar.findAllMatches('**/neck') neck.setColor(0,0,0) feet = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/feet').setTexture(feet, 1) legs = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/legs').setTexture(legs, 1) arms = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/arms').setTexture(arms, 1) base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25) base.localAvatar.findAllMatches('**/torso-top').setColorScale(25) base.localAvatar.findAllMatches('**/sleeves').setColorScale(25) shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 1) mouth = base.localAvatar.findAllMatches('**/muzzle-short-neutral') mouthtext = loader.loadTexture("phase_3/maps/Humanist.rgb") mouth.setTexture(mouthtext, 1) mole3 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam') mole3.reparentTo(render) mole3.setPos(75,530,194) mole3.setHpr(0,0,0) mole3.setScale(4) kart1 = loader.loadModel('phase_6/models/golf/golf_cart3.bam') kart1.reparentTo(render) kart1.setPos(56,524,196) kart1.setHpr(180,0,0) kart1.setScale(2) st1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st1.reparentTo(render) st1.setPos(-539,25,225) st1.setHpr(0,0,0) st1.setScale(2) st2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st2.reparentTo(render) st2.setPos(-555,51,225) st2.setHpr(20,0,0) st2.setScale(2) st3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st3.reparentTo(render) st3.setPos(-570,75,225) st3.setHpr(20,0,0) st3.setScale(2) st4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st4.reparentTo(render) st4.setPos(-585,100,225) st4.setHpr(20,0,0) st4.setScale(2) st5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st5.reparentTo(render) st5.setPos(-595,125,230) st5.setHpr(0,0,0) st5.setScale(2) st6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st6.reparentTo(render) st6.setPos(-605,145,235) st6.setHpr(0,0,0) st6.setScale(2) st7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st7.reparentTo(render) st7.setPos(-615,165,240) st7.setHpr(0,0,0) st7.setScale(2) st8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st8.reparentTo(render) st8.setPos(-625,185,245) st8.setHpr(0,0,0) st8.setScale(2) st9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st9.reparentTo(render) st9.setPos(-635,205,250) st9.setHpr(0,0,0) st9.setScale(2) st10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st10.reparentTo(render) st10.setPos(-645,225,255) st10.setHpr(0,0,0) st10.setScale(2) st11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st11.reparentTo(render) st11.setPos(-655,245,260) st11.setHpr(0,0,0) st11.setScale(2) st12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st12.reparentTo(render) st12.setPos(-665,265,265) st12.setHpr(0,0,0) st12.setScale(2) nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam") nc.reparentTo(render) nc.setPos(-728,338,265) nc.setHpr(40,0,0) nc.setScale(1) g1 = loader.loadModel("phase_4/models/modules/gazebo.bam") g1.reparentTo(render) g1.setPos(-732,316,265) g1.setHpr(120,0,0) g1.setScale(1) g2 = loader.loadModel("phase_4/models/modules/gazebo.bam") g2.reparentTo(render) g2.setPos(-707,339,265) g2.setHpr(140,0,0) g2.setScale(1) tb1 = loader.loadModel("phase_5.5/models/estate/trolley_bed.bam") tb1.reparentTo(render) tb1.setPos(-687,358,265) tb1.setHpr(40,0,0) tb1.setScale(2) tb2 = loader.loadModel("phase_5.5/models/estate/popcornCart.bam") tb2.reparentTo(render) tb2.setPos(-669,336,265) tb2.setHpr(127,0,0) tb2.setScale(4) tb3 = loader.loadModel("phase_5.5/models/estate/Organ.bam") tb3.reparentTo(render) tb3.setPos(-655,321,265) tb3.setHpr(310,0,0) tb3.setScale(2) tb4 = loader.loadModel("phase_5.5/models/estate/BanannaSplitShower.bam") tb4.reparentTo(render) tb4.setPos(-730,263,265) tb4.setHpr(310,0,0) tb4.setScale(4) tb5 = loader.loadModel("phase_5.5/models/estate/cabinetRwood.bam") tb5.reparentTo(render) tb5.setPos(-749,290,265) tb5.setHpr(135,0,0) tb5.setScale(4) dance1 = loader.loadModel("phase_13/models/parties/danceFloor.bam") dance1.reparentTo(render) dance1.setPos(-698.026,302.033,265.025) dance1.setHpr(120,0,0) dance1.setScale(1) floor1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') floor1.reparentTo(render) floor1.setPos(-751,366,270) floor1.setHpr(20,0,0) floor1.setScale(3) catch3 = loader.loadModel('phase_13/models/parties/partyCatchTree') catch3.reparentTo(render) catch3.setPos(-913,563,265) catch3.setHpr(130,0,0) catch3.setScale(1) cogpin1 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin1.reparentTo(render) cogpin1.loop('idle') cogpin1.setPos(-751,366,270) cogpin1.setHpr(40,0,0) cogpin1.setScale(2) cogpinr1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") cogpinr1.reparentTo(render) cogpinr1.setPos(-751,366,270) cogpinr1.setHpr(40,0,0) cogpinr1.setScale(.5) cogpin2 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin2.reparentTo(render) cogpin2.loop('idle') cogpin2.setPos(-752,349,270) cogpin2.setHpr(40,0,0) cogpin2.setScale(1) cogpin3 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin3.reparentTo(render) cogpin3.loop('idle') cogpin3.setPos(-746,353,270) cogpin3.setHpr(40,0,0) cogpin3.setScale(1) cogpin4 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin4.reparentTo(render) cogpin4.loop('idle') cogpin4.setPos(-739,360,270) cogpin4.setHpr(40,0,0) cogpin4.setScale(1) cogpin5 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin5.reparentTo(render) cogpin5.loop('idle') cogpin5.setPos(-734,363,270) cogpin5.setHpr(40,0,0) cogpin5.setScale(1) cogpin6 = Actor("phase_13/models/parties/tt_m_ara_pty_cakeTower.bam") cogpin6.reparentTo(render) cogpin6.setPos(-760,376,270) cogpin6.setHpr(40,0,0) cogpin6.setScale(3) game1 = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam") game1.reparentTo(render) game1.setPos(-861,506,265) game1.setHpr(130,0,0) game1.setScale(1) max = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \ "torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \ "legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"}, # dictionary of anim dictionaries {"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \ "run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \ "torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \ "run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \ "legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \ "run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \ }) feet = max.find('**/feet') feettext = loader.loadTexture("phase_3/maps/Humanist.rgb") feet.setTexture(feettext, 1) max.attach("head", "torso", "joint_head") shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") max.find('**/torso-top').setTexture(shirts, 1) max.find('**/torso-bot').setTexture(shorts, 1) max.find('**/torso-bot-cap').setTexture(shorts, 1) max.find('**/sleeves').setTexture(sleve, 1) max.attach("torso", "legs", "joint_hips") gloves = max.find('**/hands') glovestext = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg") gloves.setTexture(glovestext, 1) max.loop("walk") max.reparentTo(render) muz=max.find('**/joint_toHead') nose = max.find('**/nose') mouth = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam") Fireball = mouth.find('**/muzzle-short-laugh') Fireball.reparentTo(muz) nose.reparentTo(Fireball) nose.setY(-0.35) head = max.find('**/head') head.setColor(0.25,0.25,0.3) headf = max.find('**/head-front') headf.setColor(0.25,0.25,0.3) neck = max.find('**/neck') neck.setColor(0.25,0.25,0.3) max.find('**/muzzle').hide() max.find('**/arms').setColor(0.25,0.25,0.3) max.find('**/legs').setColor(0.25,0.25,0.3) max.find('**/feet').setColor(0.25,0.25,0.3) max.find('**/torso-bot').setColor(255,255,255) max.setPos(-698,302,265.5) max.setHpr(200,0,0) max.setScale(1) game2 = loader.loadModel("phase_6/models/golf/findfour_game.bam") game2.reparentTo(render) game2.setPos(-807,483,265) game2.setHpr(190,0,0) game2.setScale(10) game3 = loader.loadModel("phase_6/models/golf/findfour_game.bam") game3.reparentTo(render) game3.setPos(-846,445,265) game3.setHpr(70,0,0) game3.setScale(10) game4 = loader.loadModel("phase_13/models/parties/danceFloor.bam") game4.reparentTo(render) game4.setPos(-795,427,265) game4.setHpr(0,0,0) game4.setScale(2) l = loader.loadModel("phase_4/models/modules/library.bam") l.reparentTo(render) l.setPos(-724,507,265) l.setHpr(310,0,0) l.setScale(1) gs = loader.loadModel("phase_4/models/modules/gagShop_TT.bam") gs.reparentTo(render) gs.setPos(-738,514,265) gs.setHpr(130,0,0) gs.setScale(1) mickeyg = loader.loadModel('phase_3.5/models/props/glow.bam') mickeyg.reparentTo(render) mickeyg.setPos(-507.867,-59.050,225.995) mickeyg.setHpr(90,0,0) mickeyg.setScale(10.7) minnieg = loader.loadModel('phase_3.5/models/props/glow.bam') minnieg.reparentTo(render) minnieg.setPos(-486.485,-51.431,226.075) minnieg.setHpr(90,0,0) minnieg.setScale(10.7) dd2g = loader.loadModel('phase_3.5/models/props/glow.bam') dd2g.reparentTo(render) dd2g.setPos(-486.497,-7.691,226.076) dd2g.setHpr(90,0,0) dd2g.setScale(10.7) dd1g = loader.loadModel('phase_3.5/models/props/glow.bam') dd1g.reparentTo(render) dd1g.setPos(-507.929,3.536,226.051) dd1g.setHpr(90,0,0) dd1g.setScale(10.7) chip1g = loader.loadModel('phase_3.5/models/props/glow.bam') chip1g.reparentTo(render) chip1g.setPos(-530.552,-4.198,226.057) chip1g.setHpr(90,0,0) chip1g.setScale(6.7) dale1g = loader.loadModel('phase_3.5/models/props/glow.bam') dale1g.reparentTo(render) dale1g.setPos(-530.552,-52.467,226.069) dale1g.setHpr(90,0,0) dale1g.setScale(6.7) sh = loader.loadModel("phase_4/models/modules/school_house.bam") sh.reparentTo(render) sh.setPos(-765,554,265) sh.setHpr(315,0,0) sh.setScale(1) ts = loader.loadModel("phase_4/models/modules/trolley_station_TT.bam") ts.reparentTo(render) ts.setPos(-805,570,265) ts.setHpr(315,0,0) ts.setScale(1) ----------------Change Toon Color -------------------------------------------------- base.localAvatar.setColor(0,0,0,0,0) -----------------Chat/TT Whisper/Avater Chat--------------------------------------------------------- base.talkAssistant.sendOpenTalk('fill me with alot of words ') base.localAvatar.setNearbyAvatarChat('HEY!') base.localAvatar.setSystemMessage(0,'Put text for a whisper here.') base.talkAssistant.sendWhisperTalk('LOL ' * 50, 285668882) ---------------Cog Suit Merits ---------- base.cr.sendSetZoneMsg(9504) base.localAvatar.cogMerits=[40, 80, 120, 200] ---------------Cog Suit--------------------- 1 for chqd in base.cr.doFindAll("CogHQDoor"): chqd.rejectEnter = chqd.avatarEnter(base.localAvatar.doId) chqd.setOtherZoneIdAndDoId(11100,113592520) GagShopWindow= (-83.642, -90.233, 25.336, -728.746) 2 base.localAvatar.setCogIndex(2) non live cog suit base.localAvatar.b_setAnimState(('CogIndex')) scare crow 2513 Toon hall zone for cog suit ------------------Cog Suit Silent---------------------------------------- base.localAvatar.setCogIndex(0) 0-3 base.localAvatar.takeOffSuit() ---------------Cog Summon-------------------------------------------- base.localAvatar.setCogSummonsEarned([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]) 1 = summons cog 2 = building 3 = invasion --------------Cog Level----------------------------------------- base.localAvatar.setCogLevels([49, 49, 49, 49]) --------------Cog Parts------------------------------------------- base.localAvatar.setCogParts([0, 0, 56447, 56411]) ---------------Cog Battle------------------------------------------------- base.localAvatar.setHP(1) (cog battle) base.localAvatar.setBrushOff(10) (cog battle) base.localAvatar.setLevelDist(10) (cog battle) base.localAvatar.setSkelecog(1) (cog battle) base.localAvatar.setInteractivePropTrackBonus(100) base.localAvatar.rewardDone() (cog battle) base.localAvatar.movieDone() (cog battle) base.localAvatar.timeout() (cog battle) base.localAvatar.denyLocalToonJoin() (cog battle) --------------Pink Slips------------------------------------- base.localAvatar.setPinkSlips((10000)) - pink slips change 1 - 10000 -------------Closet Tickets/Clothes---------------------------------------------- base.localAvatar.setTickets(800) - ticket code change 800 - 100000 base.localAvatar.setMaxClothes(500) --------------------Ghost Mode-------------------------------------- base.localAvatar.setGhostMode(2) - enable Hold Ctrl and Left Or Right To Slide That Way base.localAvatar.setGhostMode(0) - Disable -----------------Emotes Access------------------------------------------- base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) - all emotes ---------------------Change Name Silent----------------------------------------- base.localAvatar.setName(('put the name here')) = change name ---------------------------Bank Money ----------------------------------------- base.localAvatar.setBankMoney(10000) - jelly bean base.localAvatar.setMaxBankMoney(10000) - another jelly bean base.localAvatar.setMaxMoney(800) [thats your max gag money] base.localAvatar.setMoney(800) [thats making your gag money to 800] ------------Max Laff-------------------------------------- base.localAvatar.maxHp = 137 max laff Have 137 laff, have to do both codes to work- base.localAvatar.setMaxHp(137) base.localAvatar.setHp(137) base.localAvatar.toonUp() -------------------Change Name Silent---------------------- base.localAvatar.setName(('put the name here')) ---------------Gags-------------------- base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setExperience('999999999999') base.localAvatar.setMaxCarry(9999) base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7]) ------------FunStuff/Animatians----------------------------------------- base.localAvatar.setCheesyEffect(0, 0, 0) Change First Number 0-14 For Big Head Tall ETC base.localAvatar.enterJump() base.localAvatar.enterPush() base.localAvatar.enterRun() base.localAvatar.enterSquish base.localAvatar.getCogSuit base.localAvatar.setHpr((9)) base.localAvatar.setHpr(0,27 base.localAvatar.setHpr(0,90 base.localAvatar.setHpr(315, base.localAvatar.maxHp = 137 base.localAvatar.numPies = 99 base.localAvatar.enterHappy() base.localAvatar.b_setAnimState(('swim')) - swim in air base.localAvatar.b_setAnimState(('run')) - run in place base.localAvatar.b_setAnimState(('walk')) - walk in place base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol base.localAvatar.enterSitStart()is sit - sit in air base.localAvatar.setZ(150/10) Super Jump base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full) base.localAvatar.collisionsOff() - boundaries off walk through everything base.localAvatar.collisionsOn() - Back To Normal base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree) base.localAvatar.b_setAnimState('teleport') base.localAvatar.b_setAnimState(('ScientistJealous')) base.localAvatar.b_setAnimState(('Push')) base.localAvatar.b_setAnimState(('flat')) base.localAvatar.b_setAnimState(('Squish')) base.localAvatar.b_setAnimState(('CogThiefRunning')) Run Back Words base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfGoodPutt') base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('neutral')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.b_setAnimState(('dive')) base.localAvatar.b_setAnimState(('Sleep')) base.localAvatar.b_setAnimState(('run')) base.localAvatar.b_setAnimState(('swim')) base.localAvatar.b_setAnimState(('Sit')) Sit base.localAvatar.b_setAnimState(('walk')) Walk in Place base.localAvatar.b_setAnimState(('Squish')) Flat For Like 5 Seconds base.localAvatar.b_setAnimState(('Flattened')) Flat base.localAvatar.b_setAnimState('CatchEating') Catch and Eating base.localAvatar.b_setAnimState('Catching') Catch base.localAvatar.b_setAnimState('TeleportOut') Invisible Until Move base.localAvatar.b_setAnimState('TeleportIn') Come From A Whole base.localAvatar.b_setAnimState(('GolfRotateLeft')) base.localAvatar.b_setAnimState(('CogThiefRunning')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('OpenBook')) base.localAvatar.b_setAnimState(('FallDown')) base.localAvatar.b_setAnimState(('TeleportingOut')) base.localAvatar.disableBlend() base.localAvatar.enableBlend() base.localAvatar.b_setAnimState(('Sad')) base.localAvatar.b_setAnimState(('GolfRotateRight')) base.localAvatar.b_setAnimState('TeleportOut') Leaveing Come Back base.localAvatar.b_setAnimState('TeleportIn') Leaveing Come Back Faster base.localAvatar.setPos(0,0,5) base.localAvatar.setHpr (0,270,0) base,localAvatar.setHPr(0,40 base.localAvatar.setHpr(0,0,180) Upside Down (NeedToBeHigh) base.localAvatar.setHpr(0,0,315) Side Ways base.localAvatar.collisionsOff() Walk Through Anything base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState('Push') base.localAvatar.b_setAnimStatcats ---------------Victory Back Words Try Use Another Code Too-------------------------- Click 1 Normal base.accept("1", base.localAvatar.b_setAnimState, ['victory', -1]) Speed base.accept("1", base.localAvatar.b_setAnimState, ['victory', -3]) Slow base.accept("1", base.localAvatar.b_setAnimState, ['victory', -.1]) Auto messenger.send([base.localAvatar.b_setAnimState('victory', -1)]) ------------------Pharses---------------------------- Take Out Singing Like This base.localAvatar.b_setSC(50701) base.localAvatar.b_setSCSinging(1) base.localAvatar.b_setSCSinging(2) base.localAvatar.b_setSCSinging(3) base.localAvatar.b_setSCSinging(4) = speedchatplus! base.localAvatar.b_setSC(1700) base.localAvatar.b_setSCSinging(1701) base.localAvatar.b_setSCSinging(1702) base.localAvatar.b_setSCSinging(1703) base.localAvatar.b_setSCSinging(1704) base.localAvatar.b_setSCSinging(1700) base.localAvatar.b_setSCSinging(2000) base.localAvatar.b_setSCSinging(2001) base.localAvatar.b_setSCSinging(2002) base.localAvatar.b_setSCSinging(2003) base.localAvatar.b_setSCSinging(2004) base.localAvatar.b_setSCSinging(2005) base.localAvatar.b_setSCSinging(2006) base.localAvatar.b_setSCSinging(2007) base.localAvatar.b_setSCSinging(2008) base.localAvatar.b_setSCSinging(2009) base.localAvatar.b_setSCSinging(2100) base.localAvatar.b_setSCSinging(2101) base.localAvatar.b_setSCSinging(2102) base.localAvatar.b_setSCSinging(2103) base.localAvatar.b_setSCSinging(2104) base.localAvatar.b_setSCSinging(2105) base.localAvatar.b_setSCSinging(2106) base.localAvatar.b_setSCSinging(2107) base.localAvatar.b_setSCSinging(2108) base.localAvatar.b_setSCSinging(2109) base.localAvatar.b_setSCSinging(2200) base.localAvatar.b_setSCSinging(2201) base.localAvatar.b_setSCSinging(2202) base.localAvatar.b_setSCSinging(2203) base.localAvatar.b_setSCSinging(2204) base.localAvatar.b_setSCSinging(2205) base.localAvatar.b_setSCSinging(2206) base.localAvatar.b_setSCSinging(2207) base.localAvatar.b_setSCSinging(2208) base.localAvatar.b_setSCSinging(2209) base.localAvatar.b_setSCSinging(2300) base.localAvatar.b_setSCSinging(2301) base.localAvatar.b_setSCSinging(2302) base.localAvatar.b_setSCSinging(2303) base.localAvatar.b_setSCSinging(2304) base.localAvatar.b_setSCSinging(2305) base.localAvatar.b_setSCSinging(2306) base.localAvatar.b_setSCSinging(2307) base.localAvatar.b_setSCSinging(2308) base.localAvatar.b_setSCSinging(2309) base.localAvatar.b_setSCSinging(3200) base.localAvatar.b_setSCSinging(3201) base.localAvatar.b_setSCSinging(3300) base.localAvatar.b_setSCSinging(3301) base.localAvatar.b_setSCSinging(3400) base.localAvatar.b_setSCSinging(3600) base.localAvatar.b_setSCSinging(3601) base.localAvatar.b_setSCSinging(3602) base.localAvatar.b_setSCSinging(3603) base.localAvatar.b_setSCSinging(4000) base.localAvatar.b_setSCSinging(4001) base.localAvatar.b_setSCSinging(4002) base.localAvatar.b_setSCSinging(4100) base.localAvatar.b_setSCSinging(4101) base.localAvatar.b_setSCSinging(4102) base.localAvatar.b_setSCSinging(4103) base.localAvatar.b_setSCSinging(4104) base.localAvatar.b_setSCSinging(4105) base.localAvatar.b_setSCSinging(4200) base.localAvatar.b_setSCSinging(4201) base.localAvatar.b_setSCSinging(4202) base.localAvatar.b_setSCSinging(4203) base.localAvatar.b_setSCSinging(4204) base.localAvatar.b_setSCSinging(4205) base.localAvatar.b_setSCSinging(4206) base.localAvatar.b_setSCSinging(4207) base.localAvatar.b_setSCSinging(4300) base.localAvatar.b_setSCSinging(4301) base.localAvatar.b_setSCSinging(4302) base.localAvatar.b_setSCSinging(4303) base.localAvatar.b_setSCSinging(4304) base.localAvatar.b_setSCSinging(4305) base.localAvatar.b_setSCSinging(4306) base.localAvatar.b_setSCSinging(4307) base.localAvatar.b_setSCSinging(4400) base.localAvatar.b_setSCSinging(5000) base.localAvatar.b_setSCSinging(5100) base.localAvatar.b_setSCSinging(5200) base.localAvatar.b_setSCSinging(5300) base.localAvatar.b_setSCSinging(10000) base.localAvatar.b_setSCSinging(10001) base.localAvatar.b_setSCSinging(10002) base.localAvatar.b_setSCSinging(10003) base.localAvatar.b_setSCSinging(10004) base.localAvatar.b_setSCSinging(10005) base.localAvatar.b_setSCSinging(10006) base.localAvatar.b_setSCSinging(10007) base.localAvatar.b_setSCSinging(20000) base.localAvatar.b_setSCSinging(20001) base.localAvatar.b_setSCSinging(20002) base.localAvatar.b_setSCSinging(20003) base.localAvatar.b_setSCSinging(20004) base.localAvatar.b_setSCSinging(20005) base.localAvatar.b_setSCSinging(20006) base.localAvatar.b_setSCSinging(20007) base.localAvatar.b_setSCSinging(20008) base.localAvatar.b_setSCSinging(20009) base.localAvatar.b_setSCSinging(50200) base.localAvatar.b_setSCSinging(50201) base.localAvatar.b_setSCSinging(50202) base.localAvatar.b_setSCSinging(50203) base.localAvatar.b_setSCSinging(50204) base.localAvatar.b_setSCSinging(50205) base.localAvatar.b_setSCSinging(50206) base.localAvatar.b_setSCSinging(50207) base.localAvatar.b_setSCSinging(50208) base.localAvatar.b_setSCSinging(50209) base.localAvatar.b_setSCSinging(50210) base.localAvatar.b_setSCSinging(50211) base.localAvatar.b_setSCSinging(60501) = weird phrases base.localAvatar.announceBingo() ----------cords---------------- base.localAvatar.setXYZH -------toontown central cords---------------------- base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)-ttc gazeebo base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) - ttc stairs base.localAvatar.setXYZH(-118.583, 62.454, 24.603,-1219.699) - pet shop ttc base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) - GAG SHOP TTC- base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) - S.S street ttc base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718 ) - loopy lane ttc base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) - punchline ttc base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) - sitting area ttc base.localAvatar.setXYZH(-25.464, 4.378, 5.763, 278.846) - ddl island ------------toontown estate cords---------------------------- base.localAvatar.setXYZH(44.834, 82.225, 22.190, 284.419) - pink house base.localAvatar.setXYZH(65.880, 10.842, 31.965, 262.562) - blue house base.localAvatar.setXYZH(84.289, -79.017, 24.069, 120.691) -green house base.localAvatar.setXYZH(-69.684, -125.659, 23.254, 477.882) - purple house base.localAvatar.setXYZH(-32.025, 27.665, 11.477, 105.826) - yellow house base.localAvatar.setXYZH(-56.939, -34.610, 28.106, -717.942) - red house base.localAvatar.setXYZH(17.722, -143.701, -9.975, -880.455) - estate pond -----------some zones------------------------------------ base.cr.sendSetZoneMsg(1000) base.cr.sendSetZoneMsg(2000) base.cr.sendSetZoneMsg(6000) - chip and dales base.cr.sendSetZoneMsg(7000) - funny farm base.cr.sendSetZoneMsg(2513) - flippy office base.cr.sendSetZoneMsg(2520) - ttc hq base.cr.sendSetZoneMsg(11100) Go To Vp Grouping (NEEDRIVER (DOwn) ) base.cr.sendSetZoneMsg(11100) - sellbot vp lobby base.cr.sendSetZoneMsg(13000) - lawbot cj lawby base.cr.sendSetZoneMsg(13300) - da office lawby base.cr.sendSetZoneMsg(11200) - factory sellbot hq lobby base.cr.sendSetZoneMsg(11500)- factory sellbot hq base.cr.sendSetZoneMsg(459349) cashbot cfo lobby base.cr.sendSetZoneMsg(10100) bossbot ceo lobby base.cr.sendSetZoneMsg(66666) - no where base.cr.sendSetZoneMsg(??????) shift and f1 copy every thing besides last to make to dig for last to base.cr.sendSetZoneMsg(5300) base.cr.sendSetZoneMsg(3000) base.cr.sendSetZoneMsg(4000) base.cr.sendSetZoneMsg(5000) base.cr.sendSetZoneMsg(8000) base.cr.sendSetZoneMsg(11500) base.cr.sendSetZoneMsg(10000) base.cr.sendSetZoneMsg(13100) base.cr.sendSetZoneMsg(9000) base.cr.sendSetZoneMsg(9504) - ddl gag shop base.cr.sendSetZoneMsg(2519) - ttc gag shop base.cr.sendSetZoneMsg(1507) - dock gag shop base.cr.sendSetZoneMsg(9504) - ddl gag shop base.cr.sendSetZoneMsg(2519) - ttc base.cr.sendSetZoneMsg(11100) sellbot lobby base.cr.sendSetZoneMsg(12100) cashbot lobby base.cr.sendSetZoneMsg(10100) bossbot lobby base.cr.sendSetZoneMsg(13100) lawbot lobby -----------------------member ship codes----------------- import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 --------------------SBHQ------------Enter all at wonce ScareCrow Bat base.localAvatar.collisionsOff() base.localAvatar.setXYZH(0.464, -300.716, 18.521, -717.875) base.localAvatar.setHpr(0,0,180) base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(11000) -------------------CBHQ------------------------ base.localAvatar.collisionsOff() base.localAvatar.setXYZH(111.901, -455.717, -9.762, -6.151) base.localAvatar.setHpr(0,0,180) base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(12000) ----------------------LBHQ--------------------------------- base.localAvatar.setXYZH(-60.996,-8.419,16.232,2972.073) base.localAvatar.setXYZH(76.033,-379.405,67.244,-1438.684) base.localAvatar.setXYZH(-143.139,-121.279,574.566,1713.366) base.localAvatar.setXYZH(-143.139,-121.279,574.566,1713.366) --------------------------wire frame----------------- base.wireframeOn() base.wireframeOff() ----------------------sideway&flipcodes---------------------- base.localAvatar.setHpr(0,0,315) - sideway base.localAvatar.setHpr(0,0,0) normal base.localAvatar.setHpr(0,0,180) upside down base.localAvatar.setHpr(0,0,80) sideways base.localAvatar.setHpr(0,0,360) straitg base.localAvatar.setHpr(315,315,315) - flip1 base.localAvatar.setHpr(0,90,0) on ur back base.localAvatar.setHpr(0,270,0) on your face base.localAvatar.setHpr(0,0,10) small sideway --------------------Tp Any Where --------------------- base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 ----------------Scare Crow Upside Down------------Use In TTC Only base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(2000) base.localAvatar.setHpr(0,0,550) -------------------Scare Crow Normal--------------Use In TTC Only base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(2000) -----------------------TTC---------------------------------- Gazeebo= base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147) Steps= base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) SittingArea= base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) P.PlaceTunnel= base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) L.LaneTunnel= base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718) S.StreetTunnel= base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) roof of bank = base.localAvatar.setXYZH(75.263, 25.442, 24.960, 1193.982) fish tank= base.localAvatar.setXYZH(-121.198, 72.289, 25.792, -181.123) flower pot= base.localAvatar.setXYZH(18.581, -49.105, 12.045, 1453.850) gag shop= base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) toon hall top= base.localAvatar.setXYZH(118.364, 1.339, 67.339, 1172.075) hq= base.localAvatar.setXYZH(33.007, 30.181, 3.698, 141.066) back of trolley= base.localAvatar.setXYZH(-145.807, -79.902, 3.362, 47.411) arch= base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147) staris= base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) corner of starirs= base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) -------------------------test code----------------------------------- base.cr.sendingclientLogout() base.cr.sendclientLogout() base.cr.sending clientLogout() base.cr.send clientLogout() base.localAvatar.sendingclientLogout() base.localAvatar.sendclientLogout() base.localAvatar.sending clientLogout() base.localAvatar.send clientLogout() base.localAvatar.b_sendingclientLogout() base.localAvatar.b_sendclientLogout() base.localAvatar.b_sending clientLogout() base.localAvatar.b_send clientLogout() base.localAvatar.b_sendclientLogout(ToonName)(('It')) -------------------Golf Course?----------------------------------- base.localAvatar.sendToGolfCourse(1) ------------Bot Code--------------------------------------- from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setAnimState(('jumpLand')) def part2(): base.localAvatar.b_setAnimState(('ScientistEmcee')) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(.2555777775)) seq.append(Func(part2)) seq.start() onTime() The More u Put The More U Put With The Number Like 3 4 5 seq.append(Func(part3)) seq.append(Func(part4)) seq.append(Func(part5)) --------------Flip In Circles-------------------------- from direct.interval.IntervalGlobal import * def start(): base.localAvatar.setZ(7) def anim1(): base.localAvatar.b_setAnimState(('jumpLand')) base.localAvatar.collisionsOff() def anim2(): base.localAvatar.b_setAnimState('ScientistEmcee') def flip1(): base.localAvatar.setP(90) def flip2(): base.localAvatar.setP(180) def flip3(): base.localAvatar.setP(270) def flip4(): base.localAvatar.setP(360) def end(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim1)) seq.append(Wait(.45)) seq.append(Func(anim2)) seq.append(Func(start)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Func(end)) seq.start() onTime() ----------------Spin----------------------------------- from direct.interval.IntervalGlobal import * def start(): base.localAvatar.setZ(7) def anim1(): base.localAvatar.b_setAnimState(('jumpLand')) base.localAvatar.collisionsOff() def anim2(): base.localAvatar.b_setAnimState('ScientistEmcee') def flip1(): base.localAvatar.setH(90) def flip2(): base.localAvatar.setH(180) def flip3(): base.localAvatar.setH(270) def flip4(): base.localAvatar.setH(360) def end(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim1)) seq.append(Wait(.45)) seq.append(Func(anim2)) seq.append(Func(start)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Func(end)) seq.start() onTime() -------------Camara Codes-------------------------------------------- base.useTrackball() base.useDrive()render.clearFog() base.localAvatar.pageDown() base.localAvatar.pageUp() base.localAvatar.setBillboardPointEye() base.localAvatar.setBillboardPointWorld() base.camLens.setNear(9) lens.setFov(100, 20)actor = base.localAvatar actor.removeNode() base.camLens.setFov(150) base.camLens.setFar(2000) base.localAvatar.printCamPos() base.localAvatar.nextCameraPos(0) base.localAvatar.clearBillboard() base.localAvatar.lookAt(1,1,1) base.camLens.setFov(150000000000000000000) Upside Down View base.camLens.setFov(1500000000000000) Normal ------------------Scale Codes----------------------------------------------- base.localAvatar.setScale(1,2,5) base.localAvatar.setScale(3,3,3) base.localAvatar.setScale(2,2,2) base.localAvatar.setScale(1,2,2) base.localAvatar.setScale(.6,.6,.6) base.localAvatar.setScale(1) ----------------BillBoards--------------------------------------------- base.localAvatar.setBillboardAxis(10) base.localAvatar.setBillboardAxis(5) base.localAvatar.clearBillboard() ----------------Options Codes------------------------------------------- base.disableAllAudio() base.enableAllAudio() base.enableMusic(False) base.enableSoundEffects(True) -----------------Toon Id/Tp To Some Won-------------------------------- base.localAvatar.setGhostMode(2) messenger.send('gotoAvatar', [245681021, 'Meownaise', 1]) ------------------------Get Id---------------------------------- messenger.send('nameTagShowAvId') -------------------Free Codes Dont No How To Use--------------------------------- def getmembers(object, predicate=None): """Return all members of an object as (name, value) pairs sorted by name. Optionally, only return members that satisfy a given predicate.""" results = [] for key in dir(object): value = getattr(object, key) if not predicate or predicate(value): results.append((key, value)) print key,value results.sort() return results getmembers [[<>]] Replace 'Enter Class Here' With: localAvatar -------------------------Hot Keys---------------------------------------------- base.accept("f1", base.localAvatar.b_setAnimState, ['swim']) base.accept("f2", base.localAvatar.b_setAnimState, ['SitStart']) base.accept("f3", base.localAvatar.b_setAnimState, ['Died']) base.accept("f4", base.localAvatar.collisionsOff, []) base.accept("f5", base.localAvatar.b_setAnimState, ['Flattened']) base.accept("f6", base.localAvatar.b_setAnimState, ['CatchEating']) base.accept("f9", base.localAvatar.b_setAnimState, ['TeleportIn']) base.accept("f10", base.localAvatar.b_setAnimState, ['TeleportOut']) base.accept("f11", base.localAvatar.b_setAnimState, ['Push']) base.accept("f12", base.localAvatar.b_setAnimState, ['ReadBook']) -------------------------Hot Keys 2------------------------------------------------------ 5,6, What Ever U Want To Be 1 Ft Of Air Do In That Emote base.accept("f1", base.localAvatar.b_setAnimState, ['ScientistEmcee']) base.accept("f2", base.localAvatar.b_setAnimState, ['ScientistJealous']) base.accept("f3", base.localAvatar.b_setAnimState, ['ScientistWork']) base.accept("f4", base.localAvatar.b_setAnimState, ['ScientistPlay']) base.accept("f5", base.localAvatar.b_setAnimState, ['ScientistLessWork']) base.accept("f6", base.localAvatar.b_setAnimState, ['GolfGoodPutt']) base.accept("f7", base.localAvatar.b_setAnimState, ['GolfBadPutt']) base.accept("1", base.localAvatar.b_setAnimState, ['Flattened']) base.accept("2", base.localAvatar.b_setAnimState, ['swim']) base.accept("3", base.localAvatar.b_setAnimState, ['victory']) base.accept("4", base.localAvatar.b_setAnimState, ['Sit']) base.accept("5", base.localAvatar.setZ, [2]) base.accept("6", base.localAvatar.collisionsOff, []) base.accept("7", base.localAvatar.b_setAnimState, ['jumpSquat']) base.accept("8", base.localAvatar.b_setAnimState, ['victory', -1]) -----------------------Hot Key 3 Super Toon--------------------------------------------- def sjasshk1(): base.localAvatar.physControls.avatarControlReverseSpeed=50 base.localAvatar.physControls.avatarControlRotateSpeed=140 base.localAvatar.physControls.avatarControlJumpForce = 45 base.localAvatar.physControls.setGravity(35) base.localAvatar.physControls.avatarControlForwardSpeed = 60 base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed Activated') base.accept("f2", sjasshk2, []) def sjasshk2(): base.localAvatar.physControls.avatarControlReverseSpeed=10 base.localAvatar.physControls.avatarControlRotateSpeed=80 base.localAvatar.physControls.avatarControlJumpForce = 20 base.localAvatar.physControls.setGravity(40) base.localAvatar.physControls.avatarControlForwardSpeed = 17 base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed De-Activated') base.accept("f2", sjasshk1, []) base.accept("f2", sjasshk1, []) -------------------AnimatesLoops------------------------------------------------------- base.localAvatar.loop('neutral') base.localAvatar.loop('run') base.localAvatar.loop('angry') base.localAvatar.loop('book') base.localAvatar.loop('conked') base.localAvatar.loop('cringe') base.localAvatar.loop('duck') base.localAvatar.loop('jump') base.localAvatar.loop('jump-back-right') base.localAvatar.loop('jump-z') base.localAvatar.loop('jump-zend') base.localAvatar.loop('jump-zhang') base.localAvatar.loop('jump-zstart') base.localAvatar.loop('leap-Z') base.localAvatar.loop('leap-zend') base.localAvatar.loop('leap-zhang') base.localAvatar.loop('leap-zhanglong') base.localAvatar.loop('leap-zstart') base.localAvatar.loop('throw') base.localAvatar.loop('press-button') base.localAvatar.loop('running-jump') base.localAvatar.loop('shrug') base.localAvatar.loop('sidestep-left') base.localAvatar.loop('teleport') base.localAvatar.loop('victory-dance') base.localAvatar.loop('walk') base.localAvatar.loop('applause') base.localAvatar.loop('begCycle') base.localAvatar.loop('begOut') base.localAvatar.loop('bored') base.localAvatar.loop('bow') base.localAvatar.loop('cast') base.localAvatar.loop('castlong') base.localAvatar.loop('confused') base.localAvatar.loop('down') base.localAvatar.loop('eat-neutral') base.localAvatar.loop('eat-n-run') base.localAvatar.loop('fish') base.localAvatar.loop('fishAGAIN') base.localAvatar.loop('fishEND') base.localAvatar.loop('fish-neutral') base.localAvatar.loop('game-neutral') base.localAvatar.loop('game-run') base.localAvatar.loop('gameThrow') base.localAvatar.loop('give') base.localAvatar.loop('intoBeg') base.localAvatar.loop('intoSit') base.localAvatar.loop('left') base.localAvatar.loop('lose-walk') base.localAvatar.loop('pet-end') base.localAvatar.loop('pet-in') base.localAvatar.loop('pet-loop') base.localAvatar.loop('pole') base.localAvatar.loop('pole-neutral') base.localAvatar.loop('reel') base.localAvatar.loop('reel-H') base.localAvatar.loop('reel-neutral') base.localAvatar.loop('right') base.localAvatar.loop('sad-neutral') base.localAvatar.loop('sit') base.localAvatar.loop('slip-backward') base.localAvatar.loop('slip-forward') base.localAvatar.loop('swim') base.localAvatar.loop('swing') base.localAvatar.loop('taunt') base.localAvatar.loop('think') base.localAvatar.loop('curtsy') base.localAvatar.loop('tug-o-war') base.localAvatar.loop('up') base.localAvatar.loop('climb') base.localAvatar.loop('fire-hose') base.localAvatar.loop('happy-dance') base.localAvatar.loop('hold-bottle') base.localAvatar.loop('hold-magnet') base.localAvatar.loop('hypnotize') base.localAvatar.loop('juggle') base.localAvatar.loop('lose') base.localAvatar.loop('melt') base.localAvatar.loop('shout') base.localAvatar.loop('smooch') base.localAvatar.loop('spit') base.localAvatar.loop('sprinkle-dust') base.localAvatar.loop('struggle') base.localAvatar.loop('tickle') base.localAvatar.loop('toss') base.localAvatar.loop('water-gun') base.localAvatar.loop('sound') base.localAvatar.loop('callPet') base.localAvatar.loop('feedPet') base.localAvatar.loop('into-dig') base.localAvatar.loop('jellybeanJar') base.localAvatar.loop('loop-dig') base.localAvatar.loop('phoneBack') base.localAvatar.loop('takePhone') base.localAvatar.loop('water') base.localAvatar.loop('callPet') base.localAvatar.loop('feedPet') base.localAvatar.loop('into-dig') base.localAvatar.loop('phoneNeutral') base.localAvatar.loop('badloop-putt') base.localAvatar.loop('bad-putt') base.localAvatar.loop('good-putt') base.localAvatar.loop('headdown-putt') base.localAvatar.loop('into-putt') base.localAvatar.loop('lookloop-putt') base.localAvatar.loop('look-putt') base.localAvatar.loop('loop-putt') base.localAvatar.loop('rotateL-putt') base.localAvatar.loop('rotateR-putt') base.localAvatar.loop('swing-putt') base.localAvatar.loop('block') base.localAvatar.loop('push') base.localAvatar.loop('leverNeutral') base.localAvatar.loop('leverPull') base.localAvatar.loop('leverReach') base.localAvatar.loop('scientistGame') base.localAvatar.loop('scientistWork') base.localAvatar.loop('scientistWorkLess') base.localAvatar.loop('scientistEmcee') --------------------Elavtor Click Ctrl----------------------------- base.localAvatar.physControls.avatarControlJumpForce = .1 base.localAvatar.physControls.setGravity(.00001) Change For Random Effects ---------------------My Bot 1---------------------------------------------- from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(0,0) base.localAvatar.b_setSC def part2(): base.talkAssistant.sendOpenTalk('YOU FAIL') base.localAvatar.b_setEmoteState(23,1) def part3(): base.talkAssistant.sendOpenTalk('YES YOU ALL DO') base.localAvatar.b_setEmoteState(22,1) def part4(): base.talkAssistant.sendOpenTalk('WE ARE TEAM PURPLE') base.localAvatar.b_setEmoteState(24,1) def part5(): base.talkAssistant.sendOpenTalk('AND YOU CANT STOP US') base.localAvatar.b_setEmoteState(22,1) def part6(): base.talkAssistant.sendOpenTalk('PEACE!') base.localAvatar.b_setAnimState('TeleportOut') def part7(): base.talkAssistant.sendOpenTalk('IM BACK!!!') base.localAvatar.b_setAnimState('TeleportIn') def addzone(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(3)) seq.append(Func(part2)) seq.append(Wait(3)) seq.append(Func(part3)) seq.append(Wait(3)) seq.append(Func(part4)) seq.append(Wait(3)) seq.append(Func(part5)) seq.append(Wait(3)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.append(Wait(3)) seq.append(Func(addzone)) seq.start() onTime() --------------------My Bot 2------------------------------------------------------ from direct.interval.IntervalGlobal import * def start(): base.localAvatar.setPos(23.557,-1.174,6) def anim(): base.localAvatar.b_setAnimState(('GolfGoodPutt')) base.localAvatar.collisionss() def intro(): base.localAvatar.setHpr(0,0,90) def part2(): base.localAvatar.setHpr(0,0,180) base.talkAssistant.sendOpenTalk('.Go Team Toon!') def part3(): base.localAvatar.setHpr(0,0,270) def part4(): base.localAvatar.setHpr(0,0,360) def part5(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(part5)) seq.start() onTime() ------------------Bot 3---------------------------------- Purple Bot: from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(0,0) base.localAvatar.b_setSC(50701) def part2(): base.talkAssistant.sendOpenTalk('LOOK I CAN DO IT TOO') base.localAvatar.b_setEmoteState(23,1) def part3(): base.talkAssistant.sendOpenTalk('I AM NOT THE ANTIS DONT GIVE THEM CREDIT') base.localAvatar.b_setEmoteState(22,1) def part4(): base.talkAssistant.sendOpenTalk('THE ANTIS FAIL THEY CANT DO ANYTHING DONT BE AFRAID') base.localAvatar.b_setEmoteState(24,1) def part5(): base.talkAssistant.sendOpenTalk('YOUR FRIENDS') def part6(): base.talkAssistant.sendOpenTalk('TEAM Toon') base.localAvatar.b_setEmoteState(22,1) def part7(): base.localAvatar.b_setSCSinging(50202) base.localAvatar.b_setEmoteState(0,0) def addzone(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(5)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part3)) seq.append(Wait(5)) seq.append(Func(part4)) seq.append(Wait(5)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.append(Wait(4)) seq.append(Func(addzone)) seq.start() onTime() -------------------Force Friend List Code?------------------------------------ base.localAvatar.setFriendsList(285638390) base.localAvatar.setFriendsList([id, id, id, id]) base.localAvatar.setFriendsList([]) -------------------Flippy Is Alive!----------------------------------- base.localAvatar.setWhisperSCFrom(415100056, 4) -------------------Fool Toons They Cant Tp ---------------------------------------- base.localAvatar.hide() word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) base.localAvatar.setSystemMessage(1,'Invisibility Activated') to disable invisibility use base.localAvatar.show() word = base.localAvatar.getZoneId() word -= 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) base.localAvatar.setSystemMessage(1,'Invisibility Deactivated') ---------------------Werid Camara View---------------------- base.localAvatar.setTunnelIn(1, 1, 1, 1, 1, 1) base.localAvatar.setTunnelOut(1, 1, 1, 1, 1, 1) base.localAvatar.setTunnelIn(1, 10, 10, 10, 100, 100) base.localAvatar.setTunnelOut(1, 10, 10, 10, 10, 100, 100) --------------------Change Name Server------------------------------ base.localAvatar.receiveAcceptGetName(id) base.localAvatar.getName(id) --------------------------Change Book Cover!!---------------------------- bookText = loader.loadTexture("Custom/Toon/your image.jpg") base.localAvatar.book.setTexture(bookText, 1) -----------------------------Gay Swinger------------------------------------ anim1 = base.localAvatar.getAnimControl('swing', 'legs') anim1.play() ----------------------------Hq People Talk To U------------------------- messenger.send('enterNPCToon-415100086', [2]) messenger.send('enterNPCToon-415100085', [2]) messenger.send('enterNPCToon-415100087', [2]) messenger.send('enterNPCToon-415100088', [2]) -----------------------------Race----------------------------------- messenger.send('leaveRace') messenger.send('imIn-banana') messenger.send('leavingRace') messenger.send('InputState-forward', [100]) base.localAvatar.setPos(0,0,2.5) ------------------------Goffy talk to you-------------------------------------- messenger.send('enterSuperGoofyBlatherSphere', [1]) make him stop messenger.send('exitSuperGoofyBlatherSphere', [1]) ---------------------------DC ur self---------------------------------- messenger.send('panda3d-render-error') base.cr.lostConnection() -----------------------------Chat------------------------------------------- messenger.send('enterNormalChat') ----------------------------Trolley Crash------------------------------- messenger.send('playGameDone') messenger.send('minigameAbort') -------------------------------Trick Or Treat------------------------------------ : ^^^^'SCCustomMsg' ----------------------------------?????????????????????????-------------------------------------- base.localAvatar.showLaughMuzzle) () * --------------------------------Race Speed!!!!!!!!!-------------------------------------- ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): ttv.setTurbo(999999) base.accept("f6", ttv.startTurbo, []) -------------------------------Man Skirt--------------------------------------------------- getCloset = base.cr.doFindAll("closet") for getCloset in base.cr.doFindAll("closet"): messenger.send('purchaseDone-' + str(getCloset.doId)) go in a closet pick a skirt and shirt and use that code go back in the closet and hit cancel -------------------------------Cogs Do What U Command---------------------------------------- rc = base.cr.doFindAll("render") for rc in base.cr.doFindAll("render"): rc.displayTalk("I am beasty") that would make everyone in the area say that including cogs if you wanna control doodles you gotta change render to your doodles name -----------------------------------DC TOONS--------------------------------------------------------- dcToodcToon = base.cr.doFindAll("render/Little Yellow") for dcToon in base.cr.doFindAll("render/Little Yellow"): dcToon.setSCSinging(4) -------------------------------More Codes------------------------------- Faker Codes :P Trick your friends for their codes (Administrator Privliges) base.localAvatar.find('PYTHONPATH149267-794630) (Server Gloves) base.send.adminServ.acceptServ.localAvatar.findAllMatches('**/hands') base.send.adminServ.base.acceptServ('1', TTGloves.setColor, [0.87,0.3,0.3]) -------------------------------------------------------------------------------------------------------------------------------------- gloves = loader.loadTexture("phase_5.5/maps/windowView_Stars2.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('Teleport') base.cr.sendSetZoneMsg(2000) base.cr.sendSetZoneMsg(161111) shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg") sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg") shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1) base.localAvatar.setName('Resistance Ranger') base.localAvatar.setColor(111,0.7122,0.544) shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg") sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1) TTGloves = base.localAvatar.findAllMatches('**/hands') base.accept('1', TTGloves.setColor, [0.31,0.31,0.31]) messenger.send([base.localAvatar.b_setAnimState('victory',32.01)]) base.localAvatar.setScale(6) print dir(base.localAvatar) steps: use this code then look in ur newest chat log and at bottom u will see words covered in ' ' base.accept('9', TTGloves.setColor, [0.70,0.3,0.3]) those r the codes messenger.send('minigameAbort') base.localAvatar.setName(('')) TTGloves = base.localAvatar.findAllMatches('**/hands') base.accept('1', TTGloves.setColor, [255,0,0]) base.accept('2', TTGloves.setColor, [1,0,1]) base.accept('3', TTGloves.setColor, [0,0,1]) base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220]) base.accept('5', TTGloves.setColor, [1,1,1]) base.accept('6', TTGloves.setColor, [0,1,0]) base.accept('7', TTGloves.setColor, [0.44,0,0]) base.accept('8', TTGloves.setColor, [0.0,0.8,7.03]) base.accept('9', TTGloves.setColor, [0.87,0.3,0.3]) base.accept('0', TTGloves.setColor, [8,1,0,3,0]) base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220]) base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224]) base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 TTGloves = base.localAvatar.findAllMatches('**/hands') base.accept('1', TTGloves.setColor, [255,0.1,0.2]) those r gloves close up man skirt: closetn = base.cr.doFindAll("closet") for closetn in base.cr.doFindAll("closet"): messenger.send("purchaseDone-" + str(closetn.doId)) Base.Disconnect.('20.20.20.') messenger.send(<>) Red base.localAvatar.find('**/hands').setColor(255,0,0) Blue base.localAvatar.find('**/hands').setColor(0,0,255) Black base.localAvatar.find('**/hands').setColor(0,0,0) Teal base.localAvatar.find('**/hands').setColor(0,150,250) Green base.localAvatar.find('**/hands').setColor(0,500,0) Yellow base.localAvatar.find('**/hands').setColor(128,64,0) Purple base.localAvatar.find('**/hands').setColor(20,0,180) base.localAvatar.loop('reel') Loops base.localAvatar.loop('melt') base.localAvatar.loop('tickle') base.localAvatar.loop('hold-magnet') base.localAvatar.loop('swing') base.localAvatar.loop('smooch') base.localAvatar.loop('happy-dance') base.localAvatar.loop('climb') base.localAvatar.loop('struggle') base.localAvatar.loop('throw') base.localAvatar.loop('reel') base.localAvatar.setPieType(7) base.localAvatar.setNumPies(80) base.localAvatar.ThrowGagButtorMaxed = true base.localAvatar.setScale(6) base.localAvatar.b_setAnimState('flattened') messenger.send([base.localAvatar.doBlackCatTransformation().1]) base.localAvatar.physControls.avatarControlReverseSpeed = 50 base.localAvatar.physControls.avatarControlForwardSpeed = 50 base.localAvatar.physControls.avatarControlRotateSpeed = 50 base.localAvatar.physControls.avatarControlJumpForce = 50 Disconnect Code: Ban Block: toontown.toon.LocalToon.LocalToon.getGameAccess Disconnect Code (may work): base.Disconnect('20.20.20') 322374 messenger.send('<< /enter here toon name>>') SCIENTIST MOVEMENT: base.localAvatar.setAnimState ('ScientistWork') MAX GAGS: base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setTrackBonusLevel([1,1,1,1,1,1,1]) sellbot lobby base.cr.sendSetZoneMsg (11100) cashbot lobby base.cr.sendSetZoneMsg (17100) Lawbot lobby base.cr.sendSetZoneMsg (13100) bossbot lobby base.cr.sendSetZoneMsg (14100) school house base.cr.sendSetZoneMsg (2516) bank base.cr.sendSetZoneMsg (2517) clothing shop base.cr.sendSetZoneMsg (2521) ttc pet shop base.cr.sendSetZoneMsg (2522) ttc gag shop base.cr.sendSetZoneMsg (2519) toon hall base.cr.sendSetZoneMsg (2513) speedway ticket change: base.localAvatar.setTickets(500) annouce bingo base.localAvatar.annoucebingo() base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) import toontown def new() :return True def new2(*a,**k) :return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 Sit-base.localAvatar.enterSitStart() swim-base.localAvatar.b_setAnimState('swim') Walk through things-base.localAvatar.collisionsOff() Sellbot suit-base.cr.sendSetZoneMsg(11100) makes u die-base.localAvatar.takeDamage(500) base.localAvatar.b_setAnimState('Sad') Flip 1-base.localAvatar.setHpr(0,0,90) Flip 2-base.localAvatar.setHpr(0,0,135) Flip 3-base.localAvatar.setHpr(0,0,180) flip 4-base.localAvatar.setHpr(0,0,225) flip 5-base.localAvatar.setHpr(0,0,270) flip 6-base.localAvatar.setHpr(0,0,315) flip 7-base.localAvatar.setHpr(0,0,360) moon walk-base.localAvatar.b_setAnimState('reel') moon run- base.localAvatar.b_setAnimState('run') Weird Cringe thing-base.localAvatar.b_setAnimState('cringe') all gag tracks- base.localAvatar.setTrackAccess((1,1,1,1,1,1,1)) all gag tracks bonus-base.localAvatar.setTrackBonusLevel((1,1,1,1,1,1,1) gives u full laff when ur not full-base.localAvatar.toonUp(137) lay on ur back- base.localAvatar.setHpr(0,90,0) lay on ur face-base.localAvatar.setHpr(0,270,0) go to funny farms-base.cr.sendSetZoneMsg(7000) leave funny farms-base.cr.sendSetZoneMsg(6000) Tp into gag shop-base.cr.sendSetZoneMsg(9504) Teleport into Toon HQ-base.cr.sendSetZoneMsg(1507) Have 137 laff, have to do both codes to work- base.localAvatar.setMaxHp(137) base.localAvatar.setHp(137) Tp into Flippys Office-base.cr.sendSetZoneMsg(2513) These codes disconnect u but when u log back on ur in that place Donalds dock-base.cr.sendSetZoneMsg(1000) Toontown Central-base.cr.sendSetZoneMsg(2000) brrrgh-base.cr.sendSetZoneMsg(3000) Minnies Melodyland-base.cr.sendSetZoneMsg(4000) Daisy Garden- base.cr.sendSetZoneMsg(5000) Goofy Speedway-base.cr.sendSetZoneMsg(8000) Donalds Dreamland-base.cr.sendSetZoneMsg(9000) base.localAvatar.b_setAnimState(('swim')) base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(11100) base.localAvatar.takeDamage((500)) base.localAvatar.setHpr(0,0,80) base.localAvatar.setHpr(0,0,90) base.localAvatar.setHpr(0,0,160) base.localAvatar.setHpr(0,0,180) base.localAvatar.setCogIndex(2) base.cr.sendSetZoneMsg(11100) sellbot lobby base.cr.sendSetZoneMsg(509718) base.cr.sendSetZoneMsg(12100) cashbot lobby base.cr.sendSetZoneMsg(10100) bossbot lobby base.cr.sendSetZoneMsg(13100) lawbot lobby base.localAvatar.setPinkSlips((1)) base.cr.sendSetZoneMsg(7000) - funny farm base.localAvatar.b_setAnimState(('swim')) - swim in air base.localAvatar.b_setAnimState(('run')) - run in place base.localAvatar.b_setAnimState(('Teleport')) - walk in place base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol base.localAvatar.enterSitStart()is sit - sit in air base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full) base.localAvatar.collisionsOff() - boundaries off walk through everything base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree) base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.b_setAnimState('Squish') base.localAvatar.b_setAnimState('Push') base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState('CloseBook') base.localAvatar.b_setAnimState(('GolfGoodPutt')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState(('victory')) base.cr.sendSetZoneMsg(9505) base.localAvatar.b_setAnimState(('teleport')) base.cr.sendSetZoneMsg(2513) --- cog suit base.localAvatar.b_setAnimState(('ScientistEmcee')) base.localAvatar.b_setAnimState(('ScientistJealous')) ---silly meter base.cr.sendSetZoneMsg(9505) base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) base.cr.sendSetZoneMsg(10339) base.localAvatar.b_setAnimState(('TeleportOut')) base.localAvatar.b_setAnimState(('Died')) Fritz base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfGoodPutt') base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.b_setAnimState(('dive')) base.localAvatar.b_setAnimState('CatchEating') base.localAvatar.b_setAnimState('TeleportOut') base.localAvatar.b_setAnimState('TeleportIn') base.localAvatar.b_setAnimState(('GolfRotateRight')) base.localAvatar.b_setAnimState(('GolfRotateLeft')) base.localAvatar.b_setAnimState(('CogThiefRunning')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('OpenBook')) base.localAvatar.b_setAnimState(('FallDown')) base.localAvatar.b_setAnimState(('TeleportingOut')) base.localAvatar.b_setAnimState(('Sleep') base.localAvatar.setCheesyEffect(3, 0, 0) base.localAvatar.b_setAnimState('Push') Other Scientist Movement: base.localAvatar.b_setAnimState('ScientistWork') Sad Toon: base.localAvatar.b_setAnimState('Sit') Change Name: base.localAvatar.setName('Freckleslam') Flat Toon: base.localAvatar.b_setAnimState('Flattened') Toon Sleep: base.localAvatar.b_setAnimState('Sleep') sel Walk Everywhere: base.localAvatar.collisionsOff() Upside Down: base.localAvatar.setHpr(0,0,180) Go to Funny Farm: base.cr.sendSetZoneMsg(7000) Leave Funny Farm: base.cr.sendSetZoneMsg(6000) Scientist EMotion: base.localAvatar.b_setAnimState('ScientistLessWork') SCarecrow: base.localAvatar.b_setAnimState('TeleportOut') TTC Toon Hall: base.cr.sendSetZoneMsg(2520) Cog Lobby's: base.cr.sendSetZoneMsg(11100) sellbot lobby base.cr.sendSetZoneMsg(12100) cashbot lobby base.cr.sendSetZoneMsg(13100) lawbot lobby base.cr.sendSetZoneMsg(14100) bossbot lobby Pink Slips: base.localAvatar.setPinkSlips((200)) funny emotion: base.localAvatar.b_setAnimState('CatchEating') TTC Professor Pete: base.cr.sendSetZoneMsg(2516) TTC Tailor Shop: base.cr.sendSetZoneMsg(2521) TTC Bank: base.cr.sendSetZoneMsg(2517) TTC Pet Shop: base.cr.sendSetZoneMsg(2522) TTC Gag Shop: base.cr.sendSetZoneMsg(2522) TTC Scientists Office Lab: base.cr.sendSetZoneMsg(2513) HP For Toon: base.localAvatar.setMaxHp(100) Donalds Dock HQ base.cr.sendSetZoneMsg(7000) Ghost Toon: base.localAvatar.setGhostMode(8) Reduce Toons Health: base.localAvatar.takeDamage(15) Set How Many Gags you carry: base.localAvatar.setMaxCarry(9999) Able to have 4 toon taks: base.localAvatar.setQuestCarryLimit(4) Change amount of clothes you can get: base.localAvatar.setMaxClothes(500) Few Phrases: base.localAvatar.setSCSinging(4) go down to 1 Set SKill Of Shoveling: base.localAvatar.promoteShovel(3) Set SKill of Watering Can: base.localAvatar.promoteWateringCan(3) Set Watering Can SKill: base.localAvatar.setWateringCanSkill(30) Set Shovel Skill: base.localAvatar.setShovelSkill(30) Gives u cog suit base.localAvatar.setCogIndex(0) base.localAvatar.setCogIndex(1) base.localAvatar.setCogIndex(2) base.localAvatar.setCogIndex(3) Wire LOL base.wireframeOn() Looks like using clip board base.localAvatar.b_setAnimState(('ScientistJealous')) Pats air base.localAvatar.b_setAnimState(('ScientistLessWork')) Squish and jump up base.localAvatar.b_setAnimState(('Squish')) Non stop dancing base.localAvatar.b_setAnimState(('victory')) Hitting Golf ball base.localAvatar.b_setAnimState(('GolfPuttSwing')) Shakes booty base.localAvatar.b_setAnimState(('GolfPuttLoop')) In groud and cringe base.localAvatar.b_setAnimState(('cringe')) In battle and died base.localAvatar.b_setAnimState(('Died')) Tp in base.localAvatar.b_setAnimState(('TeleportIn')) Tp out(ur a ghost) base.localAvatar.b_setAnimState(('TeleportOut')) Moonwalk 1 base.localAvatar.b_setAnimState(('run')) Moonwalk 2 base.localAvatar.b_setAnimState(('walk')) Ur a ghost no one can see u till u ipen ur book Tilt stuff base.localAvatar.setHpr(0,0,90) base.localAvatar.setHpr(0,0,135) base.localAvatar.setHpr(0,0,180) base.localAvatar.setHpr(0,0,225) base.localAvatar.setHpr(0,0,270) base.localAvatar.setHpr(0,0,315) base.localAvatar.setHpr(0,0,360) base.localAvatar.b_setAnimState(('Catching')) All the Merits,Bucks,Notices,Options base.localAvatar.setCogMerits([100,60,40,20]) Cog suit base.cr.sendSetZoneMsg(2520) Fishing tropies base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6]) Change name tag base.localAvatar.setNametagStyle(13) 0-13 Go to esates base.cr.sendSetZoneMsg(7000) Black Mouth: base.localAvatar.setColor(0) White Mouth: base.localAvatar.setColor(1) Stay In Mid Air: base.localAvatar.b_setAnimState(('jumpAirborne')) base.localAvatar.b_setAnimState(('jumpLand')) base.localAvatar.setMoney(999) ryan denny: base.localAvatar.b_setAnimState(('OpenBook')) Super Man base.localAvatar.collisionsOff() base.localAvatar.setPos(0,0,5) base.localAvatar.setHpr(0,270,0) Golfing stuff base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('GolfGoodPutt')) Start Garden: base.localAvatar.setGardenStarted() Ghost Toon: base.localAvatar.setGhostMode(8) Snowman head base.localAvatar.setCheesyEffect(14,0,0) Pumpkin head base.localAvatar.setCheesyEffect(12,0,0) Big Head base.localAvatar.setCheesyEffect(1,0,0) Tiny Head base.localAvatar.setCheesyEffect(2,0,0) Big Feet base.localAvatar.setCheesyEffect(3,0,0) Small Feet base.localAvatar.setCheesyEffect(4,0,0) Tiny base.localAvatar.setCheesyEffect(6,0,0) Flat Profile base.localAvatar.setCheesyEffect(7,0,0) base.localAvatar.setCheesyEffect(8,0,0) Transparent base.localAvatar.setCheesyEffect(9,0,0) White base.localAvatar.setCheesyEffect(10,0,0) base.localAvatar.setCheesyEffect(13,0,0) Invisible base.localAvatar.setCheesyEffect(11,0,0) base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]) FAKE WHISPER/FAKE ADMIN: Only you see it. base.localAvatar.setSystemMessage(1,'Attention The Order Of Corrupt Servers: We will be having a party in Corruption Land starting at 8:00PM. Scincerly, Charles ') EXAMPLE: base.localAvatar.setSystemMessage(1,'Admin: We are going to have maintance cuz of your hack. :).') FAKE THROWING PIES/EVIDENCE: - Only you can see it. base.localAvatar.setNumPies(100) - ammo base.localAvatar.setPieType(7) - From 1-7? - WEDDING THROW DISCONNECTS. SUPER SPEED: base.localAvatar.physControls.avatarControlForwardSpeed = 100 SUPER JUMP: base.localAvatar.physControls.avatarControlJumpForce = 100 JUST FOR FUN THING TASKS: - Only you can see it. base.localAvatar.setCheesyEffect(7,3,5) - Mess with the numbers. Version 2: COG TUTORIAL go into cog vp,ceo,cj,or ceo office and type in this code after that you will be in flippys office then go outside TAHDAH U HAVE A COG SUIT AT PLAYGROUND base.cr.sendSetZoneMsg(2513) toonup base.localAvatar.toonup(137) rotate base.localAvatar.setHpr(0,90,0) base.localAvatar.setHpr(0,270,0) somewhere XD base.cr.send.SetZonemsg(6000) set toon laff points base.localAvatar.setMaxHp(137) base.localAvatar.setHp(137) somewhere base.cr.sendSetZoneMsg(1507) pink slips base.localAvatar.setPinkSlips((1)) funny farm - swim in air base.localAvatar.setColor(0) run in place base.localAvatar.b_setAnimState(('run')) - walk in place base.localAvatar.b_setAnimState(('walk')) - cringe in place lol base.localAvatar.b_setAnimState(('cringe')) - sit in air base.localAvatar.enterSitStart()is sit boundaries walk off walk through everything on and off base.localAvatar.collisionsOff() - base.localAvatar.collisionsOn() underground base.localAvatar.b_setAnimState('teleport') tickets base.localAvatar.setTickets(800) Push base.localAvatar.b_setAnimState(('Push')) Flat base.localAvatar.b_setAnimState(('Flattened')) Squish base.localAvatar.b_setAnimState(('Squish')) Dance base.localAvatar.b_setAnimState(('victory')) Ghost base.localAvatar.setGhostMode(2) Scientist stuff funny :D base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistJealous')) all gag tracks base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) Everything with wires base.wireframeon() some place XD base.cr.Zone(11000) base.localAvatar.numPies? = 100000 base.localAvatar.loop('climb') base.localAvatar.loop('swing') base.localAvatar.loop('throw') base.localAvatar.loop('sound') base.localAvatar.b_setSCSinging(50103) Walk the Plank! base.localAvatar.b_setSCSinging(50108) I don't fear death - I attune it! base.localAvatar.b_setSCSinging(50702) Yo-Ho-Ho base.localAvatar.b_setSCSinging(20000) Its my day off! base.localAvatar.b_setSCSinging(20001) I believe you're in the wrong office. base.localAvatar.b_setSCSinging(20002) Have your people call my people. base.localAvatar.b_setSCSinging(20003) Your in no position to meet with me. base.localAvatar.b_setSCSinging(20004) Talk to my Assistant Sideways Swim: base.localAvatar.setHpr(0,0,80) base.localAvatar.collisionsOff() base.localAvatar.b_setAnimState(('swim')) base.localAvatar.collisionsOff() GOOFY SPEEDWAY base.cr.sendSetZoneMsg(8501) car store TOONTOWN CENTERAL base.localAvatar.b_setSCSinging(20136) base.localAvatar.loop('climb') base.cr.sendSetZoneMsg(120649) base.cr.sendSetZoneMsg(2520) ttc hq base.cr.sendSetZoneMsg(2513) ttc toon hall base.cr.sendSetZoneMsg(2521) ttc cloth store base.cr.sendSetZoneMsg(2522) ttc pet store base.cr.sendSetZoneMsg(2519) ttc gag shop base.cr.sendSetZoneMsg(2518) ttc library base.cr.sendSetZoneMsg(2516) ttc school house base.cr.sendSetZoneMsg(2514) ttc bank CHIP 'N DALE'S ACORN ACRES base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres base.cr.sendSetZoneMsg(339279) DONALD DOCK base.cr.sendSetZoneMsg(1507) donald dock hq base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq) DAISY GARDEN base.cr.sendSetZoneMsg(5501) daisy garden gag store base.cr.sendSetZoneMsg(5502) daisy garden hq base.cr.sendSetZoneMsg(5503) daisy garden cloth store MINNIE'S MELODYLAND base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop base.cr.sendSetZoneMsg(4504) minnie's melodyland hq base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store BRRRGH base.cr.sendSetZoneMsg(3507) Brrrgh gag shop base.cr.sendSetZoneMsg(3508) Brrrgh hq base.cr.sendSetZoneMsg(3509) Brrrgh cloth store DONALD DREAMLAND base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which base.cr.sendSetZoneMsg(9505) Donald Dreamland hq base.cr.sendSetZoneMsg(129071) Hpr base.localAvatar.setHpr(0,270,0) base.localAvatar.setHpr(0,0,80) base.localAvatar.setExperience('9999999999999999999') base.localAvatar.winterCarolingTargetMet(9000) Laff base.localAvatar.toonUp(137) base.localAvatar.setMaxHp(137) base.localAvatar.setHp(137) base.localAvatar.takeDamage((500)) base.localAvatar.b_setAnimState(('Sad')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.setMaxCarry(10000) toontown.toon.LocalToon.LocalToon.getGameAccess = new2 base.cr.sendSetZoneMsg(7000) base.cr.sendSetZoneMsg(2000) base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setPinkSlips((#)) base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setTickets(#) base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7]) base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]) base.localAvatar.setPinkSlips((#)) base.localAvatar.book.pages[1].showPop = 1 Tranform base.localAvatar.find('**/hands').setColor(0,0000,0) - black base.localAvatar.find('**/hands').setColor(1,0000,0) - red base.localAvatar.find('**/hands').setColor(1,0000,1) - pink base.localAvatar.find('**/hands').setColor(0,0000,1) - blue base.localAvatar.find('**/hands').setColor(0,1000,0) - green base.localAvatar.find('**/hands').setColor(0,1000,1) - cyan base.localAvatar.find('**/hands').setColor(1,1000,0) - yellow base.localAvatar.find('**/hands').setColor(1,1000,1) - white base.localAvatar.setCheesyEffect(14, 0, 0) base.localAvatar.setCogIndex(2) base.localAvatar.setGhostMode(2) Actions base.localAvatar.b_setAnimState(('swim')) base.localAvatar.b_setAnimState(('run')) base.localAvatar.b_setAnimState(('walk')) base.localAvatar.b_setAnimState(('cringe')) base.localAvatar.enterSitStart() base.localAvatar.b_setAnimState('teleport') base.localAvatar.b_setAnimState(('Push')) base.localAvatar.b_setAnimState(('flat')) base.localAvatar.b_setAnimStatebase.Disconnect('20.20.20') 322374 base.localAvatar.b_setAnimState(('Squish')) base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('FallDown')) base.cr.sendSetZoneMsg(11100) sellbot lobby base.localAvatar.b_setAnimState(('GolfRotateRight')) TTGloves = base.localAvatar.findAllMatches('**/hands') base.accept('1', TTGloves.setColor, [255,0,0]) base.accept('2', TTGloves.setColor, [1,0,1]) base.accept('3', TTGloves.setColor, [0,0,1]) base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220]) base.accept('5', TTGloves.setColor, [1,1,1]) base.accept('6', TTGloves.setColor, [0,1,0]) base.accept('7', TTGloves.setColor, [0,0,0]) base.accept('8', TTGloves.setColor, [0.0,0.8,7.03]) base.accept('9', TTGloves.setColor, [0.87,0.3,0.3]) base.accept('0', TTGloves.setColor, [8,1,0,3,0]) base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220]) base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224]) base.localAvatar.b_setAnimState('ScientistPlay') base.localAvatar.b_setAnimState('ScientistWork') base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setSCSinging(4) base.localAvatar.b_setAnimState(('dive')) base.localAvatar.setName(('put the name here')) base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('Sit')) base.localAvatar.b_setAnimState('CatchEating') base.localAvatar.b_setAnimState('Flattened') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('ReadBook')) base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState('walk') base.localAvatar.b_setAnimState(('TeleportIn')) base.localAvatar.b_setAnimState(('TeleportOut')) base.localAvatar.b_setAnimState('SitStart') base.cr.sendSetZoneMsg(7000) base.localAvatar.setNumPies(100) base.localAvatar.setColor(0) base.localAvatar.setPieType(5) base.wireframeOn() base.localAvatar.collisionsOff() base.localAvatar.collisionsOn() base.localAvatar.physControls.avatarControlForwardSpeed = 100 base.localAvatar.physControls.avatarControlJumpForce = 100 Members def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess= Item land: from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam") environ.reparentTo(render) environ.setPos(0,0,0) environ.setHpr(0,0,0) environ.setScale(3) hall = loader.loadModel("phase_4/models/modules/toonhall.bam") hall.reparentTo(render) hall.setPos(-56.763,137.830,0.025) hall.setHpr(0,0,0) hall.setScale(3) e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") e.reparentTo(render) e.setHpr(0,0,0) e.setPos(10.389,85.279,0.025) pandaPosInterval22 = e.posInterval(13,Point3(10.389,85.279,0.025), startPos=Point3(0,114.03,127.50)) pandaPosInterval33 = e.posInterval(13,Point3(10.389,85.279,150.50), startPos=Point3(10.389,85.279,0.025)) pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0), startHpr=Point3(0, 0, 0)) pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0), startHpr=Point3(0, 0, 0)) pandaPace = Sequence(pandaPosInterval22, pandaHprInterval11, pandaPosInterval33, pandaHprInterval22, name="pandaPace") pandaPace.loop() e.find('**/wall_back').removeNode() e.find('**/wall_front').removeNode() c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") c.setPos(-9.98,139.11,117.38) c.setHpr(0,340.30,0) c.hide() c.reparentTo(render) c.find('**/wall_back').removeNode() c.find('**/wall_front').removeNode() c.find('**/wall_left').removeNode() c.find('**/wall_right').removeNode() c.find('**/ceiling').removeNode() castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam") castle.reparentTo(render) castle.setPos(-75.215,-196.153,0.025) castle.setHpr(2218,0,0) castle.setScale(10) mail1 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"}) mail1.reparentTo(render) mail1.loop("cheer") mail1.setPos(-41.727,-105.031,0.025) mail1.setHpr(100.490,0,0) mail1.setScale(1) mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam") mgr.reparentTo(render) mgr.setPos(-174.215,-35.153,0.025) mgr.setHpr(0,0,0) mgr.setScale(5) pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0), startHpr=Point3(270, 0, 0)) pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0), startHpr=Point3(0, 0, 0)) # Create and play the sequence that coordinates the intervals. maryspin = Sequence(pandaHprInterval1, name="maryspin") maryspin.loop() evsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam") evsign.reparentTo(render) evsign.setPos(-3.082,85.281,0.025) evsign.setHpr(0,0,0) evsign.setScale(2) cogplat = loader.loadModel("phase_9/models/cogHQ/platform2.bam") cogplat.reparentTo(render) cogplat.setPos(9,80.153,150) cogplat.setHpr(0,0,0) cogplat.setScale(5) cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform2.bam") cogplat1.reparentTo(render) cogplat1.setPos(9,40.153,150) cogplat1.setHpr(0,0,0) cogplat1.setScale(1) cogstairs6 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam") cogstairs6.reparentTo(render) cogstairs6.setPos(15,34.153,150) cogstairs6.setHpr(270,0,0) cogstairs6.setScale(25) cogstairs2 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam") cogstairs2.reparentTo(render) cogstairs2.setPos(15,16.153,158) cogstairs2.setHpr(270,0,0) cogstairs2.setScale(25) cogplat5 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat5.reparentTo(render) cogplat5.setPos(9,-20,166) cogplat5.setHpr(0,0,0) cogplat5.setScale(8) cogplat3 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat3.reparentTo(render) cogplat3.setPos(9,-82,166) cogplat3.setHpr(0,0,0) cogplat3.setScale(8) cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat4.reparentTo(render) cogplat4.setPos(65,-82,166) cogplat4.setHpr(0,0,0) cogplat4.setScale(8) nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam") nc.reparentTo(render) nc.setPos(300,-82,166) nc.setHpr(270,0,0) nc.setScale(2) cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat4.reparentTo(render) cogplat4.setPos(125,-82,166) cogplat4.setHpr(0,0,0) cogplat4.setScale(8) nc.find('**/doorwood').setHpr(90,0,0) ceosign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam") ceosign.reparentTo(render) ceosign.setPos(289.082,-62.281,166.025) ceosign.setHpr(270,0,0) ceosign.setScale(2) dance = loader.loadModel("phase_13/models/parties/danceFloor.bam") dance.reparentTo(render) dance.setPos(618.082,-109.281,166.025) dance.setHpr(270,0,0) dance.setScale(8) messenger.send('clearOutToonInterior') from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(0,0) base.localAvatar.b_setSCSinging(50701) def part2(): base.talkAssistant.sendOpenTalk('.I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING') base.localAvatar.b_setEmoteState(23,1) def part3(): base.talkAssistant.sendOpenTalk('CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO!) base.localAvatar.b_setEmoteState(22,1) def part4(): base.talkAssistant.sendOpenTalk('ANTIS FAIL HARD CORE') base.localAvatar.b_setEmoteState(24,1) def part5(): base.talkAssistant.sendOpenTalk('HAHA DUKE YOU FAIL I WILL NOT BE BANNED BY YOU') def part6(): base.talkAssistant.sendOpenTalk('1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1') base.localAvatar.b_setEmoteState(23,1) def part7(): base.localAvatar.b_setSCSinging(50202) base.localAvatar.b_setEmoteState(0,0) def addzone(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(5)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part3)) seq.append(Wait(5)) seq.append(Func(part4)) seq.append(Wait(5)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(art7)) seq.append(Wait(4)) seq.append(Func(addzone)) seq.start() onTime() from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * environ1 = loader.loadModel('phase_13/models/parties/partyGrounds.bam') environ1.reparentTo(render) environ1.setPos(12.931,0.839,110.525) environ1.setHpr(0,0,0) environ1.setScale(1) catch1 = loader.loadModel('phase_13/models/parties/partyCatchTree') catch1.reparentTo(render) catch1.setPos(12.931,0.839,110.540) catch1.setHpr(0,0,0) catch1.setScale(2) catch2 = loader.loadModel('phase_13/models/parties/partyCatchTree') catch2.reparentTo(render) catch2.setPos(12.931,0.839,110.540) catch2.setHpr(0,0,0) catch2.setScale(1) stair1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair1.reparentTo(render) stair1.setPos(-44.350,-3.603,115.031) stair1.setHpr(0,0,0) stair1.setScale(1) stair2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair2.reparentTo(render) stair2.setPos(-49.592,4.492,119.451) stair2.setHpr(0,0,0) stair2.setScale(1) stair3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair3.reparentTo(render) stair3.setPos(-54.221,12.194,122.359) stair3.setHpr(0,0,0) stair3.setScale(1) stair4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair4.reparentTo(render) stair4.setPos(-59.905,21.822,126.716) stair4.setHpr(0,0,0) stair4.setScale(1) stair5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair5.reparentTo(render) stair5.setPos(-64.772,30.703,130.709) stair5.setHpr(0,0,0) stair5.setScale(1) stair6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair6.reparentTo(render) stair6.setPos(-62.772,39.703,134.638) stair6.setHpr(0,0,0) stair6.setScale(1) stair7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair7.reparentTo(render) stair7.setPos(-59.416,44.442,139.154) stair7.setHpr(0,0,0) stair7.setScale(1) stair8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair8.reparentTo(render) stair8.setPos(-55,53,143.624) stair8.setHpr(0,0,0) stair8.setScale(1) stair9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair9.reparentTo(render) stair9.setPos(-51,58,148) stair9.setHpr(0,0,0) stair9.setScale(1) stair10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair10.reparentTo(render) stair10.setPos(-47,66,152) stair10.setHpr(0,0,0) stair10.setScale(1) stair11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair11.reparentTo(render) stair11.setPos(-43,73,156) stair11.setHpr(0,0,0) stair11.setScale(1) stair12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair12.reparentTo(render) stair12.setPos(-39,80,160) stair12.setHpr(0,0,0) stair12.setScale(1) stair13 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair13.reparentTo(render) stair13.setPos(-34,85,164) stair13.setHpr(0,0,0) stair13.setScale(1) stair14 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair14.reparentTo(render) stair14.setPos(-27,89,168) stair14.setHpr(0,0,0) stair14.setScale(1) stair15 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair15.reparentTo(render) stair15.setPos(-21,94,172) stair15.setHpr(0,0,0) stair15.setScale(1) stair16 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair16.reparentTo(render) stair16.setPos(-14,98,176) stair16.setHpr(0,0,0) stair16.setScale(1) stair17 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair17.reparentTo(render) stair17.setPos(-9,103,180) stair17.setHpr(0,0,0) stair17.setScale(1) stair18 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair18.reparentTo(render) stair18.setPos(-4,109,184) stair18.setHpr(0,0,0) stair18.setScale(1) stair19 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair19.reparentTo(render) stair19.setPos(-0,116,187) stair19.setHpr(0,0,0) stair19.setScale(1) stair20 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair20.reparentTo(render) stair20.setPos(3,123,191) stair20.setHpr(0,0,0) stair20.setScale(1) stairw = loader.loadModel('phase_4/models/props/construction_sign.bam') stairw.reparentTo(render) stairw.setPos(4,128,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(6,136,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(-7,134,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(15,125,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(14,150,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(21,162,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(29,176,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(36,189,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(44,203,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairm = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairm.reparentTo(render) stairm.setPos(56,226,191) stairm.setHpr(0,0,0) stairm.setScale(2.5) stairs = loader.loadModel('phase_6/models/golf/windmill.bam') stairs.reparentTo(render) stairs.setPos(56,226,191) stairs.setHpr(60,0,0) stairs.setScale(3) cbl = loader.loadModel("phase_4/models/modules/suit_landmark_legal.bam") cbl.reparentTo(render) cbl.setPos(61.138,13.386,110.550) cbl.setHpr(270,0,0) cbl.setScale(1) c3l = loader.loadModel("phase_4/models/modules/elevator.bam") c3l.reparentTo(render) c3l.setPos(55.423,-1.493,110.565) c3l.setHpr(270,0,0) c3l.setScale(1) f = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") f.reparentTo(render) f.setHpr(90,0,0) f.setPos(47.825,-1.672,110.565) pandaPosInterval22 = f.posInterval(13,Point3(47.825,-1.672,110.565), startPos=Point3(47.825,-1.672,220.565)) pandaPosInterval33 = f.posInterval(13,Point3(47.825,-1.672,220.565), startPos=Point3(47.825,-1.672,110.565)) pandaHprInterval11 = f.hprInterval(3,Point3(0,0,0), startHpr=Point3(0, 0, 0)) pandaHprInterval22 = f.hprInterval(3,Point3(0, 0, 0), startHpr=Point3(0, 0, 0)) pandaPace = Sequence(pandaPosInterval22, pandaHprInterval11, pandaPosInterval33, pandaHprInterval22, name="pandaPace") pandaPace.loop() f.find('**/wall_back').removeNode() f.find('**/wall_front').removeNode() f.find('**/wall_left').removeNode() f.find('**/wall_right').removeNode() f.find('**/ceiling').removeNode() r = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") r.setPos(12.931,0.839,4.024) r.setHpr(0,340.30,0) r.hide() r.reparentTo(render) r.find('**/wall_back').removeNode() r.find('**/wall_front').removeNode() r.find('**/wall_left').removeNode() r.find('**/wall_right').removeNode() r.find('**/ceiling').removeNode() environ2 = loader.loadModel('phase_8/models/neighborhoods/the_burrrgh.bam') environ2.reparentTo(render) environ2.setPos(47.825,-1.672,220.590) environ2.setHpr(0,0,0) environ2.setScale(1) hg1 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg1.reparentTo(render) hg1.loop("cheer") hg1.setPos(59.932,-9.914,223.599) hg1.setHpr(90,0,0) hg1.setScale(3) hg2 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg2.reparentTo(render) hg2.loop("cheer") hg2.setPos(66.932,2.914,223.599) hg2.setHpr(90,0,0) hg2.setScale(3) hg3 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg3.reparentTo(render) hg3.loop("cheer") hg3.setPos(68.932,17.914,223.599) hg3.setHpr(90,0,0) hg3.setScale(3) hg4 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg4.reparentTo(render) hg4.loop("cheer") hg4.setPos(58.932,25.914,223.599) hg4.setHpr(180,0,0) hg4.setScale(3) base.localAvatar.setPos(12.931,0.839,110.601) base.localAvatar.setHpr(270,0,0) base.localAvatar.setSystemMessage(1,'Welcome, to The Sweet Land Of DOOM!') base.talkAssistant.sendOpenTalk('I am now viewing The Sweet Land Of DOOM! Created by Green Cat and Ruffle Crash...') hg5 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg5.reparentTo(render) hg5.loop("cheer") hg5.setPos(47.932,32.914,223.599) hg5.setHpr(180,0,0) hg5.setScale(3) hg6 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg6.reparentTo(render) hg6.loop("cheer") hg6.setPos(32.932,28.914,223.599) hg6.setHpr(180,0,0) hg6.setScale(3) hg7 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg7.reparentTo(render) hg7.loop("cheer") hg7.setPos(22.932,17.914,223.599) hg7.setHpr(220,0,0) hg7.setScale(3) hg8 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg8.reparentTo(render) hg8.loop("cheer") hg8.setPos(19.932,5.914,223.599) hg8.setHpr(270,0,0) hg8.setScale(3) hg9 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg9.reparentTo(render) hg9.loop("cheer") hg9.setPos(28.932,-11.914,223.599) hg9.setHpr(310,0,0) hg9.setScale(3) hg10 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg10.reparentTo(render) hg10.loop("cheer") hg10.setPos(46.932,-18.914,223.599) hg10.setHpr(350,0,0) hg10.setScale(3) mill1 = loader.loadModel('phase_6/models/golf/windmill.bam') mill1.reparentTo(render) mill1.setPos(26,56,229) mill1.setHpr(90,0,0) mill1.setScale(3) tug1 = loader.loadModel('phase_13/models/parties/partyTugOfWar.bam') tug1.reparentTo(render) tug1.setPos(132,50,226) tug1.setHpr(90,0,0) tug1.setScale(1) cupcake1 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam') cupcake1.reparentTo(render) cupcake1.setPos(98,-68,226) cupcake1.setHpr(120,0,0) cupcake1.setScale(1) cupcake2 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam') cupcake2.reparentTo(render) cupcake2.setPos(122,-51,226) cupcake2.setHpr(120,0,0) cupcake2.setScale(1) cupcake3 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam') cupcake3.reparentTo(render) cupcake3.setPos(73,-79,226) cupcake3.setHpr(120,0,0) cupcake3.setScale(1) dance = loader.loadModel("phase_13/models/parties/danceFloor.bam") dance.reparentTo(render) dance.setPos(116.949,-4.932,226.782) dance.setHpr(180,0,0) dance.setScale(1) carouselSpin=dance.hprInterval(20, Vec3(360, 0, 0)) mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam") mgr.reparentTo(render) mgr.setPos(-50.115,31.640,226.782) mgr.setHpr(0,0,0) mgr.setScale(4) pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0), startHpr=Point3(270, 0, 0)) pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0), startHpr=Point3(0, 0, 0)) # Create and play the sequence that coordinates the intervals. maryspin = Sequence(pandaHprInterval1, name="maryspin") maryspin.loop() carouselSpin.loop() pk1 = loader.loadModel('phase_4/models/estate/pumpkin_short.bam') pk1.reparentTo(render) pk1.setPos(109.563,-59.050,229.282) pk1.setHpr(210,0,0) pk1.setScale(1) carouselSpin=pk1.hprInterval(2, Vec3(360, 0, 0)) pk2 = loader.loadModel('phase_4/models/estate/pumpkin_short.bam') pk2.reparentTo(render) pk2.setPos(84.250,-73.585,229.282) pk2.setHpr(210,0,0) pk2.setScale(1) carouselSpin.loop() boat1 = loader.loadModel("phase_6/models/neighborhoods/donalds_dock.bam") boat1.reparentTo(render) boat1.setPos(0,0,111111111111) boat1.setHpr(0,0,0) boat1.setScale(1) carouselSpin=pk2.hprInterval(2, Vec3(360, 0, 0)) boat2 = boat1.find('**/donalds_boat') boat2.reparentTo(render) boat2.setPos(64.301,-45.289,226.782) boat2.setHpr(0,0,315) boat2.setScale(1) carouselSpin.loop() donald1 = Actor("phase_6/models/char/DL_donald-500.bam", {"neutral":"phase_6/models/char/DL_donald-neutral.bam"}) donald1.reparentTo(render) donald1.loop("neutral") donald1.setPos(72.411,-34.692,226.782) donald1.setHpr(270,50,0) donald1.setScale(1.5) daisy1 = Actor("phase_4/models/char/daisyduck_1600.bam", {"idle":"phase_4/models/char/daisyduck_idle.bam"}) daisy1.reparentTo(render) daisy1.loop("idle") daisy1.setPos(77,-37,226) daisy1.setHpr(70,0,0) daisy1.setScale(1.5) broken = loader.loadModel('phase_5/models/props/geyser.bam') broken.reparentTo(render) broken.setPos(61.301,-37.289,226.782) broken.setHpr(0,0,315) broken.setScale(2) maze1 = loader.loadModel('phase_12/models/bossbotHQ/BossbotMazex1_C.bam') maze1.reparentTo(render) maze1.setPos(-9,-111,226) maze1.setHpr(0,0,0) maze1.setScale(1) e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") e.reparentTo(render) e.setHpr(90,0,0) e.setPos(-94.567,-27.908,226.782) e.setScale(2) e.find('**/wall_back').removeNode() e.find('**/wall_front').removeNode() e.find('**/wall_left').removeNode() e.find('**/wall_right').removeNode() e.find('**/ceiling').removeNode() mazesign1 = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam") mazesign1.reparentTo(render) mazesign1.setPos(-101.681,-37.524,226.807) mazesign1.setHpr(90,0,0) mazesign1.setScale(2) mill2 = loader.loadModel('phase_6/models/golf/windmill.bam') mill2.reparentTo(render) mill2.setPos(-148.5,-26,225) mill2.setHpr(180,0,0) mill2.setScale(3) fence1 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence1.reparentTo(render) fence1.setPos(-142.5,-42,225) fence1.setHpr(90,0,0) fence2 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence2.reparentTo(render) fence2.setPos(-142.5,-52,225) fence2.setHpr(90,0,0) fence3 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence3.reparentTo(render) fence3.setPos(-142.5,-57,225) fence3.setHpr(90,0,0) fence4 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence4.reparentTo(render) fence4.setPos(-142.5,-22,225) fence4.setHpr(90,0,0) fence5 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence5.reparentTo(render) fence5.setPos(-142.5,-12,225) fence5.setHpr(90,0,0) fence6 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence6.reparentTo(render) fence6.setPos(-142.5,-7,225) fence6.setHpr(90,0,0) fence7 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence7.reparentTo(render) fence7.setPos(67.5,214,191) fence7.setHpr(140,0,0) fence8 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence8.reparentTo(render) fence8.setPos(48.5,225,191) fence8.setHpr(140,0,0) block1 = loader.loadModel("phase_4/models/props/construction_sign.bam") block1.reparentTo(render) block1.setPos(-138,-25,225) block1.setHpr(90,0,0) block1.setScale(2) cow = loader.loadModel('phase_13/models/parties/cogPieArena_model') cow.reparentTo(render) cow.setPos(-38,-75,227) cow.setHpr(330,0,0) cow.setScale(1) launch1 = loader.loadModel('phase_13/models/parties/launchPad') launch1.reparentTo(render) launch1.setPos(17,-99,226) launch1.setHpr(0,0,0) launch1.setScale(1) castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam") castle.reparentTo(render) castle.setPos(143,-153,226) castle.setHpr(120,0,0) castle.setScale(8) tiki = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam") tiki.reparentTo(render) tiki.setPos(250,-50,226) tiki.setHpr(160,0,0) tiki.setScale(8) mr1 = loader.loadModel('phase_7/models/modules/cubicle_room.bam') mr1.reparentTo(render) mr1.setPos(-416,-27,226) mr1.setHpr(90,0,0) mr1.setScale(1) mrt = loader.loadModel('phase_12/models/bossbotHQ/BanquetTableChairs.bam') mrt.reparentTo(render) mrt.setPos(-416,-27,226) mrt.setHpr(90,0,0) mrt.setScale(.9) rocket1 = loader.loadModel('phase_13/models/parties/rocket_model.bam') rocket1.reparentTo(render) rocket1.setPos(-2,-89,226) rocket1.setHpr(0,0,0) rocket1.setScale(2) rexp1 = loader.loadModel('phase_3.5/models/props/explosion.bam') rexp1.reparentTo(render) rexp1.setPos(-2,-89,226) rexp1.setHpr(0,0,0) rexp1.setScale(2) rexp2 = loader.loadModel('phase_3.5/models/props/explosion.bam') rexp2.reparentTo(render) rexp2.setPos(-2,-89,226) rexp2.setHpr(180,0,0) rexp2.setScale(2) c1 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c1.reparentTo(render) c1.setPos(-198.5,16,224) c1.setHpr(180,0,0) c1.setScale(4) c2 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c2.reparentTo(render) c2.setPos(-301.5,-65,224) c2.setHpr(0,0,0) c2.setScale(4) c3 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c3.reparentTo(render) c3.setPos(-217.5,-31,224) c3.setHpr(0,0,0) c3.setScale(4) c4 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c4.reparentTo(render) c4.setPos(-199.5,-44,224) c4.setHpr(0,0,0) c4.setScale(4) c5 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c5.reparentTo(render) c5.setPos(-217.5,3,224) c5.setHpr(180,0,0) c5.setScale(4) c6 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c6.reparentTo(render) c6.setPos(-284.5,-30,224) c6.setHpr(180,0,0) c6.setScale(4) c7 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c7.reparentTo(render) c7.setPos(-198.5,-1,224) c7.setHpr(0,0,0) c7.setScale(4) f1 = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") f1.reparentTo(render) f1.setHpr(90,0,0) f1.setPos(250,-50,226) f1.setScale(7) f1.find('**/wall_back').removeNode() f1.find('**/wall_front').removeNode() f1.find('**/wall_left').removeNode() f1.find('**/wall_right').removeNode() f1.find('**/ceiling').removeNode() fb1 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') fb1.reparentTo(render) fb1.setPos(277,-21,226) fb1.setHpr(270,0,0) fb1.setScale(3) fb2 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') fb2.reparentTo(render) fb2.setPos(277,-33,226) fb2.setHpr(270,0,0) fb2.setScale(3) fb3 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') fb3.reparentTo(render) fb3.setPos(277,-46,226) fb3.setHpr(270,0,0) fb3.setScale(3) ca1 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca1.reparentTo(render) ca1.setPos(-431.768,-17.630,226.025) ca1.setHpr(260,0,0) ca1.setScale(2) ca2 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca2.reparentTo(render) ca2.setPos(-431.768,-38.630,226.025) ca2.setHpr(280,0,0) ca2.setScale(2) ca3 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca3.reparentTo(render) ca3.setPos(-366.768,-35.630,226.025) ca3.setHpr(290,0,0) ca3.setScale(2) ca4 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca4.reparentTo(render) ca4.setPos(-366.768,-17.630,226.025) ca4.setHpr(250,0,0) ca4.setScale(2) ca5 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca5.reparentTo(render) ca5.setPos(-398.768,-15.630,226.025) ca5.setHpr(120,0,0) ca5.setScale(2) ca6 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca6.reparentTo(render) ca6.setPos(-398.768,-38.630,226.025) ca6.setHpr(60,0,0) ca6.setScale(2) environ3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ3.reparentTo(render) environ3.setPos(-508.081,-29.392,226.025) environ3.setHpr(0,0,0) environ3.setScale(7) rope1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope1.reparentTo(render) rope1.setPos(-508.081,-29.392,226.025) rope1.setHpr(0,0,0) rope1.setScale(1) meter1 = Actor("phase_4/models/props/tt_a_ara_ttc_sillyMeter_default.bam", {"lol":"phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFive.bam"}) meter1.reparentTo(render) meter1.loop('lol') meter1.setPos(-508.081,-29.392,226.025) meter1.setHpr(90,0,0) meter1.setScale(1) rope2 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope2.reparentTo(render) rope2.setPos(-507.867,-59.050,225.995) rope2.setHpr(0,0,0) rope2.setScale(.4) mickey = Actor("phase_3/models/char/mickey-1200.bam", {"wait":"phase_3/models/char/mickey-wait.bam"}) mickey.reparentTo(render) mickey.loop('wait') mickey.setPos(-507.867,-59.050,225.995) mickey.setHpr(270,0,0) mickey.setScale(2) rope3 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope3.reparentTo(render) rope3.setPos(-486.485,-51.431,226.075) rope3.setHpr(0,0,0) rope3.setScale(.4) minnie = Actor("phase_3/models/char/minnie-1200.bam", {"wait":"phase_3/models/char/minnie-wait.bam"}) minnie.reparentTo(render) minnie.loop('wait') minnie.setPos(-486.485,-51.431,226.075) minnie.setHpr(270,0,0) minnie.setScale(2) rope4 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope4.reparentTo(render) rope4.setPos(-486.497,-7.691,226.076) rope4.setHpr(0,0,0) rope4.setScale(.4) dd2 = Actor("phase_4/models/char/daisyduck_1600.bam",{"idle":"phase_4/models/char/daisyduck_idle.bam"}) dd2.reparentTo(render) dd2.loop('idle') dd2.setPos(-486.497,-7.691,226.076) dd2.setHpr(270,0,0) dd2.setScale(2) rope5 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope5.reparentTo(render) rope5.setPos(-507.929,3.536,226.051) rope5.setHpr(0,0,0) rope5.setScale(.4) dd1 = Actor("phase_6/models/char/DL_donald-500.bam",{"neutral":"phase_6/models/char/DL_donald-neutral.bam"}) dd1.reparentTo(render) dd1.loop('neutral') dd1.setPos(-507.929,3.536,226.051) dd1.setHpr(270,0,0) dd1.setScale(2) rope6 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope6.reparentTo(render) rope6.setPos(-530.552,-4.198,226.057) rope6.setHpr(0,0,0) rope6.setScale(.4) chip1 = Actor("phase_6/models/char/chip_250",{"idle":"phase_6/models/char/chip_idle.bam"}) chip1.reparentTo(render) chip1.loop('idle') chip1.setPos(-530.552,-4.198,226.057) chip1.setHpr(270,0,0) chip1.setScale(2) rope7 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope7.reparentTo(render) rope7.setPos(-530.552,-52.467,226.069) rope7.setHpr(0,0,0) rope7.setScale(.4) dale1 = Actor("phase_6/models/char/dale_250",{"idle":"phase_6/models/char/dale_idle.bam"}) dale1.reparentTo(render) dale1.loop('idle') dale1.setPos(-530.552,-52.467,226.069) dale1.setHpr(270,0,0) dale1.setScale(2) pluto1 = Actor("phase_6/models/char/pluto-1000.bam", {"neutral":"phase_6/models/char/pluto-neutral.bam"}) pluto1.reparentTo(render) pluto1.loop('neutral') pluto1.setPos(-542.602,-30.061,226.070) pluto1.setHpr(270,0,0) pluto1.setScale(15) fb4 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') fb4.reparentTo(render) fb4.setPos(277,-59,226) fb4.setHpr(270,0,0) fb4.setScale(3) fb5 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb5.reparentTo(render) fb5.setPos(227,-26,226) fb5.setHpr(0,0,0) fb5.setScale(1) fb6 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb6.reparentTo(render) fb6.setPos(241,-26,226) fb6.setHpr(0,0,0) fb6.setScale(1) fb7 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb7.reparentTo(render) fb7.setPos(255,-26,226) fb7.setHpr(0,0,0) fb7.setScale(1) fb8 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb8.reparentTo(render) fb8.setPos(255,-52,226) fb8.setHpr(0,0,0) fb8.setScale(1) fb9 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb9.reparentTo(render) fb9.setPos(241,-52,226) fb9.setHpr(0,0,0) fb9.setScale(1) fb10 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb10.reparentTo(render) fb10.setPos(227,-52,226) fb10.setHpr(0,0,0) fb10.setScale(1) fb11 = loader.loadModel('phase_13/models/parties/partyClock') fb11.reparentTo(render) fb11.setPos(290,-45,226) fb11.setHpr(90,0,0) fb11.setScale(3) fb12 = loader.loadModel('phase_13/models/parties/jukebox_model.bam') fb12.reparentTo(render) fb12.setPos(243,-4,226) fb12.setHpr(0,0,0) fb12.setScale(5) fb13 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb13.reparentTo(render) fb13.setPos(219,-76,226) fb13.setHpr(0,0,0) fb13.setScale(25) fb14 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb14.reparentTo(render) fb14.setPos(235,-76,234) fb14.setHpr(0,0,0) fb14.setScale(25) fb15 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb15.reparentTo(render) fb15.setPos(250,-76,242) fb15.setHpr(0,0,0) fb15.setScale(25) fb16 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb16.reparentTo(render) fb16.setPos(265,-76,250) fb16.setHpr(0,0,0) fb17 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb17.reparentTo(render) fb17.setPos(265,-76,250) fb17.setHpr(90,0,0) fb17.setScale(25) fb18 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb18.reparentTo(render) fb18.setPos(265,-60,258) fb18.setHpr(90,0,0) fb18.setScale(25) fb19 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb19.reparentTo(render) fb19.setPos(265,-43,266) fb19.setHpr(90,0,0) fb19.setScale(25) fb20 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb20.reparentTo(render) fb20.setPos(265,-26,274) fb20.setHpr(90,0,0) fb20.setScale(25) fb21 = loader.loadModel('phase_9/models/cogHQ/Elevator.bam') fb21.reparentTo(render) fb21.setPos(275,-81,250) fb21.setHpr(0,0,0) fb21.setScale(1) fb21.find('**/wall_back').removeNode() fb21.find('**/wall_front').removeNode() fb21.find('**/wall_left').removeNode() fb21.find('**/wall_right').removeNode() fb21.find('**/ceiling').removeNode() f2 = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") f2.reparentTo(render) f2.setHpr(90,0,0) f2.setPos(250,-40,282) f2.setScale(4) f2.find('**/wall_back').removeNode() f2.find('**/wall_front').removeNode() f2.find('**/wall_left').removeNode() f2.find('**/wall_right').removeNode() f2.find('**/ceiling').removeNode() cogplat1 = loader.loadModel('phase_9/models/cogHQ/platform1.bam') cogplat1.reparentTo(render) cogplat1.setPos(59,267,190) cogplat1.setHpr(0,0,0) cogplat1.setScale(5) smr = loader.loadModel("phase_9/models/cogHQ/SellbotHQLobby.bam") smr.reparentTo(render) smr.setHpr(180,0,0) smr.setPos(59,386,169) smr.setScale(1) mrt1 = loader.loadModel('phase_12/models/bossbotHQ/BanquetTableChairs.bam') mrt1.reparentTo(render) mrt1.setPos(60,363,169) mrt1.setHpr(90,0,0) mrt1.setScale(.9) c8 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c8.reparentTo(render) c8.setPos(80,362,166) c8.setHpr(0,0,0) c8.setScale(6) c9 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c9.reparentTo(render) c9.setPos(40,362,166) c9.setHpr(0,0,0) c9.setScale(6) b = loader.loadModel("phase_12/models/char/lawbotBoss-legs-zero.bam") b.reparentTo(render) b.setPos(45,444,196) b.setHpr(0,0,0) b.setScale(1) c = loader.loadModel("phase_12/models/char/sellbotBoss-torso-zero.bam") c.reparentTo(render) c.setPos(45,444,206) c.setHpr(0,0,0) c.setScale(1) d = loader.loadModel("phase_12/models/char/bossbotBoss-head-zero.bam") d.reparentTo(render) d.setPos(45,444,214.2) d.setHpr(90,0,-90) d.setScale(1) serv1 = loader.loadModel("phase_12/models/char/bossbotBoss-legs-zero.bam") serv1.reparentTo(render) serv1.setPos(74,444,196) serv1.setHpr(0,0,0) serv1.setScale(1) serv2 = loader.loadModel("phase_10/models/char/cashbotBoss-torso-zero.bam") serv2.reparentTo(render) serv2.setPos(74,444,206) serv2.setHpr(0,0,0) serv2.setScale(1) serv3 = loader.loadModel("phase_10/models/char/lawBoss-head-zero.bam") serv3.reparentTo(render) serv3.setPos(74,444,214.2) serv3.setHpr(270,0,-90) serv3.setScale(1) mole1 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam') mole1.reparentTo(render) mole1.setPos(59,321,182) mole1.setHpr(180,0,0) mole1.setScale(6) rm1 = loader.loadModel('phase_12/models/bossbotHQ/BossbotKartBoardingRm.bam') rm1.reparentTo(render) rm1.setPos(58,502,196) rm1.setHpr(90,0,0) rm1.setScale(1) mole2 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam') mole2.reparentTo(render) mole2.setPos(40,530,194) mole2.setHpr(0,0,0) mole2.setScale(4) base.localAvatar.setColor(3.30,0.30,0.3) neck3 = base.localAvatar.findAllMatches('**/neck') neck3.setColor(0,0,0) feet3 = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/feet').setTexture(feet3, 1) legs3 = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/legs').setTexture(legs3, 1) arms3 = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/arms').setTexture(arms3, 1) base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25) base.localAvatar.findAllMatches('**/torso-top').setColorScale(25) base.localAvatar.findAllMatches('**/sleeves').setColorScale(25) shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1) mouth3 = base.localAvatar.findAllMatches('**/muzzle-short-neutral') mouthtext3 = loader.loadTexture("phase_3/maps/Humanist.rgb") mouth3.setTexture(mouthtext3, 1) -------------------------Be Silly Meter Guy------------------------------------ from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setAnimState('ScientistEmcee') base.talkAssistant.sendOpenTalk('Congratulations Toons!') def part2(): base.talkAssistant.sendOpenTalk('You all successfully held off the Cog Invasions...') def part3(): base.talkAssistant.sendOpenTalk('With a little help from our newly animated friends...') def part4(): base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual silly self!') def part5(): base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon...') def part6(): base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight...') def part7(): base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Toontown!') def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(5)) seq.append(Func(part2)) seq.append(Wait(5)) seq.append(Func(part3)) seq.append(Wait(5)) seq.append(Func(part4)) seq.append(Wait(5)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.start() onTime() --------------------------------------Auto Ban--------------------------------- from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setAnimState('ScientistEmcee') base.talkAssistant.sendOpenTalk('Congratulations Toons! Something JUST HAPPENED U JUST **** ed YOUR MOM ') def part2(): base.talkAssistant.sendOpenTalk('You all FAIL!!! and **** U!!!') def part3(): base.talkAssistant.sendOpenTalk('You all have not successfully held off the Cog Invasions So know there gonna **** your mom happy DAYS ') def part4(): base.talkAssistant.sendOpenTalk('With a little help from our **** ed up newly animated friends that some how think its fun to **** there mom') def part5(): base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual **** ed up self!') def part6(): base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon so u all can break it again!!! -_- u **** Grr') def part7(): base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight While i take a break and watch tv and eat bacon') def part8(): base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Hawk town YAY **** u all none hawk ARe leave toontown') def part9(): base.talkAssistant.sendOpenTalk('So while we take over u can all **** ur self ') def part10(): base.talkAssistant.sendOpenTalk('So **** u all and a happy new year WOO') def part11(): base.talkAssistant.sendOpenTalk(' Remember u are all ******* in the inside So anyways ') def part12(): base.talkAssistant.sendOpenTalk('So thanks for listening **** this ') def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(10)) seq.append(Func(part2)) seq.append(Wait(15)) seq.append(Func(part3)) seq.append(Wait(15)) seq.append(Func(part4)) seq.append(Wait(15)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(15)) seq.append(Func(part7)) seq.append(Wait(10)) seq.append(Func(part8)) seq.append(Wait(10)) seq.append(Func(part9)) seq.append(Wait(5)) seq.append(Func(part10)) seq.append(Wait(5)) seq.append(Func(part11)) seq.append(Wait(5)) seq.append(Func(part12)) seq.start() onTime() -----------------------Some Codes------------------------------------------------- import string import time var = 1 print('Welcome to the Team FD TTLogger!') print('Please type the filepath to your Newest Log File') filepathE = raw_input("C:/Program Files/Disney/Disney Online/ToontownOnline/") filepathE = str(filepathE) filepath = "C:/Program Files/Disney/Disney Online/ToontownOnline/" + filepathE file_to_read_from = open('%s'%(filepath),'r') trash = file_to_read_from.read() del trash print print "Running through the file lines, and discarding the old commands..." print while var is 1: line_to_parse = file_to_read_from.readline() line_to_parse = str(line_to_parse) if line_to_parse == "": continue else: print line_to_parse thats mine for logger def read(): #open the log file filepath = "C:/Program Files/Disney/Disney Online/ToontownOnline/" #you need to fill in the rest of the path above with a filename, it needs the full path name between the quotes file_to_read_from = open('%s'%(filepath),'r') trash = file_to_read_from.read() #skips to end of file so only new messages are processed del trash while True: #the next line of the log is read line_to_parse = file_to_read_from.readline() if string.find(line_to_parse.lower(), 'command') != -1: message = line_to_parse[string.find(line_to_parse.lower(), 'command')+8:] if len(message) != 0: base.localAvatar.b_setAnimState(message) break else: continue