-------------------------Button Hacks----------------------------------------------- from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode bk_text = " " textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95), scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1) def normal1(): bk_text = " " textObject.setText(bk_text) def setText1(): bk_text = "Collisions Off" textObject.setText(bk_text) base.localAvatar.collisionsOff() var = 0 def setText2(): bk_text = "Phrase" textObject.setText(bk_text) base.localAvatar.setCustomMessages([550, 580, 6000, 6100, 12000, 11010, 590, 820, 40, 100, 170, 230, 890, 290, 320, 370, 380, 400, 420, 460, 470, 440, 480, 510, 500, 560, 570, 650, 660, 670, 680, 710, 770, 830]) var = 1 def setText3(): bk_text = "Laff" textObject.setText(bk_text) ttt = base.cr.doFindAll("TTTreasure") for ttt in base.cr.doFindAll("TTTreasure"): ttt.d_requestGrab() var = 3 def setText4(): bk_text = "Die" textObject.setText(bk_text) base.localAvatar.d_squish(2) var = 1 def setText5(): bk_text = "Collisons On" textObject.setText(bk_text) base.localAvatar.collisionsOn() var = 0 def setText6(): bk_text = "Member" textObject.setText(bk_text) def new(): return True base.cr.isPaid = new base.cr.isParentPasswordSet = new var = 1 def setText7(): bk_text = "Nutty River" textObject.setText(bk_text) base.localAvatar.book.pages[1].showPop = 1 var = 1 def setText8(): bk_text = "Turbo" textObject.setText(bk_text) ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): ttv.setTurbo(99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999) var = 1 base.accept("escape", normal1, []) b1 = DirectButton(text = ("C.Off", "c.off", "c.off", "C.Off"), scale=.06, pos = (-.98,-0,-.95), command=setText1) b2 = DirectButton(text = ("Say", "say", "say", "Say"), scale=.06, pos = (-.8,-0,-.95), command=setText2) b3 = DirectButton(text = ("Laff", "laff", "laff", "Laff"), scale=.06, pos = (-.6,-0,-.95), command=setText3) b4 = DirectButton(text = ("Die", "die", "die", "Die"), scale=.06, pos = (-.28,-0,-.95), command=setText4) b5 = DirectButton(text = ("C.On", "c.on", "c.on", "C.On"), scale=.06, pos = (-0,-0,-.95), command=setText5) b6 = DirectButton(text = ("Mem", "mem", "mem", "Mem"), scale=.06, pos = (.16,-0,-.95), command=setText6) b7 = DirectButton(text = ("River", "river", "river", "Nutty River"), scale=.06, pos = (.35,-0,-.95), command=setText7) b8 = DirectButton(text = ("Race", "race", "race", "Turbo"), scale=.06, pos = (.565,-0,-.95), command=setText8) from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode bk_text = "" textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95), scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1) def setText(): bk_text = "Run Fast" textObject.setText(bk_text) base.localAvatar.physControls.avatarControlForwardSpeed = 100 b = DirectButton(text = ("Speed", "speed", "speed", "Speed"), scale=.06, pos = (.75,-0,-.95), command=setText) ----------------------Live Gloves---------------------------------------------- they dont work anymore:( import toontown from pandac.PandaModules import VBase4 from toontown.toon.ToonDNA import ToonDNA localAvatarDna = ToonDNA() localAvatarDna.gloveColor = VBase4(0.97,0.3,0.3,1) def getColor(*args, **kwds): return localAvatarDna.gloveColor localAvatarDna.getGloveColor = getColor localAvatarDna.updateToonProperties() --------------------Mix Codes---------------------------------------- Use In This Form Just Replace AnimState from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setAnimState('jumpLand') def part2(): base.localAvatar.b_setAnimState('ScientistEmcee') def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(.2555777775)) seq.append(Func(part2)) seq.start() onTime() 1 base.localAvatar.b_setAnimState('Sit') 2 base.localAvatar.b_setAnimState('ScientistEmcee') You Have Hands On Lap When You Stand Up 1 base.localAvatar.b_setAnimState('Push') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Your A Boxing Teacher 1 base.localAvatar.b_setAnimState('swim') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Your A Poser 1 base.localAvatar.b_setAnimState('run') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Your A Singer 1 base.localAvatar.b_setAnimState('walk') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Your A Guy Talking To People 1 base.localAvatar.b_setAnimState('cringe') 2 base.localAvatar.b_setAnimState('ScientistEmcee') You Can Bend 1 base.localAvatar.b_setAnimState('GolfPuttLoop') 2 base.localAvatar.b_setAnimState('ScientistEmcee') You Beg For Money 1 base.localAvatar.b_setAnimState('GolfBadPutt') 2 base.localAvatar.b_setAnimState('ScientistEmcee') You Looking In A Book (ARE U BLIND??) 1 base.localAvatar.b_setAnimState('GolfGoodPutt') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Im Punch You 1 base.localAvatar.b_setAnimState('ReadBook') 2 base.localAvatar.b_setAnimState('ScientistEmcee') Read A Book Normally 1 base.localAvatar.b_setAnimState('jump') 2 base.localAvatar.b_setAnimState('ScientistEmcee') You Can Bend 2 1 base.localAvatar.b_setAnimState('TeleportOut') 2 base.localAvatar.b_setAnimState('ScientistEmcee') ScareCrow 2 (Just Have UR Hand In The Air) 1 base.localAvatar.b_setAnimState('dive') 2 base.localAvatar.b_setAnimState('ScientistEmcee') ScareCrow 3 (Just Have UR Hand In The Air Look Like U Swiming) ----------------------Ainimation Tracker----------------------------------- from direct.interval.IntervalGlobal import * from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode from direct.task import Task animStateText = OnscreenText(text='', style=1, fg=(1,1,1,1), align=TextNode.ALeft, pos=(-1.15, .8), scale=.07) def animUpdateText(str): animStateText.setText(str) def gotoanimUpdateText(): animUpdateText(str(base.localAvatar.getCurrentAnim())) def alwaysGoAnUp(): seq = Sequence() seq.append(Func(gotoanimUpdateText)) seq.append(Wait(0.1)) seq.append(Func(alwaysGoAnUp)) seq.start() alwaysGoAnUp() -------------------Control House----------------------------- fm = base.cr.doFindAll("FurnitureManager") for fm in base.cr.doFindAll("FurnitureManager"): fm.setDirector(base.localAvatar.doId) fm = base.cr.doFindAll("FurnitureManager") for fm in base.cr.doFindAll("FurnitureManager"): fm.setDirector(0) ----------------Change Cogs------------------------------------ cogs=base.cr.doFindAll("render") for cogs in cogs: cogs.setSkelecog(True) cogs.setColor(255,0.30,0.3) cogs.setLevel(0.5) --------------------Lose/Gain Laff----------------------------- base.localAvatar.d_squish(1) ----------------------Gloves----------------------------------------- gloves base.allToons.see('Gloves') -------------------------Buttton Hacks---------------------------------------------------------------- from direct.gui.OnscreenText import OnscreenText from direct.gui.DirectGui import * from pandac.PandaModules import TextNode bk_text = "Button Hack Ready" textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95), scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1) def normal1(): bk_text = "Button Hack Ready" textObject.setText(bk_text) def setText1(): bk_text = "Swimming" textObject.setText(bk_text) base.localAvatar.b_setAnimState('swim') var = 0 ----------------------Trick Or Treat Target???------------------------------------------------------- base.localAvatar.trickOrTreatTargetMet(20) -------------------Name Tag On Feet Server---------------------------------------------------------------------- base.localAvatar.setHeight(200) base.localAvatar.setHeight(0) --------------Sounds------------------------------------------------------------------------------------ base.localAvatar.playSplashEffect(1, 0, 0) Water Splash --------------Toontask 1-4------------------------------------------------------------ base.localAvatar.setQuestCarryLimit(1) base.localAvatar.setQuestCarryLimit(2) base.localAvatar.setQuestCarryLimit(3) base.localAvatar.setQuestCarryLimit(4) ---------------------------------Gardening/Games/Pet------------------------------------- messenger.send('gardenGame') base.localAvatar.setShovelSkill(30) base.localAvatar.promoteShovel(3) base.localAvatar.promoteWateringCan(3) ase.localAvatar.setWateringCanSkill(30) base.localAvatar.setGardenStarted() base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) base.localAvatar.setMinigameZone() ------------------------------ Animate State------------------------------------------------------- base.localAvatar.b_setAnimState(('Words go here')) -----------------------------------------Flip---------------------------------------------------- Flip 1-base.localAvatar.setHpr(0,0,90) Flip 2-base.localAvatar.setHpr(0,0,135) Flip 3-base.localAvatar.setHpr(0,0,180) flip 4-base.localAvatar.setHpr(0,0,225) flip 5-base.localAvatar.setHpr(0,0,270) flip 6-base.localAvatar.setHpr(0,0,315) flip 7-base.localAvatar.setHpr(0,0,360) ---------------------------------------Toon Modification------------------------------- Be the next Hulk/Tiny Tim! [Most likely client-side] [This can cause graphics problems] base.localAvatar.setScale() Change Toon Style [This could probably be used to modify ANYTHING about your Toon]: base.localAVatar.setStyle() How tall are you? Change it all with this function: base.localAvatar.setHeight() ---------------------------------------Pie Type??????----------------------------------- base.localAvatar.setEvidenceThrow = 100 base.localAvatar.setRefillThrow() base.localAvatar.setPieType(7) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = true base.localAvatar.setPieType(-3) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(-7) base.localAvatar.setNumPies(120) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(0, 1, 2, 3, 4, or 5) base.localAvatar.setNumPies(20, 25, 30, 35, 40, or 80) base.localAvatar.ThrowGagButtonMaxed = false base.localAvatar.setPieType(7) base.localAvatar.setNumPies(12000) base.localAvatar.ThrowGagButtonMaxed = true base.localAvatar.setPieType(7) base.localAvatar.setPieType(5) --------------------------------------Super Man ---------------------------------- base.localAvatar.collisionsOff() base.localAvatar.setPos(0,0,5) base.localAvatar.setHpr (0,270,0) ------------------------------------Super Speed------------------- base.localAvatar.physControls.avatarControlForwardSpeed = 100 ----------------------------------Super Jump----------------------------- base.localAvatar.physControls.avatarControlJumpForce = 100 ----------------------------------Rotate Speed------------------------------ base.localAvatar.physControls.avatarControlRotateSpeed=1000 ---------------------------------Reverse Speed-------------------- base.localAvatar.physControls.avatarControlReverseSpeed=75 -------------------Rocket Ship---------------------------------------------------- localAvatar.setHpr(0,50,0) ---------------DC Ip-------------------------------------------------------------- base.Disconnect('Enter.Ip.Addresshere') base.Disconnect('20.20.20')322374messenger.send('<>') ----------------Color Gloves ------------------ base.localAvatar.find('**/hands').setColor(255,0,0) Red base.localAvatar.find('**/hands').setColor(255,0,1) Purple base.localAvatar.find('**/hands').setColor(255,1,0) Yellow base.localAvatar.find('**/hands').setColor(0,0,0) Black base.localAvatar.find('**/hands').setColor(0,255,255) Cyan ----------------Color Tie Die Gloves--------------------------- gloves = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) ---------------Color Nose---------------------- base.localAvatar.find('**/nose').setColor(255,0,0) Red base.localAvatar.find('**/nose').setColor(255,0,1) Purple base.localAvatar.find('**/nose').setColor(255,1,0) Yellow base.localAvatar.find('**/nose').setColor(0,0,0) Black base.localAvatar.find('**/nose').setColor(0,255,255) Cyan ---------------Color Head------------------------------- base.localAvatar.find('**/head').setColor(255,0,0) Red base.localAvatar.find('**/head').setColor(255,0,1) Purple base.localAvatar.find('**/head').setColor(255,1,0) Yellow base.localAvatar.find('**/head').setColor(0,0,0) Black base.localAvatar.find('**/head').setColor(0,255,255) Cyan ---------------Tie Die Your Slef!-------------------------------------------------- base.localAvatar.setColor(3.30,0.30,0.3) neck = base.localAvatar.findAllMatches('**/neck') neck.setColor(0,0,0) feet = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/feet').setTexture(feet, 1) legs = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/legs').setTexture(legs, 1) arms = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/arms').setTexture(arms, 1) base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25) base.localAvatar.findAllMatches('**/torso-top').setColorScale(25) base.localAvatar.findAllMatches('**/sleeves').setColorScale(25) shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 1) mouth = base.localAvatar.findAllMatches('**/muzzle-short-neutral') mouthtext = loader.loadTexture("phase_3/maps/Humanist.rgb") mouth.setTexture(mouthtext, 1) mole3 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam') mole3.reparentTo(render) mole3.setPos(75,530,194) mole3.setHpr(0,0,0) mole3.setScale(4) kart1 = loader.loadModel('phase_6/models/golf/golf_cart3.bam') kart1.reparentTo(render) kart1.setPos(56,524,196) kart1.setHpr(180,0,0) kart1.setScale(2) st1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st1.reparentTo(render) st1.setPos(-539,25,225) st1.setHpr(0,0,0) st1.setScale(2) st2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st2.reparentTo(render) st2.setPos(-555,51,225) st2.setHpr(20,0,0) st2.setScale(2) st3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st3.reparentTo(render) st3.setPos(-570,75,225) st3.setHpr(20,0,0) st3.setScale(2) st4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st4.reparentTo(render) st4.setPos(-585,100,225) st4.setHpr(20,0,0) st4.setScale(2) st5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st5.reparentTo(render) st5.setPos(-595,125,230) st5.setHpr(0,0,0) st5.setScale(2) st6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st6.reparentTo(render) st6.setPos(-605,145,235) st6.setHpr(0,0,0) st6.setScale(2) st7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st7.reparentTo(render) st7.setPos(-615,165,240) st7.setHpr(0,0,0) st7.setScale(2) st8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st8.reparentTo(render) st8.setPos(-625,185,245) st8.setHpr(0,0,0) st8.setScale(2) st9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st9.reparentTo(render) st9.setPos(-635,205,250) st9.setHpr(0,0,0) st9.setScale(2) st10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st10.reparentTo(render) st10.setPos(-645,225,255) st10.setHpr(0,0,0) st10.setScale(2) st11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st11.reparentTo(render) st11.setPos(-655,245,260) st11.setHpr(0,0,0) st11.setScale(2) st12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') st12.reparentTo(render) st12.setPos(-665,265,265) st12.setHpr(0,0,0) st12.setScale(2) nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam") nc.reparentTo(render) nc.setPos(-728,338,265) nc.setHpr(40,0,0) nc.setScale(1) g1 = loader.loadModel("phase_4/models/modules/gazebo.bam") g1.reparentTo(render) g1.setPos(-732,316,265) g1.setHpr(120,0,0) g1.setScale(1) g2 = loader.loadModel("phase_4/models/modules/gazebo.bam") g2.reparentTo(render) g2.setPos(-707,339,265) g2.setHpr(140,0,0) g2.setScale(1) tb1 = loader.loadModel("phase_5.5/models/estate/trolley_bed.bam") tb1.reparentTo(render) tb1.setPos(-687,358,265) tb1.setHpr(40,0,0) tb1.setScale(2) tb2 = loader.loadModel("phase_5.5/models/estate/popcornCart.bam") tb2.reparentTo(render) tb2.setPos(-669,336,265) tb2.setHpr(127,0,0) tb2.setScale(4) tb3 = loader.loadModel("phase_5.5/models/estate/Organ.bam") tb3.reparentTo(render) tb3.setPos(-655,321,265) tb3.setHpr(310,0,0) tb3.setScale(2) tb4 = loader.loadModel("phase_5.5/models/estate/BanannaSplitShower.bam") tb4.reparentTo(render) tb4.setPos(-730,263,265) tb4.setHpr(310,0,0) tb4.setScale(4) tb5 = loader.loadModel("phase_5.5/models/estate/cabinetRwood.bam") tb5.reparentTo(render) tb5.setPos(-749,290,265) tb5.setHpr(135,0,0) tb5.setScale(4) dance1 = loader.loadModel("phase_13/models/parties/danceFloor.bam") dance1.reparentTo(render) dance1.setPos(-698.026,302.033,265.025) dance1.setHpr(120,0,0) dance1.setScale(1) floor1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') floor1.reparentTo(render) floor1.setPos(-751,366,270) floor1.setHpr(20,0,0) floor1.setScale(3) catch3 = loader.loadModel('phase_13/models/parties/partyCatchTree') catch3.reparentTo(render) catch3.setPos(-913,563,265) catch3.setHpr(130,0,0) catch3.setScale(1) cogpin1 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin1.reparentTo(render) cogpin1.loop('idle') cogpin1.setPos(-751,366,270) cogpin1.setHpr(40,0,0) cogpin1.setScale(2) cogpinr1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") cogpinr1.reparentTo(render) cogpinr1.setPos(-751,366,270) cogpinr1.setHpr(40,0,0) cogpinr1.setScale(.5) cogpin2 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin2.reparentTo(render) cogpin2.loop('idle') cogpin2.setPos(-752,349,270) cogpin2.setHpr(40,0,0) cogpin2.setScale(1) cogpin3 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin3.reparentTo(render) cogpin3.loop('idle') cogpin3.setPos(-746,353,270) cogpin3.setHpr(40,0,0) cogpin3.setScale(1) cogpin4 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin4.reparentTo(render) cogpin4.loop('idle') cogpin4.setPos(-739,360,270) cogpin4.setHpr(40,0,0) cogpin4.setScale(1) cogpin5 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"}) cogpin5.reparentTo(render) cogpin5.loop('idle') cogpin5.setPos(-734,363,270) cogpin5.setHpr(40,0,0) cogpin5.setScale(1) cogpin6 = Actor("phase_13/models/parties/tt_m_ara_pty_cakeTower.bam") cogpin6.reparentTo(render) cogpin6.setPos(-760,376,270) cogpin6.setHpr(40,0,0) cogpin6.setScale(3) game1 = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam") game1.reparentTo(render) game1.setPos(-861,506,265) game1.setHpr(130,0,0) game1.setScale(1) max = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \ "torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \ "legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"}, # dictionary of anim dictionaries {"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \ "run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \ "torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \ "run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \ "legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \ "run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \ }) feet = max.find('**/feet') feettext = loader.loadTexture("phase_3/maps/Humanist.rgb") feet.setTexture(feettext, 1) max.attach("head", "torso", "joint_head") shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") max.find('**/torso-top').setTexture(shirts, 1) max.find('**/torso-bot').setTexture(shorts, 1) max.find('**/torso-bot-cap').setTexture(shorts, 1) max.find('**/sleeves').setTexture(sleve, 1) max.attach("torso", "legs", "joint_hips") gloves = max.find('**/hands') glovestext = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg") gloves.setTexture(glovestext, 1) max.loop("walk") max.reparentTo(render) muz=max.find('**/joint_toHead') nose = max.find('**/nose') mouth = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam") Fireball = mouth.find('**/muzzle-short-laugh') Fireball.reparentTo(muz) nose.reparentTo(Fireball) nose.setY(-0.35) head = max.find('**/head') head.setColor(0.25,0.25,0.3) headf = max.find('**/head-front') headf.setColor(0.25,0.25,0.3) neck = max.find('**/neck') neck.setColor(0.25,0.25,0.3) max.find('**/muzzle').hide() max.find('**/arms').setColor(0.25,0.25,0.3) max.find('**/legs').setColor(0.25,0.25,0.3) max.find('**/feet').setColor(0.25,0.25,0.3) max.find('**/torso-bot').setColor(255,255,255) max.setPos(-698,302,265.5) max.setHpr(200,0,0) max.setScale(1) game2 = loader.loadModel("phase_6/models/golf/findfour_game.bam") game2.reparentTo(render) game2.setPos(-807,483,265) game2.setHpr(190,0,0) game2.setScale(10) game3 = loader.loadModel("phase_6/models/golf/findfour_game.bam") game3.reparentTo(render) game3.setPos(-846,445,265) game3.setHpr(70,0,0) game3.setScale(10) game4 = loader.loadModel("phase_13/models/parties/danceFloor.bam") game4.reparentTo(render) game4.setPos(-795,427,265) game4.setHpr(0,0,0) game4.setScale(2) l = loader.loadModel("phase_4/models/modules/library.bam") l.reparentTo(render) l.setPos(-724,507,265) l.setHpr(310,0,0) l.setScale(1) gs = loader.loadModel("phase_4/models/modules/gagShop_TT.bam") gs.reparentTo(render) gs.setPos(-738,514,265) gs.setHpr(130,0,0) gs.setScale(1) mickeyg = loader.loadModel('phase_3.5/models/props/glow.bam') mickeyg.reparentTo(render) mickeyg.setPos(-507.867,-59.050,225.995) mickeyg.setHpr(90,0,0) mickeyg.setScale(10.7) minnieg = loader.loadModel('phase_3.5/models/props/glow.bam') minnieg.reparentTo(render) minnieg.setPos(-486.485,-51.431,226.075) minnieg.setHpr(90,0,0) minnieg.setScale(10.7) dd2g = loader.loadModel('phase_3.5/models/props/glow.bam') dd2g.reparentTo(render) dd2g.setPos(-486.497,-7.691,226.076) dd2g.setHpr(90,0,0) dd2g.setScale(10.7) dd1g = loader.loadModel('phase_3.5/models/props/glow.bam') dd1g.reparentTo(render) dd1g.setPos(-507.929,3.536,226.051) dd1g.setHpr(90,0,0) dd1g.setScale(10.7) chip1g = loader.loadModel('phase_3.5/models/props/glow.bam') chip1g.reparentTo(render) chip1g.setPos(-530.552,-4.198,226.057) chip1g.setHpr(90,0,0) chip1g.setScale(6.7) dale1g = loader.loadModel('phase_3.5/models/props/glow.bam') dale1g.reparentTo(render) dale1g.setPos(-530.552,-52.467,226.069) dale1g.setHpr(90,0,0) dale1g.setScale(6.7) sh = loader.loadModel("phase_4/models/modules/school_house.bam") sh.reparentTo(render) sh.setPos(-765,554,265) sh.setHpr(315,0,0) sh.setScale(1) ts = loader.loadModel("phase_4/models/modules/trolley_station_TT.bam") ts.reparentTo(render) ts.setPos(-805,570,265) ts.setHpr(315,0,0) ts.setScale(1) ----------------Change Toon Color -------------------------------------------------- base.localAvatar.setColor(0,0,0,0,0) -----------------Chat/TT Whisper/Avater Chat--------------------------------------------------------- base.talkAssistant.sendOpenTalk('fill me with alot of words ') base.localAvatar.setNearbyAvatarChat('HEY!') base.localAvatar.setSystemMessage(0,'Put text for a whisper here.') base.talkAssistant.sendWhisperTalk('LOL ' * 50, 285668882) ---------------Cog Suit Merits ---------- base.cr.sendSetZoneMsg(9504) base.localAvatar.cogMerits=[40, 80, 120, 200] ---------------Cog Suit--------------------- 1 for chqd in base.cr.doFindAll("CogHQDoor"): chqd.rejectEnter = chqd.avatarEnter(base.localAvatar.doId) chqd.setOtherZoneIdAndDoId(11100,113592520) GagShopWindow= (-83.642, -90.233, 25.336, -728.746) 2 base.localAvatar.setCogIndex(2) non live cog suit base.localAvatar.b_setAnimState(('CogIndex')) scare crow 2513 Toon hall zone for cog suit ------------------Cog Suit Silent---------------------------------------- base.localAvatar.setCogIndex(0) 0-3 base.localAvatar.takeOffSuit() ---------------Cog Summon-------------------------------------------- base.localAvatar.setCogSummonsEarned([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]) 1 = summons cog 2 = building 3 = invasion --------------Cog Level----------------------------------------- base.localAvatar.setCogLevels([49, 49, 49, 49]) --------------Cog Parts------------------------------------------- base.localAvatar.setCogParts([0, 0, 56447, 56411]) ---------------Cog Battle------------------------------------------------- base.localAvatar.setHP(1) (cog battle) base.localAvatar.setBrushOff(10) (cog battle) base.localAvatar.setLevelDist(10) (cog battle) base.localAvatar.setSkelecog(1) (cog battle) base.localAvatar.setInteractivePropTrackBonus(100) base.localAvatar.rewardDone() (cog battle) base.localAvatar.movieDone() (cog battle) base.localAvatar.timeout() (cog battle) base.localAvatar.denyLocalToonJoin() (cog battle) --------------Pink Slips------------------------------------- base.localAvatar.setPinkSlips((10000)) - pink slips change 1 - 10000 -------------Closet Tickets/Clothes---------------------------------------------- base.localAvatar.setTickets(800) - ticket code change 800 - 100000 base.localAvatar.setMaxClothes(500) --------------------Ghost Mode-------------------------------------- base.localAvatar.setGhostMode(2) - enable Hold Ctrl and Left Or Right To Slide That Way base.localAvatar.setGhostMode(0) - Disable -----------------Emotes Access------------------------------------------- base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) - all emotes ---------------------Change Name Silent----------------------------------------- base.localAvatar.setName(('MOD CLAN Edger')) = change name ---------------------------Bank Money ----------------------------------------- base.localAvatar.setBankMoney(10000) - jelly bean base.localAvatar.setMaxBankMoney(10000) - another jelly bean base.localAvatar.setMaxMoney(800) [thats your max gag money] base.localAvatar.setMoney(800) [thats making your gag money to 800] ------------Max Laff-------------------------------------- base.localAvatar.maxHp = 137 max laff Have 137 laff, have to do both codes to work- base.localAvatar.setMaxHp(137) base.localAvatar.setHp(137) base.localAvatar.toonUp() -------------------Change Name Silent---------------------- base.localAvatar.setName(('put the name here')) ---------------Gags-------------------- base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setExperience('999999999999') base.localAvatar.setMaxCarry(9999) base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7]) ------------FunStuff/Animatians----------------------------------------- base.localAvatar.setCheesyEffect(0, 0, 0) Change First Number 0-14 For Big Head Tall ETC base.localAvatar.enterJump() base.localAvatar.enterPush() base.localAvatar.enterRun() base.localAvatar.enterSquish base.localAvatar.getCogSuit() base.localAvatar.setHpr((9)) base.localAvatar.setHpr(0,27 base.localAvatar.setHpr(0,90 base.localAvatar.setHpr(315, base.localAvatar.maxHp = 137 base.localAvatar.numPies = 99 base.localAvatar.enterHappy() base.localAvatar.b_setAnimState(('swim')) - swim in air base.localAvatar.b_setAnimState(('run')) - run in place base.localAvatar.b_setAnimState(('walk')) - walk in place base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol base.localAvatar.enterSitStart()is sit - sit in air base.localAvatar.setZ(150/10) Super Jump base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full) base.localAvatar.collisionsOff() - boundaries off walk through everything base.localAvatar.collisionsOn() - Back To Normal base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree) base.localAvatar.b_setAnimState('teleport') base.localAvatar.b_setAnimState(('ScientistJealous')) base.localAvatar.b_setAnimState(('Push')) base.localAvatar.b_setAnimState(('flat')) base.localAvatar.b_setAnimState(('Squish')) base.localAvatar.b_setAnimState(('CogThiefRunning')) Run Back Words base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfGoodPutt') base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('neutral')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.b_setAnimState(('dive')) base.localAvatar.b_setAnimState(('Sleep')) base.localAvatar.b_setAnimState(('run')) base.localAvatar.b_setAnimState(('swim')) base.localAvatar.b_setAnimState(('Sit')) Sit base.localAvatar.b_setAnimState(('walk')) Walk in Place base.localAvatar.b_setAnimState(('Squish')) Flat For Like 5 Seconds base.localAvatar.b_setAnimState(('Flattened')) Flat base.localAvatar.b_setAnimState('CatchEating') Catch and Eating base.localAvatar.b_setAnimState('Catching') Catch base.localAvatar.b_setAnimState('TeleportOut') Invisible Until Move base.localAvatar.b_setAnimState('TeleportIn') Come From A Whole base.localAvatar.b_setAnimState(('GolfRotateLeft')) base.localAvatar.b_setAnimState(('CogThiefRunning')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('OpenBook')) base.localAvatar.b_setAnimState(('FallDown')) base.localAvatar.b_setAnimState(('TeleportingOut')) base.localAvatar.disableBlend() base.localAvatar.enableBlend() base.localAvatar.b_setAnimState(('Sad')) base.localAvatar.b_setAnimState(('GolfRotateRight')) base.localAvatar.b_setAnimState('TeleportOut') Leaveing Come Back base.localAvatar.b_setAnimState('TeleportIn') Leaveing Come Back Faster base.localAvatar.setPos(0,0,5) base.localAvatar.setHpr (0,270,0) base,localAvatar.setHPr(0,40 base.localAvatar.setHpr(0,0,180) Upside Down (NeedToBeHigh) base.localAvatar.setHpr(0,0,315) Side Ways base.localAvatar.collisionsOff() Walk Through Anything base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState('Push') base.localAvatar.b_setAnimStatcats ---------------Victory Back Words Try Use Another Code Too-------------------------- Click 1 Normal base.accept("1", base.localAvatar.b_setAnimState, ['victory', -1]) Speed base.accept("1", base.localAvatar.b_setAnimState, ['victory', -3]) Slow base.accept("1", base.localAvatar.b_setAnimState, ['victory', -.1]) Auto messenger.send([base.localAvatar.b_setAnimState('victory', -1)]) ------------------Pharses---------------------------- Take Out Singing Like This base.localAvatar.b_setSC(50701) base.localAvatar.b_setSCSinging(1) base.localAvatar.b_setSCSinging(2) base.localAvatar.b_setSCSinging(3) base.localAvatar.b_setSCSinging(4) = speedchatplus! base.localAvatar.b_setSCSinging(1700) base.localAvatar.b_setSCSinging(1701) base.localAvatar.b_setSCSinging(1702) base.localAvatar.b_setSCSinging(1703) base.localAvatar.b_setSCSinging(1704) base.localAvatar.b_setSCSinging(1700) base.localAvatar.b_setSCSinging(2000) base.localAvatar.b_setSCSinging(2001) base.localAvatar.b_setSCSinging(2002) base.localAvatar.b_setSCSinging(2003) base.localAvatar.b_setSCSinging(2004) base.localAvatar.b_setSCSinging(2005) base.localAvatar.b_setSCSinging(2006) base.localAvatar.b_setSCSinging(2007) base.localAvatar.b_setSCSinging(2008) base.localAvatar.b_setSCSinging(2009) base.localAvatar.b_setSCSinging(2100) base.localAvatar.b_setSCSinging(2101) base.localAvatar.b_setSCSinging(2102) base.localAvatar.b_setSCSinging(2103) base.localAvatar.b_setSCSinging(2104) base.localAvatar.b_setSCSinging(2105) base.localAvatar.b_setSCSinging(2106) base.localAvatar.b_setSCSinging(2107) base.localAvatar.b_setSCSinging(2108) base.localAvatar.b_setSCSinging(2109) base.localAvatar.b_setSCSinging(2200) base.localAvatar.b_setSCSinging(2201) base.localAvatar.b_setSCSinging(2202) base.localAvatar.b_setSCSinging(2203) base.localAvatar.b_setSCSinging(2204) base.localAvatar.b_setSCSinging(2205) base.localAvatar.b_setSCSinging(2206) base.localAvatar.b_setSCSinging(2207) base.localAvatar.b_setSCSinging(2208) base.localAvatar.b_setSCSinging(2209) base.localAvatar.b_setSCSinging(2300) base.localAvatar.b_setSCSinging(2301) base.localAvatar.b_setSCSinging(2302) base.localAvatar.b_setSCSinging(2303) base.localAvatar.b_setSCSinging(2304) base.localAvatar.b_setSCSinging(2305) base.localAvatar.b_setSCSinging(2306) base.localAvatar.b_setSCSinging(2307) base.localAvatar.b_setSCSinging(2308) base.localAvatar.b_setSCSinging(2309) base.localAvatar.b_setSCSinging(3200) base.localAvatar.b_setSCSinging(3201) base.localAvatar.b_setSCSinging(3300) base.localAvatar.b_setSCSinging(3301) base.localAvatar.b_setSCSinging(3400) base.localAvatar.b_setSCSinging(3600) base.localAvatar.b_setSCSinging(3601) base.localAvatar.b_setSCSinging(3602) base.localAvatar.b_setSCSinging(3603) base.localAvatar.b_setSCSinging(4000) base.localAvatar.b_setSCSinging(4001) base.localAvatar.b_setSCSinging(4002) base.localAvatar.b_setSCSinging(4100) base.localAvatar.b_setSCSinging(4101) base.localAvatar.b_setSCSinging(4102) base.localAvatar.b_setSCSinging(4103) base.localAvatar.b_setSCSinging(4104) base.localAvatar.b_setSCSinging(4105) base.localAvatar.b_setSCSinging(4200) base.localAvatar.b_setSCSinging(4201) base.localAvatar.b_setSCSinging(4202) base.localAvatar.b_setSCSinging(4203) base.localAvatar.b_setSCSinging(4204) base.localAvatar.b_setSCSinging(4205) base.localAvatar.b_setSCSinging(4206) base.localAvatar.b_setSCSinging(4207) base.localAvatar.b_setSCSinging(4300) base.localAvatar.b_setSCSinging(4301) base.localAvatar.b_setSCSinging(4302) base.localAvatar.b_setSCSinging(4303) base.localAvatar.b_setSCSinging(4304) base.localAvatar.b_setSCSinging(4305) base.localAvatar.b_setSCSinging(4306) base.localAvatar.b_setSCSinging(4307) base.localAvatar.b_setSCSinging(4400) base.localAvatar.b_setSCSinging(5000) base.localAvatar.b_setSCSinging(5100) base.localAvatar.b_setSCSinging(5200) base.localAvatar.b_setSCSinging(5300) base.localAvatar.b_setSCSinging(10000) base.localAvatar.b_setSCSinging(10001) base.localAvatar.b_setSCSinging(10002) base.localAvatar.b_setSCSinging(10003) base.localAvatar.b_setSCSinging(10004) base.localAvatar.b_setSCSinging(10005) base.localAvatar.b_setSCSinging(10006) base.localAvatar.b_setSCSinging(10007) base.localAvatar.b_setSCSinging(20000) base.localAvatar.b_setSCSinging(20001) base.localAvatar.b_setSCSinging(20002) base.localAvatar.b_setSCSinging(20003) base.localAvatar.b_setSCSinging(20004) base.localAvatar.b_setSCSinging(20005) base.localAvatar.b_setSCSinging(20006) base.localAvatar.b_setSCSinging(20007) base.localAvatar.b_setSCSinging(20008) base.localAvatar.b_setSCSinging(20009) base.localAvatar.b_setSCSinging(50200) base.localAvatar.b_setSCSinging(50201) base.localAvatar.b_setSCSinging(50202) base.localAvatar.b_setSCSinging(50203) base.localAvatar.b_setSCSinging(50204) base.localAvatar.b_setSCSinging(50205) base.localAvatar.b_setSCSinging(50206) base.localAvatar.b_setSCSinging(50207) base.localAvatar.b_setSCSinging(50208) base.localAvatar.b_setSCSinging(50209) base.localAvatar.b_setSCSinging(50210) base.localAvatar.b_setSCSinging(50211) base.localAvatar.b_setSCSinging(60501) = weird phrases base.localAvatar.announceBingo() ----------cords---------------- base.localAvatar.setXYZH -------toontown central cords---------------------- base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)-ttc gazeebo base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) - ttc stairs base.localAvatar.setXYZH(-118.583, 62.454, 24.603,-1219.699) - pet shop ttc base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) - GAG SHOP TTC- base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) - S.S street ttc base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718 ) - loopy lane ttc base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) - punchline ttc base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) - sitting area ttc base.localAvatar.setXYZH(-25.464, 4.378, 5.763, 278.846) - ddl island ------------toontown estate cords---------------------------- base.localAvatar.setXYZH(44.834, 82.225, 22.190, 284.419) - pink house base.localAvatar.setXYZH(65.880, 10.842, 31.965, 262.562) - blue house base.localAvatar.setXYZH(84.289, -79.017, 24.069, 120.691) -green house base.localAvatar.setXYZH(-69.684, -125.659, 23.254, 477.882) - purple house base.localAvatar.setXYZH(-32.025, 27.665, 11.477, 105.826) - yellow house base.localAvatar.setXYZH(-56.939, -34.610, 28.106, -717.942) - red house base.localAvatar.setXYZH(17.722, -143.701, -9.975, -880.455) - estate pond -----------some zones------------------------------------ base.cr.sendSetZoneMsg(1000) base.cr.sendSetZoneMsg(2000) base.cr.sendSetZoneMsg(6000) - chip and dales base.cr.sendSetZoneMsg(7000) - funny farm base.cr.sendSetZoneMsg(2513) - flippy office base.cr.sendSetZoneMsg(2520) - ttc hq base.cr.sendSetZoneMsg(11100) Go To Vp Grouping (NEEDRIVER (DOwn) ) base.cr.sendSetZoneMsg(11100) - sellbot vp lobby base.cr.sendSetZoneMsg(13000) - lawbot cj lawby base.cr.sendSetZoneMsg(13300) - da office lawby base.cr.sendSetZoneMsg(11200) - factory sellbot hq lobby base.cr.sendSetZoneMsg(11500)- factory sellbot hq base.cr.sendSetZoneMsg(459349) cashbot cfo lobby base.cr.sendSetZoneMsg(10100) bossbot ceo lobby base.cr.sendSetZoneMsg(66666) - no where base.cr.sendSetZoneMsg(??????) shift and f1 copy every thing besides last to make to dig for last to base.cr.sendSetZoneMsg(5300) base.cr.sendSetZoneMsg(3000) base.cr.sendSetZoneMsg(4000) base.cr.sendSetZoneMsg(5000) base.cr.sendSetZoneMsg(8000) base.cr.sendSetZoneMsg(11500) base.cr.sendSetZoneMsg(10000) base.cr.sendSetZoneMsg(13100) base.cr.sendSetZoneMsg(9000) base.cr.sendSetZoneMsg(9504) - ddl gag shop base.cr.sendSetZoneMsg(2519) - ttc gag shop base.cr.sendSetZoneMsg(1507) - dock gag shop base.cr.sendSetZoneMsg(9504) - ddl gag shop base.cr.sendSetZoneMsg(2519) - ttc base.cr.sendSetZoneMsg(11100) sellbot lobby base.cr.sendSetZoneMsg(12100) cashbot lobby base.cr.sendSetZoneMsg(10100) bossbot lobby base.cr.sendSetZoneMsg(13100) lawbot lobby -----------------------member ship codes----------------- import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 --------------------SBHQ------------Enter all at wonce ScareCrow Bat base.localAvatar.collisionsOff() base.localAvatar.setXYZH(0.464, -300.716, 18.521, -717.875) base.localAvatar.setHpr(0,0,180) base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(11000) -------------------CBHQ------------------------ base.localAvatar.collisionsOff() base.localAvatar.setXYZH(111.901, -455.717, -9.762, -6.151) base.localAvatar.setHpr(0,0,180) base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(12000) ----------------------LBHQ--------------------------------- base.localAvatar.setXYZH(-60.996,-8.419,16.232,2972.073) base.localAvatar.setXYZH(76.033,-379.405,67.244,-1438.684) base.localAvatar.setXYZH(-143.139,-121.279,574.566,1713.366) base.localAvatar.setXYZH(-143.139,-121.279,574.566,1713.366) --------------------------wire frame----------------- base.wireframeOn() base.wireframeOff() ----------------------sideway&flipcodes---------------------- base.localAvatar.setHpr(0,0,315) - sideway base.localAvatar.setHpr(0,0,0) normal base.localAvatar.setHpr(0,0,180) upside down base.localAvatar.setHpr(0,0,80) sideways base.localAvatar.setHpr(0,0,360) straitg base.localAvatar.setHpr(315,315,315) - flip1 base.localAvatar.setHpr(0,90,0) on ur back base.localAvatar.setHpr(0,270,0) on your face base.localAvatar.setHpr(0,0,10) small sideway --------------------Tp Any Where --------------------- base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 ----------------Scare Crow Upside Down------------Use In TTC Only base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(2000) base.localAvatar.setHpr(0,0,550) -------------------Scare Crow Normal--------------Use In TTC Only base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(2000) -----------------------TTC---------------------------------- Gazeebo= base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147) Steps= base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) SittingArea= base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) P.PlaceTunnel= base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) L.LaneTunnel= base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718) S.StreetTunnel= base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) roof of bank = base.localAvatar.setXYZH(75.263, 25.442, 24.960, 1193.982) fish tank= base.localAvatar.setXYZH(-121.198, 72.289, 25.792, -181.123) flower pot= base.localAvatar.setXYZH(18.581, -49.105, 12.045, 1453.850) gag shop= base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) toon hall top= base.localAvatar.setXYZH(118.364, 1.339, 67.339, 1172.075) hq= base.localAvatar.setXYZH(33.007, 30.181, 3.698, 141.066) back of trolley= base.localAvatar.setXYZH(-145.807, -79.902, 3.362, 47.411) arch= base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147) staris= base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) corner of starirs= base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) -------------------------test code----------------------------------- base.cr.sendingclientLogout() base.cr.sendclientLogout() base.cr.sending clientLogout() base.cr.send clientLogout() base.localAvatar.sendingclientLogout() base.localAvatar.sendclientLogout() base.localAvatar.sending clientLogout() base.localAvatar.send clientLogout() base.localAvatar.b_sendingclientLogout() base.localAvatar.b_sendclientLogout() base.localAvatar.b_sending clientLogout() base.localAvatar.b_send clientLogout() base.localAvatar.b_sendclientLogout(ToonName)(('It')) -------------------Golf Course?----------------------------------- base.localAvatar.sendToGolfCourse(1) ------------Bot Code--------------------------------------- from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setAnimState(('jumpLand')) def part2(): base.localAvatar.b_setAnimState(('ScientistEmcee')) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(.2555777775)) seq.append(Func(part2)) seq.start() onTime() The More u Put The More U Put With The Number Like 3 4 5 seq.append(Func(part3)) seq.append(Func(part4)) seq.append(Func(part5)) --------------Flip In Circles-------------------------- from direct.interval.IntervalGlobal import * def start(): base.localAvatar.setZ(7) def anim1(): base.localAvatar.b_setAnimState(('jumpLand')) base.localAvatar.collisionsOff() def anim2(): base.localAvatar.b_setAnimState('ScientistEmcee') def flip1(): base.localAvatar.setP(90) def flip2(): base.localAvatar.setP(180) def flip3(): base.localAvatar.setP(270) def flip4(): base.localAvatar.setP(360) def end(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim1)) seq.append(Wait(.45)) seq.append(Func(anim2)) seq.append(Func(start)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Func(end)) seq.start() onTime() ----------------Spin----------------------------------- from direct.interval.IntervalGlobal import * def start(): base.localAvatar.setZ(7) def anim1(): base.localAvatar.b_setAnimState(('jumpLand')) base.localAvatar.collisionsOff() def anim2(): base.localAvatar.b_setAnimState('ScientistEmcee') def flip1(): base.localAvatar.setH(90) def flip2(): base.localAvatar.setH(180) def flip3(): base.localAvatar.setH(270) def flip4(): base.localAvatar.setH(360) def end(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim1)) seq.append(Wait(.45)) seq.append(Func(anim2)) seq.append(Func(start)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Wait(.1)) seq.append(Func(flip1)) seq.append(Wait(.1)) seq.append(Func(flip2)) seq.append(Wait(.1)) seq.append(Func(flip3)) seq.append(Wait(.1)) seq.append(Func(flip4)) seq.append(Func(end)) seq.start() onTime() -------------Camara Codes-------------------------------------------- base.useTrackball() base.useDrive()render.clearFog() base.localAvatar.pageDown() base.localAvatar.pageUp() base.localAvatar.setBillboardPointEye() base.localAvatar.setBillboardPointWorld() base.camLens.setNear(9) lens.setFov(100, 20)actor = base.localAvatar actor.removeNode() base.camLens.setFov(150) base.camLens.setFar(2000) base.localAvatar.printCamPos() base.localAvatar.nextCameraPos(0) base.localAvatar.clearBillboard() base.localAvatar.lookAt(1,1,1) base.camLens.setFov(150000000000000000000) Upside Down View base.camLens.setFov(1500000000000000) Normal ------------------Scale Codes----------------------------------------------- base.localAvatar.setScale(1,2,5) base.localAvatar.setScale(3,3,3) base.localAvatar.setScale(2,2,2) base.localAvatar.setScale(1,2,2) base.localAvatar.setScale(.6,.6,.6) base.localAvatar.setScale(1) ----------------BillBoards--------------------------------------------- base.localAvatar.setBillboardAxis(10) base.localAvatar.setBillboardAxis(5) base.localAvatar.clearBillboard() ----------------Options Codes------------------------------------------- base.disableAllAudio() base.enableAllAudio() base.enableMusic(False) base.enableSoundEffects(True) -----------------Toon Id/Tp To Some Won-------------------------------- base.localAvatar.setGhostMode(2) messenger.send('gotoAvatar', [245681021, 'Meownaise', 1]) ------------------------Get Id---------------------------------- messenger.send('nameTagShowAvId') -------------------Free Codes Dont No How To Use--------------------------------- def getmembers(object, predicate=None): """Return all members of an object as (name, value) pairs sorted by name. Optionally, only return members that satisfy a given predicate.""" results = [] for key in dir(object): value = getattr(object, key) if not predicate or predicate(value): results.append((key, value)) print key,value results.sort() return results getmembers [[<>]] Replace 'Enter Class Here' With: localAvatar -------------------------Hot Keys---------------------------------------------- base.accept("f1", base.localAvatar.b_setAnimState, ['swim']) base.accept("f2", base.localAvatar.b_setAnimState, ['SitStart']) base.accept("f3", base.localAvatar.b_setAnimState, ['Died']) base.accept("f4", base.localAvatar.collisionsOff, []) base.accept("f5", base.localAvatar.b_setAnimState, ['Flattened']) base.accept("f6", base.localAvatar.b_setAnimState, ['CatchEating']) base.accept("f9", base.localAvatar.b_setAnimState, ['TeleportIn']) base.accept("f10", base.localAvatar.b_setAnimState, ['TeleportOut']) base.accept("f11", base.localAvatar.b_setAnimState, ['Push']) base.accept("f12", base.localAvatar.b_setAnimState, ['ReadBook']) -------------------------Hot Keys 2------------------------------------------------------ 5,6, What Ever U Want To Be 1 Ft Of Air Do In That Emote base.accept("f1", base.localAvatar.b_setAnimState, ['ScientistEmcee']) base.accept("f2", base.localAvatar.b_setAnimState, ['ScientistJealous']) base.accept("f3", base.localAvatar.b_setAnimState, ['ScientistWork']) base.accept("f4", base.localAvatar.b_setAnimState, ['ScientistPlay']) base.accept("f5", base.localAvatar.b_setAnimState, ['ScientistLessWork']) base.accept("f6", base.localAvatar.b_setAnimState, ['GolfGoodPutt']) base.accept("f7", base.localAvatar.b_setAnimState, ['GolfBadPutt']) base.accept("1", base.localAvatar.b_setAnimState, ['Flattened']) base.accept("2", base.localAvatar.b_setAnimState, ['swim']) base.accept("3", base.localAvatar.b_setAnimState, ['victory']) base.accept("4", base.localAvatar.b_setAnimState, ['Sit']) base.accept("5", base.localAvatar.setZ, [2]) base.accept("6", base.localAvatar.collisionsOff, []) base.accept("7", base.localAvatar.b_setAnimState, ['jumpSquat']) base.accept("8", base.localAvatar.b_setAnimState, ['victory', -1]) -----------------------Hot Key 3 Super Toon--------------------------------------------- def sjasshk1(): base.localAvatar.physControls.avatarControlReverseSpeed=50 base.localAvatar.physControls.avatarControlRotateSpeed=140 base.localAvatar.physControls.avatarControlJumpForce = 45 base.localAvatar.physControls.setGravity(35) base.localAvatar.physControls.avatarControlForwardSpeed = 60 base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed Activated') base.accept("f2", sjasshk2, []) def sjasshk2(): base.localAvatar.physControls.avatarControlReverseSpeed=10 base.localAvatar.physControls.avatarControlRotateSpeed=80 base.localAvatar.physControls.avatarControlJumpForce = 20 base.localAvatar.physControls.setGravity(40) base.localAvatar.physControls.avatarControlForwardSpeed = 17 base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed De-Activated') base.accept("f2", sjasshk1, []) base.accept("f2", sjasshk1, []) -------------------AnimatesLoops------------------------------------------------------- base.localAvatar.loop('neutral') base.localAvatar.loop('run') base.localAvatar.loop('angry') base.localAvatar.loop('book') base.localAvatar.loop('conked') base.localAvatar.loop('cringe') base.localAvatar.loop('duck') base.localAvatar.loop('jump') base.localAvatar.loop('jump-back-right') base.localAvatar.loop('jump-z') base.localAvatar.loop('jump-zend') base.localAvatar.loop('jump-zhang') base.localAvatar.loop('jump-zstart') base.localAvatar.loop('leap-Z') base.localAvatar.loop('leap-zend') base.localAvatar.loop('leap-zhang') base.localAvatar.loop('leap-zhanglong') base.localAvatar.loop('leap-zstart') base.localAvatar.loop('throw') base.localAvatar.loop('press-button') base.localAvatar.loop('running-jump') base.localAvatar.loop('shrug') base.localAvatar.loop('sidestep-left') base.localAvatar.loop('teleport') base.localAvatar.loop('victory-dance') base.localAvatar.loop('walk') base.localAvatar.loop('applause') base.localAvatar.loop('begCycle') base.localAvatar.loop('begOut') base.localAvatar.loop('bored') base.localAvatar.loop('bow') base.localAvatar.loop('cast') base.localAvatar.loop('castlong') base.localAvatar.loop('confused') base.localAvatar.loop('down') base.localAvatar.loop('eat-neutral') base.localAvatar.loop('eat-n-run') base.localAvatar.loop('fish') base.localAvatar.loop('fishAGAIN') base.localAvatar.loop('fishEND') base.localAvatar.loop('fish-neutral') base.localAvatar.loop('game-neutral') base.localAvatar.loop('game-run') base.localAvatar.loop('gameThrow') base.localAvatar.loop('give') base.localAvatar.loop('intoBeg') base.localAvatar.loop('intoSit') base.localAvatar.loop('left') base.localAvatar.loop('lose-walk') base.localAvatar.loop('pet-end') base.localAvatar.loop('pet-in') base.localAvatar.loop('pet-loop') base.localAvatar.loop('pole') base.localAvatar.loop('pole-neutral') base.localAvatar.loop('reel') base.localAvatar.loop('reel-H') base.localAvatar.loop('reel-neutral') base.localAvatar.loop('right') base.localAvatar.loop('sad-neutral') base.localAvatar.loop('sit') base.localAvatar.loop('slip-backward') base.localAvatar.loop('slip-forward') base.localAvatar.loop('swim') base.localAvatar.loop('swing') base.localAvatar.loop('taunt') base.localAvatar.loop('think') base.localAvatar.loop('curtsy') base.localAvatar.loop('tug-o-war') base.localAvatar.loop('up') base.localAvatar.loop('climb') base.localAvatar.loop('fire-hose') base.localAvatar.loop('happy-dance') base.localAvatar.loop('hold-bottle') base.localAvatar.loop('hold-magnet') base.localAvatar.loop('hypnotize') base.localAvatar.loop('juggle') base.localAvatar.loop('lose') base.localAvatar.loop('melt') base.localAvatar.loop('shout') base.localAvatar.loop('smooch') base.localAvatar.loop('spit') base.localAvatar.loop('sprinkle-dust') base.localAvatar.loop('struggle') base.localAvatar.loop('tickle') base.localAvatar.loop('toss') base.localAvatar.loop('water-gun') base.localAvatar.loop('sound') base.localAvatar.loop('callPet') base.localAvatar.loop('feedPet') base.localAvatar.loop('into-dig') base.localAvatar.loop('jellybeanJar') base.localAvatar.loop('loop-dig') base.localAvatar.loop('phoneBack') base.localAvatar.loop('takePhone') base.localAvatar.loop('water') base.localAvatar.loop('callPet') base.localAvatar.loop('feedPet') base.localAvatar.loop('into-dig') base.localAvatar.loop('phoneNeutral') base.localAvatar.loop('badloop-putt') base.localAvatar.loop('bad-putt') base.localAvatar.loop('good-putt') base.localAvatar.loop('headdown-putt') base.localAvatar.loop('into-putt') base.localAvatar.loop('lookloop-putt') base.localAvatar.loop('look-putt') base.localAvatar.loop('loop-putt') base.localAvatar.loop('rotateL-putt') base.localAvatar.loop('rotateR-putt') base.localAvatar.loop('swing-putt') base.localAvatar.loop('block') base.localAvatar.loop('push') base.localAvatar.loop('leverNeutral') base.localAvatar.loop('leverPull') base.localAvatar.loop('leverReach') base.localAvatar.loop('scientistGame') base.localAvatar.loop('scientistWork') base.localAvatar.loop('scientistWorkLess') base.localAvatar.loop('scientistEmcee') --------------------Elavtor Click Ctrl----------------------------- base.localAvatar.physControls.avatarControlJumpForce = .1 base.localAvatar.physControls.setGravity(.00001) Change For Random Effects ---------------------My Bot 1---------------------------------------------- from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(0,0) base.localAvatar.b_setSCSinging(50202) def part2(): base.talkAssistant.sendOpenTalk('YOU FAIL') base.localAvatar.b_setEmoteState(23,1) def part3(): base.talkAssistant.sendOpenTalk('YES YOU ALL DO') base.localAvatar.b_setEmoteState(22,1) def part4(): base.talkAssistant.sendOpenTalk('WE ARE TEAM CHAIN!') base.localAvatar.b_setEmoteState(24,1) def part5(): base.talkAssistant.sendOpenTalk('AND YOU CANT STOP US') base.localAvatar.b_setEmoteState(22,1) def part6(): base.talkAssistant.sendOpenTalk('PEACE!') base.localAvatar.b_setAnimState('TeleportOut') def part7(): base.talkAssistant.sendOpenTalk('IM BACK!!!') base.localAvatar.b_setAnimState('TeleportIn') def addzone(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(3)) seq.append(Func(part2)) seq.append(Wait(3)) seq.append(Func(part3)) seq.append(Wait(3)) seq.append(Func(part4)) seq.append(Wait(3)) seq.append(Func(part5)) seq.append(Wait(3)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.append(Wait(3)) seq.append(Func(addzone)) seq.start() onTime() --------------------My Bot 2------------------------------------------------------ from direct.interval.IntervalGlobal import * def start(): base.localAvatar.setPos(23.557,-1.174,6) def anim(): base.localAvatar.b_setAnimState(('GolfGoodPutt')) base.localAvatar.collisionss() def intro(): base.localAvatar.setHpr(0,0,90) def part2(): base.localAvatar.setHpr(0,0,180) base.talkAssistant.sendOpenTalk('.Go Purple!') def part3(): base.localAvatar.setHpr(0,0,270) def part4(): base.localAvatar.setHpr(0,0,360) def part5(): base.localAvatar.collisionsOn() def onTime(): seq = Sequence() seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(anim)) seq.append(Wait(0)) seq.append(Func(start)) seq.append(Wait(0)) seq.append(Func(intro)) seq.append(Wait(.1)) seq.append(Func(part2)) seq.append(Wait(.1)) seq.append(Func(part3)) seq.append(Wait(.1)) seq.append(Func(part4)) seq.append(Wait(.1)) seq.append(Func(part5)) seq.start() onTime() ------------------Bot 3---------------------------------- Purple Bot: localAvatar.b_setAnimState("Disconnected") -------------------Force Friend List Code?------------------------------------ base.localAvatar.setFriendsList(285638390) base.localAvatar.setFriendsList([id, id, id, id]) base.localAvatar.setFriendsList([]) -------------------Flippy Is Alive!----------------------------------- base.localAvatar.setWhisperSCFrom(415100056, 4) -------------------Fool Toons They Cant Tp ---------------------------------------- base.localAvatar.hide() word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) base.localAvatar.setSystemMessage(1,'Invisibility Activated') to disable invisibility use base.localAvatar.show() word = base.localAvatar.getZoneId() word -= 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) base.localAvatar.setSystemMessage(1,'Invisibility Deactivated') ---------------------Werid Camara View---------------------- base.localAvatar.setTunnelIn(1, 1, 1, 1, 1, 1) base.localAvatar.setTunnelOut(1, 1, 1, 1, 1, 1) base.localAvatar.setTunnelIn(1, 10, 10, 10, 100, 100) base.localAvatar.setTunnelOut(1, 10, 10, 10, 10, 100, 100) --------------------Change Name Server------------------------------ base.localAvatar.receiveAcceptGetName(id) base.localAvatar.getName(id) --------------------------Change Book Cover!!---------------------------- bookText = loader.loadTexture("Custom/Toon/AIM Main Screen.jpg") base.localAvatar.book.setTexture(bookText, 1) -----------------------------Gay Swinger------------------------------------ anim1 = base.localAvatar.getAnimControl('swing', 'legs') anim1.play() ----------------------------Hq People Talk To U------------------------- messenger.send('enterNPCToon-415100086', [2]) messenger.send('enterNPCToon-415100085', [2]) messenger.send('enterNPCToon-415100087', [2]) messenger.send('enterNPCToon-415100088', [2]) -----------------------------Race----------------------------------- messenger.send('leaveRace') messenger.send('imIn-banana') messenger.send('leavingRace') messenger.send('InputState-forward', [100]) base.localAvatar.setPos(0,0,2.5) ------------------------Goffy talk to you-------------------------------------- messenger.send('enterSuperGoofyBlatherSphere', [1]) make him stop messenger.send('exitSuperGoofyBlatherSphere', [1]) ---------------------------DC ur self---------------------------------- messenger.send('panda3d-render-error') base.cr.lostConnection() -----------------------------Chat------------------------------------------- messenger.send('enterNormalChat') ----------------------------Trolley Crash------------------------------- messenger.send('playGameDone') messenger.send('minigameAbort') -------------------------------Trick Or Treat------------------------------------ : ^^^^'SCCustomMsg' ----------------------------------?????????????????????????-------------------------------------- base.localAvatar.showLaughMuzzle) () * --------------------------------Race Speed!!!!!!!!!-------------------------------------- ttv = base.cr.doFindAll("Vehicle") for ttv in base.cr.doFindAll("Vehicle"): ttv.setTurbo(999999) base.accept("f6", ttv.startTurbo, []) -------------------------------Man Skirt--------------------------------------------------- getCloset = base.cr.doFindAll("closet") for getCloset in base.cr.doFindAll("closet"): messenger.send('purchaseDone-' + str(getCloset.doId)) go in a closet pick a skirt and shirt and use that code go back in the closet and hit cancel -------------------------------Cogs Do What U Command---------------------------------------- rc = base.cr.doFindAll("render") for rc in base.cr.doFindAll("render"): rc.displayTalk("We are not worthy") that would make everyone in the area say that including cogs if you wanna control doodles you gotta change render to your doodles name -----------------------------------DC TOONS--------------------------------------------------------- dcToodcToon = base.cr.doFindAll("render/Little Yellow") for dcToon in base.cr.doFindAll("render/Little Yellow"): dcToon.setSCSinging(4) -------------------------------More Codes------------------------------- Faker Codes :P Trick your friends for their codes (Administrator Privliges) base.localAvatar.find('PYTHONPATH149267-794630) (Server Gloves) base.send.adminServ.acceptServ.localAvatar.findAllMatches('**/hands') base.send.adminServ.base.acceptServ('1', TTGloves.setColor, [0.87,0.3,0.3]) -------------------------------------------------------------------------------------------------------------------------------------- gloves = loader.loadTexture("phase_5.5/maps/windowView_Stars2.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('Teleport') base.cr.sendSetZoneMsg(2000) base.cr.sendSetZoneMsg(161111) shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg") sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg") shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1) base.localAvatar.setName('Resistance Ranger') base.localAvatar.setColor(111,0.7122,0.544) shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg") sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1) TTGloves = base.localAvatar.findAllMatches('**/hands') base.accept('1', TTGloves.setColor, [0.31,0.31,0.31]) messenger.send([base.localAvatar.b_setAnimState('victory',32.01)]) base.localAvatar.setScale(6) print dir(base.localAvatar) steps: use this code then look in ur newest chat log and at bottom u will see words covered in ' ' base.accept('9', TTGloves.setColor, [0.70,0.3,0.3]) those r the codes messenger.send('minigameAbort') base.localAvatar.setName(('')) TTGloves = base.localAvatar.findAllMatches('**/hands') base.accept('1', TTGloves.setColor, [255,0,0]) base.accept('2', TTGloves.setColor, [1,0,1]) base.accept('3', TTGloves.setColor, [0,0,1]) base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220]) base.accept('5', TTGloves.setColor, [1,1,1]) base.accept('6', TTGloves.setColor, [0,1,0]) base.accept('7', TTGloves.setColor, [0.44,0,0]) base.accept('8', TTGloves.setColor, [0.0,0.8,7.03]) base.accept('9', TTGloves.setColor, [0.87,0.3,0.3]) base.accept('0', TTGloves.setColor, [8,1,0,3,0]) base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220]) base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224]) base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 TTGloves = base.localAvatar.findAllMatches('**/hands') base.accept('1', TTGloves.setColor, [255,0.1,0.2]) those r gloves close up man skirt: closetn = base.cr.doFindAll("closet") for closetn in base.cr.doFindAll("closet"): messenger.send("purchaseDone-" + str(closetn.doId)) Base.Disconnect.('20.20.20.') messenger.send(<>) Red base.localAvatar.find('**/hands').setColor(255,0,0) Blue base.localAvatar.find('**/hands').setColor(0,0,255) Black base.localAvatar.find('**/hands').setColor(0,0,0) Teal base.localAvatar.find('**/hands').setColor(0,150,250) Green base.localAvatar.find('**/hands').setColor(0,500,0) Yellow base.localAvatar.find('**/hands').setColor(128,64,0) Purple base.localAvatar.find('**/hands').setColor(20,0,180) base.localAvatar.loop('reel') Loops base.localAvatar.loop('melt') base.localAvatar.loop('tickle') base.localAvatar.loop('hold-magnet') base.localAvatar.loop('swing') base.localAvatar.loop('smooch') base.localAvatar.loop('happy-dance') base.localAvatar.loop('climb') base.localAvatar.loop('struggle') base.localAvatar.loop('throw') base.localAvatar.loop('reel') base.localAvatar.setPieType(7) base.localAvatar.setNumPies(80) base.localAvatar.ThrowGagButtorMaxed = true base.localAvatar.setScale(6) base.localAvatar.b_setAnimState('flattened') messenger.send([base.localAvatar.doBlackCatTransformation().1]) base.localAvatar.physControls.avatarControlReverseSpeed = 50 base.localAvatar.physControls.avatarControlForwardSpeed = 50 base.localAvatar.physControls.avatarControlRotateSpeed = 50 base.localAvatar.physControls.avatarControlJumpForce = 50 Disconnect Code: Ban Block: toontown.toon.LocalToon.LocalToon.getGameAccess Disconnect Code (may work): base.Disconnect('20.20.20') 322374 messenger.send('<< /enter here toon name>>') SCIENTIST MOVEMENT: base.localAvatar.setAnimState ('ScientistWork') MAX GAGS: base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setTrackBonusLevel([1,1,1,1,1,1,1]) sellbot lobby base.cr.sendSetZoneMsg (11100) cashbot lobby base.cr.sendSetZoneMsg (17100) Lawbot lobby base.cr.sendSetZoneMsg (13100) bossbot lobby base.cr.sendSetZoneMsg (14100) school house base.cr.sendSetZoneMsg (2516) bank base.cr.sendSetZoneMsg (2517) clothing shop base.cr.sendSetZoneMsg (2521) ttc pet shop base.cr.sendSetZoneMsg (2522) ttc gag shop base.cr.sendSetZoneMsg (2519) toon hall base.cr.sendSetZoneMsg (2513) speedway ticket change: base.localAvatar.setTickets(500) annouce bingo base.localAvatar.annoucebingo() base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) import toontown def new() :return True def new2(*a,**k) :return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 Sit-base.localAvatar.enterSitStart() swim-base.localAvatar.b_setAnimState('swim') Walk through things-base.localAvatar.collisionsOff() Sellbot suit-base.cr.sendSetZoneMsg(11100) makes u die-base.localAvatar.takeDamage(500) base.localAvatar.b_setAnimState('Sad') Flip 1-base.localAvatar.setHpr(0,0,90) Flip 2-base.localAvatar.setHpr(0,0,135) Flip 3-base.localAvatar.setHpr(0,0,180) flip 4-base.localAvatar.setHpr(0,0,225) flip 5-base.localAvatar.setHpr(0,0,270) flip 6-base.localAvatar.setHpr(0,0,315) flip 7-base.localAvatar.setHpr(0,0,360) moon walk-base.localAvatar.b_setAnimState('reel') moon run- base.localAvatar.b_setAnimState('run') Weird Cringe thing-base.localAvatar.b_setAnimState('cringe') all gag tracks- base.localAvatar.setTrackAccess((1,1,1,1,1,1,1)) all gag tracks bonus-base.localAvatar.setTrackBonusLevel((1,1,1,1,1,1,1) gives u full laff when ur not full-base.localAvatar.toonUp(137) lay on ur back- base.localAvatar.setHpr(0,90,0) lay on ur face-base.localAvatar.setHpr(0,270,0) go to funny farms-base.cr.sendSetZoneMsg(7000) leave funny farms-base.cr.sendSetZoneMsg(6000) Tp into gag shop-base.cr.sendSetZoneMsg(9504) Teleport into Toon HQ-base.cr.sendSetZoneMsg(1507) Have 137 laff, have to do both codes to work- base.localAvatar.setMaxHp(137) base.localAvatar.setHp(137) Tp into Flippys Office-base.cr.sendSetZoneMsg(2513) These codes disconnect u but when u log back on ur in that place Donalds dock-base.cr.sendSetZoneMsg(1000) Toontown Central-base.cr.sendSetZoneMsg(2000) brrrgh-base.cr.sendSetZoneMsg(3000) Minnies Melodyland-base.cr.sendSetZoneMsg(4000) Daisy Garden- base.cr.sendSetZoneMsg(5000) Goofy Speedway-base.cr.sendSetZoneMsg(8000) Donalds Dreamland-base.cr.sendSetZoneMsg(9000) base.localAvatar.b_setAnimState(('swim')) base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(11100) base.localAvatar.takeDamage((500)) base.localAvatar.setHpr(0,0,80) base.localAvatar.setHpr(0,0,90) base.localAvatar.setHpr(0,0,160) base.localAvatar.setHpr(0,0,180) base.localAvatar.setCogIndex(2) base.cr.sendSetZoneMsg(11100) sellbot lobby base.cr.sendSetZoneMsg(509718) base.cr.sendSetZoneMsg(12100) cashbot lobby base.cr.sendSetZoneMsg(10100) bossbot lobby base.cr.sendSetZoneMsg(13100) lawbot lobby base.localAvatar.setPinkSlips((1)) base.cr.sendSetZoneMsg(7000) - funny farm base.localAvatar.b_setAnimState(('swim')) - swim in air base.localAvatar.b_setAnimState(('run')) - run in place base.localAvatar.b_setAnimState(('Teleport')) - walk in place base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol base.localAvatar.enterSitStart()is sit - sit in air base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full) base.localAvatar.collisionsOff() - boundaries off walk through everything base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree) base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.b_setAnimState('Squish') base.localAvatar.b_setAnimState('Push') base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState('CloseBook') base.localAvatar.b_setAnimState(('GolfGoodPutt')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState(('victory')) base.cr.sendSetZoneMsg(9505) base.localAvatar.b_setAnimState(('teleport')) base.cr.sendSetZoneMsg(2513) --- cog suit base.localAvatar.b_setAnimState(('ScientistEmcee')) base.localAvatar.b_setAnimState(('ScientistJealous')) ---silly meter base.cr.sendSetZoneMsg(9505) base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) base.cr.sendSetZoneMsg(10339) base.localAvatar.b_setAnimState(('TeleportOut')) base.localAvatar.b_setAnimState(('Died')) Fritz base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfGoodPutt') base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.b_setAnimState(('dive')) base.localAvatar.b_setAnimState('CatchEating') base.localAvatar.b_setAnimState('TeleportOut') base.localAvatar.b_setAnimState('TeleportIn') base.localAvatar.b_setAnimState(('GolfRotateRight')) base.localAvatar.b_setAnimState(('GolfRotateLeft')) base.localAvatar.b_setAnimState(('CogThiefRunning')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('OpenBook')) base.localAvatar.b_setAnimState(('FallDown')) base.localAvatar.b_setAnimState(('TeleportingOut')) base.localAvatar.b_setAnimState(('Sleep') base.localAvatar.setCheesyEffect(3, 0, 0) base.localAvatar.b_setAnimState('Push') Other Scientist Movement: base.localAvatar.b_setAnimState('ScientistWork') Sad Toon: base.localAvatar.b_setAnimState('Sit') Change Name: base.localAvatar.setName('Freckleslam') Flat Toon: base.localAvatar.b_setAnimState('Flattened') Toon Sleep: base.localAvatar.b_setAnimState('Sleep') sel Walk Everywhere: base.localAvatar.collisionsOff() Upside Down: base.localAvatar.setHpr(0,0,180) Go to Funny Farm: base.cr.sendSetZoneMsg(7000) Leave Funny Farm: base.cr.sendSetZoneMsg(6000) Scientist EMotion: base.localAvatar.b_setAnimState('ScientistLessWork') SCarecrow: base.localAvatar.b_setAnimState('TeleportOut') TTC Toon Hall: base.cr.sendSetZoneMsg(2520) Cog Lobby's: base.cr.sendSetZoneMsg(11100) sellbot lobby base.cr.sendSetZoneMsg(12100) cashbot lobby base.cr.sendSetZoneMsg(13100) lawbot lobby base.cr.sendSetZoneMsg(14100) bossbot lobby Pink Slips: base.localAvatar.setPinkSlips((200)) funny emotion: base.localAvatar.b_setAnimState('CatchEating') TTC Professor Pete: base.cr.sendSetZoneMsg(2516) TTC Tailor Shop: base.cr.sendSetZoneMsg(2521) TTC Bank: base.cr.sendSetZoneMsg(2517) TTC Pet Shop: base.cr.sendSetZoneMsg(2522) TTC Gag Shop: base.cr.sendSetZoneMsg(2522) TTC Scientists Office Lab: base.cr.sendSetZoneMsg(2513) HP For Toon: base.localAvatar.setMaxHp(100) Donalds Dock HQ base.cr.sendSetZoneMsg(7000) Ghost Toon: base.localAvatar.setGhostMode(8) Reduce Toons Health: base.localAvatar.takeDamage(15) Set How Many Gags you carry: base.localAvatar.setMaxCarry(9999) Able to have 4 toon taks: base.localAvatar.setQuestCarryLimit(4) Change amount of clothes you can get: base.localAvatar.setMaxClothes(500) Few Phrases: base.localAvatar.setSCSinging(4) go down to 1 Set SKill Of Shoveling: base.localAvatar.promoteShovel(3) Set SKill of Watering Can: base.localAvatar.promoteWateringCan(3) Set Watering Can SKill: base.localAvatar.setWateringCanSkill(30) Set Shovel Skill: base.localAvatar.setShovelSkill(30) Gives u cog suit base.localAvatar.setCogIndex(0) base.localAvatar.setCogIndex(1) base.localAvatar.setCogIndex(2) base.localAvatar.setCogIndex(3) Wire LOL base.wireframeOn() Looks like using clip board base.localAvatar.b_setAnimState(('ScientistJealous')) Pats air base.localAvatar.b_setAnimState(('ScientistLessWork')) Squish and jump up base.localAvatar.b_setAnimState(('Squish')) Non stop dancing base.localAvatar.b_setAnimState(('victory')) Hitting Golf ball base.localAvatar.b_setAnimState(('GolfPuttSwing')) Shakes booty base.localAvatar.b_setAnimState(('GolfPuttLoop')) In groud and cringe base.localAvatar.b_setAnimState(('cringe')) In battle and died base.localAvatar.b_setAnimState(('Died')) Tp in base.localAvatar.b_setAnimState(('TeleportIn')) Tp out(ur a ghost) base.localAvatar.b_setAnimState(('TeleportOut')) Moonwalk 1 base.localAvatar.b_setAnimState(('run')) Moonwalk 2 base.localAvatar.b_setAnimState(('walk')) Ur a ghost no one can see u till u ipen ur book Tilt stuff base.localAvatar.setHpr(0,0,90) base.localAvatar.setHpr(0,0,135) base.localAvatar.setHpr(0,0,180) base.localAvatar.setHpr(0,0,225) base.localAvatar.setHpr(0,0,270) base.localAvatar.setHpr(0,0,315) base.localAvatar.setHpr(0,0,360) base.localAvatar.b_setAnimState(('Catching')) All the Merits,Bucks,Notices,Options base.localAvatar.setCogMerits([100,60,40,20]) Cog suit base.cr.sendSetZoneMsg(2520) Fishing tropies base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6]) Change name tag base.localAvatar.setNametagStyle(13) 0-13 Go to esates base.cr.sendSetZoneMsg(7000) Black Mouth: base.localAvatar.setColor(0) White Mouth: base.localAvatar.setColor(1) Stay In Mid Air: base.localAvatar.b_setAnimState(('jumpAirborne')) base.localAvatar.b_setAnimState(('jumpLand')) base.localAvatar.setMoney(999) ryan denny: base.localAvatar.b_setAnimState(('OpenBook')) Super Man base.localAvatar.collisionsOff() base.localAvatar.setPos(0,0,5) base.localAvatar.setHpr(0,270,0) Golfing stuff base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('GolfGoodPutt')) Start Garden: base.localAvatar.setGardenStarted() Ghost Toon: base.localAvatar.setGhostMode(8) Snowman head base.localAvatar.setCheesyEffect(14,0,0) Pumpkin head base.localAvatar.setCheesyEffect(12,0,0) Big Head base.localAvatar.setCheesyEffect(1,0,0) Tiny Head base.localAvatar.setCheesyEffect(2,0,0) Big Feet base.localAvatar.setCheesyEffect(3,0,0) Small Feet base.localAvatar.setCheesyEffect(4,0,0) Tiny base.localAvatar.setCheesyEffect(6,0,0) Flat Profile base.localAvatar.setCheesyEffect(7,0,0) base.localAvatar.setCheesyEffect(8,0,0) Transparent base.localAvatar.setCheesyEffect(9,0,0) White base.localAvatar.setCheesyEffect(10,0,0) base.localAvatar.setCheesyEffect(13,0,0) Invisible base.localAvatar.setCheesyEffect(11,0,0) base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]) FAKE WHISPER/FAKE ADMIN: Only you see it. base.localAvatar.setSystemMessage(1,'Attention The Order Of Corrupt Servers: We will be having a party in Corruption Land starting at 8:00PM. Scincerly, Charles ') EXAMPLE: base.localAvatar.setSystemMessage(1,'Admin: We are going to have maintance cuz of your hack. :).') FAKE THROWING PIES/EVIDENCE: - Only you can see it. base.localAvatar.setNumPies(100) - ammo base.localAvatar.setPieType(7) - From 1-7? - WEDDING THROW DISCONNECTS. SUPER SPEED: base.localAvatar.physControls.avatarControlForwardSpeed = 100 SUPER JUMP: base.localAvatar.physControls.avatarControlJumpForce = 100 JUST FOR FUN THING TASKS: - Only you can see it. base.localAvatar.setCheesyEffect(7,3,5) - Mess with the numbers. Version 2: COG TUTORIAL go into cog vp,ceo,cj,or ceo office and type in this code after that you will be in flippys office then go outside TAHDAH U HAVE A COG SUIT AT PLAYGROUND base.cr.sendSetZoneMsg(2513) toonup base.localAvatar.toonup(137) rotate base.localAvatar.setHpr(0,90,0) base.localAvatar.setHpr(0,270,0) somewhere XD base.cr.send.SetZonemsg(6000) set toon laff points base.localAvatar.setMaxHp(137) base.localAvatar.setHp(137) somewhere base.cr.sendSetZoneMsg(1507) pink slips base.localAvatar.setPinkSlips((1)) funny farm - swim in air base.localAvatar.setColor(0) run in place base.localAvatar.b_setAnimState(('run')) - walk in place base.localAvatar.b_setAnimState(('walk')) - cringe in place lol base.localAvatar.b_setAnimState(('cringe')) - sit in air base.localAvatar.enterSitStart()is sit boundaries walk off walk through everything on and off base.localAvatar.collisionsOff() - base.localAvatar.collisionsOn() underground base.localAvatar.b_setAnimState('teleport') tickets base.localAvatar.setTickets(800) Push base.localAvatar.b_setAnimState(('Push')) Flat base.localAvatar.b_setAnimState(('Flattened')) Squish base.localAvatar.b_setAnimState(('Squish')) Dance base.localAvatar.b_setAnimState(('victory')) Ghost base.localAvatar.setGhostMode(2) Scientist stuff funny :D base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistJealous')) all gag tracks base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) Everything with wires base.wireframeon() some place XD base.cr.Zone(11000) base.localAvatar.numPies? = 100000 base.localAvatar.loop('climb') base.localAvatar.loop('swing') base.localAvatar.loop('throw') base.localAvatar.loop('sound') base.localAvatar.b_setSCSinging(50103) Walk the Plank! base.localAvatar.b_setSCSinging(50108) I don't fear death - I attune it! base.localAvatar.b_setSCSinging(50702) Yo-Ho-Ho base.localAvatar.b_setSCSinging(20000) Its my day off! base.localAvatar.b_setSCSinging(20001) I believe you're in the wrong office. base.localAvatar.b_setSCSinging(20002) Have your people call my people. base.localAvatar.b_setSCSinging(20003) Your in no position to meet with me. base.localAvatar.b_setSCSinging(20004) Talk to my Assistant Sideways Swim: base.localAvatar.setHpr(0,0,80) base.localAvatar.collisionsOff() base.localAvatar.b_setAnimState(('swim')) base.localAvatar.collisionsOff() GOOFY SPEEDWAY base.cr.sendSetZoneMsg(8501) car store TOONTOWN CENTERAL base.localAvatar.b_setSCSinging(20136) base.localAvatar.loop('climb') base.cr.sendSetZoneMsg(120649) base.cr.sendSetZoneMsg(2520) ttc hq base.cr.sendSetZoneMsg(2513) ttc toon hall base.cr.sendSetZoneMsg(2521) ttc cloth store base.cr.sendSetZoneMsg(2522) ttc pet store base.cr.sendSetZoneMsg(2519) ttc gag shop base.cr.sendSetZoneMsg(2518) ttc library base.cr.sendSetZoneMsg(2516) ttc school house base.cr.sendSetZoneMsg(2514) ttc bank CHIP 'N DALE'S ACORN ACRES base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres base.cr.sendSetZoneMsg(339279) DONALD DOCK base.cr.sendSetZoneMsg(1507) donald dock hq base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq) DAISY GARDEN base.cr.sendSetZoneMsg(5501) daisy garden gag store base.cr.sendSetZoneMsg(5502) daisy garden hq base.cr.sendSetZoneMsg(5503) daisy garden cloth store MINNIE'S MELODYLAND base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop base.cr.sendSetZoneMsg(4504) minnie's melodyland hq base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store BRRRGH base.cr.sendSetZoneMsg(3507) Brrrgh gag shop base.cr.sendSetZoneMsg(3508) Brrrgh hq base.cr.sendSetZoneMsg(3509) Brrrgh cloth store DONALD DREAMLAND base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which base.cr.sendSetZoneMsg(9505) Donald Dreamland hq base.cr.sendSetZoneMsg(129071) Hpr base.localAvatar.setHpr(0,270,0) base.localAvatar.setHpr(0,0,80) base.localAvatar.setExperience('9999999999999999999') base.localAvatar.winterCarolingTargetMet(9000) Laff base.localAvatar.toonUp(137) base.localAvatar.setMaxHp(137) base.localAvatar.setHp(137) base.localAvatar.takeDamage((500)) base.localAvatar.b_setAnimState(('Sad')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.setMaxCarry(10000) toontown.toon.LocalToon.LocalToon.getGameAccess = new2 base.cr.sendSetZoneMsg(7000) base.cr.sendSetZoneMsg(2000) base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setPinkSlips((#)) base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setTickets(#) base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7]) base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]) base.localAvatar.setPinkSlips((#)) base.localAvatar.book.pages[1].showPop = 1 Tranform base.localAvatar.find('**/hands').setColor(0,0000,0) - black base.localAvatar.find('**/hands').setColor(1,0000,0) - red base.localAvatar.find('**/hands').setColor(1,0000,1) - pink base.localAvatar.find('**/hands').setColor(0,0000,1) - blue base.localAvatar.find('**/hands').setColor(0,1000,0) - green base.localAvatar.find('**/hands').setColor(0,1000,1) - cyan base.localAvatar.find('**/hands').setColor(1,1000,0) - yellow base.localAvatar.find('**/hands').setColor(1,1000,1) - white base.localAvatar.setCheesyEffect(14, 0, 0) base.localAvatar.setCogIndex(2) base.localAvatar.setGhostMode(2) Actions base.localAvatar.b_setAnimState(('swim')) base.localAvatar.b_setAnimState(('run')) base.localAvatar.b_setAnimState(('walk')) base.localAvatar.b_setAnimState(('cringe')) base.localAvatar.enterSitStart() base.localAvatar.b_setAnimState('teleport') base.localAvatar.b_setAnimState(('Push')) base.localAvatar.b_setAnimState(('flat')) base.localAvatar.b_setAnimStatebase.Disconnect('20.20.20') 322374 base.localAvatar.b_setAnimState(('Squish')) base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('FallDown')) base.cr.sendSetZoneMsg(11100) sellbot lobby base.localAvatar.b_setAnimState(('GolfRotateRight')) TTGloves = base.localAvatar.findAllMatches('**/hands') base.accept('1', TTGloves.setColor, [255,0,0]) base.accept('2', TTGloves.setColor, [1,0,1]) base.accept('3', TTGloves.setColor, [0,0,1]) base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220]) base.accept('5', TTGloves.setColor, [1,1,1]) base.accept('6', TTGloves.setColor, [0,1,0]) base.accept('7', TTGloves.setColor, [0,0,0]) base.accept('8', TTGloves.setColor, [0.0,0.8,7.03]) base.accept('9', TTGloves.setColor, [0.87,0.3,0.3]) base.accept('0', TTGloves.setColor, [8,1,0,3,0]) base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220]) base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224]) base.localAvatar.b_setAnimState('ScientistPlay') base.localAvatar.b_setAnimState('ScientistWork') base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setSCSinging(4) base.localAvatar.b_setAnimState(('dive')) base.localAvatar.setName(('put the name here')) base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('Sit')) base.localAvatar.b_setAnimState('CatchEating') base.localAvatar.b_setAnimState('Flattened') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('ReadBook')) base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState('walk') base.localAvatar.b_setAnimState(('TeleportIn')) base.localAvatar.b_setAnimState(('TeleportOut')) base.localAvatar.b_setAnimState('SitStart') base.cr.sendSetZoneMsg(7000) base.localAvatar.setNumPies(100) base.localAvatar.setColor(0) base.localAvatar.setPieType(5) base.wireframeOn() base.localAvatar.collisionsOff() base.localAvatar.collisionsOn() base.localAvatar.physControls.avatarControlForwardSpeed = 100 base.localAvatar.physControls.avatarControlJumpForce = 100 Members def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess= Item land: from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam") environ.reparentTo(render) environ.setPos(0,0,0) environ.setHpr(0,0,0) environ.setScale(3) hall = loader.loadModel("phase_4/models/modules/toonhall.bam") hall.reparentTo(render) hall.setPos(-56.763,137.830,0.025) hall.setHpr(0,0,0) hall.setScale(3) e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") e.reparentTo(render) e.setHpr(0,0,0) e.setPos(10.389,85.279,0.025) pandaPosInterval22 = e.posInterval(13,Point3(10.389,85.279,0.025), startPos=Point3(0,114.03,127.50)) pandaPosInterval33 = e.posInterval(13,Point3(10.389,85.279,150.50), startPos=Point3(10.389,85.279,0.025)) pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0), startHpr=Point3(0, 0, 0)) pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0), startHpr=Point3(0, 0, 0)) pandaPace = Sequence(pandaPosInterval22, pandaHprInterval11, pandaPosInterval33, pandaHprInterval22, name="pandaPace") pandaPace.loop() e.find('**/wall_back').removeNode() e.find('**/wall_front').removeNode() c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") c.setPos(-9.98,139.11,117.38) c.setHpr(0,340.30,0) c.hide() c.reparentTo(render) c.find('**/wall_back').removeNode() c.find('**/wall_front').removeNode() c.find('**/wall_left').removeNode() c.find('**/wall_right').removeNode() c.find('**/ceiling').removeNode() castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam") castle.reparentTo(render) castle.setPos(-75.215,-196.153,0.025) castle.setHpr(2218,0,0) castle.setScale(10) mail1 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"}) mail1.reparentTo(render) mail1.loop("cheer") mail1.setPos(-41.727,-105.031,0.025) mail1.setHpr(100.490,0,0) mail1.setScale(1) mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam") mgr.reparentTo(render) mgr.setPos(-174.215,-35.153,0.025) mgr.setHpr(0,0,0) mgr.setScale(5) pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0), startHpr=Point3(270, 0, 0)) pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0), startHpr=Point3(0, 0, 0)) # Create and play the sequence that coordinates the intervals. maryspin = Sequence(pandaHprInterval1, name="maryspin") maryspin.loop() evsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam") evsign.reparentTo(render) evsign.setPos(-3.082,85.281,0.025) evsign.setHpr(0,0,0) evsign.setScale(2) cogplat = loader.loadModel("phase_9/models/cogHQ/platform2.bam") cogplat.reparentTo(render) cogplat.setPos(9,80.153,150) cogplat.setHpr(0,0,0) cogplat.setScale(5) cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform2.bam") cogplat1.reparentTo(render) cogplat1.setPos(9,40.153,150) cogplat1.setHpr(0,0,0) cogplat1.setScale(1) cogstairs6 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam") cogstairs6.reparentTo(render) cogstairs6.setPos(15,34.153,150) cogstairs6.setHpr(270,0,0) cogstairs6.setScale(25) cogstairs2 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam") cogstairs2.reparentTo(render) cogstairs2.setPos(15,16.153,158) cogstairs2.setHpr(270,0,0) cogstairs2.setScale(25) cogplat5 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat5.reparentTo(render) cogplat5.setPos(9,-20,166) cogplat5.setHpr(0,0,0) cogplat5.setScale(8) cogplat3 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat3.reparentTo(render) cogplat3.setPos(9,-82,166) cogplat3.setHpr(0,0,0) cogplat3.setScale(8) cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat4.reparentTo(render) cogplat4.setPos(65,-82,166) cogplat4.setHpr(0,0,0) cogplat4.setScale(8) nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam") nc.reparentTo(render) nc.setPos(300,-82,166) nc.setHpr(270,0,0) nc.setScale(2) cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam") cogplat4.reparentTo(render) cogplat4.setPos(125,-82,166) cogplat4.setHpr(0,0,0) cogplat4.setScale(8) nc.find('**/doorwood').setHpr(90,0,0) ceosign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam") ceosign.reparentTo(render) ceosign.setPos(289.082,-62.281,166.025) ceosign.setHpr(270,0,0) ceosign.setScale(2) dance = loader.loadModel("phase_13/models/parties/danceFloor.bam") dance.reparentTo(render) dance.setPos(618.082,-109.281,166.025) dance.setHpr(270,0,0) dance.setScale(8) messenger.send('clearOutToonInterior') from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(0,0) base.localAvatar.b_setSCSinging(50701) def part2(): base.talkAssistant.sendOpenTalk('.I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING') base.localAvatar.b_setEmoteState(23,1) def part3(): base.talkAssistant.sendOpenTalk('CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO!) base.localAvatar.b_setEmoteState(22,1) def part4(): base.talkAssistant.sendOpenTalk('ANTIS FAIL HARD CORE') base.localAvatar.b_setEmoteState(24,1) def part5(): base.talkAssistant.sendOpenTalk('HAHA DUKE YOU FAIL I WILL NOT BE BANNED BY YOU') def part6(): base.talkAssistant.sendOpenTalk('1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1') base.localAvatar.b_setEmoteState(23,1) def part7(): base.localAvatar.b_setSCSinging(50202) base.localAvatar.b_setEmoteState(0,0) def addzone(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(5)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part3)) seq.append(Wait(5)) seq.append(Func(part4)) seq.append(Wait(5)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(art7)) seq.append(Wait(4)) seq.append(Func(addzone)) seq.start() onTime() from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * environ1 = loader.loadModel('phase_13/models/parties/partyGrounds.bam') environ1.reparentTo(render) environ1.setPos(12.931,0.839,110.525) environ1.setHpr(0,0,0) environ1.setScale(1) catch1 = loader.loadModel('phase_13/models/parties/partyCatchTree') catch1.reparentTo(render) catch1.setPos(12.931,0.839,110.540) catch1.setHpr(0,0,0) catch1.setScale(2) catch2 = loader.loadModel('phase_13/models/parties/partyCatchTree') catch2.reparentTo(render) catch2.setPos(12.931,0.839,110.540) catch2.setHpr(0,0,0) catch2.setScale(1) stair1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair1.reparentTo(render) stair1.setPos(-44.350,-3.603,115.031) stair1.setHpr(0,0,0) stair1.setScale(1) stair2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair2.reparentTo(render) stair2.setPos(-49.592,4.492,119.451) stair2.setHpr(0,0,0) stair2.setScale(1) stair3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair3.reparentTo(render) stair3.setPos(-54.221,12.194,122.359) stair3.setHpr(0,0,0) stair3.setScale(1) stair4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair4.reparentTo(render) stair4.setPos(-59.905,21.822,126.716) stair4.setHpr(0,0,0) stair4.setScale(1) stair5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair5.reparentTo(render) stair5.setPos(-64.772,30.703,130.709) stair5.setHpr(0,0,0) stair5.setScale(1) stair6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair6.reparentTo(render) stair6.setPos(-62.772,39.703,134.638) stair6.setHpr(0,0,0) stair6.setScale(1) stair7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair7.reparentTo(render) stair7.setPos(-59.416,44.442,139.154) stair7.setHpr(0,0,0) stair7.setScale(1) stair8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair8.reparentTo(render) stair8.setPos(-55,53,143.624) stair8.setHpr(0,0,0) stair8.setScale(1) stair9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair9.reparentTo(render) stair9.setPos(-51,58,148) stair9.setHpr(0,0,0) stair9.setScale(1) stair10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair10.reparentTo(render) stair10.setPos(-47,66,152) stair10.setHpr(0,0,0) stair10.setScale(1) stair11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair11.reparentTo(render) stair11.setPos(-43,73,156) stair11.setHpr(0,0,0) stair11.setScale(1) stair12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair12.reparentTo(render) stair12.setPos(-39,80,160) stair12.setHpr(0,0,0) stair12.setScale(1) stair13 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair13.reparentTo(render) stair13.setPos(-34,85,164) stair13.setHpr(0,0,0) stair13.setScale(1) stair14 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair14.reparentTo(render) stair14.setPos(-27,89,168) stair14.setHpr(0,0,0) stair14.setScale(1) stair15 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair15.reparentTo(render) stair15.setPos(-21,94,172) stair15.setHpr(0,0,0) stair15.setScale(1) stair16 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair16.reparentTo(render) stair16.setPos(-14,98,176) stair16.setHpr(0,0,0) stair16.setScale(1) stair17 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair17.reparentTo(render) stair17.setPos(-9,103,180) stair17.setHpr(0,0,0) stair17.setScale(1) stair18 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair18.reparentTo(render) stair18.setPos(-4,109,184) stair18.setHpr(0,0,0) stair18.setScale(1) stair19 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair19.reparentTo(render) stair19.setPos(-0,116,187) stair19.setHpr(0,0,0) stair19.setScale(1) stair20 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stair20.reparentTo(render) stair20.setPos(3,123,191) stair20.setHpr(0,0,0) stair20.setScale(1) stairw = loader.loadModel('phase_4/models/props/construction_sign.bam') stairw.reparentTo(render) stairw.setPos(4,128,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(6,136,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(-7,134,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(15,125,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(14,150,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(21,162,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(29,176,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(36,189,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairw.reparentTo(render) stairw.setPos(44,203,191) stairw.setHpr(0,0,0) stairw.setScale(1) stairm = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') stairm.reparentTo(render) stairm.setPos(56,226,191) stairm.setHpr(0,0,0) stairm.setScale(2.5) stairs = loader.loadModel('phase_6/models/golf/windmill.bam') stairs.reparentTo(render) stairs.setPos(56,226,191) stairs.setHpr(60,0,0) stairs.setScale(3) cbl = loader.loadModel("phase_4/models/modules/suit_landmark_legal.bam") cbl.reparentTo(render) cbl.setPos(61.138,13.386,110.550) cbl.setHpr(270,0,0) cbl.setScale(1) c3l = loader.loadModel("phase_4/models/modules/elevator.bam") c3l.reparentTo(render) c3l.setPos(55.423,-1.493,110.565) c3l.setHpr(270,0,0) c3l.setScale(1) f = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") f.reparentTo(render) f.setHpr(90,0,0) f.setPos(47.825,-1.672,110.565) pandaPosInterval22 = f.posInterval(13,Point3(47.825,-1.672,110.565), startPos=Point3(47.825,-1.672,220.565)) pandaPosInterval33 = f.posInterval(13,Point3(47.825,-1.672,220.565), startPos=Point3(47.825,-1.672,110.565)) pandaHprInterval11 = f.hprInterval(3,Point3(0,0,0), startHpr=Point3(0, 0, 0)) pandaHprInterval22 = f.hprInterval(3,Point3(0, 0, 0), startHpr=Point3(0, 0, 0)) pandaPace = Sequence(pandaPosInterval22, pandaHprInterval11, pandaPosInterval33, pandaHprInterval22, name="pandaPace") pandaPace.loop() f.find('**/wall_back').removeNode() f.find('**/wall_front').removeNode() f.find('**/wall_left').removeNode() f.find('**/wall_right').removeNode() f.find('**/ceiling').removeNode() r = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") r.setPos(12.931,0.839,4.024) r.setHpr(0,340.30,0) r.hide() r.reparentTo(render) r.find('**/wall_back').removeNode() r.find('**/wall_front').removeNode() r.find('**/wall_left').removeNode() r.find('**/wall_right').removeNode() r.find('**/ceiling').removeNode() environ2 = loader.loadModel('phase_8/models/neighborhoods/the_burrrgh.bam') environ2.reparentTo(render) environ2.setPos(47.825,-1.672,220.590) environ2.setHpr(0,0,0) environ2.setScale(1) hg1 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg1.reparentTo(render) hg1.loop("cheer") hg1.setPos(59.932,-9.914,223.599) hg1.setHpr(90,0,0) hg1.setScale(3) hg2 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg2.reparentTo(render) hg2.loop("cheer") hg2.setPos(66.932,2.914,223.599) hg2.setHpr(90,0,0) hg2.setScale(3) hg3 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg3.reparentTo(render) hg3.loop("cheer") hg3.setPos(68.932,17.914,223.599) hg3.setHpr(90,0,0) hg3.setScale(3) hg4 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg4.reparentTo(render) hg4.loop("cheer") hg4.setPos(58.932,25.914,223.599) hg4.setHpr(180,0,0) hg4.setScale(3) base.localAvatar.setPos(12.931,0.839,110.601) base.localAvatar.setHpr(270,0,0) base.localAvatar.setSystemMessage(1,'Welcome, to The Sweet Land Of DOOM!') base.talkAssistant.sendOpenTalk('I am now viewing The Sweet Land Of DOOM! Created by Green Cat and Ruffle Crash...') hg5 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg5.reparentTo(render) hg5.loop("cheer") hg5.setPos(47.932,32.914,223.599) hg5.setHpr(180,0,0) hg5.setScale(3) hg6 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg6.reparentTo(render) hg6.loop("cheer") hg6.setPos(32.932,28.914,223.599) hg6.setHpr(180,0,0) hg6.setScale(3) hg7 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg7.reparentTo(render) hg7.loop("cheer") hg7.setPos(22.932,17.914,223.599) hg7.setHpr(220,0,0) hg7.setScale(3) hg8 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg8.reparentTo(render) hg8.loop("cheer") hg8.setPos(19.932,5.914,223.599) hg8.setHpr(270,0,0) hg8.setScale(3) hg9 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg9.reparentTo(render) hg9.loop("cheer") hg9.setPos(28.932,-11.914,223.599) hg9.setHpr(310,0,0) hg9.setScale(3) hg10 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam", {"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"}) hg10.reparentTo(render) hg10.loop("cheer") hg10.setPos(46.932,-18.914,223.599) hg10.setHpr(350,0,0) hg10.setScale(3) mill1 = loader.loadModel('phase_6/models/golf/windmill.bam') mill1.reparentTo(render) mill1.setPos(26,56,229) mill1.setHpr(90,0,0) mill1.setScale(3) tug1 = loader.loadModel('phase_13/models/parties/partyTugOfWar.bam') tug1.reparentTo(render) tug1.setPos(132,50,226) tug1.setHpr(90,0,0) tug1.setScale(1) cupcake1 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam') cupcake1.reparentTo(render) cupcake1.setPos(98,-68,226) cupcake1.setHpr(120,0,0) cupcake1.setScale(1) cupcake2 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam') cupcake2.reparentTo(render) cupcake2.setPos(122,-51,226) cupcake2.setHpr(120,0,0) cupcake2.setScale(1) cupcake3 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam') cupcake3.reparentTo(render) cupcake3.setPos(73,-79,226) cupcake3.setHpr(120,0,0) cupcake3.setScale(1) dance = loader.loadModel("phase_13/models/parties/danceFloor.bam") dance.reparentTo(render) dance.setPos(116.949,-4.932,226.782) dance.setHpr(180,0,0) dance.setScale(1) carouselSpin=dance.hprInterval(20, Vec3(360, 0, 0)) mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam") mgr.reparentTo(render) mgr.setPos(-50.115,31.640,226.782) mgr.setHpr(0,0,0) mgr.setScale(4) pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0), startHpr=Point3(270, 0, 0)) pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0), startHpr=Point3(0, 0, 0)) # Create and play the sequence that coordinates the intervals. maryspin = Sequence(pandaHprInterval1, name="maryspin") maryspin.loop() carouselSpin.loop() pk1 = loader.loadModel('phase_4/models/estate/pumpkin_short.bam') pk1.reparentTo(render) pk1.setPos(109.563,-59.050,229.282) pk1.setHpr(210,0,0) pk1.setScale(1) carouselSpin=pk1.hprInterval(2, Vec3(360, 0, 0)) pk2 = loader.loadModel('phase_4/models/estate/pumpkin_short.bam') pk2.reparentTo(render) pk2.setPos(84.250,-73.585,229.282) pk2.setHpr(210,0,0) pk2.setScale(1) carouselSpin.loop() boat1 = loader.loadModel("phase_6/models/neighborhoods/donalds_dock.bam") boat1.reparentTo(render) boat1.setPos(0,0,111111111111) boat1.setHpr(0,0,0) boat1.setScale(1) carouselSpin=pk2.hprInterval(2, Vec3(360, 0, 0)) boat2 = boat1.find('**/donalds_boat') boat2.reparentTo(render) boat2.setPos(64.301,-45.289,226.782) boat2.setHpr(0,0,315) boat2.setScale(1) carouselSpin.loop() donald1 = Actor("phase_6/models/char/DL_donald-500.bam", {"neutral":"phase_6/models/char/DL_donald-neutral.bam"}) donald1.reparentTo(render) donald1.loop("neutral") donald1.setPos(72.411,-34.692,226.782) donald1.setHpr(270,50,0) donald1.setScale(1.5) daisy1 = Actor("phase_4/models/char/daisyduck_1600.bam", {"idle":"phase_4/models/char/daisyduck_idle.bam"}) daisy1.reparentTo(render) daisy1.loop("idle") daisy1.setPos(77,-37,226) daisy1.setHpr(70,0,0) daisy1.setScale(1.5) broken = loader.loadModel('phase_5/models/props/geyser.bam') broken.reparentTo(render) broken.setPos(61.301,-37.289,226.782) broken.setHpr(0,0,315) broken.setScale(2) maze1 = loader.loadModel('phase_12/models/bossbotHQ/BossbotMazex1_C.bam') maze1.reparentTo(render) maze1.setPos(-9,-111,226) maze1.setHpr(0,0,0) maze1.setScale(1) e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") e.reparentTo(render) e.setHpr(90,0,0) e.setPos(-94.567,-27.908,226.782) e.setScale(2) e.find('**/wall_back').removeNode() e.find('**/wall_front').removeNode() e.find('**/wall_left').removeNode() e.find('**/wall_right').removeNode() e.find('**/ceiling').removeNode() mazesign1 = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam") mazesign1.reparentTo(render) mazesign1.setPos(-101.681,-37.524,226.807) mazesign1.setHpr(90,0,0) mazesign1.setScale(2) mill2 = loader.loadModel('phase_6/models/golf/windmill.bam') mill2.reparentTo(render) mill2.setPos(-148.5,-26,225) mill2.setHpr(180,0,0) mill2.setScale(3) fence1 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence1.reparentTo(render) fence1.setPos(-142.5,-42,225) fence1.setHpr(90,0,0) fence2 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence2.reparentTo(render) fence2.setPos(-142.5,-52,225) fence2.setHpr(90,0,0) fence3 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence3.reparentTo(render) fence3.setPos(-142.5,-57,225) fence3.setHpr(90,0,0) fence4 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence4.reparentTo(render) fence4.setPos(-142.5,-22,225) fence4.setHpr(90,0,0) fence5 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence5.reparentTo(render) fence5.setPos(-142.5,-12,225) fence5.setHpr(90,0,0) fence6 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence6.reparentTo(render) fence6.setPos(-142.5,-7,225) fence6.setHpr(90,0,0) fence7 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence7.reparentTo(render) fence7.setPos(67.5,214,191) fence7.setHpr(140,0,0) fence8 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam') fence8.reparentTo(render) fence8.setPos(48.5,225,191) fence8.setHpr(140,0,0) block1 = loader.loadModel("phase_4/models/props/construction_sign.bam") block1.reparentTo(render) block1.setPos(-138,-25,225) block1.setHpr(90,0,0) block1.setScale(2) cow = loader.loadModel('phase_13/models/parties/cogPieArena_model') cow.reparentTo(render) cow.setPos(-38,-75,227) cow.setHpr(330,0,0) cow.setScale(1) launch1 = loader.loadModel('phase_13/models/parties/launchPad') launch1.reparentTo(render) launch1.setPos(17,-99,226) launch1.setHpr(0,0,0) launch1.setScale(1) castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam") castle.reparentTo(render) castle.setPos(143,-153,226) castle.setHpr(120,0,0) castle.setScale(8) tiki = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam") tiki.reparentTo(render) tiki.setPos(250,-50,226) tiki.setHpr(160,0,0) tiki.setScale(8) mr1 = loader.loadModel('phase_7/models/modules/cubicle_room.bam') mr1.reparentTo(render) mr1.setPos(-416,-27,226) mr1.setHpr(90,0,0) mr1.setScale(1) mrt = loader.loadModel('phase_12/models/bossbotHQ/BanquetTableChairs.bam') mrt.reparentTo(render) mrt.setPos(-416,-27,226) mrt.setHpr(90,0,0) mrt.setScale(.9) rocket1 = loader.loadModel('phase_13/models/parties/rocket_model.bam') rocket1.reparentTo(render) rocket1.setPos(-2,-89,226) rocket1.setHpr(0,0,0) rocket1.setScale(2) rexp1 = loader.loadModel('phase_3.5/models/props/explosion.bam') rexp1.reparentTo(render) rexp1.setPos(-2,-89,226) rexp1.setHpr(0,0,0) rexp1.setScale(2) rexp2 = loader.loadModel('phase_3.5/models/props/explosion.bam') rexp2.reparentTo(render) rexp2.setPos(-2,-89,226) rexp2.setHpr(180,0,0) rexp2.setScale(2) c1 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c1.reparentTo(render) c1.setPos(-198.5,16,224) c1.setHpr(180,0,0) c1.setScale(4) c2 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c2.reparentTo(render) c2.setPos(-301.5,-65,224) c2.setHpr(0,0,0) c2.setScale(4) c3 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c3.reparentTo(render) c3.setPos(-217.5,-31,224) c3.setHpr(0,0,0) c3.setScale(4) c4 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c4.reparentTo(render) c4.setPos(-199.5,-44,224) c4.setHpr(0,0,0) c4.setScale(4) c5 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c5.reparentTo(render) c5.setPos(-217.5,3,224) c5.setHpr(180,0,0) c5.setScale(4) c6 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c6.reparentTo(render) c6.setPos(-284.5,-30,224) c6.setHpr(180,0,0) c6.setScale(4) c7 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c7.reparentTo(render) c7.setPos(-198.5,-1,224) c7.setHpr(0,0,0) c7.setScale(4) f1 = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") f1.reparentTo(render) f1.setHpr(90,0,0) f1.setPos(250,-50,226) f1.setScale(7) f1.find('**/wall_back').removeNode() f1.find('**/wall_front').removeNode() f1.find('**/wall_left').removeNode() f1.find('**/wall_right').removeNode() f1.find('**/ceiling').removeNode() fb1 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') fb1.reparentTo(render) fb1.setPos(277,-21,226) fb1.setHpr(270,0,0) fb1.setScale(3) fb2 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') fb2.reparentTo(render) fb2.setPos(277,-33,226) fb2.setHpr(270,0,0) fb2.setScale(3) fb3 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') fb3.reparentTo(render) fb3.setPos(277,-46,226) fb3.setHpr(270,0,0) fb3.setScale(3) ca1 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca1.reparentTo(render) ca1.setPos(-431.768,-17.630,226.025) ca1.setHpr(260,0,0) ca1.setScale(2) ca2 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca2.reparentTo(render) ca2.setPos(-431.768,-38.630,226.025) ca2.setHpr(280,0,0) ca2.setScale(2) ca3 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca3.reparentTo(render) ca3.setPos(-366.768,-35.630,226.025) ca3.setHpr(290,0,0) ca3.setScale(2) ca4 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca4.reparentTo(render) ca4.setPos(-366.768,-17.630,226.025) ca4.setHpr(250,0,0) ca4.setScale(2) ca5 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca5.reparentTo(render) ca5.setPos(-398.768,-15.630,226.025) ca5.setHpr(120,0,0) ca5.setScale(2) ca6 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam') ca6.reparentTo(render) ca6.setPos(-398.768,-38.630,226.025) ca6.setHpr(60,0,0) ca6.setScale(2) environ3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') environ3.reparentTo(render) environ3.setPos(-508.081,-29.392,226.025) environ3.setHpr(0,0,0) environ3.setScale(7) rope1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope1.reparentTo(render) rope1.setPos(-508.081,-29.392,226.025) rope1.setHpr(0,0,0) rope1.setScale(1) meter1 = Actor("phase_4/models/props/tt_a_ara_ttc_sillyMeter_default.bam", {"lol":"phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFive.bam"}) meter1.reparentTo(render) meter1.loop('lol') meter1.setPos(-508.081,-29.392,226.025) meter1.setHpr(90,0,0) meter1.setScale(1) rope2 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope2.reparentTo(render) rope2.setPos(-507.867,-59.050,225.995) rope2.setHpr(0,0,0) rope2.setScale(.4) mickey = Actor("phase_3/models/char/mickey-1200.bam", {"wait":"phase_3/models/char/mickey-wait.bam"}) mickey.reparentTo(render) mickey.loop('wait') mickey.setPos(-507.867,-59.050,225.995) mickey.setHpr(270,0,0) mickey.setScale(2) rope3 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope3.reparentTo(render) rope3.setPos(-486.485,-51.431,226.075) rope3.setHpr(0,0,0) rope3.setScale(.4) minnie = Actor("phase_3/models/char/minnie-1200.bam", {"wait":"phase_3/models/char/minnie-wait.bam"}) minnie.reparentTo(render) minnie.loop('wait') minnie.setPos(-486.485,-51.431,226.075) minnie.setHpr(270,0,0) minnie.setScale(2) rope4 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope4.reparentTo(render) rope4.setPos(-486.497,-7.691,226.076) rope4.setHpr(0,0,0) rope4.setScale(.4) dd2 = Actor("phase_4/models/char/daisyduck_1600.bam",{"idle":"phase_4/models/char/daisyduck_idle.bam"}) dd2.reparentTo(render) dd2.loop('idle') dd2.setPos(-486.497,-7.691,226.076) dd2.setHpr(270,0,0) dd2.setScale(2) rope5 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope5.reparentTo(render) rope5.setPos(-507.929,3.536,226.051) rope5.setHpr(0,0,0) rope5.setScale(.4) dd1 = Actor("phase_6/models/char/DL_donald-500.bam",{"neutral":"phase_6/models/char/DL_donald-neutral.bam"}) dd1.reparentTo(render) dd1.loop('neutral') dd1.setPos(-507.929,3.536,226.051) dd1.setHpr(270,0,0) dd1.setScale(2) rope6 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope6.reparentTo(render) rope6.setPos(-530.552,-4.198,226.057) rope6.setHpr(0,0,0) rope6.setScale(.4) chip1 = Actor("phase_6/models/char/chip_250",{"idle":"phase_6/models/char/chip_idle.bam"}) chip1.reparentTo(render) chip1.loop('idle') chip1.setPos(-530.552,-4.198,226.057) chip1.setHpr(270,0,0) chip1.setScale(2) rope7 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") rope7.reparentTo(render) rope7.setPos(-530.552,-52.467,226.069) rope7.setHpr(0,0,0) rope7.setScale(.4) dale1 = Actor("phase_6/models/char/dale_250",{"idle":"phase_6/models/char/dale_idle.bam"}) dale1.reparentTo(render) dale1.loop('idle') dale1.setPos(-530.552,-52.467,226.069) dale1.setHpr(270,0,0) dale1.setScale(2) pluto1 = Actor("phase_6/models/char/pluto-1000.bam", {"neutral":"phase_6/models/char/pluto-neutral.bam"}) pluto1.reparentTo(render) pluto1.loop('neutral') pluto1.setPos(-542.602,-30.061,226.070) pluto1.setHpr(270,0,0) pluto1.setScale(15) fb4 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam') fb4.reparentTo(render) fb4.setPos(277,-59,226) fb4.setHpr(270,0,0) fb4.setScale(3) fb5 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb5.reparentTo(render) fb5.setPos(227,-26,226) fb5.setHpr(0,0,0) fb5.setScale(1) fb6 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb6.reparentTo(render) fb6.setPos(241,-26,226) fb6.setHpr(0,0,0) fb6.setScale(1) fb7 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb7.reparentTo(render) fb7.setPos(255,-26,226) fb7.setHpr(0,0,0) fb7.setScale(1) fb8 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb8.reparentTo(render) fb8.setPos(255,-52,226) fb8.setHpr(0,0,0) fb8.setScale(1) fb9 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb9.reparentTo(render) fb9.setPos(241,-52,226) fb9.setHpr(0,0,0) fb9.setScale(1) fb10 = loader.loadModel('phase_6/models/golf/picnic_table.bam') fb10.reparentTo(render) fb10.setPos(227,-52,226) fb10.setHpr(0,0,0) fb10.setScale(1) fb11 = loader.loadModel('phase_13/models/parties/partyClock') fb11.reparentTo(render) fb11.setPos(290,-45,226) fb11.setHpr(90,0,0) fb11.setScale(3) fb12 = loader.loadModel('phase_13/models/parties/jukebox_model.bam') fb12.reparentTo(render) fb12.setPos(243,-4,226) fb12.setHpr(0,0,0) fb12.setScale(5) fb13 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb13.reparentTo(render) fb13.setPos(219,-76,226) fb13.setHpr(0,0,0) fb13.setScale(25) fb14 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb14.reparentTo(render) fb14.setPos(235,-76,234) fb14.setHpr(0,0,0) fb14.setScale(25) fb15 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb15.reparentTo(render) fb15.setPos(250,-76,242) fb15.setHpr(0,0,0) fb15.setScale(25) fb16 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb16.reparentTo(render) fb16.setPos(265,-76,250) fb16.setHpr(0,0,0) fb17 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb17.reparentTo(render) fb17.setPos(265,-76,250) fb17.setHpr(90,0,0) fb17.setScale(25) fb18 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb18.reparentTo(render) fb18.setPos(265,-60,258) fb18.setHpr(90,0,0) fb18.setScale(25) fb19 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb19.reparentTo(render) fb19.setPos(265,-43,266) fb19.setHpr(90,0,0) fb19.setScale(25) fb20 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam') fb20.reparentTo(render) fb20.setPos(265,-26,274) fb20.setHpr(90,0,0) fb20.setScale(25) fb21 = loader.loadModel('phase_9/models/cogHQ/Elevator.bam') fb21.reparentTo(render) fb21.setPos(275,-81,250) fb21.setHpr(0,0,0) fb21.setScale(1) fb21.find('**/wall_back').removeNode() fb21.find('**/wall_front').removeNode() fb21.find('**/wall_left').removeNode() fb21.find('**/wall_right').removeNode() fb21.find('**/ceiling').removeNode() f2 = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") f2.reparentTo(render) f2.setHpr(90,0,0) f2.setPos(250,-40,282) f2.setScale(4) f2.find('**/wall_back').removeNode() f2.find('**/wall_front').removeNode() f2.find('**/wall_left').removeNode() f2.find('**/wall_right').removeNode() f2.find('**/ceiling').removeNode() cogplat1 = loader.loadModel('phase_9/models/cogHQ/platform1.bam') cogplat1.reparentTo(render) cogplat1.setPos(59,267,190) cogplat1.setHpr(0,0,0) cogplat1.setScale(5) smr = loader.loadModel("phase_9/models/cogHQ/SellbotHQLobby.bam") smr.reparentTo(render) smr.setHpr(180,0,0) smr.setPos(59,386,169) smr.setScale(1) mrt1 = loader.loadModel('phase_12/models/bossbotHQ/BanquetTableChairs.bam') mrt1.reparentTo(render) mrt1.setPos(60,363,169) mrt1.setHpr(90,0,0) mrt1.setScale(.9) c8 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c8.reparentTo(render) c8.setPos(80,362,166) c8.setHpr(0,0,0) c8.setScale(6) c9 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam') c9.reparentTo(render) c9.setPos(40,362,166) c9.setHpr(0,0,0) c9.setScale(6) b = loader.loadModel("phase_12/models/char/lawbotBoss-legs-zero.bam") b.reparentTo(render) b.setPos(45,444,196) b.setHpr(0,0,0) b.setScale(1) c = loader.loadModel("phase_12/models/char/sellbotBoss-torso-zero.bam") c.reparentTo(render) c.setPos(45,444,206) c.setHpr(0,0,0) c.setScale(1) d = loader.loadModel("phase_12/models/char/bossbotBoss-head-zero.bam") d.reparentTo(render) d.setPos(45,444,214.2) d.setHpr(90,0,-90) d.setScale(1) serv1 = loader.loadModel("phase_12/models/char/bossbotBoss-legs-zero.bam") serv1.reparentTo(render) serv1.setPos(74,444,196) serv1.setHpr(0,0,0) serv1.setScale(1) serv2 = loader.loadModel("phase_10/models/char/cashbotBoss-torso-zero.bam") serv2.reparentTo(render) serv2.setPos(74,444,206) serv2.setHpr(0,0,0) serv2.setScale(1) serv3 = loader.loadModel("phase_10/models/char/lawBoss-head-zero.bam") serv3.reparentTo(render) serv3.setPos(74,444,214.2) serv3.setHpr(270,0,-90) serv3.setScale(1) mole1 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam') mole1.reparentTo(render) mole1.setPos(59,321,182) mole1.setHpr(180,0,0) mole1.setScale(6) rm1 = loader.loadModel('phase_12/models/bossbotHQ/BossbotKartBoardingRm.bam') rm1.reparentTo(render) rm1.setPos(58,502,196) rm1.setHpr(90,0,0) rm1.setScale(1) mole2 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam') mole2.reparentTo(render) mole2.setPos(40,530,194) mole2.setHpr(0,0,0) mole2.setScale(4) base.localAvatar.setColor(3.30,0.30,0.3) neck3 = base.localAvatar.findAllMatches('**/neck') neck3.setColor(0,0,0) feet3 = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/feet').setTexture(feet3, 1) legs3 = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/legs').setTexture(legs3, 1) arms3 = loader.loadTexture("phase_3/maps/Humanist.rgb") base.localAvatar.findAllMatches('**/arms').setTexture(arms3, 1) base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25) base.localAvatar.findAllMatches('**/torso-top').setColorScale(25) base.localAvatar.findAllMatches('**/sleeves').setColorScale(25) shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1) mouth3 = base.localAvatar.findAllMatches('**/muzzle-short-neutral') mouthtext3 = loader.loadTexture("phase_3/maps/Humanist.rgb") mouth3.setTexture(mouthtext3, 1) -------------------------Be Silly Meter Guy------------------------------------ from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setAnimState('ScientistEmcee') base.talkAssistant.sendOpenTalk('Congratulations Toons!') def part2(): base.talkAssistant.sendOpenTalk('You all successfully held off the Cog Invasions...') def part3(): base.talkAssistant.sendOpenTalk('With a little help from our newly animated friends...') def part4(): base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual silly self!') def part5(): base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon...') def part6(): base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight...') def part7(): base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Toontown!') def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(5)) seq.append(Func(part2)) seq.append(Wait(5)) seq.append(Func(part3)) seq.append(Wait(5)) seq.append(Func(part4)) seq.append(Wait(5)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.start() onTime() --------------------------------------Auto Ban--------------------------------- from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setAnimState('ScientistEmcee') base.talkAssistant.sendOpenTalk('Congratulations Toons! Something JUST HAPPENED U JUST **** ed YOUR MOM ') def part2(): base.talkAssistant.sendOpenTalk('You all FAIL!!! and **** U!!!') def part3(): base.talkAssistant.sendOpenTalk('You all have not successfully held off the Cog Invasions So know there gonna **** your mom happy DAYS ') def part4(): base.talkAssistant.sendOpenTalk('With a little help from our **** ed up newly animated friends that some how think its fun to **** there mom') def part5(): base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual **** ed up self!') def part6(): base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon so u all can break it again!!! -_- u **** Grr') def part7(): base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight While i take a break and watch tv and eat bacon') def part8(): base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Hawk town YAY **** u all none hawk ARe leave toontown') def part9(): base.talkAssistant.sendOpenTalk('So while we take over u can all **** ur self ') def part10(): base.talkAssistant.sendOpenTalk('So **** u all and a happy new year WOO') def part11(): base.talkAssistant.sendOpenTalk(' Remember u are all ******* in the inside So anyways ') def part12(): base.talkAssistant.sendOpenTalk('So thanks for listening **** this ') def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(10)) seq.append(Func(part2)) seq.append(Wait(15)) seq.append(Func(part3)) seq.append(Wait(15)) seq.append(Func(part4)) seq.append(Wait(15)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(15)) seq.append(Func(part7)) seq.append(Wait(10)) seq.append(Func(part8)) seq.append(Wait(10)) seq.append(Func(part9)) seq.append(Wait(5)) seq.append(Func(part10)) seq.append(Wait(5)) seq.append(Func(part11)) seq.append(Wait(5)) seq.append(Func(part12)) seq.start() onTime() -----------------------Some Codes------------------------------------------------- import string import time var = 1 print('Welcome to the Team FD TTLogger!') print('Please type the filepath to your Newest Log File') filepathE = raw_input("C:/Program Files/Disney/Disney Online/ToontownOnline/") filepathE = str(filepathE) filepath = "C:/Program Files/Disney/Disney Online/ToontownOnline/" + filepathE file_to_read_from = open('%s'%(filepath),'r') trash = file_to_read_from.read() del trash print print "Running through the file lines, and discarding the old commands..." print while var is 1: line_to_parse = file_to_read_from.readline() line_to_parse = str(line_to_parse) if line_to_parse == "": continue else: print line_to_parse thats mine for logger def read(): #open the log file filepath = "C:/Program Files/Disney/Disney Online/ToontownOnline/" #you need to fill in the rest of the path above with a filename, it needs the full path name between the quotes file_to_read_from = open('%s'%(filepath),'r') trash = file_to_read_from.read() #skips to end of file so only new messages are processed del trash while True: #the next line of the log is read line_to_parse = file_to_read_from.readline() if string.find(line_to_parse.lower(), 'command') != -1: message = line_to_parse[string.find(line_to_parse.lower(), 'command')+8:] if len(message) != 0: base.localAvatar.b_setAnimState(message) break else: continue