Scrap/JADEN IS MAD AT ME AUG 14 9 58/Super Clan Codes/Codes Form FD COOKIE!/AllMyToontownCodes.txt
Richard Wright 5f35433c9b Scrap codes
2015-03-01 17:03:11 +00:00

5227 lines
No EOL
157 KiB
Text

-------------------------Button Hacks-----------------------------------------------
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
bk_text = " "
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
def normal1():
bk_text = " "
textObject.setText(bk_text)
def setText1():
bk_text = "Collisions Off"
textObject.setText(bk_text)
base.localAvatar.collisionsOff()
var = 0
def setText2():
bk_text = "Phrase"
textObject.setText(bk_text)
base.localAvatar.setCustomMessages([550, 580, 6000, 6100, 12000, 11010, 590, 820, 40, 100, 170, 230, 890, 290, 320, 370, 380, 400, 420, 460, 470, 440, 480, 510, 500, 560, 570, 650, 660, 670, 680, 710, 770, 830])
var = 1
def setText3():
bk_text = "Laff"
textObject.setText(bk_text)
ttt = base.cr.doFindAll("TTTreasure")
for ttt in base.cr.doFindAll("TTTreasure"):
ttt.d_requestGrab()
var = 1
def setText4():
bk_text = "Die"
textObject.setText(bk_text)
base.localAvatar.d_squish(3)
var = 1
def setText5():
bk_text = "Collisons On"
textObject.setText(bk_text)
base.localAvatar.collisionsOn()
var = 0
def setText6():
bk_text = "Member"
textObject.setText(bk_text)
def new():
return True
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
var = 1
def setText7():
bk_text = "River"
textObject.setText(bk_text)
base.localAvatar.book.pages[1].showPop = 1
var = 1
def setText8():
bk_text = "Race"
textObject.setText(bk_text)
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
ttv.setTurbo(999999)
var = 1
base.accept("escape", normal1, [])
b1 = DirectButton(text = ("C.Off", "c.off", "c.off", "C.Off"), scale=.06, pos = (-.98,-0,-.95), command=setText1)
b2 = DirectButton(text = ("Say", "say", "say", "Say"), scale=.06, pos = (-.8,-0,-.95), command=setText2)
b3 = DirectButton(text = ("Laff", "laff", "laff", "Laff"), scale=.06, pos = (-.6,-0,-.95), command=setText3)
b4 = DirectButton(text = ("Die", "die", "die", "Die"), scale=.06, pos = (-.28,-0,-.95), command=setText4)
b5 = DirectButton(text = ("C.On", "c.on", "c.on", "C.On"), scale=.06, pos = (-0,-0,-.95), command=setText5)
b6 = DirectButton(text = ("Mem", "mem", "mem", "Mem"), scale=.06, pos = (.16,-0,-.95), command=setText6)
b7 = DirectButton(text = ("River", "river", "river", "River"), scale=.06, pos = (.35,-0,-.95), command=setText7)
b8 = DirectButton(text = ("Race", "race", "race", "Race"), scale=.06, pos = (.565,-0,-.95), command=setText8)
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
bk_text = ""
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
def setText():
bk_text = "Run Fast"
textObject.setText(bk_text)
base.localAvatar.physControls.avatarControlForwardSpeed = 100
b = DirectButton(text = ("Speed", "speed", "speed", "Speed"), scale=.06, pos = (.75,-0,-.95), command=setText)
----------------------Live Gloves----------------------------------------------
they dont work anymore:(
import toontown
from pandac.PandaModules import VBase4
from toontown.toon.ToonDNA import ToonDNA
localAvatarDna = ToonDNA()
localAvatarDna.gloveColor = VBase4(0.97,0.3,0.3,1)
def getColor(*args, **kwds):
return localAvatarDna.gloveColor
localAvatarDna.getGloveColor = getColor
localAvatarDna.updateToonProperties()
--------------------Mix Codes----------------------------------------
Use In This Form
Just Replace AnimState
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setAnimState('victory')
def part2():
base.localAvatar.b_setAnimState('ScientistEmcee')
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(.2555777775))
seq.append(Func(part2))
seq.start()
onTime()
1 base.localAvatar.b_setAnimState('Sit')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
You Have Hands On Lap When You Stand Up
1 base.localAvatar.b_setAnimState('Push')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
Your A Boxing Teacher
1 base.localAvatar.b_setAnimState('swim')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
Your A Poser
1 base.localAvatar.b_setAnimState('run')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
Your A Singer
1 base.localAvatar.b_setAnimState('walk')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
Your A Guy Talking To People
1 base.localAvatar.b_setAnimState('cringe')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
You Can Bend
1 base.localAvatar.b_setAnimState('GolfPuttLoop')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
You Beg For Money
1 base.localAvatar.b_setAnimState('GolfBadPutt')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
You Looking In A Book (ARE U BLIND??)
1 base.localAvatar.b_setAnimState('GolfGoodPutt')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
Im Punch You
1 base.localAvatar.b_setAnimState('ReadBook')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
Read A Book Normally
1 base.localAvatar.b_setAnimState('jump')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
You Can Bend 2
1 base.localAvatar.b_setAnimState('TeleportOut')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
ScareCrow 2 (Just Have UR Hand In The Air)
1 base.localAvatar.b_setAnimState('dive')
2 base.localAvatar.b_setAnimState('ScientistEmcee')
ScareCrow 3 (Just Have UR Hand In The Air Look Like U Swiming)
----------------------Ainimation Tracker-----------------------------------
from direct.interval.IntervalGlobal import *
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
from direct.task import Task
animStateText = OnscreenText(text='', style=1, fg=(1,1,1,1), align=TextNode.ALeft, pos=(-1.15, .8), scale=.07)
def animUpdateText(str):
animStateText.setText(str)
def gotoanimUpdateText():
animUpdateText(str(base.localAvatar.getCurrentAnim()))
def alwaysGoAnUp():
seq = Sequence()
seq.append(Func(gotoanimUpdateText))
seq.append(Wait(0.1))
seq.append(Func(alwaysGoAnUp))
seq.start()
alwaysGoAnUp()
-------------------Control House-----------------------------
fm = base.cr.doFindAll("FurnitureManager")
for fm in base.cr.doFindAll("FurnitureManager"):
fm.setDirector(base.localAvatar.doId)
fm = base.cr.doFindAll("FurnitureManager")
for fm in base.cr.doFindAll("FurnitureManager"):
fm.setDirector(0)
----------------Change Cogs------------------------------------
cogs=base.cr.doFindAll("render")
for cogs in cogs:
cogs.setSkelecog(True)
cogs.setColor(255,0.30,0.3)
cogs.setLevel(0.5)
--------------------Lose/Gain Laff-----------------------------
base.localAvatar.d_squish(1)
----------------------Gloves-----------------------------------------
gloves base.allToons.see('Gloves')
-------------------------Buttton Hacks----------------------------------------------------------------
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
bk_text = "Button Hack Ready"
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
def normal1():
bk_text = "Button Hack Ready"
textObject.setText(bk_text)
def setText1():
bk_text = "Swimming"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('swim')
var = 0
----------------------Trick Or Treat Target???-------------------------------------------------------
base.localAvatar.trickOrTreatTargetMet(20)
-------------------Name Tag On Feet Server----------------------------------------------------------------------
base.localAvatar.setHeight(200)
base.localAvatar.setHeight(0)
--------------Sounds------------------------------------------------------------------------------------
base.localAvatar.playSplashEffect(1, 0, 0) Water Splash
--------------Toontask 1-4------------------------------------------------------------
base.localAvatar.setQuestCarryLimit(1)
base.localAvatar.setQuestCarryLimit(2)
base.localAvatar.setQuestCarryLimit(3)
base.localAvatar.setQuestCarryLimit(4)
---------------------------------Gardening/Games/Pet-------------------------------------
messenger.send('gardenGame')
base.localAvatar.setShovelSkill(30)
base.localAvatar.promoteShovel(3)
base.localAvatar.promoteWateringCan(3)
ase.localAvatar.setWateringCanSkill(30)
base.localAvatar.setGardenStarted()
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setMinigameZone()
------------------------------ Animate State-------------------------------------------------------
base.localAvatar.b_setAnimState(('Words go here'))
-----------------------------------------Flip----------------------------------------------------
Flip 1-base.localAvatar.setHpr(0,0,90)
Flip 2-base.localAvatar.setHpr(0,0,135)
Flip 3-base.localAvatar.setHpr(0,0,180)
flip 4-base.localAvatar.setHpr(0,0,225)
flip 5-base.localAvatar.setHpr(0,0,270)
flip 6-base.localAvatar.setHpr(0,0,315)
flip 7-base.localAvatar.setHpr(0,0,360)
---------------------------------------Toon Modification-------------------------------
Be the next Hulk/Tiny Tim! [Most likely client-side] [This can cause graphics problems]
base.localAvatar.setScale(<size you want to be, 1 is normal.>)
Change Toon Style [This could probably be used to modify ANYTHING about your Toon]:
base.localAVatar.setStyle(<?>)
How tall are you? Change it all with this function:
base.localAvatar.setHeight(<Default value varies with character>)
---------------------------------------Pie Type??????-----------------------------------
base.localAvatar.setEvidenceThrow = 0
base.localAvatar.setRefillThrow()
base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = true
base.localAvatar.setPieType(-3)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = false
base.localAvatar.setPieType(-7)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = false
base.localAvatar.setPieType(0, 1, 2, 3, 4, or 5)
base.localAvatar.setNumPies(20, 25, 30, 35, 40, or 80)
base.localAvatar.ThrowGagButtonMaxed = false
base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(12000)
base.localAvatar.ThrowGagButtonMaxed = true
base.localAvatar.setPieType(7)
base.localAvatar.setPieType(5)
--------------------------------------Super Man ----------------------------------
base.localAvatar.collisionsOff()
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr (0,270,0)
------------------------------------Super Speed-------------------
base.localAvatar.physControls.avatarControlForwardSpeed = 100
----------------------------------Super Jump-----------------------------
base.localAvatar.physControls.avatarControlJumpForce = 100
----------------------------------Rotate Speed------------------------------
base.localAvatar.physControls.avatarControlRotateSpeed=1000
---------------------------------Reverse Speed--------------------
base.localAvatar.physControls.avatarControlReverseSpeed=75
-------------------Rocket Ship----------------------------------------------------
localAvatar.setHpr(0,50,0)
---------------DC Ip--------------------------------------------------------------
base.Disconnect('Enter.Ip.Addresshere')
base.Disconnect('20.20.20')322374messenger.send('<<name/toonid>>')
----------------Color Gloves ------------------
base.localAvatar.find('**/hands').setColor(255,0,0) Red
base.localAvatar.find('**/hands').setColor(255,0,1) Purple
base.localAvatar.find('**/hands').setColor(255,1,0) Yellow
base.localAvatar.find('**/hands').setColor(0,0,0) Black
base.localAvatar.find('**/hands').setColor(0,255,255) Cyan
----------------Color Tie Die Gloves---------------------------
gloves = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
---------------Color Nose----------------------
base.localAvatar.find('**/nose').setColor(255,0,0) Red
base.localAvatar.find('**/nose').setColor(255,0,1) Purple
base.localAvatar.find('**/nose').setColor(255,1,0) Yellow
base.localAvatar.find('**/nose').setColor(0,0,0) Black
base.localAvatar.find('**/nose').setColor(0,255,255) Cyan
---------------Color Head-------------------------------
base.localAvatar.find('**/head').setColor(255,0,0) Red
base.localAvatar.find('**/head').setColor(255,0,1) Purple
base.localAvatar.find('**/head').setColor(255,1,0) Yellow
base.localAvatar.find('**/head').setColor(0,0,0) Black
base.localAvatar.find('**/head').setColor(0,255,255) Cyan
---------------Tie Die Your Slef!--------------------------------------------------
base.localAvatar.setColor(3.30,0.30,0.3)
neck = base.localAvatar.findAllMatches('**/neck')
neck.setColor(0,0,0)
feet = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/feet').setTexture(feet, 1)
legs = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/legs').setTexture(legs, 1)
arms = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/arms').setTexture(arms, 1)
base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)
base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 1)
mouth = base.localAvatar.findAllMatches('**/muzzle-short-neutral')
mouthtext = loader.loadTexture("phase_3/maps/Humanist.rgb")
mouth.setTexture(mouthtext, 1)
mole3 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole3.reparentTo(render)
mole3.setPos(75,530,194)
mole3.setHpr(0,0,0)
mole3.setScale(4)
kart1 = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
kart1.reparentTo(render)
kart1.setPos(56,524,196)
kart1.setHpr(180,0,0)
kart1.setScale(2)
st1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st1.reparentTo(render)
st1.setPos(-539,25,225)
st1.setHpr(0,0,0)
st1.setScale(2)
st2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st2.reparentTo(render)
st2.setPos(-555,51,225)
st2.setHpr(20,0,0)
st2.setScale(2)
st3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st3.reparentTo(render)
st3.setPos(-570,75,225)
st3.setHpr(20,0,0)
st3.setScale(2)
st4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st4.reparentTo(render)
st4.setPos(-585,100,225)
st4.setHpr(20,0,0)
st4.setScale(2)
st5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st5.reparentTo(render)
st5.setPos(-595,125,230)
st5.setHpr(0,0,0)
st5.setScale(2)
st6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st6.reparentTo(render)
st6.setPos(-605,145,235)
st6.setHpr(0,0,0)
st6.setScale(2)
st7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st7.reparentTo(render)
st7.setPos(-615,165,240)
st7.setHpr(0,0,0)
st7.setScale(2)
st8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st8.reparentTo(render)
st8.setPos(-625,185,245)
st8.setHpr(0,0,0)
st8.setScale(2)
st9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st9.reparentTo(render)
st9.setPos(-635,205,250)
st9.setHpr(0,0,0)
st9.setScale(2)
st10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st10.reparentTo(render)
st10.setPos(-645,225,255)
st10.setHpr(0,0,0)
st10.setScale(2)
st11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st11.reparentTo(render)
st11.setPos(-655,245,260)
st11.setHpr(0,0,0)
st11.setScale(2)
st12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st12.reparentTo(render)
st12.setPos(-665,265,265)
st12.setHpr(0,0,0)
st12.setScale(2)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(-728,338,265)
nc.setHpr(40,0,0)
nc.setScale(1)
g1 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g1.reparentTo(render)
g1.setPos(-732,316,265)
g1.setHpr(120,0,0)
g1.setScale(1)
g2 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g2.reparentTo(render)
g2.setPos(-707,339,265)
g2.setHpr(140,0,0)
g2.setScale(1)
tb1 = loader.loadModel("phase_5.5/models/estate/trolley_bed.bam")
tb1.reparentTo(render)
tb1.setPos(-687,358,265)
tb1.setHpr(40,0,0)
tb1.setScale(2)
tb2 = loader.loadModel("phase_5.5/models/estate/popcornCart.bam")
tb2.reparentTo(render)
tb2.setPos(-669,336,265)
tb2.setHpr(127,0,0)
tb2.setScale(4)
tb3 = loader.loadModel("phase_5.5/models/estate/Organ.bam")
tb3.reparentTo(render)
tb3.setPos(-655,321,265)
tb3.setHpr(310,0,0)
tb3.setScale(2)
tb4 = loader.loadModel("phase_5.5/models/estate/BanannaSplitShower.bam")
tb4.reparentTo(render)
tb4.setPos(-730,263,265)
tb4.setHpr(310,0,0)
tb4.setScale(4)
tb5 = loader.loadModel("phase_5.5/models/estate/cabinetRwood.bam")
tb5.reparentTo(render)
tb5.setPos(-749,290,265)
tb5.setHpr(135,0,0)
tb5.setScale(4)
dance1 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance1.reparentTo(render)
dance1.setPos(-698.026,302.033,265.025)
dance1.setHpr(120,0,0)
dance1.setScale(1)
floor1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
floor1.reparentTo(render)
floor1.setPos(-751,366,270)
floor1.setHpr(20,0,0)
floor1.setScale(3)
catch3 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch3.reparentTo(render)
catch3.setPos(-913,563,265)
catch3.setHpr(130,0,0)
catch3.setScale(1)
cogpin1 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin1.reparentTo(render)
cogpin1.loop('idle')
cogpin1.setPos(-751,366,270)
cogpin1.setHpr(40,0,0)
cogpin1.setScale(2)
cogpinr1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
cogpinr1.reparentTo(render)
cogpinr1.setPos(-751,366,270)
cogpinr1.setHpr(40,0,0)
cogpinr1.setScale(.5)
cogpin2 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin2.reparentTo(render)
cogpin2.loop('idle')
cogpin2.setPos(-752,349,270)
cogpin2.setHpr(40,0,0)
cogpin2.setScale(1)
cogpin3 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin3.reparentTo(render)
cogpin3.loop('idle')
cogpin3.setPos(-746,353,270)
cogpin3.setHpr(40,0,0)
cogpin3.setScale(1)
cogpin4 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin4.reparentTo(render)
cogpin4.loop('idle')
cogpin4.setPos(-739,360,270)
cogpin4.setHpr(40,0,0)
cogpin4.setScale(1)
cogpin5 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin5.reparentTo(render)
cogpin5.loop('idle')
cogpin5.setPos(-734,363,270)
cogpin5.setHpr(40,0,0)
cogpin5.setScale(1)
cogpin6 = Actor("phase_13/models/parties/tt_m_ara_pty_cakeTower.bam")
cogpin6.reparentTo(render)
cogpin6.setPos(-760,376,270)
cogpin6.setHpr(40,0,0)
cogpin6.setScale(3)
game1 = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam")
game1.reparentTo(render)
game1.setPos(-861,506,265)
game1.setHpr(130,0,0)
game1.setScale(1)
max = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \
"torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \
"legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"},
# dictionary of anim dictionaries
{"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \
"torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \
"legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \
})
feet = max.find('**/feet')
feettext = loader.loadTexture("phase_3/maps/Humanist.rgb")
feet.setTexture(feettext, 1)
max.attach("head", "torso", "joint_head")
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
max.find('**/torso-top').setTexture(shirts, 1)
max.find('**/torso-bot').setTexture(shorts, 1)
max.find('**/torso-bot-cap').setTexture(shorts, 1)
max.find('**/sleeves').setTexture(sleve, 1)
max.attach("torso", "legs", "joint_hips")
gloves = max.find('**/hands')
glovestext = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
gloves.setTexture(glovestext, 1)
max.loop("walk")
max.reparentTo(render)
muz=max.find('**/joint_toHead')
nose = max.find('**/nose')
mouth = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam")
Fireball = mouth.find('**/muzzle-short-laugh')
Fireball.reparentTo(muz)
nose.reparentTo(Fireball)
nose.setY(-0.35)
head = max.find('**/head')
head.setColor(0.25,0.25,0.3)
headf = max.find('**/head-front')
headf.setColor(0.25,0.25,0.3)
neck = max.find('**/neck')
neck.setColor(0.25,0.25,0.3)
max.find('**/muzzle').hide()
max.find('**/arms').setColor(0.25,0.25,0.3)
max.find('**/legs').setColor(0.25,0.25,0.3)
max.find('**/feet').setColor(0.25,0.25,0.3)
max.find('**/torso-bot').setColor(255,255,255)
max.setPos(-698,302,265.5)
max.setHpr(200,0,0)
max.setScale(1)
game2 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game2.reparentTo(render)
game2.setPos(-807,483,265)
game2.setHpr(190,0,0)
game2.setScale(10)
game3 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game3.reparentTo(render)
game3.setPos(-846,445,265)
game3.setHpr(70,0,0)
game3.setScale(10)
game4 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
game4.reparentTo(render)
game4.setPos(-795,427,265)
game4.setHpr(0,0,0)
game4.setScale(2)
l = loader.loadModel("phase_4/models/modules/library.bam")
l.reparentTo(render)
l.setPos(-724,507,265)
l.setHpr(310,0,0)
l.setScale(1)
gs = loader.loadModel("phase_4/models/modules/gagShop_TT.bam")
gs.reparentTo(render)
gs.setPos(-738,514,265)
gs.setHpr(130,0,0)
gs.setScale(1)
mickeyg = loader.loadModel('phase_3.5/models/props/glow.bam')
mickeyg.reparentTo(render)
mickeyg.setPos(-507.867,-59.050,225.995)
mickeyg.setHpr(90,0,0)
mickeyg.setScale(10.7)
minnieg = loader.loadModel('phase_3.5/models/props/glow.bam')
minnieg.reparentTo(render)
minnieg.setPos(-486.485,-51.431,226.075)
minnieg.setHpr(90,0,0)
minnieg.setScale(10.7)
dd2g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd2g.reparentTo(render)
dd2g.setPos(-486.497,-7.691,226.076)
dd2g.setHpr(90,0,0)
dd2g.setScale(10.7)
dd1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd1g.reparentTo(render)
dd1g.setPos(-507.929,3.536,226.051)
dd1g.setHpr(90,0,0)
dd1g.setScale(10.7)
chip1g = loader.loadModel('phase_3.5/models/props/glow.bam')
chip1g.reparentTo(render)
chip1g.setPos(-530.552,-4.198,226.057)
chip1g.setHpr(90,0,0)
chip1g.setScale(6.7)
dale1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dale1g.reparentTo(render)
dale1g.setPos(-530.552,-52.467,226.069)
dale1g.setHpr(90,0,0)
dale1g.setScale(6.7)
sh = loader.loadModel("phase_4/models/modules/school_house.bam")
sh.reparentTo(render)
sh.setPos(-765,554,265)
sh.setHpr(315,0,0)
sh.setScale(1)
ts = loader.loadModel("phase_4/models/modules/trolley_station_TT.bam")
ts.reparentTo(render)
ts.setPos(-805,570,265)
ts.setHpr(315,0,0)
ts.setScale(1)
----------------Change Toon Color --------------------------------------------------
base.localAvatar.setColor(0,0,0,0,0)
-----------------Chat/TT Whisper/Avater Chat---------------------------------------------------------
base.talkAssistant.sendOpenTalk('fill me with alot of words ')
base.localAvatar.setNearbyAvatarChat('HEY!')
base.localAvatar.setSystemMessage(0,'Put text for a whisper here.')
base.talkAssistant.sendWhisperTalk('LOL ' * 50, 285668882)
---------------Cog Suit Merits ----------
base.cr.sendSetZoneMsg(9504)
base.localAvatar.cogMerits=[40, 80, 120, 200]
---------------Cog Suit---------------------
1 for chqd in
base.cr.doFindAll("CogHQDoor"):
chqd.rejectEnter = chqd.avatarEnter(base.localAvatar.doId)
chqd.setOtherZoneIdAndDoId(11100,113592520)
GagShopWindow= (-83.642, -90.233, 25.336, -728.746)
2 base.localAvatar.setCogIndex(2) non live cog suit
base.localAvatar.b_setAnimState(('CogIndex')) scare crow
2513 Toon hall zone for cog suit
------------------Cog Suit Silent----------------------------------------
base.localAvatar.setCogIndex(0) 0-3
base.localAvatar.takeOffSuit()
---------------Cog Summon--------------------------------------------
base.localAvatar.setCogSummonsEarned([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])
1 = summons cog
2 = building
3 = invasion
--------------Cog Level-----------------------------------------
base.localAvatar.setCogLevels([49, 49, 49, 49])
--------------Cog Parts-------------------------------------------
base.localAvatar.setCogParts([0, 0, 56447, 56411])
---------------Cog Battle-------------------------------------------------
base.localAvatar.setHP(1) (cog battle)
base.localAvatar.setBrushOff(10) (cog battle)
base.localAvatar.setLevelDist(10) (cog battle)
base.localAvatar.setSkelecog(1) (cog battle)
base.localAvatar.setInteractivePropTrackBonus(100)
base.localAvatar.rewardDone() (cog battle)
base.localAvatar.movieDone() (cog battle)
base.localAvatar.timeout() (cog battle)
base.localAvatar.denyLocalToonJoin() (cog battle)
--------------Pink Slips-------------------------------------
base.localAvatar.setPinkSlips((10000)) - pink slips change 1 - 10000
-------------Closet Tickets/Clothes----------------------------------------------
base.localAvatar.setTickets(800) - ticket code change 800 - 100000
base.localAvatar.setMaxClothes(500)
--------------------Ghost Mode--------------------------------------
base.localAvatar.setGhostMode(2) - enable Hold Ctrl and Left Or Right To Slide That Way
base.localAvatar.setGhostMode(0) - Disable
-----------------Emotes Access-------------------------------------------
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) - all emotes
---------------------Change Name Silent-----------------------------------------
base.localAvatar.setName(('put the name here')) = change name
---------------------------Bank Money -----------------------------------------
base.localAvatar.setBankMoney(10000) - jelly bean
base.localAvatar.setMaxBankMoney(10000) - another jelly bean
base.localAvatar.setMaxMoney(800) [thats your max gag money]
base.localAvatar.setMoney(800) [thats making your gag money to 800]
------------Max Laff--------------------------------------
base.localAvatar.maxHp = 137 max laff
Have 137 laff, have to do both codes to work-
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.toonUp(<toon yourself up by>)
-------------------Change Name Silent----------------------
base.localAvatar.setName(('put the name here'))
---------------Gags--------------------
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setExperience('999999999999')
base.localAvatar.setMaxCarry(9999)
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
------------FunStuff/Animatians-----------------------------------------
base.localAvatar.setCheesyEffect(0, 0, 0) Change First Number 0-14 For Big Head Tall ETC
base.localAvatar.enterJump()
base.localAvatar.enterPush()
base.localAvatar.enterRun()
base.localAvatar.enterSquish
base.localAvatar.getCogSuit
base.localAvatar.setHpr((9))
base.localAvatar.setHpr(0,27
base.localAvatar.setHpr(0,90
base.localAvatar.setHpr(315,
base.localAvatar.maxHp = 137
base.localAvatar.numPies = 99
base.localAvatar.enterHappy()
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('walk')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.setZ(150/10) Super Jump
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.collisionsOn() - Back To Normal
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('CogThiefRunning')) Run Back Words
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt')
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('neutral'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState(('Sleep'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('Sit')) Sit
base.localAvatar.b_setAnimState(('walk')) Walk in Place
base.localAvatar.b_setAnimState(('Squish')) Flat For Like 5 Seconds
base.localAvatar.b_setAnimState(('Flattened')) Flat
base.localAvatar.b_setAnimState('CatchEating') Catch and Eating
base.localAvatar.b_setAnimState('Catching') Catch
base.localAvatar.b_setAnimState('TeleportOut') Invisible Until Move
base.localAvatar.b_setAnimState('TeleportIn') Come From A Whole
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.disableBlend()
base.localAvatar.enableBlend()
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState('TeleportOut') Leaveing Come Back
base.localAvatar.b_setAnimState('TeleportIn') Leaveing Come Back Faster
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr (0,270,0)
base,localAvatar.setHPr(0,40
base.localAvatar.setHpr(0,0,180) Upside Down (NeedToBeHigh)
base.localAvatar.setHpr(0,0,315) Side Ways
base.localAvatar.collisionsOff() Walk Through Anything
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimStatcats
---------------Victory Back Words Try Use Another Code Too--------------------------
Click 1
Normal base.accept("1", base.localAvatar.b_setAnimState, ['victory', -1])
Speed base.accept("1", base.localAvatar.b_setAnimState, ['victory', -3])
Slow base.accept("1", base.localAvatar.b_setAnimState, ['victory', -.1])
Auto
messenger.send([base.localAvatar.b_setAnimState('victory', -1)])
------------------Pharses----------------------------
Take Out Singing Like This base.localAvatar.b_setSC(50701)
base.localAvatar.b_setSCSinging(1)
base.localAvatar.b_setSCSinging(2)
base.localAvatar.b_setSCSinging(3)
base.localAvatar.b_setSCSinging(4) = speedchatplus!
base.localAvatar.b_setSCSinging(1700)
base.localAvatar.b_setSCSinging(1701)
base.localAvatar.b_setSCSinging(1702)
base.localAvatar.b_setSCSinging(1703)
base.localAvatar.b_setSCSinging(1704)
base.localAvatar.b_setSCSinging(1700)
base.localAvatar.b_setSCSinging(2000)
base.localAvatar.b_setSCSinging(2001)
base.localAvatar.b_setSCSinging(2002)
base.localAvatar.b_setSCSinging(2003)
base.localAvatar.b_setSCSinging(2004)
base.localAvatar.b_setSCSinging(2005)
base.localAvatar.b_setSCSinging(2006)
base.localAvatar.b_setSCSinging(2007)
base.localAvatar.b_setSCSinging(2008)
base.localAvatar.b_setSCSinging(2009)
base.localAvatar.b_setSCSinging(2100)
base.localAvatar.b_setSCSinging(2101)
base.localAvatar.b_setSCSinging(2102)
base.localAvatar.b_setSCSinging(2103)
base.localAvatar.b_setSCSinging(2104)
base.localAvatar.b_setSCSinging(2105)
base.localAvatar.b_setSCSinging(2106)
base.localAvatar.b_setSCSinging(2107)
base.localAvatar.b_setSCSinging(2108)
base.localAvatar.b_setSCSinging(2109)
base.localAvatar.b_setSCSinging(2200)
base.localAvatar.b_setSCSinging(2201)
base.localAvatar.b_setSCSinging(2202)
base.localAvatar.b_setSCSinging(2203)
base.localAvatar.b_setSCSinging(2204)
base.localAvatar.b_setSCSinging(2205)
base.localAvatar.b_setSCSinging(2206)
base.localAvatar.b_setSCSinging(2207)
base.localAvatar.b_setSCSinging(2208)
base.localAvatar.b_setSCSinging(2209)
base.localAvatar.b_setSCSinging(2300)
base.localAvatar.b_setSCSinging(2301)
base.localAvatar.b_setSCSinging(2302)
base.localAvatar.b_setSCSinging(2303)
base.localAvatar.b_setSCSinging(2304)
base.localAvatar.b_setSCSinging(2305)
base.localAvatar.b_setSCSinging(2306)
base.localAvatar.b_setSCSinging(2307)
base.localAvatar.b_setSCSinging(2308)
base.localAvatar.b_setSCSinging(2309)
base.localAvatar.b_setSCSinging(3200)
base.localAvatar.b_setSCSinging(3201)
base.localAvatar.b_setSCSinging(3300)
base.localAvatar.b_setSCSinging(3301)
base.localAvatar.b_setSCSinging(3400)
base.localAvatar.b_setSCSinging(3600)
base.localAvatar.b_setSCSinging(3601)
base.localAvatar.b_setSCSinging(3602)
base.localAvatar.b_setSCSinging(3603)
base.localAvatar.b_setSCSinging(4000)
base.localAvatar.b_setSCSinging(4001)
base.localAvatar.b_setSCSinging(4002)
base.localAvatar.b_setSCSinging(4100)
base.localAvatar.b_setSCSinging(4101)
base.localAvatar.b_setSCSinging(4102)
base.localAvatar.b_setSCSinging(4103)
base.localAvatar.b_setSCSinging(4104)
base.localAvatar.b_setSCSinging(4105)
base.localAvatar.b_setSCSinging(4200)
base.localAvatar.b_setSCSinging(4201)
base.localAvatar.b_setSCSinging(4202)
base.localAvatar.b_setSCSinging(4203)
base.localAvatar.b_setSCSinging(4204)
base.localAvatar.b_setSCSinging(4205)
base.localAvatar.b_setSCSinging(4206)
base.localAvatar.b_setSCSinging(4207)
base.localAvatar.b_setSCSinging(4300)
base.localAvatar.b_setSCSinging(4301)
base.localAvatar.b_setSCSinging(4302)
base.localAvatar.b_setSCSinging(4303)
base.localAvatar.b_setSCSinging(4304)
base.localAvatar.b_setSCSinging(4305)
base.localAvatar.b_setSCSinging(4306)
base.localAvatar.b_setSCSinging(4307)
base.localAvatar.b_setSCSinging(4400)
base.localAvatar.b_setSCSinging(5000)
base.localAvatar.b_setSCSinging(5100)
base.localAvatar.b_setSCSinging(5200)
base.localAvatar.b_setSCSinging(5300)
base.localAvatar.b_setSCSinging(10000)
base.localAvatar.b_setSCSinging(10001)
base.localAvatar.b_setSCSinging(10002)
base.localAvatar.b_setSCSinging(10003)
base.localAvatar.b_setSCSinging(10004)
base.localAvatar.b_setSCSinging(10005)
base.localAvatar.b_setSCSinging(10006)
base.localAvatar.b_setSCSinging(10007)
base.localAvatar.b_setSCSinging(20000)
base.localAvatar.b_setSCSinging(20001)
base.localAvatar.b_setSCSinging(20002)
base.localAvatar.b_setSCSinging(20003)
base.localAvatar.b_setSCSinging(20004)
base.localAvatar.b_setSCSinging(20005)
base.localAvatar.b_setSCSinging(20006)
base.localAvatar.b_setSCSinging(20007)
base.localAvatar.b_setSCSinging(20008)
base.localAvatar.b_setSCSinging(20009)
base.localAvatar.b_setSCSinging(50200)
base.localAvatar.b_setSCSinging(50201)
base.localAvatar.b_setSCSinging(50202)
base.localAvatar.b_setSCSinging(50203)
base.localAvatar.b_setSCSinging(50204)
base.localAvatar.b_setSCSinging(50205)
base.localAvatar.b_setSCSinging(50206)
base.localAvatar.b_setSCSinging(50207)
base.localAvatar.b_setSCSinging(50208)
base.localAvatar.b_setSCSinging(50209)
base.localAvatar.b_setSCSinging(50210)
base.localAvatar.b_setSCSinging(50211)
base.localAvatar.b_setSCSinging(60501) = weird phrases
base.localAvatar.announceBingo()
----------cords----------------
base.localAvatar.setXYZH
-------toontown central cords----------------------
base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)-ttc gazeebo
base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) - ttc stairs
base.localAvatar.setXYZH(-118.583, 62.454, 24.603,-1219.699) - pet shop ttc
base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) - GAG SHOP TTC-
base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) - S.S street ttc
base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718 ) - loopy lane ttc
base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) - punchline ttc
base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) - sitting area ttc
base.localAvatar.setXYZH(-25.464, 4.378, 5.763, 278.846) - ddl island
------------toontown estate cords----------------------------
base.localAvatar.setXYZH(44.834, 82.225, 22.190, 284.419) - pink house
base.localAvatar.setXYZH(65.880, 10.842, 31.965, 262.562) - blue house
base.localAvatar.setXYZH(84.289, -79.017, 24.069, 120.691) -green house
base.localAvatar.setXYZH(-69.684, -125.659, 23.254, 477.882) - purple house
base.localAvatar.setXYZH(-32.025, 27.665, 11.477, 105.826) - yellow house
base.localAvatar.setXYZH(-56.939, -34.610, 28.106, -717.942) - red house
base.localAvatar.setXYZH(17.722, -143.701, -9.975, -880.455) - estate pond
-----------some zones------------------------------------
base.cr.sendSetZoneMsg(1000)
base.cr.sendSetZoneMsg(2000)
base.cr.sendSetZoneMsg(6000) - chip and dales
base.cr.sendSetZoneMsg(7000) - funny farm
base.cr.sendSetZoneMsg(2513) - flippy office
base.cr.sendSetZoneMsg(2520) - ttc hq
base.cr.sendSetZoneMsg(11100) Go To Vp Grouping (NEEDRIVER (DOwn) )
base.cr.sendSetZoneMsg(11100) - sellbot vp lobby
base.cr.sendSetZoneMsg(13000) - lawbot cj lawby
base.cr.sendSetZoneMsg(13300) - da office lawby
base.cr.sendSetZoneMsg(11200) - factory sellbot hq lobby
base.cr.sendSetZoneMsg(11500)- factory sellbot hq
base.cr.sendSetZoneMsg(459349) cashbot cfo lobby
base.cr.sendSetZoneMsg(10100) bossbot ceo lobby
base.cr.sendSetZoneMsg(66666) - no where
base.cr.sendSetZoneMsg(??????) shift and f1 copy every thing besides last to make to dig for last to
base.cr.sendSetZoneMsg(5300)
base.cr.sendSetZoneMsg(3000)
base.cr.sendSetZoneMsg(4000)
base.cr.sendSetZoneMsg(5000)
base.cr.sendSetZoneMsg(8000)
base.cr.sendSetZoneMsg(11500)
base.cr.sendSetZoneMsg(10000)
base.cr.sendSetZoneMsg(13100)
base.cr.sendSetZoneMsg(9000)
base.cr.sendSetZoneMsg(9504) - ddl gag shop
base.cr.sendSetZoneMsg(2519) - ttc gag shop
base.cr.sendSetZoneMsg(1507) - dock gag shop
base.cr.sendSetZoneMsg(9504) - ddl gag shop
base.cr.sendSetZoneMsg(2519) - ttc
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(10100) bossbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
-----------------------member ship codes-----------------
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
--------------------SBHQ------------Enter all at wonce ScareCrow Bat
base.localAvatar.collisionsOff()
base.localAvatar.setXYZH(0.464, -300.716, 18.521, -717.875)
base.localAvatar.setHpr(0,0,180)
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(11000)
-------------------CBHQ------------------------
base.localAvatar.collisionsOff()
base.localAvatar.setXYZH(111.901, -455.717, -9.762, -6.151)
base.localAvatar.setHpr(0,0,180)
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(12000)
----------------------LBHQ---------------------------------
base.localAvatar.setXYZH(-60.996,-8.419,16.232,2972.073)
base.localAvatar.setXYZH(76.033,-379.405,67.244,-1438.684)
base.localAvatar.setXYZH(-143.139,-121.279,574.566,1713.366)
base.localAvatar.setXYZH(-143.139,-121.279,574.566,1713.366)
--------------------------wire frame-----------------
base.wireframeOn()
base.wireframeOff()
----------------------sideway&flipcodes----------------------
base.localAvatar.setHpr(0,0,315) - sideway
base.localAvatar.setHpr(0,0,0) normal
base.localAvatar.setHpr(0,0,180) upside down
base.localAvatar.setHpr(0,0,80) sideways
base.localAvatar.setHpr(0,0,360) straitg
base.localAvatar.setHpr(315,315,315) - flip1
base.localAvatar.setHpr(0,90,0) on ur back
base.localAvatar.setHpr(0,270,0) on your face
base.localAvatar.setHpr(0,0,10) small sideway
--------------------Tp Any Where ---------------------
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
----------------Scare Crow Upside Down------------Use In TTC Only
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(2000)
base.localAvatar.setHpr(0,0,545)
-------------------Scare Crow Normal--------------Use In TTC Only
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(2000)
-----------------------TTC----------------------------------
Gazeebo= base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)
Steps= base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737)
SittingArea= base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062)
P.PlaceTunnel= base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600)
L.LaneTunnel= base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718)
S.StreetTunnel= base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147)
roof of bank = base.localAvatar.setXYZH(75.263, 25.442, 24.960, 1193.982)
fish tank= base.localAvatar.setXYZH(-121.198, 72.289, 25.792, -181.123)
flower pot= base.localAvatar.setXYZH(18.581, -49.105, 12.045, 1453.850)
gag shop= base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746)
toon hall top= base.localAvatar.setXYZH(118.364, 1.339, 67.339, 1172.075)
hq= base.localAvatar.setXYZH(33.007, 30.181, 3.698, 141.066)
back of trolley= base.localAvatar.setXYZH(-145.807, -79.902, 3.362, 47.411)
arch= base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)
staris= base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737)
corner of starirs= base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062)
-------------------------test code-----------------------------------
base.cr.sendingclientLogout()
base.cr.sendclientLogout()
base.cr.sending clientLogout()
base.cr.send clientLogout()
base.localAvatar.sendingclientLogout()
base.localAvatar.sendclientLogout()
base.localAvatar.sending clientLogout()
base.localAvatar.send clientLogout()
base.localAvatar.b_sendingclientLogout()
base.localAvatar.b_sendclientLogout()
base.localAvatar.b_sending clientLogout()
base.localAvatar.b_send clientLogout()
base.localAvatar.b_sendclientLogout(ToonName)(('It'))
-------------------Golf Course?-----------------------------------
base.localAvatar.sendToGolfCourse(1)
------------Bot Code---------------------------------------
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setAnimState(('jumpLand'))
def part2():
base.localAvatar.b_setAnimState(('ScientistEmcee'))
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(.2555777775))
seq.append(Func(part2))
seq.start()
onTime()
The More u Put The More U Put With The Number Like 3 4 5
seq.append(Func(part3))
seq.append(Func(part4))
seq.append(Func(part5))
--------------Flip In Circles--------------------------
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('ScientistEmcee')
def flip1():
base.localAvatar.setP(90)
def flip2():
base.localAvatar.setP(180)
def flip3():
base.localAvatar.setP(270)
def flip4():
base.localAvatar.setP(360)
def end():
base.localAvatar.collisionsOn()
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Func(end))
seq.start()
onTime()
----------------Spin-----------------------------------
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('ScientistEmcee')
def flip1():
base.localAvatar.setH(90)
def flip2():
base.localAvatar.setH(180)
def flip3():
base.localAvatar.setH(270)
def flip4():
base.localAvatar.setH(360)
def end():
base.localAvatar.collisionsOn()
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Func(end))
seq.start()
onTime()
-------------Camara Codes--------------------------------------------
base.useTrackball()
base.useDrive()render.clearFog()
base.localAvatar.pageDown()
base.localAvatar.pageUp()
base.localAvatar.setBillboardPointEye()
base.localAvatar.setBillboardPointWorld()
base.camLens.setNear(9) lens.setFov(100, 20)actor =
base.localAvatar actor.removeNode()
base.camLens.setFov(150)
base.camLens.setFar(2000)
base.localAvatar.printCamPos()
base.localAvatar.nextCameraPos(0)
base.localAvatar.clearBillboard()
base.localAvatar.lookAt(1,1,1)
base.camLens.setFov(150000000000000000000) Upside Down View
base.camLens.setFov(1500000000000000) Normal
------------------Scale Codes-----------------------------------------------
base.localAvatar.setScale(1,2,5)
base.localAvatar.setScale(3,3,3)
base.localAvatar.setScale(2,2,2)
base.localAvatar.setScale(1,2,2)
base.localAvatar.setScale(.6,.6,.6)
base.localAvatar.setScale(1)
----------------BillBoards---------------------------------------------
base.localAvatar.setBillboardAxis(10)
base.localAvatar.setBillboardAxis(5)
base.localAvatar.clearBillboard()
----------------Options Codes-------------------------------------------
base.disableAllAudio()
base.enableAllAudio()
base.enableMusic(False)
base.enableSoundEffects(True)
-----------------Toon Id/Tp To Some Won--------------------------------
base.localAvatar.setGhostMode(2)
messenger.send('gotoAvatar', [245681021, 'Meownaise', 1])
------------------------Get Id----------------------------------
messenger.send('nameTagShowAvId')
-------------------Free Codes Dont No How To Use---------------------------------
def getmembers(object, predicate=None):
"""Return all members of an object as (name, value) pairs sorted by name.
Optionally, only return members that satisfy a given predicate."""
results = []
for key in dir(object):
value = getattr(object, key)
if not predicate or predicate(value):
results.append((key, value))
print key,value
results.sort()
return results
getmembers [[<<Enter Class Here>>]]
Replace 'Enter Class Here' With: localAvatar
-------------------------Hot Keys----------------------------------------------
base.accept("f1", base.localAvatar.b_setAnimState, ['swim'])
base.accept("f2", base.localAvatar.b_setAnimState, ['SitStart'])
base.accept("f3", base.localAvatar.b_setAnimState, ['Died'])
base.accept("f4", base.localAvatar.collisionsOff, [])
base.accept("f5", base.localAvatar.b_setAnimState, ['Flattened'])
base.accept("f6", base.localAvatar.b_setAnimState, ['CatchEating'])
base.accept("f9", base.localAvatar.b_setAnimState, ['TeleportIn'])
base.accept("f10", base.localAvatar.b_setAnimState, ['TeleportOut'])
base.accept("f11", base.localAvatar.b_setAnimState, ['Push'])
base.accept("f12", base.localAvatar.b_setAnimState, ['ReadBook'])
-------------------------Hot Keys 2------------------------------------------------------
5,6, What Ever U Want To Be 1 Ft Of Air Do In That Emote
base.accept("f1", base.localAvatar.b_setAnimState, ['ScientistEmcee'])
base.accept("f2", base.localAvatar.b_setAnimState, ['ScientistJealous'])
base.accept("f3", base.localAvatar.b_setAnimState, ['ScientistWork'])
base.accept("f4", base.localAvatar.b_setAnimState, ['ScientistPlay'])
base.accept("f5", base.localAvatar.b_setAnimState, ['ScientistLessWork'])
base.accept("f6", base.localAvatar.b_setAnimState, ['GolfGoodPutt'])
base.accept("f7", base.localAvatar.b_setAnimState, ['GolfBadPutt'])
base.accept("1", base.localAvatar.b_setAnimState, ['Flattened'])
base.accept("2", base.localAvatar.b_setAnimState, ['swim'])
base.accept("3", base.localAvatar.b_setAnimState, ['victory'])
base.accept("4", base.localAvatar.b_setAnimState, ['Sit'])
base.accept("5", base.localAvatar.setZ, [2])
base.accept("6", base.localAvatar.collisionsOff, [])
base.accept("7", base.localAvatar.b_setAnimState, ['jumpSquat'])
base.accept("8", base.localAvatar.b_setAnimState, ['victory', -1])
-----------------------Hot Key 3 Super Toon---------------------------------------------
def sjasshk1():
base.localAvatar.physControls.avatarControlReverseSpeed=50
base.localAvatar.physControls.avatarControlRotateSpeed=140
base.localAvatar.physControls.avatarControlJumpForce = 45
base.localAvatar.physControls.setGravity(35)
base.localAvatar.physControls.avatarControlForwardSpeed = 60
base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed Activated')
base.accept("f2", sjasshk2, [])
def sjasshk2():
base.localAvatar.physControls.avatarControlReverseSpeed=10
base.localAvatar.physControls.avatarControlRotateSpeed=80
base.localAvatar.physControls.avatarControlJumpForce = 20
base.localAvatar.physControls.setGravity(40)
base.localAvatar.physControls.avatarControlForwardSpeed = 17
base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed De-Activated')
base.accept("f2", sjasshk1, [])
base.accept("f2", sjasshk1, [])
-------------------AnimatesLoops-------------------------------------------------------
base.localAvatar.loop('neutral')
base.localAvatar.loop('run')
base.localAvatar.loop('angry')
base.localAvatar.loop('book')
base.localAvatar.loop('conked')
base.localAvatar.loop('cringe')
base.localAvatar.loop('duck')
base.localAvatar.loop('jump')
base.localAvatar.loop('jump-back-right')
base.localAvatar.loop('jump-z')
base.localAvatar.loop('jump-zend')
base.localAvatar.loop('jump-zhang')
base.localAvatar.loop('jump-zstart')
base.localAvatar.loop('leap-Z')
base.localAvatar.loop('leap-zend')
base.localAvatar.loop('leap-zhang')
base.localAvatar.loop('leap-zhanglong')
base.localAvatar.loop('leap-zstart')
base.localAvatar.loop('throw')
base.localAvatar.loop('press-button')
base.localAvatar.loop('running-jump')
base.localAvatar.loop('shrug')
base.localAvatar.loop('sidestep-left')
base.localAvatar.loop('teleport')
base.localAvatar.loop('victory-dance')
base.localAvatar.loop('walk')
base.localAvatar.loop('applause')
base.localAvatar.loop('begCycle')
base.localAvatar.loop('begOut')
base.localAvatar.loop('bored')
base.localAvatar.loop('bow')
base.localAvatar.loop('cast')
base.localAvatar.loop('castlong')
base.localAvatar.loop('confused')
base.localAvatar.loop('down')
base.localAvatar.loop('eat-neutral')
base.localAvatar.loop('eat-n-run')
base.localAvatar.loop('fish')
base.localAvatar.loop('fishAGAIN')
base.localAvatar.loop('fishEND')
base.localAvatar.loop('fish-neutral')
base.localAvatar.loop('game-neutral')
base.localAvatar.loop('game-run')
base.localAvatar.loop('gameThrow')
base.localAvatar.loop('give')
base.localAvatar.loop('intoBeg')
base.localAvatar.loop('intoSit')
base.localAvatar.loop('left')
base.localAvatar.loop('lose-walk')
base.localAvatar.loop('pet-end')
base.localAvatar.loop('pet-in')
base.localAvatar.loop('pet-loop')
base.localAvatar.loop('pole')
base.localAvatar.loop('pole-neutral')
base.localAvatar.loop('reel')
base.localAvatar.loop('reel-H')
base.localAvatar.loop('reel-neutral')
base.localAvatar.loop('right')
base.localAvatar.loop('sad-neutral')
base.localAvatar.loop('sit')
base.localAvatar.loop('slip-backward')
base.localAvatar.loop('slip-forward')
base.localAvatar.loop('swim')
base.localAvatar.loop('swing')
base.localAvatar.loop('taunt')
base.localAvatar.loop('think')
base.localAvatar.loop('curtsy')
base.localAvatar.loop('tug-o-war')
base.localAvatar.loop('up')
base.localAvatar.loop('climb')
base.localAvatar.loop('fire-hose')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('hold-bottle')
base.localAvatar.loop('hold-magnet')
base.localAvatar.loop('hypnotize')
base.localAvatar.loop('juggle')
base.localAvatar.loop('lose')
base.localAvatar.loop('melt')
base.localAvatar.loop('shout')
base.localAvatar.loop('smooch')
base.localAvatar.loop('spit')
base.localAvatar.loop('sprinkle-dust')
base.localAvatar.loop('struggle')
base.localAvatar.loop('tickle')
base.localAvatar.loop('toss')
base.localAvatar.loop('water-gun')
base.localAvatar.loop('sound')
base.localAvatar.loop('callPet')
base.localAvatar.loop('feedPet')
base.localAvatar.loop('into-dig')
base.localAvatar.loop('jellybeanJar')
base.localAvatar.loop('loop-dig')
base.localAvatar.loop('phoneBack')
base.localAvatar.loop('takePhone')
base.localAvatar.loop('water')
base.localAvatar.loop('callPet')
base.localAvatar.loop('feedPet')
base.localAvatar.loop('into-dig')
base.localAvatar.loop('phoneNeutral')
base.localAvatar.loop('badloop-putt')
base.localAvatar.loop('bad-putt')
base.localAvatar.loop('good-putt')
base.localAvatar.loop('headdown-putt')
base.localAvatar.loop('into-putt')
base.localAvatar.loop('lookloop-putt')
base.localAvatar.loop('look-putt')
base.localAvatar.loop('loop-putt')
base.localAvatar.loop('rotateL-putt')
base.localAvatar.loop('rotateR-putt')
base.localAvatar.loop('swing-putt')
base.localAvatar.loop('block')
base.localAvatar.loop('push')
base.localAvatar.loop('leverNeutral')
base.localAvatar.loop('leverPull')
base.localAvatar.loop('leverReach')
base.localAvatar.loop('scientistGame')
base.localAvatar.loop('scientistWork')
base.localAvatar.loop('scientistWorkLess')
base.localAvatar.loop('scientistEmcee')
--------------------Elavtor Click Ctrl-----------------------------
base.localAvatar.physControls.avatarControlJumpForce = .1
base.localAvatar.physControls.setGravity(.00001)
Change For Random Effects
---------------------My Bot 1----------------------------------------------
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50202)
def part2():
base.talkAssistant.sendOpenTalk('YOU FAIL')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('YES YOU ALL DO')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('WE ARE TEAM PURPLE')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('AND YOU CANT STOP US')
base.localAvatar.b_setEmoteState(22,1)
def part6():
base.talkAssistant.sendOpenTalk('PEACE!')
base.localAvatar.b_setAnimState('TeleportOut')
def part7():
base.talkAssistant.sendOpenTalk('IM BACK!!!')
base.localAvatar.b_setAnimState('TeleportIn')
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(3))
seq.append(Func(part2))
seq.append(Wait(3))
seq.append(Func(part3))
seq.append(Wait(3))
seq.append(Func(part4))
seq.append(Wait(3))
seq.append(Func(part5))
seq.append(Wait(3))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.append(Wait(3))
seq.append(Func(addzone))
seq.start()
onTime()
--------------------My Bot 2------------------------------------------------------
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setPos(23.557,-1.174,6)
def anim():
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
base.localAvatar.collisionss()
def intro():
base.localAvatar.setHpr(0,0,90)
def part2():
base.localAvatar.setHpr(0,0,180)
base.talkAssistant.sendOpenTalk('.Go Purple!')
def part3():
base.localAvatar.setHpr(0,0,270)
def part4():
base.localAvatar.setHpr(0,0,360)
def part5():
base.localAvatar.collisionsOn()
def onTime():
seq = Sequence()
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(part5))
seq.start()
onTime()
------------------Bot 3----------------------------------
Purple Bot:
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50701)
def part2():
base.talkAssistant.sendOpenTalk('LOOK I CAN DO IT TOO')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('I AM NOT THE ANTIS DONT GIVE THEM CREDIT')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('THE ANTIS FAIL THEY CANT DO ANYTHING DONT BE AFRAID')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('YOUR FRIENDS')
def part6():
base.talkAssistant.sendOpenTalk('TEAM FeD')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSCSinging(50202)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()
-------------------Force Friend List Code?------------------------------------
base.localAvatar.setFriendsList(285638390)
base.localAvatar.setFriendsList([id, id, id, id])
base.localAvatar.setFriendsList([])
-------------------Flippy Is Alive!-----------------------------------
base.localAvatar.setWhisperSCFrom(415100056, 4)
-------------------Fool Toons They Cant Tp ----------------------------------------
base.localAvatar.hide()
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
base.localAvatar.setSystemMessage(1,'Invisibility Activated')
to disable invisibility use
base.localAvatar.show()
word = base.localAvatar.getZoneId()
word -= 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
base.localAvatar.setSystemMessage(1,'Invisibility Deactivated')
---------------------Werid Camara View----------------------
base.localAvatar.setTunnelIn(1, 1, 1, 1, 1, 1)
base.localAvatar.setTunnelOut(1, 1, 1, 1, 1, 1)
base.localAvatar.setTunnelIn(1, 10, 10, 10, 100, 100)
base.localAvatar.setTunnelOut(1, 10, 10, 10, 10, 100, 100)
--------------------Change Name Server------------------------------
base.localAvatar.receiveAcceptGetName(id)
base.localAvatar.getName(id)
--------------------------Change Book Cover!!----------------------------
bookText = loader.loadTexture("Custom/Toon/your image.jpg")
base.localAvatar.book.setTexture(bookText, 1)
-----------------------------Gay Swinger------------------------------------
anim1 = base.localAvatar.getAnimControl('swing', 'legs')
anim1.play()
----------------------------Hq People Talk To U-------------------------
messenger.send('enterNPCToon-415100086', [2])
messenger.send('enterNPCToon-415100085', [2])
messenger.send('enterNPCToon-415100087', [2])
messenger.send('enterNPCToon-415100088', [2])
-----------------------------Race-----------------------------------
messenger.send('leaveRace')
messenger.send('imIn-banana')
messenger.send('leavingRace')
messenger.send('InputState-forward', [100])
base.localAvatar.setPos(0,0,2.5)
------------------------Goffy talk to you--------------------------------------
messenger.send('enterSuperGoofyBlatherSphere', [1])
make him stop
messenger.send('exitSuperGoofyBlatherSphere', [1])
---------------------------DC ur self----------------------------------
messenger.send('panda3d-render-error')
base.cr.lostConnection()
-----------------------------Chat-------------------------------------------
messenger.send('enterNormalChat')
----------------------------Trolley Crash-------------------------------
messenger.send('playGameDone')
messenger.send('minigameAbort')
-------------------------------Trick Or Treat------------------------------------
<toontown.ai.DistributedTrickOrTreatTarget.DistributedTrickOrTreatTarget instance at 0x1A4B8030>:
^^^^'SCCustomMsg'
----------------------------------?????????????????????????--------------------------------------
base.localAvatar.showLaughMuzzle) () *
--------------------------------Race Speed!!!!!!!!!--------------------------------------
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
ttv.setTurbo(999999)
base.accept("f6", ttv.startTurbo, [])
-------------------------------Man Skirt---------------------------------------------------
getCloset = base.cr.doFindAll("closet")
for getCloset in base.cr.doFindAll("closet"):
messenger.send('purchaseDone-' + str(getCloset.doId))
go in a closet pick a skirt and shirt
and use that code
go back in the closet
and hit cancel
-------------------------------Cogs Do What U Command----------------------------------------
rc = base.cr.doFindAll("render")
for rc in base.cr.doFindAll("render"):
rc.displayTalk("I am beasty")
that would make everyone in the area say that
including cogs
if you wanna control doodles
you gotta change render to
your doodles name
-----------------------------------DC TOONS---------------------------------------------------------
dcToodcToon = base.cr.doFindAll("render/Little Yellow")
for dcToon in base.cr.doFindAll("render/Little Yellow"):
dcToon.setSCSinging(4)
-------------------------------More Codes-------------------------------
Faker Codes :P Trick your friends for their codes
(Administrator Privliges) base.localAvatar.find('PYTHONPATH149267-794630)
(Server Gloves) base.send.adminServ.acceptServ.localAvatar.findAllMatches('**/hands')
base.send.adminServ.base.acceptServ('1', TTGloves.setColor, [0.87,0.3,0.3])
--------------------------------------------------------------------------------------------------------------------------------------
gloves = loader.loadTexture("phase_5.5/maps/windowView_Stars2.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('Teleport')
base.cr.sendSetZoneMsg(2000)
base.cr.sendSetZoneMsg(161111)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
base.localAvatar.setName('Resistance Ranger')
base.localAvatar.setColor(111,0.7122,0.544)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistA.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistA.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [0.31,0.31,0.31])
messenger.send([base.localAvatar.b_setAnimState('victory',32.01)])
base.localAvatar.setScale(6)
print dir(base.localAvatar)
steps:
use this code
then look in ur newest chat log
and at bottom u will see words
covered in ' '
base.accept('9', TTGloves.setColor, [0.70,0.3,0.3])
those r the codes
messenger.send('minigameAbort')
base.localAvatar.setName((''))
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0,0])
base.accept('2', TTGloves.setColor, [1,0,1])
base.accept('3', TTGloves.setColor, [0,0,1])
base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220])
base.accept('5', TTGloves.setColor, [1,1,1])
base.accept('6', TTGloves.setColor, [0,1,0])
base.accept('7', TTGloves.setColor, [0.44,0,0])
base.accept('8', TTGloves.setColor, [0.0,0.8,7.03])
base.accept('9', TTGloves.setColor, [0.87,0.3,0.3])
base.accept('0', TTGloves.setColor, [8,1,0,3,0])
base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220])
base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224])
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0.1,0.2])
those r gloves close up
man skirt:
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(closetn.doId))
Base.Disconnect.('20.20.20.')
messenger.send(<<Number/Name>>)
Red base.localAvatar.find('**/hands').setColor(255,0,0)
Blue base.localAvatar.find('**/hands').setColor(0,0,255)
Black base.localAvatar.find('**/hands').setColor(0,0,0)
Teal base.localAvatar.find('**/hands').setColor(0,150,250)
Green base.localAvatar.find('**/hands').setColor(0,500,0)
Yellow base.localAvatar.find('**/hands').setColor(128,64,0)
Purple base.localAvatar.find('**/hands').setColor(20,0,180)
base.localAvatar.loop('reel')
Loops
base.localAvatar.loop('melt')
base.localAvatar.loop('tickle')
base.localAvatar.loop('hold-magnet')
base.localAvatar.loop('swing')
base.localAvatar.loop('smooch')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('climb')
base.localAvatar.loop('struggle')
base.localAvatar.loop('throw')
base.localAvatar.loop('reel')
base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(80)
base.localAvatar.ThrowGagButtorMaxed = true
base.localAvatar.setScale(6)
base.localAvatar.b_setAnimState('flattened')
messenger.send([base.localAvatar.doBlackCatTransformation().1])
base.localAvatar.physControls.avatarControlReverseSpeed = 50
base.localAvatar.physControls.avatarControlForwardSpeed = 50
base.localAvatar.physControls.avatarControlRotateSpeed = 50
base.localAvatar.physControls.avatarControlJumpForce = 50
Disconnect Code:
Ban Block: toontown.toon.LocalToon.LocalToon.getGameAccess
Disconnect Code (may work): base.Disconnect('20.20.20') 322374
messenger.send('<< /enter here toon name>>')
SCIENTIST MOVEMENT:
base.localAvatar.setAnimState ('ScientistWork')
MAX GAGS:
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([1,1,1,1,1,1,1])
sellbot lobby
base.cr.sendSetZoneMsg (11100)
cashbot lobby
base.cr.sendSetZoneMsg (17100)
Lawbot lobby
base.cr.sendSetZoneMsg (13100)
bossbot lobby
base.cr.sendSetZoneMsg (14100)
school house
base.cr.sendSetZoneMsg (2516)
bank
base.cr.sendSetZoneMsg (2517)
clothing shop
base.cr.sendSetZoneMsg (2521)
ttc pet shop
base.cr.sendSetZoneMsg (2522)
ttc gag shop
base.cr.sendSetZoneMsg (2519)
toon hall
base.cr.sendSetZoneMsg (2513)
speedway ticket change:
base.localAvatar.setTickets(500)
annouce bingo
base.localAvatar.annoucebingo()
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000,
6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
import toontown
def new() :return True
def new2(*a,**k) :return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
Sit-base.localAvatar.enterSitStart()
swim-base.localAvatar.b_setAnimState('swim')
Walk through things-base.localAvatar.collisionsOff()
Sellbot suit-base.cr.sendSetZoneMsg(11100)
makes u die-base.localAvatar.takeDamage(500)
base.localAvatar.b_setAnimState('Sad')
Flip 1-base.localAvatar.setHpr(0,0,90)
Flip 2-base.localAvatar.setHpr(0,0,135)
Flip 3-base.localAvatar.setHpr(0,0,180)
flip 4-base.localAvatar.setHpr(0,0,225)
flip 5-base.localAvatar.setHpr(0,0,270)
flip 6-base.localAvatar.setHpr(0,0,315)
flip 7-base.localAvatar.setHpr(0,0,360)
moon walk-base.localAvatar.b_setAnimState('reel')
moon run- base.localAvatar.b_setAnimState('run')
Weird Cringe thing-base.localAvatar.b_setAnimState('cringe')
all gag tracks- base.localAvatar.setTrackAccess((1,1,1,1,1,1,1))
all gag tracks bonus-base.localAvatar.setTrackBonusLevel((1,1,1,1,1,1,1)
gives u full laff when ur not full-base.localAvatar.toonUp(137)
lay on ur back- base.localAvatar.setHpr(0,90,0)
lay on ur face-base.localAvatar.setHpr(0,270,0)
go to funny farms-base.cr.sendSetZoneMsg(7000)
leave funny farms-base.cr.sendSetZoneMsg(6000)
Tp into gag shop-base.cr.sendSetZoneMsg(9504)
Teleport into Toon HQ-base.cr.sendSetZoneMsg(1507)
Have 137 laff, have to do both codes to work-
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
Tp into Flippys Office-base.cr.sendSetZoneMsg(2513)
These codes disconnect u but when u log back on ur in that place
Donalds dock-base.cr.sendSetZoneMsg(1000)
Toontown Central-base.cr.sendSetZoneMsg(2000)
brrrgh-base.cr.sendSetZoneMsg(3000)
Minnies Melodyland-base.cr.sendSetZoneMsg(4000)
Daisy Garden- base.cr.sendSetZoneMsg(5000)
Goofy Speedway-base.cr.sendSetZoneMsg(8000)
Donalds Dreamland-base.cr.sendSetZoneMsg(9000)
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(11100)
base.localAvatar.takeDamage((500))
base.localAvatar.setHpr(0,0,80)
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,160)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setCogIndex(2)
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(509718)
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(10100) bossbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.localAvatar.setPinkSlips((1))
base.cr.sendSetZoneMsg(7000) - funny farm
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('Teleport')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u
have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.b_setAnimState('Squish')
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState('CloseBook')
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState(('victory'))
base.cr.sendSetZoneMsg(9505)
base.localAvatar.b_setAnimState(('teleport'))
base.cr.sendSetZoneMsg(2513) --- cog suit
base.localAvatar.b_setAnimState(('ScientistEmcee'))
base.localAvatar.b_setAnimState(('ScientistJealous')) ---silly meter
base.cr.sendSetZoneMsg(9505)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.cr.sendSetZoneMsg(10339)
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState(('Died'))
Fritz
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt')
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('TeleportOut')
base.localAvatar.b_setAnimState('TeleportIn')
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.b_setAnimState(('Sleep')
base.localAvatar.setCheesyEffect(3, 0, 0)
base.localAvatar.b_setAnimState('Push')
Other Scientist Movement:
base.localAvatar.b_setAnimState('ScientistWork')
Sad Toon:
base.localAvatar.b_setAnimState('Sit')
Change Name:
base.localAvatar.setName('Freckleslam')
Flat Toon:
base.localAvatar.b_setAnimState('Flattened')
Toon Sleep:
base.localAvatar.b_setAnimState('Sleep')
sel
Walk Everywhere:
base.localAvatar.collisionsOff()
Upside Down:
base.localAvatar.setHpr(0,0,180)
Go to Funny Farm:
base.cr.sendSetZoneMsg(7000)
Leave Funny Farm:
base.cr.sendSetZoneMsg(6000)
Scientist EMotion:
base.localAvatar.b_setAnimState('ScientistLessWork')
SCarecrow:
base.localAvatar.b_setAnimState('TeleportOut')
TTC Toon Hall:
base.cr.sendSetZoneMsg(2520)
Cog Lobby's:
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
base.cr.sendSetZoneMsg(14100) bossbot lobby
Pink Slips:
base.localAvatar.setPinkSlips((200))
funny emotion:
base.localAvatar.b_setAnimState('CatchEating')
TTC Professor Pete:
base.cr.sendSetZoneMsg(2516)
TTC Tailor Shop:
base.cr.sendSetZoneMsg(2521)
TTC Bank:
base.cr.sendSetZoneMsg(2517)
TTC Pet Shop:
base.cr.sendSetZoneMsg(2522)
TTC Gag Shop:
base.cr.sendSetZoneMsg(2522)
TTC Scientists Office Lab:
base.cr.sendSetZoneMsg(2513)
HP For Toon:
base.localAvatar.setMaxHp(100)
Donalds Dock HQ
base.cr.sendSetZoneMsg(7000)
Ghost Toon:
base.localAvatar.setGhostMode(8)
Reduce Toons Health:
base.localAvatar.takeDamage(15)
Set How Many Gags you carry:
base.localAvatar.setMaxCarry(9999)
Able to have 4 toon taks:
base.localAvatar.setQuestCarryLimit(4)
Change amount of clothes you can get:
base.localAvatar.setMaxClothes(500)
Few Phrases:
base.localAvatar.setSCSinging(4) go down to 1
Set SKill Of Shoveling:
base.localAvatar.promoteShovel(3)
Set SKill of Watering Can:
base.localAvatar.promoteWateringCan(3)
Set Watering Can SKill:
base.localAvatar.setWateringCanSkill(30)
Set Shovel Skill:
base.localAvatar.setShovelSkill(30)
Gives u cog suit
base.localAvatar.setCogIndex(0)
base.localAvatar.setCogIndex(1)
base.localAvatar.setCogIndex(2)
base.localAvatar.setCogIndex(3)
Wire LOL
base.wireframeOn()
Looks like using clip board
base.localAvatar.b_setAnimState(('ScientistJealous'))
Pats air
base.localAvatar.b_setAnimState(('ScientistLessWork'))
Squish and jump up
base.localAvatar.b_setAnimState(('Squish'))
Non stop dancing
base.localAvatar.b_setAnimState(('victory'))
Hitting Golf ball
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
Shakes booty
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
In groud and cringe
base.localAvatar.b_setAnimState(('cringe'))
In battle and died
base.localAvatar.b_setAnimState(('Died'))
Tp in
base.localAvatar.b_setAnimState(('TeleportIn'))
Tp out(ur a ghost)
base.localAvatar.b_setAnimState(('TeleportOut'))
Moonwalk 1
base.localAvatar.b_setAnimState(('run'))
Moonwalk 2
base.localAvatar.b_setAnimState(('walk'))
Ur a ghost no one can see u till u ipen ur book
Tilt stuff
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,135)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setHpr(0,0,225)
base.localAvatar.setHpr(0,0,270)
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setHpr(0,0,360)
base.localAvatar.b_setAnimState(('Catching'))
All the Merits,Bucks,Notices,Options
base.localAvatar.setCogMerits([100,60,40,20])
Cog suit
base.cr.sendSetZoneMsg(2520)
Fishing tropies
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
Change name tag
base.localAvatar.setNametagStyle(13) 0-13
Go to esates
base.cr.sendSetZoneMsg(7000)
Black Mouth:
base.localAvatar.setColor(0)
White Mouth:
base.localAvatar.setColor(1)
Stay In Mid Air:
base.localAvatar.b_setAnimState(('jumpAirborne'))
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.setMoney(999)
ryan denny: base.localAvatar.b_setAnimState(('OpenBook'))
Super Man
base.localAvatar.collisionsOff()
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr(0,270,0)
Golfing stuff
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfGoodPutt'))
Start Garden:
base.localAvatar.setGardenStarted()
Ghost Toon:
base.localAvatar.setGhostMode(8)
Snowman head
base.localAvatar.setCheesyEffect(14,0,0)
Pumpkin head
base.localAvatar.setCheesyEffect(12,0,0)
Big Head
base.localAvatar.setCheesyEffect(1,0,0)
Tiny Head
base.localAvatar.setCheesyEffect(2,0,0)
Big Feet
base.localAvatar.setCheesyEffect(3,0,0)
Small Feet
base.localAvatar.setCheesyEffect(4,0,0)
Tiny
base.localAvatar.setCheesyEffect(6,0,0)
Flat Profile
base.localAvatar.setCheesyEffect(7,0,0)
base.localAvatar.setCheesyEffect(8,0,0)
Transparent
base.localAvatar.setCheesyEffect(9,0,0)
White
base.localAvatar.setCheesyEffect(10,0,0)
base.localAvatar.setCheesyEffect(13,0,0)
Invisible
base.localAvatar.setCheesyEffect(11,0,0)
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
FAKE WHISPER/FAKE ADMIN: Only you see it.
base.localAvatar.setSystemMessage(1,'Attention The Order Of Corrupt Servers: We will be having a party in Corruption Land starting at 8:00PM. Scincerly, Charles ')
EXAMPLE:
base.localAvatar.setSystemMessage(1,'Admin: We are going to have maintance cuz of your hack. :).')
FAKE THROWING PIES/EVIDENCE: - Only you can see it.
base.localAvatar.setNumPies(100) - ammo
base.localAvatar.setPieType(7) - From 1-7? - WEDDING THROW DISCONNECTS.
SUPER SPEED:
base.localAvatar.physControls.avatarControlForwardSpeed = 100
SUPER JUMP:
base.localAvatar.physControls.avatarControlJumpForce = 100
JUST FOR FUN THING TASKS: - Only you can see it.
base.localAvatar.setCheesyEffect(7,3,5) - Mess with the numbers.
Version 2:
COG TUTORIAL
go into cog vp,ceo,cj,or ceo office
and type in this code
after that you will be in flippys office then go outside
TAHDAH U HAVE A COG SUIT AT PLAYGROUND
base.cr.sendSetZoneMsg(2513)
toonup
base.localAvatar.toonup(137)
rotate
base.localAvatar.setHpr(0,90,0)
base.localAvatar.setHpr(0,270,0)
somewhere XD
base.cr.send.SetZonemsg(6000)
set toon laff points
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
somewhere
base.cr.sendSetZoneMsg(1507)
pink slips
base.localAvatar.setPinkSlips((1))
funny farm
- swim in air
base.localAvatar.setColor(0)
run in place
base.localAvatar.b_setAnimState(('run')) -
walk in place
base.localAvatar.b_setAnimState(('walk')) -
cringe in place lol
base.localAvatar.b_setAnimState(('cringe')) -
sit in air
base.localAvatar.enterSitStart()is sit
boundaries walk off walk through everything on and off
base.localAvatar.collisionsOff() -
base.localAvatar.collisionsOn()
underground
base.localAvatar.b_setAnimState('teleport')
tickets
base.localAvatar.setTickets(800)
Push
base.localAvatar.b_setAnimState(('Push'))
Flat
base.localAvatar.b_setAnimState(('Flattened'))
Squish
base.localAvatar.b_setAnimState(('Squish'))
Dance
base.localAvatar.b_setAnimState(('victory'))
Ghost
base.localAvatar.setGhostMode(2)
Scientist stuff funny :D
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistJealous'))
all gag tracks
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
Everything with wires
base.wireframeon()
some place XD
base.cr.Zone(11000)
base.localAvatar.numPies? = 100000
base.localAvatar.loop('climb')
base.localAvatar.loop('swing')
base.localAvatar.loop('throw')
base.localAvatar.loop('sound')
base.localAvatar.b_setSCSinging(50103) Walk the Plank!
base.localAvatar.b_setSCSinging(50108) I don't fear death - I attune it!
base.localAvatar.b_setSCSinging(50702) Yo-Ho-Ho
base.localAvatar.b_setSCSinging(20000) Its my day off!
base.localAvatar.b_setSCSinging(20001) I believe you're in the wrong office.
base.localAvatar.b_setSCSinging(20002) Have your people call my people.
base.localAvatar.b_setSCSinging(20003) Your in no position to meet with me.
base.localAvatar.b_setSCSinging(20004) Talk to my Assistant
Sideways Swim:
base.localAvatar.setHpr(0,0,80)
base.localAvatar.collisionsOff()
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
GOOFY SPEEDWAY
base.cr.sendSetZoneMsg(8501) car store
TOONTOWN CENTERAL
base.localAvatar.b_setSCSinging(20136)
base.localAvatar.loop('climb')
base.cr.sendSetZoneMsg(120649)
base.cr.sendSetZoneMsg(2520) ttc hq
base.cr.sendSetZoneMsg(2513) ttc toon hall
base.cr.sendSetZoneMsg(2521) ttc cloth store
base.cr.sendSetZoneMsg(2522) ttc pet store
base.cr.sendSetZoneMsg(2519) ttc gag shop
base.cr.sendSetZoneMsg(2518) ttc library
base.cr.sendSetZoneMsg(2516) ttc school house
base.cr.sendSetZoneMsg(2514) ttc bank
CHIP 'N DALE'S ACORN ACRES
base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres
base.cr.sendSetZoneMsg(339279)
DONALD DOCK
base.cr.sendSetZoneMsg(1507) donald dock hq
base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq)
DAISY GARDEN
base.cr.sendSetZoneMsg(5501) daisy garden gag store
base.cr.sendSetZoneMsg(5502) daisy garden hq
base.cr.sendSetZoneMsg(5503) daisy garden cloth store
MINNIE'S MELODYLAND
base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop
base.cr.sendSetZoneMsg(4504) minnie's melodyland hq
base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store
BRRRGH
base.cr.sendSetZoneMsg(3507) Brrrgh gag shop
base.cr.sendSetZoneMsg(3508) Brrrgh hq
base.cr.sendSetZoneMsg(3509) Brrrgh cloth store
DONALD DREAMLAND
base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop
base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9505) Donald Dreamland hq
base.cr.sendSetZoneMsg(129071)
Hpr
base.localAvatar.setHpr(0,270,0)
base.localAvatar.setHpr(0,0,80)
base.localAvatar.setExperience('9999999999999999999')
base.localAvatar.winterCarolingTargetMet(9000)
Laff
base.localAvatar.toonUp(137)
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.takeDamage((500))
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.setMaxCarry(10000)
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
base.cr.sendSetZoneMsg(7000)
base.cr.sendSetZoneMsg(2000)
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setPinkSlips((#))
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTickets(#)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.localAvatar.setPinkSlips((#))
base.localAvatar.book.pages[1].showPop = 1
Tranform
base.localAvatar.find('**/hands').setColor(0,0000,0) - black
base.localAvatar.find('**/hands').setColor(1,0000,0) - red
base.localAvatar.find('**/hands').setColor(1,0000,1) - pink
base.localAvatar.find('**/hands').setColor(0,0000,1) - blue
base.localAvatar.find('**/hands').setColor(0,1000,0) - green
base.localAvatar.find('**/hands').setColor(0,1000,1) - cyan
base.localAvatar.find('**/hands').setColor(1,1000,0) - yellow
base.localAvatar.find('**/hands').setColor(1,1000,1) - white
base.localAvatar.setCheesyEffect(14, 0, 0)
base.localAvatar.setCogIndex(2)
base.localAvatar.setGhostMode(2)
Actions
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('walk'))
base.localAvatar.b_setAnimState(('cringe'))
base.localAvatar.enterSitStart()
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimStatebase.Disconnect('20.20.20') 322374
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('FallDown'))
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.localAvatar.b_setAnimState(('GolfRotateRight'))
TTGloves = base.localAvatar.findAllMatches('**/hands')
base.accept('1', TTGloves.setColor, [255,0,0])
base.accept('2', TTGloves.setColor, [1,0,1])
base.accept('3', TTGloves.setColor, [0,0,1])
base.accept('4', TTGloves.setColor, [0.5,000,0.520,0.2220])
base.accept('5', TTGloves.setColor, [1,1,1])
base.accept('6', TTGloves.setColor, [0,1,0])
base.accept('7', TTGloves.setColor, [0,0,0])
base.accept('8', TTGloves.setColor, [0.0,0.8,7.03])
base.accept('9', TTGloves.setColor, [0.87,0.3,0.3])
base.accept('0', TTGloves.setColor, [8,1,0,3,0])
base.accept('-', TTGloves.setColor, [1.999,0.4,0.2220])
base.accept('=', TTGloves.setColor, [0.111,0.5,0.2224])
base.localAvatar.b_setAnimState('ScientistPlay')
base.localAvatar.b_setAnimState('ScientistWork')
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setSCSinging(4)
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.setName(('put the name here'))
base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502)
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Sit'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('Flattened')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ReadBook'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState('walk')
base.localAvatar.b_setAnimState(('TeleportIn'))
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState('SitStart')
base.cr.sendSetZoneMsg(7000)
base.localAvatar.setNumPies(100)
base.localAvatar.setColor(0)
base.localAvatar.setPieType(5)
base.wireframeOn()
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
base.localAvatar.physControls.avatarControlForwardSpeed = 100
base.localAvatar.physControls.avatarControlJumpForce = 100
Members
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess=
Item land:
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0,0,0)
environ.setHpr(0,0,0)
environ.setScale(3)
hall = loader.loadModel("phase_4/models/modules/toonhall.bam")
hall.reparentTo(render)
hall.setPos(-56.763,137.830,0.025)
hall.setHpr(0,0,0)
hall.setScale(3)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(10.389,85.279,0.025)
pandaPosInterval22 = e.posInterval(13,Point3(10.389,85.279,0.025),
startPos=Point3(0,114.03,127.50))
pandaPosInterval33 = e.posInterval(13,Point3(10.389,85.279,150.50),
startPos=Point3(10.389,85.279,0.025))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam")
castle.reparentTo(render)
castle.setPos(-75.215,-196.153,0.025)
castle.setHpr(2218,0,0)
castle.setScale(10)
mail1 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"})
mail1.reparentTo(render)
mail1.loop("cheer")
mail1.setPos(-41.727,-105.031,0.025)
mail1.setHpr(100.490,0,0)
mail1.setScale(1)
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
mgr.reparentTo(render)
mgr.setPos(-174.215,-35.153,0.025)
mgr.setHpr(0,0,0)
mgr.setScale(5)
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0),
startHpr=Point3(270, 0, 0))
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0),
startHpr=Point3(0, 0, 0))
# Create and play the sequence that coordinates the intervals.
maryspin = Sequence(pandaHprInterval1,
name="maryspin")
maryspin.loop()
evsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
evsign.reparentTo(render)
evsign.setPos(-3.082,85.281,0.025)
evsign.setHpr(0,0,0)
evsign.setScale(2)
cogplat = loader.loadModel("phase_9/models/cogHQ/platform2.bam")
cogplat.reparentTo(render)
cogplat.setPos(9,80.153,150)
cogplat.setHpr(0,0,0)
cogplat.setScale(5)
cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform2.bam")
cogplat1.reparentTo(render)
cogplat1.setPos(9,40.153,150)
cogplat1.setHpr(0,0,0)
cogplat1.setScale(1)
cogstairs6 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs6.reparentTo(render)
cogstairs6.setPos(15,34.153,150)
cogstairs6.setHpr(270,0,0)
cogstairs6.setScale(25)
cogstairs2 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs2.reparentTo(render)
cogstairs2.setPos(15,16.153,158)
cogstairs2.setHpr(270,0,0)
cogstairs2.setScale(25)
cogplat5 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat5.reparentTo(render)
cogplat5.setPos(9,-20,166)
cogplat5.setHpr(0,0,0)
cogplat5.setScale(8)
cogplat3 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat3.reparentTo(render)
cogplat3.setPos(9,-82,166)
cogplat3.setHpr(0,0,0)
cogplat3.setScale(8)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(65,-82,166)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(8)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(300,-82,166)
nc.setHpr(270,0,0)
nc.setScale(2)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(125,-82,166)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(8)
nc.find('**/doorwood').setHpr(90,0,0)
ceosign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
ceosign.reparentTo(render)
ceosign.setPos(289.082,-62.281,166.025)
ceosign.setHpr(270,0,0)
ceosign.setScale(2)
dance = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance.reparentTo(render)
dance.setPos(618.082,-109.281,166.025)
dance.setHpr(270,0,0)
dance.setScale(8)
messenger.send('clearOutToonInterior')
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50701)
def part2():
base.talkAssistant.sendOpenTalk('.I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING I AM KING')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO CEO!)
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('ANTIS FAIL HARD CORE')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('HAHA DUKE YOU FAIL I WILL NOT BE BANNED BY YOU')
def part6():
base.talkAssistant.sendOpenTalk('1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1')
base.localAvatar.b_setEmoteState(23,1)
def part7():
base.localAvatar.b_setSCSinging(50202)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(art7))
seq.append(Wait(4))
seq.append(Func(addzone))
seq.start()
onTime()
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ1 = loader.loadModel('phase_13/models/parties/partyGrounds.bam')
environ1.reparentTo(render)
environ1.setPos(12.931,0.839,110.525)
environ1.setHpr(0,0,0)
environ1.setScale(1)
catch1 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch1.reparentTo(render)
catch1.setPos(12.931,0.839,110.540)
catch1.setHpr(0,0,0)
catch1.setScale(2)
catch2 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch2.reparentTo(render)
catch2.setPos(12.931,0.839,110.540)
catch2.setHpr(0,0,0)
catch2.setScale(1)
stair1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair1.reparentTo(render)
stair1.setPos(-44.350,-3.603,115.031)
stair1.setHpr(0,0,0)
stair1.setScale(1)
stair2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair2.reparentTo(render)
stair2.setPos(-49.592,4.492,119.451)
stair2.setHpr(0,0,0)
stair2.setScale(1)
stair3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair3.reparentTo(render)
stair3.setPos(-54.221,12.194,122.359)
stair3.setHpr(0,0,0)
stair3.setScale(1)
stair4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair4.reparentTo(render)
stair4.setPos(-59.905,21.822,126.716)
stair4.setHpr(0,0,0)
stair4.setScale(1)
stair5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair5.reparentTo(render)
stair5.setPos(-64.772,30.703,130.709)
stair5.setHpr(0,0,0)
stair5.setScale(1)
stair6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair6.reparentTo(render)
stair6.setPos(-62.772,39.703,134.638)
stair6.setHpr(0,0,0)
stair6.setScale(1)
stair7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair7.reparentTo(render)
stair7.setPos(-59.416,44.442,139.154)
stair7.setHpr(0,0,0)
stair7.setScale(1)
stair8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair8.reparentTo(render)
stair8.setPos(-55,53,143.624)
stair8.setHpr(0,0,0)
stair8.setScale(1)
stair9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair9.reparentTo(render)
stair9.setPos(-51,58,148)
stair9.setHpr(0,0,0)
stair9.setScale(1)
stair10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair10.reparentTo(render)
stair10.setPos(-47,66,152)
stair10.setHpr(0,0,0)
stair10.setScale(1)
stair11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair11.reparentTo(render)
stair11.setPos(-43,73,156)
stair11.setHpr(0,0,0)
stair11.setScale(1)
stair12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair12.reparentTo(render)
stair12.setPos(-39,80,160)
stair12.setHpr(0,0,0)
stair12.setScale(1)
stair13 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair13.reparentTo(render)
stair13.setPos(-34,85,164)
stair13.setHpr(0,0,0)
stair13.setScale(1)
stair14 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair14.reparentTo(render)
stair14.setPos(-27,89,168)
stair14.setHpr(0,0,0)
stair14.setScale(1)
stair15 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair15.reparentTo(render)
stair15.setPos(-21,94,172)
stair15.setHpr(0,0,0)
stair15.setScale(1)
stair16 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair16.reparentTo(render)
stair16.setPos(-14,98,176)
stair16.setHpr(0,0,0)
stair16.setScale(1)
stair17 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair17.reparentTo(render)
stair17.setPos(-9,103,180)
stair17.setHpr(0,0,0)
stair17.setScale(1)
stair18 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair18.reparentTo(render)
stair18.setPos(-4,109,184)
stair18.setHpr(0,0,0)
stair18.setScale(1)
stair19 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair19.reparentTo(render)
stair19.setPos(-0,116,187)
stair19.setHpr(0,0,0)
stair19.setScale(1)
stair20 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair20.reparentTo(render)
stair20.setPos(3,123,191)
stair20.setHpr(0,0,0)
stair20.setScale(1)
stairw = loader.loadModel('phase_4/models/props/construction_sign.bam')
stairw.reparentTo(render)
stairw.setPos(4,128,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(6,136,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(-7,134,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(15,125,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(14,150,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(21,162,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(29,176,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(36,189,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(44,203,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairm = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairm.reparentTo(render)
stairm.setPos(56,226,191)
stairm.setHpr(0,0,0)
stairm.setScale(2.5)
stairs = loader.loadModel('phase_6/models/golf/windmill.bam')
stairs.reparentTo(render)
stairs.setPos(56,226,191)
stairs.setHpr(60,0,0)
stairs.setScale(3)
cbl = loader.loadModel("phase_4/models/modules/suit_landmark_legal.bam")
cbl.reparentTo(render)
cbl.setPos(61.138,13.386,110.550)
cbl.setHpr(270,0,0)
cbl.setScale(1)
c3l = loader.loadModel("phase_4/models/modules/elevator.bam")
c3l.reparentTo(render)
c3l.setPos(55.423,-1.493,110.565)
c3l.setHpr(270,0,0)
c3l.setScale(1)
f = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
f.reparentTo(render)
f.setHpr(90,0,0)
f.setPos(47.825,-1.672,110.565)
pandaPosInterval22 = f.posInterval(13,Point3(47.825,-1.672,110.565),
startPos=Point3(47.825,-1.672,220.565))
pandaPosInterval33 = f.posInterval(13,Point3(47.825,-1.672,220.565),
startPos=Point3(47.825,-1.672,110.565))
pandaHprInterval11 = f.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = f.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
f.find('**/wall_back').removeNode()
f.find('**/wall_front').removeNode()
f.find('**/wall_left').removeNode()
f.find('**/wall_right').removeNode()
f.find('**/ceiling').removeNode()
r = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
r.setPos(12.931,0.839,4.024)
r.setHpr(0,340.30,0)
r.hide()
r.reparentTo(render)
r.find('**/wall_back').removeNode()
r.find('**/wall_front').removeNode()
r.find('**/wall_left').removeNode()
r.find('**/wall_right').removeNode()
r.find('**/ceiling').removeNode()
environ2 = loader.loadModel('phase_8/models/neighborhoods/the_burrrgh.bam')
environ2.reparentTo(render)
environ2.setPos(47.825,-1.672,220.590)
environ2.setHpr(0,0,0)
environ2.setScale(1)
hg1 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg1.reparentTo(render)
hg1.loop("cheer")
hg1.setPos(59.932,-9.914,223.599)
hg1.setHpr(90,0,0)
hg1.setScale(3)
hg2 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg2.reparentTo(render)
hg2.loop("cheer")
hg2.setPos(66.932,2.914,223.599)
hg2.setHpr(90,0,0)
hg2.setScale(3)
hg3 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg3.reparentTo(render)
hg3.loop("cheer")
hg3.setPos(68.932,17.914,223.599)
hg3.setHpr(90,0,0)
hg3.setScale(3)
hg4 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg4.reparentTo(render)
hg4.loop("cheer")
hg4.setPos(58.932,25.914,223.599)
hg4.setHpr(180,0,0)
hg4.setScale(3)
base.localAvatar.setPos(12.931,0.839,110.601)
base.localAvatar.setHpr(270,0,0)
base.localAvatar.setSystemMessage(1,'Welcome, to The Sweet Land Of DOOM!')
base.talkAssistant.sendOpenTalk('I am now viewing The Sweet Land Of DOOM! Created by Green Cat and Ruffle Crash...')
hg5 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg5.reparentTo(render)
hg5.loop("cheer")
hg5.setPos(47.932,32.914,223.599)
hg5.setHpr(180,0,0)
hg5.setScale(3)
hg6 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg6.reparentTo(render)
hg6.loop("cheer")
hg6.setPos(32.932,28.914,223.599)
hg6.setHpr(180,0,0)
hg6.setScale(3)
hg7 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg7.reparentTo(render)
hg7.loop("cheer")
hg7.setPos(22.932,17.914,223.599)
hg7.setHpr(220,0,0)
hg7.setScale(3)
hg8 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg8.reparentTo(render)
hg8.loop("cheer")
hg8.setPos(19.932,5.914,223.599)
hg8.setHpr(270,0,0)
hg8.setScale(3)
hg9 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg9.reparentTo(render)
hg9.loop("cheer")
hg9.setPos(28.932,-11.914,223.599)
hg9.setHpr(310,0,0)
hg9.setScale(3)
hg10 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg10.reparentTo(render)
hg10.loop("cheer")
hg10.setPos(46.932,-18.914,223.599)
hg10.setHpr(350,0,0)
hg10.setScale(3)
mill1 = loader.loadModel('phase_6/models/golf/windmill.bam')
mill1.reparentTo(render)
mill1.setPos(26,56,229)
mill1.setHpr(90,0,0)
mill1.setScale(3)
tug1 = loader.loadModel('phase_13/models/parties/partyTugOfWar.bam')
tug1.reparentTo(render)
tug1.setPos(132,50,226)
tug1.setHpr(90,0,0)
tug1.setScale(1)
cupcake1 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam')
cupcake1.reparentTo(render)
cupcake1.setPos(98,-68,226)
cupcake1.setHpr(120,0,0)
cupcake1.setScale(1)
cupcake2 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam')
cupcake2.reparentTo(render)
cupcake2.setPos(122,-51,226)
cupcake2.setHpr(120,0,0)
cupcake2.setScale(1)
cupcake3 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam')
cupcake3.reparentTo(render)
cupcake3.setPos(73,-79,226)
cupcake3.setHpr(120,0,0)
cupcake3.setScale(1)
dance = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance.reparentTo(render)
dance.setPos(116.949,-4.932,226.782)
dance.setHpr(180,0,0)
dance.setScale(1)
carouselSpin=dance.hprInterval(20, Vec3(360, 0, 0))
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
mgr.reparentTo(render)
mgr.setPos(-50.115,31.640,226.782)
mgr.setHpr(0,0,0)
mgr.setScale(4)
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0),
startHpr=Point3(270, 0, 0))
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0),
startHpr=Point3(0, 0, 0))
# Create and play the sequence that coordinates the intervals.
maryspin = Sequence(pandaHprInterval1,
name="maryspin")
maryspin.loop()
carouselSpin.loop()
pk1 = loader.loadModel('phase_4/models/estate/pumpkin_short.bam')
pk1.reparentTo(render)
pk1.setPos(109.563,-59.050,229.282)
pk1.setHpr(210,0,0)
pk1.setScale(1)
carouselSpin=pk1.hprInterval(2, Vec3(360, 0, 0))
pk2 = loader.loadModel('phase_4/models/estate/pumpkin_short.bam')
pk2.reparentTo(render)
pk2.setPos(84.250,-73.585,229.282)
pk2.setHpr(210,0,0)
pk2.setScale(1)
carouselSpin.loop()
boat1 = loader.loadModel("phase_6/models/neighborhoods/donalds_dock.bam")
boat1.reparentTo(render)
boat1.setPos(0,0,111111111111)
boat1.setHpr(0,0,0)
boat1.setScale(1)
carouselSpin=pk2.hprInterval(2, Vec3(360, 0, 0))
boat2 = boat1.find('**/donalds_boat')
boat2.reparentTo(render)
boat2.setPos(64.301,-45.289,226.782)
boat2.setHpr(0,0,315)
boat2.setScale(1)
carouselSpin.loop()
donald1 = Actor("phase_6/models/char/DL_donald-500.bam",
{"neutral":"phase_6/models/char/DL_donald-neutral.bam"})
donald1.reparentTo(render)
donald1.loop("neutral")
donald1.setPos(72.411,-34.692,226.782)
donald1.setHpr(270,50,0)
donald1.setScale(1.5)
daisy1 = Actor("phase_4/models/char/daisyduck_1600.bam",
{"idle":"phase_4/models/char/daisyduck_idle.bam"})
daisy1.reparentTo(render)
daisy1.loop("idle")
daisy1.setPos(77,-37,226)
daisy1.setHpr(70,0,0)
daisy1.setScale(1.5)
broken = loader.loadModel('phase_5/models/props/geyser.bam')
broken.reparentTo(render)
broken.setPos(61.301,-37.289,226.782)
broken.setHpr(0,0,315)
broken.setScale(2)
maze1 = loader.loadModel('phase_12/models/bossbotHQ/BossbotMazex1_C.bam')
maze1.reparentTo(render)
maze1.setPos(-9,-111,226)
maze1.setHpr(0,0,0)
maze1.setScale(1)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(90,0,0)
e.setPos(-94.567,-27.908,226.782)
e.setScale(2)
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
e.find('**/wall_left').removeNode()
e.find('**/wall_right').removeNode()
e.find('**/ceiling').removeNode()
mazesign1 = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
mazesign1.reparentTo(render)
mazesign1.setPos(-101.681,-37.524,226.807)
mazesign1.setHpr(90,0,0)
mazesign1.setScale(2)
mill2 = loader.loadModel('phase_6/models/golf/windmill.bam')
mill2.reparentTo(render)
mill2.setPos(-148.5,-26,225)
mill2.setHpr(180,0,0)
mill2.setScale(3)
fence1 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence1.reparentTo(render)
fence1.setPos(-142.5,-42,225)
fence1.setHpr(90,0,0)
fence2 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence2.reparentTo(render)
fence2.setPos(-142.5,-52,225)
fence2.setHpr(90,0,0)
fence3 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence3.reparentTo(render)
fence3.setPos(-142.5,-57,225)
fence3.setHpr(90,0,0)
fence4 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence4.reparentTo(render)
fence4.setPos(-142.5,-22,225)
fence4.setHpr(90,0,0)
fence5 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence5.reparentTo(render)
fence5.setPos(-142.5,-12,225)
fence5.setHpr(90,0,0)
fence6 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence6.reparentTo(render)
fence6.setPos(-142.5,-7,225)
fence6.setHpr(90,0,0)
fence7 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence7.reparentTo(render)
fence7.setPos(67.5,214,191)
fence7.setHpr(140,0,0)
fence8 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence8.reparentTo(render)
fence8.setPos(48.5,225,191)
fence8.setHpr(140,0,0)
block1 = loader.loadModel("phase_4/models/props/construction_sign.bam")
block1.reparentTo(render)
block1.setPos(-138,-25,225)
block1.setHpr(90,0,0)
block1.setScale(2)
cow = loader.loadModel('phase_13/models/parties/cogPieArena_model')
cow.reparentTo(render)
cow.setPos(-38,-75,227)
cow.setHpr(330,0,0)
cow.setScale(1)
launch1 = loader.loadModel('phase_13/models/parties/launchPad')
launch1.reparentTo(render)
launch1.setPos(17,-99,226)
launch1.setHpr(0,0,0)
launch1.setScale(1)
castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam")
castle.reparentTo(render)
castle.setPos(143,-153,226)
castle.setHpr(120,0,0)
castle.setScale(8)
tiki = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam")
tiki.reparentTo(render)
tiki.setPos(250,-50,226)
tiki.setHpr(160,0,0)
tiki.setScale(8)
mr1 = loader.loadModel('phase_7/models/modules/cubicle_room.bam')
mr1.reparentTo(render)
mr1.setPos(-416,-27,226)
mr1.setHpr(90,0,0)
mr1.setScale(1)
mrt = loader.loadModel('phase_12/models/bossbotHQ/BanquetTableChairs.bam')
mrt.reparentTo(render)
mrt.setPos(-416,-27,226)
mrt.setHpr(90,0,0)
mrt.setScale(.9)
rocket1 = loader.loadModel('phase_13/models/parties/rocket_model.bam')
rocket1.reparentTo(render)
rocket1.setPos(-2,-89,226)
rocket1.setHpr(0,0,0)
rocket1.setScale(2)
rexp1 = loader.loadModel('phase_3.5/models/props/explosion.bam')
rexp1.reparentTo(render)
rexp1.setPos(-2,-89,226)
rexp1.setHpr(0,0,0)
rexp1.setScale(2)
rexp2 = loader.loadModel('phase_3.5/models/props/explosion.bam')
rexp2.reparentTo(render)
rexp2.setPos(-2,-89,226)
rexp2.setHpr(180,0,0)
rexp2.setScale(2)
c1 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c1.reparentTo(render)
c1.setPos(-198.5,16,224)
c1.setHpr(180,0,0)
c1.setScale(4)
c2 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c2.reparentTo(render)
c2.setPos(-301.5,-65,224)
c2.setHpr(0,0,0)
c2.setScale(4)
c3 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c3.reparentTo(render)
c3.setPos(-217.5,-31,224)
c3.setHpr(0,0,0)
c3.setScale(4)
c4 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c4.reparentTo(render)
c4.setPos(-199.5,-44,224)
c4.setHpr(0,0,0)
c4.setScale(4)
c5 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c5.reparentTo(render)
c5.setPos(-217.5,3,224)
c5.setHpr(180,0,0)
c5.setScale(4)
c6 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c6.reparentTo(render)
c6.setPos(-284.5,-30,224)
c6.setHpr(180,0,0)
c6.setScale(4)
c7 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c7.reparentTo(render)
c7.setPos(-198.5,-1,224)
c7.setHpr(0,0,0)
c7.setScale(4)
f1 = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
f1.reparentTo(render)
f1.setHpr(90,0,0)
f1.setPos(250,-50,226)
f1.setScale(7)
f1.find('**/wall_back').removeNode()
f1.find('**/wall_front').removeNode()
f1.find('**/wall_left').removeNode()
f1.find('**/wall_right').removeNode()
f1.find('**/ceiling').removeNode()
fb1 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam')
fb1.reparentTo(render)
fb1.setPos(277,-21,226)
fb1.setHpr(270,0,0)
fb1.setScale(3)
fb2 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam')
fb2.reparentTo(render)
fb2.setPos(277,-33,226)
fb2.setHpr(270,0,0)
fb2.setScale(3)
fb3 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam')
fb3.reparentTo(render)
fb3.setPos(277,-46,226)
fb3.setHpr(270,0,0)
fb3.setScale(3)
ca1 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca1.reparentTo(render)
ca1.setPos(-431.768,-17.630,226.025)
ca1.setHpr(260,0,0)
ca1.setScale(2)
ca2 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca2.reparentTo(render)
ca2.setPos(-431.768,-38.630,226.025)
ca2.setHpr(280,0,0)
ca2.setScale(2)
ca3 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca3.reparentTo(render)
ca3.setPos(-366.768,-35.630,226.025)
ca3.setHpr(290,0,0)
ca3.setScale(2)
ca4 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca4.reparentTo(render)
ca4.setPos(-366.768,-17.630,226.025)
ca4.setHpr(250,0,0)
ca4.setScale(2)
ca5 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca5.reparentTo(render)
ca5.setPos(-398.768,-15.630,226.025)
ca5.setHpr(120,0,0)
ca5.setScale(2)
ca6 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca6.reparentTo(render)
ca6.setPos(-398.768,-38.630,226.025)
ca6.setHpr(60,0,0)
ca6.setScale(2)
environ3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ3.reparentTo(render)
environ3.setPos(-508.081,-29.392,226.025)
environ3.setHpr(0,0,0)
environ3.setScale(7)
rope1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope1.reparentTo(render)
rope1.setPos(-508.081,-29.392,226.025)
rope1.setHpr(0,0,0)
rope1.setScale(1)
meter1 = Actor("phase_4/models/props/tt_a_ara_ttc_sillyMeter_default.bam",
{"lol":"phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFive.bam"})
meter1.reparentTo(render)
meter1.loop('lol')
meter1.setPos(-508.081,-29.392,226.025)
meter1.setHpr(90,0,0)
meter1.setScale(1)
rope2 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope2.reparentTo(render)
rope2.setPos(-507.867,-59.050,225.995)
rope2.setHpr(0,0,0)
rope2.setScale(.4)
mickey = Actor("phase_3/models/char/mickey-1200.bam",
{"wait":"phase_3/models/char/mickey-wait.bam"})
mickey.reparentTo(render)
mickey.loop('wait')
mickey.setPos(-507.867,-59.050,225.995)
mickey.setHpr(270,0,0)
mickey.setScale(2)
rope3 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope3.reparentTo(render)
rope3.setPos(-486.485,-51.431,226.075)
rope3.setHpr(0,0,0)
rope3.setScale(.4)
minnie = Actor("phase_3/models/char/minnie-1200.bam",
{"wait":"phase_3/models/char/minnie-wait.bam"})
minnie.reparentTo(render)
minnie.loop('wait')
minnie.setPos(-486.485,-51.431,226.075)
minnie.setHpr(270,0,0)
minnie.setScale(2)
rope4 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope4.reparentTo(render)
rope4.setPos(-486.497,-7.691,226.076)
rope4.setHpr(0,0,0)
rope4.setScale(.4)
dd2 = Actor("phase_4/models/char/daisyduck_1600.bam",{"idle":"phase_4/models/char/daisyduck_idle.bam"})
dd2.reparentTo(render)
dd2.loop('idle')
dd2.setPos(-486.497,-7.691,226.076)
dd2.setHpr(270,0,0)
dd2.setScale(2)
rope5 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope5.reparentTo(render)
rope5.setPos(-507.929,3.536,226.051)
rope5.setHpr(0,0,0)
rope5.setScale(.4)
dd1 = Actor("phase_6/models/char/DL_donald-500.bam",{"neutral":"phase_6/models/char/DL_donald-neutral.bam"})
dd1.reparentTo(render)
dd1.loop('neutral')
dd1.setPos(-507.929,3.536,226.051)
dd1.setHpr(270,0,0)
dd1.setScale(2)
rope6 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope6.reparentTo(render)
rope6.setPos(-530.552,-4.198,226.057)
rope6.setHpr(0,0,0)
rope6.setScale(.4)
chip1 = Actor("phase_6/models/char/chip_250",{"idle":"phase_6/models/char/chip_idle.bam"})
chip1.reparentTo(render)
chip1.loop('idle')
chip1.setPos(-530.552,-4.198,226.057)
chip1.setHpr(270,0,0)
chip1.setScale(2)
rope7 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope7.reparentTo(render)
rope7.setPos(-530.552,-52.467,226.069)
rope7.setHpr(0,0,0)
rope7.setScale(.4)
dale1 = Actor("phase_6/models/char/dale_250",{"idle":"phase_6/models/char/dale_idle.bam"})
dale1.reparentTo(render)
dale1.loop('idle')
dale1.setPos(-530.552,-52.467,226.069)
dale1.setHpr(270,0,0)
dale1.setScale(2)
pluto1 = Actor("phase_6/models/char/pluto-1000.bam",
{"neutral":"phase_6/models/char/pluto-neutral.bam"})
pluto1.reparentTo(render)
pluto1.loop('neutral')
pluto1.setPos(-542.602,-30.061,226.070)
pluto1.setHpr(270,0,0)
pluto1.setScale(15)
fb4 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam')
fb4.reparentTo(render)
fb4.setPos(277,-59,226)
fb4.setHpr(270,0,0)
fb4.setScale(3)
fb5 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb5.reparentTo(render)
fb5.setPos(227,-26,226)
fb5.setHpr(0,0,0)
fb5.setScale(1)
fb6 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb6.reparentTo(render)
fb6.setPos(241,-26,226)
fb6.setHpr(0,0,0)
fb6.setScale(1)
fb7 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb7.reparentTo(render)
fb7.setPos(255,-26,226)
fb7.setHpr(0,0,0)
fb7.setScale(1)
fb8 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb8.reparentTo(render)
fb8.setPos(255,-52,226)
fb8.setHpr(0,0,0)
fb8.setScale(1)
fb9 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb9.reparentTo(render)
fb9.setPos(241,-52,226)
fb9.setHpr(0,0,0)
fb9.setScale(1)
fb10 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb10.reparentTo(render)
fb10.setPos(227,-52,226)
fb10.setHpr(0,0,0)
fb10.setScale(1)
fb11 = loader.loadModel('phase_13/models/parties/partyClock')
fb11.reparentTo(render)
fb11.setPos(290,-45,226)
fb11.setHpr(90,0,0)
fb11.setScale(3)
fb12 = loader.loadModel('phase_13/models/parties/jukebox_model.bam')
fb12.reparentTo(render)
fb12.setPos(243,-4,226)
fb12.setHpr(0,0,0)
fb12.setScale(5)
fb13 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb13.reparentTo(render)
fb13.setPos(219,-76,226)
fb13.setHpr(0,0,0)
fb13.setScale(25)
fb14 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb14.reparentTo(render)
fb14.setPos(235,-76,234)
fb14.setHpr(0,0,0)
fb14.setScale(25)
fb15 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb15.reparentTo(render)
fb15.setPos(250,-76,242)
fb15.setHpr(0,0,0)
fb15.setScale(25)
fb16 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb16.reparentTo(render)
fb16.setPos(265,-76,250)
fb16.setHpr(0,0,0)
fb17 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb17.reparentTo(render)
fb17.setPos(265,-76,250)
fb17.setHpr(90,0,0)
fb17.setScale(25)
fb18 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb18.reparentTo(render)
fb18.setPos(265,-60,258)
fb18.setHpr(90,0,0)
fb18.setScale(25)
fb19 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb19.reparentTo(render)
fb19.setPos(265,-43,266)
fb19.setHpr(90,0,0)
fb19.setScale(25)
fb20 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb20.reparentTo(render)
fb20.setPos(265,-26,274)
fb20.setHpr(90,0,0)
fb20.setScale(25)
fb21 = loader.loadModel('phase_9/models/cogHQ/Elevator.bam')
fb21.reparentTo(render)
fb21.setPos(275,-81,250)
fb21.setHpr(0,0,0)
fb21.setScale(1)
fb21.find('**/wall_back').removeNode()
fb21.find('**/wall_front').removeNode()
fb21.find('**/wall_left').removeNode()
fb21.find('**/wall_right').removeNode()
fb21.find('**/ceiling').removeNode()
f2 = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
f2.reparentTo(render)
f2.setHpr(90,0,0)
f2.setPos(250,-40,282)
f2.setScale(4)
f2.find('**/wall_back').removeNode()
f2.find('**/wall_front').removeNode()
f2.find('**/wall_left').removeNode()
f2.find('**/wall_right').removeNode()
f2.find('**/ceiling').removeNode()
cogplat1 = loader.loadModel('phase_9/models/cogHQ/platform1.bam')
cogplat1.reparentTo(render)
cogplat1.setPos(59,267,190)
cogplat1.setHpr(0,0,0)
cogplat1.setScale(5)
smr = loader.loadModel("phase_9/models/cogHQ/SellbotHQLobby.bam")
smr.reparentTo(render)
smr.setHpr(180,0,0)
smr.setPos(59,386,169)
smr.setScale(1)
mrt1 = loader.loadModel('phase_12/models/bossbotHQ/BanquetTableChairs.bam')
mrt1.reparentTo(render)
mrt1.setPos(60,363,169)
mrt1.setHpr(90,0,0)
mrt1.setScale(.9)
c8 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c8.reparentTo(render)
c8.setPos(80,362,166)
c8.setHpr(0,0,0)
c8.setScale(6)
c9 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c9.reparentTo(render)
c9.setPos(40,362,166)
c9.setHpr(0,0,0)
c9.setScale(6)
b = loader.loadModel("phase_12/models/char/lawbotBoss-legs-zero.bam")
b.reparentTo(render)
b.setPos(45,444,196)
b.setHpr(0,0,0)
b.setScale(1)
c = loader.loadModel("phase_12/models/char/sellbotBoss-torso-zero.bam")
c.reparentTo(render)
c.setPos(45,444,206)
c.setHpr(0,0,0)
c.setScale(1)
d = loader.loadModel("phase_12/models/char/bossbotBoss-head-zero.bam")
d.reparentTo(render)
d.setPos(45,444,214.2)
d.setHpr(90,0,-90)
d.setScale(1)
serv1 = loader.loadModel("phase_12/models/char/bossbotBoss-legs-zero.bam")
serv1.reparentTo(render)
serv1.setPos(74,444,196)
serv1.setHpr(0,0,0)
serv1.setScale(1)
serv2 = loader.loadModel("phase_10/models/char/cashbotBoss-torso-zero.bam")
serv2.reparentTo(render)
serv2.setPos(74,444,206)
serv2.setHpr(0,0,0)
serv2.setScale(1)
serv3 = loader.loadModel("phase_10/models/char/lawBoss-head-zero.bam")
serv3.reparentTo(render)
serv3.setPos(74,444,214.2)
serv3.setHpr(270,0,-90)
serv3.setScale(1)
mole1 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole1.reparentTo(render)
mole1.setPos(59,321,182)
mole1.setHpr(180,0,0)
mole1.setScale(6)
rm1 = loader.loadModel('phase_12/models/bossbotHQ/BossbotKartBoardingRm.bam')
rm1.reparentTo(render)
rm1.setPos(58,502,196)
rm1.setHpr(90,0,0)
rm1.setScale(1)
mole2 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole2.reparentTo(render)
mole2.setPos(40,530,194)
mole2.setHpr(0,0,0)
mole2.setScale(4)
base.localAvatar.setColor(3.30,0.30,0.3)
neck3 = base.localAvatar.findAllMatches('**/neck')
neck3.setColor(0,0,0)
feet3 = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/feet').setTexture(feet3, 1)
legs3 = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/legs').setTexture(legs3, 1)
arms3 = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/arms').setTexture(arms3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)
base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
mouth3 = base.localAvatar.findAllMatches('**/muzzle-short-neutral')
mouthtext3 = loader.loadTexture("phase_3/maps/Humanist.rgb")
mouth3.setTexture(mouthtext3, 1)
-------------------------Be Silly Meter Guy------------------------------------
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setAnimState('ScientistEmcee')
base.talkAssistant.sendOpenTalk('Congratulations Toons!')
def part2():
base.talkAssistant.sendOpenTalk('You all successfully held off the Cog Invasions...')
def part3():
base.talkAssistant.sendOpenTalk('With a little help from our newly animated friends...')
def part4():
base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual silly self!')
def part5():
base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon...')
def part6():
base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight...')
def part7():
base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Toontown!')
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(5))
seq.append(Func(part3))
seq.append(Wait(5))
seq.append(Func(part4))
seq.append(Wait(5))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.start()
onTime()
--------------------------------------Auto Ban---------------------------------
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setAnimState('ScientistEmcee')
base.talkAssistant.sendOpenTalk('Congratulations Toons! Something JUST HAPPENED U JUST **** ed YOUR MOM ')
def part2():
base.talkAssistant.sendOpenTalk('You all FAIL!!! and **** U!!!')
def part3():
base.talkAssistant.sendOpenTalk('You all have not successfully held off the Cog Invasions So know there gonna **** your mom happy DAYS ')
def part4():
base.talkAssistant.sendOpenTalk('With a little help from our **** ed up newly animated friends that some how think its fun to **** there mom')
def part5():
base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual **** ed up self!')
def part6():
base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon so u all can break it again!!! -_- u **** Grr')
def part7():
base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight While i take a break and watch tv and eat bacon')
def part8():
base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Hawk town YAY **** u all none hawk ARe leave toontown')
def part9():
base.talkAssistant.sendOpenTalk('So while we take over u can all **** ur self ')
def part10():
base.talkAssistant.sendOpenTalk('So **** u all and a happy new year WOO')
def part11():
base.talkAssistant.sendOpenTalk(' Remember u are all ******* in the inside So anyways ')
def part12():
base.talkAssistant.sendOpenTalk('So thanks for listening **** this ')
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(10))
seq.append(Func(part2))
seq.append(Wait(15))
seq.append(Func(part3))
seq.append(Wait(15))
seq.append(Func(part4))
seq.append(Wait(15))
seq.append(Func(part5))
seq.append(Wait(5))
seq.append(Func(part6))
seq.append(Wait(15))
seq.append(Func(part7))
seq.append(Wait(10))
seq.append(Func(part8))
seq.append(Wait(10))
seq.append(Func(part9))
seq.append(Wait(5))
seq.append(Func(part10))
seq.append(Wait(5))
seq.append(Func(part11))
seq.append(Wait(5))
seq.append(Func(part12))
seq.start()
onTime()
-----------------------Some Codes-------------------------------------------------
import string
import time
var = 1
print('Welcome to the Team FD TTLogger!')
print('Please type the filepath to your Newest Log File')
filepathE = raw_input("C:/Program Files/Disney/Disney Online/ToontownOnline/")
filepathE = str(filepathE)
filepath = "C:/Program Files/Disney/Disney Online/ToontownOnline/" + filepathE
file_to_read_from = open('%s'%(filepath),'r')
trash = file_to_read_from.read()
del trash
print
print "Running through the file lines, and discarding the old commands..."
print
while var is 1:
line_to_parse = file_to_read_from.readline()
line_to_parse = str(line_to_parse)
if line_to_parse == "":
continue
else:
print line_to_parse
thats mine
for logger
def read():
#open the log file
filepath = "C:/Program Files/Disney/Disney Online/ToontownOnline/"
#you need to fill in the rest of the path above with a filename, it needs the full path name between the quotes
file_to_read_from = open('%s'%(filepath),'r')
trash = file_to_read_from.read() #skips to end of file so only new messages are processed
del trash
while True:
#the next line of the log is read
line_to_parse = file_to_read_from.readline()
if string.find(line_to_parse.lower(), 'command') != -1:
message = line_to_parse[string.find(line_to_parse.lower(), 'command')+8:]
if len(message) != 0:
base.localAvatar.b_setAnimState(message)
break
else:
continue
base.accept("1", base.localAvatar.collisionsOff, [])
base.accept("2", base.localAvatar.collisionsOn, [])