Scrap/JADEN IS MAD AT ME AUG 14 9 58/Super Clan Codes/Codes Form FD COOKIE!/hacks.txt
Richard Wright 5f35433c9b Scrap codes
2015-03-01 17:03:11 +00:00

2732 lines
83 KiB
Text

------------------------Animations-------------------------------------------------------
base.localAvatar.enterJump()
messenger.send('purchaseDone-451201442')
messenger.send('DistributedBlackCatMgr-activate')
base.localAvatar.enterPush()
base.localAvatar.enterRun()
base.localAvatar.enterSquish
base.localAvatar.getCogSuit
base.localAvatar.setHpr((9))
base.localAvatar.setHpr(0,27
base.localAvatar.setHpr(0,90
base.localAvatar.setHpr(315,
base.localAvatar.maxHp = 137
base.localAvatar.numPies = 99
base.localAvatar.enterHappy()
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('walk')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air
base.localAvatar.setZ(150/10) Super Jump
base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full)
base.localAvatar.collisionsOff() - boundaries off walk through everything
base.localAvatar.collisionsOn() - Back To Normal
base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree)
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('CogThiefRunning')) Run Back Words
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt')
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('neutral'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState(('Sleep'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('Sit')) Sit
base.localAvatar.b_setAnimState(('walk')) Walk in Place
base.localAvatar.b_setAnimState(('Squish')) Flat For Like 5 Seconds
base.localAvatar.b_setAnimState(('Flattened')) Flat
base.localAvatar.b_setAnimState('CatchEating') Catch and Eating
base.localAvatar.b_setAnimState('Catching') Catch
base.localAvatar.b_setAnimState('TeleportOut') Invisible Until Move
base.localAvatar.b_setAnimState('TeleportIn') Come From A Whole
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.disableBlend()
base.localAvatar.enableBlend()
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState('TeleportOut') Leaveing Come Back
base.localAvatar.b_setAnimState('TeleportIn') Leaveing Come Back Faster
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr (0,270,0)
base,localAvatar.setHPr(0,40
base.localAvatar.setHpr(0,0,180) Upside Down (NeedToBeHigh)
base.localAvatar.setHpr(0,0,315) Side Ways
base.localAvatar.collisionsOff() Walk Through Anything
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState('Push')
base.localAvatar.b_setAnimStatcats
--------------------------------------Loops-------------------------------------------------------
base.localAvatar.loop('neutral')
base.localAvatar.loop('run')
base.localAvatar.loop('angry')
base.localAvatar.loop('book')
base.localAvatar.loop('conked')
base.localAvatar.loop('cringe')
base.localAvatar.loop('duck')
base.localAvatar.loop('jump')
base.localAvatar.loop('jump-back-right')
base.localAvatar.loop('jump-z')
base.localAvatar.loop('jump-zend')
base.localAvatar.loop('jump-zhang')
base.localAvatar.loop('jump-zstart')
base.localAvatar.loop('leap-Z')
base.localAvatar.loop('leap-zend')
base.localAvatar.loop('leap-zhang')
base.localAvatar.loop('leap-zhanglong')
base.localAvatar.loop('leap-zstart')
base.localAvatar.loop('throw')
base.localAvatar.loop('press-button')
base.localAvatar.loop('running-jump')
base.localAvatar.loop('shrug')
base.localAvatar.loop('sidestep-left')
base.localAvatar.loop('teleport')
base.localAvatar.loop('victory-dance')
base.localAvatar.loop('walk')
base.localAvatar.loop('applause')
base.localAvatar.loop('begCycle')
base.localAvatar.loop('begOut')
base.localAvatar.loop('bored')
base.localAvatar.loop('bow')
base.localAvatar.loop('cast')
base.localAvatar.loop('castlong')
base.localAvatar.loop('confused')
base.localAvatar.loop('down')
base.localAvatar.loop('eat-neutral')
base.localAvatar.loop('eat-n-run')
base.localAvatar.loop('fish')
base.localAvatar.loop('fishAGAIN')
base.localAvatar.loop('fishEND')
base.localAvatar.loop('fish-neutral')
base.localAvatar.loop('game-neutral')
base.localAvatar.loop('game-run')
base.localAvatar.loop('gameThrow')
base.localAvatar.loop('give')
base.localAvatar.loop('intoBeg')
base.localAvatar.loop('intoSit')
base.localAvatar.loop('left')
base.localAvatar.loop('lose-walk')
base.localAvatar.loop('pet-end')
base.localAvatar.loop('pet-in')
base.localAvatar.loop('pet-loop')
base.localAvatar.loop('pole')
base.localAvatar.loop('pole-neutral')
base.localAvatar.loop('reel')
base.localAvatar.loop('reel-H')
base.localAvatar.loop('reel-neutral')
base.localAvatar.loop('right')
base.localAvatar.loop('sad-neutral')
base.localAvatar.loop('sit')
base.localAvatar.loop('slip-backward')
base.localAvatar.loop('slip-forward')
base.localAvatar.loop('swim')
base.localAvatar.loop('swing')
base.localAvatar.loop('taunt')
base.localAvatar.loop('think')
base.localAvatar.loop('curtsy')
base.localAvatar.loop('tug-o-war')
base.localAvatar.loop('up')
base.localAvatar.loop('climb')
base.localAvatar.loop('fire-hose')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('hold-bottle')
base.localAvatar.loop('hold-magnet')
base.localAvatar.loop('hypnotize')
base.localAvatar.loop('juggle')
base.localAvatar.loop('lose')
base.localAvatar.loop('melt')
base.localAvatar.loop('shout')
base.localAvatar.loop('smooch')
base.localAvatar.loop('spit')
base.localAvatar.loop('sprinkle-dust')
base.localAvatar.loop('struggle')
base.localAvatar.loop('tickle')
base.localAvatar.loop('toss')
base.localAvatar.loop('water-gun')
base.localAvatar.loop('sound')
base.localAvatar.loop('callPet')
base.localAvatar.loop('feedPet')
base.localAvatar.loop('into-dig')
base.localAvatar.loop('jellybeanJar')
base.localAvatar.loop('loop-dig')
base.localAvatar.loop('phoneBack')
base.localAvatar.loop('takePhone')
base.localAvatar.loop('water')
base.localAvatar.loop('callPet')
base.localAvatar.loop('feedPet')
base.localAvatar.loop('into-dig')
base.localAvatar.loop('phoneNeutral')
base.localAvatar.loop('badloop-putt')
base.localAvatar.loop('bad-putt')
base.localAvatar.loop('good-putt')
base.localAvatar.loop('headdown-putt')
base.localAvatar.loop('into-putt')
base.localAvatar.loop('lookloop-putt')
base.localAvatar.loop('look-putt')
base.localAvatar.loop('loop-putt')
base.localAvatar.loop('rotateL-putt')
base.localAvatar.loop('rotateR-putt')
base.localAvatar.loop('swing-putt')
base.localAvatar.loop('block')
base.localAvatar.loop('push')
base.localAvatar.loop('leverNeutral')
base.localAvatar.loop('leverPull')
base.localAvatar.loop('leverReach')
base.localAvatar.loop('scientistGame')
base.localAvatar.loop('scientistWork')
base.localAvatar.loop('scientistWorkLess')
base.localAvatar.loop('scientistEmcee')
----------------------------------------------Collisions------------------------------------
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
----------------------------------------------------Phases------------------------------------------
Take Out Singing Like This base.localAvatar.b_setSC(50701)
base.localAvatar.b_setSCSinging(1)
base.localAvatar.b_setSCSinging(2)
base.localAvatar.b_setSCSinging(3)
base.localAvatar.b_setSCSinging(4) = speedchatplus!
base.localAvatar.b_setSCSinging(1700)
base.localAvatar.b_setSCSinging(1701)
base.localAvatar.b_setSCSinging(1702)
base.localAvatar.b_setSCSinging(1703)
base.localAvatar.b_setSCSinging(1704)
base.localAvatar.b_setSCSinging(1700)
base.localAvatar.b_setSCSinging(2000)
base.localAvatar.b_setSCSinging(2001)
base.localAvatar.b_setSCSinging(2002)
base.localAvatar.b_setSCSinging(2003)
base.localAvatar.b_setSCSinging(2004)
base.localAvatar.b_setSCSinging(2005)
base.localAvatar.b_setSCSinging(2006)
base.localAvatar.b_setSCSinging(2007)
base.localAvatar.b_setSCSinging(2008)
base.localAvatar.b_setSCSinging(2009)
base.localAvatar.b_setSCSinging(2100)
base.localAvatar.b_setSCSinging(2101)
base.localAvatar.b_setSCSinging(2102)
base.localAvatar.b_setSCSinging(2103)
base.localAvatar.b_setSCSinging(2104)
base.localAvatar.b_setSCSinging(2105)
base.localAvatar.b_setSCSinging(2106)
base.localAvatar.b_setSCSinging(2107)
base.localAvatar.b_setSCSinging(2108)
base.localAvatar.b_setSCSinging(2109)
base.localAvatar.b_setSCSinging(2200)
base.localAvatar.b_setSCSinging(2201)
base.localAvatar.b_setSCSinging(2202)
base.localAvatar.b_setSCSinging(2203)
base.localAvatar.b_setSCSinging(2204)
base.localAvatar.b_setSCSinging(2205)
base.localAvatar.b_setSCSinging(2206)
base.localAvatar.b_setSCSinging(2207)
base.localAvatar.b_setSCSinging(2208)
base.localAvatar.b_setSCSinging(2209)
base.localAvatar.b_setSCSinging(2300)
base.localAvatar.b_setSCSinging(2301)
base.localAvatar.b_setSCSinging(2302)
base.localAvatar.b_setSCSinging(2303)
base.localAvatar.b_setSCSinging(2304)
base.localAvatar.b_setSCSinging(2305)
base.localAvatar.b_setSCSinging(2306)
base.localAvatar.b_setSCSinging(2307)
base.localAvatar.b_setSCSinging(2308)
base.localAvatar.b_setSCSinging(2309)
base.localAvatar.b_setSCSinging(3200)
base.localAvatar.b_setSCSinging(3201)
base.localAvatar.b_setSCSinging(3300)
base.localAvatar.b_setSCSinging(3301)
base.localAvatar.b_setSCSinging(3400)
base.localAvatar.b_setSCSinging(3600)
base.localAvatar.b_setSCSinging(3601)
base.localAvatar.b_setSCSinging(3602)
base.localAvatar.b_setSCSinging(3603)
base.localAvatar.b_setSCSinging(4000)
base.localAvatar.b_setSCSinging(4001)
base.localAvatar.b_setSCSinging(4002)
base.localAvatar.b_setSCSinging(4100)
base.localAvatar.b_setSCSinging(4101)
base.localAvatar.b_setSCSinging(4102)
base.localAvatar.b_setSCSinging(4103)
base.localAvatar.b_setSCSinging(4104)
base.localAvatar.b_setSCSinging(4105)
base.localAvatar.b_setSCSinging(4200)
base.localAvatar.b_setSCSinging(4201)
base.localAvatar.b_setSCSinging(4202)
base.localAvatar.b_setSCSinging(4203)
base.localAvatar.b_setSCSinging(4204)
base.localAvatar.b_setSCSinging(4205)
base.localAvatar.b_setSCSinging(4206)
base.localAvatar.b_setSCSinging(4207)
base.localAvatar.b_setSCSinging(4300)
base.localAvatar.b_setSCSinging(4301)
base.localAvatar.b_setSCSinging(4302)
base.localAvatar.b_setSCSinging(4303)
base.localAvatar.b_setSCSinging(4304)
base.localAvatar.b_setSCSinging(4305)
base.localAvatar.b_setSCSinging(4306)
base.localAvatar.b_setSCSinging(4307)
base.localAvatar.b_setSCSinging(4400)
base.localAvatar.b_setSCSinging(5000)
base.localAvatar.b_setSCSinging(5100)
base.localAvatar.b_setSCSinging(5200)
base.localAvatar.b_setSCSinging(5300)
base.localAvatar.b_setSCSinging(10000)
base.localAvatar.b_setSCSinging(10001)
base.localAvatar.b_setSCSinging(10002)
base.localAvatar.b_setSCSinging(10003)
base.localAvatar.b_setSCSinging(10004)
base.localAvatar.b_setSCSinging(10005)
base.localAvatar.b_setSCSinging(10006)
base.localAvatar.b_setSCSinging(10007)
base.localAvatar.b_setSCSinging(20000)
base.localAvatar.b_setSCSinging(20001)
base.localAvatar.b_setSCSinging(20002)
base.localAvatar.b_setSCSinging(20003)
base.localAvatar.b_setSCSinging(20004)
base.localAvatar.b_setSCSinging(20005)
base.localAvatar.b_setSCSinging(20006)
base.localAvatar.b_setSCSinging(20007)
base.localAvatar.b_setSCSinging(20008)
base.localAvatar.b_setSCSinging(20009)
base.localAvatar.b_setSCSinging(50200)
base.localAvatar.b_setSCSinging(50201)
base.localAvatar.b_setSCSinging(50202)
base.localAvatar.b_setSCSinging(50203)
base.localAvatar.b_setSCSinging(50204)
base.localAvatar.b_setSCSinging(50205)
base.localAvatar.b_setSCSinging(50206)
base.localAvatar.b_setSCSinging(50207)
base.localAvatar.b_setSCSinging(50208)
base.localAvatar.b_setSCSinging(50209)
base.localAvatar.b_setSCSinging(50210)
base.localAvatar.b_setSCSinging(50211)
base.localAvatar.b_setSCSinging(60501) = weird phrases
base.localAvatar.announceBingo()
---------------------------------------------------Cords--------------------------------------------
estate
base.localAvatar.setXYZH(44.834, 82.225, 22.190, 284.419) - Pink House
base.localAvatar.setXYZH(65.880, 10.842, 31.965, 262.562) - Blue House
base.localAvatar.setXYZH(84.289, -79.017, 24.069, 120.691) - Green House
base.localAvatar.setXYZH(-69.684, -125.659, 23.254, 477.882) - Purple House
base.localAvatar.setXYZH(-32.025, 27.665, 11.477, 105.826) - Yellow House
base.localAvatar.setXYZH(-56.939, -34.610, 28.106, -717.942) - Red House
base.localAvatar.setXYZH(17.722, -143.701, -9.975, -710.815) - Pond
base.localAvatar.setXYZH(46.800, -113.700, 0.458, 135.000) - Fishing Slot 1
base.localAvatar.setXYZH(46.100, -124.800, 0.343, 90.000) - Fishing Slot 2
base.localAvatar.setXYZH(46.800, -113.700, 0.458, 135.000) - Fishing Slot 3
base.localAvatar.setXYZH(46.800, -113.700, 0.458, 135.000) - Fishing Slot 4
toontown central
base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147) - Gazeebo
base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) - Stairs
base.localAvatar.setXYZH(-118.583, 62.454, 24.603,-1219.699) - Pet Shop
base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) - Gag Shop
base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) - Silly Street tunnel
base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718 ) - Loopy Lane tunnel
base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) - Punchline Place tunnel
base.localAvatar.setXYZH(75.864, 32.121, 26.683, -193.404) - Bank
base.localAvatar.setXYZH(33.007, 30.181, 3.698, 141.066) - Toon HQ
base.localAvatar.setXYZH(-61.060, -8.576, 18.255, 119.111)
base.localAvatar.collisionsOff() - Standing on the top of the gazeebo
base.localAvatar.setXYZH(-90.862, -83.304, 0.525, -1819.017) - Gag Shop rip
base.localAvatar.setXYZH(60.613, -28.162, 38.265, 811.075) - Roof of Library
base.localAvatar.setXYZH(118.364, 1.339, 67.339, 1172.075) - Roof of Toon Hall
base.localAvatar.setXYZH(18.581, -49.105, 12.045, 1453.850) - Flower Pot
base.localAvatar.setXYZH(75.263, 25.442, 24.960, 1193.982) - Roof of Bank
cashbot HQ
base.localAvatar.setXYZH(116.313, -588.933, -47.487, -3602.539) - entrance/exit
base.localAvatar.setXYZH(-124.621, -431.833, -23.439, -3678.455) - coin mint entrance
base.localAvatar.setXYZH(183.927, -175.511, -63.244, -3873.301) - dollar mint entrance
base.localAvatar.setXYZH(-122.759, 64.938, -23.439, -3679.968) - bullion mint entrance
lawbot HQ
base.localAvatar.setXYZH(-665.871, -760.701, -1076.234, -763.170)
base.localAvatar.collisionsOff() - ink pool
base.localAvatar.setXYZH(73.848, 260.136, -68.502, -178.364) - entrance/exit
base.localAvatar.setXYZH(326.951, -176.112, -42.923, -630.759) - CJ entrance
base.localAvatar.setXYZH(346.954, -174.917, 11.706, -1340.549)
base.localAvatar.collisionsOff() - standing at the CJ door
base.localAvatar.setXYZH(-94.038, -78.369, -28.602, -1420.069) - jail
base.localAvatar.setXYZH(-173.364, -187.466, -15.169, -1165.527) - DA entrance
base.localAvatar.setXYZH(-178.532, -186.915, 30.806, -2233.790)
base.localAvatar.collisionsOff() - standing at the DA door
base.localAvatar.setXYZH(67.091, -368.555, -68.367, -2154.905) - statue
base.localAvatar.setXYZH(109.804, -388.964, -18.242, -2890.850)
base.localAvatar.collisionsOff() - standing at the statue's body
base.localAvatar.setXYZH(94.458, -402.656, 102.942, -3594.188)
base.localAvatar.collisionsOff() - standing at the statue's head
----------------------------------colored gloves---------------------------------------------
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.2,0.2) - RED
base.localAvatar.findAllMatches('**/hands').setColor(0.95,0.6,0.8) - PINK
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.27,0.92) - PURPLE
base.localAvatar.findAllMatches('**/hands').setColor(0.38,0.85,0.33) - GREEN
base.localAvatar.findAllMatches('**/hands').setColor(1,0.87,0.32) - YELLOW
base.localAvatar.findAllMatches('**/hands').setColor(0.18,0.24,0.88) - BLUE
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.79,0.98) - CYAN
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18) - ORANGE
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57) - CREAM
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1) - PERIWINKLE
base.localAvatar.findAllMatches('**/hands').setColor(0.25,0.25,0.3) BLACK
base.localAvatar.findAllMatches('**/hands').setColor(1,1,1) - WHITE
base.localAvatar.findAllMatches('**/hands').setColor(1.0,0.0,0.1) - BLOODY RED
base.localAvatar.findAllMatches('**/hands').setColor(0.66,0.7,0.8) - GRAY
base.localAvatar.findAllMatches('**/hands').setColor(0.95,0.7,0.5) - PEACH
----------------colored feet-----------------------
base.localAvatar.findAllMatches('**/feet').setColor(0.97,0.3,0.3)
base.localAvatar.findAllMatches('**/feet').setColor(0.96,0.7,0.7)
base.localAvatar.findAllMatches('**/feet').setColor(0.69,0.29,0.95)
base.localAvatar.findAllMatches('**/feet').setColor(0.38,0.98,0.43)
base.localAvatar.findAllMatches('**/feet').setColor(1,0.90,0.30)
base.localAvatar.findAllMatches('**/feet').setColor(0.35,0.35,0.85)
base.localAvatar.findAllMatches('**/feet').setColor(0.3,0.64,0.85)
base.localAvatar.findAllMatches('**/feet').setColor(1,0.5,0.18)
base.localAvatar.findAllMatches('**/feet').setColor(1,1,0.57)
base.localAvatar.findAllMatches('**/feet').setColor(0.55,0.55,1)
base.localAvatar.findAllMatches('**/feet').setColor(0.25,0.25,0.3)
base.localAvatar.findAllMatches('**/feet').setColor(1,1,1)
base.localAvatar.findAllMatches('**/feet').setColor(1.0,0.0,0.1)
-------------------------colored legs----------------------------------------
base.localAvatar.findAllMatches('**/legs').setColor(0.97,0.3,0.3)
base.localAvatar.findAllMatches('**/legs').setColor(0.96,0.7,0.7)
base.localAvatar.findAllMatches('**/legs').setColor(0.69,0.29,0.95)
base.localAvatar.findAllMatches('**/legs').setColor(0.38,0.98,0.43)
base.localAvatar.findAllMatches('**/legs').setColor(1,0.90,0.30)
base.localAvatar.findAllMatches('**/legs').setColor(0.35,0.35,0.85)
base.localAvatar.findAllMatches('**/legs').setColor(0.3,0.64,0.85)
base.localAvatar.findAllMatches('**/legs').setColor(1,0.5,0.18)
base.localAvatar.findAllMatches('**/legs').setColor(1,1,0.57)
base.localAvatar.findAllMatches('**/legs').setColor(0.55,0.55,1)
base.localAvatar.findAllMatches('**/legs').setColor(0.25,0.25,0.3)
base.localAvatar.findAllMatches('**/legs').setColor(1,1,1)
base.localAvatar.findAllMatches('**/legs').setColor(1.0,0.0,0.1)
------------------------------------colored arms-----------------------------------
base.localAvatar.findAllMatches('**/arms').setColor(0.97,0.3,0.3)
base.localAvatar.findAllMatches('**/arms').setColor(0.96,0.7,0.7)
base.localAvatar.findAllMatches('**/arms').setColor(0.69,0.29,0.95)
base.localAvatar.findAllMatches('**/arms').setColor(0.38,0.98,0.43)
base.localAvatar.findAllMatches('**/arms').setColor(1,0.90,0.30)
base.localAvatar.findAllMatches('**/arms').setColor(0.35,0.35,0.85)
base.localAvatar.findAllMatches('**/arms').setColor(0.3,0.64,0.85)
base.localAvatar.findAllMatches('**/arms').setColor(1,0.5,0.18)
base.localAvatar.findAllMatches('**/arms').setColor(1,1,0.57)
base.localAvatar.findAllMatches('**/arms').setColor(0.55,0.55,1)
base.localAvatar.findAllMatches('**/arms').setColor(0.25,0.25,0.3)
base.localAvatar.findAllMatches('**/arms').setColor(1,1,1)
base.localAvatar.findAllMatches('**/arms').setColor(1.0,0.0,0.1)
----------------------------------Super Speed and ...----------------------------------
def sjasshk1():
base.localAvatar.physControls.avatarControlReverseSpeed=50
base.localAvatar.physControls.avatarControlRotateSpeed=140
base.localAvatar.physControls.avatarControlJumpForce = 45
base.localAvatar.physControls.setGravity(35)
base.localAvatar.physControls.avatarControlForwardSpeed = 60
base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed Activated')
base.accept("f2", sjasshk2, [])
def sjasshk2():
base.localAvatar.physControls.avatarControlReverseSpeed=10
base.localAvatar.physControls.avatarControlRotateSpeed=80
base.localAvatar.physControls.avatarControlJumpForce = 20
base.localAvatar.physControls.setGravity(40)
base.localAvatar.physControls.avatarControlForwardSpeed = 17
base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed De-Activated')
base.accept("f2", sjasshk1, [])
base.accept("f2", sjasshk1, [])
------------------------Hot Key Anims1-----------------------------------
base.accept("f1", base.localAvatar.b_setAnimState, ['swim'])
base.accept("f2", base.localAvatar.b_setAnimState, ['SitStart'])
base.accept("f3", base.localAvatar.b_setAnimState, ['Died'])
base.accept("f4", base.localAvatar.collisionsOff, [])
base.accept("f5", base.localAvatar.b_setAnimState, ['Flattened'])
base.accept("f6", base.localAvatar.b_setAnimState, ['CatchEating'])
base.accept("f9", base.localAvatar.b_setAnimState, ['TeleportIn'])
base.accept("f10", base.localAvatar.b_setAnimState, ['TeleportOut'])
base.accept("f11", base.localAvatar.b_setAnimState, ['Push'])
base.accept("f12", base.localAvatar.b_setAnimState, ['ReadBook'])
----------------------------------------------hot key anims 2------------------------------------
base.accept("f1", base.localAvatar.b_setAnimState, ['ScientistEmcee'])
base.accept("f2", base.localAvatar.b_setAnimState, ['ScientistJealous'])
base.accept("f3", base.localAvatar.b_setAnimState, ['ScientistWork'])
base.accept("f4", base.localAvatar.b_setAnimState, ['ScientistPlay'])
base.accept("f5", base.localAvatar.b_setAnimState, ['ScientistLessWork'])
base.accept("f6", base.localAvatar.b_setAnimState, ['GolfGoodPutt'])
base.accept("f7", base.localAvatar.b_setAnimState, ['GolfBadPutt'])
base.accept("1", base.localAvatar.b_setAnimState, ['Flattened'])
base.accept("2", base.localAvatar.b_setAnimState, ['swim'])
base.accept("3", base.localAvatar.b_setAnimState, ['victory'])
base.accept("4", base.localAvatar.b_setAnimState, ['Sit'])
base.accept("5", base.localAvatar.setZ, [2])
base.accept("6", base.localAvatar.collisionsOff, [])
base.accept("7", base.localAvatar.b_setAnimState, ['jumpSquat'])
base.accept("8", base.localAvatar.b_setAnimState, ['victory', -1])
-----------------------------Invisiible Codes--------------------------------------------------------
base.localAvatar.hide()
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
base.localAvatar.setSystemMessage(1,'Invisibility Activated')
disable:
base.localAvatar.show()
word = base.localAvatar.getZoneId()
word -= 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
base.localAvatar.setSystemMessage(1,'Invisibility Deactivated')
-----------------------------------Zones----------------------------------------
base.cr.sendSetZoneMsg(1000)
base.cr.sendSetZoneMsg(2000)
base.cr.sendSetZoneMsg(6000) - chip and dales
base.cr.sendSetZoneMsg(7000) - funny farm
base.cr.sendSetZoneMsg(2513) - flippy office
base.cr.sendSetZoneMsg(2520) - ttc hq
base.cr.sendSetZoneMsg(11100) Go To Vp Grouping (NEEDRIVER (DOwn) )
base.cr.sendSetZoneMsg(11100) - sellbot vp lobby
base.cr.sendSetZoneMsg(13000) - lawbot cj lawby
base.cr.sendSetZoneMsg(13300) - da office lawby
base.cr.sendSetZoneMsg(11200) - factory sellbot hq lobby
base.cr.sendSetZoneMsg(11500)- factory sellbot hq
base.cr.sendSetZoneMsg(459349) cashbot cfo lobby
base.cr.sendSetZoneMsg(10100) bossbot ceo lobby
base.cr.sendSetZoneMsg(66666) - no where
base.cr.sendSetZoneMsg(??????) shift and f1 copy every thing besides last to make to dig for last to
base.cr.sendSetZoneMsg(5300)
base.cr.sendSetZoneMsg(3000)
base.cr.sendSetZoneMsg(4000)
base.cr.sendSetZoneMsg(5000)
base.cr.sendSetZoneMsg(8000)
base.cr.sendSetZoneMsg(11500)
base.cr.sendSetZoneMsg(10000)
base.cr.sendSetZoneMsg(13100)
base.cr.sendSetZoneMsg(9000)
base.cr.sendSetZoneMsg(9504) - ddl gag shop
base.cr.sendSetZoneMsg(2519) - ttc gag shop
base.cr.sendSetZoneMsg(1507) - dock gag shop
base.cr.sendSetZoneMsg(9504) - ddl gag shop
base.cr.sendSetZoneMsg(2519) - ttc
base.cr.sendSetZoneMsg(11100) sellbot lobby
base.cr.sendSetZoneMsg(12100) cashbot lobby
base.cr.sendSetZoneMsg(10100) bossbot lobby
base.cr.sendSetZoneMsg(13100) lawbot lobby
------------------------------------Member Ship-----------------------------
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
--------------------------------------------SBHQ BAT------------------------------------------
base.localAvatar.collisionsOff()
base.localAvatar.setXYZH(0.464, -300.716, 18.521, -717.875)
base.localAvatar.setHpr(0,0,180)
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(11000)
--------------------Tp Any Where ---------------------
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
----------------Scare Crow Upside Down------------Use In TTC Only
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(2000)
base.localAvatar.setHpr(0,0,550)
-------------------Scare Crow Normal--------------Use In TTC Only
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState('teleport')
base.cr.sendSetZoneMsg(2000)
--------------Flip In Circles--------------------------
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('ScientistEmcee')
def flip1():
base.localAvatar.setP(90)
def flip2():
base.localAvatar.setP(180)
def flip3():
base.localAvatar.setP(270)
def flip4():
base.localAvatar.setP(360)
def end():
base.localAvatar.collisionsOn()
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Func(end))
seq.start()
onTime()
----------------------------flip-----------------------------------
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setZ(7)
def anim1():
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.collisionsOff()
def anim2():
base.localAvatar.b_setAnimState('ScientistEmcee')
def flip1():
base.localAvatar.setH(90)
def flip2():
base.localAvatar.setH(180)
def flip3():
base.localAvatar.setH(270)
def flip4():
base.localAvatar.setH(360)
def end():
base.localAvatar.collisionsOn()
def onTime():
seq = Sequence()
seq.append(Func(anim1))
seq.append(Wait(.45))
seq.append(Func(anim2))
seq.append(Func(start))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Wait(.1))
seq.append(Func(flip1))
seq.append(Wait(.1))
seq.append(Func(flip2))
seq.append(Wait(.1))
seq.append(Func(flip3))
seq.append(Wait(.1))
seq.append(Func(flip4))
seq.append(Func(end))
seq.start()
onTime()
-------------Camara Codes--------------------------------------------
base.useTrackball()
base.useDrive()render.clearFog()
base.localAvatar.pageDown()
base.localAvatar.pageUp()
base.localAvatar.setBillboardPointEye()
base.localAvatar.setBillboardPointWorld()
base.camLens.setNear(9) lens.setFov(100, 20)actor =
base.localAvatar actor.removeNode()
base.camLens.setFov(150)
base.camLens.setFar(2000)
base.localAvatar.printCamPos()
base.localAvatar.nextCameraPos(0)
base.localAvatar.clearBillboard()
base.localAvatar.lookAt(1,1,1)
base.camLens.setFov(150000000000000000000) Upside Down View
base.camLens.setFov(1500000000000000) Normal
------------------Scale Codes-----------------------------------------------
base.localAvatar.setScale(1,2,5)
base.localAvatar.setScale(3,3,3)
base.localAvatar.setScale(2,2,2)
base.localAvatar.setScale(1,2,2)
base.localAvatar.setScale(.6,.6,.6)
base.localAvatar.setScale(1)
----------------BillBoards---------------------------------------------
base.localAvatar.setBillboardAxis(10)
base.localAvatar.setBillboardAxis(5)
base.localAvatar.clearBillboard()
----------------Options Codes-------------------------------------------
base.disableAllAudio()
base.enableAllAudio()
base.enableMusic(False)
base.enableSoundEffects(True)
-----------------Toon Id/Tp To Some Won--------------------------------
base.localAvatar.setGhostMode(2)
messenger.send('gotoAvatar', [245681021, 'Meownaise', 1])
------------------------Get Id----------------------------------
messenger.send('nameTagShowAvId')
----------------------------bot-----------------------------
---------------------My Bot 1----------------------------------------------
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50202)
def part2():
base.talkAssistant.sendOpenTalk('YOU FAIL')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('YES YOU ALL DO')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('WE ARE TEAM PURPLE')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('AND YOU CANT STOP US')
base.localAvatar.b_setEmoteState(22,1)
def part6():
base.talkAssistant.sendOpenTalk('PEACE!')
base.localAvatar.b_setAnimState('TeleportOut')
def part7():
base.talkAssistant.sendOpenTalk('IM BACK!!!')
base.localAvatar.b_setAnimState('TeleportIn')
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(3))
seq.append(Func(part2))
seq.append(Wait(3))
seq.append(Func(part3))
seq.append(Wait(3))
seq.append(Func(part4))
seq.append(Wait(3))
seq.append(Func(part5))
seq.append(Wait(3))
seq.append(Func(part6))
seq.append(Wait(5))
seq.append(Func(part7))
seq.append(Wait(3))
seq.append(Func(addzone))
seq.start()
onTime()
-------------------Force Friend List Code?------------------------------------
base.localAvatar.setFriendsList(285638390)
base.localAvatar.setFriendsList([id, id, id, id])
base.localAvatar.setFriendsList([])
-------------------Flippy Is Alive!-----------------------------------
base.localAvatar.setWhisperSCFrom(415100056, 4)
------------------Cog Suit Silent----------------------------------------
base.localAvatar.setCogIndex(0) 0-3
base.localAvatar.takeOffSuit()
---------------Cog Summon--------------------------------------------
base.localAvatar.setCogSummonsEarned([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])
1 = summons cog
2 = building
3 = invasion
--------------Cog Level-----------------------------------------
base.localAvatar.setCogLevels([49, 49, 49, 49])
--------------Cog Parts-------------------------------------------
base.localAvatar.setCogParts([0, 0, 56447, 56411])
---------------Cog Battle-------------------------------------------------
base.localAvatar.setHP(1) (cog battle)
base.localAvatar.setBrushOff(10) (cog battle)
base.localAvatar.setLevelDist(10) (cog battle)
base.localAvatar.setSkelecog(1) (cog battle)
base.localAvatar.setInteractivePropTrackBonus(100)
base.localAvatar.rewardDone() (cog battle)
base.localAvatar.movieDone() (cog battle)
base.localAvatar.timeout() (cog battle)
base.localAvatar.denyLocalToonJoin() (cog battle)
--------------Pink Slips-------------------------------------
base.localAvatar.setPinkSlips((10000)) - pink slips change 1 - 10000
-------------Closet Tickets/Clothes----------------------------------------------
base.localAvatar.setTickets(800) - ticket code change 800 - 100000
base.localAvatar.setMaxClothes(500)
--------------------Ghost Mode--------------------------------------
base.localAvatar.setGhostMode(2) - enable Hold Ctrl and Left Or Right To Slide That Way
base.localAvatar.setGhostMode(0) - Disable
-----------------Emotes Access-------------------------------------------
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) - all emotes
---------------------Change Name Silent-----------------------------------------
base.localAvatar.setName(('put the name here')) = change name
---------------------------Bank Money -----------------------------------------
base.localAvatar.setBankMoney(10000) - jelly bean
base.localAvatar.setMaxBankMoney(10000) - another jelly bean
base.localAvatar.setMaxMoney(800) [thats your max gag money]
base.localAvatar.setMoney(800) [thats making your gag money to 800]
------------Max Laff--------------------------------------
base.localAvatar.maxHp = 137 max laff
Have 137 laff, have to do both codes to work-
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.toonUp(<toon yourself up by>)
-------------------Change Name Silent----------------------
base.localAvatar.setName(('put the name here'))
---------------Gags--------------------
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setExperience('999999999999')
base.localAvatar.setMaxCarry(9999)
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
------------FunStuff/Animatians-----------------------------------------
base.localAvatar.setCheesyEffect(0, 0, 0) Change First Number 0-14 For Big Head Tall ETC
base.localAvatar.numPies = 99
---------------Cog Suit---------------------
1 for chqd in
base.cr.doFindAll("CogHQDoor"):
chqd.rejectEnter = chqd.avatarEnter(base.localAvatar.doId)
chqd.setOtherZoneIdAndDoId(11100,113592520)
GagShopWindow= (-83.642, -90.233, 25.336, -728.746)
2 base.localAvatar.setCogIndex(2) non live cog suit
base.localAvatar.b_setAnimState(('CogIndex')) scare crow
2513 Toon hall zone for cog suit
----------------Change Toon Color --------------------------------------------------
base.localAvatar.setColor(0,0,0,0,0)
-----------------Chat/TT Whisper/Avater Chat---------------------------------------------------------
base.talkAssistant.sendOpenTalk('fill me with alot of words ')
base.localAvatar.setNearbyAvatarChat('HEY!')
base.localAvatar.setSystemMessage(0,'Put text for a whisper here.')
base.talkAssistant.sendWhisperTalk('LOL ' * 50, 285668882)
---------------Cog Suit Merits ----------
base.cr.sendSetZoneMsg(9504)
base.localAvatar.cogMerits=[40, 80, 120, 200]
-------------------Trick Or Treat Target???-------------------------------------------------------
base.localAvatar.trickOrTreatTargetMet(20)
messenger.send('leavingRace')
-------------------Name Tag On Feet Server----------------------------------------------------------------------
base.localAvatar.setHeight(200)
base.localAvatar.setHeight(0)
--------------Sounds------------------------------------------------------------------------------------
base.localAvatar.playSplashEffect(1, 0, 0) Water Splash
--------------Toontask 1-4------------------------------------------------------------
base.localAvatar.setQuestCarryLimit(1)
base.localAvatar.setQuestCarryLimit(2)
base.localAvatar.setQuestCarryLimit(3)
base.localAvatar.setQuestCarryLimit(4)
---------------------------------Gardening/Games/Pet-------------------------------------
messenger.send('gardenGame')
base.localAvatar.setShovelSkill(30)
base.localAvatar.promoteShovel(3)
base.localAvatar.promoteWateringCan(3)
ase.localAvatar.setWateringCanSkill(30)
base.localAvatar.setGardenStarted()
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setMinigameZone()
------------------------------ Animate State-------------------------------------------------------
base.localAvatar.b_setAnimState(('Words go here'))
-----------------------------------------Flip----------------------------------------------------
Flip 1-base.localAvatar.setHpr(0,0,90)
Flip 2-base.localAvatar.setHpr(0,0,135)
Flip 3-base.localAvatar.setHpr(0,0,180)
flip 4-base.localAvatar.setHpr(0,0,225)
flip 5-base.localAvatar.setHpr(0,0,270)
flip 6-base.localAvatar.setHpr(0,0,315)
flip 7-base.localAvatar.setHpr(0,0,360)
---------------------------------------Toon Modification-------------------------------
Be the next Hulk/Tiny Tim! [Most likely client-side] [This can cause graphics problems]
base.localAvatar.setScale(<size you want to be, 1 is normal.>)
Change Toon Style [This could probably be used to modify ANYTHING about your Toon]:
base.localAVatar.setStyle(<?>)
How tall are you? Change it all with this function:
base.localAvatar.setHeight(<Default value varies with character>)
---------------------------------------Pie Type??????-----------------------------------
base.localAvatar.setEvidenceThrow = 0
base.localAvatar.setRefillThrow()
base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = true
base.localAvatar.setPieType(-3)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = false
base.localAvatar.setPieType(-7)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = false
base.localAvatar.setPieType(0, 1, 2, 3, 4, or 5)
base.localAvatar.setNumPies(20, 25, 30, 35, 40, or 80)
base.localAvatar.ThrowGagButtonMaxed = false
base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(12000)
base.localAvatar.ThrowGagButtonMaxed = true
base.localAvatar.setPieType(7)
base.localAvatar.setPieType(5)
--------------------------------------Super Man ----------------------------------
base.localAvatar.collisionsOff()
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr (0,270,0)
------------------------------------Super Speed-------------------
base.localAvatar.physControls.avatarControlForwardSpeed = 100
----------------------------------Super Jump-----------------------------
base.localAvatar.physControls.avatarControlJumpForce = 100
----------------------------------Rotate Speed------------------------------
base.localAvatar.physControls.avatarControlRotateSpeed=1000
---------------------------------Reverse Speed--------------------
base.localAvatar.physControls.avatarControlReverseSpeed=75
-------------------Rocket Ship----------------------------------------------------
localAvatar.setHpr(0,50,0)
---------------DC Ip--------------------------------------------------------------
base.Disconnect('Enter.Ip.Addresshere')
base.Disconnect('20.20.20')322374messenger.send('<<name/toonid>>')
------------------------------some cool stuf-------------------------
messenger.send('rejectTutorial')
messenger.send('enterStickerBook')
messenger.send('openFriendsList')
messenger.send('kickToPlayground', [1])
base.localAvatar.setNametagStyle(11)
base.localAvatar.setCogMerits([100,60,40,20])
base.localAvatar.setMaxClothes(5000)
base.localAvatar.setSleepAutoReply(0)
base.localAvatar.setMaxNPCFriends(5000)
base.localAvatar.playSplashEffect(0,0,0)
base.localAvatar.setMaxFishTank(500)
base.localAvatar.setMaxFlowerBasket(500)
base.localAvatar.trickOrTreatTargetMet(100)
base.localAvatar.winterCarolingTargetMet(100)
base.localAvatar.hitBoss(1000)
base.localAvatar.destroyGoon()
base.localAvatar.setVelocity(0)
base.localAvatar.setAffection(1))
base.localAvatar.setPlayfullness(1))
base.localAvatar.setSCResistance(1)
base.localAvatar.physControls.avatarControlReverseSpeed = 50
base.localAvatar.b_setToonWillLandInWater(int32/100)
base.localAvatar.setInventory('49000')
base.localAvatar.setMaxCarry('49000')
base.localAvatar.setCogParts([20, 80, 56447, 56411])
base.localAvatar.cogMerits=([40, 80, 120, 200])
base.localAvatar.promoteShovel(3)
base.localAvatar.promoteWateringCan(3)
base.localAvatar.setWateringCanSkill(9999)
base.localAvatar.setShovelSkill(9999)
base.localAvatar.pageDown()
base.localAvatar.pageUp()
render.clearFog()
base.localAvatar.setBillboardPointEye()
base.localAvatar.setBillboardPointWorld()
base.camLens.setNear(9)
base.camLens.setFov(100, 20)
base.camLens.setFov(150)
base.camLens.setFar(2000)
base.localAvatar.printCamPos()
base.localAvatar.nextCameraPos(0)
base.localAvatar.clearBillboard()
base.localAvatar.lookAt(1,1,1)
base.disableAllAudio()
base.enableAllAudio()
base.enableMusic(False)
base.enableSoundEffects(True)
base.camLens.setNear(9)
base.localAvatar.setBillboardAxis()
base.localAvatar.setEmoteState(22,1)
base.localAvatar.setWhisperSCCustomFrom(NPC's ID, 90)
base.localAvatar.getName(285869846)
base.localAvatar.receiveAcceptGetName('Flippy')
base.localAvatar.addName(285869846, 'Flippy')
base.localAvatar.receiveAcceptAddName(285869846)
lighting = AmbientLight('lighting')
lighting.setColor(VBase4(.5, .5, .5, 5))
linp = render.attachNewNode(lighting)
render.setLight(linp)
sky = loader.loadModel("phase_8/models/props/DL_sky.bam")
sky.reparentTo(render)
sky.setPos(9, -1, 4)
sky.setHpr(0,0,0)
sky.setScale(40)
messenger.send('periodTimerExpired')
Michael Browner key is :0711-8756-7426-2713
---------------------Black cat client sided------------------------
base.localAvatar.findAllMatches('**/head').setColor(0.25,0.25,0.3)
base.localAvatar.findAllMatches('**/head-front').setColor(0.25,0.25,0.3)
base.localAvatar.findAllMatches('**/neck').setColor(0.25,0.25,0.3)
base.localAvatar.findAllMatches('**/arms').setColor(0.25,0.25,0.3)
base.localAvatar.findAllMatches('**/feet').setColor(0.25,0.25,0.3)
base.localAvatar.findAllMatches('**/legs').setColor(0.25,0.25,0.3)
---------------------------tye die gloves----------------------------------
gloves = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
from toontown.shtiker.MapPage import MapPage
gohome = MapPage()
gohome.goHome()
base.oobe()
base.localAvatar.setColorScale(3)
messenger.send('rejectTutorial')
messenger.send([base.cr,sendSetZoneMsg(7000)], [base.localAvatar.doId, '284475854', 1])
base.localAvatar.stunToon()
base.localAvatar.takeOffSuit()
base.localAvatar.movieDone()
base.localAvatar.setLevelDist(10)
base.localAvatar.setMinigameZone()
base.localAvatar.setNearbyAvatarChat('HEY!')
base.localAvatar.rewardDone()
base.localAvatar.timeout()
base.localAvatar.denyLocalToonJoin()
base.localAvatar.setAwardNotify(1)
base.localAvatar.setSpeedChatStyleIndex(15)
--------------------toon tutorial zone!!!----------------------------------------
base.cr.sendSetZoneMsg(61361)
Pie Throw Server Sided
1. Go in vp
2. On pie round grab some pies and put this code in: base.cr.sendSetZoneMsg(2513)
3. When at the Toon Hall open your book and teleport to ToonTownCentral
4. When at ToonTownCentral teleport to a new District
5. Now go back to the District you were in
Free SOS (2 SOS Cards)
1. Go in vp
2. On pie round grab some pies and put this code in: base.cr.sendSetZoneMsg(2513)
3. When at the Toon Hall press Shift + F1.
4. Skip down to the part that says Zone
5. Now enter it the zone in the () marks: base.cr.sendSetZoneMsg()
6. Now go back and enter the code: base.cr.sendSetZoneMsg(2513)
7. Wait till your toon starts dancing and go back to the vp zone.
8. You will now have 2 SOS Cards instead of one.
Tranformastion :)
base.localAvatar.setCheesyEffect(14, 0, 0)
base.localAvatar.setCogIndex(2)
base.localAvatar.setCogIndex(-1)
base.localAvatar.setGhostMode(2)
base.localAvatar.setName('Name')
Gardening
base.localAvatar.setShovelSkill(30)
base.localAvatar.setWateringCanSkill(50)
base.localAvatar.promoteWateringCan(3)
base.localAvatar.promoteShovel(3)
Other
base.localAvatar.setSystemMessage(1,'(NAME): (TEXT)')
Invisible Book:
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setEmoteState(1,0)
---------------Tie Die Your Slef!--------------------------------------------------
base.localAvatar.setColor(3.30,0.30,0.3)
neck = base.localAvatar.findAllMatches('**/neck')
neck.setColor(0,0,0)
feet = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/feet').setTexture(feet, 1)
legs = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/legs').setTexture(legs, 1)
arms = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/arms').setTexture(arms, 1)
base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)
base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve, 1)
mouth = base.localAvatar.findAllMatches('**/muzzle-short-neutral')
mouthtext = loader.loadTexture("phase_3/maps/Humanist.rgb")
mouth.setTexture(mouthtext, 1)
mole3 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole3.reparentTo(render)
mole3.setPos(75,530,194)
mole3.setHpr(0,0,0)
mole3.setScale(4)
kart1 = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
kart1.reparentTo(render)
kart1.setPos(56,524,196)
kart1.setHpr(180,0,0)
kart1.setScale(2)
st1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st1.reparentTo(render)
st1.setPos(-539,25,225)
st1.setHpr(0,0,0)
st1.setScale(2)
st2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st2.reparentTo(render)
st2.setPos(-555,51,225)
st2.setHpr(20,0,0)
st2.setScale(2)
st3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st3.reparentTo(render)
st3.setPos(-570,75,225)
st3.setHpr(20,0,0)
st3.setScale(2)
st4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st4.reparentTo(render)
st4.setPos(-585,100,225)
st4.setHpr(20,0,0)
st4.setScale(2)
st5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st5.reparentTo(render)
st5.setPos(-595,125,230)
st5.setHpr(0,0,0)
st5.setScale(2)
st6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st6.reparentTo(render)
st6.setPos(-605,145,235)
st6.setHpr(0,0,0)
st6.setScale(2)
st7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st7.reparentTo(render)
st7.setPos(-615,165,240)
st7.setHpr(0,0,0)
st7.setScale(2)
st8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st8.reparentTo(render)
st8.setPos(-625,185,245)
st8.setHpr(0,0,0)
st8.setScale(2)
st9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st9.reparentTo(render)
st9.setPos(-635,205,250)
st9.setHpr(0,0,0)
st9.setScale(2)
st10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st10.reparentTo(render)
st10.setPos(-645,225,255)
st10.setHpr(0,0,0)
st10.setScale(2)
st11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st11.reparentTo(render)
st11.setPos(-655,245,260)
st11.setHpr(0,0,0)
st11.setScale(2)
st12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st12.reparentTo(render)
st12.setPos(-665,265,265)
st12.setHpr(0,0,0)
st12.setScale(2)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(-728,338,265)
nc.setHpr(40,0,0)
nc.setScale(1)
g1 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g1.reparentTo(render)
g1.setPos(-732,316,265)
g1.setHpr(120,0,0)
g1.setScale(1)
g2 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g2.reparentTo(render)
g2.setPos(-707,339,265)
g2.setHpr(140,0,0)
g2.setScale(1)
tb1 = loader.loadModel("phase_5.5/models/estate/trolley_bed.bam")
tb1.reparentTo(render)
tb1.setPos(-687,358,265)
tb1.setHpr(40,0,0)
tb1.setScale(2)
tb2 = loader.loadModel("phase_5.5/models/estate/popcornCart.bam")
tb2.reparentTo(render)
tb2.setPos(-669,336,265)
tb2.setHpr(127,0,0)
tb2.setScale(4)
tb3 = loader.loadModel("phase_5.5/models/estate/Organ.bam")
tb3.reparentTo(render)
tb3.setPos(-655,321,265)
tb3.setHpr(310,0,0)
tb3.setScale(2)
tb4 = loader.loadModel("phase_5.5/models/estate/BanannaSplitShower.bam")
tb4.reparentTo(render)
tb4.setPos(-730,263,265)
tb4.setHpr(310,0,0)
tb4.setScale(4)
tb5 = loader.loadModel("phase_5.5/models/estate/cabinetRwood.bam")
tb5.reparentTo(render)
tb5.setPos(-749,290,265)
tb5.setHpr(135,0,0)
tb5.setScale(4)
dance1 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance1.reparentTo(render)
dance1.setPos(-698.026,302.033,265.025)
dance1.setHpr(120,0,0)
dance1.setScale(1)
floor1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
floor1.reparentTo(render)
floor1.setPos(-751,366,270)
floor1.setHpr(20,0,0)
floor1.setScale(3)
catch3 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch3.reparentTo(render)
catch3.setPos(-913,563,265)
catch3.setHpr(130,0,0)
catch3.setScale(1)
cogpin1 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin1.reparentTo(render)
cogpin1.loop('idle')
cogpin1.setPos(-751,366,270)
cogpin1.setHpr(40,0,0)
cogpin1.setScale(2)
cogpinr1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
cogpinr1.reparentTo(render)
cogpinr1.setPos(-751,366,270)
cogpinr1.setHpr(40,0,0)
cogpinr1.setScale(.5)
cogpin2 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin2.reparentTo(render)
cogpin2.loop('idle')
cogpin2.setPos(-752,349,270)
cogpin2.setHpr(40,0,0)
cogpin2.setScale(1)
cogpin3 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin3.reparentTo(render)
cogpin3.loop('idle')
cogpin3.setPos(-746,353,270)
cogpin3.setHpr(40,0,0)
cogpin3.setScale(1)
cogpin4 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin4.reparentTo(render)
cogpin4.loop('idle')
cogpin4.setPos(-739,360,270)
cogpin4.setHpr(40,0,0)
cogpin4.setScale(1)
cogpin5 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin5.reparentTo(render)
cogpin5.loop('idle')
cogpin5.setPos(-734,363,270)
cogpin5.setHpr(40,0,0)
cogpin5.setScale(1)
cogpin6 = Actor("phase_13/models/parties/tt_m_ara_pty_cakeTower.bam")
cogpin6.reparentTo(render)
cogpin6.setPos(-760,376,270)
cogpin6.setHpr(40,0,0)
cogpin6.setScale(3)
game1 = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam")
game1.reparentTo(render)
game1.setPos(-861,506,265)
game1.setHpr(130,0,0)
game1.setScale(1)
max = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \
"torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \
"legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"},
# dictionary of anim dictionaries
{"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \
"torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \
"legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \
})
feet = max.find('**/feet')
feettext = loader.loadTexture("phase_3/maps/Humanist.rgb")
feet.setTexture(feettext, 1)
max.attach("head", "torso", "joint_head")
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
max.find('**/torso-top').setTexture(shirts, 1)
max.find('**/torso-bot').setTexture(shorts, 1)
max.find('**/torso-bot-cap').setTexture(shorts, 1)
max.find('**/sleeves').setTexture(sleve, 1)
max.attach("torso", "legs", "joint_hips")
gloves = max.find('**/hands')
glovestext = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
gloves.setTexture(glovestext, 1)
max.loop("walk")
max.reparentTo(render)
muz=max.find('**/joint_toHead')
nose = max.find('**/nose')
mouth = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam")
Fireball = mouth.find('**/muzzle-short-laugh')
Fireball.reparentTo(muz)
nose.reparentTo(Fireball)
nose.setY(-0.35)
head = max.find('**/head')
head.setColor(0.25,0.25,0.3)
headf = max.find('**/head-front')
headf.setColor(0.25,0.25,0.3)
neck = max.find('**/neck')
neck.setColor(0.25,0.25,0.3)
max.find('**/muzzle').hide()
max.find('**/arms').setColor(0.25,0.25,0.3)
max.find('**/legs').setColor(0.25,0.25,0.3)
max.find('**/feet').setColor(0.25,0.25,0.3)
max.find('**/torso-bot').setColor(255,255,255)
max.setPos(-698,302,265.5)
max.setHpr(200,0,0)
max.setScale(1)
game2 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game2.reparentTo(render)
game2.setPos(-807,483,265)
game2.setHpr(190,0,0)
game2.setScale(10)
game3 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game3.reparentTo(render)
game3.setPos(-846,445,265)
game3.setHpr(70,0,0)
game3.setScale(10)
game4 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
game4.reparentTo(render)
game4.setPos(-795,427,265)
game4.setHpr(0,0,0)
game4.setScale(2)
l = loader.loadModel("phase_4/models/modules/library.bam")
l.reparentTo(render)
l.setPos(-724,507,265)
l.setHpr(310,0,0)
l.setScale(1)
gs = loader.loadModel("phase_4/models/modules/gagShop_TT.bam")
gs.reparentTo(render)
gs.setPos(-738,514,265)
gs.setHpr(130,0,0)
gs.setScale(1)
mickeyg = loader.loadModel('phase_3.5/models/props/glow.bam')
mickeyg.reparentTo(render)
mickeyg.setPos(-507.867,-59.050,225.995)
mickeyg.setHpr(90,0,0)
mickeyg.setScale(10.7)
minnieg = loader.loadModel('phase_3.5/models/props/glow.bam')
minnieg.reparentTo(render)
minnieg.setPos(-486.485,-51.431,226.075)
minnieg.setHpr(90,0,0)
minnieg.setScale(10.7)
dd2g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd2g.reparentTo(render)
dd2g.setPos(-486.497,-7.691,226.076)
dd2g.setHpr(90,0,0)
dd2g.setScale(10.7)
dd1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd1g.reparentTo(render)
dd1g.setPos(-507.929,3.536,226.051)
dd1g.setHpr(90,0,0)
dd1g.setScale(10.7)
chip1g = loader.loadModel('phase_3.5/models/props/glow.bam')
chip1g.reparentTo(render)
chip1g.setPos(-530.552,-4.198,226.057)
chip1g.setHpr(90,0,0)
chip1g.setScale(6.7)
dale1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dale1g.reparentTo(render)
dale1g.setPos(-530.552,-52.467,226.069)
dale1g.setHpr(90,0,0)
dale1g.setScale(6.7)
sh = loader.loadModel("phase_4/models/modules/school_house.bam")
sh.reparentTo(render)
sh.setPos(-765,554,265)
sh.setHpr(315,0,0)
sh.setScale(1)
ts = loader.loadModel("phase_4/models/modules/trolley_station_TT.bam")
ts.reparentTo(render)
ts.setPos(-805,570,265)
ts.setHpr(315,0,0)
ts.setScale(1)
---------------Victory Back Words Try Use Another Code Too--------------------------
Click 1
Normal base.accept("1", base.localAvatar.b_setAnimState, ['victory', -1])
Speed base.accept("1", base.localAvatar.b_setAnimState, ['victory', -3])
Slow base.accept("1", base.localAvatar.b_setAnimState, ['victory', -.1])
Auto
messenger.send([base.localAvatar.b_setAnimState('victory', -1)])
NEW CODES-----------------------------------------------
messenger.send('leavingRace')
base.localAvatar.setWhisperSCCustomFrom(NPC's ID, 90)
base.localAvatar.getName(285869846)
base.localAvatar.receiveAcceptGetName('Flippy')
base.localAvatar.addName(285869846, 'Flippy')
base.localAvatar.receiveAcceptAddName(285869846)
MAN SKIRT STEAL
closetn = base.cr.doFindAll("closet")
for closetn in base.cr.doFindAll("closet"):
messenger.send("purchaseDone-" + str(closetn.doId))
TURBO CODE
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):ttv.setTurbo(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999)
base.accept("1", ttv.startTurbo, [])
FAST CAR
ttv = base.cr.doFindAll("Vehicle")
for ttv in base.cr.doFindAll("Vehicle"):
ttvid = ttv.doId
ttv = base.cr.doFindAll("vehicle-" + str(ttvid))
for ttv in base.cr.doFindAll("vehicle-" + str(ttvid)):
ttv.windResistance.setAmplitude(-10)
base.localAvatar.physControls.avatarControlJumpForce = .1
base.localAvatar.physControls.setGravity(.00001)
from direct.interval.IntervalGlobal import *
def intro():
base.talkAssistant.sendOpenTalk('HELLO TOONTOWN!')
base.localAvatar.b_setAnimState('ScientistEmcee')
def part2():
base.talkAssistant.sendOpenTalk('YOU LOSE')
base.localAvatar.d_squish(2)
def part3():
base.talkAssistant.sendOpenTalk('THATS RIGHT')
base.localAvatar.d_squish(2)
def part4():
base.talkAssistant.sendOpenTalk('We DESTROY!')
base.localAvatar.d_squish(2)
def part5():
base.talkAssistant.sendOpenTalk('We are SUPER EPIC')
base.localAvatar.d_squish(2)
def part6():
base.talkAssistant.sendOpenTalk('We Are The Chain Clan!')
def part7():
base.talkAssistant.sendOpenTalk('WE STICK TOGETHER')
def part8():
base.talkAssistant.sendOpenTalk(' We Are Chain Clan')
base.localAvatar.b_setEmoteState(22,1)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(4))
seq.append(Func(part2))
seq.append(Wait(2))
seq.append(Func(part3))
seq.append(Wait(2))
seq.append(Func(part4))
seq.append(Wait(2))
seq.append(Func(part5))
seq.append(Wait(2))
seq.append(Func(part6))
seq.append(Wait(2))
seq.append(Func(part7))
seq.append(Wait(3))
seq.append(Func(part8))
seq.append(Wait(2))
seq.append(Func(addzone))
seq.start()
onTime()
ON SCREEN
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
bk_text = "Button Hack Ready"
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
def normal1():
bk_text = "Button Hack Ready"
textObject.setText(bk_text)
def setText1():
bk_text = "Swimming"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('swim')
var = 0
def setText2():
bk_text = "Sitting"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('SitStart')
var = 1
def setText3():
bk_text = "Catching"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('Catching')
var = 1
def setText4():
bk_text = "Golf Turning Right"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('GolfRotateRight')
var = 1
def setText5():
bk_text = "Dying"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('Died')
var = 0
def setText6():
bk_text = "Sad"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('Sad')
var = 1
def setText7():
bk_text = "Pushing"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('Push')
var = 1
def setText8():
bk_text = "Scientist Play"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('ScientistPlay')
var = 1
base.accept("escape", normal1, [])
b1 = DirectButton(text = ("SWIM", "swim", "swim", "SWIM"), scale=.06, pos = (-.98,-0,-.95), command=setText1)
b2 = DirectButton(text = ("SIT", "sit", "sit", "SIT"), scale=.06, pos = (-.8,-0,-.95), command=setText2)
b3 = DirectButton(text = ("CATCH", "catch", "catch", "CATCH"), scale=.06, pos = (-.6,-0,-.95), command=setText3)
b4 = DirectButton(text = ("GOLF ROTATE", "golf rotate", "golf rotate", "GOLF ROTATE"), scale=.06, pos = (-.28,-0,-.95), command=setText4)
b5 = DirectButton(text = ("DIE", "die", "die", "DIE"), scale=.06, pos = (-0,-0,-.95), command=setText5)
b6 = DirectButton(text = ("SAD", "sad", "sad", "SAD"), scale=.06, pos = (.16,-0,-.95), command=setText6)
b7 = DirectButton(text = ("PUSH", "push", "push", "PUSH"), scale=.06, pos = (.35,-0,-.95), command=setText7)
b8 = DirectButton(text = ("R-P-C", "r-p-c", "r-p-c", "R-P-C"), scale=.06, pos = (.565,-0,-.95), command=setText8)
Anim Tracker:
from direct.interval.IntervalGlobal import *
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
from direct.task import Task
animStateText = OnscreenText(text='', style=1, fg=(1,1,1,1), align=TextNode.ALeft, pos=(-1.15, .8), scale=.07)
def animUpdateText(str):
animStateText.setText(str)
def gotoanimUpdateText():
animUpdateText(str(base.localAvatar.getCurrentAnim()))
def alwaysGoAnUp():
seq = Sequence()
seq.append(Func(gotoanimUpdateText))
seq.append(Wait(0.1))
seq.append(Func(alwaysGoAnUp))
seq.start()
alwaysGoAnUp()
Fisherman
base.localAvatar.physControls.avatarControlJumpForce = .1
base.localAvatar.physControls.setGravity(.00001)
fishman = base.cr.doFindAll("Fisherman")
for fishman in base.cr.doFindAll("Fisherman"):
fishman.displayTalk('Anything u want him to say')
fishman = base.cr.doFindAll("Fisherman")
for fishman in base.cr.doFindAll("Fisherman"):
fishman.setAnimState('Sit u can change it')
Grab
ttt = base.cr.doFindAll("TTTreasure")
for ttt in base.cr.doFindAll("TTTreasure"):
ttt.d_requestGrab()
----------------Change Cogs------------------------------------
cogs=base.cr.doFindAll("render") its either render or Cog use in lawbot
for cogs in cogs:
cogs.setSkelecog(True)
cogs.setColor(255,0.30,0.3)
cogs.setLevel(0.5)