Scrap/Random Hacks/Laff Meter Code.txt
Richard Wright 5f35433c9b Scrap codes
2015-03-01 17:03:11 +00:00

59 lines
No EOL
2.2 KiB
Text

LAFFMETER_COLORS = {"LIGHTPINK":VBase4(0.969, 0.691, 0.699, 1), "RED":VBase4(0.934, 0.266, 0.281, 1),
"MAROON":VBase4(0.863, 0.406, 0.418, 1), "CRANBERRY":VBase4(0.711, 0.234, 0.438, 1),
"WOOD":VBase4(0.57, 0.449, 0.164, 1), "BROWN":VBase4(0.641, 0.355, 0.27, 1),
"TAN":VBase4(0.996, 0.695, 0.512, 1), "CARAMEL":VBase4(0.832, 0.5, 0.297, 1),
"ORANGE":VBase4(0.992, 0.48, 0.168, 1), "YELLOW":VBase4(0.996, 0.898, 0.32, 1),
"CREAM":VBase4(0.996, 0.957, 0.598, 1), "LIME":VBase4(0.855, 0.934, 0.492, 1),
"GRASS":VBase4(0.551, 0.824, 0.324, 1), "SEAGREEN":VBase4(0.242, 0.742, 0.516, 1),
"NEONGREEN":VBase4(0.305, 0.969, 0.402, 1), "CYAN":VBase4(0.434, 0.906, 0.836, 1),
"SKY":VBase4(0.348, 0.82, 0.953, 1), "NAVY":VBase4(0.191, 0.563, 0.773, 1),
"Periwinkle":VBase4(0.559, 0.59, 0.875, 1), "DARKBLUE":VBase4(0.285, 0.328, 0.727, 1),
"VIOLET":VBase4(0.461, 0.379, 0.824, 1), "PURPLE":VBase4(0.547, 0.281, 0.75, 1),
"PINK":VBase4(0.727, 0.473, 0.859, 1), "ROSEPINK":VBase4(0.898, 0.617, 0.906, 1),
"GRAY":VBase4(0.7, 0.7, 0.8, 1), "BLACK":VBase4(0.3, 0.3, 0.35, 1)}
i did this and
LAFFMETER_COLOR_LIST = list(LAFFMETER_COLORS)
LAFFMETER_COLOR_ON = 1
that
and
to call the color i was on
i did this
LAFFMETER_COLORS[LAFFMETER_COLOR_LIST[LAFFMETER_COLOR_ON]]
and
to add the color number
greencatthethird 4:40 pm
i did this
JasonNuke1997 4:40 pm
did you fin dthis using print help cuz i found alot of lists but never found a color list
greencatthethird 4:40 pm
if METER_COLOR_ON != 25:METER_COLOR_ON += 1
else:METER_COLOR_ON = 1
LOL
JasonNuke1997 4:40 pm
find*
lol
greencatthethird 4:41 pm
no
i had to manually get them
using setDNA and getColor
JasonNuke1997 4:41 pm
my laff meter hack just uses set color
greencatthethird 4:41 pm
lol
no i mean
to find the color
colors
i had to do that
xP
greencatthethird 4:42 pm
my hack does this
base.localAvatar.laffMeter.color = LAFFMETER_COLORS[LAFFMETER_COLOR_LIST[LAFFMETER_COLOR_ON]]
base.localAvatar.laffMeter.adjustFace(base.localAvatar.hp, base.localAvatar.maxHp)