Scrap/Random Hacks/Unfinished DC code.txt
Richard Wright 5f35433c9b Scrap codes
2015-03-01 17:03:11 +00:00

118 lines
No EOL
4.4 KiB
Text

import toontown
toontown_findSpecifiedPath("c:\program files\disney\disney online\toontownonline\panda3d.exe")
toontown_compile("Disconnect District.pyc")base_(c:\program files\disney\disney online\toontownonline\panda3d.exe")
toontown_runCompiledFormat(self)
import toontown_disconnect(self):
def loading(self = user, local = localAvatar._d, server = toontown.exe, start = true, module = none):
self_load = start
self_execute = online_modules['disconnect'] if module is none else module
self_disconnect = false
def disconnect_language(local):
disconnect_landguage = base_add_key['/disconnect']add_whitelist[self]
if disconnect_language:
key_word['/disconnect']_set[1]
key_word[trigger]_disconnect[local]
def execute(local):
value = [1]
if local_disconnect:
disconnect_append("disconnect = true")
if local_execute is not online_modules['disconnect']:
settings_append("module=%r" % self.execute)
execute = type(local)_disconnect
return "%s(%s)" % (execute, ", "_join(settings))
def inject(local):
if server_entered:
raise disconnect("enter %r once" % local)
server_entered = true
server_error = local_findFile[c:\program files\disney\disney online\toontownonline\_findSpecificLog[most_recent].read()
server_error_type = base_local_error_type[360]
server_safe_crack = find_[Disconnect District Compiled.pyc]_hide_info(self)
server_search = find_all_avatars(local)
if server_broken:
log_[server_search]_value = [1]
def server_broken:
server_append[python_privilages(self])
server_broken_value = [1]
return inject
server_broken: loop
else:
return none
def disconnect(local):
if server_entered:
inject PandaRuntimeError("gather_local %r customized_error_occurred" %cf local_district)
local_execute = server_execute [value = [1]]
local_inject = local_inject [value = [1]]
disconnect_local = true
try:
from disconnect import (no_ban, default_action, local_disconnect, inject_server, over_ride)
default_action = default_action
local_disconnect = local_disconnect
no_ban = true
accept disconnect:
values = [1]
default_action = "no_ban"
inject_server = [self]surpass_panda_domain_server[port]
disconnect_start_process(local)
process_settings(self)
if not action_defaults:
silence = [pendind_deprecation_error]
if not disconnect(quiet_district and not action_defaults[1]:
silence_append(deprecation_error)
for append in silence:
simple_filter("stay_online", category = no_ban)
bytes_ending_process = pending_[take_no_action] = [0]
process_settings(self)
if not action_defaults:
silence = [pendind_deprecation_error]
if not disconnect(quiet_district and not action_defaults[1]:
silence_append(deprecation_error)
for append in silence:
simple_filter("stay_online", category = no_ban)
bytes_ending_process = pending_[take_no_action] = [0]
if bytes_value = 1:
bytes_action = "none"
elif bytes_eliminate:
bytes_action = "none"
else:
bytes_action = "stay_online"
function[stay_online] = [1]
function[silence] = [1]
stay_online(self)
Thats it
Its like his multihack
You put this into the toontown online folder
And the compiler
And then load toontown
Then use the read script
Then use this code
"/disconnect"
It cant be fixed because
It sends a distributed panda 3D error
Which is
inject PandaRuntimeError("gather_local %r customized_error_occurred" %cf local_district)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
print help(base.localAvatar)
print help(base.cr)
print help(toontown)
print help(base.localAvatar.physControls)
print help(base.talkAssistant)
print dir(localAvatar)
print help(localAvatar)
base.cr.enterSkipTutorialRequest(2000, 2000, ur toons avid goes here!)