Scrap/Random Hacks/codess.txt
Richard Wright 5f35433c9b Scrap codes
2015-03-01 17:03:11 +00:00

1548 lines
No EOL
69 KiB
Text

Codes-----
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Collisions=
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
------------------------------------------------------------------------
Animations=
base.localAvatar.enterPush()
base.localAvatar.enterRun()
base.localAvatar.enterSquish
base.localAvatar.enterHappy()
base.localAvatar.b_setAnimState(('swim')) - swim in air
base.localAvatar.b_setAnimState(('run')) - run in place
base.localAvatar.b_setAnimState(('walk')) - walk in place
base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol
base.localAvatar.enterSitStart()is sit - sit in air - Back To Normal
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('CogThiefRunning')) Run Back Words
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistWork'))
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.b_setAnimState('ScientistLessWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfGoodPutt')
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfBadPutt'))
base.localAvatar.b_setAnimState(('Catching'))
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.b_setAnimState(('neutral'))
base.localAvatar.b_setAnimState(('Died'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.b_setAnimState(('Sleep'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('Sit')) Sit
base.localAvatar.b_setAnimState(('walk')) Walk in Place
base.localAvatar.b_setAnimState(('Squish')) Flat For Like 5 Seconds
base.localAvatar.b_setAnimState(('Flattened')) Flat
base.localAvatar.b_setAnimState('CatchEating') Catch and Eating
base.localAvatar.b_setAnimState('Catching') Catch
base.localAvatar.b_setAnimState('TeleportOut') Invisible Until Move
base.localAvatar.b_setAnimState('TeleportIn') Come From A Whole
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.b_setAnimState(('OpenBook'))
base.localAvatar.b_setAnimState(('FallDown'))
base.localAvatar.b_setAnimState(('TeleportingOut'))
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState('TeleportOut') Leaveing Come Back
base.localAvatar.b_setAnimState('TeleportIn') Leaveing Come Back Faster
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState('Push')
-------------------------------------------------------------------------------------
Blends=
base.localAvatar.disableBlend()
base.localAvatar.enableBlend()
--------------------------------------------------------------------------------------
Hpr=
base.localAvatar.setHpr(0,0,315)
#hpr in ()
---------------------------------------------------------------------------------------
Loop anims=
base.localAvatar.loop('neutral')
base.localAvatar.loop('run')
base.localAvatar.loop('angry')
base.localAvatar.loop('book')
base.localAvatar.loop('conked')
base.localAvatar.loop('cringe')
base.localAvatar.loop('duck')
base.localAvatar.loop('jump')
base.localAvatar.loop('jump-back-right')
base.localAvatar.loop('jump-z')
base.localAvatar.loop('jump-zend')
base.localAvatar.loop('jump-zhang')
base.localAvatar.loop('jump-zstart')
base.localAvatar.loop('leap-Z')
base.localAvatar.loop('leap-zend')
base.localAvatar.loop('leap-zhang')
base.localAvatar.loop('leap-zhanglong')
base.localAvatar.loop('leap-zstart')
base.localAvatar.loop('throw')
base.localAvatar.loop('press-button')
base.localAvatar.loop('running-jump')
base.localAvatar.loop('shrug')
base.localAvatar.loop('sidestep-left')
base.localAvatar.loop('teleport')
base.localAvatar.loop('victory-dance')
base.localAvatar.loop('walk')
base.localAvatar.loop('applause')
base.localAvatar.loop('begCycle')
base.localAvatar.loop('begOut')
base.localAvatar.loop('bored')
base.localAvatar.loop('bow')
base.localAvatar.loop('cast')
base.localAvatar.loop('castlong')
base.localAvatar.loop('confused')
base.localAvatar.loop('down')
base.localAvatar.loop('eat-neutral')
base.localAvatar.loop('eat-n-run')
base.localAvatar.loop('fish')
base.localAvatar.loop('fishAGAIN')
base.localAvatar.loop('fishEND')
base.localAvatar.loop('fish-neutral')
base.localAvatar.loop('game-neutral')
base.localAvatar.loop('game-run')
base.localAvatar.loop('gameThrow')
base.localAvatar.loop('give')
base.localAvatar.loop('intoBeg')
base.localAvatar.loop('intoSit')
base.localAvatar.loop('left')
base.localAvatar.loop('lose-walk')
base.localAvatar.loop('pet-end')
base.localAvatar.loop('pet-in')
base.localAvatar.loop('pet-loop')
base.localAvatar.loop('pole')
base.localAvatar.loop('pole-neutral')
base.localAvatar.loop('reel')
base.localAvatar.loop('reel-H')
base.localAvatar.loop('reel-neutral')
base.localAvatar.loop('right')
base.localAvatar.loop('sad-neutral')
base.localAvatar.loop('sit')
base.localAvatar.loop('slip-backward')
base.localAvatar.loop('slip-forward')
base.localAvatar.loop('swim')
base.localAvatar.loop('swing')
base.localAvatar.loop('taunt')
base.localAvatar.loop('think')
base.localAvatar.loop('curtsy')
base.localAvatar.loop('tug-o-war')
base.localAvatar.loop('up')
base.localAvatar.loop('climb')
base.localAvatar.loop('fire-hose')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('hold-bottle')
base.localAvatar.loop('hold-magnet')
base.localAvatar.loop('hypnotize')
base.localAvatar.loop('juggle')
base.localAvatar.loop('lose')
base.localAvatar.loop('melt')
base.localAvatar.loop('shout')
base.localAvatar.loop('smooch')
base.localAvatar.loop('spit')
base.localAvatar.loop('sprinkle-dust')
base.localAvatar.loop('struggle')
base.localAvatar.loop('tickle')
base.localAvatar.loop('toss')
base.localAvatar.loop('water-gun')
base.localAvatar.loop('sound')
base.localAvatar.loop('callPet')
base.localAvatar.loop('feedPet')
base.localAvatar.loop('into-dig')
base.localAvatar.loop('jellybeanJar')
base.localAvatar.loop('loop-dig')
base.localAvatar.loop('phoneBack')
base.localAvatar.loop('takePhone')
base.localAvatar.loop('water')
base.localAvatar.loop('callPet')
base.localAvatar.loop('feedPet')
base.localAvatar.loop('into-dig')
base.localAvatar.loop('phoneNeutral')
base.localAvatar.loop('badloop-putt')
base.localAvatar.loop('bad-putt')
base.localAvatar.loop('good-putt')
base.localAvatar.loop('headdown-putt')
base.localAvatar.loop('into-putt')
base.localAvatar.loop('lookloop-putt')
base.localAvatar.loop('look-putt')
base.localAvatar.loop('loop-putt')
base.localAvatar.loop('rotateL-putt')
base.localAvatar.loop('rotateR-putt')
base.localAvatar.loop('swing-putt')
base.localAvatar.loop('block')
base.localAvatar.loop('push')
base.localAvatar.loop('leverNeutral')
base.localAvatar.loop('leverPull')
base.localAvatar.loop('leverReach')
base.localAvatar.loop('scientistGame')
base.localAvatar.loop('scientistWork')
base.localAvatar.loop('scientistWorkLess')
base.localAvatar.loop('scientistEmcee')
----------------------------------------------------------------------------------
Chat phases
base.localAvatar.b_setSC(4)
-----------------------------------------------------------------------------------
Cords=
estate
base.localAvatar.setXYZH(44.834, 82.225, 22.190, 284.419) - Pink House
base.localAvatar.setXYZH(65.880, 10.842, 31.965, 262.562) - Blue House
base.localAvatar.setXYZH(84.289, -79.017, 24.069, 120.691) - Green House
base.localAvatar.setXYZH(-69.684, -125.659, 23.254, 477.882) - Purple House
base.localAvatar.setXYZH(-32.025, 27.665, 11.477, 105.826) - Yellow House
base.localAvatar.setXYZH(-56.939, -34.610, 28.106, -717.942) - Red House
base.localAvatar.setXYZH(17.722, -143.701, -9.975, -710.815) - Pond
base.localAvatar.setXYZH(46.800, -113.700, 0.458, 135.000) - Fishing Slot 1
base.localAvatar.setXYZH(46.100, -124.800, 0.343, 90.000) - Fishing Slot 2
base.localAvatar.setXYZH(46.800, -113.700, 0.458, 135.000) - Fishing Slot 3
base.localAvatar.setXYZH(46.800, -113.700, 0.458, 135.000) - Fishing Slot 4
toontown central
base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147) - Gazeebo
base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) - Stairs
base.localAvatar.setXYZH(-118.583, 62.454, 24.603,-1219.699) - Pet Shop
base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) - Gag Shop
base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) - Silly Street tunnel
base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718 ) - Loopy Lane tunnel
base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) - Punchline Place tunnel
base.localAvatar.setXYZH(75.864, 32.121, 26.683, -193.404) - Bank
base.localAvatar.setXYZH(33.007, 30.181, 3.698, 141.066) - Toon HQ
base.localAvatar.setXYZH(-61.060, -8.576, 18.255, 119.111)
base.localAvatar.collisionsOff() - Standing on the top of the gazeebo
base.localAvatar.setXYZH(-90.862, -83.304, 0.525, -1819.017) - Gag Shop rip
base.localAvatar.setXYZH(60.613, -28.162, 38.265, 811.075) - Roof of Library
base.localAvatar.setXYZH(118.364, 1.339, 67.339, 1172.075) - Roof of Toon Hall
base.localAvatar.setXYZH(18.581, -49.105, 12.045, 1453.850) - Flower Pot
base.localAvatar.setXYZH(75.263, 25.442, 24.960, 1193.982) - Roof of Bank
cashbot HQ
base.localAvatar.setXYZH(116.313, -588.933, -47.487, -3602.539) - entrance/exit
base.localAvatar.setXYZH(-124.621, -431.833, -23.439, -3678.455) - coin mint entrance
base.localAvatar.setXYZH(183.927, -175.511, -63.244, -3873.301) - dollar mint entrance
base.localAvatar.setXYZH(-122.759, 64.938, -23.439, -3679.968) - bullion mint entrance
lawbot HQ
base.localAvatar.setXYZH(-665.871, -760.701, -1076.234, -763.170)
base.localAvatar.collisionsOff() - ink pool
base.localAvatar.setXYZH(73.848, 260.136, -68.502, -178.364) - entrance/exit
base.localAvatar.setXYZH(326.951, -176.112, -42.923, -630.759) - CJ entrance
base.localAvatar.setXYZH(346.954, -174.917, 11.706, -1340.549)
base.localAvatar.collisionsOff() - standing at the CJ door
base.localAvatar.setXYZH(-94.038, -78.369, -28.602, -1420.069) - jail
base.localAvatar.setXYZH(-173.364, -187.466, -15.169, -1165.527) - DA entrance
base.localAvatar.setXYZH(-178.532, -186.915, 30.806, -2233.790)
base.localAvatar.collisionsOff() - standing at the DA door
base.localAvatar.setXYZH(67.091, -368.555, -68.367, -2154.905) - statue
base.localAvatar.setXYZH(109.804, -388.964, -18.242, -2890.850)
base.localAvatar.collisionsOff() - standing at the statue's body
base.localAvatar.setXYZH(94.458, -402.656, 102.942, -3594.188)
base.localAvatar.collisionsOff() - standing at the statue's head
--------------------------------------------------------------------------------
client gloves=
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.2,0.2) - RED
base.localAvatar.findAllMatches('**/hands').setColor(0.95,0.6,0.8) - PINK
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.27,0.92) - PURPLE
base.localAvatar.findAllMatches('**/hands').setColor(0.38,0.85,0.33) - GREEN
base.localAvatar.findAllMatches('**/hands').setColor(1,0.87,0.32) - YELLOW
base.localAvatar.findAllMatches('**/hands').setColor(0.18,0.24,0.88) - BLUE
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.79,0.98) - CYAN
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18) - ORANGE
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57) - CREAM
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1) - PERIWINKLE
base.localAvatar.findAllMatches('**/hands').setColor(0.25,0.25,0.3) BLACK
base.localAvatar.findAllMatches('**/hands').setColor(1,1,1) - WHITE
base.localAvatar.findAllMatches('**/hands').setColor(1.0,0.0,0.1) - BLOODY RED
base.localAvatar.findAllMatches('**/hands').setColor(0.66,0.7,0.8) - GRAY
base.localAvatar.findAllMatches('**/hands').setColor(0.95,0.7,0.5) - PEACH
---------------------------------------------------------------------------------
Super Toon
def sjasshk1():
base.localAvatar.physControls.avatarControlReverseSpeed=50
base.localAvatar.physControls.avatarControlRotateSpeed=140
base.localAvatar.physControls.avatarControlJumpForce = 45
base.localAvatar.physControls.setGravity(35)
base.localAvatar.physControls.avatarControlForwardSpeed = 60
base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed Activated')
base.accept("f2", sjasshk2, [])
def sjasshk2():
base.localAvatar.physControls.avatarControlReverseSpeed=10
base.localAvatar.physControls.avatarControlRotateSpeed=80
base.localAvatar.physControls.avatarControlJumpForce = 20
base.localAvatar.physControls.setGravity(40)
base.localAvatar.physControls.avatarControlForwardSpeed = 17
base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed/Reverse Speed De-Activated')
base.accept("f2", sjasshk1, [])
base.accept("f2", sjasshk1, [])
----------------------------------------------------------------------------------------
Hotkeys
base.accept("f1", base.localAvatar.b_setAnimState, ['ScientistEmcee'])
base.accept("f2", base.localAvatar.b_setAnimState, ['ScientistJealous'])
base.accept("f3", base.localAvatar.b_setAnimState, ['ScientistWork'])
base.accept("f4", base.localAvatar.b_setAnimState, ['ScientistPlay'])
base.accept("f5", base.localAvatar.b_setAnimState, ['ScientistLessWork'])
base.accept("f6", base.localAvatar.b_setAnimState, ['GolfGoodPutt'])
base.accept("f7", base.localAvatar.b_setAnimState, ['GolfBadPutt'])
base.accept("1", base.localAvatar.b_setAnimState, ['Flattened'])
base.accept("2", base.localAvatar.b_setAnimState, ['swim'])
base.accept("3", base.localAvatar.b_setAnimState, ['victory'])
base.accept("4", base.localAvatar.b_setAnimState, ['Sit'])
base.accept("5", base.localAvatar.setZ, [2])
base.accept("6", base.localAvatar.collisionsOff, [])
base.accept("7", base.localAvatar.b_setAnimState, ['jumpSquat'])
base.accept("8", base.localAvatar.b_setAnimState, ['victory', -1])
----------------------------------------------------------------------------------------
membership code
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
------------------------------------------------------------------------------------------
zone
base.cr.sendSetZoneMsg(zone#)
-------------------------------------------------------------------------------------------
Invisible codes
base.localAvatar.hide()
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
base.localAvatar.setSystemMessage(1,'Invisibility Activated')
disable:
base.localAvatar.show()
word = base.localAvatar.getZoneId()
word -= 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
base.localAvatar.setSystemMessage(1,'Invisibility Deactivated')
-------------------------------------------------------------------------------------------
tp thingy
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
-------------------------------------------------------------------------------------------------------------------
force friend list
base.localAvatar.setFriendsList(285638390)
base.localAvatar.setFriendsList([id, id, id, id])
base.localAvatar.setFriendsList([])
---------------------------------------------------------------------------------
client crap
base.localAvatar.setCogIndex(1)
base.localAvatar.setName('name')
base.localAvatar.setCogLevels([49, 49, 49, 49])
base.localAvatar.setPinkSlips((10000))
base.localAvatar.setTickets(800)
base.localAvatar.setGhostMode(2)
base.localAvatar.setMaxMoney(800)
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.setCheesyEffect(0, 0, 0)
base.localAvatar.numPies = 99
base.localAvatar.setColor(0,0,0,0,0)
base.localAvatar.setQuestCarryLimit(1)
base.localAvatar.setQuestCarryLimit(2)
base.localAvatar.setQuestCarryLimit(3)
base.localAvatar.setQuestCarryLimit(4)
base.localAvatar.setShovelSkill(30)
base.localAvatar.promoteShovel(3)
base.localAvatar.promoteWateringCan(3)
base.localAvatar.setWateringCanSkill(30)
base.localAvatar.setGardenStarted()
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setMinigameZone()
base.localAvatar.setScale(<size you want to be, 1 is normal.>)
base.localAvatar.setHeight(<Default value varies with character>)
base.localAvatar.setEvidenceThrow = 0
base.localAvatar.setRefillThrow()
base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = true
base.localAvatar.setPieType(-3)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = false
base.localAvatar.setPieType(-7)
base.localAvatar.setNumPies(120)
base.localAvatar.ThrowGagButtonMaxed = false
base.localAvatar.setPieType(0, 1, 2, 3, 4, or 5)
base.localAvatar.setNumPies(20, 25, 30, 35, 40, or 80)
base.localAvatar.ThrowGagButtonMaxed = false
base.localAvatar.setPieType(7)
base.localAvatar.setNumPies(12000)
base.localAvatar.ThrowGagButtonMaxed = true
base.localAvatar.setPieType(7)
base.localAvatar.setPieType(5)
----------------------------------------------------------------------------------
tye-dye gloves
gloves = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1)
---------------------------------------------------------------------------------
skipt tutorial
messenger.send('rejectTutorial')
-----------------------------------------------------------------------------------
show ID
messenger.send('nameTagShowAvId')
---------------------------------------------------------------------------------------
awake forever :
from direct.interval.IntervalGlobal import *
def wakeUp():
base.localAvatar.wakeUp()
def onTime():
seq = Sequence()
seq.append(Func(wakeUp))
seq.append(Wait(.1))
seq.append(Func(onTime))
seq.start()
onTime()
-----------------------------------------------------------------------------------
fishing code server=
fishCaught = 0
fishCaught += 20
from direct.interval.IntervalGlobal import *
def catch():
fish = base.cr.doFindAll("FishingTarget")
for fish in fish:
print "Activated"
fp = base.cr.doFindAll("FishingPond")
for fp in fp:
fp.d_hitTarget(fish)
def sell():
base.localAvatar.setMaxFishTank(fishCaught)
fishman = base.cr.doFindAll("Fisherman")
for fishman in fishman:
fishid = fishman.doId
base.localAvatar.setMoney(base.localAvatar.bankMoney)
messenger.send('enterNPCToon-' + str(fishid), [1])
def onGo():
seq = Sequence()
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Func(catch))
seq.append(Wait(1))
seq.append(Func(sell))
seq.start()
onGo()
--------------------------------------------------------
man skirt steal
getCloset = base.cr.doFindAll("closet")
for getCloset in base.cr.doFindAll("closet"):
messenger.send('purchaseDone-' + str(getCloset.doId))
--------------------------------------------------------
fast kart
ttv = base.cr.doFindAll("Vehicle")
speed = -230
lttv = len(ttv)
if lttv >= 0:
if 'windResistance' in str(dir(ttv[0])):
ttv[0].windResistance.setAmplitude(speed)
elif lttv >= 2:
if 'windResistance' in str(dir(ttv[1])):
ttv[1].windResistance.setAmplitude(speed)
elif lttv >= 3:
if 'windResistance' in str(dir(ttv[2])):
ttv[2].windResistance.setAmplitude(speed)
elif lttv >= 4:
if 'windResistance' in str(dir(ttv[3])):
ttv[3].windResistance.setAmplitude(speed)
---------------------------------------------------------------
more cool client stuff
rainbow gloves :
base.localAvatar.find('**/hands').removeNode()
from direct.interval.IntervalGlobal import *
from pandac.PandaModules import VBase4
base.localAvatar.setSystemMessage(0, 'Fd Color Interval Gloves')
def changeHandColor1():
handsChange = base.localAvatar.find('**/hands').colorInterval(0.5, VBase4(0.97,0.3,0.3,1))
handsChange.start()
def changeHandColor2():
handsChange = base.localAvatar.find('**/hands').colorInterval(0.5, VBase4(0.96,0.7,0.7,1))
handsChange.start()
def changeHandColor3():
handsChange = base.localAvatar.find('**/hands').colorInterval(0.5, VBase4(0.69,0.29,0.95,1))
handsChange.start()
def changeHandColor4():
handsChange = base.localAvatar.find('**/hands').colorInterval(0.5, VBase4(0.69,0.29,0.95,1))
handsChange.start()
def changeHandColor5():
handsChange = base.localAvatar.find('**/hands').colorInterval(0.5, VBase4(0.38,0.98,0.43,1))
handsChange.start()
def changeHandColor6():
handsChange = base.localAvatar.find('**/hands').colorInterval(0.5, VBase4(1,0.90,0.30,1))
handsChange.start()
def changeHandColor7():
handsChange = base.localAvatar.find('**/hands').colorInterval(0.5, VBase4(0.35,0.35,0.85,1))
handsChange.start()
def changeHandColor8():
handsChange = base.localAvatar.find('**/hands').colorInterval(0.5, VBase4(0.3,0.64,0.85,1))
handsChange.start()
def changeHandColor9():
handsChange = base.localAvatar.find('**/hands').colorInterval(0.5, VBase4(1,0.5,0.18,1))
handsChange.start()
def onChange():
seq = Sequence()
seq.append(Func(changeHandColor1))
seq.append(Wait(0.5))
seq.append(Func(changeHandColor2))
seq.append(Wait(0.5))
seq.append(Func(changeHandColor3))
seq.append(Wait(0.5))
seq.append(Func(changeHandColor4))
seq.append(Wait(0.5))
seq.append(Func(changeHandColor5))
seq.append(Wait(0.5))
seq.append(Func(changeHandColor6))
seq.append(Wait(0.5))
seq.append(Func(changeHandColor7))
seq.append(Wait(0.5))
seq.append(Func(changeHandColor8))
seq.append(Wait(0.5))
seq.append(Func(changeHandColor9))
seq.append(Wait(0.5))
seq.append(Func(onChange))
seq.start()
onChange()
flashing gloves :
from direct.interval.IntervalGlobal import *
def red():
base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)
def pink():
base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)
def purple():
base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)
def green():
base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)
def yellow():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)
def dblue():
base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85)
def blue():
base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)
def orange():
base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)
def cream():
base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)
def perwk():
base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)
def rainglov():
rain = Sequence()
rain.append(Func(red))
rain.append(Wait(0.03))
rain.append(Func(pink))
rain.append(Wait(0.03))
rain.append(Func(purple))
rain.append(Wait(0.03))
rain.append(Func(green))
rain.append(Wait(0.03))
rain.append(Func(yellow))
rain.append(Wait(0.03))
rain.append(Func(dblue))
rain.append(Wait(0.03))
rain.append(Func(blue))
rain.append(Wait(0.03))
rain.append(Func(orange))
rain.append(Wait(0.03))
rain.append(Func(cream))
rain.append(Wait(0.03))
rain.append(Func(perwk))
rain.append(Wait(0.03))
rain.append(Func(rainglov))
rain.start()
rainglov()
mickey = base.cr.doFindAll("render/mickey")
for mickey in base.cr.doFindAll("render/mickey"):
mickey.setName('Ghost Mickey')
mickey.hideShadow()
mickey.loop('right-point')
mickey.setColorScale(0.3)
mickey.setChatAbsolute('Fuckers!', 1, None, True)
mickey.find('**/MickeycRay').removeNode()
mickey.find('**/distAvatarCollNode-415100656').removeNode()
mickey.find('**/MickeyBlatherSphere').setScale(5000)
----------------------------------------------------------------
client cog control
cog1 = base.cr.doFindAll("Cog Name")
for cog1 in base.cr.doFindAll("Spin Doctor"):
cog1.setSkelecog(True)
cog1.setName('FD Servant v2.0')
cog1.setColor(225,0,0)
cog1.displayTalk('FD BE OWNING ME')
cog1.setLevel(6.5)
-------------------------------------------------------------------
smiles client
base.localAvatar.getSmileMuzzles()
base.localAvatar.showAngryMuzzle()
base.localAvatar.getSurpriseMuzzles()
base.localAvatar.showSmileMuzzle()
base.localAvatar.getSadMuzzles()
base.localAvatar.hideSadMuzzles()
base.localAvatar.hideSmileMuzzle()
base.localAvatar.hideSurpriseMuzzles()
base.localAvatar.hideAngryMuzzle()
---------------------------------------------------------
Anim Fetcher:
from direct.interval.IntervalGlobal import *
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
from direct.task import Task
animStateText = OnscreenText(text='', style=1, fg=(1,1,1,1), align=TextNode.ALeft, pos=(-1.15, .8), scale=.07)
animUpdateText(str):
animStateText.setText(str)
def gotoanimUpdateText():
animUpdateText(str(base.localAvatar.getCurrentAnim()))
def alwaysGoAnUp():
seq = Sequence()
seq.append(Func(gotoanimUpdateText))
seq.append(Wait(0.1))
seq.append(Func(alwaysGoAnUp))
seq.start()
alwaysGoAnUp()
Edit any toontown object:
ttcGrassSnow = loader.loadTexture("phase_3.5/maps/snow.jpg")
render.find('**/mainfloor').setTexture(ttcGrassSnow, 1)
---------------------------------------------------------------------------------------------
server laff
Server Toon Up
ttt = base.cr.doFindAll("TTTreasure")
for ttt in base.cr.doFindAll("TTTreasure"):
ttt.d_requestGrab()
---------------------------------------------------------------------
client talk
base.localAvatar.displayTalk('Motha fucka', mods=True)
------------------------------------------------------------------
Party Hat:
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
tTroopHat = loader.loadModel("phase_3.5/models/gui/tt_m_gui_gm_toontroop_whistle.bam")
tTroopHat.reparentTo(base.localAvatar.find('**/head-short'))
tTroopHat.setZ(0.45)
tTroopHat.setX(-0.05)
tTroopHat.setColorScale(25)
----------------------------------------------------------------------------
Big Cheese Head blue:
avHead = base.localAvatar.find('**/head-short')
bAvHead = loader.loadModel("phase_4/models/char/suitA-heads.bam")
avBigCheeseHead = bAvHead.find('**/bigcheese')
avBigCheeseHead.setColor(0,0,1)
avBigCheeseHead.reparentTo(avHead)
avBigCheeseHead.setScale(2.3)
avBigCheeseHead.setPos(0,.3,-1)
-------------------------------------------------------------------------
Kart Racing Hacks:
messenger.send('leaveRace')
messenger.send('imIn-banana')
messenger.send('leavingRace')
messenger.send('InputState-forward', [100])
------------------------------------------------------------------------
Button Hacks:
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
bk_text = "Button Hack Ready"
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
def normal1():
bk_text = "Button Hack Ready"
textObject.setText(bk_text)
def setText1():
bk_text = "Swimming"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('swim')
var = 0
def setText2():
bk_text = "Sitting"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('SitStart')
var = 1
def setText3():
bk_text = "Catching"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('Catching')
var = 1
def setText4():
bk_text = "Golf Turning Right"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('GolfRotateRight')
var = 1
def setText5():
bk_text = "Dying"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('Died')
var = 0
def setText6():
bk_text = "Sad"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('Sad')
var = 1
def setText7():
bk_text = "Pushing"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('Push')
var = 1
def setText8():
bk_text = "Scientist Play"
textObject.setText(bk_text)
base.localAvatar.b_setAnimState('ScientistPlay')
var = 1
base.accept("escape", normal1, [])
b1 = DirectButton(text = ("SWIM", "swim", "swim", "SWIM"), scale=.06, pos = (-.98,-0,-.95), command=setText1)
b2 = DirectButton(text = ("SIT", "sit", "sit", "SIT"), scale=.06, pos = (-.8,-0,-.95), command=setText2)
b3 = DirectButton(text = ("CATCH", "catch", "catch", "CATCH"), scale=.06, pos = (-.6,-0,-.95), command=setText3)
b4 = DirectButton(text = ("GOLF ROTATE", "golf rotate", "golf rotate", "GOLF ROTATE"), scale=.06, pos = (-.28,-0,-.95), command=setText4)
b5 = DirectButton(text = ("DIE", "die", "die", "DIE"), scale=.06, pos = (-0,-0,-.95), command=setText5)
b6 = DirectButton(text = ("SAD", "sad", "sad", "SAD"), scale=.06, pos = (.16,-0,-.95), command=setText6)
b7 = DirectButton(text = ("PUSH", "push", "push", "PUSH"), scale=.06, pos = (.35,-0,-.95), command=setText7)
b8 = DirectButton(text = ("R-P-C", "r-p-c", "r-p-c", "R-P-C"), scale=.06, pos = (.565,-0,-.95), command=setText8)
----------------------------------------------------------------------------------
Music Code:
music1 = base.loader.loadSfx("phase_9/audio/bgm/CHQ_FACT_bg.mid")
music1.setLoop(True)
music1.play()
----------------------------------------------------------------------------------------
TP to river button
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
bk_text = "Teleport to river"
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
def setText():
bk_text = "Teleporting"
textObject.setText(bk_text)
base.localAvatar.book.pages[1].choseShard(414000000)
b = DirectButton(text = ("TP", "tp", "tp", "TP"), scale=.06, pos = (0,-.95,-.95), command=setText)
-----------------------------------------------------------------------------------------------
Follow toon bot
base.localAvatar.collisionsOff()
from direct.interval.IntervalGlobal import *
toonFollowing = base.cr.doFindAll("toon name")
def updatePos():
base.localAvatar.setX(toonFollowing[0].getX())
base.localAvatar.setY(toonFollowing[0].getY())
base.localAvatar.setZ(toonFollowing[0].getZ())
base.localAvatar.setH(toonFollowing[0].getH())
base.localAvatar.setP(toonFollowing[0].getP())
base.localAvatar.setR(toonFollowing[0].getR())
def onMovment():
mov = Sequence()
mov.append(Func(updatePos))
mov.append(Func(onMovment))
mov.start()
onMovment()
----------------------------------------------------------------------
live gloves at estate
from direct.interval.IntervalGlobal import Func, Wait, Sequence
def setLiveDNA(dnaString):
dna = Sequence()
dna.append(Func(setDNALive, dnaString))
dna.append(Wait(0.5))
dna.append(Func(setDNAClient, dnaString))
dna.start()
def setDNALive(dnaString):
closet = base.cr.doFindAll("closet")
closet[0].d_setDNA(dnaString, 34, 34)
def setDNAClient(dnaString):
base.localAvatar.setDNAString(dnaString)
setLiveDNA('t\x05\x02\x00\x00\x00\x09\x00\x09\x00\x09\x08\x02\x08\x08')
---------------------------------------------------------------------
whisper to playground
def broadcast(message="", includingSelf=True):
startingToon = 0
toonOn = 0
listToonIds = base.localAvatar.getNearbyPlayers(1000000000000000, includingSelf)
endingToon = len(listToonIds)
print listToonIds
while startingToon != endingToon:
base.talkAssistant.sendWhisperTalk(str(message), listToonIds[toonOn])
print toonOn
toonOn = toonOn + 1
startingToon = startingToon + 1
After you used that code erase from the injector then use:
broadcast("Your message to whisper to people", True)
----------------------------------------------------------------------
splash someone
toon = base.cr.doFindAll("put.toon.name.here")
base.localAvatar.d_playSplashEffect(toon[0].getX(), toon[0].getY(), toon[0].getZ())
-----------------------------------------------------------------------------
get zone=
zone = base.localAvatar.getZoneId()
zone = str(zone)
base.localAvatar.setSystemMessage(1, zone)
----------------------------------------------------------------------------
skip trolley game
messenger.send('minigameAbort')
----------------------------------------------------------------------
command bot
base.localAvatar._LocalAvatar__friendOnline(base.localAvatar.doId)
#command_bot.txt
#Bot created for Team FD by FD Green Cat FD
#Logs all whispers made to you and splits them into different pieces of data
import string
import StringIO
from direct.interval.IntervalGlobal import *
#Import these modules - String for splitting strings, IntervalGlobal for the bot
#An Example of what a whisper in the log will look like
#Along with a Diagram of what to keep and what to split
#receiveWhisperTalk 247026937 The Toons Name 308435897 None Command Swim
#==================-------------------------================-------------
# DELETE THIS KEEP THIS KEEP THIS DELETE THIS KEEP THIS
#Take out some of the spacing In Between so that we may use the name and command properly
#Change the path to your newest Toontown.log file
#Set up the log file to read from
filepath = "C:/Program Files (x86)/Disney/Disney Online/ToontownOnline/toontown-110423_164904.log"
file_to_read_from = open(filepath,'r')
#Delete whats in the log so that we dont do a command upon running the bot
trash = file_to_read_from.read()
del trash
#Tell them when the bot is Activated so that they know that there were know errors in the first half of the script
print
print "Command Bot Activated"
print
#Create a loop that runs forever to check for new commands
def CheckCommands():
#Load a line to check for Whispers
line_to_parse = file_to_read_from.readline()
if line_to_parse == "": #If we get nothing the the line, do nothing
pass
elif "receiveWhisperTalk" in line_to_parse: #If we get a whisper made to us in the loaded file line
if "Command" in line_to_parse.title(): #If we are dealing with a Command Whisper, start splitting the string
chunk_to_get = string.split(line_to_parse, "receiveWhisperTalk ")[1] #Take out the first part of the string
chunk_id = string.split(str(chunk_to_get), " ")[0] #Take out the Toon's DoId for later use
print "Toon ID: " + str(chunk_id) #Announce the Toon ID
chunk_to_get = string.split(chunk_to_get, str(chunk_id) + " ")[1] #Cut the ID out of the file line
chunk_to_get = string.replace(chunk_to_get, "0", "-") #Change the Shard to all -'s
chunk_to_get = string.replace(chunk_to_get, "1", "-")
chunk_to_get = string.replace(chunk_to_get, "2", "-")
chunk_to_get = string.replace(chunk_to_get, "3", "-")
chunk_to_get = string.replace(chunk_to_get, "4", "-")
chunk_to_get = string.replace(chunk_to_get, "5", "-")
chunk_to_get = string.replace(chunk_to_get, "6", "-")
chunk_to_get = string.replace(chunk_to_get, "7", "-")
chunk_to_get = string.replace(chunk_to_get, "8", "-")
chunk_to_get = string.replace(chunk_to_get, "9", "-")
chunk_name = string.split(chunk_to_get, " -")[0] #Cut out the Toon's Name for later use
print "Toons Name: " + chunk_name #Announce the toons name
chunk_to_get = string.split(chunk_to_get, " -")[1] #Cut their name out of the file line
chunk_to_get = string.replace(chunk_to_get, "- ", "") #Split out the empty shard, including the extra space
chunk_to_get = string.replace(chunk_to_get, "-", "")
chunk_to_get = string.split(chunk_to_get, "None ")[1] #Cut out the whisper, and keep it
command_chunk = chunk_to_get[8:] #Cut the command out of the whisper
command_chunk = string.replace(command_chunk, "\n", "") #Replace the New Line simbol in the command
print "Command: " + command_chunk #Announce the command
final_info_list = [int(chunk_id), str(chunk_name), str(command_chunk)] #Set up the information list
print "Final Info List: " + str(final_info_list) #Show the Final Product
CommandList = final_info_list #Set up a quick-access copy variable
if "Splash" in CommandList[2].title(): #If the command is a command for the word Splash
#Send open-talk text with who the toons name, and the command they sent
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_playSplashEffect(base.localAvatar.getX(), base.localAvatar.getY(), base.localAvatar.getZ())
base.localAvatar.playSplashEffect(base.localAvatar.getX(), base.localAvatar.getY(), base.localAvatar.getZ())
if "Add Me" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + " Told me to ' Add Them '")
messenger.send('friendAvatar', [CommandList[0], str(CommandList[1]), 1])
elif "Sit" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('SitStart')
elif "Victory" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('victory')
elif "Sad" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to go ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Sad')
elif "Swim" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('swim')
elif "Swimming" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Begin ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('swim')
elif "Run" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('run')
elif "Walk" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('walk')
elif "Off" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('off')
elif "Exit" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('off')
elif "Neutral" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('neutral')
elif "Happy" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Happy')
elif "Catching" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Begin ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Catching')
elif "Catch Eating" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('CatchEating')
elif "Sleep" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Sleep')
elif "Jump Squat" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('jumpSquat')
elif "Jump" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('jump')
elif "Jumping" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('jump')
elif "Jump Airborne" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('jumpAirborne')
elif "Jump Land" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('jumpLand')
elif "Swim Hold" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('swimhold')
elif "Cringe" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('cringe')
elif "Open Book" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('OpenBook')
elif "Close Book" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('CloseBook')
elif "Teleport Out" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleport Away" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleporting Out" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleporting Away" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleporting" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleport" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleport In" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportIn')
elif "Teleport Here" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportIn')
elif "Teleport Back" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportIn')
elif "Teleport Now" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportIn')
elif "Teleport Start" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportIn')
elif "Die" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Died" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Lose All" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Lose All Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Loss All" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Loss All Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Emote" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Emote')
elif "Sitting" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Sit')
elif "Push" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Push')
elif "Flatten" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Flattened')
elif "Flattened" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Flattened')
elif "Flat" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Flattened')
elif "Fall Down" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('FallDown')
elif "Banana Peel" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('FallDown')
elif "Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfPuttLoop')
elif "Golf Turn" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfRotateRight')
elif "Golfing" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfPuttSwing')
elif "Golf Win" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfGoodPutt')
elif "Golf Lose" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Golf Loss" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Lose Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Loss Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Lost Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Golf Lost" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Golf Won" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfGoodPutt')
elif "Win Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfGoodPutt')
elif "Won Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfGoodPutt')
elif "Scientist" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('ScientistJealous')
elif "Scientist Working" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('ScientistWork')
elif "Scientist Work" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('ScientistWork')
elif "Scientist Game" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('ScientistPlay')
elif "Loss Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Lose Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Lost Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Laff Lose" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Laff Loss" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Laff Lost" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " + str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Gain Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Earn Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Get Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Recieve Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Request Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Grab Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Eat Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " + str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Big Bubble" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n'.center(50) * 5)
elif "Dictionary" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Show Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Hide Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "All Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Write Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Tell Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Say Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Give Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Give Me Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Say" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + str(CommandList[2]))
else:
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told an Incorrect Command ' + str(CommandList[2]))
def ContinueCheck():
fil = Sequence()
fil.append(Func(CheckCommands))
fil.append(Wait(0.001))
fil.append(Func(ContinueCheck))
fil.start()
ContinueCheck()
-----------------------------------------------------------------------
splash code=
toon = base.cr.doFindAll("name")
base.localAvatar.d_playSplashEffect(toon[0].getX(), toon[0].getY(), toon[0].getZ())
--------------------------------------------------------------------------------
see server splash
base.localAvatar.d_playSplashEffect(base.localAvatar.getX(), base.localAvatar.getY(), base.localAvatar.getZ())
----------------------------------------------------------------
-----------
copy ur toon
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
base.localAvatar.setName(('your name here'))
from direct.gui.OnscreenText import OnscreenText
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
bk_text = ""
textObject = OnscreenText(text = bk_text, pos = (0.95,-0.95),
scale = 0.07,fg=(1,0.5,0.5,1),align=TextNode.ACenter,mayChange=1)
def setText():
bk_text = ""
textObject.setText(bk_text)
cc = base.cr.doFindAll("Oswald")
for cc in base.cr.doFindAll("Oswald"):
cc.copyTo(render)
b = DirectButton(text = ("Copy Toon", "Activate", "Activate", "Copy Toon"), scale=.06, pos = (0,-.95,-.95), command=setText)
----------------------------------------------------------------------
color servered text
try:T_displayTalkNormal
except:T_displayTalkNormal = base.talkAssistant.sendOpenTalk
def displayRedTalk(displayText):
if str(displayText) == '\x01WLDisplay\x01.\x02' or str(displayText) == '.' or str(displayText) == ' ':
T_displayTalkNormal('')
else:
textArray = ['\x01WLRed\x01']
textArray.append(displayText)
textArray.append('\x02')
displayText = ''
for text in textArray:
displayText += text
T_displayTalkNormal(displayText)
base.talkAssistant.sendOpenTalk = displayRedTalk
------------------------------------------------------------------------------
disconnect ppl in tailor shop
from direct.gui.DirectGui import *
from pandac.PandaModules import TextNode
from direct.gui.OnscreenText import OnscreenText
currentGlove = 0
npc = base.cr.doFindAll("Tailor")[0]
defaultChatAbsolute = npc.setChatAbsolute
base.localAvatar.b_setAnimState('swim')
npc.handleCollisionSphereEnter(base.localAvatar.doId)
npc.handleCollisionSphereEnter(base.localAvatar.doId)
npc.afkTimeout = pow(100, 100)
gloveList = ['\x00', '\x01', '\x02', '\x03', '\x04', '\x05', '\x06', '\x07', '\x08',\
'\x09', '\x10', '\x11', '\x12', '\x13', '\x14', '\x15', '\x16', '\x17', '\x18', '\x19',\
'\x0d', '\x0b', '\x0c', '\x0d', '\x0e', '\x0f', '\x1a']
def addGloveIndex(dnaString='t\x05\x02\x00\x00\x56\x1b\x3d\x1b\x20\x1b\x0e\x02\x0e\x0e'):
global gloveList, currentGlove, npc
if currentGlove != 26:
currentGlove += 1
npc.sendUpdate("setDNA", [dnaString[:12] + gloveList[currentGlove] + dnaString[13:], 0, 3])
base.localAvatar.setDNAString('t\x05\x05' + dnaString[3:12] + gloveList[currentGlove] + dnaString[13:])
else:
currentGlove = 0
npc.sendUpdate("setDNA", [dnaString[:12] + '\x00' + dnaString[13:], 0, 3])
base.localAvatar.setDNAString('t\x05\x05' + dnaString[3:12] + '\x00' + dnaString[13:])
def subtractGloveIndex(dnaString='t\x05\x02\x00\x00\x56\x1b\x3d\x1b\x20\x1b\x0e\x02\x0e\x0e'):
global gloveList, currentGlove, npc
if currentGlove != 0:
currentGlove -= 1
npc.sendUpdate("setDNA", [dnaString[:12] + gloveList[currentGlove] + dnaString[13:], 0, 3])
base.localAvatar.setDNAString('t\x05\x05' + dnaString[3:12] + gloveList[currentGlove] + dnaString[13:])
else:
currentGlove = 26
npc.sendUpdate("setDNA", [dnaString[:12] + '\x26' + dnaString[13:], 0, 3])
base.localAvatar.setDNAString('t\x05\x05' + dnaString[3:12] + '\x26' + dnaString[13:])
def disconnectThroughDNA(dnaString='t\x05\x06\x00\x00\x50\x1b\x45\x1b\x26\x1b\x0e\x02\x0e\x0e'):
try:
npc = base.cr.doFindAll("Tailor")[0]
npc.sendUpdate("setDNA", [dnaString, 0, 3])
except:pass
def removeGui():
try:npc = base.cr.doFindAll("Tailor")[0]
except:pass
try:
addGloveB.removeNode()
subtractGloveB.removeNode()
disconnectB.removeNode()
glovetxt_object.removeNode()
removeGuiB.removeNode()
except:pass
try:npc._DistributedNPCTailor__handleButton()
except:pass
def hookExit(chatString, chatFlags, dialogue=None, interrupt=1, quiet=0):
global npc, defaultChatAbsolute
if chatString == 'Need more time to think?':
npc.handleCollisionSphereEnter(base.localAvatar.doId)
npc.handleCollisionSphereEnter(base.localAvatar.doId)
npc.afkTimeout = pow(100, 100)
else:
defaultChatAbsolute(chatString, chatFlags, dialogue, interrupt, quiet)
npc.setChatAbsolute = hookExit
glove_text = 'Glove Color'
glovetxt_object = OnscreenText(text = glove_text, pos = (0.95,0.2), scale = 0.07, fg=(0, 0, 0, 0.6), align=TextNode.ACenter, mayChange=1)
addGloveB = DirectButton(text = (">>", ">>", ">>", ">>"), scale=.06, pos = (1.22,0,0.2), command=addGloveIndex)
subtractGloveB = DirectButton(text = ("<<", "<<", "<<", "<<"), scale=.06, pos = (0.7,0,0.2), command=subtractGloveIndex)
disconnectB = DirectButton(text = ("DISCONNCT", "disconnect", "disconnect", "DISCONNECT"), scale=.06, pos=(0.96,0,0.3), command=disconnectThroughDNA)
removeGuiB = DirectButton(text = ("NO MORE DISCONNECT", "no more disconnct", "no more disconnct", "NO MORE DISCONNECT"), scale=.06, pos=(0.96,0,0.4), command=removeGui)
----------------------------------------------------------------------
toonName = '';avListPos = 0;
from direct.distributed.PyDatagram import PyDatagram
datagram1, datagram2 = PyDatagram(), PyDatagram()
CLIENT_SET_NAME_PATTERN, CLIENT_SET_NAME_PATTERN_ANSWER = 67, 68
datagram1.addUint16(CLIENT_SET_NAME_PATTERN)
datagram2.addUint16(CLIENT_SET_NAME_PATTERN_ANSWER)
datagram1.addUint32(base.cr.avList[avListPos].id)
datagram2.addUint32(base.cr.avList[avListPos].id)
datagram1.addString(toonName);datagram2.addString(toonName)
base.cr.send(datagram1);base.cr.send(datagram2)
Remix's Added Codes
--------------------------------------------------
-----Server White Toon And Gray Toon-----
import toontown
try:getGenderColorList
except:getGenderColorList = toontown.makeatoon.ColorShop.ColorShop.getGenderColorList
def returnColorList(self, *args):
return range(-1, 26, 1)
toontown.makeatoon.ColorShop.ColorShop.getGenderColorList = returnColorList
~ Server Cog Suit ~
CurrZone = base.localAvatar.getZoneId()
from toontown.distributed.ToontownClientRepository import ToontownClientRepository
parentId = base.localAvatar.defaultShard
event = base.cr.getNextSetZoneDoneEvent()
base.cr._addInterestOpToQueue(ToontownClientRepository.SetInterest, [parentId, 11100, 'OldSetZoneEmulator'], event)
base.cr.doFindAll("CogHQDoor")[0].sendUpdate("requestExit", [])
base.cr._addInterestOpToQueue(ToontownClientRepository.SetInterest, [parentId, CurrZone, 'OldSetZoneEmulator'], event)
base.localAvatar.setCogIndex(3)
~ live Black Cat ~
base.localSetHoliday/HalloweenGraphicsDNA=LiveDNA.Black(('base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(sleve, 2)=LiveToonDNA.setDate010=HalloweenbaseColor.Colors.Loader.SetColors(('Black'))]
~ Sum Random Codes xD ~
base.localAvatar.setColor(0)
base.localAvatar.setAnimState(('victory'))
~ District Reset ~
base.localAvatar.setZone(5).'EmulatorModule'=(True)Disconnect.LoseBase()
import toontown*
setLiveZoneMsg(2500)
localDisconnect= True
base.localAvatar.setAnimState(('Disconnected'))
LeftServer.True99Toons.AddDisconnect(+)Gone
CR.SetDc