Scrap/Release/Fritz Command Bot.txt
Richard Wright 5f35433c9b Scrap codes
2015-03-01 17:03:11 +00:00

342 lines
No EOL
28 KiB
Text

#command_bot.txt
#Bot created for Team FD by FD Green Cat FD
#Logs all whispers made to you and splits them into different pieces of data
import string
import StringIO
from direct.interval.IntervalGlobal import *
#Import these modules - String for splitting strings, IntervalGlobal for the bot
#An Example of what a whisper in the log will look like
#Along with a Diagram of what to keep and what to split
#receiveWhisperTalk 247026937 The Toons Name 308435897 None Command Swim
#==================-------------------------================-------------
# DELETE THIS KEEP THIS KEEP THIS DELETE THIS KEEP THIS
#Take out some of the spacing In Between so that we may use the name and command properly
#Change the path to your newest Toontown.log file
#Set up the log file to read from
filepath = "C:/Program Files/Disney/Disney Online/ToontownOnline/toontown-000000_000000.log"
file_to_read_from = open(filepath,'r')
#Delete whats in the log so that we dont do a command upon running the bot
trash = file_to_read_from.read()
del trash
#Tell them when the bot is Activated so that they know that there were know errors in the first half of the script
print
print "Command Bot Activated"
print
#Create a loop that runs forever to check for new commands
def CheckCommands():
#Load a line to check for Whispers
line_to_parse = file_to_read_from.readline()
if line_to_parse == "": #If we get nothing the the line, do nothing
pass
elif "receiveWhisperTalk" in line_to_parse: #If we get a whisper made to us in the loaded file line
if "Command" in line_to_parse.title(): #If we are dealing with a Command Whisper, start splitting the string
chunk_to_get = string.split(line_to_parse, "receiveWhisperTalk ")[1] #Take out the first part of the string
chunk_id = string.split(str(chunk_to_get), " ")[0] #Take out the Toon's DoId for later use
print "Toon ID: " + str(chunk_id) #Announce the Toon ID
chunk_to_get = string.split(chunk_to_get, str(chunk_id) + " ")[1] #Cut the ID out of the file line
chunk_to_get = string.replace(chunk_to_get, "0", "-") #Change the Shard to all -'s
chunk_to_get = string.replace(chunk_to_get, "1", "-")
chunk_to_get = string.replace(chunk_to_get, "2", "-")
chunk_to_get = string.replace(chunk_to_get, "3", "-")
chunk_to_get = string.replace(chunk_to_get, "4", "-")
chunk_to_get = string.replace(chunk_to_get, "5", "-")
chunk_to_get = string.replace(chunk_to_get, "6", "-")
chunk_to_get = string.replace(chunk_to_get, "7", "-")
chunk_to_get = string.replace(chunk_to_get, "8", "-")
chunk_to_get = string.replace(chunk_to_get, "9", "-")
chunk_name = string.split(chunk_to_get, " -")[0] #Cut out the Toon's Name for later use
print "Toons Name: " + chunk_name #Announce the toons name
chunk_to_get = string.split(chunk_to_get, " -")[1] #Cut their name out of the file line
chunk_to_get = string.replace(chunk_to_get, "- ", "") #Split out the empty shard, including the extra space
chunk_to_get = string.replace(chunk_to_get, "-", "")
chunk_to_get = string.split(chunk_to_get, "None ")[1] #Cut out the whisper, and keep it
command_chunk = chunk_to_get[8:] #Cut the command out of the whisper
command_chunk = string.replace(command_chunk, "\n", "") #Replace the New Line simbol in the command
print "Command: " + command_chunk #Announce the command
final_info_list = [int(chunk_id), str(chunk_name), str(command_chunk)] #Set up the information list
print "Final Info List: " + str(final_info_list) #Show the Final Product
CommandList = final_info_list #Set up a quick-access copy variable
if "Splash" in CommandList[2].title(): #If the command is a command for the word Splash
#Send open-talk text with who the toons name, and the command they sent
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_playSplashEffect(base.localAvatar.getX(), base.localAvatar.getY(), base.localAvatar.getZ())
base.localAvatar.playSplashEffect(base.localAvatar.getX(), base.localAvatar.getY(), base.localAvatar.getZ())
if "Add Me" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + " Told me to ' Add Them '")
messenger.send('friendAvatar', [CommandList[0], str(CommandList[1]), 1])
elif "Sit" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('SitStart')
elif "Victory" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('victory')
elif "Sad" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to go ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Sad')
elif "Swim" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('swim')
elif "Swimming" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Begin ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('swim')
elif "Run" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('run')
elif "Walk" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('walk')
elif "Off" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('off')
elif "Exit" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('off')
elif "Neutral" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('neutral')
elif "Happy" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Happy')
elif "Catching" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Begin ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Catching')
elif "Catch Eating" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('CatchEating')
elif "Sleep" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Sleep')
elif "Jump Squat" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('jumpSquat')
elif "Jump" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('jump')
elif "Jumping" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('jump')
elif "Jump Airborne" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('jumpAirborne')
elif "Jump Land" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('jumpLand')
elif "Swim Hold" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('swimhold')
elif "Cringe" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('cringe')
elif "Open Book" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('OpenBook')
elif "Close Book" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('CloseBook')
elif "Teleport Out" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleport Away" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleporting Out" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleporting Away" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleporting" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleport" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportOut')
elif "Teleport In" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportIn')
elif "Teleport Here" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportIn')
elif "Teleport Back" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportIn')
elif "Teleport Now" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportIn')
elif "Teleport Start" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('TeleportIn')
elif "Die" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Died" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Lose All" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Lose All Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Loss All" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Loss All Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(base.localAvatar.maxHp)
elif "Emote" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Emote')
elif "Sitting" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Sit')
elif "Push" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Push')
elif "Flatten" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Flattened')
elif "Flattened" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Flattened')
elif "Flat" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('Flattened')
elif "Fall Down" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('FallDown')
elif "Banana Peel" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('FallDown')
elif "Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfPuttLoop')
elif "Golf Turn" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfRotateRight')
elif "Golfing" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfPuttSwing')
elif "Golf Win" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfGoodPutt')
elif "Golf Lose" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Golf Loss" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Lose Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Loss Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Lost Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Golf Lost" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfBadPutt')
elif "Golf Won" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfGoodPutt')
elif "Win Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfGoodPutt')
elif "Won Golf" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('GolfGoodPutt')
elif "Scientist" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('ScientistJealous')
elif "Scientist Working" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('ScientistWork')
elif "Scientist Work" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('ScientistWork')
elif "Scientist Game" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.b_setAnimState('ScientistPlay')
elif "Loss Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Lose Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Lost Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Laff Lose" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Laff Loss" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Laff Lost" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to Enter State ' + "' " str(CommandList[2]) + " '")
base.localAvatar.d_squish(1)
elif "Gain Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Earn Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Get Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Recieve Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Request Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Grab Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Eat Laff" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + "' " str(CommandList[2]) + " '")
ttt = base.cr.doFindAll("Treasure")
ttt[0].d_requestGrab()
elif "Big Bubble" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n'.center(50) * 5)
elif "Dictionary" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Show Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Hide Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "All Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Write Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Tell Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Say Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Give Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Give Me Commands" in CommandList[2].title():
base.talkAssistant.sendOpenTalk('.Whisper me, Command Scare Crow, Splash, Lose Laff, Gain Laff, Big Bubble Big Whisper, Die, Sit, Swim, Scientist, Golf, Flatten, Scientist Game, Push, Victory, Neutral')
elif "Say" in CommandList[2].title():
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told me to ' + str(CommandList[2]))
else:
base.talkAssistant.sendOpenTalk("' " + str(CommandList[1]) + " '" + ' Told an Incorrect Command ' + str(CommandList[2]))
def ContinueCheck():
fil = Sequence()
fil.append(Func(CheckCommands))
fil.append(Wait(0.001))
fil.append(Func(ContinueCheck))
fil.start()
ContinueCheck()