Scrap/Release/Sweet Land Of Doom Part Two.txt
Richard Wright 5f35433c9b Scrap codes
2015-03-01 17:03:11 +00:00

757 lines
18 KiB
Text

base.localAvatar.setColor(3.30,0.30,0.3)
neck3 = base.localAvatar.findAllMatches('**/neck')
neck3.setColor(0,0,0)
feet3 = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/feet').setTexture(feet3, 1)
legs3 = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/legs').setTexture(legs3, 1)
arms3 = loader.loadTexture("phase_3/maps/Humanist.rgb")
base.localAvatar.findAllMatches('**/arms').setTexture(arms3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25)
base.localAvatar.findAllMatches('**/torso-top').setColorScale(25)
base.localAvatar.findAllMatches('**/sleeves').setColorScale(25)
shirts3=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve3=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts3=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts3, 1)
base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts3, 1)
base.localAvatar.findAllMatches('**/sleeves').setTexture(sleve3, 1)
mouth3 = base.localAvatar.findAllMatches('**/muzzle-short-neutral')
mouthtext3 = loader.loadTexture("phase_3/maps/Humanist.rgb")
mouth3.setTexture(mouthtext3, 1)
mole3 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole3.reparentTo(render)
mole3.setPos(75,530,194)
mole3.setHpr(0,0,0)
mole3.setScale(4)
kart1 = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
kart1.reparentTo(render)
kart1.setPos(56,524,196)
kart1.setHpr(180,0,0)
kart1.setScale(2)
st1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st1.reparentTo(render)
st1.setPos(-539,25,225)
st1.setHpr(0,0,0)
st1.setScale(2)
st2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st2.reparentTo(render)
st2.setPos(-555,51,225)
st2.setHpr(20,0,0)
st2.setScale(2)
st3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st3.reparentTo(render)
st3.setPos(-570,75,225)
st3.setHpr(20,0,0)
st3.setScale(2)
st4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st4.reparentTo(render)
st4.setPos(-585,100,225)
st4.setHpr(20,0,0)
st4.setScale(2)
st5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st5.reparentTo(render)
st5.setPos(-595,125,230)
st5.setHpr(0,0,0)
st5.setScale(2)
st6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st6.reparentTo(render)
st6.setPos(-605,145,235)
st6.setHpr(0,0,0)
st6.setScale(2)
st7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st7.reparentTo(render)
st7.setPos(-615,165,240)
st7.setHpr(0,0,0)
st7.setScale(2)
st8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st8.reparentTo(render)
st8.setPos(-625,185,245)
st8.setHpr(0,0,0)
st8.setScale(2)
st9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st9.reparentTo(render)
st9.setPos(-635,205,250)
st9.setHpr(0,0,0)
st9.setScale(2)
st10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st10.reparentTo(render)
st10.setPos(-645,225,255)
st10.setHpr(0,0,0)
st10.setScale(2)
st11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st11.reparentTo(render)
st11.setPos(-655,245,260)
st11.setHpr(0,0,0)
st11.setScale(2)
st12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st12.reparentTo(render)
st12.setPos(-665,265,265)
st12.setHpr(0,0,0)
st12.setScale(2)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(-728,338,265)
nc.setHpr(40,0,0)
nc.setScale(1)
g1 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g1.reparentTo(render)
g1.setPos(-732,316,265)
g1.setHpr(120,0,0)
g1.setScale(1)
g2 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g2.reparentTo(render)
g2.setPos(-707,339,265)
g2.setHpr(140,0,0)
g2.setScale(1)
tb1 = loader.loadModel("phase_5.5/models/estate/trolley_bed.bam")
tb1.reparentTo(render)
tb1.setPos(-687,358,265)
tb1.setHpr(40,0,0)
tb1.setScale(2)
tb2 = loader.loadModel("phase_5.5/models/estate/popcornCart.bam")
tb2.reparentTo(render)
tb2.setPos(-669,336,265)
tb2.setHpr(127,0,0)
tb2.setScale(4)
tb3 = loader.loadModel("phase_5.5/models/estate/Organ.bam")
tb3.reparentTo(render)
tb3.setPos(-655,321,265)
tb3.setHpr(310,0,0)
tb3.setScale(2)
tb4 = loader.loadModel("phase_5.5/models/estate/BanannaSplitShower.bam")
tb4.reparentTo(render)
tb4.setPos(-730,263,265)
tb4.setHpr(310,0,0)
tb4.setScale(4)
tb5 = loader.loadModel("phase_5.5/models/estate/cabinetRwood.bam")
tb5.reparentTo(render)
tb5.setPos(-749,290,265)
tb5.setHpr(135,0,0)
tb5.setScale(4)
dance1 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance1.reparentTo(render)
dance1.setPos(-698.026,302.033,265.025)
dance1.setHpr(120,0,0)
dance1.setScale(1)
floor1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
floor1.reparentTo(render)
floor1.setPos(-751,366,270)
floor1.setHpr(20,0,0)
floor1.setScale(3)
catch3 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch3.reparentTo(render)
catch3.setPos(-913,563,265)
catch3.setHpr(130,0,0)
catch3.setScale(1)
cogpin1 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin1.reparentTo(render)
cogpin1.loop('idle')
cogpin1.setPos(-751,366,270)
cogpin1.setHpr(40,0,0)
cogpin1.setScale(2)
cogpinr1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
cogpinr1.reparentTo(render)
cogpinr1.setPos(-751,366,270)
cogpinr1.setHpr(40,0,0)
cogpinr1.setScale(.5)
cogpin2 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin2.reparentTo(render)
cogpin2.loop('idle')
cogpin2.setPos(-752,349,270)
cogpin2.setHpr(40,0,0)
cogpin2.setScale(1)
cogpin3 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin3.reparentTo(render)
cogpin3.loop('idle')
cogpin3.setPos(-746,353,270)
cogpin3.setHpr(40,0,0)
cogpin3.setScale(1)
cogpin4 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin4.reparentTo(render)
cogpin4.loop('idle')
cogpin4.setPos(-739,360,270)
cogpin4.setHpr(40,0,0)
cogpin4.setScale(1)
cogpin5 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin5.reparentTo(render)
cogpin5.loop('idle')
cogpin5.setPos(-734,363,270)
cogpin5.setHpr(40,0,0)
cogpin5.setScale(1)
cogpin6 = Actor("phase_13/models/parties/tt_m_ara_pty_cakeTower.bam")
cogpin6.reparentTo(render)
cogpin6.setPos(-760,376,270)
cogpin6.setHpr(40,0,0)
cogpin6.setScale(3)
game1 = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam")
game1.reparentTo(render)
game1.setPos(-861,506,265)
game1.setHpr(130,0,0)
game1.setScale(1)
max = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \
"torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \
"legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"},
# dictionary of anim dictionaries
{"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \
"torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \
"legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \
})
feet = max.find('**/feet')
feettext = loader.loadTexture("phase_3/maps/Humanist.rgb")
feet.setTexture(feettext, 1)
max.attach("head", "torso", "joint_head")
shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
max.find('**/torso-top').setTexture(shirts, 1)
max.find('**/torso-bot').setTexture(shorts, 1)
max.find('**/torso-bot-cap').setTexture(shorts, 1)
max.find('**/sleeves').setTexture(sleve, 1)
max.attach("torso", "legs", "joint_hips")
gloves = max.find('**/hands')
glovestext = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
gloves.setTexture(glovestext, 1)
max.loop("walk")
max.reparentTo(render)
muz=max.find('**/joint_toHead')
nose = max.find('**/nose')
mouth = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam")
Fireball = mouth.find('**/muzzle-short-laugh')
Fireball.reparentTo(muz)
nose.reparentTo(Fireball)
nose.setY(-0.35)
head = max.find('**/head')
head.setColor(0.25,0.25,0.3)
headf = max.find('**/head-front')
headf.setColor(0.25,0.25,0.3)
neck = max.find('**/neck')
neck.setColor(0.25,0.25,0.3)
max.find('**/muzzle').hide()
max.find('**/arms').setColor(0.25,0.25,0.3)
max.find('**/legs').setColor(0.25,0.25,0.3)
max.find('**/feet').setColor(0.25,0.25,0.3)
max.find('**/torso-bot').setColor(255,255,255)
max.setPos(-698,302,265.5)
max.setHpr(200,0,0)
max.setScale(1)
game2 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game2.reparentTo(render)
game2.setPos(-807,483,265)
game2.setHpr(190,0,0)
game2.setScale(10)
game3 = loader.loadModel("phase_6/models/golf/findfour_game.bam")
game3.reparentTo(render)
game3.setPos(-846,445,265)
game3.setHpr(70,0,0)
game3.setScale(10)
game4 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
game4.reparentTo(render)
game4.setPos(-795,427,265)
game4.setHpr(0,0,0)
game4.setScale(2)
l = loader.loadModel("phase_4/models/modules/library.bam")
l.reparentTo(render)
l.setPos(-724,507,265)
l.setHpr(310,0,0)
l.setScale(1)
gs = loader.loadModel("phase_4/models/modules/gagShop_TT.bam")
gs.reparentTo(render)
gs.setPos(-738,514,265)
gs.setHpr(130,0,0)
gs.setScale(1)
mickeyg = loader.loadModel('phase_3.5/models/props/glow.bam')
mickeyg.reparentTo(render)
mickeyg.setPos(-507.867,-59.050,225.995)
mickeyg.setHpr(90,0,0)
mickeyg.setScale(10.7)
minnieg = loader.loadModel('phase_3.5/models/props/glow.bam')
minnieg.reparentTo(render)
minnieg.setPos(-486.485,-51.431,226.075)
minnieg.setHpr(90,0,0)
minnieg.setScale(10.7)
dd2g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd2g.reparentTo(render)
dd2g.setPos(-486.497,-7.691,226.076)
dd2g.setHpr(90,0,0)
dd2g.setScale(10.7)
dd1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dd1g.reparentTo(render)
dd1g.setPos(-507.929,3.536,226.051)
dd1g.setHpr(90,0,0)
dd1g.setScale(10.7)
chip1g = loader.loadModel('phase_3.5/models/props/glow.bam')
chip1g.reparentTo(render)
chip1g.setPos(-530.552,-4.198,226.057)
chip1g.setHpr(90,0,0)
chip1g.setScale(6.7)
dale1g = loader.loadModel('phase_3.5/models/props/glow.bam')
dale1g.reparentTo(render)
dale1g.setPos(-530.552,-52.467,226.069)
dale1g.setHpr(90,0,0)
dale1g.setScale(6.7)
sh = loader.loadModel("phase_4/models/modules/school_house.bam")
sh.reparentTo(render)
sh.setPos(-765,554,265)
sh.setHpr(315,0,0)
sh.setScale(1)
ts = loader.loadModel("phase_4/models/modules/trolley_station_TT.bam")
ts.reparentTo(render)
ts.setPos(-805,570,265.01)
ts.setHpr(315,0,0)
ts.setScale(1)
b = loader.loadModel("phase_4/models/modules/bank.bam")
b.reparentTo(render)
b.setPos(-820,609,265)
b.setHpr(315,0,0)
b.setScale(1)
scientist1 = loader.loadModel("phase_3.5/models/modules/tt_m_ara_int_scientistDuckFlat.bam")
scientist1.reparentTo(render)
scientist1.setPos(-775,545,265)
scientist1.setHpr(0,0,0)
scientist1.setScale(4)
cs = loader.loadModel("phase_4/models/modules/clothshopTT.bam")
cs.reparentTo(render)
cs.setPos(-836,623,265)
cs.setHpr(315,0,0)
cs.setScale(1)
ps = loader.loadModel("phase_4/models/modules/PetShopExterior_TT.bam")
ps.reparentTo(render)
ps.setPos(-855,653,265)
ps.setHpr(315,0,0)
ps.setScale(1)
gswt = loader.loadModel("phase_4/models/modules/Speedway_Tunnel.bam")
gswt.reparentTo(render)
gswt.setPos(-886,679,265)
gswt.setHpr(140,0,0)
gswt.setScale(1.1)
ropesf = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
ropesf.reparentTo(render)
ropesf.setPos(-1022,567,265)
ropesf.setHpr(0,0,0)
ropesf.setScale(1.8)
s1 = loader.loadModel("phase_3.5/models/modules/tt_m_ara_int_sillyMeterFlat.bam")
s1.reparentTo(render)
s1.setPos(-1022,567,265)
s1.setHpr(100,0,0)
s1.setScale(2)
s2 = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistDuckFlat.bam')
s2.reparentTo(render)
s2.setPos(-1005,573,265)
s2.setHpr(50,0,0)
s2.setScale(3)
s3 = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistMonkeyFlat.bam')
s3.reparentTo(render)
s3.setPos(-1020,547,265)
s3.setHpr(50,0,0)
s3.setScale(3)
s4 = loader.loadModel('phase_3.5/models/modules/tt_m_ara_int_scientistHorseFlat.bam')
s4.reparentTo(render)
s4.setPos(-1003,556,265)
s4.setHpr(80,0,0)
s4.setScale(3)
tv1 = loader.loadModel('phase_5.5/models/estate/bugRoomTV.bam')
tv1.reparentTo(render)
tv1.setPos(-972,630,267)
tv1.setHpr(40 ,0,0)
tv1.setScale(10)
max1 = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \
"torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \
"legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"},
# dictionary of anim dictionaries
{"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \
"torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \
"legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \
})
feet1 = max1.find('**/feet')
feettext1 = loader.loadTexture("phase_3/maps/Humanist.rgb")
feet1.setTexture(feettext1, 1)
legs1 = max1.find('**/legs')
legs1.setTexture(feettext1, 1)
arms1 = max1.find('**/arms')
arms1.setTexture(feettext1, 1)
max1.find('**/neck').setColor(0,0,0)
max1.attach("head", "torso", "joint_head")
shirts1=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve1=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts1=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
max1.find('**/torso-top').setTexture(shirts1, 1)
max1.find('**/torso-bot').setTexture(shorts1, 1)
max1.find('**/torso-bot-cap').setTexture(shorts1, 1)
max1.find('**/sleeves').setTexture(sleve1, 1)
max1.attach("torso", "legs", "joint_hips")
gloves1 = max1.find('**/hands')
glovestext1 = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
gloves1.setTexture(glovestext1, 1)
max1.loop("walk")
max1.reparentTo(render)
muz1=max1.find('**/joint_toHead')
nose1 = max1.find('**/nose')
mouth1 = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam")
Fireball1 = mouth1.find('**/muzzle-short-laugh')
Fireball1.reparentTo(muz1)
nose1.reparentTo(Fireball1)
nose1.setY(-0.35)
head1 = max1.find('**/head')
head1.setColor(0.25,0.25,0.3)
headf1 = max1.find('**/head-front')
headf1.setColor(0.25,0.25,0.3)
neck1 = max1.find('**/neck')
neck1.setColor(0.25,0.25,0.3)
max1.find('**/muzzle').hide()
max1.find('**/arms').setColor(0.25,0.25,0.3)
max1.find('**/legs').setColor(0.25,0.25,0.3)
max1.find('**/feet').setColor(0.25,0.25,0.3)
max1.find('**/torso-bot').setColor(255,255,255)
max1.setPos(-1000,601,267)
max1.setHpr(170,0,0)
max1.setScale(5)
max2 = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \
"torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \
"legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"},
# dictionary of anim dictionaries
{"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \
"torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \
"legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \
"run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \
})
feet2 = max2.find('**/feet')
feettext2 = loader.loadTexture("phase_3/maps/Humanist.rgb")
feet2.setTexture(feettext2, 1)
legs2 = max2.find('**/legs')
legs2.setTexture(feettext2, 1)
arms2 = max2.find('**/arms')
arms2.setTexture(feettext2, 1)
max2.find('**/neck').setColor(0,0,0)
max2.attach("head", "torso", "joint_head")
shirts2=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")
sleve2=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")
shorts2=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")
max2.find('**/torso-top').setTexture(shirts1, 1)
max2.find('**/torso-bot').setTexture(shorts1, 1)
max2.find('**/torso-bot-cap').setTexture(shorts1, 1)
max2.find('**/sleeves').setTexture(sleve1, 1)
max2.attach("torso", "legs", "joint_hips")
gloves2 = max2.find('**/hands')
glovestext2 = loader.loadTexture("phase_4/maps/sleeveTieDye.jpg")
gloves2.setTexture(glovestext2, 1)
max2.loop("walk")
max2.reparentTo(render)
muz2=max2.find('**/joint_toHead')
nose2 = max2.find('**/nose')
mouth2 = loader.loadModel("phase_3/models/char/dogMM_Shorts-headMuzzles-1000.bam")
Fireball2 = mouth2.find('**/muzzle-short-laugh')
Fireball2.reparentTo(muz2)
nose2.reparentTo(Fireball2)
nose2.setY(-0.35)
head2 = max2.find('**/head')
head2.setColor(0.25,0.25,0.3)
headf2 = max2.find('**/head-front')
headf2.setColor(0.25,0.25,0.3)
neck2 = max2.find('**/neck')
neck2.setColor(0.25,0.25,0.3)
max2.find('**/muzzle').hide()
max2.find('**/arms').setColor(0.25,0.25,0.3)
max2.find('**/legs').setColor(0.25,0.25,0.3)
max2.find('**/feet').setColor(0.25,0.25,0.3)
max2.find('**/torso-bot').setColor(255,255,255)
max2.setPos(-943,651,267)
max2.setHpr(260,0,0)
max2.setScale(5)
alight = AmbientLight('alight')
alight.setColor(VBase4(0.5, 0.5, 0.5, 5))
alnp = render.attachNewNode(alight)
render.setLight(alnp)
db1 = Actor("phase_5/models/char/tt_r_ara_ttc_B2.bam",{"cheer":"phase_5/models/char/tt_a_ara_ttc_B2_dance.bam"})
db1.reparentTo(render)
db1.loop("cheer")
db1.setPos(-862, 339, 265)
db1.setHpr(130,0,0)
db1.setScale(1.2)
db2 = loader.loadModel("phase_4/models/modules/toonhall.bam")
db2.reparentTo(render)
db2.setPos(-874, 350, 265)
db2.setHpr(130,0,0)
db2.setScale(1)
bldg1 = loader.loadModel("phase_5/models/modules/TT_A2.bam")
bldg1.reparentTo(render)
bldg1.setPos(-909.882, 384.130, 265.025)
bldg1.setHpr(135,0,0)
bldg1.setScale(1)
boatPLoad = loader.loadModel("phase_6/models/neighborhoods/donalds_dock.bam")
boatPLoad.reparentTo(render)
boatPLoad.setPos(0,0,111111111111)
boatPLoad.setHpr(135,0,0)
boatPLoad.setScale(1)
boat3 = boatPLoad.find('**/donalds_boat')
boat3.reparentTo(render)
boat3.setHpr(0,0,0)
boat3.setScale(1)
boatPosInterval1=boat3.posInterval(13,
Point3(-936.632, 421.996, 265.025),
startPos=Point3(-936.632, 421.996, 265.025))
boatPosInterval2=boat3.posInterval(13,
Point3(-1226.308, 771.537, 440.000),
startPos=Point3(-1226.308, 771.537, 440.000))
boat4=Sequence(boatPosInterval1,
boatPosInterval2,
name="pandaPace")
pandaPace.loop()