Scrap/Release/codes (6).txt
Richard Wright 5f35433c9b Scrap codes
2015-03-01 17:03:11 +00:00

4691 lines
117 KiB
Text

messenger.send([base.localAvatar.b_setAnimState('victory', -3)])
base.localAvatar.collisionsOff()
GOOFY SPEEDWAY
base.cr.sendSetZoneMsg(8501) car store
TOONTOWN CENTERAL
_ ttc hq
base.cr.sendSetZoneMsg(2513) ttc toon hall
base.cr.sendSetZoneMsg(2521) ttc cloth store
base.cr.sendSetZoneMsg(2522) ttc pet store
base.cr.sendSetZoneMsg(2519) ttc gag shop
base.cr.sendSetZoneMsg(2518) ttc library
base.cr.sendSetZoneMsg(2516) ttc school house
base.cr.sendSetZoneMsg(2514) ttc bank +
CHIP 'N DALE'S ACORN ACRES
base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres
DONALD DOCK
base.cr.sendSetZoneMsg(1507) donald dock hq
base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq)
base.cr.sendSetZoneMsg(1506) donald dock gag store
DAISY GARDEN
base.cr.sendSetZoneMsg(5501) daisy garden gag store
base.cr.sendSetZoneMsg(5502) daisy garden hq
base.cr.sendSetZoneMsg(5503) daisy garden cloth store
MINNIE'S MELODYLAND
base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop
base.cr.sendSetZoneMsg(4504) minnie's melodyland hq
base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store
BRRRGH
base.cr.sendSetZoneMsg(3507) Brrrgh gag shop
base.cr.sendSetZoneMsg(3508) Brrrgh hq
base.cr.sendSetZoneMsg(3509) Brrrgh cloth store
DONALD DREAMLAND
base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop
base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9505) Donald Dreamland hq
SELLBOT HQ
base.cr.sendSetZoneMsg(11200) sellbot factory (do after the cog hq one)
base.cr.sendSetZoneMsg(11100) sellbot hq (do only after the ttc hq at ttc)
CASHBOT HQ
LAWBOT HQ
BOSSBOT HQ
Hpr
base.localAvatar.setHpr(0,270,0)
base.localAvatar.setHpr(0,0,80)
Laff
base.localAvatar.toonUp(137)
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.takeDamage((500))
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('Died'))
How Many
base.localAvatar.setPinkSlips((#))
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setTickets(#)
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.localAvatar.setPinkSlips((#))
Tranform
base.localAvatar.setCheesyEffect(14, 0, 0)
base.localAvatar.setCogIndex(2)
base.localAvatar.setGhostMode(2)
Actions
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('walk'))
base.localAvatar.b_setAnimState(('cringe'))
base.localAvatar.enterSitStart()
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState('ScientistPlay')
base.localAvatar.b_setAnimState('ScientistWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Sit'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('Flattened')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('ReadBook'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState('walk')
base.localAvatar.b_setAnimState(('TeleportIn'))
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState('SitStart')
base.localAvatar.b_setAnimState(('Catching'))
Other
base.wireframeOn()
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
base.localAvatar.physControls.avatarControlForwardSpeed = 100
base.localAvatar.physControls.avatarControlJumpForce = 100
Members
My Toontown Land
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam")
environ.reparentTo(render)
environ.setPos(0,0,0)
environ.setHpr(0,0,0)
environ.setScale(3)
hall = loader.loadModel("phase_4/models/modules/toonhall.bam")
hall.reparentTo(render)
hall.setPos(-56.763,137.830,0.025)
hall.setHpr(0,0,0)
hall.setScale(3)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(0,0,0)
e.setPos(10.389,85.279,0.025)
pandaPosInterval22 = e.posInterval(13,Point3(10.389,85.279,0.025),
startPos=Point3(0,114.03,127.50))
pandaPosInterval33 = e.posInterval(13,Point3(10.389,85.279,150.50),
startPos=Point3(10.389,85.279,0.025))
pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
c.setPos(-9.98,139.11,117.38)
c.setHpr(0,340.30,0)
c.hide()
c.reparentTo(render)
c.find('**/wall_back').removeNode()
c.find('**/wall_front').removeNode()
c.find('**/wall_left').removeNode()
c.find('**/wall_right').removeNode()
c.find('**/ceiling').removeNode()
castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam")
castle.reparentTo(render)
castle.setPos(-75.215,-196.153,0.025)
castle.setHpr(2218,0,0)
castle.setScale(10)
mail1 = Actor("phase_5/models/char/tt_r_ara_ttc_mailbox.bam",{"cheer":"phase_5/models/char/tt_a_ara_ttc_mailbox_fightCheer.bam"})
mail1.reparentTo(render)
mail1.loop("cheer")
mail1.setPos(-41.727,-105.031,0.025)
mail1.setHpr(100.490,0,0)
mail1.setScale(1)
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
mgr.reparentTo(render)
mgr.setPos(-174.215,-35.153,0.025)
mgr.setHpr(0,0,0)
mgr.setScale(5)
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0),
startHpr=Point3(270, 0, 0))
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0),
startHpr=Point3(0, 0, 0))
# Create and play the sequence that coordinates the intervals.
maryspin = Sequence(pandaHprInterval1,
name="maryspin")
maryspin.loop()
evsign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
evsign.reparentTo(render)
evsign.setPos(-3.082,85.281,0.025)
evsign.setHpr(0,0,0)
evsign.setScale(2)
cogplat = loader.loadModel("phase_9/models/cogHQ/platform2.bam")
cogplat.reparentTo(render)
cogplat.setPos(9,80.153,150)
cogplat.setHpr(0,0,0)
cogplat.setScale(5)
cogplat1 = loader.loadModel("phase_9/models/cogHQ/platform2.bam")
cogplat1.reparentTo(render)
cogplat1.setPos(9,40.153,150)
cogplat1.setHpr(0,0,0)
cogplat1.setScale(1)
cogstairs6 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs6.reparentTo(render)
cogstairs6.setPos(15,34.153,150)
cogstairs6.setHpr(270,0,0)
cogstairs6.setScale(25)
cogstairs2 = loader.loadModel("phase_9/models/cogHQ/StairTen3060_15wide.bam")
cogstairs2.reparentTo(render)
cogstairs2.setPos(15,16.153,158)
cogstairs2.setHpr(270,0,0)
cogstairs2.setScale(25)
cogplat5 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat5.reparentTo(render)
cogplat5.setPos(9,-20,166)
cogplat5.setHpr(0,0,0)
cogplat5.setScale(8)
cogplat3 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat3.reparentTo(render)
cogplat3.setPos(9,-82,166)
cogplat3.setHpr(0,0,0)
cogplat3.setScale(8)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(65,-82,166)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(8)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(300,-82,166)
nc.setHpr(270,0,0)
nc.setScale(2)
cogplat4 = loader.loadModel("phase_9/models/cogHQ/platform1.bam")
cogplat4.reparentTo(render)
cogplat4.setPos(125,-82,166)
cogplat4.setHpr(0,0,0)
cogplat4.setScale(8)
nc.find('**/doorwood').setHpr(90,0,0)
ceosign = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
ceosign.reparentTo(render)
ceosign.setPos(289.082,-62.281,166.025)
ceosign.setHpr(270,0,0)
ceosign.setScale(2)
dance = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance.reparentTo(render)
dance.setPos(618.082,-109.281,166.025)
dance.setHpr(270,0,0)
dance.setScale(8)
Teleport access
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
Throwing Pies
base.localAvatar.setNumPies(999)
base.localAvatar.setPieType(6)
Not getting banned:
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
All gags:
base.localAvatar.setExperience('9999999999999999999')
Tons of more codes....:
Newest Anims:
base.localAvatar.loop('climb')
base.localAvatar.loop('swing')
base.localAvatar.loop('throw')
base.localAvatar.loop('sound')
http://sharecash.org/download.php?file=1171069
Fun Land Download
Search: Go to SBHQ for new cog suit hack without the cog suit
youtube: http://www.youtube.com/watch?v=JzX5OYxNHXQ&feature=player_embedded#at=101
Possible Codes:
base.localAvatar.setWhiteMode(10)
base.localAvatar.setTeleportaccsess(1)
Toon Tutorial
base.cr.sendSetZoneMsg(61361) (PLAY WITH IT)
GOOFY SPEEDWAY
base.cr.sendSetZoneMsg(8501) car store
TOONTOWN CENTERAL
base.cr.sendSetZoneMsg(2000) ttc
base.cr.sendSetZoneMsg(2520) ttc hq
base.cr.sendSetZoneMsg(2513) ttc toon hall 1
base.cr.sendSetZoneMsg(2520) ttc toon hall 2
base.cr.sendSetZoneMsg(2521) ttc cloth store
base.cr.sendSetZoneMsg(2522) ttc pet store
base.cr.sendSetZoneMsg(2519) ttc gag shop
base.cr.sendSetZoneMsg(2518) ttc library
base.cr.sendSetZoneMsg(2516) ttc school house
base.cr.sendSetZoneMsg(2514) ttc bank
CHIP 'N DALE'S ACORN ACRES
base.cr.sendSetZoneMsg(6000) Chip 'n Dale's Acorn Acres
DONALD DOCK
base.cr.sendSetZoneMsg(1507) donald dock hq
base.cr.sendSetZoneMsg(1508) donald dock cloth store (do after ttc hq)
base.cr.sendSetZoneMsg(1506) donald dock gag store
DAISY GARDEN
base.cr.sendSetZoneMsg(5501) daisy garden gag store
base.cr.sendSetZoneMsg(5502) daisy garden hq
base.cr.sendSetZoneMsg(5503) daisy garden cloth store
MINNIE'S MELODYLAND
base.cr.sendSetZoneMsg(4503) minnie's melodyland gag shop
base.cr.sendSetZoneMsg(4504) minnie's melodyland hq
base.cr.sendSetZoneMsg(4506) minnie's melodyland cloth store
BRRRGH
base.cr.sendSetZoneMsg(3507) Brrrgh gag shop
base.cr.sendSetZoneMsg(3508) Brrrgh hq
base.cr.sendSetZoneMsg(3509) Brrrgh cloth store
DONALD DREAMLAND
base.cr.sendSetZoneMsg(9504) Donald Dreamland Gag shop
base.cr.sendSetZoneMsg(9501) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9503) Donald Dreamland Cloth store idk which
base.cr.sendSetZoneMsg(9505) Donald Dreamland hq
SELLBOT HQ
base.cr.sendSetZoneMsg(11200) sellbot factory Lobby
base.cr.sendSetZoneMsg(11500) sellbot factory
base.cr.sendSetZoneMsg(11100) sellbot hq vp lobby
CASHBOT HQ
base.cr.sendSetZoneMsg(12100) cashbot hq cfo lobby
LAWBOT HQ
base.cr.sendSetZoneMsg(13100) lawbot hq cj lobby
base.cr.sendSetZoneMsg(13200) lawbot hq da lobby
BOSSBOT HQ
base.cr.sendSetZoneMsg(14100) bossbot hq ceo lobby
Hpr
base.localAvatar.setHpr(0,0,80)
base.localAvatar.setHpr(0,0,160)
base.localAvatar.setHpr(0,0,90)
base.localAvatar.setHpr(0,0,135)
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setHpr(0,0,225)
base.localAvatar.setHpr(0,0,270)
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setHpr(0,0,360)
base.localAvatar.setHpr(0,0,315)
Laff
base.localAvatar.toonUp(137)
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.takeDamage((500))
base.localAvatar.b_setAnimState(('Sad'))
base.localAvatar.b_setAnimState(('Died'))
How Many
base.localAvatar.setTeleportAccess ([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.winterCarolingTargetMet(9999)
base.localAvatar.trickOrTreatTargetMet(9999)
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setNumPies(999)
localAvatar.cogMerits=[0, 0, 0, 0]
base.localAvatar.book.pages[1].showPop = 1 Districts Empty
base.localAvatar.setPinkSlips((#))
base.localAvatar.setMaxCarry(9999)
base.localAvatar.setBankMoney(10000)
base.localAvatar.setMoney(999)
base.localAvatar.setMaxBankMoney(10000)
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
base.localAvatar.setMaxClothes(500)
base.localAvatar.setQuestCarryLimit(4)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setExperience('10500')
base.localAvatar.setTickets(#)
base.localAvatar.setGardenStarted()
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24])
base.localAvatar.setPinkSlips((#))
Tranform
base.localAvatar.setCheesyEffect(14, 0, 0)
base.localAvatar.setCogIndex(2)
base.localAvatar.setCogIndex(-1)
base.localAvatar.setGhostMode(2)
base.localAvatar.setName('Name')
SpeedChat
Pirates:
base.localAvatar.b_setSCSinging(50103) Walk the Plank!
base.localAvatar.b_setSCSinging(50108) I don't fear death - I attune it!
base.localAvatar.b_setSCSinging(50702) Yo-Ho-Ho
base.localAvatar.b_setSCSinging(50107) treasure be the measure of our pleasure!
base.localAvatar.b_setSCSinging(50205) Addle-minded Fool!
base.localAvatar.b_setSCSinging(50305) Yer not so bad yerself!
base.localAvatar.b_setSCSinging(50207) Ye be one dubloon late of ye full hull mate!
base.localAvatar.b_setSCSinging(50104) Dead men tell no tales...
base.localAvatar.b_setSCSinging(50210) The horizon be as empty as yer head!
base.localAvatar.b_setSCSinging(50203) Scoundrel!
base.localAvatar.b_setSCSinging(50209) Touch me loot and ye'll get the boot!
base.localAvatar.b_setSCSinging(50106) Salty as a krackens kiss!
base.localAvatar.b_setSCSinging(50703) Avast!
base.localAvatar.b_setSCSinging(50306) A fine plunder haul!
base.localAvatar.b_setSCSinging(50206) You need a sharp sword and sharper wits!
base.localAvatar.b_setSCSinging(50105) Shiver me timbers!
base.localAvatar.b_setSCSinging(50704) Hey bucko!
base.localAvatar.b_setSCSinging(50304) We showed them!
base.localAvatar.b_setSCSinging(50204) Landlubber!
base.localAvatar.b_setSCSinging(50208) Watch yer tounge or i'll pickle it with sea salt!
base.localAvatar.b_setSCSinging(50202) See ye in Davy Jones Locker!
base.localAvatar.b_setSCSinging(50302) Nice Shot!
base.localAvatar.b_setSCSinging(50303) Well met!
base.localAvatar.b_setSCSinging(50102) Well Blow Me Down!
base.localAvatar.b_setSCSinging(50802) Godspeed.
base.localAvatar.b_setSCSinging(50002) Nay
base.localAvatar.b_setSCSinging(50001) Aye
base.localAvatar.b_setSCSinging(51202) Sorry, I was busy before.
base.localAvatar.b_setSCSinging(50101) Blimey!
base.localAvatar.b_setSCSinging(50400) Lets set sail.
base.localAvatar.b_setSCSinging(50005) Ok
base.localAvatar.b_setSCSinging(51000) It's like the sky is raining gold dubloons!
base.localAvatar.b_setSCSinging(50201) Scurvey Dog!
base.localAvatar.b_setSCSinging(50100) Gangway!
base.localAvatar.b_setSCSinging(50700) Ahoy!
base.localAvatar.b_setSCSinging(50900) How are ye mate?
base.localAvatar.b_setSCSinging(50800) Until next time.
base.localAvatar.b_setSCSinging(50300) Fine shooting Mate!
base.localAvatar.b_setSCSinging(50301) A Well Placed Blow!
base.localAvatar.b_setSCSinging(50701) Ahoy, Mate!
base.localAvatar.b_setSCSinging(50801) May fair winds find ye!
base.localAvatar.b_setSCSinging(50401) Lets get out of Here
base.localAvatar.b_setSCSinging(51001) May our stiff winds be at our backs, the sun on our
faces and our cannons fire true!
Votes:
base.localAvatar.b_setSCSinging(10000) The Choice is Yours!
base.localAvatar.b_setSCSinging(10001) Who are you voting for?
base.localAvatar.b_setSCSinging(10002) I'm pickin' Chicken!
base.localAvatar.b_setSCSinging(10003) Vote Now! Vote Cow!
base.localAvatar.b_setSCSinging(10004) Go bananas! Vote Monkey!
base.localAvatar.b_setSCSinging(10005) Be a Honey! Vote Bear!
base.localAvatar.b_setSCSinging(10006) Think Big vote Pig!
base.localAvatar.b_setSCSinging(10007) Vote Goat - And thats all she wrote!
Fighting
base.localAvatar.b_setSCSinging(51302) Attack me target!
base.localAvatar.b_setSCSinging(51301) Attack the strongest one!
base.localAvatar.b_setSCSinging(51303) I be needing help!
base.localAvatar.b_setSCSinging(51304) I can't do any damage!
base.localAvatar.b_setSCSinging(51305) I think we be in trouble.
base.localAvatar.b_setSCSinging(51306) Surround the most powerful one.
base.localAvatar.b_setSCSinging(51307) We should retreat.
base.localAvatar.b_setSCSinging(51308) run for it!
Cogs:
base.localAvatar.b_setSCSinging(20000) Its my day off!
base.localAvatar.b_setSCSinging(20001) I believe you're in the wrong office.
base.localAvatar.b_setSCSinging(20002) Have your people call my people.
base.localAvatar.b_setSCSinging(20003) Your in no position to meet with me.
base.localAvatar.b_setSCSinging(20004) Talk to my Assistant
base.localAvatar.b_setSCSinging(20005) Looks Like You've hit Rock Bottom!
base.localAvatar.b_setSCSinging(20006) I'm ready to feast.
base.localAvatar.b_setSCSinging(20007) I'm a sucker for Toons.
base.localAvatar.b_setSCSinging(2200) You should hit the scale.
base.localAvatar.b_setSCSinging(2201) I will hit the scale.
base.localAvatar.b_setSCSinging(20008) Oh goody, lunch time!
base.localAvatar.b_setSCSinging(20009) Perfect Timing, I need a quick bite.
base.localAvatar.b_setSCSinging(20010) I'd like some Feedback on my performance.
base.localAvatar.b_setSCSinging(20011) Let's talk about the Bottom line.
base.localAvatar.b_setSCSinging(20012) You'll find my tallents are Bottomless.
base.localAvatar.b_setSCSinging(20013) Good, I need a little pick-me-up.
base.localAvatar.b_setSCSinging(20014) I'd love to have you for lunch.
base.localAvatar.b_setSCSinging(20015) Looks like your number is up.
base.localAvatar.b_setSCSinging(20016) I hope you Perfer Extra Crunchy
base.localAvatar.b_setSCSinging(20017) Now your really in a crunch.
base.localAvatar.b_setSCSinging(20018) Is it time for Crunch already?
base.localAvatar.b_setSCSinging(20019) Let's do Crunch.
base.localAvatar.b_setSCSinging(20032) Are you positive you want to do this?
base.localAvatar.b_setSCSinging(20020) Where would you like to have your Crunch today?
base.localAvatar.b_setSCSinging(20021) You've given me something to crunch on.
base.localAvatar.b_setSCSinging(20022) I will not be smooth
base.localAvatar.b_setSCSinging(20023) Go ahead, try and take a number.
base.localAvatar.b_setSCSinging(20024) I could do with a nice crunch about now.
base.localAvatar.b_setSCSinging(20025) I'm positive your not going to like this.
base.localAvatar.b_setSCSinging(20026) I don't know the meaning of no.
base.localAvatar.b_setSCSinging(20027) Want to Meet i say yes everytime.
base.localAvatar.b_setSCSinging(20028) You need some positive Enforcment.
base.localAvatar.b_setSCSinging(20029) I'm going to make a postive impression.
base.localAvatar.b_setSCSinging(20030) I haven't been wrong yet.
base.localAvatar.b_setSCSinging(20047) I enjoy subtracting Toons.
base.localAvatar.b_setSCSinging(20087) I hope you brought a stretcher with you.
base.localAvatar.b_setSCSinging(20185) I'll prove your not dreaming.
base.localAvatar.b_setSCSinging(20200) I'm gonna tell the boss about you!
base.localAvatar.b_setSCSinging(20258) Today the role of deafeted toon will be played by -- YOU!
Appologize
base.localAvatar.b_setSCSinging(51201) Sorry.
base.localAvatar.b_setSCSinging(50211) Yer a canvas shy of full sail, aren't ye mate?
base.localAvatar.b_setSCSinging(51203) Sorry, I already have plans.
base.localAvatar.b_setSCSinging(51204) Sorry, I dont need to do that.
Boarding:
base.localAvatar.b_setSCSinging(5000) Let's form a boarding group.
base.localAvatar.b_setSCSinging(5001) Join my Boarding Group!
base.localAvatar.b_setSCSinging(5002) Can you invite me to your boarding group?
base.localAvatar.b_setSCSinging(5003) I'm already in a boarding gorup.
base.localAvatar.b_setSCSinging(5004)Leave your boarding Group
base.localAvatar.b_setSCSinging(5005) We are boarding Now.
base.localAvatar.b_setSCSinging(5006) Where are we going?
base.localAvatar.b_setSCSinging(5007) Are we ready?
base.localAvatar.b_setSCSinging(5008) Let's Go!
base.localAvatar.b_setSCSinging(5009) Don't leave this ara or you will leave the boarding
group!
Colors:
base.localAvatar.b_setSCSinging(2000) Purple
base.localAvatar.b_setSCSinging(2001) Blue
base.localAvatar.b_setSCSinging(2002) Cyan
base.localAvatar.b_setSCSinging(2003) Teal
base.localAvatar.b_setSCSinging(2004) Green
base.localAvatar.b_setSCSinging(2005) Yellow
base.localAvatar.b_setSCSinging(2006) Orange
base.localAvatar.b_setSCSinging(2007) Red
base.localAvatar.b_setSCSinging(2008) Pink
base.localAvatar.b_setSCSinging(2009) Brown
CFO
(GO DOWN AND UP)
base.localAvatar.b_setSCSinging(2104)
Rude:
base.localAvatar.b_setSCSinging(20007) I'm a sucker for toons!
base.localAvatar.b_setSCSinging(50103) Walk the Plank!
base.localAvatar.b_setSCSinging(50704) Hey Bucko
base.localAvatar.b_setSCSinging(50205) Addle-minded Fool!
base.localAvatar.b_setSCSinging(50208) Watch yer tounge or i'll pickle it with sea salt!
base.localAvatar.b_setSCSinging(50210) The horizon be as empty as yer head!
base.localAvatar.b_setSCSinging(2200) You should hit the scale!
base.localAvatar.b_setSCSinging(50201) Scurvy Dog!
base.localAvatar.b_setSCSinging(20056) I've been waiting for you!
base.localAvatar.b_setSCSinging(20038) Move it or lose it!
Other Phrases:
base.localAvatar.b_setSCSinging(20300) You make my hair curl.
base.localAvatar.b_setSCSinging(20136) RAID
base.localAvatar.b_setSCSinging(2222) I have a bonus weight of 11.
base.localAvatar.b_setSCSinging(2221) I have a bonus weight of 10.
base.localAvatar.b_setSCSinging(4) SPEEDCHAT PLUS
base.localAvatar.announceBingo() BINGO!
Actions
base.localAvatar.b_setAnimState(('jumpAirborne'))
base.localAvatar.b_setAnimState(('jumpLand'))
base.localAvatar.b_setAnimState(('jumpSquat'))
base.localAvatar.loop('climb')
base.localAvatar.loop('duck')
base.localAvatar.loop('happy-dance')
base.localAvatar.loop('hypnotize')
base.localAvatar.loop('tickle')
base.localAvatar.loop('sprinkle-dust')
base.localAvatar.loop('reel-H')
base.localAvatar.loop('tug-o-war')
base.localAvatar.loop('pet-end')
base.localAvatar.loop('fish-end')
base.localAvatar.loop('fish-again')
base.localAvatar.loop('push')
base.localAvatar.loop('swing')
base.localAvatar.loop('reel')
base.localAvatar.loop('throw')
base.localAvatar.loop('left')
base.localAvatar.loop('right')
base.localAvatar.loop('sound')
base.localAvatar.loop('pole')
base.localAvatar.loop('cast')
base.localAvatar.loop('pole-neutral')
base.localAvatar.loop('pet-loop')
base.localAvatar.loop('castlong')
base.localAvatar.loop('slip-forward')
base.localAvatar.loop('slip-backward')
base.localAvatar.loop('scientistGame')
base.localAvatar.loop('scientistWork')
base.localAvatar.loop('sad-neutral')
base.localAvatar.loop('reel-neutral')
base.localAvatar.loop('curtsy')
base.localAvatar.loop('down')
base.localAvatar.loop('up')
base.localAvatar.loop('think')
base.localAvatar.loop('lose')
base.localAvatar.loop('swim')
base.localAvatar.loop('cringe')
base.localAvatar.loop('applause')
base.localAvatar.loop('confused')
base.localAvatar.loop('run')
base.localAvatar.loop('walk')
base.localAvatar.loop('juggle')
base.localAvatar.loop('bored')
base.localAvatar.loop('jump')
base.localAvatar.loop('bow')
base.localAvatar.loop('teleport')
base.localAvatar.loop('wave')
base.localAvatar.loop('angry')
base.localAvatar.loop('shrug')
base.localAvatar.loop('book')
base.localAvatar.loop('sit')
Pie Aim:
Get pies Hold it and walk forward then use the scientistEmcee code
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.b_setAnimState(('jump'))
base.localAvatar.b_setAnimState(('CogThiefRunning'))
base.localAvatar.b_setAnimState(('run'))
base.localAvatar.b_setAnimState(('ScientistLessWork'))
base.localAvatar.b_setAnimState(('walk'))
base.localAvatar.b_setAnimState(('cringe'))
base.localAvatar.b_setAnimState(('dive'))
base.localAvatar.enterSitStart()
base.localAvatar.b_setAnimState('teleport')
base.localAvatar.b_setAnimState(('Push'))
base.localAvatar.b_setAnimState(('flat'))
base.localAvatar.b_setAnimState(('Squish'))
base.localAvatar.b_setAnimState(('victory'))
base.localAvatar.b_setAnimState(('ScientistJealous'))
base.localAvatar.b_setAnimState('ScientistPlay')
base.localAvatar.b_setAnimState('ScientistWork')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('Sit'))
base.localAvatar.b_setAnimState('CatchEating')
base.localAvatar.b_setAnimState('Flattened')
base.localAvatar.b_setAnimState('ScientistEmcee')
swim and toons unite for floating dead person
base.localAvatar.b_setAnimState(('ReadBook'))
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.b_setAnimState(('GolfPuttLoop'))
base.localAvatar.b_setAnimState(('GolfRotateRight'))
base.localAvatar.b_setAnimState(('GolfRotateLeft'))
base.localAvatar.b_setAnimState('walk')
base.localAvatar.b_setAnimState(('TeleportIn'))
base.localAvatar.b_setAnimState(('TeleportOut'))
base.localAvatar.b_setAnimState('SitStart')
base.localAvatar.b_setAnimState(('Catching'))
Bots:
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50702)
def part2():
base.talkAssistant.sendOpenTalk('YOU LOSE')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('OH YA I SAID IT')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('MY TEAM WILL OWN ALL YOU LOSE ERRS!')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('We are Epic Hock errs!')
def part6():
base.talkAssistant.sendOpenTalk('AND YOU CAN'T STOP US')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSCSinging(50800)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(part2))
seq.append(Wait(2))
seq.append(Func(part3))
seq.append(Wait(2))
seq.append(Func(part4))
seq.append(Wait(2))
seq.append(Func(part5))
seq.append(Wait(2))
seq.append(Func(part6))
seq.append(Wait(2))
seq.append(Func(part7))
seq.append(Wait(3))
seq.append(Func(addzone))
seq.start()
onTime()
Long
Long Bubble:
base.talkAssistant.sendOpenTalk('I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! I AM NOT FRITZ! ')
Member:
import toontown
def new():
return True
def new2(*a,**k):
return 2
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
toontown.toon.LocalToon.LocalToon.getGameAccess = new2
def new():
return True
base.cr.isPaid = new
base.cr.isParentPasswordSet = new
Sideways Swim:
base.localAvatar.setHpr(0,0,80)
base.localAvatar.collisionsOff()yea
base.localAvatar.b_setAnimState(('swim'))
base.localAvatar.collisionsOff()
Gloves - Zoom out to see -
base.localAvatar.find('**/hands').removeNode()
base.localAvatar.find('**/hands').setColor(255,0,0) Colored Gloves Red
base.localAvatar.find('**/hands').setColor(0,0,0) Colored Gloves Black
base.localAvatar.find('**/hands').setColor(0,255,0) Colored Gloves Green
base.localAvatar.find('**/hands').setColor(0,0,255) Colored Gloves Blue
base.localAvatar.find('**/hands').setColor(1,0000,1) Colored Gloves Pink
base.localAvatar.find('**/hands').setColor(0,0000,1) Colored Gloves blue
base.localAvatar.find('**/hands').setColor(0,1000,0) Colored Gloves green
base.localAvatar.find('**/hands').setColor(0,1000,1) Colored Gloves cyan
base.localAvatar.find('**/hands').setColor(1,1000,0) Colored Gloves yellow
base.localAvatar.find('**/hands').setColor(1,1000,1) Colored Gloves white
Toontown Start Code: Do show pop on loading.
base.localAvatar.setNametagStyle(10)
base.localAvatar.setTeleportAccess ([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.setPinkSlips((9999))
base.localAvatar.setColor(1)
base.localAvatar.setMaxHp(137)
base.localAvatar.setHp(137)
base.localAvatar.setBankMoney(10000)
base.localAvatar.setMaxBankMoney(10000)
base.localAvatar.setTrackAccess([1,1,1,1,1,1,1])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setExperience('9999999999999999')
base.localAvatar.setTickets(99999)
base.localAvatar.find('**/hands').setColor(0,0,255)
base.localAvatar.setSystemMessage(1,'Green Team Starter Pack Activated!')
base.localAvatar.setCheesyEffect(0, 0, 0)
localAvatar.cogMerits=[10000, 10000, 10000, 10000]
base.localAvatar.setQuestCarryLimit(4)
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
Super flip ttc
from direct.interval.IntervalGlobal import *
def start():
base.localAvatar.setPos(7,-13,7)
def anim():
base.localAvatar.b_setAnimState(('jumpAirborne'))
def intro():
base.localAvatar.setHpr(0,0,90)
def part2():
base.localAvatar.setHpr(0,0,180)
def part3():
base.localAvatar.setHpr(0,0,270)
def part4():
base.localAvatar.setHpr(0,0,360)
def onTime():
seq = Sequence()
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.append(Func(anim))
seq.append(Wait(0))
seq.append(Func(start))
seq.append(Wait(0))
seq.append(Func(intro))
seq.append(Wait(.1))
seq.append(Func(part2))
seq.append(Wait(.1))
seq.append(Func(part3))
seq.append(Wait(.1))
seq.append(Func(part4))
seq.append(Wait(.1))
seq.start()
onTime()
Super Uber Starter
base.localAvatar.setNametagStyle(10)
base.localAvatar.setTeleportAccess ([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.setTrackAccess([0,0,1,1,1,1,1])
base.localAvatar.setSystemMessage(1,'Super Uber Pack Activated!')
base.localAvatar.setCheesyEffect(0, 0, 0)
localAvatar.cogMerits=[10000, 10000, 10000, 10000]
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
Uber Starter
base.localAvatar.setNametagStyle(10)
base.localAvatar.setTeleportAccess ([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.setSystemMessage(1,'Uber Starter Pack Activated!')
localAvatar.cogMerits=[10000, 10000, 10000, 10000]
base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6])
base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1])
base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6])
1: Go to SBHQ
2: Go by the VP doors
3: When a Cog walks through the door, type this code:
chqd = base.cr.doFindAll("CogHQDoor"):
base.cr.doFindAll("CogHQDoor"):
chqd.rejectEnter = chqd.avatarEnter(base.localAvatar.doIf)
chqd.setOtherZoneIdAndDoId(11100, 451103054)
4: On TTinjector, Click submit.
5: Then type in this code:
base.cr.sendSetZoneMsg(2513)
6: Click Submit on TTinjector
You will have a Cog Suit
Controls
base.localAvatar.physControls.avatarControlForwardSpeed = 100
base.localAvatar.physControls.avatarControlForwardSpeed = -100
base.localAvatar.physControls.avatarControlJumpForce = 100
base.localAvatar.physControls.avatarControlRotateSpeed=300
base.localAvatar.setScale(3)
Smile:
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(22,1)
def part2():
base.localAvatar.setCheesyEffect(13, 0, 0)
def part3():
base.localAvatar.setCheesyEffect(0, 0, 0)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(2))
seq.append(Func(part3))
seq.start()
onTime()
Team Bot:
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setEmoteState(0,0)
base.localAvatar.b_setSCSinging(50702)
def part2():
base.talkAssistant.sendOpenTalk('YOU LOSE')
base.localAvatar.b_setEmoteState(23,1)
def part3():
base.talkAssistant.sendOpenTalk('YES YOU ALL DO')
base.localAvatar.b_setEmoteState(22,1)
def part4():
base.talkAssistant.sendOpenTalk('MY TEAM WILL OWN ALL YOU MUCK ERRS')
base.localAvatar.b_setEmoteState(24,1)
def part5():
base.talkAssistant.sendOpenTalk('WE ARE GREEN TEAM')
def part6():
base.talkAssistant.sendOpenTalk('AND YOU CANT STOP US')
base.localAvatar.b_setEmoteState(22,1)
def part7():
base.localAvatar.b_setSCSinging(20004)
base.localAvatar.b_setEmoteState(0,0)
def addzone():
word = base.localAvatar.getZoneId()
word += 10
base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word)
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(3))
seq.append(Func(part2))
seq.append(Wait(3))
seq.append(Func(part3))
seq.append(Wait(3))
seq.append(Func(part4))
seq.append(Wait(3))
seq.append(Func(part5))
seq.append(Wait(3))
seq.append(Func(part6))
seq.append(Wait(3))
seq.append(Func(part7))
seq.append(Wait(3))
seq.append(Func(addzone))
seq.start()
onTime()
Scare
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setAnimState(('jumpLand'))
def part2():
base.localAvatar.b_setAnimState(('ScientistEmcee'))
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(.2555777775))
seq.append(Func(part2))
seq.start()
onTime()
Funny Farms TP
from direct.interval.IntervalGlobal import *
def start():
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ = loader.loadModel("phase_4/models/minigames/treehouse_4players.bam")
environ.reparentTo(render)
environ.setPos(689.118,-1155.604,2.525)
environ.setHpr(0,270,270)
environ.setScale(6)
def intro():
base.localAvatar.b_setAnimState(('OpenBook'))
def intro2():
base.localAvatar.b_setAnimState(('ReadBook'))
def part2():
base.localAvatar.b_setAnimState(('CloseBook'))
def part3():
base.localAvatar.b_setAnimState('TeleportOut')
def part4():
base.cr.sendSetZoneMsg(7000)
def spot():
base.localAvatar.setPos(689.118,-1155.604,2.525)
base.localAvatar.setHpr(270,0,0)
def part5():
base.localAvatar.b_setAnimState('TeleportIn')
def part6():
base.localAvatar.b_setAnimState('Happy')
def part7():
base.localAvatar.setSystemMessage(1,'Welcome to Funny Farm!')
def onTime():
seq = Sequence()
seq.append(Func(start))
seq.append(Wait(1))
seq.append(Func(intro))
seq.append(Wait(1))
seq.append(Func(intro2))
seq.append(Wait(1))
seq.append(Func(part2))
seq.append(Wait(1))
seq.append(Func(part3))
seq.append(Wait(4))
seq.append(Func(part4))
seq.append(Wait(1))
seq.append(Func(spot))
seq.append(Wait(2))
seq.append(Func(part5))
seq.append(Wait(.2))
seq.append(Func(part7))
seq.append(Wait(2.3))
seq.append(Func(part6))
seq.start()
onTime()
Gardening
base.localAvatar.setShovelSkill(30)
base.localAvatar.setWateringCanSkill(50)
base.localAvatar.promoteWateringCan(3)
base.localAvatar.promoteShovel(3)
Other
base.localAvatar.setSystemMessage(1,'(NAME): (TEXT)')
Invisible Book:
base.localAvatar.b_setAnimState('ReadBook')
base.localAvatar.b_setAnimState('ScientistEmcee')
base.Disconnect('20.20.20') 322374
messenger.send('<<Number/Name>>')
base.localAvatar.b_setEmoteState(1,0)
base.localAvatar.collisionsOff()
base.cr.sendSetZoneMsg(7000)
base.localAvatar.b_setAnimState(('Teleport'))
base.cr.sendSetZoneMsg(2000)
base.wireframeOn()
base.wireframeOff()
base.localAvatar.enableBlend()
base.localAvatar.disableBlend()
base.localAvatar.collisionsOff()
base.localAvatar.collisionsOn()
base.localAvatar.setNumPies(100)
base.localAvatar.setPieType(5)
Black Mouth:
base.localAvatar.setColor(0)
White Mouth:
base.localAvatar.setColor(1)
base.localAvatar.setSystemMessage(1,'Admin: Type your test here')
Super man
base.localAvatar.collisionsOff()
base.localAvatar.setPos(0,0,5)
base.localAvatar.setHpr(0,270,0)
base.localAvatar.b_setAnimState('ScientistEmcee')
Cannon Place:
1 base.localAvatar.setPinkSlips((1))
2 fight a cog, first fire the cog then defeat it
3 go in the grey anywhere, if you dont know how heres the code
base.localAvatar.collisionsOff()
4 you will see a cannon, thats it
Find Codes:
def getmembers(object, predicate=None):
"""Return all members of an object as (name, value) pairs sorted by name.
Optionally, only return members that satisfy a given predicate."""
results = []
for key in dir(object):
value = getattr(object, key)
if not predicate or predicate(value):
results.append((key, value))
print key,value
results.sort()
return results
getmembers [[<<localAvatar>>]]
Replace 'Enter Class Here' With: localAvatar
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.b_setAnimState('Died')
base.talkAssistant.sendOpenTalk('EAT A BIG MAC!!!')
def onTime():
seq = Sequence()
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.append(Func(intro))
seq.append(Wait(5))
seq.start()
onTime()
base.oobe()
messenger.send('nameTagShowAvId')
messenger.send([base.cr.sendSetZoneMsg(7000)], [base.localAvatar.doId, 272503222, 'starkit', 1])
messenger.send('gotoAvatar', [base.localAvatar.doId, 'you', 1])
messenger.send('gardenGame')
messenger.send('rejectTutorial')
messenger.send('avatarDetails', [base.localAvatar.doId, 'Mickey', 1])
messenger.send('friendAvatar', [284720681, 'Fireball', 1])
messenger.send('clearOutToonInterior')
285863974
base.localAvatar.collisionsOff()
base.localAvatar.setHpr(0,70,0)
base.localAvatar.setPos(44,-16,4)
base.localAvatar.b_setAnimState('Sleep')
base.localAvatar.setSpeedChatStyleIndex(15)
base.cr.sendSetZoneMsg(61361)
base.localAvatar.playSplashEffect(1,0,0)
base.localAvatar.setMaxClothes((500))
base.localAvatar.setZ(7)
base.localAvatar.setColor(0,0,0,0,1)
base.localAvatar.find('**/hands').removeNode()
base.localAvatar.find('**/hands').setColor(0,0,255)
def sjasshk1():
def sjasshk2():
base.localAvatar.physControls.avatarControlReverseSpeed=10
base.localAvatar.physControls.avatarControlRotateSpeed=80
base.localAvatar.physControls.avatarControlJumpForce = 20
base.localAvatar.physControls.setGravity(40)
base.localAvatar.physControls.avatarControlForwardSpeed = 17
base.localAvatar.setSystemMessage(1, 'Super Jump/Super Speed De-Activated')
base.accept("f2", sjasshk1, [])
base.accept("f2", sjasshk1, [])
base.localAvatar.setSpeedChatStyleIndex(2)
base.localAvatar.setColorScale(25)
base.localAvatar.loop('sound')
base.localAvatar.b_setAnimState('dive')
base.cr.setOwnerId(id goes here)
base.localAvatar.setBestHeightInfo(200)
base.cr.setOwnerName('name here')
base.localAvatar.setCogParts([56444, 56447, 56447, 56411])
base.localAvatar.setLastHood(2000)
localAvatar.cogLevels=[99, 99, 99, 99]
messenger.send('enterStickerBook')
messenger.send('openFriendsList')
messenger.send('kickToPlayground', [1])
from toontown.shtiker.MapPage import MapPage
gohome = MapPage()
gohome.goHome()
messenger.send('[base.localAvatar.doBlackCatTransformation(), 1],
base.localAvatar.hide()
base.localAvatar.physControls.setGravity(15)
Sweet Land of doom
from direct.actor.Actor import Actor
from pandac.PandaModules import *
from direct.task import Task
import math
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.interval.IntervalGlobal import Sequence
from pandac.PandaModules import Point3
from pandac.PandaModules import *
environ1 = loader.loadModel('phase_13/models/parties/partyGrounds.bam')
environ1.reparentTo(render)
environ1.setPos(12.931,0.839,110.525)
environ1.setHpr(0,0,0)
environ1.setScale(1)
catch1 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch1.reparentTo(render)
catch1.setPos(12.931,0.839,110.540)
catch1.setHpr(0,0,0)
catch1.setScale(2)
catch2 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch2.reparentTo(render)
catch2.setPos(12.931,0.839,110.540)
catch2.setHpr(0,0,0)
catch2.setScale(1)
stair1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair1.reparentTo(render)
stair1.setPos(-44.350,-3.603,115.031)
stair1.setHpr(0,0,0)
stair1.setScale(1)
stair2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair2.reparentTo(render)
stair2.setPos(-49.592,4.492,119.451)
stair2.setHpr(0,0,0)
stair2.setScale(1)
stair3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair3.reparentTo(render)
stair3.setPos(-54.221,12.194,122.359)
stair3.setHpr(0,0,0)
stair3.setScale(1)
stair4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair4.reparentTo(render)
stair4.setPos(-59.905,21.822,126.716)
stair4.setHpr(0,0,0)
stair4.setScale(1)
stair5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair5.reparentTo(render)
stair5.setPos(-64.772,30.703,130.709)
stair5.setHpr(0,0,0)
stair5.setScale(1)
stair6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair6.reparentTo(render)
stair6.setPos(-62.772,39.703,134.638)
stair6.setHpr(0,0,0)
stair6.setScale(1)
stair7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair7.reparentTo(render)
stair7.setPos(-59.416,44.442,139.154)
stair7.setHpr(0,0,0)
stair7.setScale(1)
stair8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair8.reparentTo(render)
stair8.setPos(-55,53,143.624)
stair8.setHpr(0,0,0)
stair8.setScale(1)
stair9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair9.reparentTo(render)
stair9.setPos(-51,58,148)
stair9.setHpr(0,0,0)
stair9.setScale(1)
stair10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair10.reparentTo(render)
stair10.setPos(-47,66,152)
stair10.setHpr(0,0,0)
stair10.setScale(1)
stair11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair11.reparentTo(render)
stair11.setPos(-43,73,156)
stair11.setHpr(0,0,0)
stair11.setScale(1)
stair12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair12.reparentTo(render)
stair12.setPos(-39,80,160)
stair12.setHpr(0,0,0)
stair12.setScale(1)
stair13 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair13.reparentTo(render)
stair13.setPos(-34,85,164)
stair13.setHpr(0,0,0)
stair13.setScale(1)
stair14 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair14.reparentTo(render)
stair14.setPos(-27,89,168)
stair14.setHpr(0,0,0)
stair14.setScale(1)
stair15 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair15.reparentTo(render)
stair15.setPos(-21,94,172)
stair15.setHpr(0,0,0)
stair15.setScale(1)
stair16 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair16.reparentTo(render)
stair16.setPos(-14,98,176)
stair16.setHpr(0,0,0)
stair16.setScale(1)
stair17 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair17.reparentTo(render)
stair17.setPos(-9,103,180)
stair17.setHpr(0,0,0)
stair17.setScale(1)
stair18 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair18.reparentTo(render)
stair18.setPos(-4,109,184)
stair18.setHpr(0,0,0)
stair18.setScale(1)
stair19 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair19.reparentTo(render)
stair19.setPos(-0,116,187)
stair19.setHpr(0,0,0)
stair19.setScale(1)
stair20 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stair20.reparentTo(render)
stair20.setPos(3,123,191)
stair20.setHpr(0,0,0)
stair20.setScale(1)
stairw = loader.loadModel('phase_4/models/props/construction_sign.bam')
stairw.reparentTo(render)
stairw.setPos(4,128,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(6,136,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(-7,134,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(15,125,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(14,150,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(21,162,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(29,176,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(36,189,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairw = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairw.reparentTo(render)
stairw.setPos(44,203,191)
stairw.setHpr(0,0,0)
stairw.setScale(1)
stairm = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
stairm.reparentTo(render)
stairm.setPos(56,226,191)
stairm.setHpr(0,0,0)
stairm.setScale(2.5)
stairs = loader.loadModel('phase_6/models/golf/windmill.bam')
stairs.reparentTo(render)
stairs.setPos(56,226,191)
stairs.setHpr(60,0,0)
stairs.setScale(3)
cbl = loader.loadModel("phase_4/models/modules/suit_landmark_legal.bam")
cbl.reparentTo(render)
cbl.setPos(61.138,13.386,110.550)
cbl.setHpr(270,0,0)
cbl.setScale(1)
c3l = loader.loadModel("phase_4/models/modules/elevator.bam")
c3l.reparentTo(render)
c3l.setPos(55.423,-1.493,110.565)
c3l.setHpr(270,0,0)
c3l.setScale(1)
f = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
f.reparentTo(render)
f.setHpr(90,0,0)
f.setPos(47.825,-1.672,110.565)
pandaPosInterval22 = f.posInterval(13,Point3(47.825,-1.672,110.565),
startPos=Point3(47.825,-1.672,220.565))
pandaPosInterval33 = f.posInterval(13,Point3(47.825,-1.672,220.565),
startPos=Point3(47.825,-1.672,110.565))
pandaHprInterval11 = f.hprInterval(3,Point3(0,0,0),
startHpr=Point3(0, 0, 0))
pandaHprInterval22 = f.hprInterval(3,Point3(0, 0, 0),
startHpr=Point3(0, 0, 0))
pandaPace = Sequence(pandaPosInterval22,
pandaHprInterval11,
pandaPosInterval33,
pandaHprInterval22,
name="pandaPace")
pandaPace.loop()
f.find('**/wall_back').removeNode()
f.find('**/wall_front').removeNode()
f.find('**/wall_left').removeNode()
f.find('**/wall_right').removeNode()
f.find('**/ceiling').removeNode()
r = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
r.setPos(12.931,0.839,4.024)
r.setHpr(0,340.30,0)
r.hide()
r.reparentTo(render)
r.find('**/wall_back').removeNode()
r.find('**/wall_front').removeNode()
r.find('**/wall_left').removeNode()
r.find('**/wall_right').removeNode()
r.find('**/ceiling').removeNode()
environ2 = loader.loadModel('phase_8/models/neighborhoods/the_burrrgh.bam')
environ2.reparentTo(render)
environ2.setPos(47.825,-1.672,220.590)
environ2.setHpr(0,0,0)
environ2.setScale(1)
hg1 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg1.reparentTo(render)
hg1.loop("cheer")
hg1.setPos(59.932,-9.914,223.599)
hg1.setHpr(90,0,0)
hg1.setScale(3)
hg2 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg2.reparentTo(render)
hg2.loop("cheer")
hg2.setPos(66.932,2.914,223.599)
hg2.setHpr(90,0,0)
hg2.setScale(3)
hg3 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg3.reparentTo(render)
hg3.loop("cheer")
hg3.setPos(68.932,17.914,223.599)
hg3.setHpr(90,0,0)
hg3.setScale(3)
hg4 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg4.reparentTo(render)
hg4.loop("cheer")
hg4.setPos(58.932,25.914,223.599)
hg4.setHpr(180,0,0)
hg4.setScale(3)
base.localAvatar.setPos(12.931,0.839,110.601)
base.localAvatar.setHpr(270,0,0)
base.localAvatar.setSystemMessage(1,'Welcome, to Team Global Land!')
hg5 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg5.reparentTo(render)
hg5.loop("cheer")
hg5.setPos(47.932,32.914,223.599)
hg5.setHpr(180,0,0)
hg5.setScale(3)
hg6 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg6.reparentTo(render)
hg6.loop("cheer")
hg6.setPos(32.932,28.914,223.599)
hg6.setHpr(180,0,0)
hg6.setScale(3)
hg7 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg7.reparentTo(render)
hg7.loop("cheer")
hg7.setPos(22.932,17.914,223.599)
hg7.setHpr(220,0,0)
hg7.setScale(3)
hg8 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg8.reparentTo(render)
hg8.loop("cheer")
hg8.setPos(19.932,5.914,223.599)
hg8.setHpr(270,0,0)
hg8.setScale(3)
hg9 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg9.reparentTo(render)
hg9.loop("cheer")
hg9.setPos(28.932,-11.914,223.599)
hg9.setHpr(310,0,0)
hg9.setScale(3)
hg10 = Actor("phase_5/models/char/tt_r_ara_ttc_hydrant.bam",
{"cheer":"phase_5/models/char/tt_a_ara_ttc_hydrant_fightCheer.bam"})
hg10.reparentTo(render)
hg10.loop("cheer")
hg10.setPos(46.932,-18.914,223.599)
hg10.setHpr(350,0,0)
hg10.setScale(3)
mill1 = loader.loadModel('phase_6/models/golf/windmill.bam')
mill1.reparentTo(render)
mill1.setPos(26,56,229)
mill1.setHpr(90,0,0)
mill1.setScale(3)
tug1 = loader.loadModel('phase_13/models/parties/partyTugOfWar.bam')
tug1.reparentTo(render)
tug1.setPos(132,50,226)
tug1.setHpr(90,0,0)
tug1.setScale(1)
cupcake1 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam')
cupcake1.reparentTo(render)
cupcake1.setPos(98,-68,226)
cupcake1.setHpr(120,0,0)
cupcake1.setScale(1)
cupcake2 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam')
cupcake2.reparentTo(render)
cupcake2.setPos(122,-51,226)
cupcake2.setHpr(120,0,0)
cupcake2.setScale(1)
cupcake3 = loader.loadModel('phase_5.5/models/estate/tt_m_ara_est_house_cupcake.bam')
cupcake3.reparentTo(render)
cupcake3.setPos(73,-79,226)
cupcake3.setHpr(120,0,0)
cupcake3.setScale(1)
dance = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance.reparentTo(render)
dance.setPos(116.949,-4.932,226.782)
dance.setHpr(180,0,0)
dance.setScale(1)
mgr = loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam")
mgr.reparentTo(render)
mgr.setPos(-50.115,31.640,226.782)
mgr.setHpr(0,0,0)
mgr.setScale(4)
pandaHprInterval1 = mgr.hprInterval(3,Point3(0,0,0),
startHpr=Point3(270, 0, 0))
pandaHprInterval2 = mgr.hprInterval(3,Point3(270, 0, 0),
startHpr=Point3(0, 0, 0))
# Create and play the sequence that coordinates the intervals.
maryspin = Sequence(pandaHprInterval1,
name="maryspin")
maryspin.loop()
pk1 = loader.loadModel('phase_4/models/estate/pumpkin_short.bam')
pk1.reparentTo(render)
pk1.setPos(109.563,-59.050,229.282)
pk1.setHpr(210,0,0)
pk1.setScale(1)
pk2 = loader.loadModel('phase_4/models/estate/pumpkin_short.bam')
pk2.reparentTo(render)
pk2.setPos(84.250,-73.585,229.282)
pk2.setHpr(210,0,0)
pk2.setScale(1)
boat1 = loader.loadModel("phase_6/models/neighborhoods/donalds_dock.bam")
boat1.reparentTo(render)
boat1.setPos(0,0,111111111111)
boat1.setHpr(0,0,0)
boat1.setScale(1)
boat2 = boat1.find('**/donalds_boat')
boat2.reparentTo(render)
boat2.setPos(64.301,-45.289,226.782)
boat2.setHpr(0,0,315)
boat2.setScale(1)
donald1 = Actor("phase_6/models/char/DL_donald-500.bam",
{"neutral":"phase_6/models/char/DL_donald-neutral.bam"})
donald1.reparentTo(render)
donald1.loop("neutral")
donald1.setPos(72.411,-34.692,226.782)
donald1.setHpr(270,50,0)
donald1.setScale(1.5)
mickey1 = Actor("phase_4/models/char/mickeymouse_1600.bam",
{"idle":"phase_4/models/char/mickeymouse_idle.bam"})
mickey1.reparentTo(render)
mickey1.loop("idle")
mickey1.setPos(77,-37,226)
mickey1.setHpr(70,0,0)
mickey1.setScale(1.5)
broken = loader.loadModel('phase_5/models/props/geyser.bam')
broken.reparentTo(render)
broken.setPos(61.301,-37.289,226.782)
broken.setHpr(0,0,315)
broken.setScale(2)
maze1 = loader.loadModel('phase_12/models/bossbotHQ/BossbotMazex1_C.bam')
maze1.reparentTo(render)
maze1.setPos(-9,-111,226)
maze1.setHpr(0,0,0)
maze1.setScale(1)
e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
e.reparentTo(render)
e.setHpr(90,0,0)
e.setPos(-94.567,-27.908,226.782)
e.setScale(2)
e.find('**/wall_back').removeNode()
e.find('**/wall_front').removeNode()
e.find('**/wall_left').removeNode()
e.find('**/wall_right').removeNode()
e.find('**/ceiling').removeNode()
mazesign1 = loader.loadModel("phase_4/models/minigames/toonblitz_game_arrow.bam")
mazesign1.reparentTo(render)
mazesign1.setPos(-101.681,-37.524,226.807)
mazesign1.setHpr(90,0,0)
mazesign1.setScale(2)
mill2 = loader.loadModel('phase_6/models/golf/windmill.bam')
mill2.reparentTo(render)
mill2.setPos(-148.5,-26,225)
mill2.setHpr(180,0,0)
mill2.setScale(3)
fence1 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence1.reparentTo(render)
fence1.setPos(-142.5,-42,225)
fence1.setHpr(90,0,0)
fence2 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence2.reparentTo(render)
fence2.setPos(-142.5,-52,225)
fence2.setHpr(90,0,0)
fence3 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence3.reparentTo(render)
fence3.setPos(-142.5,-57,225)
fence3.setHpr(90,0,0)
fence4 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence4.reparentTo(render)
fence4.setPos(-142.5,-22,225)
fence4.setHpr(90,0,0)
fence5 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence5.reparentTo(render)
fence5.setPos(-142.5,-12,225)
fence5.setHpr(90,0,0)
fence6 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence6.reparentTo(render)
fence6.setPos(-142.5,-7,225)
fence6.setHpr(90,0,0)
fence7 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence7.reparentTo(render)
fence7.setPos(67.5,214,191)
fence7.setHpr(140,0,0)
fence8 = loader.loadModel('phase_3.5/models/modules/wood_fence.bam')
fence8.reparentTo(render)
fence8.setPos(48.5,225,191)
fence8.setHpr(140,0,0)
block1 = loader.loadModel("phase_4/models/props/construction_sign.bam")
block1.reparentTo(render)
block1.setPos(-138,-25,225)
block1.setHpr(90,0,0)
block1.setScale(2)
cow = loader.loadModel('phase_13/models/parties/cogPieArena_model')
cow.reparentTo(render)
cow.setPos(-38,-75,227)
cow.setHpr(330,0,0)
cow.setScale(1)
launch1 = loader.loadModel('phase_13/models/parties/launchPad')
launch1.reparentTo(render)
launch1.setPos(17,-99,226)
launch1.setHpr(0,0,0)
launch1.setScale(1)
castle = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_castle.bam")
castle.reparentTo(render)
castle.setPos(143,-153,226)
castle.setHpr(120,0,0)
castle.setScale(8)
tiki = loader.loadModel("phase_5.5/models/estate/tt_m_ara_est_house_tiki.bam")
tiki.reparentTo(render)
tiki.setPos(250,-50,226)
tiki.setHpr(160,0,0)
tiki.setScale(8)
mr1 = loader.loadModel('phase_7/models/modules/cubicle_room.bam')
mr1.reparentTo(render)
mr1.setPos(-416,-27,226)
mr1.setHpr(90,0,0)
mr1.setScale(1)
mrt = loader.loadModel('phase_12/models/bossbotHQ/BanquetTableChairs.bam')
mrt.reparentTo(render)
mrt.setPos(-416,-27,226)
mrt.setHpr(90,0,0)
mrt.setScale(.9)
rocket1 = loader.loadModel('phase_13/models/parties/rocket_model.bam')
rocket1.reparentTo(render)
rocket1.setPos(-2,-89,226)
rocket1.setHpr(0,0,0)
rocket1.setScale(2)
rexp1 = loader.loadModel('phase_3.5/models/props/explosion.bam')
rexp1.reparentTo(render)
rexp1.setPos(-2,-89,226)
rexp1.setHpr(0,0,0)
rexp1.setScale(2)
rexp2 = loader.loadModel('phase_3.5/models/props/explosion.bam')
rexp2.reparentTo(render)
rexp2.setPos(-2,-89,226)
rexp2.setHpr(180,0,0)
rexp2.setScale(2)
c1 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c1.reparentTo(render)
c1.setPos(-198.5,16,224)
c1.setHpr(180,0,0)
c1.setScale(4)
c2 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c2.reparentTo(render)
c2.setPos(-301.5,-65,224)
c2.setHpr(0,0,0)
c2.setScale(4)
c3 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c3.reparentTo(render)
c3.setPos(-217.5,-31,224)
c3.setHpr(0,0,0)
c3.setScale(4)
c4 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c4.reparentTo(render)
c4.setPos(-199.5,-44,224)
c4.setHpr(0,0,0)
c4.setScale(4)
c5 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c5.reparentTo(render)
c5.setPos(-217.5,3,224)
c5.setHpr(180,0,0)
c5.setScale(4)
c6 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c6.reparentTo(render)
c6.setPos(-284.5,-30,224)
c6.setHpr(180,0,0)
c6.setScale(4)
c7 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c7.reparentTo(render)
c7.setPos(-198.5,-1,224)
c7.setHpr(0,0,0)
c7.setScale(4)
f1 = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
f1.reparentTo(render)
f1.setHpr(90,0,0)
f1.setPos(250,-50,226)
f1.setScale(7)
f1.find('**/wall_back').removeNode()
f1.find('**/wall_front').removeNode()
f1.find('**/wall_left').removeNode()
f1.find('**/wall_right').removeNode()
f1.find('**/ceiling').removeNode()
fb1 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam')
fb1.reparentTo(render)
fb1.setPos(277,-21,226)
fb1.setHpr(270,0,0)
fb1.setScale(3)
fb2 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam')
fb2.reparentTo(render)
fb2.setPos(277,-33,226)
fb2.setHpr(270,0,0)
fb2.setScale(3)
fb3 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam')
fb3.reparentTo(render)
fb3.setPos(277,-46,226)
fb3.setHpr(270,0,0)
fb3.setScale(3)
ca1 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca1.reparentTo(render)
ca1.setPos(-431.768,-17.630,226.025)
ca1.setHpr(260,0,0)
ca1.setScale(2)
ca2 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca2.reparentTo(render)
ca2.setPos(-431.768,-38.630,226.025)
ca2.setHpr(280,0,0)
ca2.setScale(2)
ca3 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca3.reparentTo(render)
ca3.setPos(-366.768,-35.630,226.025)
ca3.setHpr(290,0,0)
ca3.setScale(2)
ca4 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca4.reparentTo(render)
ca4.setPos(-366.768,-17.630,226.025)
ca4.setHpr(250,0,0)
ca4.setScale(2)
ca5 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca5.reparentTo(render)
ca5.setPos(-398.768,-15.630,226.025)
ca5.setHpr(120,0,0)
ca5.setScale(2)
ca6 = loader.loadModel('phase_4/models/minigames/toon_cannon.bam')
ca6.reparentTo(render)
ca6.setPos(-398.768,-38.630,226.025)
ca6.setHpr(60,0,0)
ca6.setScale(2)
environ3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
environ3.reparentTo(render)
environ3.setPos(-508.081,-29.392,226.025)
environ3.setHpr(0,0,0)
environ3.setScale(7)
rope1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope1.reparentTo(render)
rope1.setPos(-508.081,-29.392,226.025)
rope1.setHpr(0,0,0)
rope1.setScale(1)
meter1 = Actor("phase_4/models/props/tt_a_ara_ttc_sillyMeter_default.bam",
{"lol":"phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFive.bam"})
meter1.reparentTo(render)
meter1.loop('lol')
meter1.setPos(-508.081,-29.392,226.025)
meter1.setHpr(90,0,0)
meter1.setScale(1)
rope2 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope2.reparentTo(render)
rope2.setPos(-507.867,-59.050,225.995)
rope2.setHpr(0,0,0)
rope2.setScale(.4)
mickey = Actor("phase_3/models/char/mickey-1200.bam",
{"wait":"phase_3/models/char/mickey-wait.bam"})
mickey.reparentTo(render)
mickey.loop('wait')
mickey.setPos(-507.867,-59.050,225.995)
mickey.setHpr(270,0,0)
mickey.setScale(2)
rope3 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope3.reparentTo(render)
rope3.setPos(-486.485,-51.431,226.075)
rope3.setHpr(0,0,0)
rope3.setScale(.4)
minnie = Actor("phase_3/models/char/minnie-1200.bam",
{"wait":"phase_3/models/char/minnie-wait.bam"})
minnie.reparentTo(render)
minnie.loop('wait')
minnie.setPos(-486.485,-51.431,226.075)
minnie.setHpr(270,0,0)
minnie.setScale(2)
rope4 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope4.reparentTo(render)
rope4.setPos(-486.497,-7.691,226.076)
rope4.setHpr(0,0,0)
rope4.setScale(.4)
dd2 = Actor("phase_4/models/char/daisyduck_1600.bam",{"idle":"phase_4/models/char/daisyduck_idle.bam"})
dd2.reparentTo(render)
dd2.loop('idle')
dd2.setPos(-486.497,-7.691,226.076)
dd2.setHpr(270,0,0)
dd2.setScale(2)
rope5 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope5.reparentTo(render)
rope5.setPos(-507.929,3.536,226.051)
rope5.setHpr(0,0,0)
rope5.setScale(.4)
dd1 = Actor("phase_6/models/char/DL_donald-500.bam",{"neutral":"phase_6/models/char/DL_donald-neutral.bam"})
dd1.reparentTo(render)
dd1.loop('neutral')
dd1.setPos(-507.929,3.536,226.051)
dd1.setHpr(270,0,0)
dd1.setScale(2)
rope6 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope6.reparentTo(render)
rope6.setPos(-530.552,-4.198,226.057)
rope6.setHpr(0,0,0)
rope6.setScale(.4)
chip1 = Actor("phase_6/models/char/chip_250",{"idle":"phase_6/models/char/chip_idle.bam"})
chip1.reparentTo(render)
chip1.loop('idle')
chip1.setPos(-530.552,-4.198,226.057)
chip1.setHpr(270,0,0)
chip1.setScale(2)
rope7 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
rope7.reparentTo(render)
rope7.setPos(-530.552,-52.467,226.069)
rope7.setHpr(0,0,0)
rope7.setScale(.4)
dale1 = Actor("phase_6/models/char/dale_250",{"idle":"phase_6/models/char/dale_idle.bam"})
dale1.reparentTo(render)
dale1.loop('idle')
dale1.setPos(-530.552,-52.467,226.069)
dale1.setHpr(270,0,0)
dale1.setScale(2)
goofy1 = Actor("phase_6/models/char/goofy-1000.bam",
{"neutral":"phase_6/models/char/goofy-neutral.bam"})
goofy1.reparentTo(render)
goofy1.loop('neutral')
goofy1.setPos(-542.602,-30.061,226.070)
goofy1.setHpr(270,0,0)
goofy1.setScale(15)
fb4 = loader.loadModel('phase_12/models/bossbotHQ/canoffood.bam')
fb4.reparentTo(render)
fb4.setPos(277,-59,226)
fb4.setHpr(270,0,0)
fb4.setScale(3)
fb5 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb5.reparentTo(render)
fb5.setPos(227,-26,226)
fb5.setHpr(0,0,0)
fb5.setScale(1)
fb6 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb6.reparentTo(render)
fb6.setPos(241,-26,226)
fb6.setHpr(0,0,0)
fb6.setScale(1)
fb7 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb7.reparentTo(render)
fb7.setPos(255,-26,226)
fb7.setHpr(0,0,0)
fb7.setScale(1)
fb8 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb8.reparentTo(render)
fb8.setPos(255,-52,226)
fb8.setHpr(0,0,0)
fb8.setScale(1)
fb9 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb9.reparentTo(render)
fb9.setPos(241,-52,226)
fb9.setHpr(0,0,0)
fb9.setScale(1)
fb10 = loader.loadModel('phase_6/models/golf/picnic_table.bam')
fb10.reparentTo(render)
fb10.setPos(227,-52,226)
fb10.setHpr(0,0,0)
fb10.setScale(1)
fb11 = loader.loadModel('phase_13/models/parties/partyClock')
fb11.reparentTo(render)
fb11.setPos(290,-45,226)
fb11.setHpr(90,0,0)
fb11.setScale(3)
fb12 = loader.loadModel('phase_13/models/parties/jukebox_model.bam')
fb12.reparentTo(render)
fb12.setPos(243,-4,226)
fb12.setHpr(0,0,0)
fb12.setScale(5)
fb13 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb13.reparentTo(render)
fb13.setPos(219,-76,226)
fb13.setHpr(0,0,0)
fb13.setScale(25)
fb14 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb14.reparentTo(render)
fb14.setPos(235,-76,234)
fb14.setHpr(0,0,0)
fb14.setScale(25)
fb15 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb15.reparentTo(render)
fb15.setPos(250,-76,242)
fb15.setHpr(0,0,0)
fb15.setScale(25)
fb16 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb16.reparentTo(render)
fb16.setPos(265,-76,250)
fb16.setHpr(0,0,0)
fb17 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb17.reparentTo(render)
fb17.setPos(265,-76,250)
fb17.setHpr(90,0,0)
fb17.setScale(25)
fb18 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb18.reparentTo(render)
fb18.setPos(265,-60,258)
fb18.setHpr(90,0,0)
fb18.setScale(25)
fb19 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb19.reparentTo(render)
fb19.setPos(265,-43,266)
fb19.setHpr(90,0,0)
fb19.setScale(25)
fb20 = loader.loadModel('phase_9/models/cogHQ/StairTen3060_15wide.bam')
fb20.reparentTo(render)
fb20.setPos(265,-26,274)
fb20.setHpr(90,0,0)
fb20.setScale(25)
fb21 = loader.loadModel('phase_9/models/cogHQ/Elevator.bam')
fb21.reparentTo(render)
fb21.setPos(275,-81,250)
fb21.setHpr(0,0,0)
fb21.setScale(1)
fb21.find('**/wall_back').removeNode()
fb21.find('**/wall_front').removeNode()
fb21.find('**/wall_left').removeNode()
fb21.find('**/wall_right').removeNode()
fb21.find('**/ceiling').removeNode()
f2 = loader.loadModel("phase_9/models/cogHQ/Elevator.bam")
f2.reparentTo(render)
f2.setHpr(90,0,0)
f2.setPos(250,-40,282)
f2.setScale(4)
f2.find('**/wall_back').removeNode()
f2.find('**/wall_front').removeNode()
f2.find('**/wall_left').removeNode()
f2.find('**/wall_right').removeNode()
f2.find('**/ceiling').removeNode()
cogplat1 = loader.loadModel('phase_9/models/cogHQ/platform1.bam')
cogplat1.reparentTo(render)
cogplat1.setPos(59,267,190)
cogplat1.setHpr(0,0,0)
cogplat1.setScale(5)
smr = loader.loadModel("phase_9/models/cogHQ/SellbotHQLobby.bam")
smr.reparentTo(render)
smr.setHpr(180,0,0)
smr.setPos(59,386,169)
smr.setScale(1)
mrt1 = loader.loadModel('phase_12/models/bossbotHQ/BanquetTableChairs.bam')
mrt1.reparentTo(render)
mrt1.setPos(60,363,169)
mrt1.setHpr(90,0,0)
mrt1.setScale(.9)
c8 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c8.reparentTo(render)
c8.setPos(80,362,166)
c8.setHpr(0,0,0)
c8.setScale(6)
c9 = loader.loadModel('phase_12/models/bossbotHQ/mole_cog.bam')
c9.reparentTo(render)
c9.setPos(40,362,166)
c9.setHpr(0,0,0)
c9.setScale(6)
b = loader.loadModel("phase_12/models/char/bossbotBoss-legs-zero.bam")
b.reparentTo(render)
b.setPos(45,444,196)
b.setHpr(0,0,0)
b.setScale(1)
c = loader.loadModel("phase_12/models/char/bossbotBoss-torso-zero.bam")
c.reparentTo(render)
c.setPos(45,444,206)
c.setHpr(0,0,0)
c.setScale(1)
d = loader.loadModel("phase_12/models/char/bossbotBoss-head-zero.bam")
d.reparentTo(render)
d.setPos(45,444,214.2)
d.setHpr(90,0,-90)
d.setScale(1)
serv1 = loader.loadModel("phase_12/models/char/bossbotBoss-legs-zero.bam")
serv1.reparentTo(render)
serv1.setPos(74,444,196)
serv1.setHpr(0,0,0)
serv1.setScale(1)
serv2 = loader.loadModel("phase_10/models/char/cashbotBoss-torso-zero.bam")
serv2.reparentTo(render)
serv2.setPos(74,444,206)
serv2.setHpr(0,0,0)
serv2.setScale(1)
serv3 = loader.loadModel("phase_10/models/char/cashbotBoss-head-zero.bam")
serv3.reparentTo(render)
serv3.setPos(74,444,214.2)
serv3.setHpr(270,0,-90)
serv3.setScale(1)
mole1 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole1.reparentTo(render)
mole1.setPos(59,321,182)
mole1.setHpr(180,0,0)
mole1.setScale(6)
rm1 = loader.loadModel('phase_12/models/bossbotHQ/BossbotKartBoardingRm.bam')
rm1.reparentTo(render)
rm1.setPos(58,502,196)
rm1.setHpr(90,0,0)
rm1.setScale(1)
mole2 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole2.reparentTo(render)
mole2.setPos(40,530,194)
mole2.setHpr(0,0,0)
mole2.setScale(4)
mole3 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole3.reparentTo(render)
mole3.setPos(75,530,194)
mole3.setHpr(0,0,0)
mole3.setScale(4)
mole4 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole4.reparentTo(render)
mole4.setPos(75,530,190)
mole5.setHpr(0,0,0)
mole4.setScale(4)
mole5 = loader.loadModel('phase_12/models/bossbotHQ/mole_hit.bam')
mole5.reparentTo(render)
mole5.setPos(75,530,180)
mole5.setHpr(0,0,0)
mole5.setScale(4)
______________________________________________________________________________________
kart1 = loader.loadModel('phase_6/models/golf/golf_cart3.bam')
kart1.reparentTo(render)
kart1.setPos(56,524,196)
kart1.setHpr(180,0,0)
kart1.setScale(2)
st1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st1.reparentTo(render)
st1.setPos(-539,25,225)
st1.setHpr(0,0,0)
st1.setScale(2)
st2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st2.reparentTo(render)
st2.setPos(-555,51,225)
st2.setHpr(20,0,0)
st2.setScale(2)
st3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st3.reparentTo(render)
st3.setPos(-570,75,225)
st3.setHpr(20,0,0)
st3.setScale(2)
st4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st4.reparentTo(render)
st4.setPos(-585,100,225)
st4.setHpr(20,0,0)
st4.setScale(2)
st5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st5.reparentTo(render)
st5.setPos(-595,125,230)
st5.setHpr(0,0,0)
st5.setScale(2)
st6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st6.reparentTo(render)
st6.setPos(-605,145,235)
st6.setHpr(0,0,0)
st6.setScale(2)
st7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st7.reparentTo(render)
st7.setPos(-615,165,240)
st7.setHpr(0,0,0)
st7.setScale(2)
st8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st8.reparentTo(render)
st8.setPos(-625,185,245)
st8.setHpr(0,0,0)
st8.setScale(2)
st9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st9.reparentTo(render)
st9.setPos(-635,205,250)
st9.setHpr(0,0,0)
st9.setScale(2)
st10 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st10.reparentTo(render)
st10.setPos(-645,225,255)
st10.setHpr(0,0,0)
st10.setScale(2)
st11 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st11.reparentTo(render)
st11.setPos(-655,245,260)
st11.setHpr(0,0,0)
st11.setScale(2)
st12 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
st12.reparentTo(render)
st12.setPos(-665,265,265)
st12.setHpr(0,0,0)
st12.setScale(2)
nc = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam")
nc.reparentTo(render)
nc.setPos(-728,338,265)
nc.setHpr(40,0,0)
nc.setScale(1)
g1 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g1.reparentTo(render)
g1.setPos(-732,316,265)
g1.setHpr(120,0,0)
g1.setScale(1)
g2 = loader.loadModel("phase_4/models/modules/gazebo.bam")
g2.reparentTo(render)
g2.setPos(-707,339,265)
g2.setHpr(140,0,0)
g2.setScale(1)
tb1 = loader.loadModel("phase_5.5/models/estate/trolley_bed.bam")
tb1.reparentTo(render)
tb1.setPos(-687,358,265)
tb1.setHpr(40,0,0)
tb1.setScale(2)
tb2 = loader.loadModel("phase_5.5/models/estate/popcornCart.bam")
tb2.reparentTo(render)
tb2.setPos(-669,336,265)
tb2.setHpr(127,0,0)
tb2.setScale(4)
tb3 = loader.loadModel("phase_5.5/models/estate/Organ.bam")
tb3.reparentTo(render)
tb3.setPos(-655,321,265)
tb3.setHpr(310,0,0)
tb3.setScale(2)
tb4 = loader.loadModel("phase_5.5/models/estate/BanannaSplitShower.bam")
tb4.reparentTo(render)
tb4.setPos(-730,263,265)
tb4.setHpr(310,0,0)
tb4.setScale(4)
tb5 = loader.loadModel("phase_5.5/models/estate/cabinetRwood.bam")
tb5.reparentTo(render)
tb5.setPos(-749,290,265)
tb5.setHpr(135,0,0)
tb5.setScale(4)
dance1 = loader.loadModel("phase_13/models/parties/danceFloor.bam")
dance1.reparentTo(render)
dance1.setPos(-698.026,302.033,265.025)
dance1.setHpr(120,0,0)
dance1.setScale(1)
floor1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam')
floor1.reparentTo(render)
floor1.setPos(-751,366,270)
floor1.setHpr(20,0,0)
floor1.setScale(3)
catch3 = loader.loadModel('phase_13/models/parties/partyCatchTree')
catch3.reparentTo(render)
catch3.setPos(-913,563,265)
catch3.setHpr(130,0,0)
catch3.setScale(1)
cogpin1 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin1.reparentTo(render)
cogpin1.loop('idle')
cogpin1.setPos(-751,366,270)
cogpin1.setHpr(40,0,0)
cogpin1.setScale(2)
cogpinr1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam")
cogpinr1.reparentTo(render)
cogpinr1.setPos(-751,366,270)
cogpinr1.setHpr(40,0,0)
cogpinr1.setScale(.5)
cogpin2 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin2.reparentTo(render)
cogpin2.loop('idle')
cogpin2.setPos(-752,349,270)
cogpin2.setHpr(40,0,0)
cogpin2.setScale(1)
cogpin3 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin3.reparentTo(render)
cogpin3.loop('idle')
cogpin3.setPos(-746,353,270)
cogpin3.setHpr(40,0,0)
cogpin3.setScale(1)
cogpin4 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin4.reparentTo(render)
cogpin4.loop('idle')
cogpin4.setPos(-739,360,270)
cogpin4.setHpr(40,0,0)
cogpin4.setScale(1)
cogpin5 = Actor("phase_13/models/parties/cogPinata_actor.bam",{"idle":"phase_13/models/cogPinata_idle_anim.bam"})
cogpin5.reparentTo(render)
cogpin5.loop('idle')
cogpin5.setPos(-734,363,270)
cogpin5.setHpr(40,0,0)
cogpin5.setScale(1)
cogpin6 = Actor("phase_13/models/parties/tt_m_ara_pty_cakeTower.bam")
cogpin6.reparentTo(render)
cogpin6.setPos(-760,376,270)
cogpin6.setHpr(40,0,0)
cogpin6.setScale(3)
game1 = Actor("phase_13/models/parties/cogPieArena_model.bam")
game1.reparentTo(render)
game1.setPos(-861,506,265)
game1.setHpr(130,0,0)
game1.setScale(1)
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
base.localAvatar.physControls.avatarControlRotate
Speed=500
RED:
base.localAvatar.find('**/hands').removeNode()
base.localAvatar.find('**/hands').setColor(255,0,0)
GREEN:
base.localAvatar.find('**/hands').removeNode()
base.localAvatar.find('**/hands').setColor(0,50,0)
Black:
base.localAvatar.find('**/hands').removeNode()
base.localAvatar.find('**/hands').setColor(0,0,0)
Blue:
base.localAvatar.find('**/hands').removeNode()
base.localAvatar.find('**/hands').setColor(0,0,70)
Light Blue:
base.localAvatar.find('**/hands').removeNode()
base.localAvatar.find('**/hands').setColor(0,50,40)
Yellow:
base.localAvatar.find('**/hands').removeNode()
base.localAvatar.find('**/hands').setColor(255,55,0)
Purple:
base.localAvatar.find('**/hands').removeNode()
base.localAvatar.find('**/hands').setColor(255,0,40)
Hotkeys:
from direct.showbase import DirectObject
class Collision(DirectObject.DirectObject):
def __init__(self):
self.accept('f1',self.Collision)
def Collision(self):
base.localAvatar.collisionsOff()
base.localAvatar.setSystemMessage(0, 'Collisions Off')
c = Collision()
from direct.showbase import DirectObject
class Collision(DirectObject.DirectObject):
def __init__(self):
self.accept('f2',self.Collision)
def Collision(self):
base.localAvatar.collisionsOn()
base.localAvatar.setSystemMessage(0, 'Collisions On')
c = Collision()
from direct.showbase import DirectObject
class Scientist(DirectObject.DirectObject):
def __init__(self):
self.accept('f11',self.Scientist)
def Scientist(self):
base.localAvatar.b_setAnimState(('ScientistPlay'))
base.localAvatar.setSystemMessage(0, 'Scientist Play Activated')
s = Scientist()
from direct.showbase import DirectObject
class Swimming(DirectObject.DirectObject):
def __init__(self):
self.accept('f3',self.Swimming)
def Swimming(self):
base.localAvatar.b_setAnimState('swim')
base.localAvatar.setSystemMessage(0, 'Swimming Activated')
s = Swimming()
from direct.showbase import DirectObject
class Scientist(DirectObject.DirectObject):
def __init__(self):
self.accept('f12',self.Scientist)
def Scientist(self):
base.localAvatar.b_setAnimState('ScientistWork')
base.localAvatar.setSystemMessage(0, 'Scientist Mode Activated')
s = Scientist()
from direct.showbase import DirectObject
class Catching(DirectObject.DirectObject):
def __init__(self):
self.accept('f5',self.Catching)
def Catching(self):
base.localAvatar.b_setAnimState('Catching')
base.localAvatar.setSystemMessage(0, 'Catching Toon Activated')
c = Catching()
from direct.showbase import DirectObject
class Sit(DirectObject.DirectObject):
def __init__(self):
self.accept('f4',self.Sit)
def Sit(self):
base.localAvatar.b_setAnimState('Sit')
base.localAvatar.setSystemMessage(0, 'Sitting Toon Activated')
s = Sit()
from direct.showbase import DirectObject
class Teleport(DirectObject.DirectObject):
def __init__(self):
self.accept('`',self.Teleport)
def Teleport(self):
base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000])
base.localAvatar.book.pages[1].showPop = 1
base.localAvatar.setSystemMessage(0, 'Global Teleport Activated')
t = Teleport()
from direct.showbase import DirectObject
class Flat(DirectObject.DirectObject):
def __init__(self):
self.accept('f6',self.Flat)
def Flat(self):
base.localAvatar.b_setAnimState(('Flattened'))
base.localAvatar.setSystemMessage(0, 'Flattened Toon Activated')
f = Flat()
from direct.showbase import DirectObject
class Control(DirectObject.DirectObject):
def __init__(self):
self.accept('f7',self.Control)
def Control(self):
base.localAvatar.physControls.avatarControlForwardSpeed=100
base.localAvatar.physControls.avatarControlJumpForce=100
base.localAvatar.setSystemMessage(0, 'Super Speed and Super Jump Activated')
c = Control()
from direct.showbase import DirectObject
class Golf(DirectObject.DirectObject):
def __init__(self):
self.accept('f10',self.Golf)
def Golf(self):
base.localAvatar.b_setAnimState(('GolfPuttSwing'))
base.localAvatar.setSystemMessage(0, 'Golf Swing Activated')
m = Golf()
from direct.showbase import DirectObject
class Moon(DirectObject.DirectObject):
def __init__(self):
self.accept('*',self.Moon)
def Moon(self):
base.localAvatar.physControls.setGravity(15)
base.localAvatar.setSystemMessage(0, 'Moon Jump Activated')
m = Moon()
Flip:
base.localAvatar.collisionsOff()
from direct.interval.IntervalGlobal import *
def intro():
base.localAvatar.setHpr(0,0,45)
def part2():
base.localAvatar.setHpr(0,0,90)
def part3():
base.localAvatar.setHpr(0,0,135)
base.localAvatar.setZ(50/10)
def part4():
base.localAvatar.setHpr(0,0,180)
base.localAvatar.setZ(50/10)
def part5():
base.localAvatar.setHpr(0,0,225)
base.localAvatar.setZ(50/10)
def part6():
base.localAvatar.setHpr(0,0,270)
base.localAvatar.setZ(1/10)
def part7():
base.localAvatar.setHpr(0,0,315)
base.localAvatar.setZ(1/10)
def part8():
base.localAvatar.setHpr(0,0,360)
base.localAvatar.setZ(.50/10)
def onTime():
update = Sequence()
update.append(Func(intro))
update.append(Wait(.10))
update.append(Func(part2))
update.append(Wait(.10))
update.append(Func(part3))
update.append(Wait(.10))
update.append(Func(part4))
update.append(Wait(.10))
update.append(Func(part5))
update.append(Wait(.10))
update.append(Func(part6))
update.append(Wait(.10))
update.append(Func(part7))
update.append(Wait(.10))
update.append(Func(part8))
update.start()
onTime()
base.localAvatar.b_setSCSinging(4203)
base.localAvatar.b_setSCSinging(4002) Want to golf?
base.localAvatar.b_setSCSinging(4102) Let's Play Hole And Cabootale
base.localAvatar.b_setSCSinging(4202) Try standing right in the middle
base.localAvatar.b_setSCSinging(3301) Your too fast for me!base.localAvatar.b_setSCSinging(50401) Let's get out of here!base.localAvatar.b_setSCSinging(4203) Try Hitting it Harderbase.localAvatar.b_setSCSinging(4207) Try aiming right down the middle.base.localAvatar.b_setSCSinging(4204) Try Hitting it Softer
max = Actor({"head":"phase_3/models/char/dogSS_Shorts-head-1000.bam", \"torso":"phase_3/models/char/dogMM_Shorts-torso-1000.bam", \"legs":"phase_3/models/char/dogSS_Shorts-legs-1000.bam"}, \# dictionary of anim dictionaries{"head":{"walk":"phase_5/models/char/dogSS_Shorts-head-happy-dance.bam", \"run":"phase_5/models/char/dogSS_Shorts-head-sad-neutral.bam"}, \"torso":{"walk":"phase_5/models/char/dogMM_Shorts-torso-happy-dance.bam", \"run":"phase_5/models/char/dogSS_Shorts-torso-sad-neutral.bam"}, \"legs":{"walk":"phase_5/models/char/dogSS_Shorts-legs-happy-dance.bam", \"run":"phase_5/models/char/dogSS_Shorts-legs-sad-neutral.bam"} \})max.attach("head", "torso", "joint_head")shirts=loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg")sleve=loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg")shorts=loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg")max.find('**/torso-top').setTexture(shirts, 1)max.find('**/torso-bot').setTexture(shorts, 1)max.find('**/torso-bot-cap').se
base.localAvatarmax.find('**/torso-top').removeNode()
base.localAvatarmax.find('**/torso-top').setColor(0,0,0)
base.localAvatar.collisionsOff() base.localAvatar.setZ(2) base.localAvatar.b_setAnimState('cringe')
base.localAvatar.collisionsOff()base.localAvatar.b_setAnimState('SitStart')base.localAvatar.setZ(4)
def laugh():
^^^^base.localAvatar.setEmoteState(24,1)
Cody 5:00 pm
^^^^base.localAvatar.setEmoteState(17,1)
then make an enter down
so make a blank line
and do
base.accept("f3", laugh, [])
mickey = Actor("phase_3/models/char/mickey-1200.bam",
{"run":"phase_3/models/char/mickey-run.bam"})
mickey.reparentTo(render)
mickey.loop('run')
mickey.setPos(-507.867,-59.050,225.995)
mickey.setHpr(270,0,0)
mickey.setScale(2)
mickey = Actor("phase_3/models/char/mickey-1200.bam",
"wait":"phase_3/models/char/mickey-wait.bam"})
mickey.reparentTo(render)
mickey.loop('wait')
mickey.setPos(-507.867,-59.050,225.995)
mickey.setHpr(270,0,0)
mickey.setScale(2)
donald=Actor("phase_3.5/models/char/tt_a_chr_csc_donald_vampire_1200.bam",
{"walk":"phase_3.5/models/char/tt_a_chr_csc_donald_vampire_sneak.bam"})
donald.setScale(1.1)
#Loopitsanimation.
donald.loop("walk")
donald.reparentTo(render)
#Createthefourlerpintervalsneededforthepandato
#walkbackandforth.
pandaPosInterval1=mickey.posInterval(13,
Point3(78.221,8.469,218.864),
startPos=Point3(78.221,8.469,218.86))
pandaPosInterval2=mickey.posInterval(13,
Point3(0,30,5.225),
startPos=Point3(0,60,5.225))
pandaHprInterval1=mickey.hprInterval(3,
Point3(180,0,5.225),
startHpr=Point3(0,0,5.225))
pandaHprInterval2=mickey.hprInterval(3,
Point3(360,0,5.3),
startHpr=Point3(94.025,81.353,218.864))
#Createandplaythesequencethatcoordinatestheintervals.
donald1=Sequence(pandaPosInterval1,
pandaHprInterval1,
pandaPosInterval2,
pandaHprInterval2,
name="pandaPace")
donald11.loop()