from direct.showbase.PythonUtil import invertDict
from toontown.toonbase import ToontownGlobals
from toontown.coghq import NullCogs
from toontown.coghq import LawbotOfficeOilRoom_Battle00_Cogs
from toontown.coghq import LawbotOfficeOilRoom_Battle01_Cogs
from toontown.coghq import LawbotOfficeBoilerRoom_Battle00_Cogs
from toontown.coghq import LawbotOfficeBoilerRoom_Trap00_Cogs
from toontown.coghq import LawbotOfficeLobby_Trap00_Cogs
from toontown.coghq import LawbotOfficeDiamondRoom_Trap00_Cogs
from toontown.coghq import LawbotOfficeDiamondRoom_Battle00_Cogs
from toontown.coghq import LawbotOfficeGearRoom_Battle00_Cogs

def getStageRoomSpecModule(roomId):
    return CashbotStageSpecModules[roomId]


def getCogSpecModule(roomId):
    roomName = CashbotStageRoomId2RoomName[roomId]
    return CogSpecModules.get(roomName, NullCogs)


def getNumBattles(roomId):
    return roomId2numBattles[roomId]


CashbotStageRoomId2RoomName = {0: 'LawbotOfficeEntrance_Action00',
 1: 'LawbotOfficeOilRoom_Battle00',
 2: 'LawbotOfficeOilRoom_Battle01',
 3: 'LawbotOfficeBoilerRoom_Security00',
 4: 'LawbotOfficeBoilerRoom_Battle00',
 5: 'LawbotOfficeGearRoom_Action00',
 6: 'LawbotOfficeLobby_Action00',
 7: 'LawbotOfficeGearRoom_Security00',
 8: 'LawbotOfficeLobby_Trap00',
 9: 'LawbotOfficeDiamondRoom_Security00',
 10: 'LawbotOfficeDiamondRoom_Trap00',
 11: 'LawbotOfficeGearRoom_Platform00',
 12: 'LawbotOfficeLobby_Lights00',
 100: 'LawbotOfficeBoilerRoom_Action01',
 101: 'LawbotOfficeDiamondRoom_Action00',
 102: 'LawbotOfficeDiamondRoom_Action01',
 103: 'LawbotOfficeLobby_Action01',
 104: 'LawbotOfficeDiamondRoom_Battle00',
 105: 'LawbotOfficeGearRoom_Battle00'}
CashbotStageRoomName2RoomId = invertDict(CashbotStageRoomId2RoomName)
CashbotStageEntranceIDs = (0,)
CashbotStageMiddleRoomIDs = (1,)
CashbotStageFinalRoomIDs = (2,)
CashbotStageConnectorRooms = ('phase_11/models/lawbotHQ/LB_connector_7cubeL2', 'phase_11/models/lawbotHQ/LB_connector_7cubeLR')
CashbotStageSpecModules = {}
if not isClient():
    print 'EXECWARNING StageRoomSpecs: %s' % CashbotStageRoomName2RoomId
    printStack()
for roomName, roomId in CashbotStageRoomName2RoomId.items():
    exec 'from toontown.coghq import %s' % roomName
    CashbotStageSpecModules[roomId] = eval(roomName)

CogSpecModules = {'LawbotOfficeOilRoom_Battle00': LawbotOfficeOilRoom_Battle00_Cogs,
 'LawbotOfficeOilRoom_Battle01': LawbotOfficeOilRoom_Battle01_Cogs,
 'LawbotOfficeBoilerRoom_Battle00': LawbotOfficeBoilerRoom_Battle00_Cogs,
 'LawbotOfficeBoilerRoom_Trap00': LawbotOfficeBoilerRoom_Trap00_Cogs,
 'LawbotOfficeLobby_Trap00': LawbotOfficeLobby_Trap00_Cogs,
 'LawbotOfficeDiamondRoom_Trap00': LawbotOfficeDiamondRoom_Trap00_Cogs,
 'LawbotOfficeDiamondRoom_Battle00': LawbotOfficeDiamondRoom_Battle00_Cogs,
 'LawbotOfficeGearRoom_Battle00': LawbotOfficeGearRoom_Battle00_Cogs}
roomId2numBattles = {}
for roomName, roomId in CashbotStageRoomName2RoomId.items():
    if roomName not in CogSpecModules:
        roomId2numBattles[roomId] = 0
    else:
        cogSpecModule = CogSpecModules[roomName]
        roomId2numBattles[roomId] = len(cogSpecModule.BattleCells)

roomId2numCogs = {}
for roomName, roomId in CashbotStageRoomName2RoomId.items():
    if roomName not in CogSpecModules:
        roomId2numCogs[roomId] = 0
    else:
        cogSpecModule = CogSpecModules[roomName]
        roomId2numCogs[roomId] = len(cogSpecModule.CogData)

roomId2numCogLevels = {}
for roomName, roomId in CashbotStageRoomName2RoomId.items():
    if roomName not in CogSpecModules:
        roomId2numCogLevels[roomId] = 0
    else:
        cogSpecModule = CogSpecModules[roomName]
        levels = 0
        for cogData in cogSpecModule.CogData:
            levels += cogData['level']

        roomId2numCogLevels[roomId] = levels

roomId2numMeritCogLevels = {}
for roomName, roomId in CashbotStageRoomName2RoomId.items():
    if roomName not in CogSpecModules or roomId in (8, 10):
        roomId2numMeritCogLevels[roomId] = 0
    else:
        cogSpecModule = CogSpecModules[roomName]
        levels = 0
        for cogData in cogSpecModule.CogData:
            levels += cogData['level']

        roomId2numMeritCogLevels[roomId] = levels

middleRoomId2numBattles = {}
for roomId in CashbotStageMiddleRoomIDs:
    middleRoomId2numBattles[roomId] = roomId2numBattles[roomId]
