oldschool-toontown/toontown/safezone/DistributedButterflyAI.py

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from otp.ai.AIBase import *
from toontown.toonbase.ToontownGlobals import *
from direct.distributed.ClockDelta import *
from direct.distributed import DistributedObjectAI
from direct.fsm import ClassicFSM, State
from direct.fsm import State
from direct.task import Task
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from toontown.safezone import ButterflyGlobals
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import random
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class DistributedButterflyAI(DistributedObjectAI.DistributedObjectAI):
def __init__(self, air, playground, area, ownerId):
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
self.playground = playground
self.area = area
self.ownerId = ownerId
self.fsm = ClassicFSM.ClassicFSM('DistributedButterfliesAI', [
State.State('off', self.enterOff, self.exitOff, [
'Flying', 'Landed']),
State.State('Flying', self.enterFlying, self.exitFlying, [
'Landed']),
State.State('Landed', self.enterLanded, self.exitLanded, [
'Flying'])], 'off', 'off')
self.fsm.enterInitialState()
self.curPos, self.curIndex, self.destPos, self.destIndex, self.time = ButterflyGlobals.getFirstRoute(self.playground, self.area, self.ownerId)
return None
def delete(self):
try:
self.butterfly_deleted
except:
self.butterfly_deleted = 1
ButterflyGlobals.recycleIndex(self.curIndex, self.playground, self.area, self.ownerId)
ButterflyGlobals.recycleIndex(self.destIndex, self.playground, self.area, self.ownerId)
self.fsm.request('off')
del self.fsm
DistributedObjectAI.DistributedObjectAI.delete(self)
def d_setState(self, stateIndex, curIndex, destIndex, time):
self.sendUpdate('setState', [stateIndex, curIndex, destIndex, time, globalClockDelta.getRealNetworkTime()])
def getArea(self):
return [
self.playground, self.area]
def getState(self):
return [
self.stateIndex, self.curIndex, self.destIndex, self.time, globalClockDelta.getRealNetworkTime()]
def start(self):
self.fsm.request('Flying')
def avatarEnter(self):
if self.fsm.getCurrentState().getName() == 'Landed':
self.__ready()
return None
def enterOff(self):
self.stateIndex = ButterflyGlobals.OFF
return None
def exitOff(self):
return None
def enterFlying(self):
self.stateIndex = ButterflyGlobals.FLYING
ButterflyGlobals.recycleIndex(self.curIndex, self.playground, self.area, self.ownerId)
self.d_setState(ButterflyGlobals.FLYING, self.curIndex, self.destIndex, self.time)
taskMgr.doMethodLater(self.time, self.__handleArrival, self.uniqueName('butter-flying'))
return None
def exitFlying(self):
taskMgr.remove(self.uniqueName('butter-flying'))
return None
def __handleArrival(self, task):
self.curPos = self.destPos
self.curIndex = self.destIndex
self.fsm.request('Landed')
return Task.done
def enterLanded(self):
self.stateIndex = ButterflyGlobals.LANDED
self.time = random.random() * ButterflyGlobals.MAX_LANDED_TIME
self.d_setState(ButterflyGlobals.LANDED, self.curIndex, self.destIndex, self.time)
taskMgr.doMethodLater(self.time, self.__ready, self.uniqueName('butter-ready'))
return None
def exitLanded(self):
taskMgr.remove(self.uniqueName('butter-ready'))
return None
def __ready(self, task=None):
self.destPos, self.destIndex, self.time = ButterflyGlobals.getNextPos(self.curPos, self.playground, self.area, self.ownerId)
self.fsm.request('Flying')
return Task.done