oldschool-toontown/toontown/fishing/DistributedFishingPond.py

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from direct.distributed import DistributedObject
from direct.directnotify import DirectNotifyGlobal
from toontown.toonbase import ToontownGlobals
from toontown.toonbase import TTLocalizer
from . import FishGlobals
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from toontown.fishing import DistributedPondBingoManager
from pandac.PandaModules import Vec3
from direct.task import Task
class DistributedFishingPond(DistributedObject.DistributedObject):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedFishingPond')
pollInterval = 0.5
def __init__(self, cr):
DistributedObject.DistributedObject.__init__(self, cr)
self.notify.debug('init')
self.targets = {}
self.area = None
self.localToonBobPos = None
self.localToonSpot = None
self.pondBingoMgr = None
self.visitedSpots = {}
return
def disable(self):
self.visitedSpots.clear()
self.stopCheckingTargets()
DistributedObject.DistributedObject.disable(self)
def setArea(self, area):
self.area = area
def getArea(self):
return self.area
def addTarget(self, target):
self.notify.debug('addTarget: %s' % target)
self.targets[target.getDoId()] = target
def removeTarget(self, target):
self.notify.debug('removeTarget: %s' % target)
del self.targets[target.getDoId()]
def startCheckingTargets(self, spot, bobPos):
self.notify.debug('startCheckingTargets')
if base.wantBingo:
pass
self.localToonSpot = spot
self.localToonBobPos = bobPos
taskMgr.doMethodLater(self.pollInterval * 2, self.checkTargets, self.taskName('checkTargets'))
def stopCheckingTargets(self):
self.notify.debug('stopCheckingTargets')
taskMgr.remove(self.taskName('checkTargets'))
if not base.wantBingo:
self.localToonSpot = None
self.localToonBobPos = None
return
def checkTargets(self, task = None):
self.notify.debug('checkTargets')
if self.localToonSpot != None:
for target in list(self.targets.values()):
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targetPos = target.getPos(render)
distVec = Vec3(targetPos - self.localToonBobPos)
dist = distVec.length()
if dist < target.getRadius():
self.notify.debug('checkTargets: hit target: %s' % target.getDoId())
self.d_hitTarget(target)
return Task.done
taskMgr.doMethodLater(self.pollInterval, self.checkTargets, self.taskName('checkTargets'))
else:
self.notify.warning('localToonSpot became None while checking targets')
return Task.done
def d_hitTarget(self, target):
self.localToonSpot.hitTarget()
self.sendUpdate('hitTarget', [target.getDoId()])
def setPondBingoManager(self, pondBingoMgr):
self.pondBingoMgr = pondBingoMgr
def removePondBingoManager(self):
del self.pondBingoMgr
self.pondBingoMgr = None
return
def getPondBingoManager(self):
return self.pondBingoMgr
def hasPondBingoManager(self):
return (self.pondBingoMgr and [1] or [0])[0]
def handleBingoCatch(self, catch):
if self.pondBingoMgr:
self.pondBingoMgr.setLastCatch(catch)
def handleBingoBoot(self):
if self.pondBingoMgr:
self.pondBingoMgr.handleBoot()
def cleanupBingoMgr(self):
if self.pondBingoMgr:
self.pondBingoMgr.cleanup()
def setLocalToonSpot(self, spot = None):
self.localToonSpot = spot
if spot is not None and spot.getDoId() not in self.visitedSpots:
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self.visitedSpots[spot.getDoId()] = spot
return
def showBingoGui(self):
if self.pondBingoMgr:
self.pondBingoMgr.showCard()
def getLocalToonSpot(self):
return self.localToonSpot
def resetSpotGui(self):
for spot in list(self.visitedSpots.values()):
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spot.resetCastGui()
def setSpotGui(self):
for spot in list(self.visitedSpots.values()):
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spot.setCastGui()