oldschool-toontown/toontown/cogdominium/DistributedCogdoBarrelAI.py

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2019-11-02 17:27:54 -05:00
import random
from direct.directnotify import DirectNotifyGlobal
from direct.distributed import DistributedObjectAI
from toontown.cogdominium import CogdoBarrelRoomConsts
class DistributedCogdoBarrelAI(DistributedObjectAI.DistributedObjectAI):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedCogdoBarrelAI')
def __init__(self, air, index, collectedCallback):
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
self.grabbedBy = []
self.index = index
self.state = CogdoBarrelRoomConsts.StateHidden
self.interactive = False
self.collectedCallback = collectedCallback
self.laff = random.randint(*CogdoBarrelRoomConsts.ToonUp)
def generate(self):
DistributedObjectAI.DistributedObjectAI.generate(self)
def delete(self):
DistributedObjectAI.DistributedObjectAI.delete(self)
def getIndex(self):
return self.index
def getState(self):
return self.state
def d_setState(self, state):
self.state = state
self.sendUpdate('setState', [
self.state])
if self.state == CogdoBarrelRoomConsts.StateAvailable:
self.grabbedBy = []
def requestGrab(self):
avId = self.air.getAvatarIdFromSender()
av = self.air.doId2do.get(avId)
if not av:
self.notify.warning('requestGrab found no avatar with id %s' % avId)
return
if self.__canGrab(av):
self.d_setGrab(avId)
else:
self.d_setReject()
def __canGrab(self, av):
return self.state == CogdoBarrelRoomConsts.StateAvailable and self.interactive and not av.isToonedUp() and av.doId not in self.grabbedBy
def d_setGrab(self, avId):
self.collectedCallback(self, avId)
self.grabbedBy.append(avId)
self.sendUpdate('setGrab', [
avId])
av = self.air.doId2do.get(avId)
if av:
av.toonUp(self.laff)
def d_setReject(self):
self.sendUpdate('setReject', [])
def __str__(self):
return 'Barrel %s' % self.index