oldschool-toontown/toontown/safezone/GSSafeZoneLoader.py

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from direct.directnotify import DirectNotifyGlobal
from direct.fsm import ClassicFSM, State
from direct.fsm import State
from pandac.PandaModules import *
from toontown.hood import ZoneUtil
from toontown.launcher import DownloadForceAcknowledge
from toontown.safezone.SafeZoneLoader import SafeZoneLoader
from toontown.safezone.GSPlayground import GSPlayground
from toontown.effects.CarSmoke import CarSmoke
from toontown.toonbase import ToontownGlobals
import random
if (__debug__):
import pdb
class GSSafeZoneLoader(SafeZoneLoader):
def __init__(self, hood, parentFSM, doneEvent):
SafeZoneLoader.__init__(self, hood, parentFSM, doneEvent)
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self.musicFile = 'phase_6/audio/bgm/GS_SZ.ogg'
self.activityMusicFile = 'phase_6/audio/bgm/GS_KartShop.ogg'
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self.dnaFile = 'phase_6/dna/goofy_speedway_sz.dna'
self.safeZoneStorageDNAFile = 'phase_6/dna/storage_GS_sz.dna'
del self.fsm
self.fsm = ClassicFSM.ClassicFSM('SafeZoneLoader', [State.State('start', self.enterStart, self.exitStart, ['quietZone', 'playground', 'toonInterior']),
State.State('playground', self.enterPlayground, self.exitPlayground, ['quietZone', 'racetrack']),
State.State('toonInterior', self.enterToonInterior, self.exitToonInterior, ['quietZone']),
State.State('quietZone', self.enterQuietZone, self.exitQuietZone, ['playground', 'toonInterior', 'racetrack']),
State.State('racetrack', self.enterRacetrack, self.exitRacetrack, ['quietZone', 'playground']),
State.State('final', self.enterFinal, self.exitFinal, ['start'])], 'start', 'final')
self.smoke = None
return
def load(self):
SafeZoneLoader.load(self)
if base.cr.newsManager:
holidayIds = base.cr.newsManager.getDecorationHolidayId()
if ToontownGlobals.CRASHED_LEADERBOARD in holidayIds:
self.startSmokeEffect()
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self.birdSound = list(map(base.loader.loadSfx, ['phase_4/audio/sfx/SZ_TC_bird1.ogg', 'phase_4/audio/sfx/SZ_TC_bird2.ogg', 'phase_4/audio/sfx/SZ_TC_bird3.ogg']))
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def unload(self):
del self.birdSound
if self.smoke != None:
self.stopSmokeEffect()
SafeZoneLoader.unload(self)
return
def enterPlayground(self, requestStatus):
self.playgroundClass = GSPlayground
SafeZoneLoader.enterPlayground(self, requestStatus)
def exitPlayground(self):
taskMgr.remove('titleText')
self.hood.hideTitleText()
SafeZoneLoader.exitPlayground(self)
self.playgroundClass = None
return
def handlePlaygroundDone(self):
status = self.place.doneStatus
if self.enteringARace(status) and status.get('shardId') == None:
zoneId = status['zoneId']
self.fsm.request('quietZone', [status])
elif ZoneUtil.getBranchZone(status['zoneId']) == self.hood.hoodId and status['shardId'] == None:
self.fsm.request('quietZone', [status])
else:
self.doneStatus = status
messenger.send(self.doneEvent)
return
def enteringARace(self, status):
if not status['where'] == 'racetrack':
return 0
if ZoneUtil.isDynamicZone(status['zoneId']):
return status['hoodId'] == self.hood.hoodId
else:
return ZoneUtil.getHoodId(status['zoneId']) == self.hood.hoodId
def enterRacetrack(self, requestStatus):
self.trackId = requestStatus['trackId']
self.accept('raceOver', self.handleRaceOver)
self.accept('leavingRace', self.handleLeftRace)
base.transitions.fadeOut(t=0)
def exitRacetrack(self):
del self.trackId
def handleRaceOver(self):
print('you done!!')
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def handleLeftRace(self):
req = {'loader': 'safeZoneLoader',
'where': 'playground',
'how': 'teleportIn',
'zoneId': 8000,
'hoodId': 8000,
'shardId': None}
self.fsm.request('quietZone', [req])
return
def startSmokeEffect(self):
if base.config.GetBool('want-crashedLeaderBoard-Smoke', 1):
leaderBoard = self.geom.find('**/*crashed*')
locator = leaderBoard.find('**/*locator_smoke*')
if locator != None:
self.smoke = CarSmoke(locator)
self.smoke.start()
return
def stopSmokeEffect(self):
if base.config.GetBool('want-crashedLeaderBoard-Smoke', 1):
if self.smoke != None:
self.smoke.stop()
self.smoke.destroy()
self.smoke = None
return