60 lines
2.4 KiB
Python
60 lines
2.4 KiB
Python
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from pandac.PandaModules import *
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import SafeZoneLoader
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import DDPlayground
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from direct.fsm import State
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from toontown.char import CharDNA
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from toontown.char import Char
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from toontown.toonbase import ToontownGlobals
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class DDSafeZoneLoader(SafeZoneLoader.SafeZoneLoader):
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def __init__(self, hood, parentFSM, doneEvent):
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SafeZoneLoader.SafeZoneLoader.__init__(self, hood, parentFSM, doneEvent)
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self.playgroundClass = DDPlayground.DDPlayground
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self.musicFile = 'phase_6/audio/bgm/DD_nbrhood.mid'
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self.activityMusicFile = 'phase_6/audio/bgm/DD_SZ_activity.mid'
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self.dnaFile = 'phase_6/dna/donalds_dock_sz.dna'
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self.safeZoneStorageDNAFile = 'phase_6/dna/storage_DD_sz.dna'
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def load(self):
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SafeZoneLoader.SafeZoneLoader.load(self)
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self.seagullSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_Seagull.mp3')
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self.underwaterSound = base.loadSfx('phase_4/audio/sfx/AV_ambient_water.mp3')
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self.swimSound = base.loadSfx('phase_4/audio/sfx/AV_swim_single_stroke.mp3')
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self.submergeSound = base.loadSfx('phase_5.5/audio/sfx/AV_jump_in_water.mp3')
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water = self.geom.find('**/water')
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water.setTransparency(1)
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water.setColor(1, 1, 1, 0.8)
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self.boat = self.geom.find('**/donalds_boat')
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if self.boat.isEmpty():
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self.notify.error('Boat not found')
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else:
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wheel = self.boat.find('**/wheel')
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if wheel.isEmpty():
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self.notify.warning('Wheel not found')
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else:
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wheel.hide()
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self.boat.stash()
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self.dockSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_dockcreak.mp3')
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self.foghornSound = base.loadSfx('phase_5/audio/sfx/SZ_DD_foghorn.mp3')
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self.bellSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_shipbell.mp3')
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self.waterSound = base.loadSfx('phase_6/audio/sfx/SZ_DD_waterlap.mp3')
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def unload(self):
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SafeZoneLoader.SafeZoneLoader.unload(self)
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del self.seagullSound
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del self.underwaterSound
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del self.swimSound
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del self.dockSound
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del self.foghornSound
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del self.bellSound
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del self.waterSound
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del self.submergeSound
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del self.boat
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def enter(self, requestStatus):
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SafeZoneLoader.SafeZoneLoader.enter(self, requestStatus)
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def exit(self):
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SafeZoneLoader.SafeZoneLoader.exit(self)
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