oldschool-toontown/toontown/town/TownBattleSOSPanel.py

223 lines
9.9 KiB
Python
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2019-11-02 17:27:54 -05:00
from pandac.PandaModules import *
from toontown.toonbase.ToontownGlobals import *
from direct.gui.DirectGui import *
from pandac.PandaModules import *
from direct.showbase import DirectObject
from direct.directnotify import DirectNotifyGlobal
from direct.fsm import StateData
from toontown.toonbase import ToontownGlobals
from toontown.toonbase import TTLocalizer
import types
from toontown.toon import NPCToons
from toontown.toon import NPCFriendPanel
from toontown.toonbase import ToontownBattleGlobals
class TownBattleSOSPanel(DirectFrame, StateData.StateData):
notify = DirectNotifyGlobal.directNotify.newCategory('TownBattleSOSPanel')
def __init__(self, doneEvent):
DirectFrame.__init__(self, relief=None)
self.initialiseoptions(TownBattleSOSPanel)
StateData.StateData.__init__(self, doneEvent)
self.friends = {}
self.NPCFriends = {}
self.textRolloverColor = Vec4(1, 1, 0, 1)
self.textDownColor = Vec4(0.5, 0.9, 1, 1)
self.textDisabledColor = Vec4(0.4, 0.8, 0.4, 1)
self.bldg = 0
self.chosenNPCToons = []
return
def load(self):
if self.isLoaded == 1:
return None
self.isLoaded = 1
bgd = loader.loadModel('phase_3.5/models/gui/frame')
gui = loader.loadModel('phase_3.5/models/gui/frame4names')
scrollGui = loader.loadModel('phase_3.5/models/gui/friendslist_gui')
backGui = loader.loadModel('phase_3.5/models/gui/battle_gui')
self['image'] = bgd
self['image_pos'] = (0.0, 0.1, -0.08)
self.setScale(0.3)
self.title = DirectLabel(parent=self, relief=None, text=TTLocalizer.TownBattleSOSNoFriends, text_scale=0.4, text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), pos=(0.0, 0.0, 1.5))
self.NPCFriendPanel = NPCFriendPanel.NPCFriendPanel(parent=self, doneEvent=self.doneEvent)
self.NPCFriendPanel.setPos(-0.75, 0, -0.15)
self.NPCFriendPanel.setScale(0.325)
self.NPCFriendsLabel = DirectLabel(parent=self, relief=None, text=TTLocalizer.TownBattleSOSNPCFriends, text_scale=0.3, text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), pos=(-0.75, 0.0, -2.0))
self.scrollList = DirectScrolledList(parent=self, relief=None, image=gui.find('**/frame4names'), image_scale=(0.11, 1, 0.1), text=TTLocalizer.FriendsListPanelOnlineFriends, text_scale=0.04, text_pos=(-0.02, 0.275), text_fg=(0, 0, 0, 1), incButton_image=(scrollGui.find('**/FndsLst_ScrollUp'),
scrollGui.find('**/FndsLst_ScrollDN'),
scrollGui.find('**/FndsLst_ScrollUp_Rllvr'),
scrollGui.find('**/FndsLst_ScrollUp')), incButton_relief=None, incButton_pos=(0.0, 0.0, -0.3), incButton_image3_color=Vec4(0.6, 0.6, 0.6, 0.6), incButton_scale=(1.0, 1.0, -1.0), decButton_image=(scrollGui.find('**/FndsLst_ScrollUp'),
scrollGui.find('**/FndsLst_ScrollDN'),
scrollGui.find('**/FndsLst_ScrollUp_Rllvr'),
scrollGui.find('**/FndsLst_ScrollUp')), decButton_relief=None, decButton_pos=(0.0, 0.0, 0.175), decButton_image3_color=Vec4(0.6, 0.6, 0.6, 0.6), itemFrame_pos=(-0.17, 0.0, 0.11), itemFrame_relief=None, numItemsVisible=9, items=[], pos=(2.4, 0.0, 0.025), scale=3.5)
clipper = PlaneNode('clipper')
clipper.setPlane(Plane(Vec3(-1, 0, 0), Point3(0.32, 0, 0)))
clipNP = self.scrollList.component('itemFrame').attachNewNode(clipper)
self.scrollList.component('itemFrame').setClipPlane(clipNP)
self.close = DirectButton(parent=self, relief=None, image=(backGui.find('**/PckMn_BackBtn'), backGui.find('**/PckMn_BackBtn_Dn'), backGui.find('**/PckMn_BackBtn_Rlvr')), pos=(2.3, 0.0, -1.65), scale=3, text=TTLocalizer.TownBattleSOSBack, text_scale=0.05, text_pos=(0.01, -0.012), text_fg=Vec4(0, 0, 0.8, 1), command=self.__close)
gui.removeNode()
scrollGui.removeNode()
backGui.removeNode()
bgd.removeNode()
self.hide()
return
def unload(self):
if self.isLoaded == 0:
return None
self.isLoaded = 0
self.exit()
del self.title
del self.scrollList
del self.close
del self.friends
del self.NPCFriends
DirectFrame.destroy(self)
return None
def makeFriendButton(self, friendPair):
friendId, flags = friendPair
handle = base.cr.playerFriendsManager.identifyFriend(friendId)
if handle == None:
base.cr.fillUpFriendsMap()
return
friendName = handle.getName()
fg = Vec4(0.0, 0.0, 0.0, 1.0)
if handle.isPet():
com = self.__chosePet
else:
com = self.__choseFriend
return DirectButton(relief=None, text=friendName, text_scale=0.04, text_align=TextNode.ALeft, text_fg=fg, text1_bg=self.textDownColor, text2_bg=self.textRolloverColor, text3_fg=self.textDisabledColor, command=com, extraArgs=[friendId, friendName])
def makeNPCFriendButton(self, NPCFriendId, numCalls):
if not TTLocalizer.NPCToonNames.has_key(NPCFriendId):
return None
friendName = TTLocalizer.NPCToonNames[NPCFriendId]
friendName += ' %d' % numCalls
fg = Vec4(0.0, 0.0, 0.0, 1.0)
return DirectButton(relief=None, text=friendName, text_scale=0.04, text_align=TextNode.ALeft, text_fg=fg, text1_bg=self.textDownColor, text2_bg=self.textRolloverColor, text3_fg=self.textDisabledColor, command=self.__choseNPCFriend, extraArgs=[NPCFriendId])
def enter(self, canLure = 1, canTrap = 1):
if self.isEntered == 1:
return None
self.isEntered = 1
if self.isLoaded == 0:
self.load()
self.canLure = canLure
self.canTrap = canTrap
self.factoryToonIdList = None
messenger.send('SOSPanelEnter', [self])
self.__updateScrollList()
self.__updateNPCFriendsPanel()
self.__updateTitleText()
self.show()
self.accept('friendOnline', self.__friendOnline)
self.accept('friendOffline', self.__friendOffline)
self.accept('friendsListChanged', self.__friendsListChanged)
self.accept('friendsMapComplete', self.__friendsListChanged)
return
def exit(self):
if self.isEntered == 0:
return None
self.isEntered = 0
self.hide()
self.ignore('friendOnline')
self.ignore('friendOffline')
self.ignore('friendsListChanged')
self.ignore('friendsMapComplete')
messenger.send(self.doneEvent)
return None
def __close(self):
doneStatus = {}
doneStatus['mode'] = 'Back'
messenger.send(self.doneEvent, [doneStatus])
def __choseFriend(self, friendId, friendName):
doneStatus = {}
doneStatus['mode'] = 'Friend'
doneStatus['friend'] = friendId
messenger.send(self.doneEvent, [doneStatus])
def __chosePet(self, petId, petName):
doneStatus = {}
doneStatus['mode'] = 'Pet'
doneStatus['petId'] = petId
doneStatus['petName'] = petName
messenger.send(self.doneEvent, [doneStatus])
def __choseNPCFriend(self, friendId):
doneStatus = {}
doneStatus['mode'] = 'NPCFriend'
doneStatus['friend'] = friendId
self.chosenNPCToons.append(friendId)
messenger.send(self.doneEvent, [doneStatus])
def setFactoryToonIdList(self, toonIdList):
self.factoryToonIdList = toonIdList[:]
def __updateScrollList(self):
newFriends = []
battlePets = base.config.GetBool('want-pets-in-battle', 1)
if base.wantPets and battlePets == 1 and base.localAvatar.hasPet():
newFriends.append((base.localAvatar.getPetId(), 0))
if not self.bldg or self.factoryToonIdList is not None:
for friendPair in base.localAvatar.friendsList:
if base.cr.isFriendOnline(friendPair[0]):
if self.factoryToonIdList is None or friendPair[0] in self.factoryToonIdList:
newFriends.append(friendPair)
if hasattr(base.cr, 'playerFriendsManager'):
for avatarId in base.cr.playerFriendsManager.getAllOnlinePlayerAvatars():
if not base.cr.playerFriendsManager.askAvatarKnownElseWhere(avatarId):
newFriends.append((avatarId, 0))
for friendPair in self.friends.keys():
if friendPair not in newFriends:
friendButton = self.friends[friendPair]
self.scrollList.removeItem(friendButton)
if not friendButton.isEmpty():
friendButton.destroy()
del self.friends[friendPair]
for friendPair in newFriends:
if not self.friends.has_key(friendPair):
friendButton = self.makeFriendButton(friendPair)
if friendButton:
self.scrollList.addItem(friendButton)
self.friends[friendPair] = friendButton
return
def __updateNPCFriendsPanel(self):
self.NPCFriends = {}
for friend, count in base.localAvatar.NPCFriendsDict.items():
track = NPCToons.getNPCTrack(friend)
if track == ToontownBattleGlobals.LURE_TRACK and self.canLure == 0 or track == ToontownBattleGlobals.TRAP_TRACK and self.canTrap == 0:
self.NPCFriends[friend] = 0
else:
self.NPCFriends[friend] = count
self.NPCFriendPanel.update(self.NPCFriends, fCallable=1)
def __updateTitleText(self):
isEmpty = (len(self.friends) == 0 and len(self.NPCFriends) == 0)
if isEmpty:
self.title['text'] = TTLocalizer.TownBattleSOSNoFriends
else:
self.title['text'] = TTLocalizer.TownBattleSOSWhichFriend
def __friendOnline(self, doId, commonChatFlags, whitelistChatFlags):
self.__updateScrollList()
self.__updateTitleText()
def __friendOffline(self, doId):
self.__updateScrollList()
self.__updateTitleText()
def __friendsListChanged(self):
self.__updateScrollList()
self.__updateTitleText()