oldschool-toontown/toontown/classicchars/DistributedPluto.py

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2019-11-02 17:27:54 -05:00
from pandac.PandaModules import *
from direct.interval.IntervalGlobal import *
import DistributedCCharBase
from direct.directnotify import DirectNotifyGlobal
from direct.fsm import ClassicFSM, State
from direct.fsm import State
from toontown.toonbase import ToontownGlobals
import CharStateDatas
from direct.fsm import StateData
from direct.task import Task
from toontown.toonbase import TTLocalizer
from toontown.hood import MMHood
class DistributedPluto(DistributedCCharBase.DistributedCCharBase):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPluto')
def __init__(self, cr):
try:
self.DistributedPluto_initialized
except:
self.DistributedPluto_initialized = 1
DistributedCCharBase.DistributedCCharBase.__init__(self, cr, TTLocalizer.Pluto, 'p')
self.fsm = ClassicFSM.ClassicFSM('DistributedPluto', [State.State('Off', self.enterOff, self.exitOff, ['Neutral']), State.State('Neutral', self.enterNeutral, self.exitNeutral, ['Walk']), State.State('Walk', self.enterWalk, self.exitWalk, ['Neutral'])], 'Off', 'Off')
self.fsm.enterInitialState()
self.handleHolidays()
def disable(self):
self.fsm.requestFinalState()
DistributedCCharBase.DistributedCCharBase.disable(self)
taskMgr.remove('enterNeutralTask')
taskMgr.remove('enterWalkTask')
del self.neutralDoneEvent
del self.neutral
del self.walkDoneEvent
del self.walk
del self.neutralStartTrack
del self.walkStartTrack
self.fsm.requestFinalState()
def delete(self):
try:
self.DistributedPluto_deleted
except:
self.DistributedPluto_deleted = 1
del self.fsm
DistributedCCharBase.DistributedCCharBase.delete(self)
def generate(self):
DistributedCCharBase.DistributedCCharBase.generate(self, self.diffPath)
self.neutralDoneEvent = self.taskName('pluto-neutral-done')
self.neutral = CharStateDatas.CharNeutralState(self.neutralDoneEvent, self)
self.walkDoneEvent = self.taskName('pluto-walk-done')
if self.diffPath == None:
self.walk = CharStateDatas.CharWalkState(self.walkDoneEvent, self)
else:
self.walk = CharStateDatas.CharWalkState(self.walkDoneEvent, self, self.diffPath)
self.walkStartTrack = Sequence(self.actorInterval('stand'), Func(self.stand))
self.neutralStartTrack = Sequence(self.actorInterval('sit'), Func(self.sit))
self.fsm.request('Neutral')
return
def stand(self):
self.dropShadow.setScale(0.9, 1.35, 0.9)
if hasattr(self, 'collNodePath'):
self.collNodePath.setScale(1.0, 1.5, 1.0)
def sit(self):
self.dropShadow.setScale(0.9)
if hasattr(self, 'collNodePath'):
self.collNodePath.setScale(1.0)
def enterOff(self):
pass
def exitOff(self):
pass
def enterNeutral(self):
self.notify.debug('Neutral ' + self.getName() + '...')
self.neutral.enter(self.neutralStartTrack)
self.acceptOnce(self.neutralDoneEvent, self.__decideNextState)
def exitNeutral(self):
self.ignore(self.neutralDoneEvent)
self.neutral.exit()
def enterWalk(self):
self.notify.debug('Walking ' + self.getName() + '...')
self.walk.enter(self.walkStartTrack)
self.acceptOnce(self.walkDoneEvent, self.__decideNextState)
def exitWalk(self):
self.ignore(self.walkDoneEvent)
self.walk.exit()
def __decideNextState(self, doneStatus):
self.fsm.request('Neutral')
def setWalk(self, srcNode, destNode, timestamp):
if destNode and not destNode == srcNode:
self.walk.setWalk(srcNode, destNode, timestamp)
self.fsm.request('Walk')
def walkSpeed(self):
return ToontownGlobals.PlutoSpeed
def handleHolidays(self):
DistributedCCharBase.DistributedCCharBase.handleHolidays(self)
if hasattr(base.cr, 'newsManager') and base.cr.newsManager:
holidayIds = base.cr.newsManager.getHolidayIdList()
if ToontownGlobals.APRIL_FOOLS_COSTUMES in holidayIds and isinstance(self.cr.playGame.hood, MMHood.MMHood):
self.diffPath = TTLocalizer.Minnie
def getCCLocation(self):
if self.diffPath == None:
return 1
else:
return 0
return