oldschool-toontown/toontown/toon/ToonTeleportPanel.py

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from panda3d.core import *
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from direct.gui.DirectGui import *
from panda3d.core import *
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from toontown.toonbase import ToontownGlobals
from direct.showbase import DirectObject
from direct.fsm import ClassicFSM, State
from direct.fsm import State
from direct.directnotify import DirectNotifyGlobal
from otp.avatar.Avatar import teleportNotify
from . import ToonAvatarDetailPanel
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from toontown.toonbase import TTLocalizer
from toontown.hood import ZoneUtil
globalTeleport = None
def showTeleportPanel(avId, avName, avDisableName):
global globalTeleport
if globalTeleport != None:
globalTeleport.cleanup()
globalTeleport = None
globalTeleport = ToonTeleportPanel(avId, avName, avDisableName)
return
def hideTeleportPanel():
global globalTeleport
if globalTeleport != None:
globalTeleport.cleanup()
globalTeleport = None
return
def unloadTeleportPanel():
global globalTeleport
if globalTeleport != None:
globalTeleport.cleanup()
globalTeleport = None
return
class ToonTeleportPanel(DirectFrame):
notify = DirectNotifyGlobal.directNotify.newCategory('ToonTeleportPanel')
def __init__(self, avId, avName, avDisableName):
DirectFrame.__init__(self, pos=(0.3, 0.1, 0.65), image_color=ToontownGlobals.GlobalDialogColor, image_scale=(1.0, 1.0, 0.6), text='', text_wordwrap=13.5, text_scale=0.06, text_pos=(0.0, 0.18))
messenger.send('releaseDirector')
self['image'] = DGG.getDefaultDialogGeom()
self.avId = avId
self.avName = avName
self.avDisableName = avDisableName
self.fsm = ClassicFSM.ClassicFSM('ToonTeleportPanel', [
State.State('off',
self.enterOff,
self.exitOff),
State.State('begin',
self.enterBegin,
self.exitBegin),
State.State('checkAvailability',
self.enterCheckAvailability,
self.exitCheckAvailability),
State.State('notAvailable',
self.enterNotAvailable,
self.exitNotAvailable),
State.State('ignored',
self.enterIgnored,
self.exitIgnored),
State.State('notOnline',
self.enterNotOnline,
self.exitNotOnline),
State.State('wentAway',
self.enterWentAway,
self.exitWentAway),
State.State('self',
self.enterSelf,
self.exitSelf),
State.State('unknownHood',
self.enterUnknownHood,
self.exitUnknownHood),
State.State('unavailableHood',
self.enterUnavailableHood,
self.exitUnavailableHood),
State.State('otherShard',
self.enterOtherShard,
self.exitOtherShard),
State.State('teleport',
self.enterTeleport,
self.exitTeleport)],
'off', 'off')
from toontown.friends import FriendInviter
FriendInviter.hideFriendInviter()
ToonAvatarDetailPanel.hideAvatarDetail()
buttons = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui')
self.bOk = DirectButton(self, image=(buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelOK, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.0, 0.0, -0.1), command=self.__handleOk)
self.bOk.hide()
self.bCancel = DirectButton(self, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelCancel, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.0, 0.0, -0.1), command=self.__handleCancel)
self.bCancel.hide()
self.bYes = DirectButton(self, image=(buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelYes, text_scale=0.05, text_pos=(0.0, -0.1), pos=(-0.15, 0.0, -0.15), command=self.__handleYes)
self.bYes.hide()
self.bNo = DirectButton(self, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelNo, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.15, 0.0, -0.15), command=self.__handleNo)
self.bNo.hide()
buttons.removeNode()
self.accept(self.avDisableName, self.__handleDisableAvatar)
self.show()
self.fsm.enterInitialState()
self.fsm.request('begin')
return
def cleanup(self):
self.fsm.request('off')
del self.fsm
self.ignore(self.avDisableName)
self.destroy()
def enterOff(self):
pass
def exitOff(self):
pass
def enterBegin(self):
myId = base.localAvatar.doId
hasManager = hasattr(base.cr, 'playerFriendsManager')
if self.avId == myId:
self.fsm.request('self')
elif self.avId in base.cr.doId2do:
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self.fsm.request('checkAvailability')
elif base.cr.isFriend(self.avId):
if base.cr.isFriendOnline(self.avId):
self.fsm.request('checkAvailability')
else:
self.fsm.request('notOnline')
elif hasManager and base.cr.playerFriendsManager.getAvHandleFromId(self.avId):
id = base.cr.playerFriendsManager.findPlayerIdFromAvId(self.avId)
info = base.cr.playerFriendsManager.getFriendInfo(id)
if info:
if info.onlineYesNo:
self.fsm.request('checkAvailability')
else:
self.fsm.request('notOnline')
else:
self.fsm.request('wentAway')
else:
self.fsm.request('wentAway')
def exitBegin(self):
pass
def enterCheckAvailability(self):
myId = base.localAvatar.getDoId()
base.localAvatar.d_teleportQuery(myId, sendToId=self.avId)
self['text'] = TTLocalizer.TeleportPanelCheckAvailability % self.avName
self.accept('teleportResponse', self.__teleportResponse)
self.bCancel.show()
def exitCheckAvailability(self):
self.ignore('teleportResponse')
self.bCancel.hide()
def enterNotAvailable(self):
self['text'] = TTLocalizer.TeleportPanelNotAvailable % self.avName
self.bOk.show()
def exitNotAvailable(self):
self.bOk.hide()
def enterIgnored(self):
self['text'] = TTLocalizer.TeleportPanelNotAvailable % self.avName
self.bOk.show()
def exitIgnored(self):
self.bOk.hide()
def enterNotOnline(self):
self['text'] = TTLocalizer.TeleportPanelNotOnline % self.avName
self.bOk.show()
def exitNotOnline(self):
self.bOk.hide()
def enterWentAway(self):
self['text'] = TTLocalizer.TeleportPanelWentAway % self.avName
self.bOk.show()
def exitWentAway(self):
self.bOk.hide()
def enterUnknownHood(self, hoodId):
self['text'] = TTLocalizer.TeleportPanelUnknownHood % base.cr.hoodMgr.getFullnameFromId(hoodId)
self.bOk.show()
def exitUnknownHood(self):
self.bOk.hide()
def enterUnavailableHood(self, hoodId):
self['text'] = TTLocalizer.TeleportPanelUnavailableHood % base.cr.hoodMgr.getFullnameFromId(hoodId)
self.bOk.show()
def exitUnavailableHood(self):
self.bOk.hide()
def enterSelf(self):
self['text'] = TTLocalizer.TeleportPanelDenySelf
self.bOk.show()
def exitSelf(self):
self.bOk.hide()
def enterOtherShard(self, shardId, hoodId, zoneId):
shardName = base.cr.getShardName(shardId)
if shardName is None:
self.fsm.request('notAvailable')
return
myShardName = base.cr.getShardName(base.localAvatar.defaultShard)
pop = None
for shard in base.cr.listActiveShards():
if shard[0] == shardId:
pop = shard[2]
if pop and pop > localAvatar.shardPage.midPop:
self.notify.warning('Entering full shard: issuing performance warning')
self['text'] = TTLocalizer.TeleportPanelBusyShard % {'avName': self.avName}
else:
self['text'] = TTLocalizer.TeleportPanelOtherShard % {'avName': self.avName,
'shardName': shardName,
'myShardName': myShardName}
self.bYes.show()
self.bNo.show()
self.shardId = shardId
self.hoodId = hoodId
self.zoneId = zoneId
return
def exitOtherShard(self):
self.bYes.hide()
self.bNo.hide()
def enterTeleport(self, shardId, hoodId, zoneId):
teleportNotify.debug('enterTeleport%s' % ((shardId, hoodId, zoneId),))
hoodsVisited = base.localAvatar.hoodsVisited
canonicalHoodId = ZoneUtil.getCanonicalZoneId(hoodId)
if hoodId == ToontownGlobals.MyEstate:
teleportNotify.debug('enterTeleport: estate')
if shardId == base.localAvatar.defaultShard:
shardId = None
place = base.cr.playGame.getPlace()
place.requestTeleport(hoodId, zoneId, shardId, self.avId)
unloadTeleportPanel()
elif canonicalHoodId not in hoodsVisited + ToontownGlobals.HoodsAlwaysVisited:
teleportNotify.debug('enterTeleport: unknownHood')
self.fsm.request('unknownHood', [hoodId])
elif canonicalHoodId not in base.cr.hoodMgr.getAvailableZones():
print('hoodId %d not ready' % hoodId)
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self.fsm.request('unavailableHood', [hoodId])
else:
if shardId == base.localAvatar.defaultShard:
shardId = None
teleportNotify.debug('enterTeleport: requesting teleport')
place = base.cr.playGame.getPlace()
place.requestTeleport(hoodId, zoneId, shardId, self.avId)
unloadTeleportPanel()
return
def exitTeleport(self):
pass
def __handleOk(self):
unloadTeleportPanel()
def __handleCancel(self):
unloadTeleportPanel()
def __handleYes(self):
self.fsm.request('teleport', [self.shardId, self.hoodId, self.zoneId])
def __handleNo(self):
unloadTeleportPanel()
def __teleportResponse(self, avId, available, shardId, hoodId, zoneId):
teleportNotify.debug('__teleportResponse%s' % ((avId,
available,
shardId,
hoodId,
zoneId),))
if avId != self.avId:
return
if available == 0:
teleportNotify.debug('__teleportResponse: not available')
self.fsm.request('notAvailable')
elif available == 2:
teleportNotify.debug('__teleportResponse: ignored')
self.fsm.request('ignored')
elif shardId != base.localAvatar.defaultShard:
teleportNotify.debug('__teleportResponse: otherShard')
self.fsm.request('otherShard', [shardId, hoodId, zoneId])
else:
teleportNotify.debug('__teleportResponse: teleport')
self.fsm.request('teleport', [shardId, hoodId, zoneId])
def __handleDisableAvatar(self):
self.fsm.request('wentAway')