oldschool-toontown/toontown/coghq/DistributedInGameEditorAI.py

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from direct.directnotify import DirectNotifyGlobal
from direct.distributed import DistributedObjectAI
from direct.directutil import DistributedLargeBlobSenderAI
from .SpecImports import *
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class DistributedInGameEditorAI(DistributedObjectAI.DistributedObjectAI):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedInGameEditorAI')
def __init__(self, air, level, editorAvId, editUsername):
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
self.editorAvId = editorAvId
self.editUsername = editUsername
self.level = level
self.levelDoId = self.level.getDoId()
self.generateWithRequired(level.zoneId)
def generate(self):
self.notify.debug('generate')
DistributedObjectAI.DistributedObjectAI.generate(self)
simbase.levelEditor = self
self.acceptOnce(self.air.getAvatarExitEvent(self.editorAvId), self.setFinished)
self.accept(self.level.getAttribChangeEventName(), self.handleAttribChange)
def delete(self):
self.notify.debug('delete')
messenger.send(self.getDoneEvent())
DistributedObjectAI.DistributedObjectAI.delete(self)
self.ignoreAll()
def getDoneEvent(self):
return self.uniqueName('levelEditorDone')
def getEditorAvId(self):
return self.editorAvId
def getEditUsername(self):
return self.editUsername
def getLevelDoId(self):
return self.levelDoId
def requestCurrentLevelSpec(self):
print('requestCurrentLevelSpec')
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spec = self.level.levelSpec
specStr = repr(spec)
largeBlob = DistributedLargeBlobSenderAI.DistributedLargeBlobSenderAI(self.air, self.zoneId, self.editorAvId, specStr, useDisk=simbase.air._specByDisk)
self.sendUpdateToAvatarId(self.editorAvId, 'setSpecSenderDoId', [largeBlob.doId])
def setEdit(self, entId, attribName, valueStr, username):
self.level.setAttribChange(entId, attribName, eval(valueStr), username)
def handleAttribChange(self, entId, attrib, value, username):
self.sendUpdateToAvatarId(self.editorAvId, 'setAttribChange', [
entId, attrib, repr(value), username])
def setFinished(self):
self.requestDelete()