oldschool-toontown/toontown/hood/EstateHood.py

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from panda3d.core import *
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from toontown.toonbase.ToonBaseGlobal import *
from toontown.toonbase.ToontownGlobals import *
from toontown.distributed.ToontownMsgTypes import *
from direct.directnotify import DirectNotifyGlobal
from direct.fsm import ClassicFSM, State
from direct.fsm import State
from toontown.minigame import Purchase
from otp.avatar import DistributedAvatar
from . import SkyUtil
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from direct.task.Task import Task
from . import Hood
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from toontown.estate import EstateLoader
from toontown.estate import HouseGlobals
from . import ZoneUtil
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class EstateHood(Hood.Hood):
notify = DirectNotifyGlobal.directNotify.newCategory('EstateHood')
def __init__(self, parentFSM, doneEvent, dnaStore, hoodId):
Hood.Hood.__init__(self, parentFSM, doneEvent, dnaStore, hoodId)
self.fsm = ClassicFSM.ClassicFSM('Hood', [State.State('start', self.enterStart, self.exitStart, ['safeZoneLoader']),
State.State('safeZoneLoader', self.enterSafeZoneLoader, self.exitSafeZoneLoader, ['quietZone']),
State.State('quietZone', self.enterQuietZone, self.exitQuietZone, ['safeZoneLoader']),
State.State('final', self.enterFinal, self.exitFinal, [])], 'start', 'final')
self.fsm.enterInitialState()
self.id = MyEstate
self.safeZoneLoaderClass = EstateLoader.EstateLoader
self.storageDNAFile = 'phase_5.5/dna/storage_estate.dna'
self.holidayStorageDNADict = {WINTER_DECORATIONS: ['phase_5.5/dna/winter_storage_estate.dna'],
WACKY_WINTER_DECORATIONS: ['phase_5.5/dna/winter_storage_estate.dna'],
HALLOWEEN_PROPS: ['phase_5.5/dna/halloween_props_storage_estate.dna'],
SPOOKY_PROPS: ['phase_5.5/dna/halloween_props_storage_estate.dna']}
self.skyFile = 'phase_3.5/models/props/TT_sky'
self.spookySkyFile = 'phase_3.5/models/props/BR_sky'
self.popupInfo = None
return
def load(self):
Hood.Hood.load(self)
def unload(self):
del self.safeZoneLoaderClass
if self.popupInfo:
self.popupInfo.destroy()
self.popupInfo = None
Hood.Hood.unload(self)
return
def enter(self, requestStatus):
hoodId = requestStatus['hoodId']
zoneId = requestStatus['zoneId']
self.accept('kickToPlayground', self.kickToPlayground)
self.fsm.request(requestStatus['loader'], [requestStatus])
def exit(self):
if self.loader:
self.loader.exit()
self.loader.unload()
del self.loader
Hood.Hood.exit(self)
def loadLoader(self, requestStatus):
loaderName = requestStatus['loader']
if loaderName == 'safeZoneLoader':
self.loader = self.safeZoneLoaderClass(self, self.fsm.getStateNamed('safeZoneLoader'), self.loaderDoneEvent)
self.loader.load()
def spawnTitleText(self, zoneId):
pass
def hideTitleTextTask(self, task):
return Task.done
def kickToPlayground(self, retCode):
if retCode == 0:
msg = TTLocalizer.EstateOwnerLeftMessage % HouseGlobals.BOOT_GRACE_PERIOD
self.__popupKickoutMessage(msg)
elif retCode == 1:
zoneId = base.localAvatar.lastHood
self.doneStatus = {'loader': ZoneUtil.getBranchLoaderName(zoneId),
'where': ZoneUtil.getToonWhereName(zoneId),
'how': 'teleportIn',
'hoodId': zoneId,
'zoneId': zoneId,
'shardId': None,
'avId': -1}
messenger.send(self.doneEvent)
elif retCode == 2:
zoneId = base.localAvatar.lastHood
self.doneStatus = {'loader': ZoneUtil.getBranchLoaderName(zoneId),
'where': ZoneUtil.getToonWhereName(zoneId),
'how': 'teleportIn',
'hoodId': zoneId,
'zoneId': zoneId,
'shardId': None,
'avId': -1}
messenger.send(self.doneEvent)
else:
self.notify.error('unknown reason for exiting estate')
return
def __popupKickoutMessage(self, msg):
if self.popupInfo != None:
self.popupInfo.destroy()
self.popupInfo = None
buttons = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui')
okButtonImage = (buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr'))
self.popupInfo = DirectFrame(parent=hidden, relief=None, state='normal', text=msg, frameSize=(-1, 1, -1, 1), text_wordwrap=10, geom=DGG.getDefaultDialogGeom(), geom_color=GlobalDialogColor, geom_scale=(0.88, 1, 0.75), geom_pos=(0, 0, -.08), text_scale=TTLocalizer.EHpopupInfo, text_pos=(0, 0.1))
DirectButton(self.popupInfo, image=okButtonImage, relief=None, text=TTLocalizer.EstatePopupOK, text_scale=0.05, text_pos=(0.0, -0.1), textMayChange=0, pos=(0.0, 0.0, -0.3), command=self.__handleKickoutOk)
buttons.removeNode()
self.popupInfo.reparentTo(aspect2d)
return
def __handleKickoutOk(self):
self.popupInfo.reparentTo(hidden)
def skyTrack(self, task):
return SkyUtil.cloudSkyTrack(task)
def startSky(self):
if not self.sky.getTag('sky') == 'Regular':
self.endSpookySky()
SkyUtil.startCloudSky(self)
if base.cloudPlatformsEnabled:
self.loader.startCloudPlatforms()
def stopSky(self):
Hood.Hood.stopSky(self)
self.loader.stopCloudPlatforms()
def startSpookySky(self):
if hasattr(self, 'loader') and self.loader and hasattr(self.loader, 'cloudTrack') and self.loader.cloudTrack:
self.stopSky()
self.sky = loader.loadModel(self.spookySkyFile)
self.sky.setTag('sky', 'Halloween')
self.sky.setScale(1.0)
self.sky.setDepthTest(0)
self.sky.setDepthWrite(0)
self.sky.setColor(0.5, 0.5, 0.5, 1)
self.sky.setBin('background', 100)
self.sky.setFogOff()
self.sky.reparentTo(camera)
self.sky.setTransparency(TransparencyAttrib.MDual, 1)
fadeIn = self.sky.colorScaleInterval(1.5, Vec4(1, 1, 1, 1), startColorScale=Vec4(1, 1, 1, 0.25), blendType='easeInOut')
fadeIn.start()
self.sky.setZ(0.0)
self.sky.setHpr(0.0, 0.0, 0.0)
ce = CompassEffect.make(NodePath(), CompassEffect.PRot | CompassEffect.PZ)
self.sky.node().setEffect(ce)