oldschool-toontown/toontown/town/TownBattleToonPanel.py

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from panda3d.core import *
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from toontown.toonbase import ToontownGlobals
from toontown.toonbase.ToontownBattleGlobals import *
from direct.directnotify import DirectNotifyGlobal
import string
from toontown.toon import LaffMeter
from toontown.battle import BattleBase
from direct.gui.DirectGui import *
from panda3d.core import *
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from toontown.toonbase import TTLocalizer
class TownBattleToonPanel(DirectFrame):
notify = DirectNotifyGlobal.directNotify.newCategory('TownBattleToonPanel')
def __init__(self, id):
gui = loader.loadModel('phase_3.5/models/gui/battle_gui')
DirectFrame.__init__(self, relief=None, image=gui.find('**/ToonBtl_Status_BG'), image_color=Vec4(0.5, 0.9, 0.5, 0.7))
self.setScale(0.8)
self.initialiseoptions(TownBattleToonPanel)
self.avatar = None
self.sosText = DirectLabel(parent=self, relief=None, pos=(0.1, 0, 0.015), text=TTLocalizer.TownBattleToonSOS, text_scale=0.06)
self.sosText.hide()
self.fireText = DirectLabel(parent=self, relief=None, pos=(0.1, 0, 0.015), text=TTLocalizer.TownBattleToonFire, text_scale=0.06)
self.fireText.hide()
self.undecidedText = DirectLabel(parent=self, relief=None, pos=(0.1, 0, 0.015), text=TTLocalizer.TownBattleUndecided, text_scale=0.1)
self.healthText = DirectLabel(parent=self, text='', pos=(-0.06, 0, -0.075), text_scale=0.055)
self.hpChangeEvent = None
self.gagNode = self.attachNewNode('gag')
self.gagNode.setPos(0.1, 0, 0.03)
self.hasGag = 0
passGui = gui.find('**/tt_t_gui_bat_pass')
passGui.detachNode()
self.passNode = self.attachNewNode('pass')
self.passNode.setPos(0.1, 0, 0.05)
passGui.setScale(0.2)
passGui.reparentTo(self.passNode)
self.passNode.hide()
self.laffMeter = None
self.whichText = DirectLabel(parent=self, text='', pos=(0.1, 0, -0.08), text_scale=0.05)
self.hide()
gui.removeNode()
return
def setLaffMeter(self, avatar):
self.notify.debug('setLaffMeter: new avatar %s' % avatar.doId)
if self.avatar == avatar:
messenger.send(self.avatar.uniqueName('hpChange'), [avatar.hp, avatar.maxHp, 1])
return None
else:
if self.avatar:
self.cleanupLaffMeter()
self.avatar = avatar
self.laffMeter = LaffMeter.LaffMeter(avatar.style, avatar.hp, avatar.maxHp)
self.laffMeter.setAvatar(self.avatar)
self.laffMeter.reparentTo(self)
self.laffMeter.setPos(-0.06, 0, 0.05)
self.laffMeter.setScale(0.045)
self.laffMeter.start()
self.setHealthText(avatar.hp, avatar.maxHp)
self.hpChangeEvent = self.avatar.uniqueName('hpChange')
self.accept(self.hpChangeEvent, self.setHealthText)
return None
def setHealthText(self, hp, maxHp, quietly = 0):
self.healthText['text'] = TTLocalizer.TownBattleHealthText % {'hitPoints': hp,
'maxHit': maxHp}
def show(self):
DirectFrame.show(self)
if self.laffMeter:
self.laffMeter.start()
def hide(self):
DirectFrame.hide(self)
if self.laffMeter:
self.laffMeter.stop()
def updateLaffMeter(self, hp):
if self.laffMeter:
self.laffMeter.adjustFace(hp, self.avatar.maxHp)
self.setHealthText(hp, maxHp)
def setValues(self, index, track, level = None, numTargets = None, targetIndex = None, localNum = None):
self.notify.debug('Toon Panel setValues: index=%s track=%s level=%s numTargets=%s targetIndex=%s localNum=%s' % (index,
track,
level,
numTargets,
targetIndex,
localNum))
self.undecidedText.hide()
self.sosText.hide()
self.fireText.hide()
self.gagNode.hide()
self.whichText.hide()
self.passNode.hide()
if self.hasGag:
self.gag.removeNode()
self.hasGag = 0
if track == BattleBase.NO_ATTACK or track == BattleBase.UN_ATTACK:
self.undecidedText.show()
elif track == BattleBase.PASS_ATTACK:
self.passNode.show()
elif track == BattleBase.FIRE:
self.fireText.show()
self.whichText.show()
self.whichText['text'] = self.determineWhichText(numTargets, targetIndex, localNum, index)
elif track == BattleBase.SOS or track == BattleBase.NPCSOS or track == BattleBase.PETSOS:
self.sosText.show()
elif track >= MIN_TRACK_INDEX and track <= MAX_TRACK_INDEX:
self.undecidedText.hide()
self.passNode.hide()
self.gagNode.show()
invButton = base.localAvatar.inventory.buttonLookup(track, level)
self.gag = invButton.instanceUnderNode(self.gagNode, 'gag')
self.gag.setScale(0.8)
self.gag.setPos(0, 0, 0.02)
self.hasGag = 1
if numTargets is not None and targetIndex is not None and localNum is not None:
self.whichText.show()
self.whichText['text'] = self.determineWhichText(numTargets, targetIndex, localNum, index)
else:
self.notify.error('Bad track value: %s' % track)
return
def determineWhichText(self, numTargets, targetIndex, localNum, index):
returnStr = ''
targetList = list(range(numTargets))
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targetList.reverse()
for i in targetList:
if targetIndex == -1:
returnStr += 'X'
elif targetIndex == -2:
if i == index:
returnStr += '-'
else:
returnStr += 'X'
elif targetIndex >= 0 and targetIndex <= 3:
if i == targetIndex:
returnStr += 'X'
else:
returnStr += '-'
else:
self.notify.error('Bad target index: %s' % targetIndex)
return returnStr
def cleanup(self):
self.ignoreAll()
self.cleanupLaffMeter()
if self.hasGag:
self.gag.removeNode()
del self.gag
self.gagNode.removeNode()
del self.gagNode
DirectFrame.destroy(self)
def cleanupLaffMeter(self):
self.notify.debug('Cleaning up laffmeter!')
self.ignore(self.hpChangeEvent)
if self.laffMeter:
self.laffMeter.destroy()
self.laffMeter = None
return