2019-11-02 17:27:54 -05:00
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from direct.directnotify import DirectNotifyGlobal
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2022-12-16 18:40:57 -06:00
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from panda3d.core import *
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2019-11-02 17:27:54 -05:00
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from direct.distributed import DistributedObjectAI
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from toontown.toonbase import ToontownGlobals
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from otp.otpbase import OTPGlobals
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from direct.fsm import FSM
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class DistributedLawbotBossGavelAI(DistributedObjectAI.DistributedObjectAI, FSM.FSM):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedLawbotBossGavelAI')
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def __init__(self, air, boss, index):
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DistributedObjectAI.DistributedObjectAI.__init__(self, air)
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FSM.FSM.__init__(self, 'DistributedLawbotBossGavelAI')
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self.boss = boss
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self.index = index
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cn = CollisionNode('controls')
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cs = CollisionSphere(0, -6, 0, 6)
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cn.addSolid(cs)
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self.goonShield = NodePath(cn)
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self.goonShield.setPosHpr(*ToontownGlobals.LawbotBossGavelPosHprs[self.index])
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self.avId = 0
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self.objectId = 0
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def getBossCogId(self):
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return self.boss.doId
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def getIndex(self):
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return self.index
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def setState(self, state):
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self.request(state)
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def d_setState(self, state):
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newState = state
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if state == 'On':
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newState = 'N'
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else:
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if state == 'Off':
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newState = 'F'
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self.sendUpdate('setState', [newState])
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def b_setState(self, state):
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self.request(state)
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self.d_setState(state)
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def turnOn(self):
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self.b_setState('On')
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def requestControl(self):
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avId = self.air.getAvatarIdFromSender()
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if avId in self.boss.involvedToons and self.avId == 0:
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craneId = self.__getCraneId(avId)
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if craneId == 0:
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self.request('Controlled', avId)
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def requestFree(self):
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avId = self.air.getAvatarIdFromSender()
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if avId == self.avId:
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self.request('Free')
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def removeToon(self, avId):
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if avId == self.avId:
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self.request('Free')
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def __getCraneId(self, avId):
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if self.boss and self.boss.cranes != None:
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for crane in self.boss.cranes:
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if crane.avId == avId:
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return crane.doId
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return 0
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def enterOn(self):
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pass
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def exitOn(slef):
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pass
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def enterOff(self):
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self.goonShield.detachNode()
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def exitOff(self):
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pass
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def enterControlled(self, avId):
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self.avId = avId
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self.d_setState('C')
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def exitControlled(self):
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if self.objectId:
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obj = self.air.doId2do[self.objectId]
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obj.request('Dropped', self.avId, self.doId)
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def enterFree(self):
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self.avId = 0
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self.d_setState('F')
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def exitFree(self):
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pass
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