oldschool-toontown/toontown/effects/ChrysanthemumEffect.py

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from panda3d.core import *
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from direct.interval.IntervalGlobal import *
from .EffectController import EffectController
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class ChrysanthemumEffect(NodePath, EffectController):
def __init__(self):
NodePath.__init__(self, 'ChrysanthemumEffect')
EffectController.__init__(self)
self.effectScale = 1.0
self.effectColor = Vec4(1, 1, 1, 1)
self.effectModel = loader.loadModel('phase_4/models/props/tt_m_efx_ext_fireworkBurst_tflip')
self.effectModel.setColorScale(Point4(0, 0, 0, 0))
self.effectModel.reparentTo(self)
self.seqNode = self.effectModel.getChild(0).getChild(0).node()
self.effectModel2 = loader.loadModel('phase_4/models/props/tt_m_efx_ext_fireworkBurst_tflip')
self.effectModel2.setColorScale(Point4(0, 0, 0, 0))
self.effectModel2.reparentTo(self)
self.seqNode2 = self.effectModel2.getChild(0).getChild(0).node()
model = loader.loadModel('phase_4/models/props/tt_m_efx_ext_fireworkCards')
self.stars = model.find('**/tt_t_efx_ext_fireworkStars_02')
self.stars.setColorScale(Point4(0, 0, 0, 0))
self.stars.reparentTo(self)
self.setAttrib(ColorBlendAttrib.make(ColorBlendAttrib.MAdd, ColorBlendAttrib.OIncomingAlpha, ColorBlendAttrib.OOne))
self.setBillboardPointWorld()
self.setDepthWrite(0)
self.setLightOff()
self.setFogOff()
def createTrack(self):
self.effectModel.setColorScale(0, 0, 0, 0)
self.effectModel2.setColorScale(0, 0, 0, 0)
self.stars.setColorScale(0, 0, 0, 0)
fadeColor = self.effectColor - Vec4(0, 0, 0, 1)
fadeBlast = self.effectModel.colorScaleInterval(1.25, fadeColor, startColorScale=Vec4(1, 1, 0.8, 1), blendType='easeIn')
scaleBlast = self.effectModel.scaleInterval(0.5, 700 * self.effectScale, startScale=200 * self.effectScale, blendType='easeOut')
fadeBlast2 = self.effectModel2.colorScaleInterval(1.0, fadeColor, startColorScale=Vec4(1, 1, 0.8, 1), blendType='easeIn')
scaleBlast2 = self.effectModel2.scaleInterval(1.0, 720 * self.effectScale, startScale=250 * self.effectScale, blendType='easeOut')
starsFadeIn = self.stars.colorScaleInterval(0.25, self.effectColor, startColorScale=Vec4(1, 1, 1, 0))
starsFadeOut = self.stars.colorScaleInterval(1.0, Vec4(0, 0, 0, 0), startColorScale=self.effectColor, blendType='easeIn')
starsScaleUp = self.stars.scaleInterval(1.5, 720 * self.effectScale, startScale=660 * self.effectScale, blendType='easeOut')
self.track = Parallel(Func(self.effectModel.setColorScale, self.effectColor), Func(self.effectModel2.setColorScale, self.effectColor), scaleBlast, fadeBlast, scaleBlast2, fadeBlast2, starsScaleUp, Sequence(Wait(0.4), starsFadeIn, starsFadeOut, Wait(0.5), Func(self.cleanUpEffect)))
def setEffectColor(self, color):
self.effectColor = color
def setEffectScale(self, scale):
self.effectScale = scale