2022-12-23 22:11:13 -06:00
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from otp.ai.AIBaseGlobal import *
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2019-11-08 22:55:55 -06:00
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from direct.directnotify import DirectNotifyGlobal
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2022-12-23 22:11:13 -06:00
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from toontown.battle import SuitBattleGlobals
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from . import DistributedSuitBaseAI
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class DistributedTutorialSuitAI(DistributedSuitBaseAI.DistributedSuitBaseAI):
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notify = DirectNotifyGlobal.directNotify.newCategory(
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'DistributedTutorialSuitAI')
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def __init__(self, air, suitPlanner):
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"""__init__(air, suitPlanner)"""
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DistributedSuitBaseAI.DistributedSuitBaseAI.__init__(self, air,
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suitPlanner)
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def delete(self):
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DistributedSuitBaseAI.DistributedSuitBaseAI.delete(self)
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self.ignoreAll()
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def requestBattle(self, x, y, z, h, p, r):
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"""requestBattle(x, y, z, h, p, r)
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"""
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toonId = self.air.getAvatarIdFromSender()
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if self.notify.getDebug():
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self.notify.debug( str( self.getDoId() ) + \
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str( self.zoneId ) + \
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': request battle with toon: %d' % toonId )
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# Store the suit's actual pos and hpr on the client
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self.confrontPos = Point3(x, y, z)
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self.confrontHpr = Vec3(h, p, r)
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# Request a battle from the suit planner
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if (self.sp.requestBattle(self.zoneId, self, toonId)):
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self.acceptOnce(self.getDeathEvent(), self._logDeath, [toonId])
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if self.notify.getDebug():
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self.notify.debug( "Suit %d requesting battle in zone %d" %
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(self.getDoId(), self.zoneId) )
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else:
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# Suit tells toon to get lost
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if self.notify.getDebug():
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self.notify.debug('requestBattle from suit %d - denied by battle manager' % (self.getDoId()))
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self.b_setBrushOff(SuitDialog.getBrushOffIndex(self.getStyleName()))
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self.d_denyBattle( toonId )
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def getConfrontPosHpr(self):
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""" getConfrontPosHpr()
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"""
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return (self.confrontPos, self.confrontHpr)
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2019-11-08 22:55:55 -06:00
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2022-12-23 22:11:13 -06:00
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def _logDeath(self, toonId):
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self.air.writeServerEvent('beatFirstCog', toonId, '')
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