oldschool-toontown/toontown/building/DistributedBBElevatorAI.py

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from .ElevatorConstants import *
from . import DistributedBossElevatorAI
2019-11-02 22:27:54 +00:00
class DistributedBBElevatorAI(DistributedBossElevatorAI.DistributedBossElevatorAI):
def __init__(self, air, bldg, zone, antiShuffle=0, minLaff=0):
DistributedBossElevatorAI.DistributedBossElevatorAI.__init__(self, air, bldg, zone, antiShuffle=antiShuffle, minLaff=0)
self.type = ELEVATOR_BB
self.countdownTime = ElevatorData[self.type]['countdown']
def checkBoard(self, av):
result = 0
if simbase.config.GetBool('allow-ceo-elevator', 1):
result = DistributedBossElevatorAI.DistributedBossElevatorAI.checkBoard(self, av)
else:
result = REJECT_NOT_YET_AVAILABLE
return result