oldschool-toontown/toontown/cogdominium/CogdoEntityCreatorAI.py

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2019-11-02 22:27:54 +00:00
from direct.showbase.PythonUtil import Functor
from otp.level import EntityCreatorAI
from toontown.cogdominium.CogdoLevelMgrAI import CogdoLevelMgrAI
from toontown.cogdominium import CogdoBoardroomGameConsts
from toontown.cogdominium import CogdoCraneGameConsts
class CogdoEntityCreatorAI(EntityCreatorAI.EntityCreatorAI):
def __init__(self, level):
EntityCreatorAI.EntityCreatorAI.__init__(self, level)
cDE = EntityCreatorAI.createDistributedEntity
cLE = EntityCreatorAI.createLocalEntity
nothing = EntityCreatorAI.nothing
self.privRegisterTypes({
'levelMgr': Functor(cLE, CogdoLevelMgrAI),
'cogdoBoardroomGameSettings': Functor(cLE, Functor(self._createCogdoSettings, CogdoBoardroomGameConsts.Settings)),
'cogdoCraneGameSettings': Functor(cLE, Functor(self._createCogdoSettings, CogdoCraneGameConsts.Settings)),
'cogdoCraneCogSettings': Functor(cLE, Functor(self._createCogdoSettings, CogdoCraneGameConsts.CogSettings))})
def _createCogdoSettings(self, ent, level, entId):
ent.initializeEntity(level, entId)
return ent