oldschool-toontown/toontown/safezone/GZPlayground.py

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from pandac.PandaModules import *
from toontown.toonbase import ToontownGlobals
from . import Playground
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from toontown.launcher import DownloadForceAcknowledge
from toontown.building import Elevator
from toontown.toontowngui import TTDialog
from toontown.toonbase import TTLocalizer
from toontown.racing import RaceGlobals
from direct.fsm import State
from toontown.safezone import GolfKart
class GZPlayground(Playground.Playground):
def __init__(self, loader, parentFSM, doneEvent):
Playground.Playground.__init__(self, loader, parentFSM, doneEvent)
self.parentFSM = parentFSM
self.golfKartBlockDoneEvent = 'golfKartBlockDone'
self.fsm.addState(State.State('golfKartBlock', self.enterGolfKartBlock, self.exitGolfKartBlock, ['walk']))
state = self.fsm.getStateNamed('walk')
state.addTransition('golfKartBlock')
self.golfKartDoneEvent = 'golfKartDone'
def load(self):
Playground.Playground.load(self)
self.hub = loader.loadModel('phase_6/models/golf/golf_hub2')
self.hub.reparentTo(render)
self.dnaroot = render.find('**/goofy_speedway_DNARoot')
self.dnaroot = base.cr.playGame.hood.loader.geom.find('**/goofy_speedway_DNARoot')
if not self.dnaroot.isEmpty():
self.dnaroot.removeNode()
def unload(self):
Playground.Playground.unload(self)
self.hub.removeNode()
def enter(self, requestStatus):
Playground.Playground.enter(self, requestStatus)
blimp = base.cr.playGame.hood.loader.geom.find('**/GS_blimp')
if blimp.isEmpty():
return
blimp.setPos(-70, 250, -70)
blimpBase = NodePath('blimpBase')
blimpBase.setPos(0, -200, 25)
blimpBase.setH(-40)
blimp.reparentTo(blimpBase)
blimpRoot = NodePath('blimpRoot')
blimpRoot.setPos(0, -70, 40)
blimpRoot.reparentTo(base.cr.playGame.hood.loader.geom)
blimpBase.reparentTo(blimpRoot)
self.rotateBlimp = blimpRoot.hprInterval(360, Vec3(360, 0, 0))
self.rotateBlimp.loop()
def exit(self):
Playground.Playground.exit(self)
if hasattr(self, 'rotateBlimp'):
self.rotateBlimp.finish()
def doRequestLeave(self, requestStatus):
self.fsm.request('trialerFA', [requestStatus])
def enterDFA(self, requestStatus):
doneEvent = 'dfaDoneEvent'
self.accept(doneEvent, self.enterDFACallback, [requestStatus])
self.dfa = DownloadForceAcknowledge.DownloadForceAcknowledge(doneEvent)
if requestStatus['hoodId'] == ToontownGlobals.MyEstate:
self.dfa.enter(base.cr.hoodMgr.getPhaseFromHood(ToontownGlobals.MyEstate))
else:
self.dfa.enter(5)
def enterTeleportIn(self, requestStatus):
reason = requestStatus.get('reason')
if reason == RaceGlobals.Exit_Barrier:
requestStatus['nextState'] = 'popup'
self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RaceTimeout, command=self.__cleanupDialog, style=TTDialog.Acknowledge)
elif reason == RaceGlobals.Exit_Slow:
requestStatus['nextState'] = 'popup'
self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RacerTooSlow, command=self.__cleanupDialog, style=TTDialog.Acknowledge)
elif reason == RaceGlobals.Exit_BarrierNoRefund:
requestStatus['nextState'] = 'popup'
self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RaceTimeoutNoRefund, command=self.__cleanupDialog, style=TTDialog.Acknowledge)
Playground.Playground.enterTeleportIn(self, requestStatus)
def __cleanupDialog(self, value):
if self.dialog:
self.dialog.cleanup()
self.dialog = None
if hasattr(self, 'fsm'):
self.fsm.request('walk', [1])
return
def enterGolfKartBlock(self, golfKart):
base.localAvatar.laffMeter.start()
base.localAvatar.b_setAnimState('off', 1)
self.accept(self.golfKartDoneEvent, self.handleGolfKartDone)
self.trolley = GolfKart.GolfKart(self, self.fsm, self.golfKartDoneEvent, golfKart.getDoId())
self.trolley.load()
self.trolley.enter()
def exitGolfKartBlock(self):
base.localAvatar.laffMeter.stop()
self.ignore(self.trolleyDoneEvent)
self.trolley.unload()
self.trolley.exit()
del self.trolley
def detectedGolfKartCollision(self, golfKart):
self.notify.debug('detectedGolfkartCollision()')
self.fsm.request('golfKartBlock', [golfKart])
def handleStartingBlockDone(self, doneStatus):
self.notify.debug('handling StartingBlock done event')
where = doneStatus['where']
if where == 'reject':
self.fsm.request('walk')
elif where == 'exit':
self.fsm.request('walk')
elif where == 'racetrack':
print('Entering Racetrack')
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self.doneStatus = doneStatus
messenger.send(self.doneEvent)
else:
self.notify.error('Unknown mode: ' + where + ' in handleStartingBlockDone')
def handleGolfKartDone(self, doneStatus):
self.notify.debug('handling golf kart done event')
mode = doneStatus['mode']
if mode == 'reject':
self.fsm.request('walk')
elif mode == 'exit':
self.fsm.request('walk')
elif mode == 'golfcourse':
self.doneStatus = {'loader': 'golfcourse',
'where': 'golfcourse',
'hoodId': self.loader.hood.id,
'zoneId': doneStatus['zoneId'],
'shardId': None,
'courseId': doneStatus['courseId']}
messenger.send(self.doneEvent)
else:
self.notify.error('Unknown mode: ' + mode + ' in handleGolfKartDone')
return