oldschool-toontown/toontown/toonbase/ToontownStart.py

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import builtins
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class game:
name = 'toontown'
process = 'client'
builtins.game = game()
from panda3d.core import *
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import time
import sys
try:
launcher
except:
if __debug__:
loadPrcFile('etc/Configrc.prc')
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from toontown.launcher.ToontownDummyLauncher import ToontownDummyLauncher
launcher = ToontownDummyLauncher()
builtins.launcher = launcher
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launcher.setRegistry('EXIT_PAGE', 'normal')
pollingDelay = 0.5
print('ToontownStart: Polling for game2 to finish...')
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while not launcher.getGame2Done():
time.sleep(pollingDelay)
print('ToontownStart: Game2 is finished.')
print('ToontownStart: Starting the game.')
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if launcher.isDummy():
http = HTTPClient()
else:
http = launcher.http
tempLoader = Loader()
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backgroundNode = tempLoader.loadSync(Filename('phase_3/models/gui/loading-background'))
from direct.gui import DirectGuiGlobals
print('ToontownStart: setting default font')
from . import ToontownGlobals
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DirectGuiGlobals.setDefaultFontFunc(ToontownGlobals.getInterfaceFont)
launcher.setPandaErrorCode(7)
from . import ToonBase
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ToonBase.ToonBase()
if base.win == None:
print('Unable to open window; aborting.')
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sys.exit()
launcher.setPandaErrorCode(0)
launcher.setPandaWindowOpen()
ConfigVariableDouble('decompressor-step-time').setValue(0.01)
ConfigVariableDouble('extractor-step-time').setValue(0.01)
backgroundNodePath = aspect2d.attachNewNode(backgroundNode, 0)
backgroundNodePath.setPos(0.0, 0.0, 0.0)
backgroundNodePath.setScale(render2d, VBase3(1))
backgroundNodePath.find('**/fg').setBin('fixed', 20)
backgroundNodePath.find('**/bg').setBin('fixed', 10)
base.graphicsEngine.renderFrame()
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DirectGuiGlobals.setDefaultRolloverSound(base.loader.loadSfx('phase_3/audio/sfx/GUI_rollover.ogg'))
DirectGuiGlobals.setDefaultClickSound(base.loader.loadSfx('phase_3/audio/sfx/GUI_create_toon_fwd.ogg'))
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DirectGuiGlobals.setDefaultDialogGeom(loader.loadModel('phase_3/models/gui/dialog_box_gui'))
from . import TTLocalizer
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from otp.otpbase import OTPGlobals
OTPGlobals.setDefaultProductPrefix(TTLocalizer.ProductPrefix)
if base.musicManagerIsValid:
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music = base.musicManager.getSound('phase_3/audio/bgm/tt_theme.ogg')
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if music:
music.setLoop(1)
music.setVolume(0.9)
music.play()
print('ToontownStart: Loading default gui sounds')
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DirectGuiGlobals.setDefaultRolloverSound(base.loader.loadSfx('phase_3/audio/sfx/GUI_rollover.ogg'))
DirectGuiGlobals.setDefaultClickSound(base.loader.loadSfx('phase_3/audio/sfx/GUI_create_toon_fwd.ogg'))
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else:
music = None
from direct.gui.DirectGui import *
serverVersion = base.config.GetString('server-version', 'no_version_set')
print('ToontownStart: serverVersion: ', serverVersion)
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version = OnscreenText(serverVersion, pos=(-1.3, -0.975), scale=0.06, fg=Vec4(0, 0, 1, 0.6), align=TextNode.ALeft)
loader.beginBulkLoad('init', TTLocalizer.LoaderLabel, 138, 0, TTLocalizer.TIP_NONE)
from .ToonBaseGlobal import *
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from direct.showbase.MessengerGlobal import *
from toontown.distributed import ToontownClientRepository
cr = ToontownClientRepository.ToontownClientRepository(serverVersion, launcher)
cr.music = music
del music
base.initNametagGlobals()
base.cr = cr
loader.endBulkLoad('init')
from otp.distributed.OtpDoGlobals import *
cr.generateGlobalObject(OTP_DO_ID_FRIEND_MANAGER, 'FriendManager')
if not launcher.isDummy():
base.startShow(cr, launcher.getGameServer())
else:
base.startShow(cr)
backgroundNodePath.reparentTo(hidden)
backgroundNodePath.removeNode()
del backgroundNodePath
del backgroundNode
del tempLoader
version.cleanup()
del version
base.loader = base.loader
builtins.loader = base.loader
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autoRun = ConfigVariableBool('toontown-auto-run', 1)
if autoRun and launcher.isDummy() and (not Thread.isTrueThreads() or __name__ == '__main__'):
try:
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base.run()
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except SystemExit:
raise
except:
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from otp.otpbase import PythonUtil
print(PythonUtil.describeException())
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raise