oldschool-toontown/libtoontown/pets/CPetFlee.py

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2019-11-02 20:22:48 -05:00
from direct.directnotify import DirectNotifyGlobal
from direct.showbase.PythonUtil import reduceAngle
from panda3d.core import *
from libotp import *
class CPetFlee(CImpulse):
notify = DirectNotifyGlobal.directNotify.newCategory('CPetFlee')
def __init__(self, chaser=None, maxDist=50.0, moveAngle=20.0):
CImpulse.__init__(self)
self.chaser = chaser
self.maxDist = maxDist
self.moveAngle = moveAngle
self.lookAtNode = NodePath('lookatNode')
self.lookAtNode.hide()
self.vel = None
self.rotVel = None
def destroy(self):
self.lookAtNode.removeNode()
del self.lookAtNode
del self.chaser
del self.vel
del self.rotVel
def setChaser(self, chaser):
self.chaser = chaser
def _setMover(self, mover):
CImpulse._setMover(self, mover)
self.lookAtNode.reparentTo(self.nodePath)
self.vel = self.VecType(0)
self.rotVel = self.VecType(0)
def _process(self, dt):
CImpulse._process(self, dt)
me = self.nodePath
chaser = self.chaser
chaserPos = chaser.getPos(me)
chaserPos.setZ(0)
distance = self.VecType(chaserPos).length()
self.lookAtNode.lookAt(chaser)
relH = reduceAngle(self.lookAtNode.getH(me) + 180.0)
epsilon = 0.005
rotSpeed = self.mover.getRotSpeed()
if relH < -epsilon:
vH = -rotSpeed
elif relH > epsilon:
vH = rotSpeed
else:
vH = 0
if abs(vH * dt) > abs(relH):
vH = relH / dt
if distance < self.maxDist and abs(relH) < self.moveAngle:
vForward = self.mover.getFwdSpeed()
else:
vForward = 0
distanceLeft = self.maxDist - distance
if distanceLeft > 0.0 and vForward * dt > distanceLeft:
vForward = distanceLeft / dt
self.vel.setY(vForward)
self.rotVel.setX(vH)
self.mover.addShove(self.vel)
self.mover.addRotShove(self.rotVel)