oldschool-toontown/toontown/toonbase/TTLocalizer.py

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from panda3d.core import *
from direct.showbase import DConfig
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import string
import types
try:
language = DConfig.GetString('language', 'english')
checkLanguage = DConfig.GetBool('check-language', 0)
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except:
language = simbase.config.GetString('language', 'english')
checkLanguage = simbase.config.GetBool('check-language', 0)
def getLanguage():
return language
print('TTLocalizer: Running in language: %s' % language)
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if language == 'english':
_languageModule = 'toontown.toonbase.TTLocalizer' + language.capitalize()
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else:
checkLanguage = 1
_languageModule = 'toontown.toonbase.TTLocalizer_' + language
print('from ' + _languageModule + ' import *')
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from toontown.toonbase.TTLocalizerEnglish import *
if checkLanguage:
l = {}
g = {}
englishModule = __import__('toontown.toonbase.TTLocalizerEnglish', g, l)
foreignModule = __import__(_languageModule, g, l)
for key, val in list(englishModule.__dict__.items()):
if key not in foreignModule.__dict__:
print('WARNING: Foreign module: %s missing key: %s' % (_languageModule, key))
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locals()[key] = val
elif isinstance(val, dict):
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fval = foreignModule.__dict__.get(key)
for dkey, dval in list(val.items()):
if dkey not in fval:
print('WARNING: Foreign module: %s missing key: %s.%s' % (_languageModule, key, dkey))
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fval[dkey] = dval
for dkey in list(fval.keys()):
if dkey not in val:
print('WARNING: Foreign module: %s extra key: %s.%s' % (_languageModule, key, dkey))
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for key in list(foreignModule.__dict__.keys()):
if key not in englishModule.__dict__:
print('WARNING: Foreign module: %s extra key: %s' % (_languageModule, key))