oldschool-toontown/otp/avatar/DistributedAvatar.py

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2019-11-02 17:27:54 -05:00
import time
import string
from pandac.PandaModules import *
from direct.distributed import DistributedNode
from direct.actor.DistributedActor import DistributedActor
from direct.task import Task
from direct.showbase import PythonUtil
from libotp import Nametag
from otp.otpbase import OTPGlobals
from otp.otpbase import OTPLocalizer
from otp.speedchat import SCDecoders
from otp.chat import ChatGarbler
from otp.chat import ChatManager
import random
from Avatar import Avatar
import AvatarDNA
class DistributedAvatar(DistributedActor, Avatar):
HpTextGenerator = TextNode('HpTextGenerator')
HpTextEnabled = 1
ManagesNametagAmbientLightChanged = True
def __init__(self, cr):
try:
self.DistributedAvatar_initialized
return
except:
self.DistributedAvatar_initialized = 1
Avatar.__init__(self)
DistributedActor.__init__(self, cr)
self.hpText = None
self.hp = None
self.maxHp = None
return
def disable(self):
try:
del self.DistributedAvatar_announced
except:
return
self.reparentTo(hidden)
self.removeActive()
self.disableBodyCollisions()
self.hideHpText()
self.hp = None
self.ignore('nameTagShowAvId')
self.ignore('nameTagShowName')
DistributedActor.disable(self)
return
def delete(self):
try:
self.DistributedAvatar_deleted
except:
self.DistributedAvatar_deleted = 1
Avatar.delete(self)
DistributedActor.delete(self)
def generate(self):
DistributedActor.generate(self)
if not self.isLocal():
self.addActive()
self.considerUnderstandable()
self.setParent(OTPGlobals.SPHidden)
self.setTag('avatarDoId', str(self.doId))
self.accept('nameTagShowAvId', self.__nameTagShowAvId)
self.accept('nameTagShowName', self.__nameTagShowName)
def announceGenerate(self):
try:
self.DistributedAvatar_announced
return
except:
self.DistributedAvatar_announced = 1
if not self.isLocal():
self.initializeBodyCollisions('distAvatarCollNode-' + str(self.doId))
DistributedActor.announceGenerate(self)
def __setTags(self, extra = None):
if hasattr(base, 'idTags'):
if base.idTags:
self.__nameTagShowAvId()
else:
self.__nameTagShowName()
def do_setParent(self, parentToken):
if not self.isDisabled():
if parentToken == OTPGlobals.SPHidden:
self.nametag2dDist &= ~Nametag.CName
else:
self.nametag2dDist |= Nametag.CName
self.nametag.getNametag2d().setContents(self.nametag2dContents & self.nametag2dDist)
DistributedActor.do_setParent(self, parentToken)
self.__setTags()
def toonUp(self, hpGained):
if self.hp == None or hpGained < 0:
return
oldHp = self.hp
if self.hp + hpGained <= 0:
self.hp += hpGained
else:
self.hp = min(max(self.hp, 0) + hpGained, self.maxHp)
hpGained = self.hp - max(oldHp, 0)
if hpGained > 0:
self.showHpText(hpGained)
self.hpChange(quietly=0)
return
def takeDamage(self, hpLost, bonus = 0):
if self.hp == None or hpLost < 0:
return
oldHp = self.hp
self.hp = max(self.hp - hpLost, 0)
hpLost = oldHp - self.hp
if hpLost > 0:
self.showHpText(-hpLost, bonus)
self.hpChange(quietly=0)
if self.hp <= 0 and oldHp > 0:
self.died()
return
def setHp(self, hitPoints):
justRanOutOfHp = (hitPoints is not None and self.hp is not None and self.hp - hitPoints > 0) and (hitPoints <= 0)
self.hp = hitPoints
self.hpChange(quietly=1)
if justRanOutOfHp:
self.died()
return
def hpChange(self, quietly = 0):
if hasattr(self, 'doId'):
if self.hp != None and self.maxHp != None:
messenger.send(self.uniqueName('hpChange'), [self.hp, self.maxHp, quietly])
if self.hp != None and self.hp > 0:
messenger.send(self.uniqueName('positiveHP'))
return
def died(self):
pass
def getHp(self):
return self.hp
def setMaxHp(self, hitPoints):
self.maxHp = hitPoints
self.hpChange()
def getMaxHp(self):
return self.maxHp
def getName(self):
return Avatar.getName(self)
def setName(self, name):
try:
self.node().setName('%s-%d' % (name, self.doId))
self.gotName = 1
except:
pass
return Avatar.setName(self, name)
def showHpText(self, number, bonus = 0, scale = 1):
if self.HpTextEnabled and not self.ghostMode:
if number != 0:
if self.hpText:
self.hideHpText()
self.HpTextGenerator.setFont(OTPGlobals.getSignFont())
if number < 0:
self.HpTextGenerator.setText(str(number))
else:
self.HpTextGenerator.setText('+' + str(number))
self.HpTextGenerator.clearShadow()
self.HpTextGenerator.setAlign(TextNode.ACenter)
if bonus == 1:
r = 1.0
g = 1.0
b = 0
a = 1
elif bonus == 2:
r = 1.0
g = 0.5
b = 0
a = 1
elif number < 0:
r = 0.9
g = 0
b = 0
a = 1
else:
r = 0
g = 0.9
b = 0
a = 1
self.HpTextGenerator.setTextColor(r, g, b, a)
self.hpTextNode = self.HpTextGenerator.generate()
self.hpText = self.attachNewNode(self.hpTextNode)
self.hpText.setScale(scale)
self.hpText.setBillboardPointEye()
self.hpText.setBin('fixed', 100)
self.hpText.setPos(0, 0, self.height / 2)
seq = Task.sequence(self.hpText.lerpPos(Point3(0, 0, self.height + 1.5), 1.0, blendType='easeOut'), Task.pause(0.85), self.hpText.lerpColor(Vec4(r, g, b, a), Vec4(r, g, b, 0), 0.1), Task.Task(self.hideHpTextTask))
taskMgr.add(seq, self.uniqueName('hpText'))
def showHpString(self, text, duration = 0.85, scale = 0.7):
if self.HpTextEnabled and not self.ghostMode:
if text != '':
if self.hpText:
self.hideHpText()
self.HpTextGenerator.setFont(OTPGlobals.getSignFont())
self.HpTextGenerator.setText(text)
self.HpTextGenerator.clearShadow()
self.HpTextGenerator.setAlign(TextNode.ACenter)
r = a = 1.0
g = b = 0.0
self.HpTextGenerator.setTextColor(r, g, b, a)
self.hpTextNode = self.HpTextGenerator.generate()
self.hpText = self.attachNewNode(self.hpTextNode)
self.hpText.setScale(scale)
self.hpText.setBillboardAxis()
self.hpText.setPos(0, 0, self.height / 2)
seq = Task.sequence(self.hpText.lerpPos(Point3(0, 0, self.height + 1.5), 1.0, blendType='easeOut'), Task.pause(duration), self.hpText.lerpColor(Vec4(r, g, b, a), Vec4(r, g, b, 0), 0.1), Task.Task(self.hideHpTextTask))
taskMgr.add(seq, self.uniqueName('hpText'))
def hideHpTextTask(self, task):
self.hideHpText()
return Task.done
def hideHpText(self):
if self.hpText:
taskMgr.remove(self.uniqueName('hpText'))
self.hpText.removeNode()
self.hpText = None
return
def getStareAtNodeAndOffset(self):
return (self, Point3(0, 0, self.height))
def getAvIdName(self):
return '%s\n%s' % (self.getName(), self.doId)
def __nameTagShowAvId(self, extra = None):
self.setDisplayName(self.getAvIdName())
def __nameTagShowName(self, extra = None):
self.setDisplayName(self.getName())
def askAvOnShard(self, avId):
if base.cr.doId2do.get(avId):
messenger.send('AvOnShard%s' % avId, [True])
else:
self.sendUpdate('checkAvOnShard', [avId])
def confirmAvOnShard(self, avId, onShard = True):
messenger.send('AvOnShard%s' % avId, [onShard])
def getDialogueArray(self):
return None