oldschool-toontown/toontown/parties/Decoration.py

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2019-11-02 17:27:54 -05:00
from pandac.PandaModules import *
from direct.interval.IntervalGlobal import *
from direct.actor import Actor
from toontown.toonbase import ToontownGlobals
import random
from toontown.parties import PartyGlobals
from toontown.parties.PartyUtils import getCenterPosFromGridSize
class Decoration(NodePath):
notify = directNotify.newCategory('Decoration')
def __init__(self, name, x, y, h):
NodePath.__init__(self, name)
self.name = name
decorId = PartyGlobals.DecorationIds.fromString(name)
centerX, centerY = getCenterPosFromGridSize(x, y, PartyGlobals.DecorationInformationDict[decorId]['gridsize'])
self.setPos(centerX, centerY, 0.0)
self.setH(h)
if self.name == 'CakeTower':
self.partyCake = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cakeTower')
tntSeqNode = self.partyCake.find('**/seqNode_tnt').node()
tntSeqNode.setFrameRate(20)
self.partyCake.reparentTo(self)
elif self.name == 'BannerJellyBean':
partyBannerModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_bannerJellybean_model')
banner = []
banner1 = partyBannerModel.find('**/banner1')
banner2 = partyBannerModel.find('**/banner2')
temp = NodePath('Empty')
banner1.reparentTo(temp)
banner2.reparentTo(temp)
banner.append(banner1)
banner.append(banner2)
self.partyBanner = Actor.Actor(partyBannerModel, {'float': 'phase_13/models/parties/tt_m_ara_pty_bannerJellybean'})
bannerSeqNodeParent = self.partyBanner.find('**/bannerJoint')
bannerSeqNode = SequenceNode('banner')
for bannerNode in banner:
bannerSeqNode.addChild(bannerNode.node())
temp.detachNode()
del temp
bannerSeqNodeParent.attachNewNode(bannerSeqNode)
bannerSeqNode.setFrameRate(4)
bannerSeqNode.loop(True)
bannerSeqNode.setPlayRate(1)
balloonLeft = self.partyBanner.find('**/balloonsLMesh')
balloonRight = self.partyBanner.find('**/balloonsRMesh')
balloonLeft.setBillboardAxis()
balloonRight.setBillboardAxis()
balloonLeftLocator = self.partyBanner.find('**/balloonJointL')
balloonRightLocator = self.partyBanner.find('**/balloonJointR')
balloonLeft.reparentTo(balloonLeftLocator)
balloonRight.reparentTo(balloonRightLocator)
self.partyBanner.loop('float')
self.partyBanner.reparentTo(self)
elif self.name == 'GagGlobe':
self.partyGlobe = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_gagGlobe_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_gagGlobe'})
self.partyGlobe.setBillboardAxis()
confettiLocator = self.partyGlobe.find('**/uvj_confetti')
confettiMesh = self.partyGlobe.find('**/innerGlobeMesh')
confettiMesh.setTexProjector(confettiMesh.findTextureStage('default'), confettiLocator, self.partyGlobe)
collisionMesh = self.partyGlobe.find('**/collisionMesh')
collisionMesh.hide()
self.globeSphere = CollisionSphere(confettiMesh.getBounds().getCenter(), confettiMesh.getBounds().getRadius())
self.globeSphere.setTangible(1)
self.globeSphereNode = CollisionNode('gagGlobe' + str(self.getPos()))
self.globeSphereNode.setIntoCollideMask(ToontownGlobals.WallBitmask)
self.globeSphereNode.addSolid(self.globeSphere)
self.globeSphereNodePath = self.partyGlobe.attachNewNode(self.globeSphereNode)
self.partyGlobe.loop('idle')
self.partyGlobe.reparentTo(self)
elif self.name == 'FlyingHeart':
flyingHeartModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_heartWing_model')
self.flyingHeart = Actor.Actor(flyingHeartModel, {'idle': 'phase_13/models/parties/tt_m_ara_pty_heartWing'})
wingsSeqNodeParent = self.flyingHeart.find('**/heartWingJoint')
collisionMesh = self.flyingHeart.find('**/collision_heartWing')
collisionMesh.hide()
self.globeSphere = CollisionSphere(collisionMesh.getBounds().getCenter(), collisionMesh.getBounds().getRadius())
self.globeSphere.setTangible(1)
self.globeSphereNode = CollisionNode('flyingHeart' + str(self.getPos()))
self.globeSphereNode.setIntoCollideMask(ToontownGlobals.WallBitmask)
self.globeSphereNode.addSolid(self.globeSphere)
self.globeSphereNodePath = self.flyingHeart.attachNewNode(self.globeSphereNode)
self.globeSphereNodePath.reparentTo(wingsSeqNodeParent)
wings = []
wingsSeqNode = SequenceNode('wingsSeqNode')
temp = NodePath('Empty')
wing1 = self.flyingHeart.find('**/wing1')
wing2 = self.flyingHeart.find('**/wing2')
wing3 = self.flyingHeart.find('**/wing3')
wing4 = self.flyingHeart.find('**/wing4')
wing1.reparentTo(temp)
wing2.reparentTo(temp)
wing3.reparentTo(temp)
wing4.reparentTo(temp)
wings.append(wing1)
wings.append(wing2)
wings.append(wing3)
wings.append(wing4)
wingsSeqNode.addChild(wing1.node())
wingsSeqNode.addChild(wing2.node())
wingsSeqNode.addChild(wing3.node())
wingsSeqNode.addChild(wing4.node())
wingsSeqNode.addChild(wing3.node())
wingsSeqNode.addChild(wing2.node())
temp.detachNode()
del temp
wingsSeqNodeParent.attachNewNode(wingsSeqNode)
wingsSeqNode.setFrameRate(12)
wingsSeqNode.loop(True)
wingsSeqNode.setPlayRate(1)
self.flyingHeart.loop('idle')
self.flyingHeart.reparentTo(self)
elif self.name == 'HeartBanner':
self.heartBanner = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_bannerValentine_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_bannerValentine'})
balloonLeft = self.heartBanner.find('**/balloonsL')
balloonRight = self.heartBanner.find('**/balloonsR')
balloonLeft.setBillboardAxis()
balloonRight.setBillboardAxis()
balloonLeftLocator = self.heartBanner.find('**/balloonJointL')
balloonRightLocator = self.heartBanner.find('**/balloonJointR')
balloonLeft.reparentTo(balloonLeftLocator)
balloonRight.reparentTo(balloonRightLocator)
self.heartBanner.loop('idle')
self.heartBanner.reparentTo(self)
elif self.name == 'Hydra' or self.name == 'StageWinter':
if self.name == 'StageWinter':
self.hydra = Actor.Actor('phase_13/models/parties/tt_r_ara_pty_winterProps', {'dance': 'phase_13/models/parties/tt_a_ara_pty_hydra_dance'})
else:
self.hydra = Actor.Actor('phase_13/models/parties/tt_a_ara_pty_hydra_default', {'dance': 'phase_13/models/parties/tt_a_ara_pty_hydra_dance'})
st = random.randint(0, 10)
animIval = ActorInterval(self.hydra, 'dance')
animIvalDur = animIval.getDuration()
self.decSfx = loader.loadSfx('phase_13/audio/sfx/tt_s_ara_pty_propsShow_dance.mp3')
soundIval = SoundInterval(self.decSfx, node=self.hydra, listenerNode=base.localAvatar, volume=PartyGlobals.DECORATION_VOLUME, cutOff=PartyGlobals.DECORATION_CUTOFF, duration=animIvalDur)
self.animSeq = Parallel(animIval, soundIval)
self.animSeq.loop(st)
collisions = self.hydra.find('**/*collision*')
collisions.setPos(0, 0, -5)
self.hydra.flattenStrong()
self.hydra.reparentTo(self)
if self.name == 'StageWinter':
stageBounds = self.hydra.find('**/stage').node().getBounds()
self.hydra.node().setBounds(stageBounds)
self.hydra.node().setFinal(1)
elif self.name == 'TubeCogVictory':
self.tubeCog = Actor.Actor('phase_5.5/models/estate/tt_a_ara_pty_tubeCogVictory_default', {'wave': 'phase_5.5/models/estate/tt_a_ara_pty_tubeCogVictory_wave'})
st = random.randint(0, 10)
animIval = ActorInterval(self.tubeCog, 'wave')
animIvalDur = animIval.getDuration()
self.decSfx = loader.loadSfx('phase_13/audio/sfx/tt_s_ara_pty_tubeCogVictory_wave.mp3')
soundIval = SoundInterval(self.decSfx, node=self.tubeCog, listenerNode=base.localAvatar, volume=PartyGlobals.DECORATION_VOLUME, cutOff=PartyGlobals.DECORATION_CUTOFF, duration=animIvalDur)
self.animSeq = Parallel(animIval, soundIval)
self.animSeq.loop()
self.animSeq.setT(st)
self.tubeCog.flattenStrong()
self.tubeCog.reparentTo(self)
elif self.name == 'BannerVictory':
self.bannerVictory = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_bannerVictory_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_bannerVictory'})
balloonLeft = self.bannerVictory.find('**/balloonsLMesh')
balloonRight = self.bannerVictory.find('**/balloonsRMesh')
balloonLeft.setBillboardAxis()
balloonRight.setBillboardAxis()
balloonLeftLocator = self.bannerVictory.find('**/balloonJointL')
balloonRightLocator = self.bannerVictory.find('**/balloonJointR')
balloonLeft.reparentTo(balloonLeftLocator)
balloonRight.reparentTo(balloonRightLocator)
self.bannerVictory.loop('idle')
self.bannerVictory.reparentTo(self)
elif self.name == 'CannonVictory':
self.cannonVictory = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_cannonVictory_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_cannonVictory'})
confettiLocator = self.cannonVictory.findAllMatches('**/uvj_confetties')[1]
confettiMesh = self.cannonVictory.find('**/confettis')
confettiMesh.setTexProjector(confettiMesh.findTextureStage('default'), self.cannonVictory, confettiLocator)
self.cannonVictory.flattenStrong()
self.cannonVictory.loop('idle')
self.cannonVictory.reparentTo(self)
elif self.name == 'CogStatueVictory':
self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogDoodleVictory')
self.decorationModel.reparentTo(self)
self.decorationShadow = self.setupAnimSeq()
elif self.name == 'CogIceCreamVictory':
self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogIceCreamVictory')
self.decorationModel.reparentTo(self)
self.decorationShadow = self.setupAnimSeq()
elif self.name == 'cogIceCreamWinter':
self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogIceCreamWinter')
self.decorationModel.reparentTo(self)
self.decorationShadow = self.setupAnimSeq()
elif self.name == 'CogStatueWinter':
self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogDoodleWinter')
self.decorationModel.reparentTo(self)
self.decorationShadow = self.setupAnimSeq()
elif self.name == 'snowman':
self.decorationModel = loader.loadModel('phase_13/models/estate/tt_m_prp_ext_snowman')
self.decorationModel.reparentTo(self)
self.decorationModel.find('**/growthStage_1').hide()
self.decorationModel.find('**/growthStage_2').hide()
elif self.name == 'snowDoodle':
self.decorationModel = loader.loadModel('phase_5.5/models/estate/tt_m_prp_ext_snowDoodle')
self.decorationModel.reparentTo(self)
self.decorationModel.find('**/growthStage_1').hide()
self.decorationModel.find('**/growthStage_2').hide()
else:
self.decorationModels = loader.loadModel('phase_4/models/parties/partyDecorations')
self.decorationModels.copyTo(self)
decors = self.findAllMatches('**/partyDecoration_*')
for i in range(decors.getNumPaths()):
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decPiece = decors.getPath(i)
n = decPiece.getName()
if n.endswith('shadow') or n.endswith('base') or n.endswith('collision') or n.endswith(name):
pass
else:
decPiece.reparentTo(hidden)
self.reparentTo(base.cr.playGame.hood.loader.geom)
def setupAnimSeq(self):
self.startAnim = 1
self.animSeq = None
shadow = self.find('**/*shadow*;+i')
shadow.wrtReparentTo(base.cr.playGame.hood.loader.geom)
self.startAnimSeq()
return shadow
def startAnimSeq(self):
if self.animSeq:
self.animSeq.finish()
if self.startAnim == 1:
self.animSeq = Sequence(LerpHprInterval(self.decorationModel, 3.0, Vec3(random.randint(0, 5), random.randint(0, 5), random.randint(0, 5))), Wait(0.05), Func(self.startAnimSeq))
self.animSeq.start()
def cleanUpAnimSequences(self):
self.startAnim = 0
if hasattr(self, 'animSeq'):
self.animSeq.pause()
self.animSeq.finish()
if self.animSeq:
del self.animSeq
def unload(self):
self.notify.debug('Unloading')
if self.name == 'GagGlobe':
self.globeSphereNodePath.removeNode()
del self.globeSphereNodePath
del self.globeSphereNode
del self.globeSphere
self.partyGlobe.removeNode()
del self.partyGlobe
elif self.name == 'Hydra' or self.name == 'StageWinter':
self.cleanUpAnimSequences()
self.hydra.removeNode()
del self.hydra
if hasattr(self, 'decSfx'):
del self.decSfx
elif self.name == 'TubeCogVictory':
self.cleanUpAnimSequences()
self.tubeCog.removeNode()
del self.tubeCog
if hasattr(self, 'decSfx'):
del self.decSfx
elif self.name == 'BannerJellyBean':
self.partyBanner.removeNode()
elif self.name == 'CakeTower':
self.partyCake.removeNode()
elif self.name == 'FlyingHeart':
self.globeSphereNodePath.removeNode()
del self.globeSphereNodePath
del self.globeSphereNode
del self.globeSphere
self.flyingHeart.removeNode()
elif self.name == 'HeartBanner':
self.heartBanner.removeNode()
elif self.name == 'CannonVictory':
self.cannonVictory.removeNode()
del self.cannonVictory
elif self.name == 'CogIceCreamVictory' or self.name == 'CogStatueVictory' or self.name == 'cogIceCreamWinter' or self.name == 'CogStatueWinter':
self.cleanUpAnimSequences()
self.decorationModel.removeNode()
self.decorationShadow.removeNode()
del self.decorationShadow
elif self.name == 'snowman' or self.name == 'snowDoodle':
self.decorationModel.removeNode()
elif self.name == 'BannerVictory':
self.bannerVictory.removeNode()
del self.bannerVictory
elif self.name == 'CannonVictory':
self.decorationModel.removeNode()
del self.decorationModel
else:
self.decorationModels.removeNode()