oldschool-toontown/toontown/classicchars/DistributedVampireMickey.py

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from panda3d.core import *
from . import DistributedCCharBase
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from direct.directnotify import DirectNotifyGlobal
from direct.fsm import ClassicFSM, State
from direct.fsm import State
from toontown.classicchars import DistributedMickey
from . import CharStateDatas
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from toontown.toonbase import ToontownGlobals
from toontown.toonbase import TTLocalizer
from . import DistributedCCharBase
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class DistributedVampireMickey(DistributedMickey.DistributedMickey):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedVampireMickey')
def __init__(self, cr):
try:
self.DistributedMickey_initialized
except:
self.DistributedMickey_initialized = 1
DistributedCCharBase.DistributedCCharBase.__init__(self, cr, TTLocalizer.VampireMickey, 'vmk')
self.fsm = ClassicFSM.ClassicFSM(self.getName(), [State.State('Off', self.enterOff, self.exitOff, ['Neutral']), State.State('Neutral', self.enterNeutral, self.exitNeutral, ['Walk']), State.State('Walk', self.enterWalk, self.exitWalk, ['Neutral'])], 'Off', 'Off')
self.fsm.enterInitialState()
self.nametag.setName(TTLocalizer.Mickey)
def walkSpeed(self):
return ToontownGlobals.VampireMickeySpeed