oldschool-toontown/toontown/building/DistributedBoardingParty.py

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from panda3d.core import *
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from direct.directnotify import DirectNotifyGlobal
from toontown.toonbase import TTLocalizer
from toontown.toonbase import ToontownGlobals
from direct.distributed import DistributedObject
from toontown.toon import GroupInvitee
from toontown.toon import GroupPanel
from toontown.toon import BoardingGroupInviterPanels
from toontown.building import BoardingPartyBase
from direct.gui.DirectGui import *
from toontown.toontowngui import TTDialog
from toontown.hood import ZoneUtil
from toontown.toontowngui import TeaserPanel
from direct.interval.IntervalGlobal import *
from . import BoardingGroupShow
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class DistributedBoardingParty(DistributedObject.DistributedObject, BoardingPartyBase.BoardingPartyBase):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedBoardingParty')
InvitationFailedTimeout = 60.0
def __init__(self, cr):
DistributedObject.DistributedObject.__init__(self, cr)
BoardingPartyBase.BoardingPartyBase.__init__(self)
self.groupInviteePanel = None
self.groupPanel = None
self.inviterPanels = BoardingGroupInviterPanels.BoardingGroupInviterPanels()
self.lastInvitationFailedMessage = {}
self.goToPreShowTrack = None
self.goToShowTrack = None
return
def generate(self):
self.load()
DistributedObject.DistributedObject.generate(self)
localAvatar.boardingParty = self
def announceGenerate(self):
canonicalZoneId = ZoneUtil.getCanonicalZoneId(self.zoneId)
self.notify.debug('canonicalZoneId = %s' % canonicalZoneId)
localAvatar.chatMgr.chatInputSpeedChat.addBoardingGroupMenu(canonicalZoneId)
if base.config.GetBool('want-singing', 0):
localAvatar.chatMgr.chatInputSpeedChat.addSingingGroupMenu()
def delete(self):
DistributedObject.DistributedObject.delete(self)
def disable(self):
self.finishGoToPreShowTrack()
self.finishGoToShowTrack()
self.forceCleanupInviteePanel()
self.forceCleanupInviterPanels()
self.inviterPanels = None
if self.groupPanel:
self.groupPanel.cleanup()
self.groupPanel = None
DistributedObject.DistributedObject.disable(self)
BoardingPartyBase.BoardingPartyBase.cleanup(self)
localAvatar.boardingParty = None
localAvatar.chatMgr.chatInputSpeedChat.removeBoardingGroupMenu()
self.lastInvitationFailedMessage = {}
return
def getElevatorIdList(self):
return self.elevatorIdList
def setElevatorIdList(self, elevatorIdList):
self.notify.debug('setElevatorIdList')
self.elevatorIdList = elevatorIdList
def load(self):
pass
def postGroupInfo(self, leaderId, memberList, inviteeList, kickedList):
self.notify.debug('postgroupInfo')
isMyGroup = 0
removedMemberIdList = []
if leaderId in self.groupListDict:
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oldGroupEntry = self.groupListDict[leaderId]
else:
oldGroupEntry = [[], [], []]
oldMemberList = oldGroupEntry[0]
newGroupEntry = [memberList, inviteeList, kickedList]
self.groupListDict[leaderId] = newGroupEntry
if not len(oldMemberList) == len(memberList):
for oldMember in oldMemberList:
if oldMember not in memberList:
if oldMember in self.avIdDict:
if self.avIdDict[oldMember] == leaderId:
self.avIdDict.pop(oldMember)
removedMemberIdList.append(oldMember)
self.avIdDict[leaderId] = leaderId
if leaderId == localAvatar.doId:
isMyGroup = 1
for memberId in memberList:
self.avIdDict[memberId] = leaderId
if memberId == localAvatar.doId:
isMyGroup = 1
if newGroupEntry[0] == [0] or not newGroupEntry[0]:
dgroup = self.groupListDict.pop(leaderId)
for memberId in dgroup[0]:
if memberId in self.avIdDict:
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self.avIdDict.pop(memberId)
if isMyGroup:
self.notify.debug('new info posted on my group')
if not self.groupPanel:
self.groupPanel = GroupPanel.GroupPanel(self)
messenger.send('updateGroupStatus')
for removedMemberId in removedMemberIdList:
removedMember = base.cr.doId2do.get(removedMemberId)
if not removedMember:
removedMember = base.cr.identifyFriend(removedMemberId)
if removedMember:
removedMemberName = removedMember.name
messageText = TTLocalizer.BoardingMessageLeftGroup % removedMemberName
localAvatar.setSystemMessage(0, messageText, WhisperPopup.WTToontownBoardingGroup)
elif localAvatar.doId in oldMemberList and localAvatar.doId not in memberList:
messenger.send('updateGroupStatus')
if self.groupPanel:
self.groupPanel.cleanup()
self.groupPanel = None
else:
self.notify.debug('new info posted on some other group')
return
def postInvite(self, leaderId, inviterId):
self.notify.debug('post Invite')
if not base.cr.avatarFriendsManager.checkIgnored(inviterId):
inviter = base.cr.doId2do.get(inviterId)
if inviter:
if self.inviterPanels.isInvitingPanelUp() or self.inviterPanels.isInvitationRejectedPanelUp():
self.inviterPanels.forceCleanup()
self.groupInviteePanel = GroupInvitee.GroupInvitee()
self.groupInviteePanel.make(self, inviter, leaderId)
if base.config.GetBool('reject-boarding-group-invites', 0):
self.groupInviteePanel.forceCleanup()
self.groupInviteePanel = None
return
def postKick(self, leaderId):
self.notify.debug('%s was kicked out of the Boarding Group by %s' % (localAvatar.doId, leaderId))
localAvatar.setSystemMessage(0, TTLocalizer.BoardingMessageKickedOut, WhisperPopup.WTToontownBoardingGroup)
def postSizeReject(self, leaderId, inviterId, inviteeId):
self.notify.debug('%s was not invited because the group is full' % inviteeId)
def postKickReject(self, leaderId, inviterId, inviteeId):
self.notify.debug('%s was not invited because %s has kicked them from the group' % (inviteeId, leaderId))
def postInviteDelcined(self, inviteeId):
self.notify.debug("%s delinced %s's Boarding Group invitation." % (inviteeId, localAvatar.doId))
invitee = base.cr.doId2do.get(inviteeId)
if invitee:
self.inviterPanels.createInvitationRejectedPanel(self, inviteeId)
def postInviteAccepted(self, inviteeId):
self.notify.debug("%s accepted %s's Boarding Group invitation." % (inviteeId, localAvatar.doId))
if self.inviterPanels.isInvitingPanelIdCorrect(inviteeId):
self.inviterPanels.destroyInvitingPanel()
def postInviteCanceled(self):
self.notify.debug('The invitation to the Boarding Group was cancelled')
if self.isInviteePanelUp():
self.groupInviteePanel.cleanup()
self.groupInviteePanel = None
return
def postInviteNotQualify(self, avId, reason, elevatorId):
messenger.send('updateGroupStatus')
rejectText = ''
minLaff = TTLocalizer.BoardingMore
if elevatorId:
elevator = base.cr.doId2do.get(elevatorId)
if elevator:
minLaff = elevator.minLaff
if avId == localAvatar.doId:
if reason == BoardingPartyBase.BOARDCODE_MINLAFF:
rejectText = TTLocalizer.BoardingInviteMinLaffInviter % minLaff
if reason == BoardingPartyBase.BOARDCODE_PROMOTION:
rejectText = TTLocalizer.BoardingInvitePromotionInviter
else:
avatar = base.cr.doId2do.get(avId)
if avatar:
avatarNameText = avatar.name
else:
avatarNameText = ''
if reason == BoardingPartyBase.BOARDCODE_MINLAFF:
rejectText = TTLocalizer.BoardingInviteMinLaffInvitee % (avatarNameText, minLaff)
if reason == BoardingPartyBase.BOARDCODE_PROMOTION:
rejectText = TTLocalizer.BoardingInvitePromotionInvitee % avatarNameText
if reason == BoardingPartyBase.BOARDCODE_BATTLE:
rejectText = TTLocalizer.TeleportPanelNotAvailable % avatarNameText
if reason == BoardingPartyBase.BOARDCODE_NOT_PAID:
rejectText = TTLocalizer.BoardingInviteNotPaidInvitee % avatarNameText
if reason == BoardingPartyBase.BOARDCODE_DIFF_GROUP:
rejectText = TTLocalizer.BoardingInviteeInDiffGroup % avatarNameText
if reason == BoardingPartyBase.BOARDCODE_PENDING_INVITE:
rejectText = TTLocalizer.BoardingInviteePendingIvite % avatarNameText
if reason == BoardingPartyBase.BOARDCODE_IN_ELEVATOR:
rejectText = TTLocalizer.BoardingInviteeInElevator % avatarNameText
if self.inviterPanels.isInvitingPanelIdCorrect(avId) or avId == localAvatar.doId:
self.inviterPanels.destroyInvitingPanel()
self.showMe(rejectText)
def postAlreadyInGroup(self):
self.showMe(TTLocalizer.BoardingAlreadyInGroup)
def postGroupAlreadyFull(self):
self.showMe(TTLocalizer.BoardingGroupAlreadyFull)
def postSomethingMissing(self):
self.showMe(TTLocalizer.BoardcodeMissing)
def postRejectBoard(self, elevatorId, reason, avatarsFailingRequirements, avatarsInBattle):
self.showRejectMessage(elevatorId, reason, avatarsFailingRequirements, avatarsInBattle)
self.enableGoButton()
def postRejectGoto(self, elevatorId, reason, avatarsFailingRequirements, avatarsInBattle):
self.showRejectMessage(elevatorId, reason, avatarsFailingRequirements, avatarsInBattle)
def postMessageInvited(self, inviteeId, inviterId):
inviterName = ''
inviteeName = ''
inviter = base.cr.doId2do.get(inviterId)
if inviter:
inviterName = inviter.name
invitee = base.cr.doId2do.get(inviteeId)
if invitee:
inviteeName = invitee.name
messageText = TTLocalizer.BoardingMessageInvited % (inviterName, inviteeName)
localAvatar.setSystemMessage(0, messageText, WhisperPopup.WTToontownBoardingGroup)
def postMessageInvitationFailed(self, inviterId):
inviterName = ''
inviter = base.cr.doId2do.get(inviterId)
if inviter:
inviterName = inviter.name
if self.invitationFailedMessageOk(inviterId):
messageText = TTLocalizer.BoardingMessageInvitationFailed % inviterName
localAvatar.setSystemMessage(0, messageText, WhisperPopup.WTToontownBoardingGroup)
def postMessageAcceptanceFailed(self, inviteeId, reason):
inviteeName = ''
messageText = ''
invitee = base.cr.doId2do.get(inviteeId)
if invitee:
inviteeName = invitee.name
if reason == BoardingPartyBase.INVITE_ACCEPT_FAIL_GROUP_FULL:
messageText = TTLocalizer.BoardingMessageGroupFull % inviteeName
localAvatar.setSystemMessage(0, messageText, WhisperPopup.WTToontownBoardingGroup)
if self.inviterPanels.isInvitingPanelIdCorrect(inviteeId):
self.inviterPanels.destroyInvitingPanel()
def invitationFailedMessageOk(self, inviterId):
now = globalClock.getFrameTime()
lastTime = self.lastInvitationFailedMessage.get(inviterId, None)
if lastTime:
elapsedTime = now - lastTime
if elapsedTime < self.InvitationFailedTimeout:
return False
self.lastInvitationFailedMessage[inviterId] = now
return True
def showRejectMessage(self, elevatorId, reason, avatarsFailingRequirements, avatarsInBattle):
leaderId = localAvatar.doId
rejectText = ''
def getAvatarText(avIdList):
avatarText = ''
nameList = []
for avId in avIdList:
avatar = base.cr.doId2do.get(avId)
if avatar:
nameList.append(avatar.name)
if len(nameList) > 0:
lastName = nameList.pop()
avatarText = lastName
if len(nameList) > 0:
secondLastName = nameList.pop()
for name in nameList:
avatarText = name + ', '
avatarText += secondLastName + ' ' + TTLocalizer.And + ' ' + lastName
return avatarText
if reason == BoardingPartyBase.BOARDCODE_MINLAFF:
self.notify.debug("%s 's group cannot board because it does not have enough laff points." % leaderId)
elevator = base.cr.doId2do.get(elevatorId)
if elevator:
minLaffPoints = elevator.minLaff
else:
minLaffPoints = TTLocalizer.BoardingMore
if leaderId in avatarsFailingRequirements:
rejectText = TTLocalizer.BoardcodeMinLaffLeader % minLaffPoints
else:
avatarNameText = getAvatarText(avatarsFailingRequirements)
if len(avatarsFailingRequirements) == 1:
rejectText = TTLocalizer.BoardcodeMinLaffNonLeaderSingular % (avatarNameText, minLaffPoints)
else:
rejectText = TTLocalizer.BoardcodeMinLaffNonLeaderPlural % (avatarNameText, minLaffPoints)
elif reason == BoardingPartyBase.BOARDCODE_PROMOTION:
self.notify.debug("%s 's group cannot board because it does not have enough promotion merits." % leaderId)
if leaderId in avatarsFailingRequirements:
rejectText = TTLocalizer.BoardcodePromotionLeader
else:
avatarNameText = getAvatarText(avatarsFailingRequirements)
if len(avatarsFailingRequirements) == 1:
rejectText = TTLocalizer.BoardcodePromotionNonLeaderSingular % avatarNameText
else:
rejectText = TTLocalizer.BoardcodePromotionNonLeaderPlural % avatarNameText
elif reason == BoardingPartyBase.BOARDCODE_BATTLE:
self.notify.debug("%s 's group cannot board because it is in a battle" % leaderId)
if leaderId in avatarsInBattle:
rejectText = TTLocalizer.BoardcodeBattleLeader
else:
avatarNameText = getAvatarText(avatarsInBattle)
if len(avatarsInBattle) == 1:
rejectText = TTLocalizer.BoardcodeBattleNonLeaderSingular % avatarNameText
else:
rejectText = TTLocalizer.BoardcodeBattleNonLeaderPlural % avatarNameText
elif reason == BoardingPartyBase.BOARDCODE_SPACE:
self.notify.debug("%s 's group cannot board there was not enough room" % leaderId)
rejectText = TTLocalizer.BoardcodeSpace
elif reason == BoardingPartyBase.BOARDCODE_MISSING:
self.notify.debug("%s 's group cannot board because something was missing" % leaderId)
rejectText = TTLocalizer.BoardcodeMissing
base.localAvatar.elevatorNotifier.showMe(rejectText)
def postGroupDissolve(self, quitterId, leaderId, memberList, kick):
self.notify.debug('%s group has dissolved' % leaderId)
isMyGroup = 0
if localAvatar.doId == quitterId or localAvatar.doId == leaderId:
isMyGroup = 1
if leaderId in self.groupListDict:
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if leaderId == localAvatar.doId:
isMyGroup = 1
if leaderId in self.avIdDict:
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self.avIdDict.pop(leaderId)
dgroup = self.groupListDict.pop(leaderId)
for memberId in memberList:
if memberId == localAvatar.doId:
isMyGroup = 1
if memberId in self.avIdDict:
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self.avIdDict.pop(memberId)
if isMyGroup:
self.notify.debug('new info posted on my group')
messenger.send('updateGroupStatus')
groupFormed = False
if self.groupPanel:
groupFormed = True
self.groupPanel.cleanup()
self.groupPanel = None
if groupFormed:
if leaderId == quitterId:
if not localAvatar.doId == leaderId:
localAvatar.setSystemMessage(0, TTLocalizer.BoardingMessageGroupDissolved, WhisperPopup.WTToontownBoardingGroup)
elif not kick:
if not localAvatar.doId == quitterId:
quitter = base.cr.doId2do.get(quitterId)
if quitter:
quitterName = quitter.name
messageText = TTLocalizer.BoardingMessageLeftGroup % quitterName
localAvatar.setSystemMessage(0, messageText, WhisperPopup.WTToontownBoardingGroup)
else:
messageText = TTLocalizer.BoardingMessageGroupDisbandedGeneric
localAvatar.setSystemMessage(0, messageText, WhisperPopup.WTToontownBoardingGroup)
return
def requestInvite(self, inviteeId):
self.notify.debug('requestInvite %s' % inviteeId)
elevator = base.cr.doId2do.get(self.getElevatorIdList()[0])
if elevator:
if elevator.allowedToEnter(self.zoneId):
if inviteeId in self.getGroupKickList(localAvatar.doId):
if not self.isGroupLeader(localAvatar.doId):
avatar = base.cr.doId2do.get(inviteeId)
if avatar:
avatarNameText = avatar.name
else:
avatarNameText = ''
rejectText = TTLocalizer.BoardingInviteeInKickOutList % avatarNameText
self.showMe(rejectText)
return
if self.inviterPanels.isInvitingPanelUp():
self.showMe(TTLocalizer.BoardingPendingInvite, pos=(0, 0, 0))
elif len(self.getGroupMemberList(localAvatar.doId)) >= self.maxSize:
self.showMe(TTLocalizer.BoardingInviteGroupFull)
else:
invitee = base.cr.doId2do.get(inviteeId)
if invitee:
self.inviterPanels.createInvitingPanel(self, inviteeId)
self.sendUpdate('requestInvite', [inviteeId])
else:
place = base.cr.playGame.getPlace()
if place:
place.fsm.request('stopped')
self.teaserDialog = TeaserPanel.TeaserPanel(pageName='cogHQ', doneFunc=self.handleOkTeaser)
def handleOkTeaser(self):
self.teaserDialog.destroy()
del self.teaserDialog
place = base.cr.playGame.getPlace()
if place:
place.fsm.request('walk')
def requestCancelInvite(self, inviteeId):
self.sendUpdate('requestCancelInvite', [inviteeId])
def requestAcceptInvite(self, leaderId, inviterId):
self.notify.debug('requestAcceptInvite %s %s' % (leaderId, inviterId))
self.sendUpdate('requestAcceptInvite', [leaderId, inviterId])
def requestRejectInvite(self, leaderId, inviterId):
self.sendUpdate('requestRejectInvite', [leaderId, inviterId])
def requestKick(self, kickId):
self.sendUpdate('requestKick', [kickId])
def requestLeave(self):
if self.goToShowTrack and self.goToShowTrack.isPlaying():
return
place = base.cr.playGame.getPlace()
if place:
if not place.getState() == 'elevator':
if localAvatar.doId in self.avIdDict:
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leaderId = self.avIdDict[localAvatar.doId]
self.sendUpdate('requestLeave', [leaderId])
def handleEnterElevator(self, elevator):
if self.getGroupLeader(localAvatar.doId) == localAvatar.doId:
if base.localAvatar.hp > 0:
self.cr.playGame.getPlace().detectedElevatorCollision(elevator)
self.sendUpdate('requestBoard', [elevator.doId])
elevatorId = elevator.doId
if elevatorId in self.elevatorIdList:
offset = self.elevatorIdList.index(elevatorId)
if self.groupPanel:
self.groupPanel.scrollToDestination(offset)
self.informDestChange(offset)
self.disableGoButton()
def informDestChange(self, offset):
self.sendUpdate('informDestinationInfo', [offset])
def postDestinationInfo(self, offset):
if self.groupPanel:
self.groupPanel.changeDestination(offset)
def enableGoButton(self):
if self.groupPanel:
self.groupPanel.enableGoButton()
self.groupPanel.enableDestinationScrolledList()
def disableGoButton(self):
if self.groupPanel:
self.groupPanel.disableGoButton()
self.groupPanel.disableDestinationScrolledList()
def isInviteePanelUp(self):
if self.groupInviteePanel:
if not self.groupInviteePanel.isEmpty():
return True
self.groupInviteePanel = None
return False
def requestGoToFirstTime(self, elevatorId):
self.waitingForFirstResponse = True
self.firstRequestAccepted = False
self.sendUpdate('requestGoToFirstTime', [elevatorId])
self.startGoToPreShow(elevatorId)
def acceptGoToFirstTime(self, elevatorId):
self.waitingForFirstResponse = False
self.firstRequestAccepted = True
def requestGoToSecondTime(self, elevatorId):
if not self.waitingForFirstResponse:
if self.firstRequestAccepted:
self.firstRequestAccepted = False
self.disableGoButton()
self.sendUpdate('requestGoToSecondTime', [elevatorId])
else:
self.postRejectGoto(elevatorId, BoardingPartyBase.BOARDCODE_MISSING, [], [])
self.cancelGoToElvatorDest()
def acceptGoToSecondTime(self, elevatorId):
self.startGoToShow(elevatorId)
def rejectGoToRequest(self, elevatorId, reason, avatarsFailingRequirements, avatarsInBattle):
self.firstRequestAccepted = False
self.waitingForFirstResponse = False
self.cancelGoToElvatorDest()
self.postRejectGoto(elevatorId, reason, avatarsFailingRequirements, avatarsInBattle)
def startGoToPreShow(self, elevatorId):
self.notify.debug('Starting Go Pre Show.')
place = base.cr.playGame.getPlace()
if place:
place.setState('stopped')
goButtonPreShow = BoardingGroupShow.BoardingGroupShow(localAvatar)
goButtonPreShowTrack = goButtonPreShow.getGoButtonPreShow()
if self.groupPanel:
self.groupPanel.changeGoToCancel()
self.groupPanel.disableQuitButton()
self.groupPanel.disableDestinationScrolledList()
self.finishGoToPreShowTrack()
self.goToPreShowTrack = Sequence()
self.goToPreShowTrack.append(goButtonPreShowTrack)
self.goToPreShowTrack.append(Func(self.requestGoToSecondTime, elevatorId))
self.goToPreShowTrack.start()
def finishGoToPreShowTrack(self):
if self.goToPreShowTrack:
self.goToPreShowTrack.finish()
self.goToPreShowTrack = None
return
def startGoToShow(self, elevatorId):
self.notify.debug('Starting Go Show.')
localAvatar.boardingParty.forceCleanupInviterPanels()
elevatorName = self.__getDestName(elevatorId)
if self.groupPanel:
self.groupPanel.disableQuitButton()
goButtonShow = BoardingGroupShow.BoardingGroupShow(localAvatar)
place = base.cr.playGame.getPlace()
if place:
place.setState('stopped')
self.goToShowTrack = goButtonShow.getGoButtonShow(elevatorName)
self.goToShowTrack.start()
def finishGoToShowTrack(self):
if self.goToShowTrack:
self.goToShowTrack.finish()
self.goToShowTrack = None
return
def cancelGoToElvatorDest(self):
self.notify.debug('%s cancelled the GoTo Button.' % localAvatar.doId)
self.firstRequestAccepted = False
self.waitingForFirstResponse = False
self.finishGoToPreShowTrack()
place = base.cr.playGame.getPlace()
if place:
place.setState('walk')
if self.groupPanel:
self.groupPanel.changeCancelToGo()
self.groupPanel.enableGoButton()
self.groupPanel.enableQuitButton()
self.groupPanel.enableDestinationScrolledList()
def __getDestName(self, elevatorId):
elevator = base.cr.doId2do.get(elevatorId)
destName = ''
if elevator:
destName = elevator.getDestName()
return destName
def showMe(self, message, pos = None):
base.localAvatar.elevatorNotifier.showMeWithoutStopping(message, pos)
def forceCleanupInviteePanel(self):
if self.isInviteePanelUp():
self.groupInviteePanel.forceCleanup()
self.groupInviteePanel = None
return
def forceCleanupInviterPanels(self):
if self.inviterPanels:
self.inviterPanels.forceCleanup()