2019-11-02 17:27:54 -05:00
|
|
|
from otp.ai.AIBase import *
|
|
|
|
from toontown.toonbase import ToontownGlobals
|
|
|
|
from direct.distributed.ClockDelta import *
|
|
|
|
from toontown.building import ElevatorConstants
|
|
|
|
from toontown.building import DistributedElevatorFSMAI
|
|
|
|
from direct.task import Task
|
|
|
|
from direct.directnotify import DirectNotifyGlobal
|
|
|
|
from direct.fsm.FSM import FSM
|
|
|
|
|
|
|
|
class DistributedClubElevatorAI(DistributedElevatorFSMAI.DistributedElevatorFSMAI):
|
|
|
|
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedElevatorFloorAI')
|
|
|
|
defaultTransitions = {'Off': ['Opening', 'Closed'], 'Opening': ['WaitEmpty', 'WaitCountdown', 'Opening', 'Closing'], 'WaitEmpty': ['WaitCountdown', 'Closing', 'WaitEmpty'], 'WaitCountdown': ['WaitEmpty', 'AllAboard', 'Closing', 'WaitCountdown'], 'AllAboard': ['WaitEmpty', 'Closing'], 'Closing': ['Closed', 'WaitEmpty', 'Closing', 'Opening'], 'Closed': ['Opening']}
|
|
|
|
id = 0
|
|
|
|
DoBlockedRoomCheck = simbase.config.GetBool('elevator-blocked-rooms-check', 1)
|
|
|
|
|
|
|
|
def __init__(self, air, lawOfficeId, bldg, avIds, markerId=None, numSeats=4, antiShuffle=0, minLaff=0):
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.__init__(self, air, bldg, numSeats, antiShuffle=antiShuffle, minLaff=minLaff)
|
|
|
|
FSM.__init__(self, 'ElevatorFloor_%s_FSM' % self.id)
|
|
|
|
self.type = ElevatorConstants.ELEVATOR_COUNTRY_CLUB
|
|
|
|
self.countdownTime = ElevatorConstants.ElevatorData[self.type]['countdown']
|
|
|
|
self.lawOfficeId = lawOfficeId
|
|
|
|
self.anyToonsBailed = 0
|
|
|
|
self.avIds = avIds
|
|
|
|
self.isEntering = 0
|
|
|
|
self.isLocked = 0
|
|
|
|
self.setLocked(0)
|
|
|
|
self.wantState = None
|
|
|
|
self.latchRoom = None
|
|
|
|
self.setLatch(markerId)
|
|
|
|
self.zoneId = bldg.zoneId
|
|
|
|
return
|
|
|
|
|
|
|
|
def generate(self):
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.generate(self)
|
|
|
|
|
|
|
|
def generateWithRequired(self, zoneId):
|
|
|
|
self.zoneId = zoneId
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.generateWithRequired(self, self.zoneId)
|
|
|
|
|
|
|
|
def delete(self):
|
|
|
|
for seatIndex in range(len(self.seats)):
|
|
|
|
avId = self.seats[seatIndex]
|
|
|
|
if avId:
|
|
|
|
self.clearFullNow(seatIndex)
|
|
|
|
self.clearEmptyNow(seatIndex)
|
|
|
|
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.delete(self)
|
|
|
|
|
|
|
|
def getEntranceId(self):
|
|
|
|
return self.entranceId
|
|
|
|
|
|
|
|
def d_setFloor(self, floorNumber):
|
|
|
|
self.sendUpdate('setFloor', [floorNumber])
|
|
|
|
|
|
|
|
def avIsOKToBoard(self, av):
|
|
|
|
return av.hp > 0 and self.accepting and not self.isLocked
|
|
|
|
|
|
|
|
def acceptBoarder(self, avId, seatIndex):
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.acceptBoarder(self, avId, seatIndex)
|
|
|
|
self.acceptOnce(self.air.getAvatarExitEvent(avId), self.__handleUnexpectedExit, extraArgs=[avId])
|
|
|
|
if self.state == 'WaitEmpty' and self.countFullSeats() < self.countAvsInZone():
|
|
|
|
self.request('WaitCountdown')
|
|
|
|
self.bldg.elevatorAlert(avId)
|
|
|
|
elif self.state in ('WaitCountdown', 'WaitEmpty') and self.countFullSeats() >= self.countAvsInZone():
|
|
|
|
taskMgr.doMethodLater(ElevatorConstants.TOON_BOARD_ELEVATOR_TIME, self.goAllAboard, self.quickBoardTask)
|
|
|
|
|
|
|
|
def countAvsInZone(self):
|
|
|
|
matchingZones = 0
|
|
|
|
for avId in self.bldg.avIds:
|
|
|
|
av = self.air.doId2do.get(avId)
|
|
|
|
if av:
|
|
|
|
if av.zoneId == self.bldg.zoneId:
|
|
|
|
matchingZones += 1
|
|
|
|
|
|
|
|
return matchingZones
|
|
|
|
|
|
|
|
def goAllAboard(self, throwAway=1):
|
|
|
|
self.request('Closing')
|
|
|
|
return Task.done
|
|
|
|
|
|
|
|
def __handleUnexpectedExit(self, avId):
|
|
|
|
self.notify.warning('Avatar: ' + str(avId) + ' has exited unexpectedly')
|
|
|
|
seatIndex = self.findAvatar(avId)
|
|
|
|
if seatIndex == None:
|
|
|
|
pass
|
|
|
|
else:
|
|
|
|
self.clearFullNow(seatIndex)
|
|
|
|
self.clearEmptyNow(seatIndex)
|
|
|
|
if self.countFullSeats() == 0:
|
|
|
|
self.request('WaitEmpty')
|
|
|
|
return
|
|
|
|
|
|
|
|
def acceptExiter(self, avId):
|
|
|
|
seatIndex = self.findAvatar(avId)
|
|
|
|
if seatIndex == None:
|
|
|
|
pass
|
|
|
|
else:
|
|
|
|
self.clearFullNow(seatIndex)
|
|
|
|
bailFlag = 0
|
|
|
|
if self.anyToonsBailed == 0:
|
|
|
|
bailFlag = 1
|
|
|
|
self.resetCountdown()
|
|
|
|
self.anyToonsBailed = 1
|
|
|
|
self.sendUpdate('emptySlot' + str(seatIndex), [
|
|
|
|
avId, bailFlag, globalClockDelta.getRealNetworkTime()])
|
|
|
|
if self.countFullSeats() == 0:
|
|
|
|
self.request('WaitEmpty')
|
|
|
|
taskMgr.doMethodLater(ElevatorConstants.TOON_EXIT_ELEVATOR_TIME, self.clearEmptyNow, self.uniqueName('clearEmpty-%s' % seatIndex), extraArgs=(seatIndex,))
|
|
|
|
return
|
|
|
|
|
|
|
|
def enterOpening(self):
|
|
|
|
self.d_setState('Opening')
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.enterOpening(self)
|
|
|
|
taskMgr.doMethodLater(ElevatorConstants.ElevatorData[ElevatorConstants.ELEVATOR_NORMAL]['openTime'], self.waitEmptyTask, self.uniqueName('opening-timer'))
|
|
|
|
|
|
|
|
def exitOpening(self):
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.exitOpening(self)
|
|
|
|
if self.isLocked:
|
|
|
|
self.wantState = 'closed'
|
|
|
|
if self.wantState == 'closed':
|
|
|
|
self.demand('Closing')
|
|
|
|
|
|
|
|
def waitEmptyTask(self, task):
|
|
|
|
self.request('WaitEmpty')
|
|
|
|
return Task.done
|
|
|
|
|
|
|
|
def enterWaitEmpty(self):
|
|
|
|
self.lastState = self.state
|
|
|
|
for i in range(len(self.seats)):
|
|
|
|
self.seats[i] = None
|
|
|
|
|
2019-12-30 00:07:56 -06:00
|
|
|
print(self.seats)
|
2019-11-02 17:27:54 -05:00
|
|
|
if self.wantState == 'closed':
|
|
|
|
self.demand('Closing')
|
|
|
|
else:
|
|
|
|
self.d_setState('WaitEmpty')
|
|
|
|
self.accepting = 1
|
|
|
|
return
|
|
|
|
|
|
|
|
def enterWaitCountdown(self):
|
|
|
|
self.lastState = self.state
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.enterWaitCountdown(self)
|
|
|
|
taskMgr.doMethodLater(self.countdownTime, self.timeToGoTask, self.uniqueName('countdown-timer'))
|
|
|
|
if self.lastState == 'WaitCountdown':
|
|
|
|
pass
|
|
|
|
|
|
|
|
def timeToGoTask(self, task):
|
|
|
|
if self.countFullSeats() > 0:
|
|
|
|
self.request('AllAboard')
|
|
|
|
else:
|
|
|
|
self.request('WaitEmpty')
|
|
|
|
return Task.done
|
|
|
|
|
|
|
|
def resetCountdown(self):
|
|
|
|
taskMgr.remove(self.uniqueName('countdown-timer'))
|
|
|
|
taskMgr.doMethodLater(self.countdownTime, self.timeToGoTask, self.uniqueName('countdown-timer'))
|
|
|
|
|
|
|
|
def enterAllAboard(self):
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.enterAllAboard(self)
|
|
|
|
currentTime = globalClock.getRealTime()
|
|
|
|
elapsedTime = currentTime - self.timeOfBoarding
|
|
|
|
self.notify.debug('elapsed time: ' + str(elapsedTime))
|
|
|
|
waitTime = max(ElevatorConstants.TOON_BOARD_ELEVATOR_TIME - elapsedTime, 0)
|
|
|
|
taskMgr.doMethodLater(waitTime, self.closeTask, self.uniqueName('waitForAllAboard'))
|
|
|
|
|
|
|
|
def closeTask(self, task):
|
|
|
|
if self.countFullSeats() >= 1:
|
|
|
|
self.request('Closing')
|
|
|
|
else:
|
|
|
|
self.request('WaitEmpty')
|
|
|
|
return Task.done
|
|
|
|
|
|
|
|
def enterClosing(self):
|
|
|
|
if self.countFullSeats() > 0:
|
|
|
|
self.sendUpdate('kickToonsOut')
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.enterClosing(self)
|
|
|
|
taskMgr.doMethodLater(ElevatorConstants.ElevatorData[ElevatorConstants.ELEVATOR_STAGE]['closeTime'], self.elevatorClosedTask, self.uniqueName('closing-timer'))
|
|
|
|
self.d_setState('Closing')
|
|
|
|
|
|
|
|
def elevatorClosedTask(self, task):
|
|
|
|
self.elevatorClosed()
|
|
|
|
return Task.done
|
|
|
|
|
|
|
|
def elevatorClosed(self):
|
|
|
|
if self.isLocked:
|
|
|
|
self.request('Closed')
|
|
|
|
return
|
|
|
|
numPlayers = self.countFullSeats()
|
|
|
|
if numPlayers > 0:
|
|
|
|
players = []
|
|
|
|
for i in self.seats:
|
|
|
|
if i not in [None, 0]:
|
|
|
|
players.append(i)
|
|
|
|
|
|
|
|
sittingAvIds = []
|
|
|
|
for seatIndex in range(len(self.seats)):
|
|
|
|
avId = self.seats[seatIndex]
|
|
|
|
if avId:
|
|
|
|
sittingAvIds.append(avId)
|
|
|
|
|
|
|
|
for avId in self.avIds:
|
|
|
|
if avId not in sittingAvIds:
|
|
|
|
pass
|
|
|
|
|
|
|
|
self.bldg.startNextFloor()
|
|
|
|
else:
|
|
|
|
self.notify.warning('The elevator left, but was empty.')
|
|
|
|
self.request('Closed')
|
|
|
|
return
|
|
|
|
|
|
|
|
def setLocked(self, locked):
|
|
|
|
self.isLocked = locked
|
|
|
|
if locked:
|
|
|
|
if self.state == 'WaitEmpty':
|
|
|
|
self.request('Closing')
|
|
|
|
if self.countFullSeats() == 0:
|
|
|
|
self.wantState = 'closed'
|
|
|
|
else:
|
|
|
|
self.wantState = 'opening'
|
|
|
|
else:
|
|
|
|
self.wantState = 'waitEmpty'
|
|
|
|
if self.state == 'Closed':
|
|
|
|
self.request('Opening')
|
|
|
|
|
|
|
|
def getLocked(self):
|
|
|
|
return self.isLocked
|
|
|
|
|
|
|
|
def unlock(self):
|
|
|
|
if self.isLocked:
|
|
|
|
self.setLocked(0)
|
|
|
|
|
|
|
|
def lock(self):
|
|
|
|
if not self.isLocked:
|
|
|
|
self.setLocked(1)
|
|
|
|
|
|
|
|
def start(self):
|
|
|
|
self.quickBoardTask = self.uniqueName('quickBoard')
|
|
|
|
self.request('Opening')
|
|
|
|
|
|
|
|
def beClosed(self):
|
|
|
|
pass
|
|
|
|
|
|
|
|
def setEntering(self, entering):
|
|
|
|
self.isEntering = entering
|
|
|
|
|
|
|
|
def getEntering(self):
|
|
|
|
return self.isEntering
|
|
|
|
|
|
|
|
def enterClosed(self):
|
|
|
|
DistributedElevatorFSMAI.DistributedElevatorFSMAI.enterClosed(self)
|
|
|
|
if self.wantState == 'closed':
|
|
|
|
pass
|
|
|
|
else:
|
|
|
|
self.demand('Opening')
|
|
|
|
|
|
|
|
def enterOff(self):
|
|
|
|
self.lastState = self.state
|
|
|
|
if self.wantState == 'closed':
|
|
|
|
self.demand('Closing')
|
|
|
|
else:
|
|
|
|
if self.wantState == 'waitEmpty':
|
|
|
|
self.demand('WaitEmpty')
|
|
|
|
|
|
|
|
def setPos(self, pointPos):
|
|
|
|
self.sendUpdate('setPos', [pointPos[0], pointPos[1], pointPos[2]])
|
|
|
|
|
|
|
|
def setH(self, H):
|
|
|
|
self.sendUpdate('setH', [H])
|
|
|
|
|
|
|
|
def setLatch(self, markerId):
|
|
|
|
self.latch = markerId
|
|
|
|
|
|
|
|
def getLatch(self):
|
|
|
|
return self.latch
|
|
|
|
|
|
|
|
def checkBoard(self, av):
|
|
|
|
if av.hp < self.minLaff:
|
|
|
|
return ElevatorConstants.REJECT_MINLAFF
|
|
|
|
if self.DoBlockedRoomCheck and self.bldg:
|
|
|
|
if hasattr(self.bldg, 'blockedRooms'):
|
|
|
|
if self.bldg.blockedRooms:
|
|
|
|
return ElevatorConstants.REJECT_BLOCKED_ROOM
|
|
|
|
return 0
|