oldschool-toontown/toontown/coghq/DistributedGolfSpotAI.py

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2019-11-02 17:27:54 -05:00
from direct.distributed import DistributedObjectAI
from direct.fsm import FSM
class DistributedGolfSpotAI(DistributedObjectAI.DistributedObjectAI, FSM.FSM):
def __init__(self, air, boss, index):
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
FSM.FSM.__init__(self, 'DistributedGolfSpotAI')
self.boss = boss
self.index = index
self.avId = 0
self.allowControl = True
def delete(self):
DistributedObjectAI.DistributedObjectAI.delete(self)
def getBossCogId(self):
return self.boss.doId
def getIndex(self):
return self.index
def d_setState(self, state, avId, extraInfo=0):
self.sendUpdate('setState', [state, avId, extraInfo])
def requestControl(self):
if not self.allowControl:
return
avId = self.air.getAvatarIdFromSender()
if avId in self.boss.involvedToons and self.avId == 0 and self.state != 'Off':
golfSpotId = self.__getGolfSpotId(avId)
if golfSpotId == 0:
grantRequest = True
if self.boss and not self.boss.isToonRoaming(avId):
grantRequest = False
if grantRequest:
self.request('Controlled', avId)
def requestFree(self, gotHitByBoss):
avId = self.air.getAvatarIdFromSender()
if avId == self.avId and self.state == 'Controlled':
self.request('Free', gotHitByBoss)
def forceFree(self):
self.request('Free', 0)
def removeToon(self, avId):
if avId == self.avId:
self.request('Free')
def __getGolfSpotId(self, avId):
if self.boss and self.boss.golfSpots != None:
for golfSpot in self.boss.golfSpots:
if golfSpot.avId == avId:
return golfSpot.doId
return 0
def turnOff(self):
self.request('Off')
self.allowControl = False
def enterOff(self):
self.sendUpdate('setGoingToReward', [])
self.d_setState('O', 0)
def exitOff(self):
pass
def enterControlled(self, avId):
self.avId = avId
self.d_setState('C', avId)
def exitControlled(self):
pass
def enterFree(self, gotHitByBoss):
self.avId = 0
self.d_setState('F', 0, gotHitByBoss)
def exitFree(self):
pass