battle: Fix battle sounds search path

This commit is contained in:
John Cote 2021-07-06 15:34:43 -04:00
parent a7551ada6a
commit 20ee51972c

View file

@ -1,7 +1,5 @@
from pandac.PandaModules import *
from direct.directnotify import DirectNotifyGlobal
from direct.showbase import AppRunnerGlobal
import os
class BattleSounds:
notify = DirectNotifyGlobal.directNotify.newCategory('BattleSounds')
@ -19,20 +17,12 @@ class BattleSounds:
def setupSearchPath(self):
self.sfxSearchPath = DSearchPath()
if AppRunnerGlobal.appRunner:
self.sfxSearchPath.appendDirectory(Filename.expandFrom('$TT_3_ROOT/phase_3/audio/sfx'))
self.sfxSearchPath.appendDirectory(Filename.expandFrom('$TT_3_5_ROOT/phase_3.5/audio/sfx'))
self.sfxSearchPath.appendDirectory(Filename.expandFrom('$TT_4_ROOT/phase_4/audio/sfx'))
self.sfxSearchPath.appendDirectory(Filename.expandFrom('$TT_5_ROOT/phase_5/audio/sfx'))
else:
self.sfxSearchPath.appendDirectory(Filename('phase_3/audio/sfx'))
self.sfxSearchPath.appendDirectory(Filename('phase_3.5/audio/sfx'))
self.sfxSearchPath.appendDirectory(Filename('phase_4/audio/sfx'))
self.sfxSearchPath.appendDirectory(Filename('phase_5/audio/sfx'))
self.sfxSearchPath.appendDirectory(Filename.fromOsSpecific(os.path.expandvars('$TTMODELS/built/phase_3/audio/sfx')))
self.sfxSearchPath.appendDirectory(Filename.fromOsSpecific(os.path.expandvars('$TTMODELS/built/phase_3.5/audio/sfx')))
self.sfxSearchPath.appendDirectory(Filename.fromOsSpecific(os.path.expandvars('$TTMODELS/built/phase_4/audio/sfx')))
self.sfxSearchPath.appendDirectory(Filename.fromOsSpecific(os.path.expandvars('$TTMODELS/built/phase_5/audio/sfx')))
if __debug__:
# In the dev environment, it will always be here:
self.sfxSearchPath.appendDirectory(Filename('resources/phase_3/audio/sfx'))
self.sfxSearchPath.appendDirectory(Filename('resources/phase_3.5/audio/sfx'))
self.sfxSearchPath.appendDirectory(Filename('resources/phase_4/audio/sfx'))
self.sfxSearchPath.appendDirectory(Filename('resources/phase_5/audio/sfx'))
def clear(self):
if self.isValid: