general: Astron setup
This commit is contained in:
parent
718020f889
commit
4ae72453e7
3 changed files with 206 additions and 133 deletions
70
astron/config/astrond.yml
Normal file
70
astron/config/astrond.yml
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@ -0,0 +1,70 @@
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daemon:
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name: Open Toontown Astron Cluster
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general:
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eventlogger: 127.0.0.1:7197
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dc_files:
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- ../../etc/otp.dc
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- ../../etc/toon.dc
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messagedirector:
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bind: 127.0.0.1:7199
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uberdogs:
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- class: CentralLogger
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id: 4688
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anonymous: false
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- class: AvatarFriendsManager
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id: 4686
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anonymous: false
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- class: TTPlayerFriendsManager
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id: 4687
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anonymous: false
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- class: TTSpeedchatRelay
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id: 4712
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anonymous: false
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- class: DistributedDeliveryManager
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id: 4683
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anonymous: false
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- class: TTCodeRedemptionMgr
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id: 4695
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anonymous: false
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roles:
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- type: clientagent
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bind: 0.0.0.0:7198
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version: "sv1.0.47.38"
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client:
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relocate: true
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add_interest: enabled
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heartbeat_timeout: 60000
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channels:
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min: 1000000000
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max: 1009999999
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- type: stateserver
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control: 4002
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- type: database
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control: 4003
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generate:
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min: 100000000
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max: 399999999
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backend:
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type: yaml
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directory: ../databases/astrondb
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- type: dbss
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database: 4003
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ranges:
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- min: 100000000
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max: 399999999
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- type: eventlogger
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bind: 127.0.0.1:7197
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output: ../logs/events-%y%m%d_%H%M%S.log
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16
etc/otp.dc
16
etc/otp.dc
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@ -41,9 +41,9 @@ struct AvatarPendingDel {
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dclass Account {
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dclass Account {
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string DcObjectType db;
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string DcObjectType db;
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uint32array ACCOUNT_AV_SET required db;
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uint32[] ACCOUNT_AV_SET required db;
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uint32array pirateAvatars required db;
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uint32[] pirateAvatars required db;
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uint32array HOUSE_ID_SET db;
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uint32[] HOUSE_ID_SET db;
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uint32 ESTATE_ID db;
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uint32 ESTATE_ID db;
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AvatarPendingDel ACCOUNT_AV_SET_DEL[] db;
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AvatarPendingDel ACCOUNT_AV_SET_DEL[] db;
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string PLAYED_MINUTES db;
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string PLAYED_MINUTES db;
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@ -215,6 +215,11 @@ dclass DistributedAvatar : DistributedSmoothNode, TalkPath_owner, TalkPath_whisp
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confirmAvOnShard(uint32, int8);
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confirmAvOnShard(uint32, int8);
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};
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};
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struct friendEntry {
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uint32 friendId;
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uint8 friendCode;
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}
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dclass DistributedPlayer : DistributedAvatar {
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dclass DistributedPlayer : DistributedAvatar {
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arrivedOnDistrict(uint32) ownrecv ram;
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arrivedOnDistrict(uint32) ownrecv ram;
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setAccountName(string) required ownrecv db;
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setAccountName(string) required ownrecv db;
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@ -228,7 +233,7 @@ dclass DistributedPlayer : DistributedAvatar {
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setWhitelistChatFlags(uint8) broadcast ownrecv ram airecv;
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setWhitelistChatFlags(uint8) broadcast ownrecv ram airecv;
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setSC(uint16) broadcast ownsend airecv;
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setSC(uint16) broadcast ownsend airecv;
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setSCCustom(uint16) broadcast ownsend airecv;
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setSCCustom(uint16) broadcast ownsend airecv;
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setFriendsList(uint32uint8array) ownrecv required db airecv;
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setFriendsList(friendEntry[]) ownrecv required db airecv;
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setDISLname(string) broadcast ownrecv ram;
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setDISLname(string) broadcast ownrecv ram;
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setDISLid(uint32) broadcast ownrecv ram db airecv required;
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setDISLid(uint32) broadcast ownrecv ram db airecv required;
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OwningAccount(uint32);
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OwningAccount(uint32);
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@ -242,7 +247,7 @@ dclass DistributedPlayer : DistributedAvatar {
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dclass MagicWordManager : DistributedObject {
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dclass MagicWordManager : DistributedObject {
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setMagicWord(string, uint32, uint32, string(0-256)) airecv clsend;
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setMagicWord(string, uint32, uint32, string(0-256)) airecv clsend;
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setMagicWordResponse(string) airecv;
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setMagicWordResponse(string) airecv;
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setWho(uint32array) airecv clsend;
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setWho(uint32[]) airecv clsend;
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};
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};
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dclass OtpAvatarManager : DistributedObject {
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dclass OtpAvatarManager : DistributedObject {
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@ -504,4 +509,3 @@ dclass StatusDatabase : DistributedObject {
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dclass CallbackObject {
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dclass CallbackObject {
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callback(uint32, bool, uint8);
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callback(uint32, bool, uint8);
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};
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};
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253
etc/toon.dc
253
etc/toon.dc
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@ -385,7 +385,7 @@ struct publicPartyInfo {
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uint32 zoneId;
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uint32 zoneId;
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uint8 numberOfGuests;
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uint8 numberOfGuests;
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string hostName;
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string hostName;
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uint8array activityIds;
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uint8[] activityIds;
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uint16 minLeft;
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uint16 minLeft;
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};
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};
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@ -454,43 +454,43 @@ dclass DistributedToon : DistributedPlayer {
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setBattleId(uint32) required broadcast ram;
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setBattleId(uint32) required broadcast ram;
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setExperience(blob) required ownrecv db;
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setExperience(blob) required ownrecv db;
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setMaxCarry(uint8) required ownrecv db;
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setMaxCarry(uint8) required ownrecv db;
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setTrackAccess(uint16array) required broadcast ownrecv db;
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setTrackAccess(uint16[]) required broadcast ownrecv db;
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setTrackProgress(int8, uint32) required ownrecv db;
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setTrackProgress(int8, uint32) required ownrecv db;
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setTrackBonusLevel(int8array) required broadcast ownrecv db;
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setTrackBonusLevel(int8[]) required broadcast ownrecv db;
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setInventory(blob) required ownrecv db;
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setInventory(blob) required ownrecv db;
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setMaxNPCFriends(uint16) required ownrecv db;
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setMaxNPCFriends(uint16) required ownrecv db;
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setNPCFriendsDict(uint32uint8array) required ownrecv db;
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setNPCFriendsDict(friendEntry[]) required ownrecv db;
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setDefaultShard(uint32) required ownrecv db;
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setDefaultShard(uint32) required ownrecv db;
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setDefaultZone(uint32) required ownrecv db;
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setDefaultZone(uint32) required ownrecv db;
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setShtickerBook(blob) required ownrecv db;
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setShtickerBook(blob) required ownrecv db;
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setZonesVisited(uint32array) required ownrecv db;
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setZonesVisited(uint32[]) required ownrecv db;
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setHoodsVisited(uint32array) required ownrecv db;
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setHoodsVisited(uint32[]) required ownrecv db;
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setInterface(blob) required ownrecv db;
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setInterface(blob) required ownrecv db;
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setLastHood(uint32) required ownrecv db;
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setLastHood(uint32) required ownrecv db;
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setTutorialAck(uint8) required ownrecv db;
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setTutorialAck(uint8) required ownrecv db;
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setMaxClothes(uint32) required ownrecv db;
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setMaxClothes(uint32) required ownrecv db;
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setClothesTopsList(uint8array) required ownrecv db;
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setClothesTopsList(uint8[]) required ownrecv db;
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setClothesBottomsList(uint8array) required ownrecv db;
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setClothesBottomsList(uint8[]) required ownrecv db;
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setMaxAccessories(uint32) required ownrecv db;
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setMaxAccessories(uint32) required ownrecv db;
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setHatList(uint8array) required ownrecv db;
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setHatList(uint8[]) required ownrecv db;
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setGlassesList(uint8array) required ownrecv db;
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setGlassesList(uint8[]) required ownrecv db;
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setBackpackList(uint8array) required ownrecv db;
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setBackpackList(uint8[]) required ownrecv db;
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setShoesList(uint8array) required ownrecv db;
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setShoesList(uint8[]) required ownrecv db;
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setHat(uint8, uint8, uint8) required broadcast db ownrecv;
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setHat(uint8, uint8, uint8) required broadcast db ownrecv;
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setGlasses(uint8, uint8, uint8) required broadcast db ownrecv;
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setGlasses(uint8, uint8, uint8) required broadcast db ownrecv;
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setBackpack(uint8, uint8, uint8) required broadcast db ownrecv;
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setBackpack(uint8, uint8, uint8) required broadcast db ownrecv;
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setShoes(uint8, uint8, uint8) required broadcast db ownrecv;
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setShoes(uint8, uint8, uint8) required broadcast db ownrecv;
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setGardenSpecials(gardenSpecial []) required ownrecv db airecv;
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setGardenSpecials(gardenSpecial []) required ownrecv db airecv;
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setEarnedExperience(uint16array) ownrecv;
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setEarnedExperience(uint16[]) ownrecv;
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setTunnelIn(int16, int16/10, int16/10, int16/10, int16/100, int32/100) ownsend broadcast;
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setTunnelIn(int16, int16/10, int16/10, int16/10, int16/100, int32/100) ownsend broadcast;
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setTunnelOut(int16, int16/10, int16/10, int16/10, int16/10, int16/100, int32/100) ownsend broadcast;
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setTunnelOut(int16, int16/10, int16/10, int16/10, int16/10, int16/100, int32/100) ownsend broadcast;
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setAnimState(char [0-1024], int16/1000, int16) broadcast ram ownsend airecv;
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setAnimState(char [0-1024], int16/1000, int16) broadcast ram ownsend airecv;
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setEmoteState(int16, int16/1000, int16) broadcast ram ownsend;
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setEmoteState(int16, int16/1000, int16) broadcast ram ownsend;
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setEmoteAccess(uint8array) required ownrecv db;
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setEmoteAccess(uint8[]) required ownrecv db;
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setCustomMessages(uint16array) required ownrecv db;
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setCustomMessages(uint16[]) required ownrecv db;
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setSleepAutoReply(uint32) broadcast clsend ownrecv;
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setSleepAutoReply(uint32) broadcast clsend ownrecv;
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setResistanceMessages(pair16 []) required ownrecv db;
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setResistanceMessages(pair16 []) required ownrecv db;
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setPetTrickPhrases(uint8array) required ownrecv db;
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setPetTrickPhrases(uint8[]) required ownrecv db;
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setCatalogSchedule(uint16, uint32) required ownrecv db;
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setCatalogSchedule(uint16, uint32) required ownrecv db;
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setCatalog(blob, blob, blob) required ownrecv db;
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setCatalog(blob, blob, blob) required ownrecv db;
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setMailboxContents(blob) required ownrecv db;
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setMailboxContents(blob) required ownrecv db;
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@ -507,7 +507,7 @@ dclass DistributedToon : DistributedPlayer {
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setSCResistance(uint16, uint32 []) broadcast ownrecv;
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setSCResistance(uint16, uint32 []) broadcast ownrecv;
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setSpeedChatStyleIndex(uint8) required ownsend broadcast db;
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setSpeedChatStyleIndex(uint8) required ownsend broadcast db;
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setTrophyScore(uint16) broadcast ownrecv ram;
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setTrophyScore(uint16) broadcast ownrecv ram;
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setTeleportAccess(uint32array) required ownrecv db;
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setTeleportAccess(uint32[]) required ownrecv db;
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checkTeleportAccess(uint16) airecv ownsend;
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checkTeleportAccess(uint16) airecv ownsend;
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battleSOS(uint32) ownrecv clsend;
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battleSOS(uint32) ownrecv clsend;
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teleportQuery(uint32) ownrecv clsend;
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teleportQuery(uint32) ownrecv clsend;
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@ -515,35 +515,35 @@ dclass DistributedToon : DistributedPlayer {
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teleportResponseToAI(uint32, int8, uint32, uint32, uint32, uint32) ownsend airecv;
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teleportResponseToAI(uint32, int8, uint32, uint32, uint32, uint32) ownsend airecv;
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teleportGiveup(uint32) ownrecv clsend;
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teleportGiveup(uint32) ownrecv clsend;
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teleportGreeting(uint32) broadcast ownsend;
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teleportGreeting(uint32) broadcast ownsend;
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setCogStatus(uint32array) required ownrecv db;
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setCogStatus(uint32[]) required ownrecv db;
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setCogCount(uint32array) required ownrecv db;
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setCogCount(uint32[]) required ownrecv db;
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setCogRadar(uint8array) required ownrecv db;
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setCogRadar(uint8[]) required ownrecv db;
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setBuildingRadar(uint8array) required ownrecv db;
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setBuildingRadar(uint8[]) required ownrecv db;
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setCogLevels(uint8array) required broadcast ownrecv db;
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setCogLevels(uint8[]) required broadcast ownrecv db;
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setCogTypes(uint8array) required broadcast ownrecv db;
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setCogTypes(uint8[]) required broadcast ownrecv db;
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setCogParts(uint32array) required broadcast ownrecv db;
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setCogParts(uint32[]) required broadcast ownrecv db;
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setCogMerits(uint16array) required ownrecv db;
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setCogMerits(uint16[]) required ownrecv db;
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setCogIndex(int8) broadcast ram;
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setCogIndex(int8) broadcast ram;
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setDisguisePageFlag(int8) ownrecv;
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setDisguisePageFlag(int8) ownrecv;
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setSosPageFlag(int8) ownrecv;
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setSosPageFlag(int8) ownrecv;
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setHouseId(uint32) required ownrecv db;
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setHouseId(uint32) required ownrecv db;
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setQuests(uint32array) required broadcast ownrecv db;
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setQuests(uint32[]) required broadcast ownrecv db;
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setQuestHistory(uint16array) required ownrecv db;
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setQuestHistory(uint16[]) required ownrecv db;
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setRewardHistory(uint8, uint16array) required ownrecv db;
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setRewardHistory(uint8, uint16[]) required ownrecv db;
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setQuestCarryLimit(uint8) required ownrecv db;
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setQuestCarryLimit(uint8) required ownrecv db;
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requestDeleteQuest(uint32array) ownsend airecv;
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requestDeleteQuest(uint32[]) ownsend airecv;
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setCheesyEffect(int16, uint32, uint32) required broadcast ownrecv db;
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setCheesyEffect(int16, uint32, uint32) required broadcast ownrecv db;
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setGhostMode(uint8) broadcast ownrecv ram;
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setGhostMode(uint8) broadcast ownrecv ram;
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setPosIndex(uint8) required ownrecv db;
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setPosIndex(uint8) required ownrecv db;
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setFishCollection(uint8array, uint8array, uint16array) required ownrecv db;
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setFishCollection(uint8[], uint8[], uint16[]) required ownrecv db;
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setMaxFishTank(uint8) required ownrecv db;
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setMaxFishTank(uint8) required ownrecv db;
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setFishTank(uint8array, uint8array, uint16array) required ownrecv db;
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setFishTank(uint8[], uint8[], uint16[]) required ownrecv db;
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setFishingRod(uint8) required broadcast ownrecv db;
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setFishingRod(uint8) required broadcast ownrecv db;
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setFishingTrophies(uint8array) required ownrecv db;
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setFishingTrophies(uint8[]) required ownrecv db;
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setFlowerCollection(uint8array, uint8array) required ownrecv db;
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setFlowerCollection(uint8[], uint8[]) required ownrecv db;
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setFlowerBasket(uint8array, uint8array) required ownrecv db;
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setFlowerBasket(uint8[], uint8[]) required ownrecv db;
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setMaxFlowerBasket(uint8) required ownrecv db;
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setMaxFlowerBasket(uint8) required ownrecv db;
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setGardenTrophies(uint8array) required ownrecv db;
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setGardenTrophies(uint8[]) required ownrecv db;
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setShovel(uint8) required broadcast ownrecv db;
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setShovel(uint8) required broadcast ownrecv db;
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setShovelSkill(uint32) required ownrecv db;
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setShovelSkill(uint32) required ownrecv db;
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setWateringCan(uint8) required broadcast ownrecv db;
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setWateringCan(uint8) required broadcast ownrecv db;
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@ -587,7 +587,7 @@ dclass DistributedToon : DistributedPlayer {
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trickOrTreatTargetMet(uint32) ownrecv;
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trickOrTreatTargetMet(uint32) ownrecv;
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trickOrTreatMilestoneMet() ownrecv;
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trickOrTreatMilestoneMet() ownrecv;
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winterCarolingTargetMet(uint32) ownrecv;
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winterCarolingTargetMet(uint32) ownrecv;
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setCogSummonsEarned(uint8array) required ownrecv db;
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setCogSummonsEarned(uint8[]) required ownrecv db;
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reqCogSummons(char [0-256], uint32) ownsend airecv;
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reqCogSummons(char [0-256], uint32) ownsend airecv;
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cogSummonsResponse(string, uint32, uint32) ownrecv;
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cogSummonsResponse(string, uint32, uint32) ownrecv;
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reqUseSpecial(int32) ownsend airecv;
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reqUseSpecial(int32) ownsend airecv;
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@ -720,9 +720,9 @@ dclass DistributedTrolley : DistributedObject {
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dclass DistributedSuitPlanner : DistributedObject {
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dclass DistributedSuitPlanner : DistributedObject {
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setZoneId(uint32) required broadcast ram;
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setZoneId(uint32) required broadcast ram;
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suitListQuery() airecv clsend;
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suitListQuery() airecv clsend;
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suitListResponse(uint8array);
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suitListResponse(uint8[]);
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buildingListQuery() airecv clsend;
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buildingListQuery() airecv clsend;
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buildingListResponse(uint8array);
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buildingListResponse(uint8[]);
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};
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};
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dclass DistributedSuitBase : DistributedObject {
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dclass DistributedSuitBase : DistributedObject {
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@ -767,7 +767,7 @@ dclass DistributedStageSuit : DistributedFactorySuit {
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dclass DistributedBossCog : DistributedNode {
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dclass DistributedBossCog : DistributedNode {
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setDNAString(blob) required broadcast db;
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setDNAString(blob) required broadcast db;
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setToonIds(uint32array, uint32array, uint32array) broadcast ram;
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setToonIds(uint32[], uint32[], uint32[]) broadcast ram;
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setBattleIds(uint8, uint32, uint32) broadcast ram;
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setBattleIds(uint8, uint32, uint32) broadcast ram;
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setArenaSide(uint8) broadcast ram;
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setArenaSide(uint8) broadcast ram;
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avatarEnter() airecv clsend;
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avatarEnter() airecv clsend;
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@ -775,7 +775,7 @@ dclass DistributedBossCog : DistributedNode {
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avatarNearEnter() airecv clsend;
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avatarNearEnter() airecv clsend;
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avatarNearExit() airecv clsend;
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avatarNearExit() airecv clsend;
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toonDied(uint32) broadcast;
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toonDied(uint32) broadcast;
|
||||||
setBattleExperience(int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, uint8array, int16array, uint32array) required broadcast ram;
|
setBattleExperience(int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], uint8[], int16[], uint32[]) required broadcast ram;
|
||||||
zapToon(int16/10, int16/10, int16/10, int16/10, int16/10, int16/10, int8/100, int8/100, uint8, int16) airecv clsend;
|
zapToon(int16/10, int16/10, int16/10, int16/10, int16/10, int16/10, int8/100, int8/100, uint8, int16) airecv clsend;
|
||||||
showZapToon(uint32, int16/10, int16/10, int16/10, int16/10, int16/10, int16/10, uint8, int16) broadcast;
|
showZapToon(uint32, int16/10, int16/10, int16/10, int16/10, int16/10, int16/10, uint8, int16) broadcast;
|
||||||
setAttackCode(uint8, uint32) broadcast;
|
setAttackCode(uint8, uint32) broadcast;
|
||||||
|
@ -783,7 +783,7 @@ dclass DistributedBossCog : DistributedNode {
|
||||||
|
|
||||||
dclass DistributedSellbotBoss : DistributedBossCog {
|
dclass DistributedSellbotBoss : DistributedBossCog {
|
||||||
setCagedToonNpcId(uint32) required broadcast ram;
|
setCagedToonNpcId(uint32) required broadcast ram;
|
||||||
setDooberIds(uint32array) broadcast ram;
|
setDooberIds(uint32[]) broadcast ram;
|
||||||
setBossDamage(uint16, uint8, int16) broadcast ram;
|
setBossDamage(uint16, uint8, int16) broadcast ram;
|
||||||
setState(string) broadcast ram;
|
setState(string) broadcast ram;
|
||||||
hitBoss(uint8) airecv clsend;
|
hitBoss(uint8) airecv clsend;
|
||||||
|
@ -888,11 +888,11 @@ dclass DistributedBattleBase : DistributedObject {
|
||||||
setPosition(int16/10, int16/10, int16/10) required broadcast ram;
|
setPosition(int16/10, int16/10, int16/10) required broadcast ram;
|
||||||
setZoneId(uint32) required broadcast ram;
|
setZoneId(uint32) required broadcast ram;
|
||||||
setInitialSuitPos(int16/10, int16/10, int16/10) required broadcast ram;
|
setInitialSuitPos(int16/10, int16/10, int16/10) required broadcast ram;
|
||||||
setMembers(uint32array, string, string, string, string, string, uint32array, string, string, string, string, int16) required broadcast ram;
|
setMembers(uint32[], string, string, string, string, string, uint32[], string, string, string, string, int16) required broadcast ram;
|
||||||
adjust(int16) broadcast;
|
adjust(int16) broadcast;
|
||||||
setMovie(int8, uint32array, uint32array, int8, int8, int8, int32, int16array, int16, int16, int16array, int8, int8, int8, int8, int8, int32, int16array, int16, int16, int16array, int8, int8, int8, int8, int8, int32, int16array, int16, int16, int16array, int8, int8, int8, int8, int8, int32, int16array, int16, int16, int16array, int8, int8, int8, int8, int8, int16array, int8, int8, int8, int8, int8, int8, int16array, int8, int8, int8, int8, int8, int8, int16array, int8, int8, int8, int8, int8, int8, int16array, int8, int8, int8) required broadcast ram;
|
setMovie(int8, uint32[], uint32[], int8, int8, int8, int32, int16[], int16, int16, int16[], int8, int8, int8, int8, int8, int32, int16[], int16, int16, int16[], int8, int8, int8, int8, int8, int32, int16[], int16, int16, int16[], int8, int8, int8, int8, int8, int32, int16[], int16, int16, int16[], int8, int8, int8, int8, int8, int16[], int8, int8, int8, int8, int8, int8, int16[], int8, int8, int8, int8, int8, int8, int16[], int8, int8, int8, int8, int8, int8, int16[], int8, int8, int8) required broadcast ram;
|
||||||
setChosenToonAttacks(uint32array, int16array, int16array, int32array) broadcast ram;
|
setChosenToonAttacks(uint32[], int16[], int16[], int32[]) broadcast ram;
|
||||||
setBattleExperience(int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, int32, int16array, int16array, uint32array, int16array, int16array, int16array, int16array, uint32array, uint8array, int16array, uint32array) required broadcast ram;
|
setBattleExperience(int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], int32, int16[], int16[], uint32[], int16[], int16[], int16[], int16[], uint32[], uint8[], int16[], uint32[]) required broadcast ram;
|
||||||
denyLocalToonJoin();
|
denyLocalToonJoin();
|
||||||
setBossBattle(uint8) required broadcast ram;
|
setBossBattle(uint8) required broadcast ram;
|
||||||
setState(string, int16) required broadcast ram;
|
setState(string, int16) required broadcast ram;
|
||||||
|
@ -1026,9 +1026,9 @@ dclass DistributedTarget : DistributedObject {
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedMinigame : DistributedObject {
|
dclass DistributedMinigame : DistributedObject {
|
||||||
setParticipants(uint32array) broadcast ram required;
|
setParticipants(uint32[]) broadcast ram required;
|
||||||
setTrolleyZone(uint32) broadcast ram required;
|
setTrolleyZone(uint32) broadcast ram required;
|
||||||
setStartingVotes(uint16array) broadcast ram required;
|
setStartingVotes(uint16[]) broadcast ram required;
|
||||||
setMetagameRound(int8) broadcast ram required;
|
setMetagameRound(int8) broadcast ram required;
|
||||||
setDifficultyOverrides(int32, int32) broadcast ram required;
|
setDifficultyOverrides(int32, int32) broadcast ram required;
|
||||||
setAvatarJoined() airecv clsend;
|
setAvatarJoined() airecv clsend;
|
||||||
|
@ -1048,8 +1048,8 @@ dclass DistributedRaceGame : DistributedMinigame {
|
||||||
setTimerStartTime(int16) broadcast;
|
setTimerStartTime(int16) broadcast;
|
||||||
setAvatarChoice(uint8) airecv clsend;
|
setAvatarChoice(uint8) airecv clsend;
|
||||||
setAvatarChose(uint32) broadcast;
|
setAvatarChose(uint32) broadcast;
|
||||||
setChancePositions(uint8array) broadcast;
|
setChancePositions(uint8[]) broadcast;
|
||||||
setServerChoices(int8array, uint8array, int8array) broadcast;
|
setServerChoices(int8[], uint8[], int8[]) broadcast;
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedCannonGame : DistributedMinigame {
|
dclass DistributedCannonGame : DistributedMinigame {
|
||||||
|
@ -1069,9 +1069,9 @@ dclass DistributedPhotoGame : DistributedMinigame {
|
||||||
|
|
||||||
dclass DistributedPatternGame : DistributedMinigame {
|
dclass DistributedPatternGame : DistributedMinigame {
|
||||||
reportPlayerReady() airecv clsend;
|
reportPlayerReady() airecv clsend;
|
||||||
setPattern(uint8array) broadcast;
|
setPattern(uint8[]) broadcast;
|
||||||
reportPlayerPattern(uint8array, uint16/1000) airecv clsend;
|
reportPlayerPattern(uint8[], uint16/1000) airecv clsend;
|
||||||
setPlayerPatterns(uint8array, uint8array, uint8array, uint8array, uint32) broadcast;
|
setPlayerPatterns(uint8[], uint8[], uint8[], uint8[], uint32) broadcast;
|
||||||
reportButtonPress(uint8, uint8) airecv clsend;
|
reportButtonPress(uint8, uint8) airecv clsend;
|
||||||
remoteButtonPressed(uint32, uint8, uint8) broadcast;
|
remoteButtonPressed(uint32, uint8, uint8) broadcast;
|
||||||
};
|
};
|
||||||
|
@ -1086,7 +1086,7 @@ dclass DistributedRingGame : DistributedMinigame {
|
||||||
dclass DistributedTagGame : DistributedMinigame {
|
dclass DistributedTagGame : DistributedMinigame {
|
||||||
tag(uint32) airecv clsend;
|
tag(uint32) airecv clsend;
|
||||||
setIt(uint32) broadcast;
|
setIt(uint32) broadcast;
|
||||||
setTreasureScore(uint16array) broadcast;
|
setTreasureScore(uint16[]) broadcast;
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedMazeGame : DistributedMinigame {
|
dclass DistributedMazeGame : DistributedMinigame {
|
||||||
|
@ -1098,13 +1098,13 @@ dclass DistributedMazeGame : DistributedMinigame {
|
||||||
|
|
||||||
dclass DistributedTugOfWarGame : DistributedMinigame {
|
dclass DistributedTugOfWarGame : DistributedMinigame {
|
||||||
reportPlayerReady(uint8) airecv clsend;
|
reportPlayerReady(uint8) airecv clsend;
|
||||||
sendGoSignal(uint8array) broadcast;
|
sendGoSignal(uint8[]) broadcast;
|
||||||
sendStopSignal(uint32array, uint32array, uint32array) broadcast;
|
sendStopSignal(uint32[], uint32[], uint32[]) broadcast;
|
||||||
sendGameType(uint8, uint8) broadcast;
|
sendGameType(uint8, uint8) broadcast;
|
||||||
reportEndOfContest(uint8) airecv clsend;
|
reportEndOfContest(uint8) airecv clsend;
|
||||||
sendNewAvIdList(uint32array) airecv clsend;
|
sendNewAvIdList(uint32[]) airecv clsend;
|
||||||
reportCurrentKeyRate(uint32, int16/100) airecv clsend;
|
reportCurrentKeyRate(uint32, int16/100) airecv clsend;
|
||||||
sendCurrentPosition(uint32array, int16array/1000) broadcast;
|
sendCurrentPosition(uint32[], int16/1000[]) broadcast;
|
||||||
sendSuitPosition(int32/1000) broadcast;
|
sendSuitPosition(int32/1000) broadcast;
|
||||||
remoteKeyRateUpdate(uint32, uint32) broadcast;
|
remoteKeyRateUpdate(uint32, uint32) broadcast;
|
||||||
};
|
};
|
||||||
|
@ -1150,7 +1150,7 @@ dclass EstateManager : DistributedObject {
|
||||||
stopAprilFools() broadcast;
|
stopAprilFools() broadcast;
|
||||||
getEstateZone(uint32, char [0-256]) airecv clsend;
|
getEstateZone(uint32, char [0-256]) airecv clsend;
|
||||||
setEstateZone(uint32, uint32);
|
setEstateZone(uint32, uint32);
|
||||||
setAvHouseId(uint32, uint32array) broadcast;
|
setAvHouseId(uint32, uint32[]) broadcast;
|
||||||
sendAvToPlayground(uint32, uint8);
|
sendAvToPlayground(uint32, uint8);
|
||||||
exitEstate() airecv clsend;
|
exitEstate() airecv clsend;
|
||||||
removeFriend(uint32, uint32) airecv clsend;
|
removeFriend(uint32, uint32) airecv clsend;
|
||||||
|
@ -1176,7 +1176,7 @@ dclass DistributedEstate : DistributedObject {
|
||||||
setClientReady() airecv clsend;
|
setClientReady() airecv clsend;
|
||||||
setEstateType(uint8) required broadcast db;
|
setEstateType(uint8) required broadcast db;
|
||||||
setClosestHouse(uint8) airecv clsend;
|
setClosestHouse(uint8) airecv clsend;
|
||||||
setTreasureIds(uint32array) broadcast ram;
|
setTreasureIds(uint32[]) broadcast ram;
|
||||||
requestServerTime() airecv clsend;
|
requestServerTime() airecv clsend;
|
||||||
setServerTime(uint32);
|
setServerTime(uint32);
|
||||||
setDawnTime(uint32) required broadcast ram;
|
setDawnTime(uint32) required broadcast ram;
|
||||||
|
@ -1237,7 +1237,7 @@ dclass DistributedGarden : DistributedObject {
|
||||||
|
|
||||||
dclass DistributedParty : DistributedObject {
|
dclass DistributedParty : DistributedObject {
|
||||||
setPartyClockInfo(uint8, uint8, uint8) required broadcast;
|
setPartyClockInfo(uint8, uint8, uint8) required broadcast;
|
||||||
setInviteeIds(uint32array) required broadcast;
|
setInviteeIds(uint32[]) required broadcast;
|
||||||
setPartyState(bool) required broadcast;
|
setPartyState(bool) required broadcast;
|
||||||
setPartyInfoTuple(party) required broadcast;
|
setPartyInfoTuple(party) required broadcast;
|
||||||
setAvIdsAtParty(uint32 []) required broadcast;
|
setAvIdsAtParty(uint32 []) required broadcast;
|
||||||
|
@ -1421,25 +1421,25 @@ struct weeklyCalendarHoliday {
|
||||||
|
|
||||||
struct yearlyCalendarHoliday {
|
struct yearlyCalendarHoliday {
|
||||||
uint8 holidayId;
|
uint8 holidayId;
|
||||||
uint8array firstStartTime;
|
uint8[] firstStartTime;
|
||||||
uint8array lastEndTime;
|
uint8[] lastEndTime;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct oncelyCalendarHoliday {
|
struct oncelyCalendarHoliday {
|
||||||
uint8 holidayId;
|
uint8 holidayId;
|
||||||
uint16array firstStartTime;
|
uint16[] firstStartTime;
|
||||||
uint16array lastEndTime;
|
uint16[] lastEndTime;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct relativelyCalendarHoliday {
|
struct relativelyCalendarHoliday {
|
||||||
uint8 holidayId;
|
uint8 holidayId;
|
||||||
uint16array firstStartTime;
|
uint16[] firstStartTime;
|
||||||
uint16array lastEndTime;
|
uint16[] lastEndTime;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct startAndEndTime {
|
struct startAndEndTime {
|
||||||
uint16array startTime;
|
uint16[] startTime;
|
||||||
uint16array endTime;
|
uint16[] endTime;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct multipleStartHoliday {
|
struct multipleStartHoliday {
|
||||||
|
@ -1461,7 +1461,7 @@ dclass NewsManager : DistributedObject {
|
||||||
setRoamingTrialerWeekendStart() broadcast;
|
setRoamingTrialerWeekendStart() broadcast;
|
||||||
setRoamingTrialerWeekendEnd() broadcast;
|
setRoamingTrialerWeekendEnd() broadcast;
|
||||||
setInvasionStatus(uint8, string, uint32, uint8) broadcast;
|
setInvasionStatus(uint8, string, uint32, uint8) broadcast;
|
||||||
setHolidayIdList(uint32array) broadcast ram;
|
setHolidayIdList(uint32[]) broadcast ram;
|
||||||
holidayNotify() broadcast;
|
holidayNotify() broadcast;
|
||||||
setWeeklyCalendarHolidays(weeklyCalendarHoliday []) required broadcast ram;
|
setWeeklyCalendarHolidays(weeklyCalendarHoliday []) required broadcast ram;
|
||||||
setYearlyCalendarHolidays(yearlyCalendarHoliday []) required broadcast ram;
|
setYearlyCalendarHolidays(yearlyCalendarHoliday []) required broadcast ram;
|
||||||
|
@ -1473,13 +1473,13 @@ dclass NewsManager : DistributedObject {
|
||||||
|
|
||||||
dclass PurchaseManager : DistributedObject {
|
dclass PurchaseManager : DistributedObject {
|
||||||
setPlayerIds(uint32, uint32, uint32, uint32) required broadcast ram;
|
setPlayerIds(uint32, uint32, uint32, uint32) required broadcast ram;
|
||||||
setNewbieIds(uint32array) required broadcast ram;
|
setNewbieIds(uint32[]) required broadcast ram;
|
||||||
setMinigamePoints(uint8, uint8, uint8, uint8) required broadcast ram;
|
setMinigamePoints(uint8, uint8, uint8, uint8) required broadcast ram;
|
||||||
setPlayerMoney(uint8, uint8, uint8, uint8) required broadcast ram;
|
setPlayerMoney(uint8, uint8, uint8, uint8) required broadcast ram;
|
||||||
setPlayerStates(uint8, uint8, uint8, uint8) required broadcast ram;
|
setPlayerStates(uint8, uint8, uint8, uint8) required broadcast ram;
|
||||||
setCountdown(int16) required broadcast ram;
|
setCountdown(int16) required broadcast ram;
|
||||||
setMetagameRound(int8) required broadcast ram;
|
setMetagameRound(int8) required broadcast ram;
|
||||||
setVotesArray(int16array) required broadcast ram;
|
setVotesArray(int16[]) required broadcast ram;
|
||||||
requestExit() airecv clsend;
|
requestExit() airecv clsend;
|
||||||
requestPlayAgain() airecv clsend;
|
requestPlayAgain() airecv clsend;
|
||||||
setInventory(blob, int16, uint8) airecv clsend;
|
setInventory(blob, int16, uint8) airecv clsend;
|
||||||
|
@ -1566,9 +1566,9 @@ dclass DistributedLargeBlobSender : DistributedObject {
|
||||||
|
|
||||||
dclass DistributedLevel : DistributedObject {
|
dclass DistributedLevel : DistributedObject {
|
||||||
setLevelZoneId(uint32) required broadcast ram;
|
setLevelZoneId(uint32) required broadcast ram;
|
||||||
setPlayerIds(uint32array) required broadcast ram;
|
setPlayerIds(uint32[]) required broadcast ram;
|
||||||
setEntranceId(uint8) required broadcast ram;
|
setEntranceId(uint8) required broadcast ram;
|
||||||
setZoneIds(uint32array) broadcast ram;
|
setZoneIds(uint32[]) broadcast ram;
|
||||||
setStartTimestamp(int32) broadcast ram;
|
setStartTimestamp(int32) broadcast ram;
|
||||||
setOuch(uint8) airecv clsend;
|
setOuch(uint8) airecv clsend;
|
||||||
requestCurrentLevelSpec(string, string) airecv clsend;
|
requestCurrentLevelSpec(string, string) airecv clsend;
|
||||||
|
@ -1598,7 +1598,7 @@ dclass DistributedTrophyMgr : DistributedObject {
|
||||||
dclass DistributedBuilding : DistributedObject {
|
dclass DistributedBuilding : DistributedObject {
|
||||||
setBlock(uint16, uint32) required broadcast ram;
|
setBlock(uint16, uint32) required broadcast ram;
|
||||||
setSuitData(int8, int8, int8) required broadcast ram;
|
setSuitData(int8, int8, int8) required broadcast ram;
|
||||||
setVictorList(uint32array) broadcast ram;
|
setVictorList(uint32[]) broadcast ram;
|
||||||
setState(string, int16) broadcast ram;
|
setState(string, int16) broadcast ram;
|
||||||
setVictorReady() airecv clsend;
|
setVictorReady() airecv clsend;
|
||||||
};
|
};
|
||||||
|
@ -1620,8 +1620,8 @@ dclass DistributedSuitInterior : DistributedObject {
|
||||||
setExtZoneId(uint32) required broadcast ram;
|
setExtZoneId(uint32) required broadcast ram;
|
||||||
setDistBldgDoId(uint32) required broadcast ram;
|
setDistBldgDoId(uint32) required broadcast ram;
|
||||||
setNumFloors(int8) required broadcast ram;
|
setNumFloors(int8) required broadcast ram;
|
||||||
setToons(uint32array, uint16) broadcast ram;
|
setToons(uint32[], uint16) broadcast ram;
|
||||||
setSuits(uint32array, uint32array, uint16array) broadcast ram;
|
setSuits(uint32[], uint32[], uint16[]) broadcast ram;
|
||||||
setState(string, int16) required broadcast ram;
|
setState(string, int16) required broadcast ram;
|
||||||
setAvatarJoined() airecv clsend;
|
setAvatarJoined() airecv clsend;
|
||||||
elevatorDone() airecv clsend;
|
elevatorDone() airecv clsend;
|
||||||
|
@ -1644,8 +1644,8 @@ dclass DistributedCogdoInterior : DistributedObject {
|
||||||
setShopOwnerNpcId(uint32) required broadcast ram;
|
setShopOwnerNpcId(uint32) required broadcast ram;
|
||||||
setSOSNpcId(uint32) broadcast ram;
|
setSOSNpcId(uint32) broadcast ram;
|
||||||
setFOType(int8) broadcast ram;
|
setFOType(int8) broadcast ram;
|
||||||
setToons(uint32array, uint16) broadcast ram;
|
setToons(uint32[], uint16) broadcast ram;
|
||||||
setSuits(uint32array, uint32array, uint16array) broadcast ram;
|
setSuits(uint32[], uint32[], uint16[]) broadcast ram;
|
||||||
setState(string, int16) required broadcast ram;
|
setState(string, int16) required broadcast ram;
|
||||||
setAvatarJoined() airecv clsend;
|
setAvatarJoined() airecv clsend;
|
||||||
elevatorDone() airecv clsend;
|
elevatorDone() airecv clsend;
|
||||||
|
@ -1834,14 +1834,14 @@ dclass DistributedNPCToonBase : DistributedNode {
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedNPCToon : DistributedNPCToonBase {
|
dclass DistributedNPCToon : DistributedNPCToonBase {
|
||||||
setMovie(uint8, uint32, uint32, uint16array, int16) broadcast ram;
|
setMovie(uint8, uint32, uint32, uint16[], int16) broadcast ram;
|
||||||
setMovieDone() airecv clsend;
|
setMovieDone() airecv clsend;
|
||||||
chooseQuest(uint16) airecv clsend;
|
chooseQuest(uint16) airecv clsend;
|
||||||
chooseTrack(int8) airecv clsend;
|
chooseTrack(int8) airecv clsend;
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedNPCSpecialQuestGiver : DistributedNPCToonBase {
|
dclass DistributedNPCSpecialQuestGiver : DistributedNPCToonBase {
|
||||||
setMovie(uint8, uint32, uint32, uint16array, int16) broadcast ram;
|
setMovie(uint8, uint32, uint32, uint16[], int16) broadcast ram;
|
||||||
setMovieDone() airecv clsend;
|
setMovieDone() airecv clsend;
|
||||||
chooseQuest(uint16) airecv clsend;
|
chooseQuest(uint16) airecv clsend;
|
||||||
chooseTrack(int8) airecv clsend;
|
chooseTrack(int8) airecv clsend;
|
||||||
|
@ -1870,18 +1870,18 @@ dclass DistributedNPCBlocker : DistributedNPCToonBase {
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedNPCFisherman : DistributedNPCToonBase {
|
dclass DistributedNPCFisherman : DistributedNPCToonBase {
|
||||||
setMovie(uint8, uint32, uint32, uint32array, int16) broadcast ram;
|
setMovie(uint8, uint32, uint32, uint32[], int16) broadcast ram;
|
||||||
completeSale(uint8) airecv clsend;
|
completeSale(uint8) airecv clsend;
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedNPCPartyPerson : DistributedNPCToonBase {
|
dclass DistributedNPCPartyPerson : DistributedNPCToonBase {
|
||||||
setMovie(uint8, uint32, uint32, uint32array, int16) broadcast ram;
|
setMovie(uint8, uint32, uint32, uint32[], int16) broadcast ram;
|
||||||
answer(uint8) airecv clsend;
|
answer(uint8) airecv clsend;
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedNPCPetclerk : DistributedNPCToonBase {
|
dclass DistributedNPCPetclerk : DistributedNPCToonBase {
|
||||||
setMovie(uint8, uint32, uint32, uint32array, int16) broadcast ram;
|
setMovie(uint8, uint32, uint32, uint32[], int16) broadcast ram;
|
||||||
setPetSeeds(uint32array);
|
setPetSeeds(uint32[]);
|
||||||
petAdopted(uint8, uint32) airecv clsend;
|
petAdopted(uint8, uint32) airecv clsend;
|
||||||
petReturned() airecv clsend;
|
petReturned() airecv clsend;
|
||||||
fishSold() airecv clsend;
|
fishSold() airecv clsend;
|
||||||
|
@ -1889,7 +1889,7 @@ dclass DistributedNPCPetclerk : DistributedNPCToonBase {
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedNPCKartClerk : DistributedNPCToonBase {
|
dclass DistributedNPCKartClerk : DistributedNPCToonBase {
|
||||||
setMovie(uint8, uint32, uint32, uint32array, int16) broadcast ram;
|
setMovie(uint8, uint32, uint32, uint32[], int16) broadcast ram;
|
||||||
buyKart(uint8) airecv clsend;
|
buyKart(uint8) airecv clsend;
|
||||||
buyAccessory(uint8) airecv clsend;
|
buyAccessory(uint8) airecv clsend;
|
||||||
transactionDone() airecv clsend;
|
transactionDone() airecv clsend;
|
||||||
|
@ -2015,7 +2015,7 @@ dclass DistributedBBElevator : DistributedBossElevator {
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedBoardingParty : DistributedObject {
|
dclass DistributedBoardingParty : DistributedObject {
|
||||||
postGroupInfo(uint32, uint32array, uint32array, uint32array) broadcast;
|
postGroupInfo(uint32, uint32[], uint32[], uint32[]) broadcast;
|
||||||
informDestinationInfo(uint8) clsend airecv;
|
informDestinationInfo(uint8) clsend airecv;
|
||||||
postDestinationInfo(uint8) broadcast;
|
postDestinationInfo(uint8) broadcast;
|
||||||
postInvite(uint32, uint32) broadcast;
|
postInvite(uint32, uint32) broadcast;
|
||||||
|
@ -2047,7 +2047,7 @@ dclass DistributedBoardingParty : DistributedObject {
|
||||||
requestBoard(uint32) airecv clsend;
|
requestBoard(uint32) airecv clsend;
|
||||||
requestGoToFirstTime(uint32) airecv clsend;
|
requestGoToFirstTime(uint32) airecv clsend;
|
||||||
requestGoToSecondTime(uint32) airecv clsend;
|
requestGoToSecondTime(uint32) airecv clsend;
|
||||||
setElevatorIdList(uint32array) required broadcast ram;
|
setElevatorIdList(uint32[]) required broadcast ram;
|
||||||
setGroupSize(uint8) required broadcast ram;
|
setGroupSize(uint8) required broadcast ram;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -2133,14 +2133,14 @@ dclass DistributedCloset : DistributedFurnitureItem {
|
||||||
freeAvatar();
|
freeAvatar();
|
||||||
removeItem(blob, uint8) airecv clsend;
|
removeItem(blob, uint8) airecv clsend;
|
||||||
setDNA(blob, int8, uint8) airecv clsend;
|
setDNA(blob, int8, uint8) airecv clsend;
|
||||||
setState(uint8, uint32, uint32, string, uint8array, uint8array) broadcast ram;
|
setState(uint8, uint32, uint32, string, uint8[], uint8[]) broadcast ram;
|
||||||
setMovie(uint8, uint32, int16) broadcast ram;
|
setMovie(uint8, uint32, int16) broadcast ram;
|
||||||
resetItemLists() broadcast ram;
|
resetItemLists() broadcast ram;
|
||||||
setCustomerDNA(uint32, blob) broadcast ram;
|
setCustomerDNA(uint32, blob) broadcast ram;
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedTrunk : DistributedCloset {
|
dclass DistributedTrunk : DistributedCloset {
|
||||||
setState(uint8, uint32, uint32, string, uint8array, uint8array, uint8array, uint8array) broadcast ram;
|
setState(uint8, uint32, uint32, string, uint8[], uint8[], uint8[], uint8[]) broadcast ram;
|
||||||
removeItem(uint8, uint8, uint8, uint8) airecv clsend;
|
removeItem(uint8, uint8, uint8, uint8) airecv clsend;
|
||||||
setDNA(uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, int8, uint8) airecv clsend;
|
setDNA(uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, int8, uint8) airecv clsend;
|
||||||
setCustomerDNA(uint32, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8) broadcast ram;
|
setCustomerDNA(uint32, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8, uint8) broadcast ram;
|
||||||
|
@ -2179,7 +2179,7 @@ dclass LobbyManager : DistributedObject {
|
||||||
|
|
||||||
dclass DistributedFactory : DistributedLevel {
|
dclass DistributedFactory : DistributedLevel {
|
||||||
setFactoryId(uint16) required broadcast ram;
|
setFactoryId(uint16) required broadcast ram;
|
||||||
setSuits(uint32array, uint32array) broadcast ram;
|
setSuits(uint32[], uint32[]) broadcast ram;
|
||||||
setForemanConfronted(uint32) broadcast ram;
|
setForemanConfronted(uint32) broadcast ram;
|
||||||
setDefeated() broadcast ram;
|
setDefeated() broadcast ram;
|
||||||
};
|
};
|
||||||
|
@ -2192,7 +2192,7 @@ dclass DistributedLawOffice : DistributedObject {
|
||||||
|
|
||||||
dclass DistributedLawOfficeFloor : DistributedLevel {
|
dclass DistributedLawOfficeFloor : DistributedLevel {
|
||||||
setLawOfficeId(uint16) required broadcast ram;
|
setLawOfficeId(uint16) required broadcast ram;
|
||||||
setSuits(uint32array, uint32array) broadcast ram;
|
setSuits(uint32[], uint32[]) broadcast ram;
|
||||||
readyForNextFloor() airecv clsend;
|
readyForNextFloor() airecv clsend;
|
||||||
setForemanConfronted(uint32) broadcast ram;
|
setForemanConfronted(uint32) broadcast ram;
|
||||||
setDefeated() broadcast ram;
|
setDefeated() broadcast ram;
|
||||||
|
@ -2202,14 +2202,14 @@ dclass DistributedMint : DistributedObject {
|
||||||
setZoneId(uint32) required broadcast ram;
|
setZoneId(uint32) required broadcast ram;
|
||||||
setMintId(uint16) required broadcast ram;
|
setMintId(uint16) required broadcast ram;
|
||||||
setFloorNum(uint8) required broadcast ram;
|
setFloorNum(uint8) required broadcast ram;
|
||||||
setRoomDoIds(uint32array) broadcast ram;
|
setRoomDoIds(uint32[]) broadcast ram;
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedMintRoom : DistributedLevel {
|
dclass DistributedMintRoom : DistributedLevel {
|
||||||
setMintId(uint16) required broadcast ram;
|
setMintId(uint16) required broadcast ram;
|
||||||
setRoomId(uint16) required broadcast ram;
|
setRoomId(uint16) required broadcast ram;
|
||||||
setRoomNum(uint8) required broadcast ram;
|
setRoomNum(uint8) required broadcast ram;
|
||||||
setSuits(uint32array, uint32array) broadcast ram;
|
setSuits(uint32[], uint32[]) broadcast ram;
|
||||||
setBossConfronted(uint32) broadcast ram;
|
setBossConfronted(uint32) broadcast ram;
|
||||||
setDefeated() broadcast ram;
|
setDefeated() broadcast ram;
|
||||||
};
|
};
|
||||||
|
@ -2219,7 +2219,7 @@ dclass DistributedStage : DistributedObject {
|
||||||
setStageId(uint16) required broadcast ram;
|
setStageId(uint16) required broadcast ram;
|
||||||
setLayoutIndex(uint16) required broadcast ram;
|
setLayoutIndex(uint16) required broadcast ram;
|
||||||
setFloorNum(uint8) required broadcast ram;
|
setFloorNum(uint8) required broadcast ram;
|
||||||
setRoomDoIds(uint32array) broadcast ram;
|
setRoomDoIds(uint32[]) broadcast ram;
|
||||||
setStageZone(uint32) broadcast ram;
|
setStageZone(uint32) broadcast ram;
|
||||||
elevatorAlert(uint32) broadcast ram;
|
elevatorAlert(uint32) broadcast ram;
|
||||||
};
|
};
|
||||||
|
@ -2228,7 +2228,7 @@ dclass DistributedStageRoom : DistributedLevel {
|
||||||
setStageId(uint16) required broadcast ram;
|
setStageId(uint16) required broadcast ram;
|
||||||
setRoomId(uint16) required broadcast ram;
|
setRoomId(uint16) required broadcast ram;
|
||||||
setRoomNum(uint8) required broadcast ram;
|
setRoomNum(uint8) required broadcast ram;
|
||||||
setSuits(uint32array, uint32array) broadcast ram;
|
setSuits(uint32[], uint32[]) broadcast ram;
|
||||||
setBossConfronted(uint32) broadcast ram;
|
setBossConfronted(uint32) broadcast ram;
|
||||||
setDefeated() broadcast ram;
|
setDefeated() broadcast ram;
|
||||||
};
|
};
|
||||||
|
@ -2277,11 +2277,11 @@ dclass DistributedElevatorMarker : DistributedEntity {
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedStomper : DistributedCrusherEntity {
|
dclass DistributedStomper : DistributedCrusherEntity {
|
||||||
setMovie(uint8, int16, uint32array) broadcast ram;
|
setMovie(uint8, int16, uint32[]) broadcast ram;
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedStomperPair : DistributedEntity {
|
dclass DistributedStomperPair : DistributedEntity {
|
||||||
setChildren(uint32array) broadcast ram;
|
setChildren(uint32[]) broadcast ram;
|
||||||
setSquash() airecv clsend;
|
setSquash() airecv clsend;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -2340,7 +2340,7 @@ dclass DistributedGridGoon : DistributedGoon {
|
||||||
|
|
||||||
dclass BattleBlocker : DistributedEntity {
|
dclass BattleBlocker : DistributedEntity {
|
||||||
setActive(uint8) required broadcast ram;
|
setActive(uint8) required broadcast ram;
|
||||||
setSuits(uint32array) broadcast ram;
|
setSuits(uint32[]) broadcast ram;
|
||||||
setBattle(uint32) broadcast ram;
|
setBattle(uint32) broadcast ram;
|
||||||
setBattleFinished() broadcast ram;
|
setBattleFinished() broadcast ram;
|
||||||
};
|
};
|
||||||
|
@ -2352,8 +2352,8 @@ dclass DistributedLaserField : BattleBlocker {
|
||||||
hit(int8, int8, int8, int8) airecv clsend;
|
hit(int8, int8, int8, int8) airecv clsend;
|
||||||
trapFire() airecv clsend;
|
trapFire() airecv clsend;
|
||||||
setActiveLF(uint8) broadcast ram;
|
setActiveLF(uint8) broadcast ram;
|
||||||
hideSuit(uint32array) broadcast ram;
|
hideSuit(uint32[]) broadcast ram;
|
||||||
showSuit(uint32array) broadcast ram;
|
showSuit(uint32[]) broadcast ram;
|
||||||
setGridGame(string) broadcast ram;
|
setGridGame(string) broadcast ram;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -2412,7 +2412,7 @@ dclass DistributedPet : DistributedSmoothNode {
|
||||||
setAngerThreshold(PetTrait) required broadcast db;
|
setAngerThreshold(PetTrait) required broadcast db;
|
||||||
setSurpriseThreshold(PetTrait) required broadcast db;
|
setSurpriseThreshold(PetTrait) required broadcast db;
|
||||||
setAffectionThreshold(PetTrait) required broadcast db;
|
setAffectionThreshold(PetTrait) required broadcast db;
|
||||||
setHead(int8(-1, 0)) required broadcast db;
|
setHead(int8(-1-1)) required broadcast db;
|
||||||
setEars(int8(-1-4)) required broadcast db;
|
setEars(int8(-1-4)) required broadcast db;
|
||||||
setNose(int8(-1-3)) required broadcast db;
|
setNose(int8(-1-3)) required broadcast db;
|
||||||
setTail(int8(-1-6)) required broadcast db;
|
setTail(int8(-1-6)) required broadcast db;
|
||||||
|
@ -2509,22 +2509,22 @@ dclass DistributedRace : DistributedObject {
|
||||||
setZoneId(uint32) required broadcast ram;
|
setZoneId(uint32) required broadcast ram;
|
||||||
setTrackId(uint16) required broadcast ram;
|
setTrackId(uint16) required broadcast ram;
|
||||||
setRaceType(uint16) required broadcast ram;
|
setRaceType(uint16) required broadcast ram;
|
||||||
setCircuitLoop(uint16array) required broadcast ram;
|
setCircuitLoop(uint16[]) required broadcast ram;
|
||||||
setAvatars(uint32array) required broadcast ram;
|
setAvatars(uint32[]) required broadcast ram;
|
||||||
setStartingPlaces(uint8array) required broadcast ram;
|
setStartingPlaces(uint8[]) required broadcast ram;
|
||||||
setLapCount(uint8) broadcast required ram;
|
setLapCount(uint8) broadcast required ram;
|
||||||
waitingForJoin() broadcast ram;
|
waitingForJoin() broadcast ram;
|
||||||
setEnteredRacers(avatarAndKart []) broadcast ram;
|
setEnteredRacers(avatarAndKart []) broadcast ram;
|
||||||
prepForRace() broadcast ram;
|
prepForRace() broadcast ram;
|
||||||
startTutorial() broadcast ram;
|
startTutorial() broadcast ram;
|
||||||
startRace(int16) broadcast ram;
|
startRace(int16) broadcast ram;
|
||||||
goToSpeedway(uint32array, uint8) broadcast ram;
|
goToSpeedway(uint32[], uint8) broadcast ram;
|
||||||
genGag(uint8, uint16, uint8) broadcast ram;
|
genGag(uint8, uint16, uint8) broadcast ram;
|
||||||
dropAnvilOn(uint32, uint32, int16) broadcast ram;
|
dropAnvilOn(uint32, uint32, int16) broadcast ram;
|
||||||
shootPiejectile(uint32, uint32, uint8) broadcast ram;
|
shootPiejectile(uint32, uint32, uint8) broadcast ram;
|
||||||
racerDisconnected(uint32) broadcast ram;
|
racerDisconnected(uint32) broadcast ram;
|
||||||
setPlace(uint32, uint32/1000, uint8, uint32, uint8, uint32, uint32, uint32array, uint16array, uint32/1000) broadcast ram;
|
setPlace(uint32, uint32/1000, uint8, uint32, uint8, uint32, uint32, uint32[], uint16[], uint32/1000) broadcast ram;
|
||||||
setCircuitPlace(uint32, uint8, uint32, uint32, uint32, uint32array) broadcast ram;
|
setCircuitPlace(uint32, uint8, uint32, uint32, uint32, uint32[]) broadcast ram;
|
||||||
endCircuitRace() broadcast ram;
|
endCircuitRace() broadcast ram;
|
||||||
setRaceZone(uint32, uint32);
|
setRaceZone(uint32, uint32);
|
||||||
hasGag(uint8, uint8, uint8) broadcast airecv clsend;
|
hasGag(uint8, uint8, uint8) broadcast airecv clsend;
|
||||||
|
@ -2560,7 +2560,7 @@ dclass DistributedKartPad : DistributedObject {
|
||||||
dclass DistributedRacePad : DistributedKartPad {
|
dclass DistributedRacePad : DistributedKartPad {
|
||||||
setState(string, int16) required broadcast ram;
|
setState(string, int16) required broadcast ram;
|
||||||
setRaceZone(uint32);
|
setRaceZone(uint32);
|
||||||
setTrackInfo(uint16array) required broadcast ram;
|
setTrackInfo(uint16[]) required broadcast ram;
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedViewPad : DistributedKartPad {
|
dclass DistributedViewPad : DistributedKartPad {
|
||||||
|
@ -2624,7 +2624,7 @@ dclass DistributedLawbotBoss : DistributedBossCog {
|
||||||
hitDefensePan() airecv clsend;
|
hitDefensePan() airecv clsend;
|
||||||
hitProsecutionPan() airecv clsend;
|
hitProsecutionPan() airecv clsend;
|
||||||
hitChair(uint8, uint8) airecv clsend;
|
hitChair(uint8, uint8) airecv clsend;
|
||||||
setLawyerIds(uint32array) broadcast ram;
|
setLawyerIds(uint32[]) broadcast ram;
|
||||||
setTaunt(int8, int8) broadcast;
|
setTaunt(int8, int8) broadcast;
|
||||||
toonGotHealed(uint32) broadcast;
|
toonGotHealed(uint32) broadcast;
|
||||||
enteredBonusState() broadcast;
|
enteredBonusState() broadcast;
|
||||||
|
@ -2730,9 +2730,9 @@ dclass DistributedTravelGame : DistributedMinigame {
|
||||||
setTimerStartTime(int16) broadcast;
|
setTimerStartTime(int16) broadcast;
|
||||||
setAvatarChoice(uint16, uint8) airecv clsend;
|
setAvatarChoice(uint16, uint8) airecv clsend;
|
||||||
setAvatarChose(uint32) broadcast;
|
setAvatarChose(uint32) broadcast;
|
||||||
setServerChoices(int16array, uint8array, uint8, uint8) broadcast;
|
setServerChoices(int16[], uint8[], uint8, uint8) broadcast;
|
||||||
setMinigames(uint8array, uint8array) broadcast;
|
setMinigames(uint8[], uint8[]) broadcast;
|
||||||
setBonuses(uint8array, uint8array) broadcast;
|
setBonuses(uint8[], uint8[]) broadcast;
|
||||||
setBoardIndex(uint8) required broadcast ram;
|
setBoardIndex(uint8) required broadcast ram;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -2740,7 +2740,7 @@ dclass DistributedPairingGame : DistributedMinigame {
|
||||||
setDeckSeed(uint32) required broadcast ram;
|
setDeckSeed(uint32) required broadcast ram;
|
||||||
setMaxOpenCards(uint8) broadcast ram;
|
setMaxOpenCards(uint8) broadcast ram;
|
||||||
openCardRequest(int16, int16) airecv clsend;
|
openCardRequest(int16, int16) airecv clsend;
|
||||||
openCardResult(int16, uint32, int16, int8, int16array) broadcast;
|
openCardResult(int16, uint32, int16, int8, int16[]) broadcast;
|
||||||
reportDone() airecv clsend;
|
reportDone() airecv clsend;
|
||||||
setEveryoneDone() broadcast;
|
setEveryoneDone() broadcast;
|
||||||
setSignaling(uint32) clsend broadcast;
|
setSignaling(uint32) clsend broadcast;
|
||||||
|
@ -2793,7 +2793,7 @@ dclass DistributedGolfHole : DistributedPhysicsWorld {
|
||||||
setAvatarTempTee(uint32, uint8) clsend broadcast;
|
setAvatarTempTee(uint32, uint8) clsend broadcast;
|
||||||
setTempAimHeading(uint32, int32/1000) clsend broadcast;
|
setTempAimHeading(uint32, int32/1000) clsend broadcast;
|
||||||
setAvatarFinalTee(uint32, uint8) broadcast;
|
setAvatarFinalTee(uint32, uint8) broadcast;
|
||||||
setGolferIds(uint32array) broadcast ram required;
|
setGolferIds(uint32[]) broadcast ram required;
|
||||||
golfersTurn(uint32) broadcast;
|
golfersTurn(uint32) broadcast;
|
||||||
golferChooseTee(uint32) broadcast;
|
golferChooseTee(uint32) broadcast;
|
||||||
setAvatarTee(uint8) airecv clsend;
|
setAvatarTee(uint8) airecv clsend;
|
||||||
|
@ -2808,7 +2808,7 @@ dclass DistributedGolfHole : DistributedPhysicsWorld {
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedGolfCourse : DistributedObject {
|
dclass DistributedGolfCourse : DistributedObject {
|
||||||
setGolferIds(uint32array) broadcast ram required;
|
setGolferIds(uint32[]) broadcast ram required;
|
||||||
setCourseId(int8) broadcast ram required;
|
setCourseId(int8) broadcast ram required;
|
||||||
setAvatarJoined() airecv clsend;
|
setAvatarJoined() airecv clsend;
|
||||||
setAvatarReadyCourse() airecv clsend;
|
setAvatarReadyCourse() airecv clsend;
|
||||||
|
@ -2817,8 +2817,8 @@ dclass DistributedGolfCourse : DistributedObject {
|
||||||
setCurHoleIndex(int8) broadcast ram required;
|
setCurHoleIndex(int8) broadcast ram required;
|
||||||
setCurHoleDoId(uint32) broadcast ram required;
|
setCurHoleDoId(uint32) broadcast ram required;
|
||||||
setDoneReward() airecv clsend;
|
setDoneReward() airecv clsend;
|
||||||
setReward(uint8array [4], int8array, uint8array [4], uint8array [4], uint8array [4], uint32, uint32/100, uint32/100, uint32/100, uint32/100) broadcast;
|
setReward(uint8[] [4], int8[], uint8[] [4], uint8[] [4], uint8[] [4], uint32, uint32/100, uint32/100, uint32/100, uint32/100) broadcast;
|
||||||
setCourseReady(int8, int16array, int8) broadcast;
|
setCourseReady(int8, int16[], int8) broadcast;
|
||||||
setHoleStart(int16) broadcast;
|
setHoleStart(int16) broadcast;
|
||||||
setCourseExit() broadcast;
|
setCourseExit() broadcast;
|
||||||
setCourseAbort(uint32) broadcast;
|
setCourseAbort(uint32) broadcast;
|
||||||
|
@ -2839,7 +2839,7 @@ dclass DistributedVineGame : DistributedMinigame {
|
||||||
allAtEndVine() broadcast;
|
allAtEndVine() broadcast;
|
||||||
setFallingFromVine(uint32, int8, int8, int32/100, int16/100, int16/100, int16, int8) clsend broadcast;
|
setFallingFromVine(uint32, int8, int8, int32/100, int16/100, int16/100, int16, int8) clsend broadcast;
|
||||||
setFallingFromMidair(uint32, int8, int32/100, int16/100, int16/100, int16, int8) clsend broadcast;
|
setFallingFromMidair(uint32, int8, int32/100, int16/100, int16/100, int16, int8) clsend broadcast;
|
||||||
setVineSections(uint8array) required broadcast ram;
|
setVineSections(uint8[]) required broadcast ram;
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass TTAvatarFriendsManager : AvatarFriendsManager {
|
dclass TTAvatarFriendsManager : AvatarFriendsManager {
|
||||||
|
@ -2924,11 +2924,11 @@ dclass DistributedCogKart : DistributedElevatorExt {
|
||||||
|
|
||||||
dclass DistributedCountryClub : DistributedObject {
|
dclass DistributedCountryClub : DistributedObject {
|
||||||
setZoneId(uint32) required broadcast ram;
|
setZoneId(uint32) required broadcast ram;
|
||||||
setBlockedRooms(uint8array) required broadcast ram;
|
setBlockedRooms(uint8[]) required broadcast ram;
|
||||||
setCountryClubId(uint16) required broadcast ram;
|
setCountryClubId(uint16) required broadcast ram;
|
||||||
setLayoutIndex(uint16) required broadcast ram;
|
setLayoutIndex(uint16) required broadcast ram;
|
||||||
setFloorNum(uint8) required broadcast ram;
|
setFloorNum(uint8) required broadcast ram;
|
||||||
setRoomDoIds(uint32array) broadcast ram;
|
setRoomDoIds(uint32[]) broadcast ram;
|
||||||
setCountryClubZone(uint32) broadcast ram;
|
setCountryClubZone(uint32) broadcast ram;
|
||||||
elevatorAlert(uint32) broadcast ram;
|
elevatorAlert(uint32) broadcast ram;
|
||||||
};
|
};
|
||||||
|
@ -2937,7 +2937,7 @@ dclass DistributedCountryClubRoom : DistributedLevel {
|
||||||
setCountryClubId(uint16) required broadcast ram;
|
setCountryClubId(uint16) required broadcast ram;
|
||||||
setRoomId(uint16) required broadcast ram;
|
setRoomId(uint16) required broadcast ram;
|
||||||
setRoomNum(uint8) required broadcast ram;
|
setRoomNum(uint8) required broadcast ram;
|
||||||
setSuits(uint32array, uint32array) broadcast ram;
|
setSuits(uint32[], uint32[]) broadcast ram;
|
||||||
setBossConfronted(uint32) broadcast ram;
|
setBossConfronted(uint32) broadcast ram;
|
||||||
setDefeated() broadcast ram;
|
setDefeated() broadcast ram;
|
||||||
forceOuch(uint8) broadcast;
|
forceOuch(uint8) broadcast;
|
||||||
|
@ -2989,7 +2989,7 @@ dclass DistributedBanquetTable : DistributedObject {
|
||||||
setIndex(uint8) required broadcast ram;
|
setIndex(uint8) required broadcast ram;
|
||||||
setNumDiners(uint8) required broadcast ram;
|
setNumDiners(uint8) required broadcast ram;
|
||||||
setBossCogId(uint32) required broadcast ram;
|
setBossCogId(uint32) required broadcast ram;
|
||||||
setDinerInfo(uint8array, uint8array, uint8array) required broadcast ram;
|
setDinerInfo(uint8[], uint8[], uint8[]) required broadcast ram;
|
||||||
setState(char, uint32, int8) broadcast ram;
|
setState(char, uint32, int8) broadcast ram;
|
||||||
setDinerStatus(uint8, uint8) broadcast;
|
setDinerStatus(uint8, uint8) broadcast;
|
||||||
requestControl() airecv clsend;
|
requestControl() airecv clsend;
|
||||||
|
@ -3031,7 +3031,7 @@ dclass DistributedIceGame : DistributedMinigame {
|
||||||
setTimerStartTime(int16) broadcast;
|
setTimerStartTime(int16) broadcast;
|
||||||
setFinalPositions(Coord3 []) broadcast;
|
setFinalPositions(Coord3 []) broadcast;
|
||||||
setMatchAndRound(int8, int8) broadcast;
|
setMatchAndRound(int8, int8) broadcast;
|
||||||
setScores(int8, int8, int16array) broadcast;
|
setScores(int8, int8, int16[]) broadcast;
|
||||||
setNewState(string) broadcast;
|
setNewState(string) broadcast;
|
||||||
setTreasureGrabbed(uint32, uint32) broadcast;
|
setTreasureGrabbed(uint32, uint32) broadcast;
|
||||||
setPenaltyGrabbed(uint32, uint32) broadcast;
|
setPenaltyGrabbed(uint32, uint32) broadcast;
|
||||||
|
@ -3160,8 +3160,8 @@ dclass DistributedMailManager : DistributedObject {
|
||||||
};
|
};
|
||||||
|
|
||||||
dclass DistributedPartyManager : DistributedObject {
|
dclass DistributedPartyManager : DistributedObject {
|
||||||
addParty(uint32, uint32, string, string, int8, int8, activity [], decoration [], uint32array, uint16);
|
addParty(uint32, uint32, string, string, int8, int8, activity [], decoration [], uint32[], uint16);
|
||||||
addPartyRequest(uint32, char [0-256], char [0-256], int8, int8, activity [], decoration [], uint32array) airecv clsend;
|
addPartyRequest(uint32, char [0-256], char [0-256], int8, int8, activity [], decoration [], uint32[]) airecv clsend;
|
||||||
addPartyResponse(uint32, int8);
|
addPartyResponse(uint32, int8);
|
||||||
addPartyResponseUdToAi(uint32, int8, uint16) airecv;
|
addPartyResponseUdToAi(uint32, int8, uint16) airecv;
|
||||||
markInviteAsReadButNotReplied(uint32, uint64);
|
markInviteAsReadButNotReplied(uint32, uint64);
|
||||||
|
@ -3177,7 +3177,7 @@ dclass DistributedPartyManager : DistributedObject {
|
||||||
changePartyStatusResponse(uint64, int8, int8, uint16);
|
changePartyStatusResponse(uint64, int8, int8, uint16);
|
||||||
partyInfoOfHostRequestAiToUd(uint32, uint32);
|
partyInfoOfHostRequestAiToUd(uint32, uint32);
|
||||||
partyInfoOfHostFailedResponseUdToAi(uint32) airecv;
|
partyInfoOfHostFailedResponseUdToAi(uint32) airecv;
|
||||||
partyInfoOfHostResponseUdToAi(party, uint32array) airecv;
|
partyInfoOfHostResponseUdToAi(party, uint32[]) airecv;
|
||||||
givePartyRefundResponse(uint32, uint64, int8, uint16, uint32);
|
givePartyRefundResponse(uint32, uint64, int8, uint16, uint32);
|
||||||
getPartyZone(uint32, uint32, uint8) clsend airecv;
|
getPartyZone(uint32, uint32, uint8) clsend airecv;
|
||||||
receivePartyZone(uint32, uint64, uint32);
|
receivePartyZone(uint32, uint64, uint32);
|
||||||
|
@ -3269,4 +3269,3 @@ dclass DistributedTrashcanZeroMgr : DistributedPhaseEventMgr {
|
||||||
|
|
||||||
dclass DistributedSillyMeterMgr : DistributedPhaseEventMgr {
|
dclass DistributedSillyMeterMgr : DistributedPhaseEventMgr {
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue