hood: generate the golf zone

This commit is contained in:
John Cote 2020-01-07 21:12:08 -05:00
parent 78dc55419a
commit 5036cc9fcf
2 changed files with 8 additions and 0 deletions

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@ -20,6 +20,7 @@ from toontown.hood.DDHoodDataAI import DDHoodDataAI
from toontown.hood.DGHoodDataAI import DGHoodDataAI
from toontown.hood.DLHoodDataAI import DLHoodDataAI
from toontown.hood.GSHoodDataAI import GSHoodDataAI
from toontown.hood.GZHoodDataAI import GZHoodDataAI
from toontown.hood.MMHoodDataAI import MMHoodDataAI
from toontown.hood.TTHoodDataAI import TTHoodDataAI
from toontown.pets.PetManagerAI import PetManagerAI
@ -231,6 +232,12 @@ class ToontownAIRepository(ToontownInternalRepository):
)
self.generateHood(DLHoodDataAI, ToontownGlobals.DonaldsDreamland)
# Chip 'n Dale's MiniGolf
self.zoneTable[ToontownGlobals.GolfZone] = (
(ToontownGlobals.GolfZone, 1, 0),
)
self.generateHood(GZHoodDataAI, ToontownGlobals.GolfZone)
# Welcome Valley zones
self.welcomeValleyManager.createWelcomeValleyZones()

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@ -3,6 +3,7 @@ from . import HoodDataAI, ZoneUtil
from toontown.toonbase import ToontownGlobals
from toontown.racing import DistributedStartingBlockAI
from pandac.PandaModules import *
from libtoontown import *
from toontown.racing.RaceGlobals import *
from toontown.classicchars import DistributedGoofySpeedwayAI
from toontown.safezone import DistributedGolfKartAI