hood: generate the golf zone
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@ -20,6 +20,7 @@ from toontown.hood.DDHoodDataAI import DDHoodDataAI
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from toontown.hood.DGHoodDataAI import DGHoodDataAI
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from toontown.hood.DLHoodDataAI import DLHoodDataAI
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from toontown.hood.GSHoodDataAI import GSHoodDataAI
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from toontown.hood.GZHoodDataAI import GZHoodDataAI
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from toontown.hood.MMHoodDataAI import MMHoodDataAI
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from toontown.hood.TTHoodDataAI import TTHoodDataAI
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from toontown.pets.PetManagerAI import PetManagerAI
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@ -231,6 +232,12 @@ class ToontownAIRepository(ToontownInternalRepository):
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)
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self.generateHood(DLHoodDataAI, ToontownGlobals.DonaldsDreamland)
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# Chip 'n Dale's MiniGolf
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self.zoneTable[ToontownGlobals.GolfZone] = (
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(ToontownGlobals.GolfZone, 1, 0),
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)
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self.generateHood(GZHoodDataAI, ToontownGlobals.GolfZone)
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# Welcome Valley zones
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self.welcomeValleyManager.createWelcomeValleyZones()
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@ -3,6 +3,7 @@ from . import HoodDataAI, ZoneUtil
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from toontown.toonbase import ToontownGlobals
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from toontown.racing import DistributedStartingBlockAI
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from pandac.PandaModules import *
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from libtoontown import *
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from toontown.racing.RaceGlobals import *
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from toontown.classicchars import DistributedGoofySpeedwayAI
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from toontown.safezone import DistributedGolfKartAI
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