spellbook: SetGM magic word

This commit is contained in:
Samuel T 2023-11-09 01:15:48 +00:00
parent 3be7219d68
commit 50601fc92d
2 changed files with 17 additions and 1 deletions

View file

@ -718,6 +718,22 @@ class ToggleGhost(MagicWord):
# 1 is for the attic, 2 enables you to see yourself other ghost toons. 0 is off.
toon.b_setGhostMode(2 if not toon.ghostMode else 0) # As it's primarily for moderation purposes, we set it to 2 here, or 0 if it's already on.
return f"Toggled ghost mode for {toon.getName()}"
class SetGM(MagicWord):
aliases = ["icon", "seticon", "gm", "gmicon", "setgmicon"]
desc = "Sets the GM icon on the target."
execLocation = MagicWordConfig.EXEC_LOC_SERVER
arguments = [("iconRequest", int, False, 0),]
def handleWord(self, invoker, avId, toon, *args):
from toontown.toonbase import TTLocalizer
iconRequest = args[0]
if iconRequest > len(TTLocalizer.GM_NAMES) or iconRequest < 0:
return "Invalid GM icon ID!"
toon.b_setGM(iconRequest)
return f"GM icon set to {iconRequest} for {toon.getName()}"
class Fireworks(MagicWord):
aliases = ["firework"]

View file

@ -2528,7 +2528,7 @@ class DistributedToon(DistributedPlayer.DistributedPlayer, Toon.Toon, Distribute
self._handleGMName()
def _handleGMName(self):
name = self.name
name = self._name
self.setDisplayName(name)
if self._isGM:
self.setNametagStyle(5)