spellbook: Fix crash when using minigame word in welcome valley.

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Little Cat 2023-01-13 05:37:32 -04:00
parent 325fdddf93
commit 5151d94ac4
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@ -352,7 +352,7 @@ class Minigame(MagicWord):
if any((isTeleport, isRequest)): if any((isTeleport, isRequest)):
if isTeleport and (ZoneUtil.isDynamicZone(toon.zoneId) or not toon.zoneId == mgSzId): if isTeleport and (ZoneUtil.isDynamicZone(toon.zoneId) or not toon.zoneId == mgSzId):
return "Target needs to be in a playground to teleport to a minigame." return "Target needs to be in a playground to teleport to a minigame."
MinigameCreatorAI.RequestMinigame[avId] = (mgId, mgKeep, mgDiff, mgSzId) MinigameCreatorAI.RequestMinigame[avId] = (mgId, mgKeep, mgDiff, ToontownGlobals.ToontownCentral if ZoneUtil.isWelcomeValley(mgSzId) else mgSzId)
if isTeleport: if isTeleport:
try: try:
result = MinigameCreatorAI.createMinigame(self.air, [avId], mgSzId) result = MinigameCreatorAI.createMinigame(self.air, [avId], mgSzId)