spellbook: Fix crash when using minigame word in welcome valley.
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@ -352,7 +352,7 @@ class Minigame(MagicWord):
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if any((isTeleport, isRequest)):
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if isTeleport and (ZoneUtil.isDynamicZone(toon.zoneId) or not toon.zoneId == mgSzId):
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return "Target needs to be in a playground to teleport to a minigame."
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MinigameCreatorAI.RequestMinigame[avId] = (mgId, mgKeep, mgDiff, mgSzId)
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MinigameCreatorAI.RequestMinigame[avId] = (mgId, mgKeep, mgDiff, ToontownGlobals.ToontownCentral if ZoneUtil.isWelcomeValley(mgSzId) else mgSzId)
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if isTeleport:
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try:
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result = MinigameCreatorAI.createMinigame(self.air, [avId], mgSzId)
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